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Split (2016)
Split (2016)
2016 | Horror, Thriller
This is Russ. I went and saw the new M. Night Shyamalan movie Split today, and let me tell you...Hey, this is Stephen. I'm in the light now. So, we saw Split today. It's the best movie of 2017 I've seen. It's also the only movie of 2017 I've seen so far. Sit down Stephen! This is Arnie, and yeah, Split was amazing! It was as thrilling as climbing a water tower. Damn it Arnie, sit back down! Don't make me release the beast! Sorry about that, this is Russ again, back in the light. Split is one of M. Night Shyamalan's best movies to date. There have been movies about people with split personalites in the past, but this is definitely one of the most original takes on the subject matter. This is happening, you don't need a sixth sense to see it, just follow the signs, leave your village, and take a visit to your local theater and see this movie. James McAvoy gives a great performance, or performances I should say, and the 'survivor girl' Anya Taylor-Joy is unbreakable. A solid thriller that deserves to be in the light right now. Oh, and make sure you don't leave the theater before the credits roll, because the last scene ties the movie into another of Shyamalan's. I won't say which, but I was grinning ear to ear with the tie-in.
  
A Theory of Crystal: A Paladins of Crystal Novella
A Theory of Crystal: A Paladins of Crystal Novella
Nicola M. Cameron | 2023 | Romance, Science Fiction/Fantasy
8
8.0 (2 Ratings)
Book Rating
A THEORY OF CRYSTAL is set in the Paladins of Crystal world but features a different main character - Yelena. She is a curvaceous woman with a mind of her own, not ready to be shoehorned into the role her mother wants her to take on. She makes her escape disguised as a boy and heads for a big city to work in the University Library. She is saved from a pack of bullies by three men who are very different from the ones she was supposed to marry.

This was a great read, and I love the world it is set in. Each of the characters has a distinct voice, making it easy to know who is speaking. Some of the comments they came out with were just brilliant. And I loved their reactions to Yelena, both as a boy and as a woman.

Without giving anything away, I loved the surprise cameo at the end, giving this book the perfect ending for Yelena and her men.

A brilliant addition that I just wanted to be longer as I love the world... and the author's writing! Definitely recommended by me.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
Oct 16, 2023
  
The Story Spinner
The Story Spinner
Barbara Erskine | 2024 | Fiction & Poetry, Mystery, Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
This is only the second Barbara Erskine book I’ve read, and the combination of history and magic connecting characters across hundreds of years really appeals to me. I don’t know whether this is a narrative device that Erskine uses often, but I love it.

This novel is set in a period of history that I know nothing about. Everything was new, interesting and exciting. I know little of the Romans in Britain era. I wasn’t aware that Welsh princesses were married off to Roman generals - like Elen, from the land of the Silures, in 382AD. She has quite some story, stretching from Wales to the Roman Empire.

Cadi is a writer in 2024, and when she hears marching feet in the lane outside her cottage but sees nothing there, she finds she’s able to see the story of Elen as she writes it down. There’s something in the meadow behind her house that connects the two times - but time is running out. Someone is trying to take Cadi’s peace and sell the land to build on. And the story will be lost.

I loved the historical detail in Elen’s time, and the excitement in Cadi’s. Elen’s story is pretty exciting too, to be fair. It amazed me just how much she was able to travel around Europe and further afield. This book is pure escapism, and I loved it. History, magic - what more do you need!
  
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KittyMiku (138 KP) rated Evensong in Books

May 23, 2019  
Evensong
Evensong
8
8.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
Evensong by Krista Walsh is a very character oriented book. Having so many characters with very different personalities and quirks made the book all that more intriguing. I enjoyed the how Walsh shows you a person's mind or prespective can change over time and allow a person to begin to rethink their decisions and ideas when something else is presented to them. In this case, how Jeff's characters and world keeps going on between scenes and how causing a character to remember things or doing things can cause the character discomfort as they were wanting to do or feel something else. To see how the main character, Jeff, changes his mind and grows attached to his own book characters was truly amazing.

I enjoyed the idea Walsh had about how novels and books being written could not be completely made up but a possible window into another world that allows us to document what's going on and even influence the way certain events take shape in another world. Though the idea is fantastic, questions and statements Jeff's characters gave him to think on, I feel there were a lot of questions, that I hope, will be answered as the trilogy goes on. I believe Jeff hopes to find those answers as well.

Evensong wasn't just about an author trying to finish off a series he was working on. It was about how in times of chaos, even the weakest of men can become brave and do reckless things. It's about how loss and friendships grow, and how the imagination is the greatest gift of all. To see someone lose so much and still remain strong and unbreakable was truly amazing. To watch how Jeff would overcome how his decisions about the tale he was trying to weave making him truly evil in his characters eyes, was a feat I would have never thought to be possible. At first it seemed like he was truly a heartless man with intent on getting his way, but a the book went on, you could clearly see him begin to change his mind and attitude on the whole situation.

I enjoyed watching Jeff grow and change into a better man. To see him confront danger for the sake of who he loves and to give up what he loves and uses to help him make money was just too much for me. I couldn't put the book down. In fact, it took a few days to completely write anything on it, as my mind was blown. The details of each character in Evensong was truly a delightful treat. To see how they interacted and did things you wouldn't expect kept me on the edge of my seat.

I really enjoyed how in some of the most intense scene or situations, the characters would say or do something that would make you think, cringe, or laugh. I never felt there were more characters I could relate to in one way or another in a book than I feel about Evensong. Seeing how being childlike by riddling someone with questions just to be annoying, and how some ideas never truly leave your mind even when its hard to think you will make it out of a sticky situation alive, was an absolute treat. I can't say that some situations were easy to read through, as they would pull at my own heart strings, or cause me to become anxious for the protagonists, but I can see it was kept exciting beyond words.

I believe that anyone who enjoys watching characters struggle and grow would enjoy Evensong. I would rate this book 4 stars out of 5 stars for its energetic storytelling, the humor, action, and character development. Having not read the rest of the trilogy and not knowing the answers to my own questions, I can't say much else in the terms of the story as a whole being excellent, but I do intend to find out.
  
Deep Blue
Deep Blue
2019 | Nautical
A couple of months ago, Travis was in town, so he and I went over to Josh’s place to get a day of gaming in. It was an awesome time to play together, and to get to experience some new games for each of us. While we were there, we got to talking about some of the games in Josh’s collection, and he pulled out Deep Blue. He’d had it for a while, but had since gotten another game that he felt did the same things but better. So he asked if either of us wanted to take it off his hands. I said sure, as I’d never played the game before. Now that it’s a part of my collection, is it going to stay there? Or will my feelings mirror Josh’s with regards to the gameplay?

Deep Blue is a nautical game for 2-5 players of deck building, hand management, and a bit of push your luck. In it, players take on the roles ship Captains who are racing to collect treasures from undersea wrecks. Players will be hiring Crew members, sailing across the sea, and sending divers down to wrecks to salvage any valuables. The race is on, though, because you are not the only Captain on this treasure hunt… Throughout the game, players will stumble across 4 Wrecks that make up a Sunken City. Once all 4 areas of the Sunken City have been discovered and searched, the game ends. The player who earns the most VP from their collected treasures by the end of the game is declared the winner!


To setup for a game, follow the instructions in the rulebook – there are simply too many to detail here. The basic gist of setup is to create a market of Crew cards, shuffle and randomly distribute Wreck tiles across the board, and create a Gem pool. Each player will receive a player mat and starting cards in their chosen color, as well as 2 ships to be placed on the starting space of the board. Players will also get a treasure chest, in which they will keep their VP throughout the game. Set the Dive Site board, Gem bag, and VP tokens off to the side. Select a starting player, deal out starting tokens accordingly, and the game is ready to begin! Pictured below is the setup for a 3-player game.
On your turn, you will take one of four possible actions: Recruit a Crew Member, Sail, Rest, or Dive. Throughout the game you will be building your personal deck by Recruiting Crew Members. These new Crew offer unique abilities and scoring powers to be used during Dives. In order to recruit a Crew Member, you must pay the corresponding cost listed by its location in the market. To do so, you will play cards from your hand with $ symbols that equal the required cost. Once you play a card from your hand, it goes facedown onto the Rest area of your player mat. Take the Crew Member you just hired directly into your hand, and move the Market cards down to fill in the empty space, drawing a new card for the final slot. If you choose to Sail, you will play a number of cards from your hand with the Propeller icon. The number of icons dictates how many spaces you may sail. You can use all of your movement on one of your ships, or you can break movement across both ships. If you end a move on a face-up Wreck tile, you will ‘anchor’ your boat to one of the open scouting spots. These scouting spots offer special scoring benefits during the Dive on this tile. If you end movement on a face-down Wreck tile, first you will flip it face-up, and then anchor your boat. When landing on a buoy or an empty dive site, nothing happens.

On any turn, you may instead choose to Rest. To perform this action, you will shuffle all cards that reside on the Rest area of your player mat, and then draw only the 3 topmost cards into your hand. This is the action that allows you to refresh your hand, as you play more cards and your hand starts to dwindle. The final action choice is to Dive. This action is the crux of the game. When you have a boat on a Wreck tile, you may choose to start a Dive. The first step is to declare your Dive – decide which Wreck to Dive if your boats are on different Wreck tiles. Before the Dive begins, any opponents who have boats on adjacent Wreck tiles may move their boats to your Wreck in hopes of also profiting from the Dive. When all eligible boats have been moved to the Wreck, you will then officially begin the Dive. Take the Gem bag and Dive Site board. You will then draw Gems out of the bag, one-by-one, resolving them as necessary. Red, Gold, Silver, Green, and Purple gems are treasures, and can earn you VP. Blue and Black gems are Hazards that must be defended against in order to continue the Dive.


After a Gem is drawn and placed on the Dive Site board, players may choose to play a Crew Member to increase their VP earned. For example, one card allows you to earn 8 VP for a Green gem, instead of 0. To defend against hazards, players may play Crew from their hands who have the ability to negate the hazard, or may use the special ability of their scouting spot on the Wreck tile. If you are unable to defend against a hazard, you are forced to resurface and leave the Dive. The Dive continues in this fashion, until either the active player decides to end the Dive, or when they no longer have the ability to defend against hazards. Any players who still have boats at the Dive Site will collect VP from Crew cards they played, as well as a base amount of VP for the different Gems that were drawn. Once a Dive has been performed at a Wreck, that tile is removed from the game, leaving an empty dive site behind. If players have performed a Dive at one of the 4 Sunken City tiles, it is removed from the board, but placed on its corresponding space in the corner of the board. After all 4 Sunken City tiles have been moved to the corner of the board, the game immediately ends. Players will count up all the VP collected throughout the game, and the player with the highest score is declared the winner!
So how do I feel about Deep Blue overall? I would have to say that it’s fine. Just fine. There are some elements that I really enjoy, but others that kind of frustrate me. What I enjoy – the bits of strategy involved, and the awesome components. What I don’t enjoy – the pacing of the game and the imbalance of actions. To touch on the pros first, this game does require some strategy. You have to decide where to Sail, which Crew to recruit, which Crew to play and when to play them, etc. VP are earned by participating in Dives, so you want to make sure you can be at as many Dives as possible. That means keeping ships close to opponents to profit from any dives they may choose to initiate. Another interesting strategic element is the Rest action. You shuffle your discard pile, but then only draw the 3 topmost cards into your hand. You might not always draw what you were wanting, but you are always allowed to take a Rest action, regardless of how many cards are in your discard. There is no hand limit in this game, so do you rest every other turn to ensure you have almost all cards in your hand? Or do you dwindle your hand down in order to perform other actions instead? It’s all about your strategy, and you never quite know what your opponents are trying to do.

Now for the cons. The pacing of the gameplay feels really slow to me. You are only allowed to perform 1 action per turn, so it seems like the game takes a while to really get going. At first, everyone is going to be wanting to Sail, as all players start in the same starting area of the board. You want to get your ships out there ASAP. But then you run out of cards, so you have to take a turn to Rest and get those cards back. You’re taking a bunch of little turns to accomplish any one bigger thing, and that bogs down the gameplay for me. If you were able to perform 2 actions per turn, that would probably alleviate some of this frustration, as it would allow you to progress more quickly than by taking only a single action. Another aspect I mentioned is the imbalance of actions. The Recruit, Sail, and Rest actions all feel to me like they are on the same level, but the Dive action is different. Which in and of itself isn’t necessarily a bad thing. But the process of the Dive action is vastly different than any of the other actions, to the point that it kind of feels like a different game to me. For half of the game, you’re playing this game of strategy, deck building, and optimizing placement across the board. But for the other half, it turns into a push-your-luck frenzy that seems disjointed from the rest of the game to me. No matter how strategic and careful you are with your actions, it ultimately comes down to the luck of the draw.

To touch on components for a minute – the production quality of this game is awesome. The board, Dive Site board, and VP tokens are nice chunky cardboard. The cards are colorful, have cool artwork, and are sturdy. And the treasure chests are awesome little plastic chests that definitely are holding up well. The Wreck tiles are big and thick, the Gems are cute, and the ships are fun to play with. So overall, this game is made very well.

You can probably tell by now that I have mixed feelings about Deep Blue. There are aspects that I like, but other aspects that negate some of those positive attributes. I was psyched for a cool nautical deck builder where I could really flex my strategy, but got more push-your-luck than I was anticipating. Deep Blue will probably stick around in my collection for the time being. But, like Josh, I will probably find something that gives me the same vibes but done better. It’s a game that I’ll pull out from time to time, but definitely not one that’s going to break into my Top 10. With that said, Purple Phoenix Games gives it a sunken 4 / 6.
  
And Then There Were Four
And Then There Were Four
Nancy Werlin | 2017 | Thriller, Young Adult (YA)
7
6.0 (2 Ratings)
Book Rating
It's okay, take it or leave it
I have to agree, this was indeed a page turner. It started off with a bang and it was one event after another until our four characters started putting the pieces together. It got really thrilling at certain moments of the book and even you are left wondering what the heck is going on and you’re feeling just as lost and confused as the characters.

The plot itself in general was all right. Be prepared for some predictable scenes. It didn’t bother me as much as it was expected but there were plenty of moments in the book where you were blindsided with surprise which makes up for some of the predictability.

The characters were well done and complimented each other as a group despite each one having their differences. The narration done throughout the novel is by Caleb and Saralinda. Both characters are likable to an extent. I prefer reading Caleb’s side of the story instead of Saralinda only because she got annoying towards the second half of the novel. I thought she was trying too hard to be the happy nerdy girl with the forceful jokes. (You certainly CANNOT be thinking of first kisses and romance while you have the police and your murderous parents after you...seriously now?)

The read was all right. Some thrilling moments here and there and an ending that’s enough to close the story. Would I recommend this? Not really. I’d say more along the lines of: take it or leave it.
  
The Darkness
The Darkness
10
10.0 (1 Ratings)
Book Rating
The Darkness by Ragnar Jónasson is an exciting Icelandic crime story, that’s dark, moody and realistic in both setting and characterisation.

The moment Detective Inspector Hulda Hermannsdóttir of the Reykjavik Police was rudely told to leave her job and take early retirement to make way for a younger replacement I knew I was going to love this book. From there on, I wanted her to succeed in anything she touched, if only to get her own back on her boss.

After negotiating whilst still in shock, the detective was told she could stay on, but only if she worked on one of the cold, unsolved cases during her final two weeks. The fact that her current cases and other work had already been distributed to other staff angered both me and Hulda!

Fortunately, Hulda kept her cool (much better than I did) and immediately decided which case to pick, since it was one she’d felt her colleague Alexander had never dealt with properly in the first place, but at the time she was not in the position to argue with him.

With two weeks in her position left she re-opened the cold case of the Russian girl and asylum seeker, Elena. eager to prove she didn’t kill herself by drowning but was murdered. And in the first 24 hours she knew more than what was put on Alexander’s original report. Go girl!

From here on, we follow Hulda’s investigation, in third person point of view, and we also hear the story of an unknown girl’s own narrative in first person.

Oh, how I loved Alexander’s reaction when he discovered Hulda looking into his closed case. If that’s not the sign of a guilty man then I don’t know what is! Brilliant!

In addition, when Hulda’s two weeks on the case were reduced to only one day by her angry boss, I raced through this book as if reading it faster would help her solve the case even quicker!

Hulda is one of my favourite ‘older’ characters, who has been through a lot, with secrets of her own, and I rooted for her throughout this story. She’s a courageous, hardworking and down-to-earth character who has faced a lot of prejudice during her career in the police force just for being a woman. The fact that Ragnar Jónasson has clearly emphasised this point right up to her last few days on the job, makes the sucker-punch of an ending even harder to deal with.

I loved every minute of this book, and even the sad, disappointing, yet shocking and annoying ending cannot sway me from awarding this book five stars. Confession Time; Want to know something else? I only picked this book up to have a brief look, with the thought of getting to it soon. But once I picked it up I couldn’t put the bloody thing back down again…
  
The Last Smile in Sunder City -(The Fetch Phillips Archives #1)
The Last Smile in Sunder City -(The Fetch Phillips Archives #1)
Luke Arnold | 2020 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
More Review Here: https://natachainreviewland.wordpress...

I really, really had a blast reading this story and I flew through it!

Think I liked:

-The Last Smile in Sunder is an urban fantasy with a very noir atmosphere. Luke Arnold writing really immerses you into this world and makes it come to life. As a rule, I don't like lengthy descriptions in my stories, but all descriptions in this book were exactly the right amount and the way they were written grab my interest and didn't let it go.

-I liked the concept of a world where magic disappeared and seeing how that affected all magical beings was something I haven't seen before.

-Fecht personally had some issues but his back story was so interesting. As a was reading about Fetch past I kept thinking that his back story deserved a book on its own. But on the other hand, it was so nicely tied into the main story that by the end I was sold on all those lengthy flashbacks on his past.

-They are so many magical beings, all living in the same world and it was very interesting seeing Arnold's take on them and what back story it gave them.

-Everyone in this story is a grey character. There are not good or bad people/magical beings, it all depends on which version of the story you are listening and we unusually get both sides and I really like that.

-(view spoiler)

Things I didn't like:

-So this one is not something that I didn't like but more like something that some readers might not like. It has some tropes that we've seen a lot. Fecht is your very classic alcoholic and pain killer addict detective that doesn't care about anything and spends his time self pitting because of all the crap he's done in the past and also the love of his life is dead because of him. We've seen that a lot and I can see how other readers might be tired of that trope. Personally, I didn't mind.

-It took me more than 60% to make peace with the fact that the main plot is more like a device for us to get to know the world and Fetch. Yes, everything does come together at the end in a really nice way but at around d 50% of the book I knew almost everything about the world and Fetch's back story but nothing had really happened regarding the investigation. Once I made peace with that fact the slow-moving main stopped bothering me.

-I got an advance copy some maybe it won't be the case with the final version but I wish there was a map to better understand what is going where.

In conclusion, I personally had a really good time reading this story. I will definitely keep an eye on the rest of the series and I've already ordered my physical copy because I need it on my shelf!
  
The Cutaway
The Cutaway
Christina Kovac | 2017 | Fiction & Poetry, Mystery, Thriller
2
3.0 (2 Ratings)
Book Rating
I seem to be of a minority when it comes to those that have read Christina Kovac's debut novel The Cutaway. Tagged as a mystery, suspense, and thriller novel, it really doesn't feel like one to me. While there are elements of a typical thriller, the crime at hand and the persons of interest take a back seat to the main character's love life for nearly three-fourths of the novel. In fact, the missing woman is practically non-existent for much of the story. To me, that's a pretty big turn off. I nearly dropped it, actually.

The Cutaway is supposed to focus on Virginia Knightly's efforts of getting the scoop on a missing person. En route to tracking down the perpetrator, readers encounter the typical sort of motives: affairs, money, political intrigue. It's a pretty standard plot when it comes to suspense novels. The twists are predictable and the story remains dreadfully slow until the final twenty to thirty percent.

For the most part, the characters of The Cutaway are painfully flat. Most of the male characters, with the exception of the News Director, are handsome with exceptionally whiny personalities. The News Director, Mellay, is a stereotypical angry boss sort who only cares about his own pockets. Even worse, the female characters are all Mary Sues. Sure, they have their own troubling pasts, but for as much suffering as they went through in their childhoods, the effect it has had on their adulthood is fairly minor. All of the women are drop dead gorgeous, not counting one of the witnesses. Ugh - that's all I can really say about that.

It's also clear from reading the novel that Kovac's most familiar with the reporting side of an investigation, which is to be expected from someone who has spent much of their time in the same career as the main character. Unfortunately, it also lends a bit of blandness to the story telling.

Overall, The Cutaway was an extremely painful read. Many times I considered dropping it: I could not get into the characters and I feel that the novel is more suited to the romance genre. There are several questions left unanswered and parts of it feel either rushed or as if Kovac is simply grasping at straws.

I would like to thank Atria Publishing, the author, and NetGalley for providing me with a copy for review.
  
The Will and the Wilds
The Will and the Wilds
10
10.0 (1 Ratings)
Book Rating
Thanks so much to NetGalley and 47North Publishing for letting me read and review this awesome eARC. I discovered Charlie N. Holmberg through Deep Magic e-zine a few years or so back now and I love her writing. This book reminded me of how much I love her writing and the story here in The Will and the Wilds also reminded me a bit of her earlier book, Followed by Frost. I also feel like there are some similarities to Beauty and the Beast as well, but it's also its very own unique, amazing and magical story.
This story is heartbreaking, beautiful and soul-wrenching and I love it so much. I think it's a definite must-read especially if you like kissing books and romance although it's not only for that part that it is awesome, it's also for the adventure, the magic and the journey from within each of these two characters.
This story is about a girl who lives with her father, just the two of them by the edge of the wildwood and one day she's outside and a mysting from within the wildwood comes after her to get the magic stone she has on her wrist. Enna decides when this mysting comes after her to fight back so she gets another mysting to help her and his name is Maekallus. He wants her to pay him for his help with a kiss, which gives him the power to steal her soul, but the kiss has to be given willingly by Enna. The deal ends up getting Maekallus stuck in the mortal realm where he starts to get eaten alive. They become bound together through the bargain and share in each other's suffering because Maekallus feels for the first time with part of Enna's soul in him.
Enna is the only thing saving him by having kissed him and given him part of her soul to save him from dying so they have to break the deal that has bound him to the mortal realm to save them both.
It's a wonderful and moving story that I would give more than 5 stars if I could because of what you take away from it. If you don't have this one on your list, then put it on your list, preorder it and get ready for an amazing and beautiful magical mystical tale to sweep you away.