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Gareth von Kallenbach (980 KP) rated Jem and the Holograms (2015) in Movies
Jun 19, 2019
Being a teenager is a confusing time, we want to be accepted, popular, and, at times, invisible. In a world where you feel overlooked and ignored, it is gratifying to have a voice, an identity, some special aspect that is going to make you stand out and be accepted. Jem and the Holograms attempts to make this a theme. Creating your identity and having the ability to shape and form it into a way that it becomes your own shield against the ills of the world. It is a very promising concept and idea when attempting to update the series for today’s audience. Unfortunately there isn’t much substance to the film. The substance that is apparent is quite shallow and undeveloped.
Instead of sticking with the original premise and backstory of the popular cartoon series of the 1980s, it tries to modernize itself in a way that holds onto little of its origin other than the name of some of the characters. There is no heart with this film, there is no feeling driving the movie that makes you want to cheer for the characters to become successful. This is mainly due to the film not giving audiences a chance to like the characters or even learn who they really are. The film makes everything look so easy within the music industry. The basic understanding is that if you post a video online, you might be discovered and are immediately offered a recording contract. This storyline will resonate with many of the “Generation Me” and “Kardashian Culture” crowd that is filled dreams of becoming famous for doing little to nothing.
The story is beyond far-fetched in that it every problem, riddle, issue, and negative moment is resolved in the next scene. There is no struggle for any of the characters other than the possibility that their aunt and foster mother may lose their house, but even this is solved within two minutes.
The one shining light in the film is Juliette Lewis as Erica Raymond, CEO of Starlight Records who gives Jem and her sisters the opportunity to take over the spotlight. She is not only the comic relief, but serves the role as a conniving, manipulative recording manager. This is pretty much the only similarity that exists between this film and the original series. Erica prompts older audiences to think of the Misfits (the nemesis to the Holograms) who were continuously trying to sabotage their careers. The rest of the cast, leaves one not feeling connected to them or their storylines. There is no development for any of the people throughout the film. It almost seems as though when making the film, the production team sat around thinking, “It’s Jem, the music will carry the story.” Unfortunately, the music that is included goes no further than being the typical pop music similar to that which is on every station today. There is nothing that stands out about the music, as catchy as it is, that makes you feel as though you should become invested in who these girls are or even that they have something that makes them stand out. With the time that has passed since the cartoon appeared on television, there should have been more investment in who these girls are and why we should care about them. Audiences don’t have that opportunity, as they become famous, seemingly overnight. It almost makes one want to root against them.
There is a real opportunity missed with this film to combine the original show, catering to older audiences who watched the show as children, and update it for a newer generation. The film would have been much better served with inclusion of many of the elements that made the series have such appeal. The approach is very juvenile and rushed. The original show was more than music, it was about the relationships formed by many of the characters and the various adventures that they would pursue. There were stories with depth and continuity which reinforced the aspects of working hard and achievement of goals. The whole movie looks like a diary entry of what an American tween would see as their life in entertainment. The one positive note about the film is the way that it incorporates social media in the development of the story. It demonstrates the connection that is and can be made through music and pop culture.
Sadly, in contrast to the original series, the film demeans and belittles women. Its approach is short-sighted and does not deal with any aspect of reality that one would expect. Jem is nothing more than a manufactured pop music story. There is little that audiences could relate to. In a sense, it is anti-music, and anti-intellectual. The film itself, is filler and a corruption of the origin story and the time that has passed since it first debuted. Audiences of Jem the TV series may be appalled at what they witness, if they do decide to actually watch the film. For younger audiences, this film reinforces the belief that all kids should get participation trophies because they tried. There is the sense that if you just show up, the opportunity will be handed to you. There is no real work on the screen and it seems as though there was no real work or effort put into creating this film. Younger audiences will tout the music and friendship displayed. Older audiences who were fans of the television show will be soundly disappointed in what they witness on the screen. It is a bastardization of what Jem should be in a modern age. There is no soul to this film. Every note that it hits is flat.
http://sknr.net/2015/10/23/jem-and-the-holograms/
Instead of sticking with the original premise and backstory of the popular cartoon series of the 1980s, it tries to modernize itself in a way that holds onto little of its origin other than the name of some of the characters. There is no heart with this film, there is no feeling driving the movie that makes you want to cheer for the characters to become successful. This is mainly due to the film not giving audiences a chance to like the characters or even learn who they really are. The film makes everything look so easy within the music industry. The basic understanding is that if you post a video online, you might be discovered and are immediately offered a recording contract. This storyline will resonate with many of the “Generation Me” and “Kardashian Culture” crowd that is filled dreams of becoming famous for doing little to nothing.
The story is beyond far-fetched in that it every problem, riddle, issue, and negative moment is resolved in the next scene. There is no struggle for any of the characters other than the possibility that their aunt and foster mother may lose their house, but even this is solved within two minutes.
The one shining light in the film is Juliette Lewis as Erica Raymond, CEO of Starlight Records who gives Jem and her sisters the opportunity to take over the spotlight. She is not only the comic relief, but serves the role as a conniving, manipulative recording manager. This is pretty much the only similarity that exists between this film and the original series. Erica prompts older audiences to think of the Misfits (the nemesis to the Holograms) who were continuously trying to sabotage their careers. The rest of the cast, leaves one not feeling connected to them or their storylines. There is no development for any of the people throughout the film. It almost seems as though when making the film, the production team sat around thinking, “It’s Jem, the music will carry the story.” Unfortunately, the music that is included goes no further than being the typical pop music similar to that which is on every station today. There is nothing that stands out about the music, as catchy as it is, that makes you feel as though you should become invested in who these girls are or even that they have something that makes them stand out. With the time that has passed since the cartoon appeared on television, there should have been more investment in who these girls are and why we should care about them. Audiences don’t have that opportunity, as they become famous, seemingly overnight. It almost makes one want to root against them.
There is a real opportunity missed with this film to combine the original show, catering to older audiences who watched the show as children, and update it for a newer generation. The film would have been much better served with inclusion of many of the elements that made the series have such appeal. The approach is very juvenile and rushed. The original show was more than music, it was about the relationships formed by many of the characters and the various adventures that they would pursue. There were stories with depth and continuity which reinforced the aspects of working hard and achievement of goals. The whole movie looks like a diary entry of what an American tween would see as their life in entertainment. The one positive note about the film is the way that it incorporates social media in the development of the story. It demonstrates the connection that is and can be made through music and pop culture.
Sadly, in contrast to the original series, the film demeans and belittles women. Its approach is short-sighted and does not deal with any aspect of reality that one would expect. Jem is nothing more than a manufactured pop music story. There is little that audiences could relate to. In a sense, it is anti-music, and anti-intellectual. The film itself, is filler and a corruption of the origin story and the time that has passed since it first debuted. Audiences of Jem the TV series may be appalled at what they witness, if they do decide to actually watch the film. For younger audiences, this film reinforces the belief that all kids should get participation trophies because they tried. There is the sense that if you just show up, the opportunity will be handed to you. There is no real work on the screen and it seems as though there was no real work or effort put into creating this film. Younger audiences will tout the music and friendship displayed. Older audiences who were fans of the television show will be soundly disappointed in what they witness on the screen. It is a bastardization of what Jem should be in a modern age. There is no soul to this film. Every note that it hits is flat.
http://sknr.net/2015/10/23/jem-and-the-holograms/
Marylegs (44 KP) rated Oryx and Crake (Madd Addam #1) in Books
Aug 14, 2019
Oryx and Crake is a dystopian style post-apocalyptic novel which for the majority focuses on one character, Jimmy, otherwise known as Snowman. The book centres on his life before the fall of a modern civilisation as well as how he move through life afterwards. This world (before the fall) is a perverted but in my opinion not too farfetched realisation of our future. The rich live in compounds with access to all sorts of medications and rejuvenating procedures to lengthen youth and help them remain beautiful. The poor live in the pleeblands, which appears to be not to different from the world we live in now. Food production has been streamlined with scientists creating ‘chicken’ style life forms that have no head/legs as these are not necessary, they just exist in a basic form with no brain function other than to grow. Also in this would entertainment has taken a leap and reality style TV has been twisted so much that it is almost incomprehensible that anyone would watch these shows. It is on one of these shows that Jimmy and his friend Crake first come across Oryx as a young girl. Jimmy and Crake grow up, go to different Universities and begin very different careers. Crake is an enigma, never really part of the human race, although he really does seem to be Jimmy’s friend. He is a genius and begins to develop science in leaps and bounds that could be the end of everything.
This book really got my mind asking questions of myself and science. Often at times it also made me feel anxious and tense in a way not many books have. I don’t see this as a negative, on the contrary I believe it was a positive element to the book. I personally am not a fan of reality shows, and the way entertainment is shown in the book doesn’t seem like a far stretch from what we are currently doing anyway. How many people only watch these shows to see people come to blows? When something horrendous happens on the news, how many people go and try and watch the act online? I am not say in the next few years I expect to see live executions on the TV, but it doesn’t seem like it could never happen. Which is more than worrying. The animal/food production element also doesn’t seem too far off, we can already grow meat in a lab, so how long till we can produce a chicken style organism like in this book. How long till science tries to combine different genes from animals to create new ones.
This is one of the best books I have come across this year and I fully intend to carry on the series. Fully entertaining, fully engrossing, horrific in an addictive way. There is no way to read it without questioning it. I would highly recommend.
This book really got my mind asking questions of myself and science. Often at times it also made me feel anxious and tense in a way not many books have. I don’t see this as a negative, on the contrary I believe it was a positive element to the book. I personally am not a fan of reality shows, and the way entertainment is shown in the book doesn’t seem like a far stretch from what we are currently doing anyway. How many people only watch these shows to see people come to blows? When something horrendous happens on the news, how many people go and try and watch the act online? I am not say in the next few years I expect to see live executions on the TV, but it doesn’t seem like it could never happen. Which is more than worrying. The animal/food production element also doesn’t seem too far off, we can already grow meat in a lab, so how long till we can produce a chicken style organism like in this book. How long till science tries to combine different genes from animals to create new ones.
This is one of the best books I have come across this year and I fully intend to carry on the series. Fully entertaining, fully engrossing, horrific in an addictive way. There is no way to read it without questioning it. I would highly recommend.
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Bob Mann (459 KP) rated The Trip To Spain (2017) in Movies
Sep 29, 2021
Moore should be less.
“The Trip to Spain” is the third in the series of ‘culinery travelogue’ TV programmes by Steve Coogan (“Philomena“) and Rob Brydon (“Gavin and Stacey”). The pair travel by car through Spain sampling the local delicacies while constantly trying to self-salve their fragile egos and trying to out-do each other with comedy spiel. This is of course not a “documentary” as such, since the pair are playing up to their extreme alter-egos (presumably!) of what people expect them to be like. Actors playing their family, agents, etc. call them at various points on the trip to either pour oil on troubled waters or (more often) add fuel to the fire.
All ashore. The guys arrive in Santander.
The six original half hour TV episodes have been edited down into a feature length journey. And this is part of the problem. Repetition that can be forgiven and forgotten about when you see an episode every week, but can become tiresome when forced on you as a continuous stream.
Brydon drinks; Coogan doesn’t; both impersonate.
In this case the repetitive content delivered by Coogan and Brydon are their (normally very good) impersonations of famous stars (most of which it has to be said are British so won’t resonate with a non-UK audience). Roger Moore in particular gets trotted out INTERMINABLY and while some of it is extremely funny – an exchange between Moore as Bond and Scaramanga had me snorting tea out of my nose – it all gets too much by the end.
Coogan in mid-Jagger.
Appearing to recognise this need for more variety, additional characters from Steve’s team join them for a part of their trip – Emma (Clare Keelan) and Yolanda (Marta Barrio). Unfortunately, the additions are just plain dull: they just sit alongside Coogan and Brydon and laugh at their impressions, adding nothing. Now if they had been a couple of good female impersonators, like Ronni Ancona and Jan Ravens, that could act as a foil to the male duo, THAT would have been entertaining.
Coogan and Brydon strides the local streets.
The film also suffers from “Top Gear Challenge” disease. The problem with filming a car journey through Spain is that you know there are not twenty film crews deployed along the route to do the filming…. all of the cameras are carefully set up in advance with someone on a walkie-talkie saying “OK, Steve – coffee down, we’re ready for you to drive over the hill now”. So something that should feel natural and documentary-like feels 100% the opposite.
Tilting at windmills. Brydon and Coogan as Sancho Panza and Don Quixote.
So… if you like Coogan and Brydon, and especially if you liked their Northern England and Italy “trips”, then you will get more laughs out of this one. But I think the concoction needs to be put through the blender and re-heated before it comes out for a fourth outing.
All ashore. The guys arrive in Santander.
The six original half hour TV episodes have been edited down into a feature length journey. And this is part of the problem. Repetition that can be forgiven and forgotten about when you see an episode every week, but can become tiresome when forced on you as a continuous stream.
Brydon drinks; Coogan doesn’t; both impersonate.
In this case the repetitive content delivered by Coogan and Brydon are their (normally very good) impersonations of famous stars (most of which it has to be said are British so won’t resonate with a non-UK audience). Roger Moore in particular gets trotted out INTERMINABLY and while some of it is extremely funny – an exchange between Moore as Bond and Scaramanga had me snorting tea out of my nose – it all gets too much by the end.
Coogan in mid-Jagger.
Appearing to recognise this need for more variety, additional characters from Steve’s team join them for a part of their trip – Emma (Clare Keelan) and Yolanda (Marta Barrio). Unfortunately, the additions are just plain dull: they just sit alongside Coogan and Brydon and laugh at their impressions, adding nothing. Now if they had been a couple of good female impersonators, like Ronni Ancona and Jan Ravens, that could act as a foil to the male duo, THAT would have been entertaining.
Coogan and Brydon strides the local streets.
The film also suffers from “Top Gear Challenge” disease. The problem with filming a car journey through Spain is that you know there are not twenty film crews deployed along the route to do the filming…. all of the cameras are carefully set up in advance with someone on a walkie-talkie saying “OK, Steve – coffee down, we’re ready for you to drive over the hill now”. So something that should feel natural and documentary-like feels 100% the opposite.
Tilting at windmills. Brydon and Coogan as Sancho Panza and Don Quixote.
So… if you like Coogan and Brydon, and especially if you liked their Northern England and Italy “trips”, then you will get more laughs out of this one. But I think the concoction needs to be put through the blender and re-heated before it comes out for a fourth outing.
graveyardgremlin (7194 KP) rated Sleeping Giants (Themis Files #1) in Books
Feb 15, 2019
Sleeping Giants is the first book in a new sci-fi series that is told epistolary-style, mostly in interviews and journal entries, with various other reports and articles thrown in for good measure. The basic synopsis is giant alien body parts were strewn across the globe millennia ago and (supposed to be) discreet teams go look for them while our "A-Team" -- as it were -- figures out how it works.
I found the book to be swift, fun, and easy to read, except for a couple of sections that made my eyes cross at trying to visualize the science and math. Readers who are more adept at math would most likely find it easier to grasp. There is also plenty of humor right up my alley, dry oftentimes, with a side of sarcasm. The first character we are introduced to is Rose Franklin, a physicist and the head of the project, who also was the first to stumble upon a body part, quite literally, as a child. I had a hard time getting a feel for her personality as she often is describing or explaining things about the alien robot. The others are Kara Resnik, a helicoptor pilot for the U.S. Army, Ryan Mitchell, also a pilot of the Army, Vincent Couture, a linguist of a sort, Alyssa Papantoniou, a geneticist, and an unnamed interviewer who I dubbed The Handler. Kara is one of the best characters as she really comes to life in the text. She provides most of the sarcasm and is prickly to boot. So I won't give anything away, I enjoyed the different personalities as they came together and interact, although it's not the usual sort of interactions since the story isn't traditionally told. However, by far, my favorite character is The Handler as he is dry and witty in a very subtle way. Nothing personal is mentioned about him, or at least not much, but his exchanges with everyone are highly enjoyable and amusing.
I don't have anything really bad to say about Sleeping Giants, but it did have a slightly slow start as it was more info-dumpy than I'd like, and I thought there was a little too much personal relationship issues brought into it. Those are only little nit-picky things, and on the whole, I don't mind them. During my reading I couldn't help but think numerous times that this would make an awesome tv series, it's just ripe with imagery that would totally work in that medium. In fact, it reminded me of Stargate SG-1 on occasion. I'm a bit put out that I want to read the next book immediately and the first hasn't even come out yet. If you're into sci-fi with a bit of a humor and mystery, I'd definitely recommend giving it a read.
I found the book to be swift, fun, and easy to read, except for a couple of sections that made my eyes cross at trying to visualize the science and math. Readers who are more adept at math would most likely find it easier to grasp. There is also plenty of humor right up my alley, dry oftentimes, with a side of sarcasm. The first character we are introduced to is Rose Franklin, a physicist and the head of the project, who also was the first to stumble upon a body part, quite literally, as a child. I had a hard time getting a feel for her personality as she often is describing or explaining things about the alien robot. The others are Kara Resnik, a helicoptor pilot for the U.S. Army, Ryan Mitchell, also a pilot of the Army, Vincent Couture, a linguist of a sort, Alyssa Papantoniou, a geneticist, and an unnamed interviewer who I dubbed The Handler. Kara is one of the best characters as she really comes to life in the text. She provides most of the sarcasm and is prickly to boot. So I won't give anything away, I enjoyed the different personalities as they came together and interact, although it's not the usual sort of interactions since the story isn't traditionally told. However, by far, my favorite character is The Handler as he is dry and witty in a very subtle way. Nothing personal is mentioned about him, or at least not much, but his exchanges with everyone are highly enjoyable and amusing.
I don't have anything really bad to say about Sleeping Giants, but it did have a slightly slow start as it was more info-dumpy than I'd like, and I thought there was a little too much personal relationship issues brought into it. Those are only little nit-picky things, and on the whole, I don't mind them. During my reading I couldn't help but think numerous times that this would make an awesome tv series, it's just ripe with imagery that would totally work in that medium. In fact, it reminded me of Stargate SG-1 on occasion. I'm a bit put out that I want to read the next book immediately and the first hasn't even come out yet. If you're into sci-fi with a bit of a humor and mystery, I'd definitely recommend giving it a read.
Kayleigh (12 KP) rated Post Mortem, Parish Mail #2 in Books
Jan 2, 2019
Having reviewed <a href="http://www.a-worldofwords.com/2013/04/my-first-to-review.html">Dead Letter Office</a>, the first of the Parish Mail series, I was contacted by Coliloquy to honestly review [a:Kira Snyder|5447353|Kira Snyder|http://d.gr-assets.com/authors/1340947439p2/5447353.jpg]'s second book, [b:Post Mortem|13644678|Post mortem|Peter Terrin|http://d.gr-assets.com/books/1336726944s/13644678.jpg|19261112]. I am so glad - I loved the last book, and if anything, this one was even better.
At the end of [b:Dead Letter Office|13415915|Dead Letter Office|Kira Snyder|http://d.gr-assets.com/books/1326785157s/13415915.jpg|18726299], the reader is told about a pile of letters that Celia has, in which she is being asked for help. This book is based a couple of weeks after the first, and follows the events of a letter from Celia's pile. Again, she has the help of best friend Tilly as well as Luc and/or Donovan.
The reason I said this book may have been a little better than the first is that it gets stuck straight into the adventure, without needing an introduction to the characters. The characters are established, and there's no pussy-footing around, wondering if someone will get weird with the level of magic involved. That was still great in book 1, don't get me wrong, but there was an instant hook in this story that I loved.
Talking about magic I think the way that magic is so effortlessly intertwined with normal life is really cool. Within a paragraph, Tilly can be whipping up some magical concoction and at the same time dig at Celia for gossip about Luc/Donovan/insert teen issue here. <spoiler>I have a thing for realism, so while in a different book I might have an issue with the protagonist leaving a big dance to go adventuring, in this book it seemed perfectly normal.</spoiler>
Snyder has created characters that will develop upon every sequel, and I think the series would actually make a brilliant TV show - I'd definitely watch it! As with last time, I enjoyed the choices I could make, although they seemed to have a further reach in this book, which meant I had to think more about what I chose. There's one towards the end that took me longer than it should have to decide, as it dramatically affects the climax of the book. There's only one thing slightly negative I'd say about the whole book, and that is that sometimes things were mentioned that only happened in one of the choices in the last book. For readers that, unlike me, didn't read all scenarios, that could have been an issue.
In brief (after a long review - oops!), a highly recommended book, and I can't wait for #3!
At the end of [b:Dead Letter Office|13415915|Dead Letter Office|Kira Snyder|http://d.gr-assets.com/books/1326785157s/13415915.jpg|18726299], the reader is told about a pile of letters that Celia has, in which she is being asked for help. This book is based a couple of weeks after the first, and follows the events of a letter from Celia's pile. Again, she has the help of best friend Tilly as well as Luc and/or Donovan.
The reason I said this book may have been a little better than the first is that it gets stuck straight into the adventure, without needing an introduction to the characters. The characters are established, and there's no pussy-footing around, wondering if someone will get weird with the level of magic involved. That was still great in book 1, don't get me wrong, but there was an instant hook in this story that I loved.
Talking about magic I think the way that magic is so effortlessly intertwined with normal life is really cool. Within a paragraph, Tilly can be whipping up some magical concoction and at the same time dig at Celia for gossip about Luc/Donovan/insert teen issue here. <spoiler>I have a thing for realism, so while in a different book I might have an issue with the protagonist leaving a big dance to go adventuring, in this book it seemed perfectly normal.</spoiler>
Snyder has created characters that will develop upon every sequel, and I think the series would actually make a brilliant TV show - I'd definitely watch it! As with last time, I enjoyed the choices I could make, although they seemed to have a further reach in this book, which meant I had to think more about what I chose. There's one towards the end that took me longer than it should have to decide, as it dramatically affects the climax of the book. There's only one thing slightly negative I'd say about the whole book, and that is that sometimes things were mentioned that only happened in one of the choices in the last book. For readers that, unlike me, didn't read all scenarios, that could have been an issue.
In brief (after a long review - oops!), a highly recommended book, and I can't wait for #3!
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Purple Phoenix Games (2266 KP) rated Castle: The Detective Card Game in Tabletop Games
Jul 17, 2021
Let’s talk about TV for a second.What would be your all-time favorite TV show? For me, that answer is Castle. I had never heard of it until college, when it was already in its 5th season, but I instantly loved it. I may or may not have gone out and bought all of the seasons to binge watch, and now own all 8 seasons of the show. If you ask me, the series ended too soon, but that’s a conversation for another forum. Anyway, where was I? Oh yeah, games. One wonderful Christmas morning, I opened up a present under the tree and found myself face to face with a Castle card game! I didn’t even know that one existed, but I was so eager to play! Does this game based around my favorite TV show actually play well, or does the attempt to turn this show into a game fall flat?
In Castle: The Detective Card Game (referred to as just Castle for the rest of this review) is a murder-mystery card game in which players assume the role of a character from the show, and work to gather evidence and conduct investigations in order to solve the murder at hand! To set up a game, give every player a Character card that represents one of the main characters from the show. Each Character card has a unique Special Ability to be used during play. Shuffle the Suspect cards, and randomly draw five to be placed face-up in the middle of the table. Select one Guilty token and four Not Guilty tokens – shuffle them together face-down and then place one token on each of the Suspect cards. Shuffle the deck of Investigation cards, deal 3 to each player, place the remaining cards into a Draw deck, and the game is ready to begin!
Moving in clockwise order, players will take turns performing one of the following actions: Draw a card, Discard one card to draw two cards, Play a Special Text card, Use your Special Ability, or Confront a Suspect. The first two actions regarding drawing cards are pretty self-explanatory. Throughout the game, you might draw into your hand an Investigation card with Special Text. You may play a Special Text card, and perform the specified action on your turn. Each Character has a Special Ability that can be used once per game, so plan wisely and use it appropriately! The last action, Confront a Suspect, is what the entire game is leading to. In order to Confront a Suspect, you must have the three Investigation cards listed on the bottom of the Suspect card in hand. When performing this action, you will reveal the three requisite Investigation cards, and then you flip the token on that Suspect card. If the token reads Guilty, then you have won the game! If the token reads Not Guilty, perform the action listed on the token, remove that Suspect and token from the game, discard your used Investigation cards, and play continue with a narrowed Suspect pool! The goal is to be the first player to find the Guilty party before the Draw deck runs out of cards.
Pretty straight-forward, right? I think so, and that’s one of the things I really like about this game. The gameplay is fast and simple, and makes for a quick little set collection game. Another neat element of this game is that although it is based around the Castle TV show, you do not need to have watched any of the show to play. Anyone can play and not feel like they are missing any vital information if they haven’t seen the show, and that makes it accessible to all players, not just fans of the show.
Even though I love the show, I have to admit that the gameplay, although fast and simple, is heavily dependent on the luck of the draw. Throughout the game, you are working to collect sets of the necessary Investigation cards for individual suspects, but the only way in which cards are distributed is through drawing them from the deck. There isn’t an offering that you ‘pay’ certain resources for coveted cards, there’s no real way to know in advance what card you are going to draw, etc. It really depends on how the deck was shuffled whether you will be successful or not. There are no real opportunities to strategize, and that keeps the overall gameplay kind of stagnant. Yes, there are Special Text cards and each Character has a unique ability, but deciding when to use them is kind of a shot in the dark due to the dependence on luck.
Let’s talk components for a minute. All of the Investigation and Character cards use photos or stills from the actual TV show. Again, you need not have watched it to play, but the use of the stills makes the game more immersive and nostalgic for those that have seen it. I love looking at the cards and trying to remember from which episode each still is, and if I remember who the killer was in that specific scenario. It’s just a fun little thing. The cards are all of good sturdy quality and will hold up decently in the long run. The Guilty/Not Guilty tokens in this game are some thick and heavy poker chips and they are AWESOME. They are so high quality, I just love to manipulate them, and they add some cool ‘bling’ to the game.
All in all, is Castle a great card game? No, not necessarily. It is a fun little murder mystery game, but not one that requires and real strategy or brain power to successfully play. Do I like it though? Absolutely, because it is based on my favorite show! If you’re looking for a nice filler game, or a game that doesn’t require too much focus, give Castle: The Detective Card Game a shot. That being said, I feel like only fans of the show will be trying this game, but I guess you can prove me wrong! Purple Phoenix Games give this a mischievous 6 / 12.
In Castle: The Detective Card Game (referred to as just Castle for the rest of this review) is a murder-mystery card game in which players assume the role of a character from the show, and work to gather evidence and conduct investigations in order to solve the murder at hand! To set up a game, give every player a Character card that represents one of the main characters from the show. Each Character card has a unique Special Ability to be used during play. Shuffle the Suspect cards, and randomly draw five to be placed face-up in the middle of the table. Select one Guilty token and four Not Guilty tokens – shuffle them together face-down and then place one token on each of the Suspect cards. Shuffle the deck of Investigation cards, deal 3 to each player, place the remaining cards into a Draw deck, and the game is ready to begin!
Moving in clockwise order, players will take turns performing one of the following actions: Draw a card, Discard one card to draw two cards, Play a Special Text card, Use your Special Ability, or Confront a Suspect. The first two actions regarding drawing cards are pretty self-explanatory. Throughout the game, you might draw into your hand an Investigation card with Special Text. You may play a Special Text card, and perform the specified action on your turn. Each Character has a Special Ability that can be used once per game, so plan wisely and use it appropriately! The last action, Confront a Suspect, is what the entire game is leading to. In order to Confront a Suspect, you must have the three Investigation cards listed on the bottom of the Suspect card in hand. When performing this action, you will reveal the three requisite Investigation cards, and then you flip the token on that Suspect card. If the token reads Guilty, then you have won the game! If the token reads Not Guilty, perform the action listed on the token, remove that Suspect and token from the game, discard your used Investigation cards, and play continue with a narrowed Suspect pool! The goal is to be the first player to find the Guilty party before the Draw deck runs out of cards.
Pretty straight-forward, right? I think so, and that’s one of the things I really like about this game. The gameplay is fast and simple, and makes for a quick little set collection game. Another neat element of this game is that although it is based around the Castle TV show, you do not need to have watched any of the show to play. Anyone can play and not feel like they are missing any vital information if they haven’t seen the show, and that makes it accessible to all players, not just fans of the show.
Even though I love the show, I have to admit that the gameplay, although fast and simple, is heavily dependent on the luck of the draw. Throughout the game, you are working to collect sets of the necessary Investigation cards for individual suspects, but the only way in which cards are distributed is through drawing them from the deck. There isn’t an offering that you ‘pay’ certain resources for coveted cards, there’s no real way to know in advance what card you are going to draw, etc. It really depends on how the deck was shuffled whether you will be successful or not. There are no real opportunities to strategize, and that keeps the overall gameplay kind of stagnant. Yes, there are Special Text cards and each Character has a unique ability, but deciding when to use them is kind of a shot in the dark due to the dependence on luck.
Let’s talk components for a minute. All of the Investigation and Character cards use photos or stills from the actual TV show. Again, you need not have watched it to play, but the use of the stills makes the game more immersive and nostalgic for those that have seen it. I love looking at the cards and trying to remember from which episode each still is, and if I remember who the killer was in that specific scenario. It’s just a fun little thing. The cards are all of good sturdy quality and will hold up decently in the long run. The Guilty/Not Guilty tokens in this game are some thick and heavy poker chips and they are AWESOME. They are so high quality, I just love to manipulate them, and they add some cool ‘bling’ to the game.
All in all, is Castle a great card game? No, not necessarily. It is a fun little murder mystery game, but not one that requires and real strategy or brain power to successfully play. Do I like it though? Absolutely, because it is based on my favorite show! If you’re looking for a nice filler game, or a game that doesn’t require too much focus, give Castle: The Detective Card Game a shot. That being said, I feel like only fans of the show will be trying this game, but I guess you can prove me wrong! Purple Phoenix Games give this a mischievous 6 / 12.
Mark @ Carstairs Considers (2434 KP) rated A Time For Murder in Books
Nov 27, 2019
Jessica’s First Murder Mystery Comes Back to Haunt Her
When Jessica Fletcher sits down to be interviewed by a student from Cabot Cove High School, she is surprised to find the student bringing up Jessica’s first time solving a murder. No, it wasn’t at the launch party of her first book, but it was twenty-five years ago when she, her husband Frank, and their nephew Grady were living in Appleton, Maine. The principal where Jessica was a substitute English teacher was murdered, and Jessica helped solve the case. Jessica usually doesn’t talk about it, and she deflects again, but when she goes to apologize to the student later, she discovers that the woman who interviewed her wasn’t a student at the high school at all. Who interviewed her? What is her interest in the case?
Going into this book, I was concerned that this book was going to contradict things established in the pilot episode of the TV show, but it does a good job of explaining things so that this doesn’t happen. We do spend part of the book in the past, and all the transitions are easy to follow. I found both mysteries, past and present, to be very compelling, and I couldn’t put the book down until I reached the climax. Unfortunately, the climax is a bit over the top, which has happened in the books I’ve read in the series. Likewise, I did find that Jessica, Mort, and Seth spent more time sniping at each other than I remembered from most episodes of the show. On the other hand, Jessica has stopped swearing, which was a welcome return to normalcy for the character. This book is the fiftieth novel based on the show, and as a result manages to work in a few Easter Eggs that fans will enjoy. If you are a fan, you’ll enjoy this entry.
Going into this book, I was concerned that this book was going to contradict things established in the pilot episode of the TV show, but it does a good job of explaining things so that this doesn’t happen. We do spend part of the book in the past, and all the transitions are easy to follow. I found both mysteries, past and present, to be very compelling, and I couldn’t put the book down until I reached the climax. Unfortunately, the climax is a bit over the top, which has happened in the books I’ve read in the series. Likewise, I did find that Jessica, Mort, and Seth spent more time sniping at each other than I remembered from most episodes of the show. On the other hand, Jessica has stopped swearing, which was a welcome return to normalcy for the character. This book is the fiftieth novel based on the show, and as a result manages to work in a few Easter Eggs that fans will enjoy. If you are a fan, you’ll enjoy this entry.
Kristina Rihanoff: Dancing Out of Darkness: My Story
Book
Kristina was born in 1977 in Vladivostok, East Russia, a bleak naval town closed to foreigners under...






