Search
Search results

Emma @ The Movies (1786 KP) rated Mulan (1998) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
"Dishonour on you! Dishonour on your cow!" This is probably the only thing from Mulan that I can identify beyond some of the characters. I think that's generally how Disney goes though, they become viral so easily that you recognise things without ever having seen the films... even worse in this case though... I actually own it but took myself to the cinema to see it anyway. If you're gonna do it you've gotta do it right because it doesn't matter how close I sit to the 50 inch TV at home it's not like watching it on the big screen.
At 21 years old (which is crazy to me) it is looking a little dated. That's not me saying it's bad though, the animation is lovely it's classic Disney, what I am saying is that animation these days has come so far. In such a short space of time we're seeing amazingly high detail in animated films. The fact it doesn't have cluttered frames actually means that you're less distracted, I didn't notice myself straying from the main action. While modern offerings may be glitzy they should probably revisit simplicity.
The story itself is a nice one, although it does vary from the traditional telling. They've tried to keep the original elements in it in some way but I would imagine it's not ideal if you're looking for the authentic touch. But then I think it's the additional things in it that are my favourites.
The voice cast for the human contingent has some pretty big names in it. Scrolling through IMDb I did a lot of ooohh yeahs and ahhhhs at all of them. Most you recognise just from their voice in the film but Mulan had me stumped, so much so that I had to look her up during the movie because it was bothering me... how did I not recognise Ming-Na Wen? Melinda May! Dishonour on me!
Of all the characters though it's the animals that shine through. Generally in human dominated movies the animal sidekicks get to be the comic relief and it's always very entertaining.
Mushu is genius, and travel-sized for Mulan's convenience, very handy if you ask me! Eddie Murphy definitely gets some of the best lines in this role, from his Frankenstein's monster resurrection to the line "There are a couple of thinks I know they're bound to notice!", we're treated to a lot of entertaining interactions. Surprisingly the double act of Mushu and the cricket works well, probably because one doesn't talk and the other doesn't stop... and the cricket sounding like a typewriter was the cutest scene I'd seen in a while.
I don't know how I haven't watched this before, it was thoroughly enjoyable and I'm glad that I already own it. It's left me intrigued for the live action version next year. Several of the scenes were very powerful and I can see them translating well to a live action version, with all the the CGI advancements I have my fingers crossed that they nail the scenes in the mountains. But what about Mushu? There are things going round the internet about his inclusion in the film but what are they going to do with him? After those Genie pictures I'm nervous, but I guess we'll just have to see.
What you should do
This should absolutely be one of your go to.. I was going to say "family" films but everyone should watch it. It's such a great all-round movie.
Movie thing you wish you could take home
I could do with my own Mushu, who wouldn't want a dragon protector?
At 21 years old (which is crazy to me) it is looking a little dated. That's not me saying it's bad though, the animation is lovely it's classic Disney, what I am saying is that animation these days has come so far. In such a short space of time we're seeing amazingly high detail in animated films. The fact it doesn't have cluttered frames actually means that you're less distracted, I didn't notice myself straying from the main action. While modern offerings may be glitzy they should probably revisit simplicity.
The story itself is a nice one, although it does vary from the traditional telling. They've tried to keep the original elements in it in some way but I would imagine it's not ideal if you're looking for the authentic touch. But then I think it's the additional things in it that are my favourites.
The voice cast for the human contingent has some pretty big names in it. Scrolling through IMDb I did a lot of ooohh yeahs and ahhhhs at all of them. Most you recognise just from their voice in the film but Mulan had me stumped, so much so that I had to look her up during the movie because it was bothering me... how did I not recognise Ming-Na Wen? Melinda May! Dishonour on me!
Of all the characters though it's the animals that shine through. Generally in human dominated movies the animal sidekicks get to be the comic relief and it's always very entertaining.
Mushu is genius, and travel-sized for Mulan's convenience, very handy if you ask me! Eddie Murphy definitely gets some of the best lines in this role, from his Frankenstein's monster resurrection to the line "There are a couple of thinks I know they're bound to notice!", we're treated to a lot of entertaining interactions. Surprisingly the double act of Mushu and the cricket works well, probably because one doesn't talk and the other doesn't stop... and the cricket sounding like a typewriter was the cutest scene I'd seen in a while.
I don't know how I haven't watched this before, it was thoroughly enjoyable and I'm glad that I already own it. It's left me intrigued for the live action version next year. Several of the scenes were very powerful and I can see them translating well to a live action version, with all the the CGI advancements I have my fingers crossed that they nail the scenes in the mountains. But what about Mushu? There are things going round the internet about his inclusion in the film but what are they going to do with him? After those Genie pictures I'm nervous, but I guess we'll just have to see.
What you should do
This should absolutely be one of your go to.. I was going to say "family" films but everyone should watch it. It's such a great all-round movie.
Movie thing you wish you could take home
I could do with my own Mushu, who wouldn't want a dragon protector?

The Island:Brave Heart
Games and Sports
App
The Island,Man in the Wild,Amazing Adventure.... This is a game about exploring and surviving on a...

Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Nemesis in Video Games
Jun 19, 2019
Nemesis has arrived and it closes out the DLC for Call of Duty: Ghosts in
grand style. The collection offers four new maps as well as the final
chapter of the Extinction series and is a satisfying and engaging
conclusion to Ghosts and should keep fans busy until Call of Duty:
Advanced Warfare ships in November.
As I have documented in the past, The multiplayer aspect of Ghosts never
fully clicked for me the way that past versions of the game have. I have
been frustrated by numerous hacks, balance issues, and other frustrations
when playing on PC which has diminished the enthusiasm I once had for it.
Nemesis does many things right such as restoring the fun of run and gun
style play but yet allowing players of other styles to have their day as
well.
By offering classics such as Team Deathmath and Kill Confirmed I have
found that my scores have increased and my levels of frustrations have
decreased. Nemesis has eschewed the rewards of adding Michael Myers, the
Predator, and Pirate and Mariachi rewards that were a nice perk of the
previous packs to give players what they want, action.
Showtime
Is a run and gun map set in a kill or be killed arena. Teams battle in the
arena and backstage in a close quarters fragfest. I love to walk around
with an armed explosive in game daring people to take me out, and then
racking up the kills by wading into groups of enemies.
The shotgun worked very well for me as being on the move is a good plan as
although there are plenty of cars and containers to hide in as well as a
pyrotechnic stage, you will be found fast in this one.
SubZero
This has been my favorite map of the collection. Set in a frozen Canadian
base, there is everything from a Hockey rink to stacks of beer crates as
players battle indoors and outdoors. Plenty of choke points that area
ideal for snipers and grenades as well as some great outdoor environments
make this one a great map for those who like to get into the action fast
and pile it on.
Dynasty
Set in an Asian setting, players travel a multi-level map to take the
battle to tight quarters. There are plenty of windows, ledges, and alleys
for players to snipe from or spring attacks, and the detail level of the
map is great. I have enjoyed the detail level of the map and the mix of
environments which have allowed this map to grow on me over time.
Goldrush
The final map is set in a mine and makes me think of two of my favorite
theme park attractions, The Calico Mine Ride at Knotts Berry Farm and Big
Thunder Mountain at Disneyland. The map has working mine cars which you
can ride in and run enemies over with, as well as elevators, stairs, and
interior and exterior mine areas for combat. The map is filled with places
to hide and strike from and those who want to really have some fun may
want to hop a mine car and ride the map as it is like being in a roller
coaster. The interiors of the mine are also amazing to look at as you will
want to explore them, but be warned, danger is everywhere.
As I mentioned prior, the finale of the Alien themed co-op Extinction mode
is included and makes the Nemesis collection a very complete and
satisfying experience. Although Ghosts has had some issues as far as I am
concerned in the multiplayer area, the best has been saved for last as
Nemesis delivers the fun and variety that fans have been looking for, I
just wish the hacks and other issues with the game would be dealt with.
http://sknr.net/2014/09/24/call-duty-ghosts-nemesis/
grand style. The collection offers four new maps as well as the final
chapter of the Extinction series and is a satisfying and engaging
conclusion to Ghosts and should keep fans busy until Call of Duty:
Advanced Warfare ships in November.
As I have documented in the past, The multiplayer aspect of Ghosts never
fully clicked for me the way that past versions of the game have. I have
been frustrated by numerous hacks, balance issues, and other frustrations
when playing on PC which has diminished the enthusiasm I once had for it.
Nemesis does many things right such as restoring the fun of run and gun
style play but yet allowing players of other styles to have their day as
well.
By offering classics such as Team Deathmath and Kill Confirmed I have
found that my scores have increased and my levels of frustrations have
decreased. Nemesis has eschewed the rewards of adding Michael Myers, the
Predator, and Pirate and Mariachi rewards that were a nice perk of the
previous packs to give players what they want, action.
Showtime
Is a run and gun map set in a kill or be killed arena. Teams battle in the
arena and backstage in a close quarters fragfest. I love to walk around
with an armed explosive in game daring people to take me out, and then
racking up the kills by wading into groups of enemies.
The shotgun worked very well for me as being on the move is a good plan as
although there are plenty of cars and containers to hide in as well as a
pyrotechnic stage, you will be found fast in this one.
SubZero
This has been my favorite map of the collection. Set in a frozen Canadian
base, there is everything from a Hockey rink to stacks of beer crates as
players battle indoors and outdoors. Plenty of choke points that area
ideal for snipers and grenades as well as some great outdoor environments
make this one a great map for those who like to get into the action fast
and pile it on.
Dynasty
Set in an Asian setting, players travel a multi-level map to take the
battle to tight quarters. There are plenty of windows, ledges, and alleys
for players to snipe from or spring attacks, and the detail level of the
map is great. I have enjoyed the detail level of the map and the mix of
environments which have allowed this map to grow on me over time.
Goldrush
The final map is set in a mine and makes me think of two of my favorite
theme park attractions, The Calico Mine Ride at Knotts Berry Farm and Big
Thunder Mountain at Disneyland. The map has working mine cars which you
can ride in and run enemies over with, as well as elevators, stairs, and
interior and exterior mine areas for combat. The map is filled with places
to hide and strike from and those who want to really have some fun may
want to hop a mine car and ride the map as it is like being in a roller
coaster. The interiors of the mine are also amazing to look at as you will
want to explore them, but be warned, danger is everywhere.
As I mentioned prior, the finale of the Alien themed co-op Extinction mode
is included and makes the Nemesis collection a very complete and
satisfying experience. Although Ghosts has had some issues as far as I am
concerned in the multiplayer area, the best has been saved for last as
Nemesis delivers the fun and variety that fans have been looking for, I
just wish the hacks and other issues with the game would be dealt with.
http://sknr.net/2014/09/24/call-duty-ghosts-nemesis/

BookblogbyCari (345 KP) rated The News: A User's Manual in Books
Aug 5, 2018
I believe this book has the wrong title. Let me explain.
Despite having the title “The News: A User’s Manual”, the book reads like a wish-list of how de Botton wants news journalists and media editors to present and publish the news. Furthermore, if it was intended to be read by the layperson, de Botton must have had the dual intention of increasing the lay reader’s vocabulary. Several of the words I looked up in my offline dictionary app weren’t to be found.
I liked how his views were presented though - this short book is split into 8 main topics: politics, world news, economics, celebrity, disaster, consumption and a conclusion. Each topic is split into further sub-topics, and each of the points being made in these sub-topics is numbered and lasts about a page. This organization doesn’t disrupt the fluidity, however, and the way that points are made in such small sections provides the perfect opportunity to pause and reflect on each point made.
It presents the author’s views on what the news should ideally be and how it can enrich us. He made numerous valid points, but for the purposes of this review, I will concentrate on those I consider to be the most important. The book is written for a British audience, using several British news story excerpts to highlight de Botton’s points. His points are all well put and I didn’t really want to have to paraphrase them for this review for that very reason.
Firstly, the perception that political news is boring is not a minor issue. Often there is an important matter which fails to engage us, and we can react more strongly to matters which affect very few people.
Another valid point is how the process of the reader developing views on serious issues on which so little information is actually conveyed, makes us feel like we are being ruled by crooks and idiots who seem to be ignoring logical solutions. The news fails to explain why difficult decisions are so difficult.
On celebrity news, de Botton portrays hero worship as childish and demeaning, a sign that we find ourselves inadequate. He argues that celebrity news should be used as a self-improvement tool, focusing on what we can learn from the individual.
De Botton believes that the purpose of dramatic tragedies should be so we can compare ourselves to the villain, that the stories read like fables and imparted a moral statement. We are a hideously flawed species, he says, and the criminals need to be humanized if we are to learn anything from these kinds of stories.
And on that note, I shall say I have learned something from this book. The contrast de Botton demonstrates between how the news is portrayed and how it ought to be to best enrich us, will ensure I will take his comments into consideration when I read/watch the news or am deciding on my personalization of news received on news apps. The purpose of the editors may be to sell advertising space, but my intention in perceiving the news is to obtain a fair and accurate perspective of the world around me.
Despite having the title “The News: A User’s Manual”, the book reads like a wish-list of how de Botton wants news journalists and media editors to present and publish the news. Furthermore, if it was intended to be read by the layperson, de Botton must have had the dual intention of increasing the lay reader’s vocabulary. Several of the words I looked up in my offline dictionary app weren’t to be found.
I liked how his views were presented though - this short book is split into 8 main topics: politics, world news, economics, celebrity, disaster, consumption and a conclusion. Each topic is split into further sub-topics, and each of the points being made in these sub-topics is numbered and lasts about a page. This organization doesn’t disrupt the fluidity, however, and the way that points are made in such small sections provides the perfect opportunity to pause and reflect on each point made.
It presents the author’s views on what the news should ideally be and how it can enrich us. He made numerous valid points, but for the purposes of this review, I will concentrate on those I consider to be the most important. The book is written for a British audience, using several British news story excerpts to highlight de Botton’s points. His points are all well put and I didn’t really want to have to paraphrase them for this review for that very reason.
Firstly, the perception that political news is boring is not a minor issue. Often there is an important matter which fails to engage us, and we can react more strongly to matters which affect very few people.
Another valid point is how the process of the reader developing views on serious issues on which so little information is actually conveyed, makes us feel like we are being ruled by crooks and idiots who seem to be ignoring logical solutions. The news fails to explain why difficult decisions are so difficult.
On celebrity news, de Botton portrays hero worship as childish and demeaning, a sign that we find ourselves inadequate. He argues that celebrity news should be used as a self-improvement tool, focusing on what we can learn from the individual.
De Botton believes that the purpose of dramatic tragedies should be so we can compare ourselves to the villain, that the stories read like fables and imparted a moral statement. We are a hideously flawed species, he says, and the criminals need to be humanized if we are to learn anything from these kinds of stories.
And on that note, I shall say I have learned something from this book. The contrast de Botton demonstrates between how the news is portrayed and how it ought to be to best enrich us, will ensure I will take his comments into consideration when I read/watch the news or am deciding on my personalization of news received on news apps. The purpose of the editors may be to sell advertising space, but my intention in perceiving the news is to obtain a fair and accurate perspective of the world around me.

Gareth von Kallenbach (980 KP) rated Call of Duty: Ghosts - Onslaught in Video Games
Jun 19, 2019
Call of Duty: Ghosts gets a much needed update with the release of Onslaught, the first of four planned DLC packs for the game.
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/
The new content requires the full version of Ghosts to play and offers up a plethora of content including four new maps, a dual mode weapon, and a new episode of the alien invasion game, Extinction.
For me Ghosts was filled with frustration on the multiplay side as I found many maps were too large and encouraged camping, which as anyone who has been spawn killed numerous times in a row will tell you, leads quickly to frustration.
First off the new Maverick Assault rifle offers power and a high rate of fire for up close and personal combat. For those wanting to do their dirty work from afar, there is also a sniper rifle customization that will give fans of sniper action plenty of options.
The new maps are some of the most fun I have had in Ghosts and for me, were more enjoyable than many of the maps that shipped with the game as they allow for multiple styles of gameplay.
Bayview
Is a whimsical and fun map set in a California Coastal town. It is great for close quarters and run and gun gamers like myself, but has plenty of tactical spots for those that like ranged attacks. The great thing about the map is that it is lots of fun to play.
Running through gift shops, restaurants, the aquarium, and other tourists locales made this a very fun and engaging map. The action is intense and you can even take a ride on the trolley car that roams the boardwalk. One inspired gamer but his Sentry Gun on the car and watched as it road up and down the map picking off enemies that dared get near the tram.
I loved seeing the naval units off on the horizon in a pitched battle which made me think of the action in Modern Warfare 3.
Containment
This is a battle in an abandoned Mexican village after a truck has crashed and spilled nuclear material. The combat is on two levels on two sides of the town with a No Man’s Land in the middle in the guise of a partially destroyed bridge.
From a bar, a church, and the streets, the action is intense in both ranged and close-quarter combat and the map offers plenty of charm and diversity.
Some like to snipe from the windows while others like myself like to sneak their way across and battle in the blasted out bars and shops of the town.
Ignition
Set in an abandoned launch facility I had to dodge firing rockets, sniper fire, and all manner of nooks and hiding spaces for enemy units to attack me from. This is a large map that is spread out but there are some great areas for players to get results with a little planning.
The map has long corridors that provide plenty of options to snipers but also numerous options in which to flank and attack. There is even a plane fuselage for players to travel through as well as plenty of multilevel and cover laden office buildings and labs.
The rockets will randomly fire and setting off either of the two engines will result in some great things happening to the enemy units and with careful planning, players can blast away while they run for cover.
Fog
This is a creepy and quirky map that is set in a swamp like area complete with caves, fog, shacks, and uneven terrain. At first I did not like it as although nice to look at, it seemed to encourage camping and sniping. My thoughts on the map changed the next time through thanks to the run and gun style of play that was going on. Suddenly I heard the familiar music from “Halloween”, and Michael Myers himself appeared and dispatched me and several of my team with an axe.
Several shots and grenades did not slow Myers down at all so I learned it is best to stay away from him or simply accept multiple deaths while he is on the map, unless you can get several shots off while he is busy dispatching others.
If a player completes a certain Field Order, they become Myers and the music will let everyone know to prepare.
For fans of Extinction, there is a new episode called Nightfall which introduces two new alien threats as well as a new weapon and challenges for players to survive as it is a highly enjoyable adventure. This content actually builds on the whole experience and to me seemed like a vital and necessary part rather than a simple bonus map.
I can honestly say that this is the most fun I have had with any of the DLC for Call of Duty as while I have enjoyed maps in the past, I have not had a collection where I enjoyed playing all the maps as much as I have this one and what is a bigger surprise to me is how much it has restored the fun and enjoyment that was missing in Ghosts for me as for the first time since Black Ops 2, I am eager to get back to the fight and level up my character.
While hit counts, play balance, and hackers still hamper the game, the review is for the new content and not the game as a whole and as such, Onslaught delivers in a big way.
Activision recently announced that the second DLC pack named Devastation will appear on the Xbox Consoles in April with the PS 3 and PC versions to follow.
http://sknr.net/2014/03/09/call-of-duty-onslaught/

Sassy Brit (97 KP) rated Lead Me Home in Books
Jun 5, 2019
Lead Me Home by C.S. Savage instantly reminded me of The Blind by A.F. Brady, The Binding Song by Elodie Harper, and The Foster Child by Jenny Blackhurst all of which also feature an overworked NHS psychiatrist struggling to cope with their demanding roles, who end up going beyond the call of duty in order to protect the most vulnerable.
In this book, Dr Clancy Mclean has her suspicions about a couple of her psychotic patients. One of which, Beth, is convinced she is being stalked and her health is declining rapidly. Feeling forced to take it upon herself to protect Beth, Clancy irresponsibly brings Beth home to stay with her and her daughter, Rowan. Er, not allowed!
But teenager Rowan is having troubles of her own, in the form of an abusive ex-boyfriend who will not leave her alone. When she meets her new boyfriend, an older and more mature man, she is so smitten she decides to keep him a secret to prevent her mother interfering ~ at least until she gets to know him better. After all, she met him online. Her mother would never approve.
Would you?
The story is narrated by four characters. Clancy, her daughter Rowan, Beth who is one of Clancy’s patients and an unknown, deranged psycho, who shares his murderous plans in great (and very gruesome) detail.
Reading ‘Lead Me Home’ was like watching an episode of ‘The Wire in the Blood’, based on Val McDermid’s book of the same name ~ tense, gripping and oh, so horrific I could hardly breathe as I raced through to the end.
In fact, this is such a fast-paced, well-written, creepy read, it’s without a doubt one of my favourite psychological thriller’s this year. The psycho’s scenes totally freaked me out and I don’t think I’ve ever read a book quite as fast as this one!
When one person fell victim of the psycho, I felt absolutely, and emotionally, sucker-punched! Really, how could the author do that to me? Is this really C.S Savage’s debut novel, because I have to say I can hardly believe that is the case! I loved every minute of reading this. I’ll certainly be looking out for more by this author, and so should you!
Needless to say, I heartily recommend ‘Lead Me Home’, to other lovers of well-written crime fiction! Love creepy, psychological thrillers heavily steeped in horror? Then grab a copy of this book and prepare for a scare!
In this book, Dr Clancy Mclean has her suspicions about a couple of her psychotic patients. One of which, Beth, is convinced she is being stalked and her health is declining rapidly. Feeling forced to take it upon herself to protect Beth, Clancy irresponsibly brings Beth home to stay with her and her daughter, Rowan. Er, not allowed!
But teenager Rowan is having troubles of her own, in the form of an abusive ex-boyfriend who will not leave her alone. When she meets her new boyfriend, an older and more mature man, she is so smitten she decides to keep him a secret to prevent her mother interfering ~ at least until she gets to know him better. After all, she met him online. Her mother would never approve.
Would you?
The story is narrated by four characters. Clancy, her daughter Rowan, Beth who is one of Clancy’s patients and an unknown, deranged psycho, who shares his murderous plans in great (and very gruesome) detail.
Reading ‘Lead Me Home’ was like watching an episode of ‘The Wire in the Blood’, based on Val McDermid’s book of the same name ~ tense, gripping and oh, so horrific I could hardly breathe as I raced through to the end.
In fact, this is such a fast-paced, well-written, creepy read, it’s without a doubt one of my favourite psychological thriller’s this year. The psycho’s scenes totally freaked me out and I don’t think I’ve ever read a book quite as fast as this one!
When one person fell victim of the psycho, I felt absolutely, and emotionally, sucker-punched! Really, how could the author do that to me? Is this really C.S Savage’s debut novel, because I have to say I can hardly believe that is the case! I loved every minute of reading this. I’ll certainly be looking out for more by this author, and so should you!
Needless to say, I heartily recommend ‘Lead Me Home’, to other lovers of well-written crime fiction! Love creepy, psychological thrillers heavily steeped in horror? Then grab a copy of this book and prepare for a scare!

Emeli Sande recommended track Amazing Grace by Aretha Franklin in Amazing Grace: The Complete Recordings by Aretha Franklin in Music (curated)

Gareth von Kallenbach (980 KP) rated the PC version of Titanfall in Video Games
Jun 19, 2019
Much like Hollywood, the gaming industry is one built on hype and expectations. The nature of the game is to fan the flames of interest to ensure the best possible sales of a product and to encourage people to pre-order the title.
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/

BankofMarquis (1832 KP) rated GoodFellas (1990) in Movies
Jun 26, 2020
LIKE A FINE WINE - gets better with age
I have to admit, when I first watched GOODFELLAS 30 years ago, I thought it was "good" but not "great".
The years and subsequent viewings of this epic masterpiece has slowly changed my mind.
Directed by one of the finest Directors of all-time, GOODFELLAS is based on the real-life experience of former "Wiseguy" Nicholas Pileggi (from his book) and depicts mob life in New York City in the 1960's and the 1970's.
Scorcese knows this world and it's looks & feels and you can sense that world while watching this movie. Whether it's the clothing, the set decorations, the vocal inflections or the music choices, Scorcese meticulously blends all of the minutiae of these eras and these people extremely effectively to draw a vivid picture of people - and gangsters - of another era.
It helps tremendously that he has an "A" cast to inherit the characters. Robert DeNiro shows his ferocious personae as a "force to be reckoned with" as legendary (their word) mobster Jimmy Conway. He has a danger to him that could erupt at any time, but he also has something else - probably even more dangerous - he's smart and wily and will meticulously plan his crimes out. This makes him stand out in a world where most are acting out of impulse. Joe Pesci, rightfully, won the Oscar for Best Supporting Actor for his take on psychopathic gangster Tommy DeVito. What struck me on this viewing of the film was how small a role in this film that Tommy is. Pesci is not on-screen all that much, but for the scenes that he is in, he is incredibly powerful. You can see that Tommy is dangerous and needs to be handled with "kit gloves".
Scorcese took a chance by centering this film on an unknown actor on who's shoulders that this film will stand or fall - and he chose wisely - for Ray Liotta's performance as Henry Hill is fascinating to watch. He has a charisma and charm to him that draws you in, but there is also an air about him that repels you away at the same time. Scorcese cast another unknown, Lorraine Bracco as Henry's wife, Karen Hill, who is drawn towards the power and danger of Henry (and his world). Bracco was nominated for an Oscar and Liotta never came close to this level of performance for the rest of his career.
Credit, therefore, must be given to the Directorial job that Scorcese put in on this film. This is his masterpiece (despite what the Oscars say). Years from now when scholars look back on his career, this (along with Raging Bull) will be the films that are shown (not THE DEPARTED - the film that he, finally, won his Oscar for).
I find more and more nuance and richness to this film upon subsequent re-watches, and I drank those in on this viewing. GOODFELLAS is like a fine wine, it gets better with age.
Letter Grade: A
9 stars out of 10 (and you can take that to the Bank(OfMarquis)
The years and subsequent viewings of this epic masterpiece has slowly changed my mind.
Directed by one of the finest Directors of all-time, GOODFELLAS is based on the real-life experience of former "Wiseguy" Nicholas Pileggi (from his book) and depicts mob life in New York City in the 1960's and the 1970's.
Scorcese knows this world and it's looks & feels and you can sense that world while watching this movie. Whether it's the clothing, the set decorations, the vocal inflections or the music choices, Scorcese meticulously blends all of the minutiae of these eras and these people extremely effectively to draw a vivid picture of people - and gangsters - of another era.
It helps tremendously that he has an "A" cast to inherit the characters. Robert DeNiro shows his ferocious personae as a "force to be reckoned with" as legendary (their word) mobster Jimmy Conway. He has a danger to him that could erupt at any time, but he also has something else - probably even more dangerous - he's smart and wily and will meticulously plan his crimes out. This makes him stand out in a world where most are acting out of impulse. Joe Pesci, rightfully, won the Oscar for Best Supporting Actor for his take on psychopathic gangster Tommy DeVito. What struck me on this viewing of the film was how small a role in this film that Tommy is. Pesci is not on-screen all that much, but for the scenes that he is in, he is incredibly powerful. You can see that Tommy is dangerous and needs to be handled with "kit gloves".
Scorcese took a chance by centering this film on an unknown actor on who's shoulders that this film will stand or fall - and he chose wisely - for Ray Liotta's performance as Henry Hill is fascinating to watch. He has a charisma and charm to him that draws you in, but there is also an air about him that repels you away at the same time. Scorcese cast another unknown, Lorraine Bracco as Henry's wife, Karen Hill, who is drawn towards the power and danger of Henry (and his world). Bracco was nominated for an Oscar and Liotta never came close to this level of performance for the rest of his career.
Credit, therefore, must be given to the Directorial job that Scorcese put in on this film. This is his masterpiece (despite what the Oscars say). Years from now when scholars look back on his career, this (along with Raging Bull) will be the films that are shown (not THE DEPARTED - the film that he, finally, won his Oscar for).
I find more and more nuance and richness to this film upon subsequent re-watches, and I drank those in on this viewing. GOODFELLAS is like a fine wine, it gets better with age.
Letter Grade: A
9 stars out of 10 (and you can take that to the Bank(OfMarquis)

Emma @ The Movies (1786 KP) rated Five Feet Apart (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Firstly, I think it's nice to see a film partnering with a charity and bringing awareness to a wider audience. The advert for the charity before the film was a nice touch too.
Secondly, it appears that they shook the Disney tree hard for this one. Cole Sprouse and Moises Arias both had big roles on top Disney shows and Haley Lu Richardson appeared once in a show I've never heard of before.
Five Feet Apart opens really nicely with Stella and her friends. Everything is jolly old teen movie until they leave and Stella's demeanour changes. She isn't happy, her face is instantly one of resolve and sadness. The transformation of the room shows you everything that was hiding behind the camera, homely teen bedroom to sterile hospital room. It's a simple scene but it sets up Stella's character nicely.
This isn't a new tale, the idea is tried and tested over the years. A love story through the battle of illness is a guaranteed tearjerker, and this certainly delivered on that point.
Will's arrival at the hospital intrigues her almost instantly. He's the polar opposite of Stella, she has her reasons to battle through while Will is more for living for the moment, consequences be damned.
It's an enjoyable film, but the thing I think stands in the way for some people is the fact that we've never been in this sort of situation so everything seems farfetched. I can't imagine what it's like, but I can imagine emotions running high and recklessness coming from it. As an adult (ugh) I can't imagine putting my life in danger like the characters do, but I'm certain that teenage me would have done the same things... boy was she an idiot.
During the scene where Stella goes under general anaesthetic she's looking up at a drawing placed on the ceiling above her, as the drugs take hold the picture starts to come to life. It was a little whimsical for the film, but being that they use illustration in different areas it was a nice inclusion.
Stella's optimism and determination in the face of her CF is so strong and Haley Lu Richardson does a great job of dealing with the wide range of emotions that she cycles through. (Am I the only one who was getting Olivia Cooke vibes through this?)
The cheese to Stella's chalk is Will played by Cole Sprouse. Will is the fun-at-any-price sort of rebel so of course those two are perfect for each other. If I'm being brutally honest I always thought Cole Sprouse was the one that couldn't act. His performance in this has convinced me otherwise. As frustrating as I found Will's actions I thought he was an interesting character and that Sprouse brought him to life in a very believable way.
The pair make for a great lead couple, even if we are subjected to a rather condensed romance. I didn't really get much sense of how time flowed in this movie, it could be weeks, months, I couldn't tell. Due to the nature of their condition there's a necessary separation throughout the film and as you watch you wonder how they're going to deal with that when romances are traditionally full of closeness... I didn't think that something so simple could make me cry, but somehow there I was with tears rolling down my face. It was a bizarre idea but it worked really well visually even if it did get a little weird at one point.
At the end we ramp up fairly quickly and we see a swift change in our main characters. Emotions are so high that everything gets a little crazier. While the change in Stella didn't feel quite right to me, Will's change was a nice move and Sprouse's performance really showed the panic and reality behind the situation.
When we come to the conclusion of the film I could not have been more annoyed. If someone did that to me I think I'd punch their lights out, five feet rule or not.
Oh! And that five feet rule, you know, the one in the title of the film? We see it referred to early on and it's actually a six feet rule... that discrepancy annoyed me for longer than it probably should have done.
This might not be groundbreaking in its genre but it was an enjoyable watch. It gives you a different take on this popular medi-romance trend.
What you should do
If you like these devastating romances then this is definitely worth catching at some point.
Movie thing you wish you could take home
There's a lot of artistic talent flying around between the main characters and I'd love to pinch a little bit of that.
Secondly, it appears that they shook the Disney tree hard for this one. Cole Sprouse and Moises Arias both had big roles on top Disney shows and Haley Lu Richardson appeared once in a show I've never heard of before.
Five Feet Apart opens really nicely with Stella and her friends. Everything is jolly old teen movie until they leave and Stella's demeanour changes. She isn't happy, her face is instantly one of resolve and sadness. The transformation of the room shows you everything that was hiding behind the camera, homely teen bedroom to sterile hospital room. It's a simple scene but it sets up Stella's character nicely.
This isn't a new tale, the idea is tried and tested over the years. A love story through the battle of illness is a guaranteed tearjerker, and this certainly delivered on that point.
Will's arrival at the hospital intrigues her almost instantly. He's the polar opposite of Stella, she has her reasons to battle through while Will is more for living for the moment, consequences be damned.
It's an enjoyable film, but the thing I think stands in the way for some people is the fact that we've never been in this sort of situation so everything seems farfetched. I can't imagine what it's like, but I can imagine emotions running high and recklessness coming from it. As an adult (ugh) I can't imagine putting my life in danger like the characters do, but I'm certain that teenage me would have done the same things... boy was she an idiot.
During the scene where Stella goes under general anaesthetic she's looking up at a drawing placed on the ceiling above her, as the drugs take hold the picture starts to come to life. It was a little whimsical for the film, but being that they use illustration in different areas it was a nice inclusion.
Stella's optimism and determination in the face of her CF is so strong and Haley Lu Richardson does a great job of dealing with the wide range of emotions that she cycles through. (Am I the only one who was getting Olivia Cooke vibes through this?)
The cheese to Stella's chalk is Will played by Cole Sprouse. Will is the fun-at-any-price sort of rebel so of course those two are perfect for each other. If I'm being brutally honest I always thought Cole Sprouse was the one that couldn't act. His performance in this has convinced me otherwise. As frustrating as I found Will's actions I thought he was an interesting character and that Sprouse brought him to life in a very believable way.
The pair make for a great lead couple, even if we are subjected to a rather condensed romance. I didn't really get much sense of how time flowed in this movie, it could be weeks, months, I couldn't tell. Due to the nature of their condition there's a necessary separation throughout the film and as you watch you wonder how they're going to deal with that when romances are traditionally full of closeness... I didn't think that something so simple could make me cry, but somehow there I was with tears rolling down my face. It was a bizarre idea but it worked really well visually even if it did get a little weird at one point.
At the end we ramp up fairly quickly and we see a swift change in our main characters. Emotions are so high that everything gets a little crazier. While the change in Stella didn't feel quite right to me, Will's change was a nice move and Sprouse's performance really showed the panic and reality behind the situation.
When we come to the conclusion of the film I could not have been more annoyed. If someone did that to me I think I'd punch their lights out, five feet rule or not.
Oh! And that five feet rule, you know, the one in the title of the film? We see it referred to early on and it's actually a six feet rule... that discrepancy annoyed me for longer than it probably should have done.
This might not be groundbreaking in its genre but it was an enjoyable watch. It gives you a different take on this popular medi-romance trend.
What you should do
If you like these devastating romances then this is definitely worth catching at some point.
Movie thing you wish you could take home
There's a lot of artistic talent flying around between the main characters and I'd love to pinch a little bit of that.