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Quad City Killers
Quad City Killers
2021 | Exploration, Humor, Murder & Mystery, Party Game
So I am going to cut right to the chase here. I am from the Quad Cities, the area of Iowa and Illinois where the Mississippi River flows East-West instead of its normal North-South. Admittedly, the name given to the area is the Greater Quad City Area and includes around 18 actual towns and cities. I have a love for my hometown and defend it to all who think we are just cornfields and unexciting. That said, when I saw a game was being produced about serial killers roaming my own stomping grounds, I knew I had to preview it.

Quad City Killers (or QCK) is a competitive game of moving around a map and eliminating points of interest by using resources from hand. Or, in actual gamespeak, stalking the streets of the QC murdering prey by using weapons, modifiers, and scenario cards to adjust the winds of chance for success.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign ending March 5, 2021, or through any retailers stocking it after fulfillment. -T


To setup place the large map (an actual map that you would find in your grandparents’ Oldsmobile) on the table. Shuffle the Prey deck and the Resources deck separately and place them in their spots on the map. Place the Heat tokens on the lowest space in each city. Keep the three dice nearby for all players’ use. Each player will choose a serial killer profile mat, a color of skull mover token, and Dexterity token to track progress. Each player will also draw five Resource cards from the deck and one Prey card to place on the board in a city along with their skull mover token. The game may now begin!
The first thing each player will do on their turn is perform a Hunt action by drawing and placing on the map the top card of the Prey deck. Most Prey are color-coded to be placed in a matching city, but some are not and may be placed in any city on the map. Next, the player may perform any three actions from the following: Hunt, Travel, Attack, Scenario, Discard.

Hunt works the same as the action performed at the beginning of each turn: draw a Prey card and place it on the board. In order to Travel to a new city the player will roll the dice. For a value of 1+ the player may travel to any city within their current state. For a value of 2+ the player may cross the Old Man to the other side (preferably using the half-finished under-construction new I-74 bridge). A player may play a Scenario card from their hand, and if it shows the Action icon they will spend one of their three actions to play and resolve it. A player may also choose to Discard two cards from their hand and replace them with cards drawn from the Resource deck for an action.

The game would not be named Quad City Killers if killing was not involved somehow. As the final option of action to be taken on a turn a player may choose to Attack a Prey card in the same city in which the player’s token resides. To Attack, the player will consult the Prey card’s printed defense value for their target number. The player will then combine any Resource cards they may have in hand with their current Dexterity score (tracked on their player mat) and the roll of the three dice. If the end result matches or exceeds the Prey’s defense value the Prey is eliminated. The player collects the Prey card for a trophy and for its Notoriety value (victory points) at game end.

Resource cards come in different flavors: Weapons, Scenarios, Modifiers, and Ego. Weapon cards are just that: weapons. They may be used once for an attempted kill and then are discarded. Scenarios may mess with opponent tactics, allow players to move Prey cards to different cities, or other various activities. Modifiers may also adjust the current Advantage enjoyed by the player or be played on a Prey card to lower its defense value. Ego cards (and also some Weapon cards) will have an M.O. icon on them and may be placed directly on the player mat. These M.O. cards offer a once-per-turn advantage for the player and are very powerful.


The game continues in this fashion of taking turns moving around the map, hunting prey and killing them, and using Resources to adjust the difficulty of the murder. Once a player has increased their Dexterity token to the end of the track the game ends and the players count up Notoriety values (VP) of all slain Prey cards to arrive at the greatest serial killer the Quad Cities has ever seen (which, being from the QC would be saying something – I don’t remember ANY serial killers here).
Components. Okay, this was a super cool game to open up in the mail. Inside the mailer box was this strange Evidence bag. I have never seen an Evidence bag in my life so I wasn’t quite sure what was inside. But when I opened it and saw it was the components for the game I immediately smiled at how cool that was to include. It certainly made an impression. Now, please remember that this is a prototype copy of the game, and the finished version will have slightly different and improved components. That said, what we were provided is very close to final quality (and better than some games I have in my collection!). The cards are all fine, the dice are dice, and the tokens are well-designed and interesting. The best component, for me, is the excellent map of the QCA. It folds/unfolds like an old map would (prior to GPS) and has my hometown right on it! Luckily I live in a suburb(?) of the Metropolitan QCA so my house is nowhere to be found on the map, but it is very strange and exciting to play a game on a map of your home.

The game as a whole is pretty good. Though the estimated time to finish the game is quoted at 90-180 minutes (and maybe with the full compliment of players), my plays with my wife were well under an hour each time. We both enjoyed the game quite a bit once we got over the whole premise of it. The theme is obviously dark and macabre, but in the end it is still just a game.

I felt very engaged for every second of the game as I watched my wife nail roll after roll during her Attack actions while I fail to manage even a roll of 2+. Yes, I am unable to roll 2+ on THREE DICE. My issues aside, the dice really do add a layer of chance (obv) that all the accounting and cardplay just will not cover. I like that. I like chance in my games, even when it goes against me. I also enjoyed having five actions from which to choose three on my turn, but I could also use the same action all three times if I wished. More options is usually good, and having more than one obvious route or strategy is a huge bonus for me.

All in all I really did enjoy this game quite a bit. Again, the theme may be off-putting for some, and I will not play this game with my children until they are probably older than the suggested 13+ but I can definitely see myself breaking this out with a group of adults who are itching for something completely different from what they are accustomed to playing. If you are like me and need something just absolutely jarring in your collection, I urge you to take a look at Quad City Killers, on Kickstarter now until March 5, 2021. Just stay out of Milan (pronounced MY-lin) and we will be fine.
  
Emma in the Night
Emma in the Night
Wendy Walker | 2017 | Fiction & Poetry, Mystery, Thriller
8
7.9 (8 Ratings)
Book Rating
Cass and Emma are sisters. And like most sisters, some days they are best friends and some days they just aren't. But one thing that keeps them tethered to each other is their shared love/hate relationship with their mother. She is a narcissist and only praise of the utmost will allow her to bring her children any joy. Then the girls disappear and three years later Cass shows up at her mother's doorstep, demanding that they find Emma. Cass describes the place they had been living for the past three years and hopes that the FBI and investigators are able to find this mysterious island and Emma.

Thank you to NetGalley and St. Martin's Press for the opportunity to read and review this book.

This book started off a little slow for me. Hearing the background information about what happened before the disappearance, intertwined with what was going on now to describe the place the girls were being held, took up the first half of the book. Told from the perspective of Cass, the youngest daughter and Dr. Winter the FBI Psychiatrist who did the initial investigation. After that, the reading went by much faster when the twists and turns started to take place.

Cass and Emma have a mother who constantly needs to be told how beautiful she is and how good of a mother she is. The only problem is that she's not. But hearing these things make her feel good about herself and keep her children on her good side. When things don't go the way she wants, she punishes the girls in unspeakable manners. Buying one a gift the other wanted, favoring one child and ignoring the other. This is a family that has a lot of issues going on inside of their home. They way things are handled are completely out of spite for another member of the family. Although this book had a slow start, it really had a great ending. So stick with it if you have to and it will be well worth it.

Wendy Walker also wrote, All is Not Forgotten which was also a great book released last year. I look forward to what else Ms. Walker has in store.
  
The Party
The Party
Robyn Harding | 2017 | Contemporary, Fiction & Poetry, Mystery
8
8.0 (2 Ratings)
Book Rating
Being a teenager is hard. You believe that all the events that are taking place now are going to be the end all of your life, but it's just the beginning of life. For Hannah, she wants to be a part of the cool kids so bad, she decides to invite a couple to her modest 16th birthday party. Nothing extravagant, just a few teenage girls in the basement for pizza and sleepover, what could go wrong? But when an unfortunate accident leaves one girl badly injured, the whole school will be turned upside down.

Hannah and Ronnie had been friends when they were little. As they grew older, they grew apart. Now Ronnie is part of the popular crew at school and Hannah is dating a popular boy, but still has her more down to earth friends as well. When her two worlds come together at her birthday party, chaos ensues. Given the house rules, everyone at the birthday party breaks them. They drink, take drugs, invite boys over and Ronnie gets seriously injured. After the incident, Hannah is torn between wanting to retain her popularity and keeping her friendship with Ronnie.

What would you do if a child was seriously injured while in your care? What if their parents wanted to ruin you financially, no matter how the child felt about it?

For me, I wasn't sure whose side I was on in this book. I knew I was on the side of the kids. I was a young dumb kid at one point in my life, doing all the things these kids did at this sleepover. The kids understood that what they did was wrong and dumb and that they had to deal with the consequences of their actions. I don't think that I met any people who have turned on their friends the way the kids in this book do. If something happened to my child at a party, I don't know if I would try and get money out of the other family. I don't think I could do that. But I've never been in that situation.
  
Only Daughter
Only Daughter
10
8.0 (2 Ratings)
Book Rating
Kat experiences every mother’s worst nightmare when her little girl is found dead. And then the police add the word ‘suicide’. But Kat refuses to believe them.
Even when they show her the familiar looping handwriting and smudged ink on the note Grace left behind. She knows her bubbly, bright daughter would never take her own life.
But as she searches Grace’s perfume-scented room, filled with smiling photos, she uncovers secrets her daughter had been hiding. Secrets that make her wonder how well she really knew the woman her only child was becoming.
Kat’s determined to find out what really happened to Grace on the night she died, even if it means confronting her own troubled past. But as she gets closer to the terrible truth, Kat is faced with an unthinkable question: there was no way she could have protected Grace – or was there?

This book was filled with so many twists, turns, and shocks that had me hanging off of every page.
This is the story of Kat, wife, mother, sociopath. Her teenage daughter has just been found dead at the bottom of a quarry, and the police are calling it a suicide.
The writing is superb in this compelling story and the characters are totally believable and seem so believable as they have their faults and secrets also.
There were jaw dropping twists and I truly felt like I was on this emotional roller coaster with Kat.
The opening of this book is just heartbreaking and I cannot imagine anything worse than the loss of my child and some of the story description of events was just so emotional.
This story is an emotional look at the relationships between mother and child, wife and husband; very heart wrenching at times but what a ride it was!
Only Daughter is a riveting read filled with twists and turns at every corner that I couldn't put down. I'm looking forward to reading more from this author in the future.

Thank you NetGalley and Bookouture for an ARC. This did not influence my review. All opinions are my own.
  
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ClareR (5991 KP) rated Winter in Books

Jan 27, 2018  
W
Winter
Ali Smith | 2018 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
I think I'm becoming quite the Ali Smith fan
I absolutely loved this book. I'm becoming quite a fan, and I think I need to read more of Ali Smith's back catalogue. This novel is witty, current, heartfelt with a full-on family! Ali Smith has a lot of political dross and general misery in the news lately to find material from (unfortunately!), but she does so much good WITH it. In the blurb it says about this book that it's "The season that teaches us survival", and the characters in this certainly do just that.
There is a lot of jumping around in time: things that happened in the past that have a bearing on the presents of the characters, and the occasional toe-dip into their futures too. A lot can happen in the few days over Christmas. We're never quite sure if the mother in this is losing her mind or not (it would be a safe bet to say "yes", but then her son isn't particularly stable during the time period that the book is set in either).
I love the wittiness of Smith's writing. For the Brits reading this, you'll probably get this one straight away, but for everyone else, she's referring to Boris Johnson our current (2018) Foreign Secretary (although I think this would probably apply to any politician, regardless of political party or country! Call me a cynic!): "The man who wrote the dictionary. Johnson. Not Boris. The opposite of Boris. A man interested in the meanings of words, not one whose interests leave words meaningless."
And just a quote to finish with. One that represents both the season that the book is set in, and also one of the main story arcs:
"Cymbeline, he says. The one about poison, mess, bitterness, then the balance coming back. The lies revealed. The losses compensated".
Ali Smiths style can take a bit of getting used to (you'll probably have noticed the lack of speech marks - that's not a mistake on my part, by the way), but her books are so worth the effort.
  
Pacific Rim: Uprising (2018)
Pacific Rim: Uprising (2018)
2018 | Action, Sci-Fi
John Boyega (0 more)
More of the same... not that there's anything wrong with that
It's 10 years since the apocalypse was cancelled. The son of the man who uttered those immortal words is Jake Pentecost (John Boyega), currently doing anything but follow in his fathers footsteps. Scavenging fallen Jaegers for parts in order to sell to the highest bidder and living a carefree party lifestyle.

His hunt for a highly expensive Jaeger part leads him to a 15 year old girl called Amara, who is a bit of a mechanical hacking genius and has managed to use old spare parts she has scavenged (including the big one that Jake had his eye on) to build her own, much smaller, Jaeger. Rogue Jaegers are illegal, so after a bit of a tussle with one of the official, bigger Jaegers, Jake and Amara find themselves in trouble with the law. Thanks to Jakes sister stepping in though, they find themselves paying for their crime by being sent to the PPDC (Pan Pacific Defense Corps) where they begin training for a possible return of a Kaiju related world threat. And, coincidentally, one of those just happens to be right around the corner!

John Boyega manages to carry this movie with his lovable roguish charm for quite a while, in what is otherwise a pretty average movie. But, we're here for Jaegers and the Kaiju (well, I was anyway), and once that action kicks in, that's when the movie really steps up a gear. To be fair, if you enjoyed the original Pacific Rim, then you know exactly what you're in for and really should enjoy this second outing. For me, I enjoyed it just as much as the first.

Something that many other reviews have commented on is the fact that the fight scenes in Uprising tend to take place during daylight, whereas the original tended to favour night. I found the daylight scenes to be a huge improvement, allowing for much greater enjoyment of the incredible fight choreography on display, along with the gloriously detailed CGI destruction of Tokyo!
  
Mario Kart 8 Deluxe
Mario Kart 8 Deluxe
2017 | Racing
Still one of the best
Mario Kart is one of the classics. Despite now on its 8th iteration, it’s still as good as it ever was and is one of the best games out there to play. No matter which version of Mario Kart I’ve played, I never really have a bad word to say about it, and 8 is no different.

The graphics are fantastic, and a great step up to those I was previously used to on the last version available on the Wii. The gameplay is as you’d expect from Mario Kart and this isn’t a bad thing. Why fix what isn’t broken? I also love the fact that you can now play this online properly against anyone in the world - it’s such a great feature and brings a whole new level of fun to the game. It can get a little dull and predictable if you’re playing locally as a couch co-op (or at least that’s what my other half says as I always win ?), but being able to play online multiplayer is so entertaining and we can play it for hours. Yes it is very frustrating, as sadly real players are a lot more ruthless than the computer players you’re up against locally, but it’s still a lot more fun.

My only criticisms about this game are that whilst it has quite a lot of levels/courses, for me it still isn’t enough. They’re not exactly long races and you can get through them all fairly quickly, and there’s only so many times you can do the same courses. And the only other criticism relates specifically to online play. Online play gives you points, but some players have a lot more points than others (i.e. 5k+, 10k+) which indicates they’ve been playing for a lot longer. The online match ups take no account of points and you can potentially end up playing against players with a huge difference in skill and points level. It’d be nice if they could try and match players together within a certain points, as it might make it more of a fairer race and a little more challenging if players are all similarly matched.
  
Escaping Solitude (Escape Trilogy #2)
Escaping Solitude (Escape Trilogy #2)
Sara Dobie Bauer | 2018 | LGBTQ+, Paranormal, Romance
8
8.0 (1 Ratings)
Book Rating
desperately wanted to hear from Edmund!
I was gifted my copy of this book, direct from the author, that I write a review was not required.

Andrew takes Edmund back to civilization, to his home in New Orleans. Andrew's coven has some members who wish to harm Edmund, to take him away from Andrew and Andrew will not have it. To turn Edmund, Andrew needs an Elder so Edmund is let lose in the coven's library to find him. Then Andrew is called home to England, so the trip to find the Elder is put on hold. That is, til a terrible accident on board.

Again, written only from Andrew's point of view, in the first person/present tense, same as book one. Knowing this going in, made it easier to overlook that personal quirk that I don't much care for books written as such.

And of COURSE I wanted to hear from Edmund! There were several keys points along the way that I really needed to hear what he was thinking.

Andrew introduces Edmund to some of his more baser pleasures, several of them, in the club with the red door, and oh that was such a surprise cos I did not see that one coming at me! So bloody hot! He also introduces Edmund to his coven's parties. But rather than Andrew go all ALPHA-protect-what-is-mine, it's Edmund who goes all don't-touch-what-isn't-yours on Felix, the one who touches Edmund. Oh of course Andrew wanted to rip Felix' head off for that, but he left Edmund stake the claim of Andrew, rather than the other way round.

The trip home to England brought some more surprises, but also tragedy, when there is a storm.

And we're left hanging!

Cliff hanger, people, of the highest order! Not QUITE the one I was expecting, but still a massive one, that could still go either way! And I have to wait til Jan next year for the final part, and Lord is that gonna be a wait!!

So, ONLY, only because Edmund doesn't have his say, because I think if he had, this may well have been a 5 star review...

4 stars
  
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Sensitivemuse (246 KP) rated Radical in Books

Nov 5, 2018  
Radical
Radical
E M Kokie | 2018 | Contemporary, LGBTQ+, Young Adult (YA)
6
6.0 (1 Ratings)
Book Rating
Good plot, good character development but disappointing
This one was off to a slow start, and it was pretty much slow throughout. What compelled me to finish this book to the end was wondering whether this Clearview group was legit or if there was something more to them.

You also follow through Bex and her life at home, which doesn’t seem very pleasant to start with. Her mom tries to change her despite her orientation, there’s financial issues at the home, and her brother is, quite frankly, an ahole. You quickly figure out Bex is into guns, and survival training. There’s extensive description on how she takes care of the guns, how she loads them, fires them, and we can go on. It gets tedious and lets the plot slow to a crawl. If you want intrigue and surprises, this isn’t going to happen until much later. Much much later.

There’s also focus on Bex and Lucy. They both seem to compliment each other and there is slight chemistry between the two of them but it’s not a romantic type of love story that you get if that’s what you’re looking for. They’re polar opposites and compliment one another but you also get that feeling it’s nice while it lasts.

There isn’t much to the plot until the last third of the novel, which is disappointing. However it’s jarring to see how much of the concept of survivalism is drilled into Bex and pushes her to the edge to the point of becoming paranoid over every minute detail. It’s sad to see what her parents attempt to make her do, when it comes to the subject of her brother. It’s also disappointing to see hardly any mention of Clearview except for smidgens here and there and although it plays a part in the plot, it’s not what you think and you wish there was more to it. It would have made the book much more interesting.

It wasn’t the best, but not the worst either. I’d suggest to take this out from the library instead of a purchase.