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Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
Ralph Breaks the Internet: Wreck-It Ralph 2 (2018)
2018 | Adventure, Animation, Comedy
This is an entertaining film. I definitely came out of it with a smile on my face. At the same time though, as an adult, it surprisingly gave me several pauses for thought. It's about change and friendship, jealousy and insecurity... things as a grown-up that you perhaps push to the back of your mind so that you can carry on. I was in danger of thinking a bit too deep at one point, but luckily something funny happened to distract me (much like real life).

But enough of that deep sigh moment.

Ralph is still the bumbling bad guy and inadvertently causes the mayhem that sets off the main storyline in the film. That coupled with the new whiffy... wifey...? in the arcade means that they get to meet a whole new world on the internet.

It's a fun way to think about going online, everyone milling around like it's a shopping centre. And I'm sure that we've all been in Ralph's position too, shopping on the internet and forgotten to be prepared with our credit card to checkout. Of course I don't think we've ever thought to do what he does to fix the problem.

Vanellope makes a few new friends in the form of Shank and her crew from GTA style game, Slaughter Race. Just like the first movie all the different styles went well together. But my favourite bit about their first outing in Slaughter Race were the player avatars. Those slightly stunted turns and limb movements were perfect and took me back to my days of game play. I've also got to give the shark an honourable mention, his next staring role should be "The Meg: The Musical".

I can't do a review for this and not mention the Princesses. I'm not sure they're as good as I'd hoped they'd be. Pocahontas gets the biggest praise for her constantly fluttering hair but they were all just kind of... there, and there wasn't much else. They do at least teach V that she can channel her inner Princess by staring into some water, but gazing at her reflection doesn't quite have the desired effect.

When the story goes back to Ralph it's a little sad to see that he can't let it go and see how Vanellope has found a new home. They do at least give him some redemption and he realises that she's a girl worth fighting for and goes about fixing all of the drama that he's caused.

As well as the fun there's some truths about the internet in there too. First rule of the internet, don't read the comments, and the troll at the Q&A. Good luck explaining those things to your kids... "When people grow up, some of them become dickhead and upset other people because they have nothing better to do with their spare time."

Watching this I did at least find an answer to the age old question of why I occasionally lose my internet connection! Watching all those poor unfortunate souls losing theirs... well it'll probably make me less stressed to imagine that happening when the whiffy box says no next time.

Honestly, this waffle will end soon...

Ralph Breaks The Internet is like the kids version of Ready Player One. I spent so much of the movie looking around for all the little hidden tidbits. What websites can you spot? Which characters? Dial-up Express amused me, and it's certainly one for the adults to laugh at. I also took a pause at Stan Lee, I nearly had my own Princess moment in a puddle of tears.

Lastly we obviously have to mention the credit scenes. Two of them. I got super annoyed when the credits started to roll, as you may well do, but scene one really turned that around. You have to stay right until the end for the second one, it will reeeeeally annoy you, so enjoy that!

What you should do

You should watch it. The kids will love it because of all the characters and daft antics, and you'll love it because of those two things and all the hidden references.

Movie thing you wish you could take home

So many choices. I wouldn't mind having my own amusement arcade... oooooooh or Princess hair... ooooooooooh or animals that sew clothes... ooooooooh or... I could be here a while, why don't you click on a pop up ad and go heart some videos instead of waiting around.

[I'd like to apologise for more waffle than usual, but when I accidentally put one Disney song title in a sentence I couldn't pass up the chance to try for more!]
  
Pirates of the Caribbean: Dead Man's Chest (2006)
Pirates of the Caribbean: Dead Man's Chest (2006)
2006 | Action, Comedy, Sci-Fi
8
7.2 (50 Ratings)
Movie Rating
The creations of the pirate lore brought to life (3 more)
Original Cast return for the sequel
The addition of new incredible casting choices such as Bill Nighy
It maintains the franchises humour in new ways
Not quite as charming as the first one (0 more)
Giving Pirate Lore a new image
Since I have reviewed the first, fourth and fifth films of this franchise, I thought it to be necessary for me to review the second and third installments as well.

Disney created something truly entertaining when they brought to us 'The Pirates of the Caribbean: The Curse of the Black Pearl', and I know that i personally could not wait to see what journeys these characters would take us on. Jack Sparrow should probably be, and probably is, the highlight of all the films, because let's face it, Johnny Depp is ridiculously talented and this role helps us see him as something other than a Tim Burton creation. (Not saying I dislike Tim Burton or Johnny's roles in his films, but he is obviously in a lot of Tim Burton films, and he seems very typecasted in my opinion.)

But the later installments brought us talent that drives our attention away from the drunken idiot pirate captain, and draws us in by bringing to life the one name that all pirates fear; Davey Jones!

Davey Jones, to my knowledge, was never really given a true figure in the minds of pirates. He was always just a name to be feared, more so for the fact that the famous Davey Jones' Locker represented the bottom of the sea, and is used as a euphemism for drowning. When ships were wrecked in battle, or a sailor could not be retrieved after being thrown overboard, resulting in drowning, they would say that these sailors were now in Davey Jones' Locker. However, one thing that crossed my mind when I heard that they were bringing Davey Jones is as a villain (of sorts) to the film, was the bewilderment of who might play such a devilish character. Since there was never a figure before now, anyone could be cast. So the choices were almost endless. When the news came that Bill Nighy would be portraying him, I thought back to his role of Victor in the Underworld franchise, and I couldn't have chosen a better actor myself if I'm honest. His voice is different to many others and has a certain threatening spark to it, but one which didn't have to shout or change fully in tone to express anger or disgust. His voice, just is what it is and it's one that sticks in your head, and one you'll not forget anytime soon.

Two other famous lore based aspects, brought to life in this film are the Kraken, and of course the thing that the film is named after, the Dead Man's Chest. The Kraken would have been easier to come up with, because everyone knows the tale of the fearsome Kraken, the giant squid that can drag and entire ship down in one and make many a fierce pirate cower at the warning sign, known as the black spot, most often told to be placed upon the hand of the one it hunts.

However, I was really intrigued at the creators take on the famous Dead Man's Chest, and before I continue, here's a fun fact that'll give you a clue as to why it intrigues me so.

Fun Fact: Dead Man's Chest is actually an island called Dead Chest Island. The reason it is called Dead Chest Island, is because it is uninhabited, has no fresh water or trees and only sparse vegetation. However it is not entirely certain if this is the same island that the original Pirates of the golden age spoke of, but since there is no other island with a name that even closely resembles Dead Man's Chest, then this would seem to be the legendary island where it was told that Blackbeard used as punishment. Leaving his men stranded on the island with nothing but a cutlass and a bottle of rum each. When he returned after a month, there would be less men alive on the island than when he left. This inspired Robert Louis Stevenson's fictional sea shanty "15 Men on the dead man's chest, yo ho ho and a bottle of rum..".

So, the aspect that intrigues me is making this legend, and actual chest and connecting it to Davey Jones himself. In the film the chest contains the still beating heart of Davey Jones, and whoever pierced the heart becomes the next Captain of the Flying Dutchman, Davey Jone's famous ship. The look of Davey Jones himself is incredible, and the choice of giving him a squid face really adds to the fantasy of these films, and actually makes him terrifying, though not as much so if you were to read this. "Squid for a head...sounds silly" some people have said, yet when I show them a picture, they respond with something like "That's actually terrifying but awesome"

Overall, this installment has great casting choices and great visual effects, as well as an entertaining take on Pirate lore and as always, it is brilliantly funny.
  
Ghoulash
Ghoulash
2001 | Exploration, Fantasy, Horror, Maze, Print & Play
Beef, elbow macaroni, tomato sauce, onions, garlic, many other spices. Combine. This is goulash.

Wait, this is Ghoulash? Ok so ditch the food and add Ghoul meat, dashes of Ghoo, some falling debris, and holes. Also add an opponent to play against and you have a recipe for a really great game. Intrigued by my recipe? Read on. This is Ghoulash.

When you name a game (and game company) using a pun for a delicious meal you just KNOW everyone is going to be making these jokes. I am not below this. However, Ghoulash pits two players against each other in a race to defeat eight Ghouls first – or die trying. This is a pencil and paper game contained on one double-sided sheet of paper (with the rules printed on the other side). With such little in components, this game CAN’T be very good, right?

DISCLAIMER: We were provided with a link to print off the game, so technically it’s a PNP for us. We printed off several copies to play our review games. I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

To setup a game of Ghoulash: The Game of Pen and Paper Peril (which I will be calling simply Ghoulash for the remainder of this review) grab two copies of the game sheet and two writing utensils. Though the game’s title suggests using a pen, I recommend a pencil. From here, you will need to decide which map grid you want to use for your play map and which will be your DM map. For those who have not played table top RPG’s before, a DM is a Dungeon Master – the person who ultimately runs the game and is typically in charge of placing and playing the monsters, traps, and NPCs of a game. In this case, each player will be each other’s DM. You will see the number of items that must be placed on the map on the main page. You must place (anywhere you want on the map) eight Ghouls, five Holes, five Debris, and three First-Aid Kits. Seriously. Anywhere you want. These are the items and encounters your opponent will be interacting with as you play. You are now ready to begin!

On your turn you will be moving through the map attempting to encounter and kill Ghouls – blobby monsters that want to eat you. You do this by moving onto a square that your opponent has placed a Ghoul and fighting it. Fighting Ghouls is easy: your DM opponent will circle any number on the Ghoul you are fighting. You need to guess this number in order to exploit its weak spot and vanquish it. For every incorrect guess YOU will take a wound from it bashing you. Mark your wounds on the Wound Meters area below the Ghouls. If you happen to take 12 wounds before finding a First-Aid Kit, then you die and you lose the game. Finding a First-Aid Kit, however, will relieve you of all your wounds you have suffered. In this scenario, you will begin tracking your wounds anew on the next Wound Meter on the tracker.

Like I mentioned earlier, other traps will be awaiting you in your personal hell dungeon. When you fall into a Hole you will forfeit the rest of your turn and you will skip your next turn entirely. Should you move onto a square containing Debris, you will be hit for one wound from falling bits of the rickety dungeon. Or perhaps it’s guano. You never know.

The player to defeat all eight ghouls or remain living the longest will be the winner (unless you play hardcore rules and have to defeat all Ghouls to win)!

Usually at this point in my reviews I evaluate the game components. In this case I am going to evaluate how the game art and graphic design work with and for the game. As the entire game is played on one side of one sheet of paper and everything you really need is located on that page, this is really genius to me. Everything is right there, and it’s very clear what to place on the map, how many of each thing to place, and where you can track the Ghouls, wounds, and your Ghoul trophies. It’s really great! The only negative here is we wished the letters and numbers on the x and y axes were darker. It was a little difficult for some people to read the coordinates. This would be an easy fix for me, but it may not be within the designer’s vision for the layout. Many times we were describing our movement with Battleship coordinates: I am moving south to B-1 then east to P-1 then north to P-2, etc. I didn’t have much difficulty with this, but I did hear that others did.

I believe that the intent of the future of Ghoulash is to offer pre-printed charts for sale and possibly have different themed charts to play. The eagle-eyed among you may have noticed that we were playing The City map. I have not seen any other maps, so I cannot comment on them, but even if I only had The City to play forever, I think that I would be happy enough.

That said, I believe this is a really really great game. I enjoyed being able to place out my encounter elements, and being able to freely roam around the map until I ran into something – even if it was a hole in the middle of an intersection that I had to fall through several times (sneaky, sneaky, my brilliant little brother!). The guessing game of fighting Ghouls can be quick and fun, or it can give you five wounds in one encounter. Overall, I think that anyone can enjoy it, but I will give a caveat. Both players MUST be able to read the map and coordinates to follow along with where each player is moving or else you may have some bickering. Oh, just my family? Maybe.

Purple Phoenix Games gives this one a sticky-yet-pleasing 10 / 12. You really should give it a shot. It could work with couples, friends, co-workers, strangers, pets, anyone!
  
The Doll House
The Doll House
Phoebe Morgan | 2017 | Mystery, Thriller
6
7.3 (3 Ratings)
Book Rating
Slowly but surely, I’m getting caught up on my NetGalley reviews. (I’m waaaay behind.) This time around, I finished reading The Doll House by Phoebe Morgan. It’s a slow simmer with a bit of predictability and a lot of unnecessary information, but in the end, Morgan manages to redeem the book through fast-paced, constant action.

The plot is a bit all over the place for the majority of the book, but, like The Roanoke Girls, this seems to be a technique used to drive the story forward. That said, the chapters end with a bit of suspense before the jump to another character. (Also, it should be mentioned that I HATE how Morgan switches between first and third person.) Unfortunately, the first 80% of the book feel like a drag. There’s little to no action, with the most exciting parts being an apparent flashback to the antagonist’s past. The last little bit of the book picks up drastically, which was a nice relief from what came before.

I said earlier that it’s a slow burn, and The Doll House really is. Morgan leaves enough clues throughout the book that a reader can pick up on something awful culminating at the end, but its done in a manner that is simply alright. For instance, the conflict between Ashley and her husband is unnecessary. The title, The Doll House, is a bit of a misnomer because aside from a few parts of the house showing up and a few references to it, the dollhouse is very rarely mentioned. (Also, let’s take a moment here to point out that the dollhouse on the cover of the book is white and it’s made extremely clear that the actual dollhouse is pink. That would have been a simple photoshop fix.)

Now, the characters in The Doll House are really something else. Personally, my favorite is Ashley, the self-conscious, overweight mom of three whom I feel is quite realistically depicted. Corinne is more skittish than my Dad’s dog, which is pretty impressive. Which… it amazes me that she keeps her job with how much she calls out in the book alone. The male characters are alright, albeit apparently quite handsome. Andy is a pig, but you’d have to read the book to see why.

Overall, I didn’t hate or love this book to death. It’s a pretty solid three out of five, which is better than some of the other stuff I’ve read lately. I’d like to thank NetGalley and the publisher for providing me with a copy of this book free of charge in exchange for an unbiased review.
  
Avengers: Infinity War (2018)
Avengers: Infinity War (2018)
2018 | Action, Sci-Fi
Very good "culmination" of the last 10 years of Marvel Films
AVENGERS: INFINITY WAR is the best film in the Marvel Cinematic Universe.

Said to be the culmination of 10 years worth of Marvel films - and Marvel heroes - INFINITY WAR lives up to it's bill, bringing all the Marvel Universe heroes together to fight a "big bad" that is worthy of this sort of thing - THANOS.

Voiced by Josh Brolin, the CGI Thanos is powerful, destructive, razor-focused on his one purpose with moments of "humanity" that makes him an interesting villain. The filmmakers kept his motivation and machinations simple so you are never confused by this bad guy or what he is trying to do. What surprised me is that the filmmakers added another layer to this character that was a nice layer that really added to the character, his motivations and his personality.

As for the band of heroes brought together for this film, it works well. The criticisms I have heard is that no ONE hero stands out, so EVERY hero is in the background. I couldn't disagree more. I thought the evenness of the "screen time" was one of the strengths of this film, not focusing too much on one hero (or heroes), giving all time to shine - and focus on what they do best. There were moments of humor, drama, action and heroism sprinkled across all. But what really thrilled me was the different combinations that were put together, for these heroes all had different missions and assignments and some odd and interesting cross-film dynamics took shape. I won't give any of these away, but I thought they ALL dynamics blended together nicely.

This is definitely a "fan-boy" film, giving service to fans of all these films, characters - and comics and credit for that should go to filmmakers Anthony and Joe Russo (Directors of the previously best film in this series - CAPTAIN AMERICA: THE WINTER SOLDIER) who kept the action moving, the motivations of the participants simple and the effects dazzling.

One final note - this is the first part of a two part film, so it does end in a cliffhanger, one that works effectively well. As always with the Marvel films - but especially in this one - stay through to the end of the credits, the scene at the end of the credits sets up Part 2.

I thoroughly enjoyed my time at this film and can't wait to see the next one.

Letter Grade: A

9 (out of 10) stars and you can take that to the Bank(ofMarquis)
  
I first heard about this book on Bookish First and I was enraptured by the first few chapters. I just knew I had to read this book. I was lucky enough to be accepted as an ARC reader and I know this review has come out after the book was released but that was because I received it last week via Bookish First though I will admit, I was accepted as a Netgalley reader too (yes, I was that in love with just the preview I asked to read the book on NetGalley too which is really completely rare for me.

I was really scared this book was going to hit all of the wrong buttons but I was so completely impressed. Roni Loren has a way about writing that makes you feel like you are sitting on the sidelines watching this all take place. I felt the emotions of the characters and they were realistic. I love how each character was unique and relatable in a way. The characters were well thought out and I loved the personalities of each one. I also loved the friendship and comradery that was in this book between the main characters. I felt like I was hanging out with some of my friends while I was reading it.

Liv & Finn were by far my favorite characters (which tends to happen with main characters). The banter they had was amazing and I found myself swooning for Finn many times while also cursing his name at other times. I honestly just loved the chemistry between the two of them. It made me want to live passionately too.

The plot of this book is unfortunately realistic and I loved that it humanized the survivors of this horrid act of violence. Too many times we think of survivors as props in a way. I've never been in a situation like this but I know people who have. I was a grade schooler in Colorado when the Columbine shooting happened and I graduated from Arapahoe High School about 10 years ago so I see a lot of the press that happens when an anniversary happens. It's a constant barrage of news articles anytime April or December come around. I love how this book made the characters, the survivors, all be humans who are messed up and yet surviving. I loved that.

All in all, I loved this book. This book is messy, beautiful, heart wrenching, and just spectacular. If any part of this book sounds like it's up your alley, pick up the book and read it. It's wonderful.
  
Hunter Killer (2018)
Hunter Killer (2018)
2018 | Action, Thriller
Now let's be honest, we all know that Hunter Killer isn't going to be sweeping the Oscar noms. As action fans, do we care? Noooooope!

This is a film that does exactly what you expect, and want it to do. It's Olympus Has Fallen. It's White House Down. It's Geostorm. It's modern action that you don't have to think about. It's that perfect diversion.

I think they tried to capitalise on the big names in this one for the posters. It doesn't really seem like Gary Oldman is in it enough to warrant second billing, but what do I know? The supporting actors were very good. The more I see Common pop up in films the more I'm enjoying him. There are also great performances from Toby Stephens, Michael Nyqvist and Linda Cardellini, which was a nice surprise.

Thanks to half term and my holiday I was traumatised to realise that I was potentially going to miss this one at the cinema. It was on for just one week at my Cineworld which coincided with my first week away, I got back to find most places weren't showing it any more and as expected, I was annoyed. Stupid half term. Vue ended up coming to my rescue with one slight drawback... it was only showing at a time where I'd have norally been in bed for about two hours.

There was a reason for the last bit of waffle. Having to see it in the middle of the night, I was fully aware that the film starts out relatively slowly. I found myself drifting off a little bit, but when the action started I was drawn in and some of the pieces were very effective.

I ended up doing a bit of an IMDb surf from this film while looking at some of the actors. It was a surprising learning curve. Hunter Killer was one of the last films made by Michael Nyqvist before his death, I also discovered that Toby Stephens is Maggie Smith's son. Two very different things that I'm surprised I didn't know.

What you should do

Hunter Killer is definitely worth watching if you catch it on the TV or streaming. It's an entertaining action film that will pass a couple of hours.

Movie thing you wish you could take home

I could do with some handy radar that would help me work out if spaces were big enough for me to parallel park in.
  
40x40

Kristy H (1252 KP) rated Just One Look in Books

Aug 12, 2021  
Just One Look
Just One Look
Lindsay Cameron | 2021 | Fiction & Poetry, Philosophy, Psychology & Social Sciences, Thriller
6
6.0 (1 Ratings)
Book Rating
A slightly bland thriller
After an incident at the law firm where she works, Cassie Woodson finds herself temping. She's reviewing correspondence for a fraud case--several tiers removed from her life as a lawyer. While going through the tedious emails, she discovers a series of exchanges between one of the firm partners, Forest Watts, and his wife Annabelle. Cassie can't help but read them, fixating on the way Forest seems to love and adore his wife. But when she finds a way to "accidentally" meet Forest, her fixation with the Watts turns into a full blown obsession.

"He has no idea that I have access to every corner of his life. Even the dusty ones."

This was a perfectly fine thriller, though I found it a little bland. I think it's because I'm so over unreliable alcoholic narrators. For me, that trope is just done. I lose sympathy for the protagonist at that point and just stop caring. Cassie is just an insane train wreck of a character. The whole book felt like watching one, honestly. The premise here is that she's abandoned by her mother at a young age, hence making her unstable and leading to a series of incidents (including the one where she came unglued at her law firm). But I could never quite buy why she became so obsessed with Forest Watts and his wife.

"Eyes aren't the windows to the soul. Emails are."

Most of the book focuses on Cassie's preoccupation with Forest--starting with the emails and then branching out into real life. The girl is committed, I will give you that. She creates a binder on the Watts and everything. If only she was that dedicated to something more productive. There's also a subplot with her temp co-worker, Dalton. Then with about 10 to 15% of the book left, the plot takes a complete turn and things get more exciting. However, nothing that happened previously really seemed to gel with that plot twist, so I found it all a little odd. It was a strange, out of left field turn.

Overall, I found this book interesting enough that I kept reading, so I'm still giving it 3 stars. But it was a strange ride, to say the least. Others liked it more than me, so take my review with a grain of salt.

I received a copy of this book from Random House - Ballantine and Netgalley in return for an unbiased review.
  
King's Obsession (Obsessions #5)
King's Obsession (Obsessions #5)
JP Sayle, Lisa Oliver | 2025 | LGBTQ+, Paranormal, Romance
10
10.0 (1 Ratings)
Book Rating
There have been subtle and some not so (think more, sledgehammer upside the head!) hints to the story of these two!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is the final book in the Obsessions series, and while I'm sad, I do think this might just have been the best one! You absolutely SHOULD read the other four books before this one. Cos I said so, right!?!?!?

Asmodeus is king of the demons by default, his father died. Meeting Dougal, a troll in the human realm, becomes his one place to be himself. But Dougal has awoken feelings in him, and he needs answers as to what that means. Dougal didn't think it would take this long, this many lifetimes, for Asmodeus to get the answers he needs, and he's done waiting. Asmodeus has a choice, but which one will he make?

What I loved most about this, well the two things I loved most about this, were the following.

We have been kept waiting for Asmodeus and Dougal's story. There have been subtle and some not so (think more, sledgehammer upside the head!) hints to the story of these two. You know it's going on, but Lord if you can't figure them out, especially after the others find their Blissful Ones.

And because these two have been going at each other, quite literally, forever, I found there wasn't that intense rush of mated smex, you know? The sort that comes with fated mates meeting and falling into each other. This was more a gentle build up to the main event, ESPECIALLY after Dougal puts his foot down. It takes TIME and I loved that Asmodeus steps up, and steps up so beautifully! There's steam and passion, but the level of smexiness is, I thought anyway, on the low side.

I loved the interactions between the whole group: Dakata and Silas; Peni and Meriham; Christa and Wanda and Scott and George. More so once Asmodeus steps up. And then, when in the demon realm, how Dougal takes charge. That made me laugh!

Oh and BABIES!!! And that's all I'm saying on that :-)

So, yeah, I'm sad. Ending any series I've been with since the beginning is hard, but I've especially enjoyed this series, which sees Sayle step out of her comfort zone in book 3!

What's next for this pair?? Dunno but sign me up!

5 full and shiny stars

*same worded review will appear elsewhere
  
Tidal Blades; Heroes of the Reef
Tidal Blades; Heroes of the Reef
2020 | Fantasy
Tidal Blades: Heroes of the Reef (which I shall just call Tidal Blades from here on) is a very successful Kickstarter that funded in 45 minutes and raised over $780,000 with the campaign. I was lucky enough to be able to back this one when it went live, and the hype was REAL. The box is large and in charge, and setup and tear down takes about 14 years, but did I like this one? Dude. YES. We don’t rate Solo Chronicles, but this is a STRONG 6 from me.

DISCLAIMER: As this game is a giant and many reviewers are starting to tackle it using multiplayer rules, I decided I would talk about the differences between multiplayer and solo rules. This review is using the included Solo Mode rules.


Setup for the Solo Mode uses most of the setup rules for the multiplayer game with a few exceptions. In the Solo Mode the player will have one character to control and one Rival to beat. The Rival will need their player board and standee or mini (I have the Deluxe Edition, so it’s minis in my case). In addition, the player will also choose two other characters to be Allies, utilizing their ability cards and minis. The Allies and Rival will be placed on the Champion board ahead of the player to begin the game. The player wins by having more points than the Rival at the end of the game.
Quickly, here is Tidal Blades in a nutshell. Players are attempting to gather the greatest standing on the Champion board (like a VP track) and VP from Challenge cards gained. The players earn these cards by using Actions to move to islands, gather resources, fight monsters, perform boating maneuvers and tricks, and can increase the potential for each of these by upgrading their central board dials. Shells and Fruit are common resources, and each player starts with two Actions per turn. The game lasts four total Days (or phases with several turns in each), and players earn more Action discs on Day two and four. Every time the dice are rolled to complete Challenges a Danger Die is also rolled and can wound the player by forcing a discard of dice. Each Day players can refresh and upgrade used dice to better their skill and concentrate their abilities. After Day four the game ends and players count up points to declare a victor!

Here is how gameplay is slightly different from the multiplayer experience. The Rival always goes first. They will also have one more Action disc to use on their turn (unfair, right?). When they begin their turn, a Challenge card is drawn. Whichever Island is featured on the card is to where the Rival will travel. Once arrived, the amount of VP awarded on the card is how many spaces from the top of the Island the Rival will be placed. Depending upon which Island the Rival ends the Challenge card will then be placed under the Solo Mode mat and a special action taken. The special actions could be revealing and resolving a Plot card in Droska Ring (special to Solo Mode), removing Monster hits from the Fold in the Chronosseum, or moving the boat in Lamara Stadium. The Judge location also plays a role in special actions should the Rival land on the same Island as they are. Other special goodies await, but I will leave you to discover those.


On the player’s turn, if the player is tied with or ahead of their Allies on the Champion board, the player will be able to use the Allies on their turn. This is handled similar to having an extra Action disc on the player’s turn. Send the Ally to a location and reap the rewards. Otherwise, for the player, turns are the same.
Components. Let me tell you: if you have the extra money to splurge for the Deluxe Edition, DO IT. The minis are amazing, the plastic shells are awesome, and those squishy fruit are so perfect! Obviously the game is perfectly playable and enjoyable with the basic components, but the improved bits are really something special. The cardboard everything is great, the GameTrayz inserts are incredible, and the art and colors are simply magical. I cannot say enough excellent things about what comes in this massive box. Druid City Games and Skybound Tabletop got everything right with this one.

It should be no surprise that I am in love with this game. Yes, it’s a Solo Chronicles, and I played by myself. I get that. Eventually I will be able to play this with others and by then I will be so engrossed in the lore that I will have no problems hyping up my playmates. Tidal Blades is an absolutely gorgeous game with so much going on that I don’t think I will ever tire of it. The game lasts four days but I wish it were a month because I just want to keep playing! The decisions to be made are all wonderfully delicious and there always seems to be too few on your turn. Yes, I know that sounds like all worker placement games, but it is especially true here. Almost every spot on the board gives immediate benefits that can be used, so even when a location is occupied, there will always be another of equal importance to your character. It’s so good.

Like I said before, I love the art and colors used. This is a stunner of a game on the table. It does take up quite a bit of room, especially if you use the arena dice tray (which I didn’t because I play at night when the kids are asleep and a hard plastic dice tray wakes up children). I count myself lucky to have the Deluxe Edition as well because those upgraded bits really make the game feel deluxe and fancy.

The Solo Mode is very good, and at least for me, very difficult to win. The combination I used for this review was playing as Axl against my Rival Caiman. Obviously switching out characters and using different Allies will change up the feel a bit, and I really cannot wait to try out all the permutations. When a game begs you to play it as often as you can and you look at it lovingly on your shelf, you know you have a Top 10 game, and a treasure in your collection.