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Gareth von Kallenbach (980 KP) rated Injustice: Gods Among Us in Apps
Jun 19, 2019
Superhero games of often been a mixed bag for gamers. For every Batman Arkham Asylum, there are several titles that failed to deliver the goods and have been relegated to being largely forgettable efforts. Thankfully Injustice: Gods Among Us is a very nice surprise indeed. Not only is it a very solid and enjoyable superhero game, but it is a top-flight fighting game as well. The game is told over 12 chapters and each chapter requires the player to play as one of several heroes or villains. The story is propelled through cut scenes which outline a very detailed and elaborate threat to the world as well is the response that the various characters have to this situation as well as each other.
A typical chapter involves three or so fights that a character has to win in order to move on to the next segment. Since the game is done by the folks who created the recent and highly outstanding Mortal Kombat game this format should be very familiar to anybody who is a fan of fighting games. One of the nice features of the game is that it does not require the best two out of three in order for a player to advance. One victory is sufficient but players get a letter of armor protection over their standard health protection which requires players to inflict a severe amount of damage upon an opponent to win a match.
Should a player fall in battle there immediately able to retry it and after a few subsequent failures the opponent’s abilities ramp down to make advancement slightly easier. There are numerous combat moves available and they differ according to characters. This does require a bit of learning as oddly enough I found playing as Batman to be the most underwhelming character of the game. This is not to say it was not fun simply that I found his combat options rather mundane compared to that of other characters. Since Batman plays a large role in the game you could see how this could be slightly frustrating to me. Interestingly enough, Aquaman and Green Arrow were an absolute delight to play as I found their combat system to be much better suited for my style of play and really enjoyed the options I was able to employ as well as the phenomenal finishing moves that each character has available to them.
In one sequence I was getting pummeled quite severely by Nightwing who unleashed a furious attack on me which knocked me into a new locale. Interestingly enough, the new locale was right into the arms of Killer Croc who was holding a meeting with the penguin and other underworld types, who were kind enough to take the time to smack me around a bit before sending me back out to battle. There were also some interesting mini games such as shooting cars away that had been thrown at me and a very enjoyable one as the Joker or I had to deal cards at an oncoming enemy. Failure to successfully complete one of these mini games resulted in starting a level with the reduced armor capacity.
As the game went on I found myself really enjoying the story but becoming frustrated with what appeared to be a slower than normal reaction time from the characters. He did take a bit of adjustment to my gameplay style, but I was able to complete the challenge and finished the game despite some frustrations.
The game has some fantastic character surprises as well as some very interesting voice talent in it but what I find most amazing is the sheer value and variety of the game. Not only are there the story and online modes which in and of themselves would be more than enough to justify the purchase of the game. There are also challenge modes and scenarios such as S.T.A.R. Labs were various challenge scenarios involving different characters are available for players to test their skills in. This mode alone would’ve made a very interesting and rewarding game and the fact that there is both a story and online mode available really allows this game shine.
When you do with superheroes you must have a lot of belief suspended in order for the story to work. One such example was believing that certain characters could take the beating was being thrown down on them by Superman and come back for more with only a little bit of their armor or health diminished. That being said, I was always happy to dish out more for any of them who wanted it as I especially enjoyed the phenomenal ultra moves of each character as well as being able to interact with the background and bring certain objects into play. During one battle in a hangar, I was able to finish off the opponent by grabbing a tool chest and swatting them like a bug. Another scenario allowed me to pull a missile that was hanging overhead down upon an unsuspecting opponent.
The graphics and sound of the game are first rate and there is absolutely no reason why anybody who is a fan of comic books, superheroes, or fighting games should not get this game especially with the promise of new characters and scenarios being made available in the future through downloadable content. The list of characters in the game alone is impressive and this is truly a phenomenal experience for those who have been waiting for a games do justice to their favorite DC comics characters.
http://sknr.net/2013/04/29/injustice-gods-among-us/
A typical chapter involves three or so fights that a character has to win in order to move on to the next segment. Since the game is done by the folks who created the recent and highly outstanding Mortal Kombat game this format should be very familiar to anybody who is a fan of fighting games. One of the nice features of the game is that it does not require the best two out of three in order for a player to advance. One victory is sufficient but players get a letter of armor protection over their standard health protection which requires players to inflict a severe amount of damage upon an opponent to win a match.
Should a player fall in battle there immediately able to retry it and after a few subsequent failures the opponent’s abilities ramp down to make advancement slightly easier. There are numerous combat moves available and they differ according to characters. This does require a bit of learning as oddly enough I found playing as Batman to be the most underwhelming character of the game. This is not to say it was not fun simply that I found his combat options rather mundane compared to that of other characters. Since Batman plays a large role in the game you could see how this could be slightly frustrating to me. Interestingly enough, Aquaman and Green Arrow were an absolute delight to play as I found their combat system to be much better suited for my style of play and really enjoyed the options I was able to employ as well as the phenomenal finishing moves that each character has available to them.
In one sequence I was getting pummeled quite severely by Nightwing who unleashed a furious attack on me which knocked me into a new locale. Interestingly enough, the new locale was right into the arms of Killer Croc who was holding a meeting with the penguin and other underworld types, who were kind enough to take the time to smack me around a bit before sending me back out to battle. There were also some interesting mini games such as shooting cars away that had been thrown at me and a very enjoyable one as the Joker or I had to deal cards at an oncoming enemy. Failure to successfully complete one of these mini games resulted in starting a level with the reduced armor capacity.
As the game went on I found myself really enjoying the story but becoming frustrated with what appeared to be a slower than normal reaction time from the characters. He did take a bit of adjustment to my gameplay style, but I was able to complete the challenge and finished the game despite some frustrations.
The game has some fantastic character surprises as well as some very interesting voice talent in it but what I find most amazing is the sheer value and variety of the game. Not only are there the story and online modes which in and of themselves would be more than enough to justify the purchase of the game. There are also challenge modes and scenarios such as S.T.A.R. Labs were various challenge scenarios involving different characters are available for players to test their skills in. This mode alone would’ve made a very interesting and rewarding game and the fact that there is both a story and online mode available really allows this game shine.
When you do with superheroes you must have a lot of belief suspended in order for the story to work. One such example was believing that certain characters could take the beating was being thrown down on them by Superman and come back for more with only a little bit of their armor or health diminished. That being said, I was always happy to dish out more for any of them who wanted it as I especially enjoyed the phenomenal ultra moves of each character as well as being able to interact with the background and bring certain objects into play. During one battle in a hangar, I was able to finish off the opponent by grabbing a tool chest and swatting them like a bug. Another scenario allowed me to pull a missile that was hanging overhead down upon an unsuspecting opponent.
The graphics and sound of the game are first rate and there is absolutely no reason why anybody who is a fan of comic books, superheroes, or fighting games should not get this game especially with the promise of new characters and scenarios being made available in the future through downloadable content. The list of characters in the game alone is impressive and this is truly a phenomenal experience for those who have been waiting for a games do justice to their favorite DC comics characters.
http://sknr.net/2013/04/29/injustice-gods-among-us/

Emma @ The Movies (1786 KP) rated Vivarium (2020) in Movies
Mar 8, 2020
I like the idea of these weird and wonderful takes, when I saw the synopsis I knew it needed to make my LFF shortlist.
Tom and Gemma are looking to take the next step in their relationship, getting their very own home. On a whim they visit an oddly minimal estate agents where they meet Martin. Martin is enthusiastic about the chance to show them the perfect home in the perfect community, Yonder.
When they arrive in the deserted town it's instantly strange. Every house looks like the last, every street looks like the next, and Martin's enthusiasm never waivers. They decide to "dine and dash", politely look around and then leave to laugh about the whole experience on the way home, but as they complete their tour they realise that Martin has gone.
As the couple head home in their car they realise they're somehow lost, the simply designed neighbourhood has become a labyrinth that keeps leading them back to that same house. Maybe this is home after all.
Writing that extended synopsis was an exciting reminder of the idea at the core of Vivarium. Its story would definitely fit well into the recent trends of Black Mirror, Dimension 404 and Twilight Zone, and that was something that slightly hindered my enjoyment. Those formats work well in a compact episode size chunk, the film is only 97 minutes long but the content seems to have been stretched out to fit that runtime.
Towards the end of Vivarium we're introduced to a lot of information that you don't really have enough time to process, so much so that it feels like a rather unsatisfying development. That's where the similarities to the TV show idea ends, could it have benefitted from a sharper end? I'm not sure, perhaps that is all just part of the intrigue.
Jesse Eisenberg and Imogen Poots made quite a good match in the leads, from the off you can see their nature coming through, they're in sync and happy. As the situation deepens and they get more confused and frustrated you see them pulling apart while simultaneously clinging to each other because they're all that they have in the world. It's a lot of ups and downs for the characters to go through and yet the pair manage to make it work, with so much of (basically all of) the film relying on this dynamic I'm pleased that there was such a strong performance from them both.
It's difficult to express the way I feel about this film, I love the idea, the acting was great and the design of the town and the sets were picture perfect in that agonising horror kind of way (it reminded me of the fake 1950s towns they'd set up for atomic bomb testing), where I'm on the fence is the ending. Throwing in the scene that was out of tune with the rest of the film didn't add intrigue for me, but that being said, I'm still thinking about the film months after seeing it so... did it?
While my score might not necessarily seem like a recommendation I honestly think that everyone will take something different away from this about a wide range of things. I swing wildly between remembering the film without that ending to with it, and I don't know which version of the town I prefer seeing in my head...
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/vivarium-movie-review.html
Tom and Gemma are looking to take the next step in their relationship, getting their very own home. On a whim they visit an oddly minimal estate agents where they meet Martin. Martin is enthusiastic about the chance to show them the perfect home in the perfect community, Yonder.
When they arrive in the deserted town it's instantly strange. Every house looks like the last, every street looks like the next, and Martin's enthusiasm never waivers. They decide to "dine and dash", politely look around and then leave to laugh about the whole experience on the way home, but as they complete their tour they realise that Martin has gone.
As the couple head home in their car they realise they're somehow lost, the simply designed neighbourhood has become a labyrinth that keeps leading them back to that same house. Maybe this is home after all.
Writing that extended synopsis was an exciting reminder of the idea at the core of Vivarium. Its story would definitely fit well into the recent trends of Black Mirror, Dimension 404 and Twilight Zone, and that was something that slightly hindered my enjoyment. Those formats work well in a compact episode size chunk, the film is only 97 minutes long but the content seems to have been stretched out to fit that runtime.
Towards the end of Vivarium we're introduced to a lot of information that you don't really have enough time to process, so much so that it feels like a rather unsatisfying development. That's where the similarities to the TV show idea ends, could it have benefitted from a sharper end? I'm not sure, perhaps that is all just part of the intrigue.
Jesse Eisenberg and Imogen Poots made quite a good match in the leads, from the off you can see their nature coming through, they're in sync and happy. As the situation deepens and they get more confused and frustrated you see them pulling apart while simultaneously clinging to each other because they're all that they have in the world. It's a lot of ups and downs for the characters to go through and yet the pair manage to make it work, with so much of (basically all of) the film relying on this dynamic I'm pleased that there was such a strong performance from them both.
It's difficult to express the way I feel about this film, I love the idea, the acting was great and the design of the town and the sets were picture perfect in that agonising horror kind of way (it reminded me of the fake 1950s towns they'd set up for atomic bomb testing), where I'm on the fence is the ending. Throwing in the scene that was out of tune with the rest of the film didn't add intrigue for me, but that being said, I'm still thinking about the film months after seeing it so... did it?
While my score might not necessarily seem like a recommendation I honestly think that everyone will take something different away from this about a wide range of things. I swing wildly between remembering the film without that ending to with it, and I don't know which version of the town I prefer seeing in my head...
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/vivarium-movie-review.html

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Purple Phoenix Games (2266 KP) rated Tales & Games: The Three Little Pigs in Tabletop Games
Aug 18, 2020
The Wolf always gets a bad rap. Think of all the stories you know that include an anthropomorphic wolf and tell me three that show The Wolf in a positive light. Can’t think of any? Me neither. But they need to eat to survive and it’s tough in these streets! errm, trees! Such is the plight of The Wolf in this one, as he is attempting to wrest the Little Pigs out of their hidey-holes so he can have a nice bacon dinner. And honestly, who can blame him? Bacon!
Tales & Games: The Three Little Pigs (which I will fondly refer to as 3LP for the remainder of this review) is a cute little family dice and take-that game about building houses for maximum points while avoiding The Wolf’s hungry advances. The winner of the game is the Little Piggy who has built the most complete structures using the best materials that afford them the most endgame points.
To setup, sort the building tiles by material type and house level type as shown inside the box cover. Place the dice and spinner nearby. Let the youngest or cutest player go first. The game is now ready to be played!
On a player’s turn they will roll all the dice Yahtzee-style (so with two re-roll attempts), and the remainder of the turn is based on what is rolled. Players are not required to re-roll, but must stop once two or more Wolf symbols are rolled, or after the second re-roll. The player may then use the dice to purchase house materials corresponding to what was rolled. If three doors are rolled, a player may purchase a straw door (which cost two door symbols) or a wooden door (which cost three door symbols). These house parts can be of mixed materials, so once the pieces have been purchased, house construction can then be done.
Should a player roll The Wolf, then the “breath” spinner will be spun. The player who rolled The Wolf dice will choose an opponent AND one of their houses to target. Spin the spinner and destroy all matching pieces in their house. Some children have issues with this, but hey, they should have built more brick sections! Play continues in this fashion taking turns rolling and purchasing and building until several stacks of house sections are gone (depending on player count). All incomplete houses are crumbled, and piggy faces on standing houses are scored to determine the victor! When playing with my kiddo I don’t use the bonus cards, but they are available if playing with older and more strategic players.
Components. As this is one of the famed (and first in the line) Tales & Games Bookshelf games, it has set a standard for the series. These games come in boxes that look like books on the outside, open like a book, and contain a story to be read as a prelude to the game, if wished. The box is very very cool, and the insert is pink and wonderfully designed. The house tiles are thick and colorful, and the pink dice are just a joy to roll. I love the components in this one!
So obviously this is a game really designed to target younger gamers. And though it says 7+ on the box, I have successfully played this with my 3 year old with zero issues. He loves it, and in turn, makes me love it too. Now, I will certainly not pull this out at any given Game Night with adults (unless we have gamer spouses or friends who have NEVER played modern games at all). However, I really do enjoy playing it with my son for now, and for super-newbies. It is colorful, light on rules, offers some choices, and of course, has a touch of luck and take-that. All this while still feeling like you are in the story of The Three Little Pigs. So I say, if you were ever on the fence with this one – get it. Play it with whomever you like and just enjoy it. It is light enough with just a touch of adultness to keep you smiling. But don’t invite your Twilight Imperium or Mage Knight friends. They won’t like it. We at Purple Phoenix Games know how to get down with the simpler games as well, so that’s why we give this one a blown-over 9 / 12.
Tales & Games: The Three Little Pigs (which I will fondly refer to as 3LP for the remainder of this review) is a cute little family dice and take-that game about building houses for maximum points while avoiding The Wolf’s hungry advances. The winner of the game is the Little Piggy who has built the most complete structures using the best materials that afford them the most endgame points.
To setup, sort the building tiles by material type and house level type as shown inside the box cover. Place the dice and spinner nearby. Let the youngest or cutest player go first. The game is now ready to be played!
On a player’s turn they will roll all the dice Yahtzee-style (so with two re-roll attempts), and the remainder of the turn is based on what is rolled. Players are not required to re-roll, but must stop once two or more Wolf symbols are rolled, or after the second re-roll. The player may then use the dice to purchase house materials corresponding to what was rolled. If three doors are rolled, a player may purchase a straw door (which cost two door symbols) or a wooden door (which cost three door symbols). These house parts can be of mixed materials, so once the pieces have been purchased, house construction can then be done.
Should a player roll The Wolf, then the “breath” spinner will be spun. The player who rolled The Wolf dice will choose an opponent AND one of their houses to target. Spin the spinner and destroy all matching pieces in their house. Some children have issues with this, but hey, they should have built more brick sections! Play continues in this fashion taking turns rolling and purchasing and building until several stacks of house sections are gone (depending on player count). All incomplete houses are crumbled, and piggy faces on standing houses are scored to determine the victor! When playing with my kiddo I don’t use the bonus cards, but they are available if playing with older and more strategic players.
Components. As this is one of the famed (and first in the line) Tales & Games Bookshelf games, it has set a standard for the series. These games come in boxes that look like books on the outside, open like a book, and contain a story to be read as a prelude to the game, if wished. The box is very very cool, and the insert is pink and wonderfully designed. The house tiles are thick and colorful, and the pink dice are just a joy to roll. I love the components in this one!
So obviously this is a game really designed to target younger gamers. And though it says 7+ on the box, I have successfully played this with my 3 year old with zero issues. He loves it, and in turn, makes me love it too. Now, I will certainly not pull this out at any given Game Night with adults (unless we have gamer spouses or friends who have NEVER played modern games at all). However, I really do enjoy playing it with my son for now, and for super-newbies. It is colorful, light on rules, offers some choices, and of course, has a touch of luck and take-that. All this while still feeling like you are in the story of The Three Little Pigs. So I say, if you were ever on the fence with this one – get it. Play it with whomever you like and just enjoy it. It is light enough with just a touch of adultness to keep you smiling. But don’t invite your Twilight Imperium or Mage Knight friends. They won’t like it. We at Purple Phoenix Games know how to get down with the simpler games as well, so that’s why we give this one a blown-over 9 / 12.

Darren (1599 KP) rated La La Land (2016) in Movies
Dec 23, 2019
Verdict: Delightful
Story: La La Land starts as we meet jazz singer Sebastian (Gosling) who has always had his own vision of what he wants his music to be which sees him struggle to keep jobs in Hollywood, let alone pay his bills. Mia (Stone) is an aspiring actress that is going through auditions, while working as a coffee shop on the studio lot.
After a couple of chance meetings, the two start a whirlwind romance that sees both their dreams start to come true in Hollywood, only at what price, can success in love and dreams work together?
Thoughts on La La Land
Characters – Sebastian loves jazz music, he has always had his own style when it comes to the music he is expected to play, he doesn’t understand how people don’t like jazz either, he has jumped between jobs because of his style and once he gets involved in a relationship with Mia, he must decide whether to have a secure gig or continue chasing his dreams of opening his own jazz bar. Mia is the aspiring actress that goes to countless auditions without getting much success, working on the studio lot, until she starts to take her own chance with her one person show. These two characters show the fairly tale dream chases that always believe they could make it and with each other in their lives they achieve more than they imagined.
Performances – Ryan Gosling and Emma Stone are truly fantastic in the lead roles of this film, they show us just how easily somebody’s passion can take a toll on their lives.
Story – The story here follows an aspiring musician and an aspiring actress who meet, fall in love right as their careers start to skyrocket in the glitz and glamour of Hollywood. The story does show how dreamers can be led down paths which would see them push people away in their lives, we are left to see how this does feel like a giant fantasy between the two, after one maybe encounter to show how love and careers just take off, which I have always believed is in their heads, rather than in reality. This does have a fairy tale feel to it, which is nice to see and will be you entertained through the film.
Comedy/Musical/Romance – The comedy in the film comes from the natural conversations the pair go through, with the romance showing how we see love being difficult to understand at times. The musical side of the film is the way everybody is willing to sing and dance around town.
Settings – The film is set in Hollywood, which reflects the idea of the dreams that the characters have.
Scene of the Movie – The 5 years.
That Moment That Annoyed Me – We don’t get enough out of the supporting characters.
Final Thoughts – This is a beautiful fairy tale of life in Hollywood, it puts everything out there in a dream like reality of a life we all wish we could live, one that lets us follow our dreams.
Overall: Beautiful Fairy Tale of Hollywood.
Story: La La Land starts as we meet jazz singer Sebastian (Gosling) who has always had his own vision of what he wants his music to be which sees him struggle to keep jobs in Hollywood, let alone pay his bills. Mia (Stone) is an aspiring actress that is going through auditions, while working as a coffee shop on the studio lot.
After a couple of chance meetings, the two start a whirlwind romance that sees both their dreams start to come true in Hollywood, only at what price, can success in love and dreams work together?
Thoughts on La La Land
Characters – Sebastian loves jazz music, he has always had his own style when it comes to the music he is expected to play, he doesn’t understand how people don’t like jazz either, he has jumped between jobs because of his style and once he gets involved in a relationship with Mia, he must decide whether to have a secure gig or continue chasing his dreams of opening his own jazz bar. Mia is the aspiring actress that goes to countless auditions without getting much success, working on the studio lot, until she starts to take her own chance with her one person show. These two characters show the fairly tale dream chases that always believe they could make it and with each other in their lives they achieve more than they imagined.
Performances – Ryan Gosling and Emma Stone are truly fantastic in the lead roles of this film, they show us just how easily somebody’s passion can take a toll on their lives.
Story – The story here follows an aspiring musician and an aspiring actress who meet, fall in love right as their careers start to skyrocket in the glitz and glamour of Hollywood. The story does show how dreamers can be led down paths which would see them push people away in their lives, we are left to see how this does feel like a giant fantasy between the two, after one maybe encounter to show how love and careers just take off, which I have always believed is in their heads, rather than in reality. This does have a fairy tale feel to it, which is nice to see and will be you entertained through the film.
Comedy/Musical/Romance – The comedy in the film comes from the natural conversations the pair go through, with the romance showing how we see love being difficult to understand at times. The musical side of the film is the way everybody is willing to sing and dance around town.
Settings – The film is set in Hollywood, which reflects the idea of the dreams that the characters have.
Scene of the Movie – The 5 years.
That Moment That Annoyed Me – We don’t get enough out of the supporting characters.
Final Thoughts – This is a beautiful fairy tale of life in Hollywood, it puts everything out there in a dream like reality of a life we all wish we could live, one that lets us follow our dreams.
Overall: Beautiful Fairy Tale of Hollywood.

Darren (1599 KP) rated You Only Live Twice (1967) in Movies
Nov 7, 2019
Characters – James Bond has been gaining a lot of heat from his missions, now he must fake his own death to go underground. His latest mission takes him to Japan where he must uncover the truth about mission rockets, he is the same womaniser we know this being his biggest weakness, however we do learn how skilled he is when he can jump into any vehicle and know how to operate it and handle himself in any fight. Aki is the Bond girl here, she helps him around Tokyo meeting his connections and turning up just in time to rescue him from danger. Kissy is the fake wife that James must take while searching the island, could easily be considered one of the Bond girls in the movie. Blofeld is the cat stroking leader of SPECTRE Bond suspects he is involved and this will be the first meeting between the two.
Performances – Sean Connery is still good in this role, we continues to make this role the iconic on we all know and remember. Donald Pleasence in his role becomes the most iconic of all the Bond villains which is what we need this far into the franchise. When it comes to the Bond girls we get the beautiful women that don’t get too much to do other than to look great next to Bond.
Story – The story here follow James Bond on his latest mission after faking his death which takes him into battle against SPECTRE once again, by having a returning villainous threat is good for this franchise because we don’t need to keep establishing a new villain which does take time for any film, with the returning villain we can focus on Bond and just how difficult it is to keep his identity secret from the threats to the world. the story does follow the usual movements as we follow Bond meet allies, defeat enemies and save the world from potential world war three. This is one story that is the one I always remember with the final battle which happens to be my favourite for the whole franchise.
Action/Adventure – The action is mostly Bond battle enemies, be in hand to hand, helicopter to make shift helicopter, right down to the mass final battle which is one of the biggest in the franchise. The adventure does take Bond across the world again to Japan on his latest mission.
Settings – The film uses the settings well, we always see Bond in new locations and this takes him to Japan, the amount of small islands there helps add mystery to everything which is all we want as fans of the franchise.
Scene of the Movie – Base battle.
That Moment That Annoyed Me – She is sexiful, like this is a word.
Final Thoughts – This is easily one of my favourite Bond films, it is one I grew up watching the most, it does have flaws but we can’t help that, otherwise this is one you can enjoy and gets better as we go along.
Overall: One of the most fun Bond films.
Performances – Sean Connery is still good in this role, we continues to make this role the iconic on we all know and remember. Donald Pleasence in his role becomes the most iconic of all the Bond villains which is what we need this far into the franchise. When it comes to the Bond girls we get the beautiful women that don’t get too much to do other than to look great next to Bond.
Story – The story here follow James Bond on his latest mission after faking his death which takes him into battle against SPECTRE once again, by having a returning villainous threat is good for this franchise because we don’t need to keep establishing a new villain which does take time for any film, with the returning villain we can focus on Bond and just how difficult it is to keep his identity secret from the threats to the world. the story does follow the usual movements as we follow Bond meet allies, defeat enemies and save the world from potential world war three. This is one story that is the one I always remember with the final battle which happens to be my favourite for the whole franchise.
Action/Adventure – The action is mostly Bond battle enemies, be in hand to hand, helicopter to make shift helicopter, right down to the mass final battle which is one of the biggest in the franchise. The adventure does take Bond across the world again to Japan on his latest mission.
Settings – The film uses the settings well, we always see Bond in new locations and this takes him to Japan, the amount of small islands there helps add mystery to everything which is all we want as fans of the franchise.
Scene of the Movie – Base battle.
That Moment That Annoyed Me – She is sexiful, like this is a word.
Final Thoughts – This is easily one of my favourite Bond films, it is one I grew up watching the most, it does have flaws but we can’t help that, otherwise this is one you can enjoy and gets better as we go along.
Overall: One of the most fun Bond films.

Destiny (8 KP) rated Some Lucky Woman in Books
Jan 5, 2018
Where did I find this book: I picked this book out from Bookbub based on its synopsis. I’m in this odd time after college where I relate to these stories of being unsure of the next steps to take in life.
How it’s written: It’s told in first person by Jana. She tells the tale of losing her husband, becoming a book reviewer and a book writer, and finding what makes her truly happy in life. It’s light, fun, and to the point with 360 pages and a very easy nature to it that makes it hard to put the book down.
What I like about the book: I loved that not everything happened for her in a month. There are credible time lapses between events instead of a whirlwind of change all at once. I really liked that she doesn’t wallow in self-pity for long. Jana moves on from her ex and looks for things that bring her joy. She does things for herself and doesn’t care about what others think…except Adrian.
Final Thoughts: This book was amazing! Truly entertaining read from beginning to end. Jana’s story from getting a divorce to finding herself is empowering and intriguing.
Honestly I probably should have posted this book as my first book review. I already had the idea of posting book reviews but this book was a huge catalyst for me. It helped me realize that I just needed to start. It didn’t have to be perfect and I didn’t have to have it all figured out. I just needed to get things started and I could change things up later if I wanted to.
So if you’re in a part of your life where you feel like you need a change, you want to try something new, you need to do something for yourself, I would suggest reading this book.
How it’s written: It’s told in first person by Jana. She tells the tale of losing her husband, becoming a book reviewer and a book writer, and finding what makes her truly happy in life. It’s light, fun, and to the point with 360 pages and a very easy nature to it that makes it hard to put the book down.
What I like about the book: I loved that not everything happened for her in a month. There are credible time lapses between events instead of a whirlwind of change all at once. I really liked that she doesn’t wallow in self-pity for long. Jana moves on from her ex and looks for things that bring her joy. She does things for herself and doesn’t care about what others think…except Adrian.
Final Thoughts: This book was amazing! Truly entertaining read from beginning to end. Jana’s story from getting a divorce to finding herself is empowering and intriguing.
Honestly I probably should have posted this book as my first book review. I already had the idea of posting book reviews but this book was a huge catalyst for me. It helped me realize that I just needed to start. It didn’t have to be perfect and I didn’t have to have it all figured out. I just needed to get things started and I could change things up later if I wanted to.
So if you’re in a part of your life where you feel like you need a change, you want to try something new, you need to do something for yourself, I would suggest reading this book.

Rachel King (13 KP) rated Glass Houses (The Morganville Vampires, #1) in Books
Feb 11, 2019
I found this book to be a nice change from the typical high school setting that so many Young Adult books take place in - with good reason, of course. So what if she's still only 16, she's in college! Unfortunately, she still has not outgrown the evil female clique syndrome that plague so many stories. Some elements of the story remind me of my own days in university, but the book takes them all to the extreme. On a side note, it's a good thing she's so dang smart, because from my experience, skipping classes like she does throughout the text should, in reality, result in failing grades. I guess that's the beauty of fantasy literature - you can skip all the drudgery and go straight for the exciting bits of life.
The part I did not really understand - and I am still waiting for an explanation after finishing the book - is how the psychotic Monica seems to get away with more than the resident vampires do. I mean, if the vamps both built and run the town of Morganville, it makes more sense that they would want to appear more nefarious than the lowly humans.
I also found it strangely refreshing that the vampires were wholely and completely the bad guys - no human-vampire romantic happenings, and no, Miranda the vision-plagued goth and her undead boyfriend Charles do not count. But I did find the head vampire Amelie very intriguing, since she seems less interested in bloody deaths and widespread property damage and more interested in maintaining power and protecting her assets, a trait that no other vampire in the novel seemed to exhibit.
I can not wait to get my hands on the next novel in the series, The Dead Girls' Dance, since Michael's state of ghost / not-ghost / Glass House incarnate has not been resolved enough for me at all!
The part I did not really understand - and I am still waiting for an explanation after finishing the book - is how the psychotic Monica seems to get away with more than the resident vampires do. I mean, if the vamps both built and run the town of Morganville, it makes more sense that they would want to appear more nefarious than the lowly humans.
I also found it strangely refreshing that the vampires were wholely and completely the bad guys - no human-vampire romantic happenings, and no, Miranda the vision-plagued goth and her undead boyfriend Charles do not count. But I did find the head vampire Amelie very intriguing, since she seems less interested in bloody deaths and widespread property damage and more interested in maintaining power and protecting her assets, a trait that no other vampire in the novel seemed to exhibit.
I can not wait to get my hands on the next novel in the series, The Dead Girls' Dance, since Michael's state of ghost / not-ghost / Glass House incarnate has not been resolved enough for me at all!