Search
Search results
BankofMarquis (1832 KP) rated Mister Roberts (1955) in Movies
Apr 10, 2020
Well Acted
A staple of Old Hollywood under the Studio System was to adapt to the film Broadway shows that were a big hit. One such hit was the 1948 WWII play MISTER ROBERTS starring Henry Fonda (who would win a Tony Award for his performance).
In 1955, Paramount Studios mounted a film production of MISTER ROBERTS starring Fonda, James Cagney (in his last film role for Paramount - who he had been under contract to for 25 years), William Powell (in his last film role) and a young "up-and-comer" by the name of Jack Lemon.
Set in the waning days of World War II aboard a "cargo vessel", MISTER ROBERTS tells the tale of...well...Mister Roberts, the cargo officer who is keeping the ship afloat - serving as a buffer between the crew and the tyrannical Captain. Roberts longs for one thing - to join the war on a battleship, but the Captain knows his success is dependent on Roberts.
Paramount considered Fonda too old for the role, so they sought out younger stars like Marlon Brando and William Holden, but Director John Ford insisted on Fonda - and a wise choice it was. Fonda's easy-going natural personality - tinged with anger and regret - is perfectly suited for this role. He is just as at home joking around with the sailors as he is going mano-a-mano with the Captain. Also perfectly cast is the great James Cagney as the Captain who is only concerned about 1 thing - how he is perceived by the higher ups in the Navy. The conflict between Cagney and Fonda is dynamite and it is worth the price of admission just to watch these 2 Hollywood heavyweights go at it.
Jack Lemon won his first Oscar (as Best Supporting Actor) for portraying Mr. Roberts bunkmate, Ensign Pulver. It is a perfect match of character and actor and you can see where the greatness that is Jack Lemon (an under-rated actor) stems from. The surprise to me at this viewing was the strong work of William Powell (THE THIN MAN movie series) as Doc, the best friend of Mr. Roberts aboard the ship. He has an ease and rapport with Fonda and when Fonda, Powell and Lemon share the screen together the film sparkles.
And that's the best part - and the worst part - of this great film. It looks like a filmed stage play. Veteran Director John Ford looks like he was "mailing it in" on this one, in that he would just put his camera in one stationary position and let his actors play the scenes like they were in a play. This is either laziness - or genius - at the hands of Ford (I would argue probably a little of each). He was wise enough to know he had some incredible talent (Fonda, Cagney, Powell and Lemon) - and a strong script by Frank S. Nugent and Joshua Logan (based on the stage play by Logan and Thomas Hagen...based on Hagen's book), so he stayed out of the way as much as possible.
Consequently, the first part of this film is a bit talky and stagey looking and drags just a bit, but once the film catches it's steam - and these 4 stars light up the screen - this film is well worth watching.
Letter Grade: A
9 stars (out of 10) and you can take that to the Bank(ofMarquis)
P.S.: I caught Mister Roberts on the great cable channel TURNER CLASSIC MOVIES - but (as far as I can tell) it's not scheduled to be re-run there anytime soon (and is not streamable on the Watch TCM app), so you'll need to rent it at all the "normal" places (YouTube, GoogePLay, iTunes and Vudu)
In 1955, Paramount Studios mounted a film production of MISTER ROBERTS starring Fonda, James Cagney (in his last film role for Paramount - who he had been under contract to for 25 years), William Powell (in his last film role) and a young "up-and-comer" by the name of Jack Lemon.
Set in the waning days of World War II aboard a "cargo vessel", MISTER ROBERTS tells the tale of...well...Mister Roberts, the cargo officer who is keeping the ship afloat - serving as a buffer between the crew and the tyrannical Captain. Roberts longs for one thing - to join the war on a battleship, but the Captain knows his success is dependent on Roberts.
Paramount considered Fonda too old for the role, so they sought out younger stars like Marlon Brando and William Holden, but Director John Ford insisted on Fonda - and a wise choice it was. Fonda's easy-going natural personality - tinged with anger and regret - is perfectly suited for this role. He is just as at home joking around with the sailors as he is going mano-a-mano with the Captain. Also perfectly cast is the great James Cagney as the Captain who is only concerned about 1 thing - how he is perceived by the higher ups in the Navy. The conflict between Cagney and Fonda is dynamite and it is worth the price of admission just to watch these 2 Hollywood heavyweights go at it.
Jack Lemon won his first Oscar (as Best Supporting Actor) for portraying Mr. Roberts bunkmate, Ensign Pulver. It is a perfect match of character and actor and you can see where the greatness that is Jack Lemon (an under-rated actor) stems from. The surprise to me at this viewing was the strong work of William Powell (THE THIN MAN movie series) as Doc, the best friend of Mr. Roberts aboard the ship. He has an ease and rapport with Fonda and when Fonda, Powell and Lemon share the screen together the film sparkles.
And that's the best part - and the worst part - of this great film. It looks like a filmed stage play. Veteran Director John Ford looks like he was "mailing it in" on this one, in that he would just put his camera in one stationary position and let his actors play the scenes like they were in a play. This is either laziness - or genius - at the hands of Ford (I would argue probably a little of each). He was wise enough to know he had some incredible talent (Fonda, Cagney, Powell and Lemon) - and a strong script by Frank S. Nugent and Joshua Logan (based on the stage play by Logan and Thomas Hagen...based on Hagen's book), so he stayed out of the way as much as possible.
Consequently, the first part of this film is a bit talky and stagey looking and drags just a bit, but once the film catches it's steam - and these 4 stars light up the screen - this film is well worth watching.
Letter Grade: A
9 stars (out of 10) and you can take that to the Bank(ofMarquis)
P.S.: I caught Mister Roberts on the great cable channel TURNER CLASSIC MOVIES - but (as far as I can tell) it's not scheduled to be re-run there anytime soon (and is not streamable on the Watch TCM app), so you'll need to rent it at all the "normal" places (YouTube, GoogePLay, iTunes and Vudu)
BankofMarquis (1832 KP) rated The Green Knight (2020) in Movies
Aug 6, 2021
Interesting...Intriguing...and Weird
You have 2 choices when choosing to view the Arthurian tale THE GREEN KNIGHT.
1). Brush up on the 14th Century tale (writer unknown) about Sir Gawain (of Knights of the Round Table fame) and The Green Knight
2). Go in “blind” and let the film wash over you.
I did #2 and while I got the “gist” of what was going on, I missed some of the subtleties (or the attempted subtleties) that I now know since I went on-line and brushed up on the story/poem (no, I did not read the 14th century poem - a google search synopsis of plot of the poem was sufficient).
Starring Dev Patel (more on him later) THE GREEN KNIGHT tells the story of a would-be Knight of the Round Table, Gawain, who accepts a challenge of THE GREEN KNIGHT and now must stand up to the consequence of his deeds while heading off on a quest.
Dev Patel (SLUMDOG MILLIONAIRE) has really grown into a fine actor and he is perfectly cast as the courage-challenged Gawain. He walks through this film with a slight look of fear in his eyes and I was finding myself yelling at him (in my head) to “stand up and do what’s right” (which is the point of the film/story) when he would make the wrong decision.
Alicia Vikander (who I have not seen on screen since 2018’s TOMB RAIDER) and Joel Edgerton (LOVING) are 2 of the people that Gawain meets along the way and they bring strength and star power to the middle part of this film - they came along at an opportune time, for this film was beginning to sag under it’s own weight at that point, but these 2 help propel Gawain (and the film) to the climax.
Director David Lowery (A GHOST STORY) has crafted a fantastical film that reminded me very much of the work of Terry Gilliam - and I mean that as a compliment. He heightens every scene with imagery that’s just “off” (again, I mean that as a compliment) that symbolizes the “quest” that Gawain is on.
He also does something that will either encourage or discourage a viewer (and that is the strength and weakness of this film) - he explains nothing.
For example…at the beginning, Gawain is sitting at a round table with a King and Queen and a bunch of other Knights (or would be Knights). One would assume that this is King Arthur, Guinevere and the Knights of the Round Table, but Lowery never calls them by name. “The King” pulls out his sword and hands it to Gawain for his contest with the Green Knight. The crowd reacts with gasps - one would assume that this is the fable sword Excaliber, but it is never stated.
So…knowing these things (and some of the other aspects of the Gawain) story, might further enrich this experience, but Lowery chooses to not spoon feed the audience and since I did not really know the Gawain story, I just sat back and enjoyed the quest, the imagery, the weirdness (and there is some VERY weird moments - I still don’t know what to make of the scene with the Giants) and was rewarded with a film experience that is rare nowadays, one that just unfurls without telescoping what is happening or what is to come.
This film is not for everyone - it does have a rather languid pace to it - but for those of you that can sit in the stillness, marvel at the imagery and revel in the weirdness/unknown, then THE GREEN KNIGHT is, ultimately, a rewarding film experience - one that (now that I know the story) am eager to revisit.
Letter Grade: B
7 Stars (out of 10) and you can take that to the Bank(ofMarquis)
1). Brush up on the 14th Century tale (writer unknown) about Sir Gawain (of Knights of the Round Table fame) and The Green Knight
2). Go in “blind” and let the film wash over you.
I did #2 and while I got the “gist” of what was going on, I missed some of the subtleties (or the attempted subtleties) that I now know since I went on-line and brushed up on the story/poem (no, I did not read the 14th century poem - a google search synopsis of plot of the poem was sufficient).
Starring Dev Patel (more on him later) THE GREEN KNIGHT tells the story of a would-be Knight of the Round Table, Gawain, who accepts a challenge of THE GREEN KNIGHT and now must stand up to the consequence of his deeds while heading off on a quest.
Dev Patel (SLUMDOG MILLIONAIRE) has really grown into a fine actor and he is perfectly cast as the courage-challenged Gawain. He walks through this film with a slight look of fear in his eyes and I was finding myself yelling at him (in my head) to “stand up and do what’s right” (which is the point of the film/story) when he would make the wrong decision.
Alicia Vikander (who I have not seen on screen since 2018’s TOMB RAIDER) and Joel Edgerton (LOVING) are 2 of the people that Gawain meets along the way and they bring strength and star power to the middle part of this film - they came along at an opportune time, for this film was beginning to sag under it’s own weight at that point, but these 2 help propel Gawain (and the film) to the climax.
Director David Lowery (A GHOST STORY) has crafted a fantastical film that reminded me very much of the work of Terry Gilliam - and I mean that as a compliment. He heightens every scene with imagery that’s just “off” (again, I mean that as a compliment) that symbolizes the “quest” that Gawain is on.
He also does something that will either encourage or discourage a viewer (and that is the strength and weakness of this film) - he explains nothing.
For example…at the beginning, Gawain is sitting at a round table with a King and Queen and a bunch of other Knights (or would be Knights). One would assume that this is King Arthur, Guinevere and the Knights of the Round Table, but Lowery never calls them by name. “The King” pulls out his sword and hands it to Gawain for his contest with the Green Knight. The crowd reacts with gasps - one would assume that this is the fable sword Excaliber, but it is never stated.
So…knowing these things (and some of the other aspects of the Gawain) story, might further enrich this experience, but Lowery chooses to not spoon feed the audience and since I did not really know the Gawain story, I just sat back and enjoyed the quest, the imagery, the weirdness (and there is some VERY weird moments - I still don’t know what to make of the scene with the Giants) and was rewarded with a film experience that is rare nowadays, one that just unfurls without telescoping what is happening or what is to come.
This film is not for everyone - it does have a rather languid pace to it - but for those of you that can sit in the stillness, marvel at the imagery and revel in the weirdness/unknown, then THE GREEN KNIGHT is, ultimately, a rewarding film experience - one that (now that I know the story) am eager to revisit.
Letter Grade: B
7 Stars (out of 10) and you can take that to the Bank(ofMarquis)
Mike Wilder (20 KP) rated Rage (2009) in Movies
May 30, 2018
If you get the option to see this film you really should take the chance.
Contains spoilers, click to show
I started out making a blog for movie reviews a short while ago for the purpose of making reviews for fans. However, I didn't expect to be sent films to review so soon. I was put in touch with film maker Chris Witherspoon, he is promoting an independent film that he wrote, produced, directed and starred in called Rage. He sent me a copy and asked if I would review it for him. Happily I accepted. This is what being a film critic and reviewer is all about. Then I started to think, an independent film? There are a lot of them around and a lot of them are made by people that believe they possess the talent and ability to make a film, but in reality they fall far short of the mark. To get a good and unbiased opinion of the film I only watched the trailer for it, I left all the promotional material I received alone. The film arrived and with a fair amount of trepidation I put it on.
The film is about Dennis, a struggling writer with a loving wife Crystal (Audrey Walker) and a mistress Dana (Anna Lodej). Heading out one day he encounters a figure on a motorcycle in a car park. Pushing the encounter to one side he meets up with Dana. During the meeting he tells her that he loves his wife and breaks off the affair. She doesn't take it all that well. Once back in his car he encounters the biker again and this time the biker scratches his car and rides off. This leads to a game of cat and mouse, where at first Dennis hunts the biker down but the confrontations escalate and Dennis is soon in fear for his life. He now believes that the biker is a former boyfriend of his now ex-lover out for revenge. The biker arrives at Dennis's home and things turn deadly.
I went into this with a very open mind. I knew this was an independent film and I didn't expect too much from it. I find this is the best way to view new films. The film started off well with good introductions to the main characters but by the time the second encounter with the biker happened I found myself drawn in to the film. I forgot all about reviewing the film and got engrossed into the story. The film finished and not for a single moment did I feel bored. The pacing of the film is great, the story progresses well and the characters are well written and acted. The biker is menacing and all the more so because you don't really know his motives. The direction is professional and makes good use of lighting and colouring. The effects are very well utilised during the films climax. But the best thing about the movie was the way the story kept you guessing. I thought I had the plot figured out about 5 different times but each time I was wrong. That's what makes a good thriller/horror. There is one particular scene that was emotionally hard to watch but its place in the film drives the story and the terror forward to a new level.
You can see with this film that Chris Witherspoon is a very talented film maker. I wish him luck and hope this film has the desired effect and someone takes a chance on his abilities. I would love to see what he could to with a studio backing him. After all Spielberg started out with a movie called Duel about a truck pursuing and terrorising someone.
If you get the chance to see this film you really should take the chance. If you do you will see the start of hopefully a very successful film maker.
The film is about Dennis, a struggling writer with a loving wife Crystal (Audrey Walker) and a mistress Dana (Anna Lodej). Heading out one day he encounters a figure on a motorcycle in a car park. Pushing the encounter to one side he meets up with Dana. During the meeting he tells her that he loves his wife and breaks off the affair. She doesn't take it all that well. Once back in his car he encounters the biker again and this time the biker scratches his car and rides off. This leads to a game of cat and mouse, where at first Dennis hunts the biker down but the confrontations escalate and Dennis is soon in fear for his life. He now believes that the biker is a former boyfriend of his now ex-lover out for revenge. The biker arrives at Dennis's home and things turn deadly.
I went into this with a very open mind. I knew this was an independent film and I didn't expect too much from it. I find this is the best way to view new films. The film started off well with good introductions to the main characters but by the time the second encounter with the biker happened I found myself drawn in to the film. I forgot all about reviewing the film and got engrossed into the story. The film finished and not for a single moment did I feel bored. The pacing of the film is great, the story progresses well and the characters are well written and acted. The biker is menacing and all the more so because you don't really know his motives. The direction is professional and makes good use of lighting and colouring. The effects are very well utilised during the films climax. But the best thing about the movie was the way the story kept you guessing. I thought I had the plot figured out about 5 different times but each time I was wrong. That's what makes a good thriller/horror. There is one particular scene that was emotionally hard to watch but its place in the film drives the story and the terror forward to a new level.
You can see with this film that Chris Witherspoon is a very talented film maker. I wish him luck and hope this film has the desired effect and someone takes a chance on his abilities. I would love to see what he could to with a studio backing him. After all Spielberg started out with a movie called Duel about a truck pursuing and terrorising someone.
If you get the chance to see this film you really should take the chance. If you do you will see the start of hopefully a very successful film maker.
Purple Phoenix Games (2266 KP) rated Mephisto: The Card Game in Tabletop Games
Jun 18, 2019 (Updated Jun 21, 2019)
Ya done messed up and made a deal with devil. Now he requires you to harvest souls from monsters as payment in return. How will you do this? You have no weapons, no skills, and no plan. Luckily, there is a grid of powerful cards to aid you in your toils. Only one problem: you gotta stay in your lane.
DISCLAIMER: I am not intending to cover every rule in the rulebook (well, rule cards), but to give you an idea of how the game plays. -T
Mephisto is a card drafting, hand management game (with a dash of take-that) played using a grid of cards to be affected and manipulated… LIKE YOUR SOUL!! Setup is easy for a multiplayer game. Deal a hand of cards to each player, setup the main 3 x 3 grid of cards in the middle of the table with the draw deck in the center, and two corners (making a diagonal line) having random placeholder cards face-down to be unavailable for play. The reasoning is simple: where you sit at the table determines in which lane, like in bowling, you can play your cards to (if you have ever played the Adventure Time Card Wars game you will instantly be familiar) and you only have access to two cards in each lane.
You will be using your hand of cards to gain favor from Mephistopheles, to fight and kill monsters to reap their souls, to gain cards from the grid, and to activate items or spell cards for their abilities. Many cards can combo together, and several cards are multipurpose/multi-use cards that can decay every time you use them, so you must take care not to allow your powerful weapons to lose all durability before you can maximize their effectiveness. The first player to amass a total of 12 souls will gain the ultimate wish from Mephistopheles: infinite power!
Components: This game consists of a deck of cards, which are of great quality. I believe this was an earlier-than-originally-expected Kickstarter fulfillment due to switching manufacturers to an American-based company, so we Americans were able to enjoy the game sooner as a result. In any case, the cards are great. What I love about the components is the art. The art on the cards are really really cool. I love the art style employed here, and the explosive neon color scheme used. What I really wished had happened was that the colors would be alluded to on the box cover as well. Honestly, if I had never heard of this game and saw the dark dark colors and occultish logo on the box I probably would have passed it up as “not for me.” But, playing the game is much more enjoyable with a fresh and vibrant set of cards.
I made a comparison to Adventure Time Card Wars in referencing how the lanes worked in play. And honestly, the game kinda feels like ATCW with a different skin. There is some take-that, some moving cards into different lanes, and affecting different cards in the grid. Now, I am an Adventure Time fan, but I just could not get into that game. Mephisto feels familiar in that… lane… but I must like the theme more, because I would rather play Mephisto over ATCW. If you haven’t played a game using lanes like this and don’t mind a darker theme I say give it a shot. It’s small (deck of playing cards size), portable, inexpensive, and a pretty good game. Purple Phoenix Games, with guest Tony, give this one a darkened 15 / 24.
DISCLAIMER: I am not intending to cover every rule in the rulebook (well, rule cards), but to give you an idea of how the game plays. -T
Mephisto is a card drafting, hand management game (with a dash of take-that) played using a grid of cards to be affected and manipulated… LIKE YOUR SOUL!! Setup is easy for a multiplayer game. Deal a hand of cards to each player, setup the main 3 x 3 grid of cards in the middle of the table with the draw deck in the center, and two corners (making a diagonal line) having random placeholder cards face-down to be unavailable for play. The reasoning is simple: where you sit at the table determines in which lane, like in bowling, you can play your cards to (if you have ever played the Adventure Time Card Wars game you will instantly be familiar) and you only have access to two cards in each lane.
You will be using your hand of cards to gain favor from Mephistopheles, to fight and kill monsters to reap their souls, to gain cards from the grid, and to activate items or spell cards for their abilities. Many cards can combo together, and several cards are multipurpose/multi-use cards that can decay every time you use them, so you must take care not to allow your powerful weapons to lose all durability before you can maximize their effectiveness. The first player to amass a total of 12 souls will gain the ultimate wish from Mephistopheles: infinite power!
Components: This game consists of a deck of cards, which are of great quality. I believe this was an earlier-than-originally-expected Kickstarter fulfillment due to switching manufacturers to an American-based company, so we Americans were able to enjoy the game sooner as a result. In any case, the cards are great. What I love about the components is the art. The art on the cards are really really cool. I love the art style employed here, and the explosive neon color scheme used. What I really wished had happened was that the colors would be alluded to on the box cover as well. Honestly, if I had never heard of this game and saw the dark dark colors and occultish logo on the box I probably would have passed it up as “not for me.” But, playing the game is much more enjoyable with a fresh and vibrant set of cards.
I made a comparison to Adventure Time Card Wars in referencing how the lanes worked in play. And honestly, the game kinda feels like ATCW with a different skin. There is some take-that, some moving cards into different lanes, and affecting different cards in the grid. Now, I am an Adventure Time fan, but I just could not get into that game. Mephisto feels familiar in that… lane… but I must like the theme more, because I would rather play Mephisto over ATCW. If you haven’t played a game using lanes like this and don’t mind a darker theme I say give it a shot. It’s small (deck of playing cards size), portable, inexpensive, and a pretty good game. Purple Phoenix Games, with guest Tony, give this one a darkened 15 / 24.
Golden Hour One - weather for photographers
Weather and Photo & Video
App
*** Featured on the AppStore FRONT PAGE! *** ".... GoldenHour.One gets the Fstoppers seal of...
Connor Sheffield (293 KP) rated Rogue One: A Star Wars Story (2016) in Movies
Apr 18, 2017
New, yet Nostalgic
So whenever I hear that there's going to be a new Star Wars Movie, I get so excited EVERY TIME! However, that's not to say that I don't always feel nervous about this next one could be "The Bad Star Wars Film" because whilst I can find some good aspects of the prequel trilogy (SOME! Not a lot but there is some) I don't enjoy them and prefer to ignore them when having a Star Wars Movie marathon.
So when I heard that there's this film being made that's not and 'episode' but will have some connections to the original trilogy, I was nervous that it might blow some of the lore out the window and try and make their own lore that doesn't fit in with the prequels or the sequels. On the other hand I was so excited to feel that I was getting to see new characters and more of the lore on film such as Kyber Crystals and Jedha itself.
The characters were incredible in my opinion! Felicity Jones portrayed Jyn Erso, and really brought the strong female lead to a new generation of Star Wars fans and film fans in general. Jyn Erso is the Princess Leia of this new generation and honestly she had quite a lot to live up to following Daisy Ridley's portrayal as the strong female lead character, Rey, in Star Wars: The Force Awakens. Long story short, Felicity Jones nailed it! She's strong, independent but also has a lot of history and emotion that we don't get to see a lot of.
Then there's characters like K-2SO who is hilarious in my opinion and Alan Tudyk really brought a droid to life and made him feel more human, but also 'too good to be a human character', because there are certain aspects of the film where I was sat thinking "This character is hilarious to me, but I think the fact that he's a droid and doesn't fully understand a living, breathing, being's train of thought. So if this character was written as a human he wouldn't be as funny to me."
SPOILERS AHEAD!!!
My issue with the film, whilst I did enjoy it and understand WHY they ended it with Jyn's and Cassian's death, but I would love to have seen MORE of these characters. If they wanted to do a film with those characters in the future, it would have to be a more coming of age movie for Jyn and whilst I wouldn't mind seeing more of her growing up to understand her character more, I'd have preferred to see an aftermath film, because I think they could totally write the character to be someone who still fights for the rebellion but has some reason not to be in the events that take place in the original trilogy. Maybe she's taking care of some surviving death troopers, or trying to find out what the Empire's plans are on another planet or in another system because to think that the Empire had all of their subjects in one place concentrating on one project is ridiculous. Perhaps the First Order was being formed secretly in another system, or the Empire was enslaving some planets to prepare them for the Empires master plan of ruling the galaxy.
Overall, I just wanted more of these characters because they were just well written and the film was shot beautifully. To my knowledge, from the top of my head there weren't any jumpy editing cuts, or any moments where, due to camera movement, I would think "what's going on I can't follow the action" etc. It was brilliantly made and it very quickly became not just one of my favourite movies of all time, but one of my favourite Star Wars movies! But I have to give it a 9/10 because of the reasons I stated above...I need more of these characters in future aftermath films, but it cant happen now because of the ending and that makes me sad.
Brilliant Movie, Brilliant Cast, and of course....
THE DARTH VADER CORRIDOR SCENE!
So when I heard that there's this film being made that's not and 'episode' but will have some connections to the original trilogy, I was nervous that it might blow some of the lore out the window and try and make their own lore that doesn't fit in with the prequels or the sequels. On the other hand I was so excited to feel that I was getting to see new characters and more of the lore on film such as Kyber Crystals and Jedha itself.
The characters were incredible in my opinion! Felicity Jones portrayed Jyn Erso, and really brought the strong female lead to a new generation of Star Wars fans and film fans in general. Jyn Erso is the Princess Leia of this new generation and honestly she had quite a lot to live up to following Daisy Ridley's portrayal as the strong female lead character, Rey, in Star Wars: The Force Awakens. Long story short, Felicity Jones nailed it! She's strong, independent but also has a lot of history and emotion that we don't get to see a lot of.
Then there's characters like K-2SO who is hilarious in my opinion and Alan Tudyk really brought a droid to life and made him feel more human, but also 'too good to be a human character', because there are certain aspects of the film where I was sat thinking "This character is hilarious to me, but I think the fact that he's a droid and doesn't fully understand a living, breathing, being's train of thought. So if this character was written as a human he wouldn't be as funny to me."
SPOILERS AHEAD!!!
My issue with the film, whilst I did enjoy it and understand WHY they ended it with Jyn's and Cassian's death, but I would love to have seen MORE of these characters. If they wanted to do a film with those characters in the future, it would have to be a more coming of age movie for Jyn and whilst I wouldn't mind seeing more of her growing up to understand her character more, I'd have preferred to see an aftermath film, because I think they could totally write the character to be someone who still fights for the rebellion but has some reason not to be in the events that take place in the original trilogy. Maybe she's taking care of some surviving death troopers, or trying to find out what the Empire's plans are on another planet or in another system because to think that the Empire had all of their subjects in one place concentrating on one project is ridiculous. Perhaps the First Order was being formed secretly in another system, or the Empire was enslaving some planets to prepare them for the Empires master plan of ruling the galaxy.
Overall, I just wanted more of these characters because they were just well written and the film was shot beautifully. To my knowledge, from the top of my head there weren't any jumpy editing cuts, or any moments where, due to camera movement, I would think "what's going on I can't follow the action" etc. It was brilliantly made and it very quickly became not just one of my favourite movies of all time, but one of my favourite Star Wars movies! But I have to give it a 9/10 because of the reasons I stated above...I need more of these characters in future aftermath films, but it cant happen now because of the ending and that makes me sad.
Brilliant Movie, Brilliant Cast, and of course....
THE DARTH VADER CORRIDOR SCENE!
Lee (2222 KP) rated It Comes At Night (2017) in Movies
Jul 14, 2017
Tension packed, slow burner
I headed into ‘It Comes At Night’ in a similar way to when I saw ‘Get Out‘ a few months back – having seen a lot of positive four or five star buzz about it on my news feeds, but without actually seeing the trailer. I skimmed a couple of reviews this time, just to get a rough idea of what I was in for, and one of the words which seemed to crop up on a number of them was ‘unsettling’. Well, that sold it for me! Get Out is my favourite movie of the year so far, and I felt that my enjoyment of seeing that had been greatly improved having not seen the trailer, and with no expectations. So, I went into ‘It Comes At Night’ hoping for a similar experience.
The opening scene sets the tone for what’s to come. A sick old man listens to his daughter Sarah tell him she loves him. She’s wearing a protective gas mask, as are her husband and son. Husband Paul and son Travis then take grandpa out of the cabin they’re in, into the woods where they proceed to wrap him up in a sheet, shoot him in the head, roll him into a ditch and set fire to him. It becomes apparent that we’re in a post apocalyptic world where some kind of plague has taken hold, and Grandpa had unfortunately become infected. We’re not shown any TV news footage, we don’t hear any radio broadcast of any kind and there aren’t any zombies or infected people wandering around. There’s just this small family, out in the middle of nowhere and with no idea what state the rest of the world is currently in or how bad things are. They keep their cabin boarded up, with only one locked door for entry. They lead a lonely, basic existence, taking no chances with whatever is going on out in the rest of the world.
And then one night they’re awoken by somebody breaking in downstairs. A man who claims he thought the place was empty. He claims to be only out scavenging for water for his family. His name is Will and he says that he’s left his wife and young son behind some 50 miles away and is only interested in providing for them. Paul and his family don’t know whether to believe him and this feeling of uncertainty, paranoia and tension is something which takes hold and continues throughout the entire movie. Not knowing if Will is infected or not, they tie him to a tree overnight to see if infection sets in. When it doesn’t, they come to an understanding and agree to go and get Wills family and bring them back to the safety of the cabin. The family seem to integrate well, falling in line with Pauls strict routine of eating, washing and going to the toilet, and all seems to be going well for a while.
Sadly, I think the expectation of an experience similar to ‘Get Out’ affected my overall enjoyment of the movie. Sure I was tense and on edge for pretty much the whole movie, but I guess I was expecting it all to build up to something much more. It did reach a pretty intense finale of sorts, but then it just seemed to fizzle out until the credits rolled and a sense of overall disappointment set in. I don’t think I was the only one either. As I stood to leave the cinema, the guy across the aisle from me, along with a couple of others seated nearby, all kind of looked at each other in disbelief and with a ‘WTF?!’ expression. It was definitely a good movie, which deserves to be seen, but it just didn’t leave that much of a lasting impression on me.
The opening scene sets the tone for what’s to come. A sick old man listens to his daughter Sarah tell him she loves him. She’s wearing a protective gas mask, as are her husband and son. Husband Paul and son Travis then take grandpa out of the cabin they’re in, into the woods where they proceed to wrap him up in a sheet, shoot him in the head, roll him into a ditch and set fire to him. It becomes apparent that we’re in a post apocalyptic world where some kind of plague has taken hold, and Grandpa had unfortunately become infected. We’re not shown any TV news footage, we don’t hear any radio broadcast of any kind and there aren’t any zombies or infected people wandering around. There’s just this small family, out in the middle of nowhere and with no idea what state the rest of the world is currently in or how bad things are. They keep their cabin boarded up, with only one locked door for entry. They lead a lonely, basic existence, taking no chances with whatever is going on out in the rest of the world.
And then one night they’re awoken by somebody breaking in downstairs. A man who claims he thought the place was empty. He claims to be only out scavenging for water for his family. His name is Will and he says that he’s left his wife and young son behind some 50 miles away and is only interested in providing for them. Paul and his family don’t know whether to believe him and this feeling of uncertainty, paranoia and tension is something which takes hold and continues throughout the entire movie. Not knowing if Will is infected or not, they tie him to a tree overnight to see if infection sets in. When it doesn’t, they come to an understanding and agree to go and get Wills family and bring them back to the safety of the cabin. The family seem to integrate well, falling in line with Pauls strict routine of eating, washing and going to the toilet, and all seems to be going well for a while.
Sadly, I think the expectation of an experience similar to ‘Get Out’ affected my overall enjoyment of the movie. Sure I was tense and on edge for pretty much the whole movie, but I guess I was expecting it all to build up to something much more. It did reach a pretty intense finale of sorts, but then it just seemed to fizzle out until the credits rolled and a sense of overall disappointment set in. I don’t think I was the only one either. As I stood to leave the cinema, the guy across the aisle from me, along with a couple of others seated nearby, all kind of looked at each other in disbelief and with a ‘WTF?!’ expression. It was definitely a good movie, which deserves to be seen, but it just didn’t leave that much of a lasting impression on me.
Purple Phoenix Games (2266 KP) rated Elysium in Tabletop Games
Aug 3, 2021
Greek Mythology has ALWAYS been a fascination of mine. I remember rewinding and replaying the original “Clash of the Titans” movie over and over on VHS. It’s super warped today but I still enjoy it now digitally. When I saw Elysium was coming out several years ago I knew I had to take a look at it, and I’m glad I did because it shot up my Top 100 Games of All Time and even spent a while in my Top 10. Not so much anymore, but I still love it. Why, you ask?
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
Purple Phoenix Games (2266 KP) rated Boy Band Builder: The Card Game in Tabletop Games
Dec 21, 2021
When researching and requesting games to review and preview, I sometimes need to clarify my stance on certain things. Perhaps my thoughts on climate change, or my interest in European door decorations, or, in this case, my preferences on the era of boy bands past which we recently (and thankfully) have evolved. I was assured that my distaste for the music genre would not negatively influence my enjoyment of this game. After my plays, I must agree.
Boy Band Builder (BBB from here out) is a card drafting and band-building game for two to four players. In it, players are band managers tasked with creating the next big group of talented and attractive boys, with the winner of the game being they who earn the most money from assembling the best band and playing the most lucrative gigs.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, separate the cards by type and shuffle each stack independently. The Gigs deck is placed on the table with four Gigs displayed from the top of the deck. The Artists and Star decks are placed on the table and each player is dealt three Star cards to start the game. It is now setup and managers are ready to build bands… of boys!
BBB is played over a series of rounds, where each player will take two actions each turn. These actions are Audition, Draw Star Cards, Play a Star Card, and Do a Gig. When a manager Auditions boys for the band, they draw the top three Artist cards, choose one to add to their band, and then discard the rest to the bottom of the deck. The cost to add the boy to the band is shown in the upper right hand corner and represents the number of Star cards to be discarded from hand. Artists are added to band (tableau) and ready to begin rehearsing. At least, I hope they are rehearsing.
Additionally, the active manager may Draw Star Cards to increase their hand. Simply draw two Star cards from the top of the deck. Alternatively, the manager may choose to Play a Star Card for its stats by slipping the card under a boy to increase his level of Pipes, Moves, Heat, or Cool stats (check out the photo below where I went hard on buffing Old Frank).
Finally, if the boy band members currently possess the appropriate amount of stats, the manager may choose to Do a Gig. They choose one of the face-up Gigs cards, take it to their score pile (assuming they possess the correct type and number of stats), and then do a little dance to celebrate a completed Gig. To signify the end of their turn, the active manager draws a Star card and passes to the next player. The game ends once the appropriate number of Gigs have been completed by a manager, as detailed in the rules per number of players. The manager with the highest total of money earned from Gigs cards is the winner, and receives all the Grammy nominations afforded to them.
Components. This is a bunch of cards in a tuckbox. The cards are all fine, but the true hero here is the artwork. I cannot express how much I appreciate the decision to keep the art style modern, and the faces blank. I believe it is mostly due to the fact that all of us who were not in boy bands were all a bit jealous of those who were, but I will publicly state that my official opinion is because these boys don’t really need faces. Body language speaks volumes, and the art style reflects that extremely well. Mad props from me on the artwork.
The gameplay here is very intuitive, even though I had a couple questions that were not made clear in the rulebook. You need Star cards in order to buff Boys so they can do Gigs, and making sure that your band has all the right stats to complete the more profitable Gigs. I believe the game lasts an appropriate amount of time; it does NOT overstay its welcome, which is a huge thing for a filler game such as this. I do wish there were more off-the-wall characters like Old Frank and Lil’Hop, and I also wish the Star cards’ backgrounds were a little more interesting to look at, but the game ultimately looks good and plays well too. There are a few extra surprises to be found in the game that I will let our readers discover, including some Take That card that can hinder opponents.
Boy Band Builder can be super quick and competitive, or can be more leisurely and relaxed. This is a great thing for a cute little card game, and though the theme is something with which I am not at all enamored, a love for boy bands is not required to enjoy Boy Band Builder. I can see myself breaking this out with the right people, but I don’t necessarily foresee having this on stand-by for every game night. If you are in the market for a uniquely-themed card game you can chair dance while playing, then check out Boy Band Builder. It can be found on the Amazon store by clicking this link. Enjoy!
Boy Band Builder (BBB from here out) is a card drafting and band-building game for two to four players. In it, players are band managers tasked with creating the next big group of talented and attractive boys, with the winner of the game being they who earn the most money from assembling the best band and playing the most lucrative gigs.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, separate the cards by type and shuffle each stack independently. The Gigs deck is placed on the table with four Gigs displayed from the top of the deck. The Artists and Star decks are placed on the table and each player is dealt three Star cards to start the game. It is now setup and managers are ready to build bands… of boys!
BBB is played over a series of rounds, where each player will take two actions each turn. These actions are Audition, Draw Star Cards, Play a Star Card, and Do a Gig. When a manager Auditions boys for the band, they draw the top three Artist cards, choose one to add to their band, and then discard the rest to the bottom of the deck. The cost to add the boy to the band is shown in the upper right hand corner and represents the number of Star cards to be discarded from hand. Artists are added to band (tableau) and ready to begin rehearsing. At least, I hope they are rehearsing.
Additionally, the active manager may Draw Star Cards to increase their hand. Simply draw two Star cards from the top of the deck. Alternatively, the manager may choose to Play a Star Card for its stats by slipping the card under a boy to increase his level of Pipes, Moves, Heat, or Cool stats (check out the photo below where I went hard on buffing Old Frank).
Finally, if the boy band members currently possess the appropriate amount of stats, the manager may choose to Do a Gig. They choose one of the face-up Gigs cards, take it to their score pile (assuming they possess the correct type and number of stats), and then do a little dance to celebrate a completed Gig. To signify the end of their turn, the active manager draws a Star card and passes to the next player. The game ends once the appropriate number of Gigs have been completed by a manager, as detailed in the rules per number of players. The manager with the highest total of money earned from Gigs cards is the winner, and receives all the Grammy nominations afforded to them.
Components. This is a bunch of cards in a tuckbox. The cards are all fine, but the true hero here is the artwork. I cannot express how much I appreciate the decision to keep the art style modern, and the faces blank. I believe it is mostly due to the fact that all of us who were not in boy bands were all a bit jealous of those who were, but I will publicly state that my official opinion is because these boys don’t really need faces. Body language speaks volumes, and the art style reflects that extremely well. Mad props from me on the artwork.
The gameplay here is very intuitive, even though I had a couple questions that were not made clear in the rulebook. You need Star cards in order to buff Boys so they can do Gigs, and making sure that your band has all the right stats to complete the more profitable Gigs. I believe the game lasts an appropriate amount of time; it does NOT overstay its welcome, which is a huge thing for a filler game such as this. I do wish there were more off-the-wall characters like Old Frank and Lil’Hop, and I also wish the Star cards’ backgrounds were a little more interesting to look at, but the game ultimately looks good and plays well too. There are a few extra surprises to be found in the game that I will let our readers discover, including some Take That card that can hinder opponents.
Boy Band Builder can be super quick and competitive, or can be more leisurely and relaxed. This is a great thing for a cute little card game, and though the theme is something with which I am not at all enamored, a love for boy bands is not required to enjoy Boy Band Builder. I can see myself breaking this out with the right people, but I don’t necessarily foresee having this on stand-by for every game night. If you are in the market for a uniquely-themed card game you can chair dance while playing, then check out Boy Band Builder. It can be found on the Amazon store by clicking this link. Enjoy!
Rachel King (13 KP) rated Across the Universe (Across the Universe, #1) in Books
Feb 11, 2019
The opening of this novel was a bit too nauseating for my tastes, with the details of how the people aboard the spaceship Godspeed are cryogenically frozen turning my stomach, but it certainly served to make the book more realistic. I had wrongly assumed that Beth Revis would open the novel with Amy already frozen, or just waking up, but this approach has me evaluating my own life and what it would take to volunteer for such a mission. Waking up 300 years in the future, leaving behind everything you have ever known, without even the option to return to it -- such an existence feels very lonely to me. Already I have a certain respect for Amy's choice.
The perspective of the male main character, Elder, alternating with Amy's thoughts and dreams in her frozen state were interesting. I kind of expected Amy to finally wake up mad as a hatter from her conscious entrapment. Eldest likely would have just dumped her into space if that had happened.
The encased world that had been created inside the spaceship Godspeed was both mind-boggling in its vastness and claustrophobic in its simplicity. Many things are seen as commonplace, such as genetic manipulation and mass control through brain-washing and the widespread use of drugs. Many things are backwards from what I know in today's reality, such as Eldest's support of Hitlerian tactics, and the idea that those of creative and genius-level intellect are "crazy", while the mind-numbed masses are "normal." The language has also evolved into a kind of slurred and shortened English that Amy struggles to understand, as well as the addition of new slang terms.
Amy has quite an uphill battle in enacting change on this ship for the better, especially with her red hair, green eyes, and pale skin. I certainly would not want to be in her shoes, but I admire her resolve and determination despite how alone and trapped she feels. Elder is ignorant and immature at the beginning of the novel, but Amy's presence wakes him up to the reality of his world and his responsibility towards it.
The book does not have a real "ending" so much as a place to pause -- until the next book comes out. There were a ton of questions I had at the end that I hope are resolved in the next book, such as Doc's lack of an apprentice. On to A Million Suns!
The perspective of the male main character, Elder, alternating with Amy's thoughts and dreams in her frozen state were interesting. I kind of expected Amy to finally wake up mad as a hatter from her conscious entrapment. Eldest likely would have just dumped her into space if that had happened.
The encased world that had been created inside the spaceship Godspeed was both mind-boggling in its vastness and claustrophobic in its simplicity. Many things are seen as commonplace, such as genetic manipulation and mass control through brain-washing and the widespread use of drugs. Many things are backwards from what I know in today's reality, such as Eldest's support of Hitlerian tactics, and the idea that those of creative and genius-level intellect are "crazy", while the mind-numbed masses are "normal." The language has also evolved into a kind of slurred and shortened English that Amy struggles to understand, as well as the addition of new slang terms.
Amy has quite an uphill battle in enacting change on this ship for the better, especially with her red hair, green eyes, and pale skin. I certainly would not want to be in her shoes, but I admire her resolve and determination despite how alone and trapped she feels. Elder is ignorant and immature at the beginning of the novel, but Amy's presence wakes him up to the reality of his world and his responsibility towards it.
The book does not have a real "ending" so much as a place to pause -- until the next book comes out. There were a ton of questions I had at the end that I hope are resolved in the next book, such as Doc's lack of an apprentice. On to A Million Suns!








