Search
Search results

Winmau Darts Scorer
Sports and Utilities
App
Get the best selling Darts Scorer on the App Store for around the average price of a pint! 5 Star...

Kara Skinner (332 KP) rated Confessions of an Expat in Paris in Books
Sep 16, 2019
I’ve been a fan of Vicki Lesage for years. I’ve read both Confessions of a Paris Party Girl and Confessions of a Paris Potty Trainer. So I was thrilled when she contacted me for an honest review (click here to learn how to get me to review your book).
Paris Potty Girl details her first few years in Paris, from bar-hopping to getting her first apartment to meeting her husband and Paris Potty Trainer, of course, details pregnancies and getting used to parenthood.
Confessions of an Expat in Paris is an anthology of anecdotes spanning across both these eras in Vicki Lesage’s life. You’ll learn about the cheesy and downright weird pick-up lines she received from French guys as well as the time she might have eaten part of her friend’s thumb.
Yep, you read that last sentence right.
Each anecdote is paired with a drink recipe, many of which sound really good. I can’t wait to try the mulled gin recipe.
Mulled Gin
For when you need to recover from face mask fails
1 bottle of red wine
12 oz. gin
1 teaspoon honey
1 oz. orange juice
1 oz. lemon juice
1 cinnamon stick
Add all the ingredients to a pot
Stir and Simmer until honey is dissolved
Serve warm
I really enjoyed Expat in Paris. The stories are usually hilarious and sometimes just a little bit cringy in a good way. Others are sweet and make me smile, like when she was on her honeymoon with her husband.
With her first two books, I felt like there was more of an overall story instead of disjointed anecdotes. As much as I liked being able to enjoy a quick and witty snapshot of her life before I had to get back to my own, I think I preferred the more continuous storyline in Party Girl and Potty Trainer.
While some of the stories were without a doubt hilariously absurd, like her boss’s father asking about how her vaginal rejuvenation was coming along in front of her coworkers (what the everloving fuck), others were less climactic. Lesage included an entire chapter about how she’s an awkward dancer, except when she did the Dirty Dancing move with her brother on her wedding.
A perfect wedding dance move.
The dancing chapter felt more like a summary than a specific moment in her life, which made my eyes glaze over. And she only casually mentioned what could have been some good stories, like her drunkenly dancing on tabletops in public. I would have loved a complete chapter about one of those times, but they are only mentioned now and then.
Vicki Lesage often makes me laugh out loud when reading her books. Her chapter “10 Ways Living in Paris is Like Dental Work” will always make me smile. She talks about how both involve interesting flavors, a lot of paperwork, and a lot of money, and I’ll go “Oh shit, she’s right.”
Now and then, however, her jokes miss the mark. At one point she veered off-topic to stage an imaginary trial to defend herself against herself for eating so much Ben and Jerry’s ice cream and then, within the trial, she goes even more off-topic by talking about how France doesn’t have Phish Food flavor until I just wanted to skip the chapter.
As of this review, I still haven’t tried any of the drink recipes, but I trust a former hardcore drinker like Vicki Lesage to come up with some good drinks, although I don’t think I’ll ever try The Fluoride Treatment because, well, ew. Not the drink itself, but the name. Even though it’s relevant to the chapter, I’m weirdly squeamish.
However, most of these drinks are probably not for amateurs like me, who drink wine out of a box and can’t tell the difference between Stella Artois and Schlitz (I’m guessing. I’ve never actually had Schlitz. But Stella Artois tastes like every other beer to me).
With the exception of the mulled gin, most of the drink recipes require either a martini shaker or a blender. You can probably mostly pull off these recipes without either, though. Just don’t take a page out of Lesage’s book and use lite pancake syrup instead of honey.
I rate Confessions of an Expat in Paris 4 out of 5 stars. It’s a hilarious book that I recommend to anyone who wants a light-hearted memoir.
Paris Potty Girl details her first few years in Paris, from bar-hopping to getting her first apartment to meeting her husband and Paris Potty Trainer, of course, details pregnancies and getting used to parenthood.
Confessions of an Expat in Paris is an anthology of anecdotes spanning across both these eras in Vicki Lesage’s life. You’ll learn about the cheesy and downright weird pick-up lines she received from French guys as well as the time she might have eaten part of her friend’s thumb.
Yep, you read that last sentence right.
Each anecdote is paired with a drink recipe, many of which sound really good. I can’t wait to try the mulled gin recipe.
Mulled Gin
For when you need to recover from face mask fails
1 bottle of red wine
12 oz. gin
1 teaspoon honey
1 oz. orange juice
1 oz. lemon juice
1 cinnamon stick
Add all the ingredients to a pot
Stir and Simmer until honey is dissolved
Serve warm
I really enjoyed Expat in Paris. The stories are usually hilarious and sometimes just a little bit cringy in a good way. Others are sweet and make me smile, like when she was on her honeymoon with her husband.
With her first two books, I felt like there was more of an overall story instead of disjointed anecdotes. As much as I liked being able to enjoy a quick and witty snapshot of her life before I had to get back to my own, I think I preferred the more continuous storyline in Party Girl and Potty Trainer.
While some of the stories were without a doubt hilariously absurd, like her boss’s father asking about how her vaginal rejuvenation was coming along in front of her coworkers (what the everloving fuck), others were less climactic. Lesage included an entire chapter about how she’s an awkward dancer, except when she did the Dirty Dancing move with her brother on her wedding.
A perfect wedding dance move.
The dancing chapter felt more like a summary than a specific moment in her life, which made my eyes glaze over. And she only casually mentioned what could have been some good stories, like her drunkenly dancing on tabletops in public. I would have loved a complete chapter about one of those times, but they are only mentioned now and then.
Vicki Lesage often makes me laugh out loud when reading her books. Her chapter “10 Ways Living in Paris is Like Dental Work” will always make me smile. She talks about how both involve interesting flavors, a lot of paperwork, and a lot of money, and I’ll go “Oh shit, she’s right.”
Now and then, however, her jokes miss the mark. At one point she veered off-topic to stage an imaginary trial to defend herself against herself for eating so much Ben and Jerry’s ice cream and then, within the trial, she goes even more off-topic by talking about how France doesn’t have Phish Food flavor until I just wanted to skip the chapter.
As of this review, I still haven’t tried any of the drink recipes, but I trust a former hardcore drinker like Vicki Lesage to come up with some good drinks, although I don’t think I’ll ever try The Fluoride Treatment because, well, ew. Not the drink itself, but the name. Even though it’s relevant to the chapter, I’m weirdly squeamish.
However, most of these drinks are probably not for amateurs like me, who drink wine out of a box and can’t tell the difference between Stella Artois and Schlitz (I’m guessing. I’ve never actually had Schlitz. But Stella Artois tastes like every other beer to me).
With the exception of the mulled gin, most of the drink recipes require either a martini shaker or a blender. You can probably mostly pull off these recipes without either, though. Just don’t take a page out of Lesage’s book and use lite pancake syrup instead of honey.
I rate Confessions of an Expat in Paris 4 out of 5 stars. It’s a hilarious book that I recommend to anyone who wants a light-hearted memoir.

Purple Phoenix Games (2266 KP) rated Voltage in Tabletop Games
Jan 8, 2022
One thing that I truly love about the board gaming hobby is the ability to discover new games at nearly every turn. Just when I think I’ve seen it all, I come across a post on BGG or a social media game group that blows my mind. Either with unique gameplay, or sweet components, I’m always in awe at how many games are new to me every day. Enter Voltage. I came across this game at The Table when I visited Travis in Tennessee this summer. This game has apparently been around since 2006, but I never came across it until 2021. The box was unassuming on the shelf, but the gameplay seemed interesting. Added bonus: it’s a 2-player game that doesn’t take forever to play, which was perfect for a quick game night out. So I guess I am very late to the Voltage party, but as you can tell from my rating above, I think it’s a pretty stellar game. Keep reading to find out why!
Voltage is a competitive game for 2 players in which players are trying to be the first to earn 4 total points. To setup for the game, place the board between the two players. Take the double-sized Terminal blocks and place them on their corresponding spaces of the board. The starting orientation for the Terminal blocks should read + – – + horizontally across the board. Shuffle the deck of cards and deal 4 to each player. Each player selects a Score Marker and places it on the first space of their score track. Choose a starting player, and the game is ready to begin! Pictured below is the starting setup for a game.
Over a series of turns, players will be playing cards to their corresponding colored Terminals in an attempt to win the set. If the Terminal is set to a + then the player with the highest value will win the set. Alternately, if the Terminal is set to a – then the player with the lowest value will win the set. Cards are played to Terminals until a Terminal has a set of 5 total cards. The Terminal is then scored, the cards used are discarded, and the winning player earns a point. The game continues in this fashion until one player has earned 4 total points.
On your turn, you must perform one of these three actions: Play a card & draw a card, Play 2 cards, or Draw 2 cards. Simple enough, but the strategy is what makes this game. When playing cards to the different Terminals, there are a few placement rules to keep in mind. Of course, you may only play cards to the Terminal of the matching color. You are allowed to play cards on your side of the Terminal, or on your opponent’s side. Now to get to the actions themselves. If you choose to play a card and draw a card, you must do so in that order. If you choose to play 2 cards, you must play both cards on different colors – you cannot play both to the same Terminal. The last action, draw 2 cards, is self-explanatory.
The cards of the game are numbered from 1-3, and are of the 4 Terminal colors. There are 3 types of special cards: Bypass, Blown Fuse, and Transformer. A Bypass card allows you to move a card from your opponent’s side to your side of the Terminal, and a Blown Fuse allows you to remove a card from your opponent’s side completely from play. Both of these types of cards count toward the 5-card maximum of the Terminals, so use them wisely. A Transformer is identified by the card back – if the V logo is colored Yellow. When you draw a Transformer, you must then flip one of the Terminal blocks to its opposite side. Since the draw deck is always visible, you can see when a Transformer card is next, so that could help inform your strategy for your turn. The game continues in this fashion of alternating player turns until one player has earned 4 total points. They are declared the winner!
I have to say that the gameplay of Voltage really surprised me. I went into my first play expecting a light little game, and what I got was so much more. There really is a pretty decent strategic element to this game that caught me a little off guard at first. The gameplay itself seems simple – draw cards, play cards, win sets to earn points. But how you accomplish that is more challenging that it seems. The ability to play cards to your side or your opponent’s allows you to try to tip the scales in your favor. You can’t simply focus on your side alone, you need to keep tabs across the entire board to inform your next move. And then if your opponent draws a Transformer, they could just as easily reverse the polarity of that Terminal and now you’re on the wrong end! When playing 2 cards, they must be played to different colored Terminals, so how can you place your cards so they are most beneficial to you? Do you risk placing the big numbers right away in hopes of winning a + Terminal, or do you play lower-numbered cards in case that Terminal gets flipped? All things to consider throughout the game. Along with the strategy, one thing that I love about Voltage is that there really is no runaway winner each time – the direction of a set can literally change with one card, and neither player can really feel secure during the game. You have to anticipate your opponent’s moves while trying to complete sets that are currently favorable to you. That all being said, I guess there is a bit of a ‘take that’ element in the gameplay that might seem a little aggressive to some players, but that’s kind of just the nature of this head-to-head gameplay.
To touch on components, this game is pretty basic. The cards are nice quality, and the artwork is electrical and thematic. The board itself is nice and thick, and the spaces are all clearly marked. The Terminal blocks are probably my favorite components of this game. They are nice chunky plastic blocks, and the colors are bright neon colors – some of my favorites! For a game with such few components, the quality of them is appreciated.
After playing Voltage with Travis at The Table, I actually came home and found a copy for myself – that’s how much I liked it! I don’t think it’s my all-time favorite 2-player game yet, but it’s certainly working its way up the list…. If you’re in the market for a fast, yet strategic, 2-player game, I would highly recommend giving Voltage a try. The simplicity of the gameplay coupled with the vast strategic options makes for an engaging and entertaining game. Purple Phoenix Games gives this one an electrifying 9 / 12.
Voltage is a competitive game for 2 players in which players are trying to be the first to earn 4 total points. To setup for the game, place the board between the two players. Take the double-sized Terminal blocks and place them on their corresponding spaces of the board. The starting orientation for the Terminal blocks should read + – – + horizontally across the board. Shuffle the deck of cards and deal 4 to each player. Each player selects a Score Marker and places it on the first space of their score track. Choose a starting player, and the game is ready to begin! Pictured below is the starting setup for a game.
Over a series of turns, players will be playing cards to their corresponding colored Terminals in an attempt to win the set. If the Terminal is set to a + then the player with the highest value will win the set. Alternately, if the Terminal is set to a – then the player with the lowest value will win the set. Cards are played to Terminals until a Terminal has a set of 5 total cards. The Terminal is then scored, the cards used are discarded, and the winning player earns a point. The game continues in this fashion until one player has earned 4 total points.
On your turn, you must perform one of these three actions: Play a card & draw a card, Play 2 cards, or Draw 2 cards. Simple enough, but the strategy is what makes this game. When playing cards to the different Terminals, there are a few placement rules to keep in mind. Of course, you may only play cards to the Terminal of the matching color. You are allowed to play cards on your side of the Terminal, or on your opponent’s side. Now to get to the actions themselves. If you choose to play a card and draw a card, you must do so in that order. If you choose to play 2 cards, you must play both cards on different colors – you cannot play both to the same Terminal. The last action, draw 2 cards, is self-explanatory.
The cards of the game are numbered from 1-3, and are of the 4 Terminal colors. There are 3 types of special cards: Bypass, Blown Fuse, and Transformer. A Bypass card allows you to move a card from your opponent’s side to your side of the Terminal, and a Blown Fuse allows you to remove a card from your opponent’s side completely from play. Both of these types of cards count toward the 5-card maximum of the Terminals, so use them wisely. A Transformer is identified by the card back – if the V logo is colored Yellow. When you draw a Transformer, you must then flip one of the Terminal blocks to its opposite side. Since the draw deck is always visible, you can see when a Transformer card is next, so that could help inform your strategy for your turn. The game continues in this fashion of alternating player turns until one player has earned 4 total points. They are declared the winner!
I have to say that the gameplay of Voltage really surprised me. I went into my first play expecting a light little game, and what I got was so much more. There really is a pretty decent strategic element to this game that caught me a little off guard at first. The gameplay itself seems simple – draw cards, play cards, win sets to earn points. But how you accomplish that is more challenging that it seems. The ability to play cards to your side or your opponent’s allows you to try to tip the scales in your favor. You can’t simply focus on your side alone, you need to keep tabs across the entire board to inform your next move. And then if your opponent draws a Transformer, they could just as easily reverse the polarity of that Terminal and now you’re on the wrong end! When playing 2 cards, they must be played to different colored Terminals, so how can you place your cards so they are most beneficial to you? Do you risk placing the big numbers right away in hopes of winning a + Terminal, or do you play lower-numbered cards in case that Terminal gets flipped? All things to consider throughout the game. Along with the strategy, one thing that I love about Voltage is that there really is no runaway winner each time – the direction of a set can literally change with one card, and neither player can really feel secure during the game. You have to anticipate your opponent’s moves while trying to complete sets that are currently favorable to you. That all being said, I guess there is a bit of a ‘take that’ element in the gameplay that might seem a little aggressive to some players, but that’s kind of just the nature of this head-to-head gameplay.
To touch on components, this game is pretty basic. The cards are nice quality, and the artwork is electrical and thematic. The board itself is nice and thick, and the spaces are all clearly marked. The Terminal blocks are probably my favorite components of this game. They are nice chunky plastic blocks, and the colors are bright neon colors – some of my favorites! For a game with such few components, the quality of them is appreciated.
After playing Voltage with Travis at The Table, I actually came home and found a copy for myself – that’s how much I liked it! I don’t think it’s my all-time favorite 2-player game yet, but it’s certainly working its way up the list…. If you’re in the market for a fast, yet strategic, 2-player game, I would highly recommend giving Voltage a try. The simplicity of the gameplay coupled with the vast strategic options makes for an engaging and entertaining game. Purple Phoenix Games gives this one an electrifying 9 / 12.

Lee (2222 KP) rated The Kid Who Would Be King (2019) in Movies
Feb 18, 2019
We've had plenty of spins on the legend of King Arthur over the years. Probably the most enjoyable for me was BBC show 'Merlin', which ran for 5 seasons between 2008 and 2012, focusing on the early life of the famous sorcerer and King Arthur. Probably the worst take on it all was Guy Ritchie's god awful 'Legend Of The Sword' back in 2017. Joe Cornish, writer/director of the brilliant 2011 movie 'Attack The Block', follows that movie with a fresh spin of his own in 'The Kid Who Would Be King'.
For those of us who are unfamiliar with the legend of Arthur, or who had it's memory tarnished by Mr Guy Ritchie, it's recapped for us here in a nice little animated sequence right at the start of the movie. It tells how the evil Morgana was banished to the underworld, vowing to return once more when the world is again divided and at its weakest.
We then join Alex (played by Louis Serkis, son of Andy Serkis), a 12 year old schoolboy living with his mother. He's having some trouble with bullies at school, made worse by his attempts to stand up to them as they terrorise his friend Bedders. One night, while fleeing from bullies Lance and Kay, he stumbles into a building site where he discovers a sword set in stone. He manages to pull it free and takes it home in his backpack, where he and Bedders determine that the sword is in fact the legendary Excalibur.
The next day a mysterious new boy joins them at school. Turns out, he is in fact Merlin, taking the form of a younger boy. He informs Alex and Bedders that they must form a team of knights in order to prepare for the imminent return of Morgana and her army of dead soldiers. They have just 4 days, with her arrival taking place during an upcoming solar eclipse. If they cannot stop her, then she will enslave the Earths inhabitants.
Alex believes that his father is key to all of this, and that he is in fact descended from Arthur, so he decides to go on a quest to Tintagel, the last place that he saw his father. Alex leaves a note for his mum - "Gone on quest to save Britain, don’t worry!” and begins 'knighting' Bedders, and eventually bullies Lance and Kay, as only those that have been knighted are able to see and fight the dead soldiers that come at night.
Their journey takes them via coach, through a portal at Stone Henge, and on a trek across the English countryside where they stop to allow Merlin time to provide them with the sword training they need in order to stand any chance of defeating Morgana. Merlin regularly changes his form, switching between young boy, an owl and his true elderly self (played by Patrick Stewart). In the form of a boy, Merlin is a little bit wacky, performing his magic with a series of clicking hand movements, something which became very annoying for me after the first few times. I get that this is a story about kids banding together and overcoming evil, but part of me just wishes that Merlin had stayed in his adult form of Patrick Stewart as I really wasn't so keen on the younger version at all.
It's also around this time, for a fairly lengthy period in the middle, that I felt the movie slowed and struggled a little. Thankfully though, things improved considerably for the final act, pulling everything together and delivering a hugely enjoyable finale. As the solar eclipse plunges their school into darkness, an army of armour clad school children battle the flame engulfed skeletal warriors and attempt to defeat the dragon-like Morgana. It's the kind of movie you'd love to watch as a child - no adults, just the kids rising up and overpowering evil. In fact, my daughter enjoyed this a lot more than I did, offering up her own 4.5 rating, so there you go!
I would have liked a little more from the great Patrick Stewart, and Rebecca Ferguson as Morgana isn't quite evil enough for me, but overall this is a really fun family movie and that's largely down to it's young stars, who are all fantastic. As shown in Attack the Block, Joe Cornish has a real skill for blending the ordinary with the fantastical and empowering his young characters with the traits of a hero or a leader.
For those of us who are unfamiliar with the legend of Arthur, or who had it's memory tarnished by Mr Guy Ritchie, it's recapped for us here in a nice little animated sequence right at the start of the movie. It tells how the evil Morgana was banished to the underworld, vowing to return once more when the world is again divided and at its weakest.
We then join Alex (played by Louis Serkis, son of Andy Serkis), a 12 year old schoolboy living with his mother. He's having some trouble with bullies at school, made worse by his attempts to stand up to them as they terrorise his friend Bedders. One night, while fleeing from bullies Lance and Kay, he stumbles into a building site where he discovers a sword set in stone. He manages to pull it free and takes it home in his backpack, where he and Bedders determine that the sword is in fact the legendary Excalibur.
The next day a mysterious new boy joins them at school. Turns out, he is in fact Merlin, taking the form of a younger boy. He informs Alex and Bedders that they must form a team of knights in order to prepare for the imminent return of Morgana and her army of dead soldiers. They have just 4 days, with her arrival taking place during an upcoming solar eclipse. If they cannot stop her, then she will enslave the Earths inhabitants.
Alex believes that his father is key to all of this, and that he is in fact descended from Arthur, so he decides to go on a quest to Tintagel, the last place that he saw his father. Alex leaves a note for his mum - "Gone on quest to save Britain, don’t worry!” and begins 'knighting' Bedders, and eventually bullies Lance and Kay, as only those that have been knighted are able to see and fight the dead soldiers that come at night.
Their journey takes them via coach, through a portal at Stone Henge, and on a trek across the English countryside where they stop to allow Merlin time to provide them with the sword training they need in order to stand any chance of defeating Morgana. Merlin regularly changes his form, switching between young boy, an owl and his true elderly self (played by Patrick Stewart). In the form of a boy, Merlin is a little bit wacky, performing his magic with a series of clicking hand movements, something which became very annoying for me after the first few times. I get that this is a story about kids banding together and overcoming evil, but part of me just wishes that Merlin had stayed in his adult form of Patrick Stewart as I really wasn't so keen on the younger version at all.
It's also around this time, for a fairly lengthy period in the middle, that I felt the movie slowed and struggled a little. Thankfully though, things improved considerably for the final act, pulling everything together and delivering a hugely enjoyable finale. As the solar eclipse plunges their school into darkness, an army of armour clad school children battle the flame engulfed skeletal warriors and attempt to defeat the dragon-like Morgana. It's the kind of movie you'd love to watch as a child - no adults, just the kids rising up and overpowering evil. In fact, my daughter enjoyed this a lot more than I did, offering up her own 4.5 rating, so there you go!
I would have liked a little more from the great Patrick Stewart, and Rebecca Ferguson as Morgana isn't quite evil enough for me, but overall this is a really fun family movie and that's largely down to it's young stars, who are all fantastic. As shown in Attack the Block, Joe Cornish has a real skill for blending the ordinary with the fantastical and empowering his young characters with the traits of a hero or a leader.

Purple Phoenix Games (2266 KP) rated Harbour in Tabletop Games
Dec 19, 2019
“Ugh, I have too much stone and not enough fish! What am I going to do, just magically convert this stone into fish?” In Harbour, the answer is YES. Harbour is a light economic, worker placement, set collection game with fantasy elements to spice up the theming. Your goal is to amass the most victory points at the end of the game and become the greatest Harbourmaster ever!
In Harbour, you control a gobleeple (I am really horrible at this, but it’s a meeple in the shape of a goblin) who travels around town visiting buildings to enact their special abilities. Using these abilities will help you amass goods whose value is ever-changing on a uniquely-designed market board. Knowing when to sell your wood and livestock to purchase buildings is the key factor to creating a strategic path to income and winning the game of Harbour.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. Furthermore, there is an expansion to this game, but we are not reviewing it at this time. Should we review it in the future we will either update this review or post a link to the new material here. -T
To setup give each player a gobleeple of their color choice (I choose you, purple!), a player board of their choice – or randomly dealt, and one token of each good to later be placed on their warehouse spaces. Place the main market board in the middle of the table with one goods token per space on the market to indicate starting prices for each good. Have each player now assign goods to warehouse spaces not to exceed three total goods stored. Shuffle the main building cards and place out in a grid a number of cards equal to three plus the number of players (seven total in a four-player game). Determine the starting player and you are ready to begin!
On your turn you must move your gobleeple to another vacant building, even the starting one on your player mat, or another player’s built building (but you must pay them a good to do so). From there you may take advantage of any special abilities that building offers. It could be adjusting the prices of goods, trading one type of good for another, or allowing you to purchase buildings from the grid. Purchasing buildings brings the game closer to its end, as the end is triggered by a player purchasing their fourth building. The round continues until everyone has had equal amount of turns and the player with the highest VP in buildings wins! I will have you play the game to see the various abilities that each player mat and each building offer.
Components. This is a small game in a small box (ironically it’s a Scott Almes design – you know, of Tiny Epic fame). You are given lots of player mats that feature different characters and abilities that you can choose to emulate. These mats are great, laid out well, and have funny flavor text on them. Also included are the aforementioned painted wooden gobleeples in fun colors and with an even funner shrugging pose. To keep track of your goods and market values you use blocks with stickers applied. In addition to this is a giant stack of cards to represent the buildings you will be visiting and purchasing. I have sleeved mine and they all fit back in the box (even with a few promos included). Everything is of great quality. No problems at all for me, as per usual with Tasty Minstrel Games fare.
I do not own many market and economic games because usually they do not really interest me at all. I do have many worker placement games because I really enjoy the mechanic. This one, though, is special to me. It is one of the games I have Kickstarted that I feel really delivered and fires on all cylinders for me. Your opinions may vary if you have played it, but this game is an absolute gem. It is light, fast, and incredibly fun. There is a slight learning curve if you are not used to either economic or worker placement games, but after a few rounds it will all fall into place. If you are looking for a euro game in fun clothing, I highly recommend Harbour (and it’s a steal right now in stores). Purple Phoenix Games gives this one a rousing 10 / 12.
In Harbour, you control a gobleeple (I am really horrible at this, but it’s a meeple in the shape of a goblin) who travels around town visiting buildings to enact their special abilities. Using these abilities will help you amass goods whose value is ever-changing on a uniquely-designed market board. Knowing when to sell your wood and livestock to purchase buildings is the key factor to creating a strategic path to income and winning the game of Harbour.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. Furthermore, there is an expansion to this game, but we are not reviewing it at this time. Should we review it in the future we will either update this review or post a link to the new material here. -T
To setup give each player a gobleeple of their color choice (I choose you, purple!), a player board of their choice – or randomly dealt, and one token of each good to later be placed on their warehouse spaces. Place the main market board in the middle of the table with one goods token per space on the market to indicate starting prices for each good. Have each player now assign goods to warehouse spaces not to exceed three total goods stored. Shuffle the main building cards and place out in a grid a number of cards equal to three plus the number of players (seven total in a four-player game). Determine the starting player and you are ready to begin!
On your turn you must move your gobleeple to another vacant building, even the starting one on your player mat, or another player’s built building (but you must pay them a good to do so). From there you may take advantage of any special abilities that building offers. It could be adjusting the prices of goods, trading one type of good for another, or allowing you to purchase buildings from the grid. Purchasing buildings brings the game closer to its end, as the end is triggered by a player purchasing their fourth building. The round continues until everyone has had equal amount of turns and the player with the highest VP in buildings wins! I will have you play the game to see the various abilities that each player mat and each building offer.
Components. This is a small game in a small box (ironically it’s a Scott Almes design – you know, of Tiny Epic fame). You are given lots of player mats that feature different characters and abilities that you can choose to emulate. These mats are great, laid out well, and have funny flavor text on them. Also included are the aforementioned painted wooden gobleeples in fun colors and with an even funner shrugging pose. To keep track of your goods and market values you use blocks with stickers applied. In addition to this is a giant stack of cards to represent the buildings you will be visiting and purchasing. I have sleeved mine and they all fit back in the box (even with a few promos included). Everything is of great quality. No problems at all for me, as per usual with Tasty Minstrel Games fare.
I do not own many market and economic games because usually they do not really interest me at all. I do have many worker placement games because I really enjoy the mechanic. This one, though, is special to me. It is one of the games I have Kickstarted that I feel really delivered and fires on all cylinders for me. Your opinions may vary if you have played it, but this game is an absolute gem. It is light, fast, and incredibly fun. There is a slight learning curve if you are not used to either economic or worker placement games, but after a few rounds it will all fall into place. If you are looking for a euro game in fun clothing, I highly recommend Harbour (and it’s a steal right now in stores). Purple Phoenix Games gives this one a rousing 10 / 12.

Bob Mann (459 KP) rated On the Rocks (2020) in Movies
Oct 23, 2020
Bill Murray being Bill Murray, but in sparkling form
Bill Murray is astonishing. Not just in "On the Rocks", but generally in life. Some actors - Johnny Depp, Mark Rylance, Gary Oldman, for instance - disappear completely into their characters so it takes a while to "see" who they are. Whereas with others - Bill Nighy, Tom Cruise, John Wayne, for instance - it's "Oh, there's the famous actor xxxx in a new movie". If we were grading on a scale, Bill Murray would be at the far right of the latter category. In every movie, he IS Bill Murray! In "Ghostbusters" he was the dry, laconic, wisecracking ghost hunter. In "Groundhog Day" he was the dry, laconic, wisecracking weatherman. In "The Monuments Men" he was the dry, laconic, wisecracking art historian. (In the "Zombieland" movies, he excelled himself by playing the dry, laconic, wisecracking Bill Murray!)
For many actors, that would be a problem. But Bill Murray gets away with it, because - - he's Bill freakin' Murray!! And being him is so awesome that however many times you've seen the character, you always want more.
Here's a case in point. In "On the Rocks", a chaffeured car with tinted windows rolls up. You brace yourself as the window winds slowly down. And there he is... the star. This happens quite a way into Sofia Coppola's new film. First up, we get a leisurely, but intelligent, set-up to the plot. The "Parks and Recreation" actress, Rashida Jones, plays Laura; a successful writer (currently with writer's block) married to successful businessman Dean (Marlon Wayans). The couple seem to have it all: high income; large New York apartment; two lovely young children. But Dean is always away, travelling on business - and always with his attractive co-worker "with the legs" Fiona (Jessica Henwick). Is Dean scratching the seven-year itch?
Laura's rich, art-dealing father Felix (Bill Murray) arrives, and won't take no for an answer in sniffing out the truth.
Love, love, love this movie! The pacing, the humour, the witty dialogue (it's Sofia Coppola's script) and - above all - Murray's triumphant performance all fire this well and truly into my Top 10 for the year.
Bill Murray's acting is astounding... is there an actor who spends more time in his "deep in thought" mode, with eyeballs looking at the ceiling? You could quite well believe that none of it is scripted, and he's pausing in deep thought because he really is trying to compose the next best line! A scene where, through appropriate name-dropping, he charms his way out of a traffic infringement with two New York cops is utterly absorbing.
Behind every embarrassing father is a grown-up daughter rolling her eyes. (I should know!) And Rashida Jones is perfect in the role. I'm not familiar with Jones's previous work, but she was just perfect as the foil for Murray's humour.
There's dry comedy to be had throughout "On the Rocks" which I found delightful. A running joke is Laura's drop-off and pick-ups from the local kindergarten, where she is repeatedly pinned against the wall by single-mum Vanessa (Jenny Slate) and bored to death with her moans about boyfriend-hunting on the New York scene! It's an insight that the project is led by a female writer/director, reminiscing about personal experiences!
Coppola's script also buzzes with politically incorrect views of the playboy Felix. (He reminds me strongly of an ex-work colleague: the life and soul of any party and with a charisma that is naturally attractive to women!)
For me, there was just one misstep in the movie. There's a sub-plot about the estranged relationship between Felix and Laura's mother, and the unspoken tension that lies there. This all comes to a head in a hotel bedroom, and for me personally it brought the mood of the movie down and wasn't necessary. It's a relatively minor thing. But the result was that it just took the edge off things for me in declaring it a classic.
This is one of those flicks produced for Apple, in cinemas only while en-route to their streaming service to make it eligible for Oscar consideration. And it's actually available now. This is Coppola's third outing with Murray, with the most famous being the Oscar winner "Lost in Translation". I'm actually not a mad fan of that film. But this one comes with a "Highly recommended".
(For the full graphical review, please check out the bob the movie man review here - https://bob-the-movie-man.com/2020/10/23/love-on-the-rocks-aint-no-surprise/ . Thanks)
For many actors, that would be a problem. But Bill Murray gets away with it, because - - he's Bill freakin' Murray!! And being him is so awesome that however many times you've seen the character, you always want more.
Here's a case in point. In "On the Rocks", a chaffeured car with tinted windows rolls up. You brace yourself as the window winds slowly down. And there he is... the star. This happens quite a way into Sofia Coppola's new film. First up, we get a leisurely, but intelligent, set-up to the plot. The "Parks and Recreation" actress, Rashida Jones, plays Laura; a successful writer (currently with writer's block) married to successful businessman Dean (Marlon Wayans). The couple seem to have it all: high income; large New York apartment; two lovely young children. But Dean is always away, travelling on business - and always with his attractive co-worker "with the legs" Fiona (Jessica Henwick). Is Dean scratching the seven-year itch?
Laura's rich, art-dealing father Felix (Bill Murray) arrives, and won't take no for an answer in sniffing out the truth.
Love, love, love this movie! The pacing, the humour, the witty dialogue (it's Sofia Coppola's script) and - above all - Murray's triumphant performance all fire this well and truly into my Top 10 for the year.
Bill Murray's acting is astounding... is there an actor who spends more time in his "deep in thought" mode, with eyeballs looking at the ceiling? You could quite well believe that none of it is scripted, and he's pausing in deep thought because he really is trying to compose the next best line! A scene where, through appropriate name-dropping, he charms his way out of a traffic infringement with two New York cops is utterly absorbing.
Behind every embarrassing father is a grown-up daughter rolling her eyes. (I should know!) And Rashida Jones is perfect in the role. I'm not familiar with Jones's previous work, but she was just perfect as the foil for Murray's humour.
There's dry comedy to be had throughout "On the Rocks" which I found delightful. A running joke is Laura's drop-off and pick-ups from the local kindergarten, where she is repeatedly pinned against the wall by single-mum Vanessa (Jenny Slate) and bored to death with her moans about boyfriend-hunting on the New York scene! It's an insight that the project is led by a female writer/director, reminiscing about personal experiences!
Coppola's script also buzzes with politically incorrect views of the playboy Felix. (He reminds me strongly of an ex-work colleague: the life and soul of any party and with a charisma that is naturally attractive to women!)
For me, there was just one misstep in the movie. There's a sub-plot about the estranged relationship between Felix and Laura's mother, and the unspoken tension that lies there. This all comes to a head in a hotel bedroom, and for me personally it brought the mood of the movie down and wasn't necessary. It's a relatively minor thing. But the result was that it just took the edge off things for me in declaring it a classic.
This is one of those flicks produced for Apple, in cinemas only while en-route to their streaming service to make it eligible for Oscar consideration. And it's actually available now. This is Coppola's third outing with Murray, with the most famous being the Oscar winner "Lost in Translation". I'm actually not a mad fan of that film. But this one comes with a "Highly recommended".
(For the full graphical review, please check out the bob the movie man review here - https://bob-the-movie-man.com/2020/10/23/love-on-the-rocks-aint-no-surprise/ . Thanks)

Gareth von Kallenbach (980 KP) rated Non-Stop (2014) in Movies
Jun 19, 2019
Bill Marks (Liam Neeson) is a man with demons. After his daughter fell seriously ill, the former New York police officer began a long descent into alcoholism and emotional distress. His fall was so great; Bill ended up losing his job and fortunately was able to find work as an Air Marshall providing in flight security for commercial routes.
In the new film Non-Stop, Bill is about to take a trans-Atlantic flight to London, and despite his dislike of flying and desire not to have a three day layover in London, reports for duty.
To say Bill is on edge would be an understatement as not only does he top off his coffee with a shot of spirits, he disables the airline smoke alarms so he can sneak a smoke to help calm himself and gather his thoughts.
Despite his issues, Bill is committed to his job and reports for duty and finds himself seated next to a charismatic lady named Jen (Julianne Moore), after she swaps seats with a passenger. Jen is a frequent traveler and noting that Bill seems on edge during takeoff, does her best to help calm him which Bill says will happen once they are airborne as he dislikes take offs.
True to his word, Bill is alert and ready to do his job once the plane is leveled off and en route to London. When a mysterious text arrives telling Bill that unless he deposits 150 million into an account, a passenger will be killed every twenty minutes, Bill swings into action and is determined to get to the bottom of the threat.
The flight crew is eager to put it off as a hoax as they state that a person cannot kill people on a crowded flight without being seen and it is likely just an elaborate hoax. Not convinced, Bill begins to investigate and asks for the passenger manifest to be rechecked and wants the account number he was given traced.
With the first deadline approaching Bill believes he has eliminated the threat when he uncovers a traitor in the midst in the guise of a fellow Air Marshall.
However text messages continue to arrive with instructions and Bill learns from his superiors that the account number given is in Bill’s name. Convinced that there is a viable threat Bill must fight to save the day when the crew, his bosses, and passengers believe he is deranged and actually hijacking the plane himself via an elaborate ruse.
While the film at times stretches credibility, it is for the most part a very tight and suspenseful and enjoyable film. My only issues were the final act at times seemed a bit to Hollywood and conventional for me but thanks to Neeson the film works.
The premise was engaging as was the cast and I was kept guessing as to the true nature of the threat as the film was good at casting suspicions then redirecting them throughout.
Like with the “Taken” films, Neeson is able to take a film that could be a mess in the hands of another actor but through his charisma and strong presence is able to give a character that although flawed is one that an audience can support.
French director Jaume Collet-Serra knows suspense from his part work with films such as “Orphan” and “Mindscape” and he wisely lets the film be a character driven story with action rather than an action film that happens to have characters.
As I said earlier, the final act was what kept the film from being a classic for me, but as it is, there is still plenty of good stuff to make this a film worth catching.
http://sknr.net/2014/02/28/non-stop/
In the new film Non-Stop, Bill is about to take a trans-Atlantic flight to London, and despite his dislike of flying and desire not to have a three day layover in London, reports for duty.
To say Bill is on edge would be an understatement as not only does he top off his coffee with a shot of spirits, he disables the airline smoke alarms so he can sneak a smoke to help calm himself and gather his thoughts.
Despite his issues, Bill is committed to his job and reports for duty and finds himself seated next to a charismatic lady named Jen (Julianne Moore), after she swaps seats with a passenger. Jen is a frequent traveler and noting that Bill seems on edge during takeoff, does her best to help calm him which Bill says will happen once they are airborne as he dislikes take offs.
True to his word, Bill is alert and ready to do his job once the plane is leveled off and en route to London. When a mysterious text arrives telling Bill that unless he deposits 150 million into an account, a passenger will be killed every twenty minutes, Bill swings into action and is determined to get to the bottom of the threat.
The flight crew is eager to put it off as a hoax as they state that a person cannot kill people on a crowded flight without being seen and it is likely just an elaborate hoax. Not convinced, Bill begins to investigate and asks for the passenger manifest to be rechecked and wants the account number he was given traced.
With the first deadline approaching Bill believes he has eliminated the threat when he uncovers a traitor in the midst in the guise of a fellow Air Marshall.
However text messages continue to arrive with instructions and Bill learns from his superiors that the account number given is in Bill’s name. Convinced that there is a viable threat Bill must fight to save the day when the crew, his bosses, and passengers believe he is deranged and actually hijacking the plane himself via an elaborate ruse.
While the film at times stretches credibility, it is for the most part a very tight and suspenseful and enjoyable film. My only issues were the final act at times seemed a bit to Hollywood and conventional for me but thanks to Neeson the film works.
The premise was engaging as was the cast and I was kept guessing as to the true nature of the threat as the film was good at casting suspicions then redirecting them throughout.
Like with the “Taken” films, Neeson is able to take a film that could be a mess in the hands of another actor but through his charisma and strong presence is able to give a character that although flawed is one that an audience can support.
French director Jaume Collet-Serra knows suspense from his part work with films such as “Orphan” and “Mindscape” and he wisely lets the film be a character driven story with action rather than an action film that happens to have characters.
As I said earlier, the final act was what kept the film from being a classic for me, but as it is, there is still plenty of good stuff to make this a film worth catching.
http://sknr.net/2014/02/28/non-stop/

Rikki Hammond (33 KP) rated Dominant Species in Tabletop Games
Jun 12, 2019 (Updated Jun 12, 2019)
Interesting term mechanism (2 more)
Each species plays slightly differently
Some interesting event card powers
Woefully long at high player counts (2 more)
Boring to look at
Can be almost impossible to come back from losing
An absolute slog of a game
Dominant species is one of those games that you will either love or hate. Now I don't despise many games but this is definitely one of them.
Players choose one of many different types of species in the game, and try to become the dominant species of the game by expanding their species across the different hexagonal tiles on the board, through migrating, reproducing, and attacking other animals. If a player has more animals on a tile than other players, they are considered the dominant species of that tile and can therefore gain victory points from doing so.
Turns are determined by players placing their action pawns on different spaces on the grid to the right of the board. Once everyone has placed their pawns on the grid, actions are then worked from the top of the grid to the bottom. These actions include, but are not limoted to moving your species to another tile, attacking another species, or picking up an event card to use later. The game ends once this stack of event cards runs out, and final scoring takes place.
Each species starts out with a certain traits which means they are suited to a certain type of terrain. You can use one of your actions to gain different traits and therefore allows you to expand your species into different terrain tiles. The event cards are also useful in that they give you special abilities or can change the game in some way. This could be having your species migrate more than once in a turn, to removing every other species from your own tiles.
I like the way the turn mechanism works as it gives each player a little bit of freedom as to where they can place their pawns, and how soon they want their turn to be taken. There are a finite amount of spaces on each place of the grid so if you're action is taken up by other players before you get to it then that's just tough luck. I also like that the different species are slightly different and so gives the game a slight bit of replayability.
These are all the positives that I can give this game however. The game in general is just incredibly dull and boring to look at. Each species is differentiated by different coloured cubes and cones on the board. Take the player boards away and this game could literally be about anything you want.
The game also goes on for far too long especially at higher player counts, and especially if people don't quickly pick up those event cards, as that is the only way the game will end.
The game can also be horrendously unfair to a player. If you make one or two wrong judgements at the start of the game it can be nigh on impossible to come back from being in last place which to me, does not sound fun at all.
Personally I do not recommend dominant species as a game and I do think there are much better ones out there.
Players choose one of many different types of species in the game, and try to become the dominant species of the game by expanding their species across the different hexagonal tiles on the board, through migrating, reproducing, and attacking other animals. If a player has more animals on a tile than other players, they are considered the dominant species of that tile and can therefore gain victory points from doing so.
Turns are determined by players placing their action pawns on different spaces on the grid to the right of the board. Once everyone has placed their pawns on the grid, actions are then worked from the top of the grid to the bottom. These actions include, but are not limoted to moving your species to another tile, attacking another species, or picking up an event card to use later. The game ends once this stack of event cards runs out, and final scoring takes place.
Each species starts out with a certain traits which means they are suited to a certain type of terrain. You can use one of your actions to gain different traits and therefore allows you to expand your species into different terrain tiles. The event cards are also useful in that they give you special abilities or can change the game in some way. This could be having your species migrate more than once in a turn, to removing every other species from your own tiles.
I like the way the turn mechanism works as it gives each player a little bit of freedom as to where they can place their pawns, and how soon they want their turn to be taken. There are a finite amount of spaces on each place of the grid so if you're action is taken up by other players before you get to it then that's just tough luck. I also like that the different species are slightly different and so gives the game a slight bit of replayability.
These are all the positives that I can give this game however. The game in general is just incredibly dull and boring to look at. Each species is differentiated by different coloured cubes and cones on the board. Take the player boards away and this game could literally be about anything you want.
The game also goes on for far too long especially at higher player counts, and especially if people don't quickly pick up those event cards, as that is the only way the game will end.
The game can also be horrendously unfair to a player. If you make one or two wrong judgements at the start of the game it can be nigh on impossible to come back from being in last place which to me, does not sound fun at all.
Personally I do not recommend dominant species as a game and I do think there are much better ones out there.

iCatcher! Podcast Player
News and Entertainment
App
Download, listen, watch and enjoy your favorite podcasts all from your device. FEATURES •...

Emma @ The Movies (1786 KP) rated Second Act (2018) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Second Act is what I'm going to call a proper romcom, despite the fact that romance isn't actually that prominent in the story. Jennifer Lopez has the knack of this sort of film, she never seems to age either so I'm hoping that we can get a lot more of these on our screens over the next few years.
There's no doubt for me that Lopez is a master in this category of film, she probably has several of the top ten slots, so apart from saying that she was yet again a great leading lady I don't want to bombard you with all the reasons why. What I do want to do is talk about how some of the supporting actors nailed their roles.
Leah Remini as Maya's best friend Joan... yeeeeeees. I can totally identify with Joan, the performance that Remini gives is so entertaining. The swearing, the jeans button, just everything. She's the comic relief, and I know that sounds odd to say about someone in a comedy film but I just mean that you know you're going to get something great from her character.
Dave Foley gets the line of the movie though... "Coxswain my ass." His delivery is perfect and you can guarantee great return for him if you give him one liners like that.
Despite loving this romcom it is a little light on the rom. One of the only notes I made about the romance angle was the fact that I didn't really understand how that whole part of the film played out. I don't think it's really a spoiler to say that they're together, some stuff happens and then they break up... after all that's basically what you'd expect from a romcom. In this genre's world, woman make terrible choices, go out and do things for themselves and then realise what a terrible mistake they've made somewhere along the line. (I may be living in a romcom... I don't want to think about it.) Second Act sticks to that premise really well but I think that it's actually more to do with the rest of her life than the romance side which really just feels like it's there to be able to kick start the rest of the story.
If you love classics like Maid In Manhattan and When Harry Met Sally I honestly think you'll enjoy this, there's something very nostalgic about it that sets it apart from modern attempts at the genre.
(On a separate note, if anyone fancies some crazy dancing to Salt-N-Pepa's Push It please let me know.)
What you should do
This is perfect girls' night out fodder. It's a very enjoyable watch and something a little more light hearted in this bleak January schedule.
Movie thing you wish you could take home
The dress that Maya wears to her interview at F&C is incredible. One of those please!
"The only thing stopping you is you." - This is something I think we should probably all take home from this film
There's no doubt for me that Lopez is a master in this category of film, she probably has several of the top ten slots, so apart from saying that she was yet again a great leading lady I don't want to bombard you with all the reasons why. What I do want to do is talk about how some of the supporting actors nailed their roles.
Leah Remini as Maya's best friend Joan... yeeeeeees. I can totally identify with Joan, the performance that Remini gives is so entertaining. The swearing, the jeans button, just everything. She's the comic relief, and I know that sounds odd to say about someone in a comedy film but I just mean that you know you're going to get something great from her character.
Dave Foley gets the line of the movie though... "Coxswain my ass." His delivery is perfect and you can guarantee great return for him if you give him one liners like that.
Despite loving this romcom it is a little light on the rom. One of the only notes I made about the romance angle was the fact that I didn't really understand how that whole part of the film played out. I don't think it's really a spoiler to say that they're together, some stuff happens and then they break up... after all that's basically what you'd expect from a romcom. In this genre's world, woman make terrible choices, go out and do things for themselves and then realise what a terrible mistake they've made somewhere along the line. (I may be living in a romcom... I don't want to think about it.) Second Act sticks to that premise really well but I think that it's actually more to do with the rest of her life than the romance side which really just feels like it's there to be able to kick start the rest of the story.
If you love classics like Maid In Manhattan and When Harry Met Sally I honestly think you'll enjoy this, there's something very nostalgic about it that sets it apart from modern attempts at the genre.
(On a separate note, if anyone fancies some crazy dancing to Salt-N-Pepa's Push It please let me know.)
What you should do
This is perfect girls' night out fodder. It's a very enjoyable watch and something a little more light hearted in this bleak January schedule.
Movie thing you wish you could take home
The dress that Maya wears to her interview at F&C is incredible. One of those please!
"The only thing stopping you is you." - This is something I think we should probably all take home from this film