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Purple Phoenix Games (2266 KP) rated Hiding Hitler in Tabletop Games
Apr 6, 2021
Adolf Hitler was an abomination of a person, can we all agree? Now that THAT is out of the way, let’s talk card games based on a character from history named Hitler. This game is based on a historical figure, but once translated to cardstock becomes simply the target of victory. When I heard the pitch (I paraphrased by quite a bit) for Hiding Hitler I immediately winced, as the subject matter makes me wince. But I took a chance on the game, and I am here to let you know that it will be okay, this is merely a card game, but if you are offended by the subject matter, please check out any of our other reviews that contain zero references to horrible people.
Hiding Hitler is a hand management, take that card game for four to six players. In it, players are trying to end the game with either the Hitler card in their hand or the Death token in their possession. The game is played over a series of turns and ends once the final turn has been taken, following the draw of the final card from the draw deck.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, shuffle the deck of cards and deal six cards to each player. Set the draw deck in the middle of the table, along with the other components. The left of the deck is considered the “Graveyard” and the right side of the deck is the “Action Pile.” Depending on the game mode chosen to play, the Hitler card may be in one of the players’ hands (Blitzkrieg mode – faster because Hitler is already in one player’s hand) or possibly in the draw deck (Strategic mode – slower if Hitler starts in the draw deck). The first player is now able to begin taking their turn and the hunt (or hiding) of Hitler may begin!
On a turn a player may play any amount of Action, Attack, or Instant cards from their hand, resolved one at a time. Action cards are just that: cards that allow for some type of action, be it drawing more cards, or having the entire table draw more cards. Attacks are targeted at a specific player and that player will need to roll the die in order to achieve the Attack card’s victory condition. For example, the Attack card may instruct the attacked to roll higher than value 2 on the die. If they beat that number nothing happens. However, should they roll a 1 (or simply not meet the number on the card) the failing player will need to discard Hitler to the Graveyard if they have it, or discard any other card to the Action Pile. Finally, Instant cards can be played AT ANY TIME, even if not on the player’s turn. These can negate actions or modify die/roll results. Once a player has no more cards to play (or cards they wish to play), the turn ends by drawing one card from the draw deck. It is now the next player’s turn.
Play continues in this fashion of players taking turns playing cards from their hands to attack each other, bolster their hands, and affect each other in various ways until the last card is drawn from the deck. This signifies one final turn for all players. When the final turns are over the winning player is they who either have the Hitler card in hand, or was the last player to send Hitler to the Graveyard, thus collecting the Death token. This winner may now awkwardly congratulate themselves on winning a card game based on eliminating or Hiding Hitler. Yay?
Components. Again, this is a prototype version of the game, so the components may be different as a result of a successful Kickstarter campaign. That said, this game is a bunch of cards, a small die, and a plastic token with Hitler stickers. The cards are all fine, the die is a smaller size than your typical RPG set, and the plastic standee token is fine as well. I do need to address the art style on the cards. It is quite cartoony and really isn’t my style, but for this type of game it works just fine. I am not really excited by it at all, but there is nothing gruesome or triggery in the artwork. FOR ME. I do not speak for everyone though, so if you have issues with it, you are more than entitled to your opinions.
It is difficult to review, or even play for that matter, a game with such an emotionally charged central character. However, this is meant to be a lighthearted card game with a wonky theme. And it most certainly is that. Players are playing as many cards as they dare trying to find out where that Hitler card is residing so they may Attack and send it to the Graveyard. This earns the Death token. But can you hold onto that token until the end of the game? Depending on how far through the deck the game currently is, other players still may have chances to bring the Hitler card back to life. When this happens that Death token is surrendered and available to be earned again. I like that. Now, obviously, the whole zombie thing is weird, but the game is weird in itself, so that fits. Want to throw some achievements into your game? See how many times a player can send Hitler to the Graveyard. You can do that, and it would be a fun way to spice up the game for everyone.
At the end of the day, again, this is a card game with a Hitler theme. In it, Hitler really doesn’t DO anything. He just hangs out in players’ hands, gets sent to the Graveyard, possibly is resurrected, and the cycle continues until the end of the game. The theme may be off-putting for some, but I have no problems with it after having played it several times now. I cannot stress this enough: if you or any of your playmates MAY be offended by the theme, please do not pull this out at game night. It works best with players who can see it and appreciate it for what it is.
Now that the disclaimers are hopefully done, I can explain what this reminds me of, and give you some thoughts. Have you played Munchkin before? You know the part of the game (which we lovingly refer to as “the second half”) where one player is on 9th level attempting to win the game and everyone is ganging up on them to prevent the victory? Hiding Hitler feels a little like that scenario, but throughout the entire game. So many cards can be played on one turn and some cards are played out of turn to increase or decrease the die rolls, and when all players know exactly who has Hitler and they gang up on that player, it’s just Munchkin all over. Now, I feel like here in Hiding Hitler it doesn’t seem to be SO hurtful toward other players as it is in Munchkin, but I get that same vibe. It should be restated that I like Munchkin, so comping this to that game doesn’t necessarily mean it is at all a bad thing. It just gives me that same feeling.
So if you are looking for a possibly quicker and smaller card game to replace your copy of Munchkin, then check out Hiding Hitler. Yes, this is SUPER niche with the gameplay and theme, but with the right crowd I do believe it would be a hit. It has its flaws, but does also offer a rewarding gaming experience that I think about for hours after the game is over. When games can create lasting fond memories of the experience, then it has graduated into a good game. And I think Hiding Hitler is a good game. If you like the sounds of this one, I invite you to consider backing it on Kickstarter when the campaign launches. Find some friends ahead of time that may be into the theme, or can look past it, and prepare them for what is about to come: a game about keeping Hitler safe. Or murdering him. Either way.
Hiding Hitler is a hand management, take that card game for four to six players. In it, players are trying to end the game with either the Hitler card in their hand or the Death token in their possession. The game is played over a series of turns and ends once the final turn has been taken, following the draw of the final card from the draw deck.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, shuffle the deck of cards and deal six cards to each player. Set the draw deck in the middle of the table, along with the other components. The left of the deck is considered the “Graveyard” and the right side of the deck is the “Action Pile.” Depending on the game mode chosen to play, the Hitler card may be in one of the players’ hands (Blitzkrieg mode – faster because Hitler is already in one player’s hand) or possibly in the draw deck (Strategic mode – slower if Hitler starts in the draw deck). The first player is now able to begin taking their turn and the hunt (or hiding) of Hitler may begin!
On a turn a player may play any amount of Action, Attack, or Instant cards from their hand, resolved one at a time. Action cards are just that: cards that allow for some type of action, be it drawing more cards, or having the entire table draw more cards. Attacks are targeted at a specific player and that player will need to roll the die in order to achieve the Attack card’s victory condition. For example, the Attack card may instruct the attacked to roll higher than value 2 on the die. If they beat that number nothing happens. However, should they roll a 1 (or simply not meet the number on the card) the failing player will need to discard Hitler to the Graveyard if they have it, or discard any other card to the Action Pile. Finally, Instant cards can be played AT ANY TIME, even if not on the player’s turn. These can negate actions or modify die/roll results. Once a player has no more cards to play (or cards they wish to play), the turn ends by drawing one card from the draw deck. It is now the next player’s turn.
Play continues in this fashion of players taking turns playing cards from their hands to attack each other, bolster their hands, and affect each other in various ways until the last card is drawn from the deck. This signifies one final turn for all players. When the final turns are over the winning player is they who either have the Hitler card in hand, or was the last player to send Hitler to the Graveyard, thus collecting the Death token. This winner may now awkwardly congratulate themselves on winning a card game based on eliminating or Hiding Hitler. Yay?
Components. Again, this is a prototype version of the game, so the components may be different as a result of a successful Kickstarter campaign. That said, this game is a bunch of cards, a small die, and a plastic token with Hitler stickers. The cards are all fine, the die is a smaller size than your typical RPG set, and the plastic standee token is fine as well. I do need to address the art style on the cards. It is quite cartoony and really isn’t my style, but for this type of game it works just fine. I am not really excited by it at all, but there is nothing gruesome or triggery in the artwork. FOR ME. I do not speak for everyone though, so if you have issues with it, you are more than entitled to your opinions.
It is difficult to review, or even play for that matter, a game with such an emotionally charged central character. However, this is meant to be a lighthearted card game with a wonky theme. And it most certainly is that. Players are playing as many cards as they dare trying to find out where that Hitler card is residing so they may Attack and send it to the Graveyard. This earns the Death token. But can you hold onto that token until the end of the game? Depending on how far through the deck the game currently is, other players still may have chances to bring the Hitler card back to life. When this happens that Death token is surrendered and available to be earned again. I like that. Now, obviously, the whole zombie thing is weird, but the game is weird in itself, so that fits. Want to throw some achievements into your game? See how many times a player can send Hitler to the Graveyard. You can do that, and it would be a fun way to spice up the game for everyone.
At the end of the day, again, this is a card game with a Hitler theme. In it, Hitler really doesn’t DO anything. He just hangs out in players’ hands, gets sent to the Graveyard, possibly is resurrected, and the cycle continues until the end of the game. The theme may be off-putting for some, but I have no problems with it after having played it several times now. I cannot stress this enough: if you or any of your playmates MAY be offended by the theme, please do not pull this out at game night. It works best with players who can see it and appreciate it for what it is.
Now that the disclaimers are hopefully done, I can explain what this reminds me of, and give you some thoughts. Have you played Munchkin before? You know the part of the game (which we lovingly refer to as “the second half”) where one player is on 9th level attempting to win the game and everyone is ganging up on them to prevent the victory? Hiding Hitler feels a little like that scenario, but throughout the entire game. So many cards can be played on one turn and some cards are played out of turn to increase or decrease the die rolls, and when all players know exactly who has Hitler and they gang up on that player, it’s just Munchkin all over. Now, I feel like here in Hiding Hitler it doesn’t seem to be SO hurtful toward other players as it is in Munchkin, but I get that same vibe. It should be restated that I like Munchkin, so comping this to that game doesn’t necessarily mean it is at all a bad thing. It just gives me that same feeling.
So if you are looking for a possibly quicker and smaller card game to replace your copy of Munchkin, then check out Hiding Hitler. Yes, this is SUPER niche with the gameplay and theme, but with the right crowd I do believe it would be a hit. It has its flaws, but does also offer a rewarding gaming experience that I think about for hours after the game is over. When games can create lasting fond memories of the experience, then it has graduated into a good game. And I think Hiding Hitler is a good game. If you like the sounds of this one, I invite you to consider backing it on Kickstarter when the campaign launches. Find some friends ahead of time that may be into the theme, or can look past it, and prepare them for what is about to come: a game about keeping Hitler safe. Or murdering him. Either way.
Charlie Cobra Reviews (1840 KP) rated Wyze Cam Outdoor Starter Bundle in Tech
Sep 16, 2021
Features like motion detection, night vision, 8x digital zoom, up to 6 months rechargeable battery life and 14 day rolling Cloud storage. (2 more)
Easy setup for physical product.
Lets you easily share your camera with family.
Software setup can be pretty tricky, especially for those not too tech-savvy. (1 more)
Too easily removed if intended for security.
Plenty of Features, Kind of Tricky Setup
The Wyze Cam Outdoor Starter Bundle is a package you can purchase for a wireless camera meant for outdoor use. The camera is equipped with IP65 weather resistance, PIR motion detection, free rolling 14 day Cloud storage, 1080P full HD live stream, night vision, 8x digital zoom, time-lapse, and up to 6 month rechargeable battery life. Wyze has some wired indoor cameras that start at $29.99 each but I wanted wireless ones for less hassle on installation since I'd probably be doing it myself. The Wyze Cam Outdoor Starter Bundle is listed for $49.99 on their website. That comes with (1) Wyze Cam Outdoor camera, (1) Base Station, (1) 32GB microSDHC card, (1) power adapter, (1), network cable, (1) USB cable, a quick start guide, and a screw assembly set containing (2) screws and (2) plastic anchors.
I had been wanting to get some cameras for the house for a long time. I had seen these before but I wanted to make sure if I bought some to put outside, that they were meant for outside and wouldn't get messed up because of heat or rain. Also these came highly recommended from family that have them and use them as well. Plus I was able to score them on a deal from Home Depot's deal of the day at the time as a package with an extra camera included and an Amazon Echo Show.
So this is my first venture into getting a wireless camera for security or monitoring purposes and I didn't really know what to expect. I had gotten my parents a really cheap doorbell camera once on a Black Friday deal from Wal-Mart a couple years back and thought that worked pretty well for the price I paid, but nothing other than that. I have to say that these cameras are pretty cool. You have to download the Wyze app to be able to use them so you do need a smart phone and setting them up can be a little tricky at first. I didn't run into any problems but I can see how most people could run into some very easily. I just had to charge them first to make sure they were ready to go, which didn't take that long either. I think it was about an hour or two for each of them. The only thing that was a little annoying was the extra camera came with an extra USB cord but not another power adapter so had to wait to charge the other one instead of being able to charge at the same time. The installation was pretty easy too. Of course I help from my brother who came over to do it for me but he got both setup in less than 30 minutes.
So the base station that comes with the bundle is able to connect up to 4 cameras. It needs to stay near your wireless router and actually needs to be plugged into it with the provided network cable. For some reason it's also only compatible with the 2.4G WI-FI signal provided from the router, and you have to have your phone on the same WI-FI bandwidth during setup or it won't let you set it up. The range for them seems pretty good though. I have a decent size house and yard and put one in the farthest part of my backyard and didn't have any problems with connecting to it. The app is a little complicated too but once you have everything setup it's not too bad.
On the home tab it will show you your base station and what cameras you have connected and you can name the base station in case you have more than one. You can name the cameras connected as well. I just called mine front yard and backyard. If you click on a camera it will show you what quality you have it set on auto, HD, SD, or 360P. It has a setting for infrared to be either on/off or auto and shows you battery life percent. It has a couple of tabs for features like sound on/off, record, speak, take photo and more. Under the more tab it has features like time lapse, scheduled recording, album, motion tagging, siren and turn off. You can also easily turn them off from the home tab where it shows you the word "on" in a circle, the name of the camera and the battery percentage too. There's an events tab where it will show you a 12 second video of whatever triggered the motion sensor. If you click on it, you can watch it, listen to the sound by clicking on sound, look at the livestream of the camera or delete the video. I've noticed that the motion detection doesn't capture everything but it does catch the majority of things most of the time.
There's a monitoring service that you can purchase along with the cameras. I chose not to because I didn't do any research into what it does or what they provide for you so sorry if you wanted more info on that. There's a shop tab to purchase more of their products and an account tab for the more important things on the app. You can do a lot of things on the account tab like setup a password or two-step verification under the security tab, share your camera with family members under the sharing tab, and more.
Pro:
Features like motion detection, night vision, 8x digital zoom, up to 6 months rechargeable battery life and 14 day rolling Cloud storage.
Easy setup for physical product
Lets you easily share your camera with family
Con:
Software setup can be pretty tricky, especially for those not too tech-savvy
Too easily removed if intended for security
Rating: 8/10
Conclusion:
I have to say these cameras are definitely worth the money to get them. The motion detection is pretty decent and the night vision is really good as well as the zoom. I have been pretty pleased with how they work and have encountered very little issues with them. My parents got some at the same time, so I helped them with setup and everything as well. They have a much bigger home and had some issues with range with where they wanted to put them. One camera has had some issues with connectivity and battery usage. Not sure if it's because it gets more traffic for the motion detection or if defective. Also sometimes a strange alarm sound comes out in recordings as well as static instead of audio. I haven't researched or reached out to Wyze about it yet. That being said, I would still recommend them to people wanting to get some wireless cameras setup at their home but only if they have really good WI-FI and are tech-savvy. I give the Wyze Cam Outdoor Starter Bundle an 8/10.
I had been wanting to get some cameras for the house for a long time. I had seen these before but I wanted to make sure if I bought some to put outside, that they were meant for outside and wouldn't get messed up because of heat or rain. Also these came highly recommended from family that have them and use them as well. Plus I was able to score them on a deal from Home Depot's deal of the day at the time as a package with an extra camera included and an Amazon Echo Show.
So this is my first venture into getting a wireless camera for security or monitoring purposes and I didn't really know what to expect. I had gotten my parents a really cheap doorbell camera once on a Black Friday deal from Wal-Mart a couple years back and thought that worked pretty well for the price I paid, but nothing other than that. I have to say that these cameras are pretty cool. You have to download the Wyze app to be able to use them so you do need a smart phone and setting them up can be a little tricky at first. I didn't run into any problems but I can see how most people could run into some very easily. I just had to charge them first to make sure they were ready to go, which didn't take that long either. I think it was about an hour or two for each of them. The only thing that was a little annoying was the extra camera came with an extra USB cord but not another power adapter so had to wait to charge the other one instead of being able to charge at the same time. The installation was pretty easy too. Of course I help from my brother who came over to do it for me but he got both setup in less than 30 minutes.
So the base station that comes with the bundle is able to connect up to 4 cameras. It needs to stay near your wireless router and actually needs to be plugged into it with the provided network cable. For some reason it's also only compatible with the 2.4G WI-FI signal provided from the router, and you have to have your phone on the same WI-FI bandwidth during setup or it won't let you set it up. The range for them seems pretty good though. I have a decent size house and yard and put one in the farthest part of my backyard and didn't have any problems with connecting to it. The app is a little complicated too but once you have everything setup it's not too bad.
On the home tab it will show you your base station and what cameras you have connected and you can name the base station in case you have more than one. You can name the cameras connected as well. I just called mine front yard and backyard. If you click on a camera it will show you what quality you have it set on auto, HD, SD, or 360P. It has a setting for infrared to be either on/off or auto and shows you battery life percent. It has a couple of tabs for features like sound on/off, record, speak, take photo and more. Under the more tab it has features like time lapse, scheduled recording, album, motion tagging, siren and turn off. You can also easily turn them off from the home tab where it shows you the word "on" in a circle, the name of the camera and the battery percentage too. There's an events tab where it will show you a 12 second video of whatever triggered the motion sensor. If you click on it, you can watch it, listen to the sound by clicking on sound, look at the livestream of the camera or delete the video. I've noticed that the motion detection doesn't capture everything but it does catch the majority of things most of the time.
There's a monitoring service that you can purchase along with the cameras. I chose not to because I didn't do any research into what it does or what they provide for you so sorry if you wanted more info on that. There's a shop tab to purchase more of their products and an account tab for the more important things on the app. You can do a lot of things on the account tab like setup a password or two-step verification under the security tab, share your camera with family members under the sharing tab, and more.
Pro:
Features like motion detection, night vision, 8x digital zoom, up to 6 months rechargeable battery life and 14 day rolling Cloud storage.
Easy setup for physical product
Lets you easily share your camera with family
Con:
Software setup can be pretty tricky, especially for those not too tech-savvy
Too easily removed if intended for security
Rating: 8/10
Conclusion:
I have to say these cameras are definitely worth the money to get them. The motion detection is pretty decent and the night vision is really good as well as the zoom. I have been pretty pleased with how they work and have encountered very little issues with them. My parents got some at the same time, so I helped them with setup and everything as well. They have a much bigger home and had some issues with range with where they wanted to put them. One camera has had some issues with connectivity and battery usage. Not sure if it's because it gets more traffic for the motion detection or if defective. Also sometimes a strange alarm sound comes out in recordings as well as static instead of audio. I haven't researched or reached out to Wyze about it yet. That being said, I would still recommend them to people wanting to get some wireless cameras setup at their home but only if they have really good WI-FI and are tech-savvy. I give the Wyze Cam Outdoor Starter Bundle an 8/10.
Purple Phoenix Games (2266 KP) rated Unmatched: Cobble & Fog in Tabletop Games
Mar 19, 2021
You know when you read a rulebook and you just know you are going to love the game? This was me whilst reading the rulebook for Unmatched: Cobble & Fog. I will go into more detail why I enjoy the game near the end of my review, but just know, I loved it from the start.
In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”
DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.
On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.
All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.
Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.
Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.
Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.
It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.
Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.
I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.
I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
In Unmatched: Cobble & Fog (which I will be calling Unmatched from here) players will be taking on the roles of either Dracula and his Sisters, Sherlock Holmes and Dr. Watson, Invisible Man, or Dr. Jekyll and Mr. Hyde in a battle to the death to claim victory in this, “Who would win in a fight”-style skirmish fighting game. The last hero standing wins, so as one of my favorite characters in literary history says, “The game is afoot.”
DISCLAIMER: Even though this review is for the Cobble & Fog version of Unmatched, the rules are the same throughout the entire Unmatched family of games. I have the original Unmatched: Battle of Legends, Vol. 1 and it plays exactly the same. I prefer the characters in this version, so that’s why I am reviewing it specifically. -T
To setup, the players will choose which side of the board they wish to play and set it on the table. Next, players will choose their hero and gather all accoutrements associated with their choice. All heroes come with a deck of 30 action cards, a mini of their figure, a character card, at least one health dial (more if their sidekicks have more than one health point), and some characters will have sidekicks that have tokens, or tokens for other reasons. The youngest player places their mini on the space with the number 1 on the board, and then the rest of the players place theirs on subsequently-numbered spaces. Players shuffle their decks of action cards and draw five cards for their first hand.
On a turn a player may take two actions from the choice of: Maneuver, Scheme, Attack. When a player chooses to Maneuver they will draw a card into their hand, then move the amount of spaces noted on their character card (typically two spaces). These movement values may be boosted by also discarding additional cards for their boost value and adding it to the number of spaces moved.
All action cards will specify which character may use it for attack, defense, or Scheme action. These Scheme cards have a lightning bolt icon on them to indicate that they are played face-up to the table, resolved, and then discarded.
Finally, if a melee-based character is positioned adjacent to an opponent, or if a ranged character is in the same zone as an opponent, they may Attack said opponent. To Attack, the active player declares which opponent will be attacked, and each player involved will choose cards from their hands to use in the battle. The attacking player will need to use attack or versatile (either used for attack or defense) cards to try to inflict damage, while the defending player will need to play defense or versatile cards in defense. The difference of the values printed on the cards will determine which character wins the battle and if health points are to be deducted from the health dial.
Many cards will have action instructions that trigger either immediately during battle or even after the battle concludes. Resolve these actions when appropriate and try to stay on your feet.
Play continues in this fashion of moving around the board to gain cards or using the cards to scheme or attack/defend. The winning player is they who survives at the end and vanquishes all foes on the board.
Components. I love everything about the components in this game. The box is great. The insert is really incredible and well thought out. The cards are great quality and the game features spectacular art all around. The minis are cool and luckily are fitted inside colored bases to remind players which mini is theirs. The sidekick tokens are excellent thick plastic and color-matched to the bases of their hero counterparts. The board is nice and double-sided, and all the rest of the cardboard components are excellent.
It’s no secret here – I absolutely love this game. I have always been a big fan of Sherlock Holmes, and this set also includes other interesting characters to play. Each one is highly unique in style and that’s one of the reasons I am so intrigued by this system. I say system because this is not the only game in the Unmatched family. As of today the Unmatched system boasts all of these as playable characters from different sets: King Arthur, Alice, Medusa, and Sinbad from the “Battle of Legends, Vol 1” set; Robert Muldoon and raptors from the “Jurassic Park, InGen vs Raptors” set; the “Robin Hood vs Bigfoot” set; Bruce Lee; and Buffy, Spike, Willow, and Angel from the “Buffy the Vampire Slayer” set in addition to these here. I know more Jurassic Park sets are on the horizon, and I just cannot wait to see what other sets will be released in time.
Why do I love this game so much when I am not really a fan of moving and dueling games (I’m looking at you Mage Wars)? In these style of games I feel the movement is unnecessary as I just stand and fight. In this system, the only way to draw more cards from your deck is to enact the Maneuver action. There have been several times where I didn’t necessarily want to initiate a battle, but I saw opponents sitting with no cards in their hand. That means no defense cards can be played. Easy chunks of health taken by picking off the stationary few. Unmatched forces players to move around and I love that. Yes, there are opportunities to unleash giant blows or have double-digit health drops in battle, and that’s just delicious. Also there are times during play where mathing out exactly where to place your mini or sidekick is paramount to lay plans of ambush.
I mentioned earlier that I knew right away I would love this one. Opening the cover of the rulebook sold me immediately. As this set utilizes literary characters found in old timey Europe the game utilizes a period art style as well and I’m still fawning over it. Everything clicks for me and I can now understand why so many people were dying (not literally) to get copies of the game Unmatched is based on, Star Wars: Epic Duels. It is extremely fun and each character is interesting and unique. Purple Phoenix Games gives this one a well-earned GOLDEN FEATHER AWARD! If you need a skirmish style game with excellent theme and art, you must grab this post haste. If you and I fall on the same side of the coin with our gaming preferences you NEED to have this in your collection.
I don’t know how many other sets I will be looking to add to my collection at this point, but I cannot tell you how excited I would be to pit Bigfoot against Bruce Lee. Or King Arthur against Dracula. It just feels epic and wonderful. Great job to the team at Restoration Games. This is a huge win for my collection.
Kristy H (1252 KP) rated The Girlfriend in Books
Jan 23, 2018
Tense & creepy (1 more)
Draws you in to characters
Slow at times (1 more)
Melodramatic pieces
Creepy psychological suspense novel
Laura is a wealthy woman with a successful career in the entertainment industry and a very close relationship to her son, Daniel, who is studying to be a doctor. She cherishes this closeness, but that all changes when Daniel meets Cherry, a beautiful young woman who hasn't had all the opportunities that Laura and Daniel's wealth has brought them. When Daniel meets Cherry while searching for a flat, she immediately recognizes all that he could bring to her life. The pair quickly form a romantic relationship, and Cherry and Laura are eager to meet. But the meeting doesn't go well and the two get off to a rocky start. Laura worries Cherry is only after Daniel's money; Cherry
feels that Laura is standing in the way of her happiness with Daniel. Will they ever see eye-to-eye?
This was a slow build novel focused on a limited cast of characters, but it had a remarkable ability to draw you into its tale of an overbearing mother and overachieving young woman. Its strength is in its characters, its slow, tense reveals, and the careful buildup to the ending, which while potentially inevitable, will have you frantically flipping pages, wondering what will happen to these crazy people.
The book works the popular unreliable narrator trope well. There are certainly early clues that neither Laura or Cherry are exactly as they seem, and you are left wondering what is going on, and who can you trust. If you're like me, you'll take sides early on, even both seem a bit outlandish.
Indeed, I found some parts a bit melodramatic. Laura initially seems a little overprotective of Daniel (who is in his mid-20s!) and Cherry a bit to harsh to jump to conclusions; a lot of childishness and pettiness reigns early on. Poor Daniel probably would have been better off jumping on a plane and leaving both behind. The book dragged at times, but really had some power in its characters. Cherry could be quite frightening and there was quite an intense, ongoing mental fight between these two women. It accompanies a slow, tense creep to the book that I definitely enjoyed.
The novel was not exactly what I was expecting. It takes a dark turn about halfway through and then there are some twists and turns in the latter half. Laura is a sad figure even if her actions are a bit insane. I found myself empathizing with her, even if she was a bit frustrating at times.
Overall, this was rather enjoyable. It's slow sometimes and perhaps not really a true thriller. My ARC version was a bit hard to read (words were stuck together and the lines didn't go all the way to the end of the page, plus it's hard to tell when we change POV). Nonetheless, this is a very creepy psychological suspense novel that you'll want to keep reading. 4 stars.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review.
feels that Laura is standing in the way of her happiness with Daniel. Will they ever see eye-to-eye?
This was a slow build novel focused on a limited cast of characters, but it had a remarkable ability to draw you into its tale of an overbearing mother and overachieving young woman. Its strength is in its characters, its slow, tense reveals, and the careful buildup to the ending, which while potentially inevitable, will have you frantically flipping pages, wondering what will happen to these crazy people.
The book works the popular unreliable narrator trope well. There are certainly early clues that neither Laura or Cherry are exactly as they seem, and you are left wondering what is going on, and who can you trust. If you're like me, you'll take sides early on, even both seem a bit outlandish.
Indeed, I found some parts a bit melodramatic. Laura initially seems a little overprotective of Daniel (who is in his mid-20s!) and Cherry a bit to harsh to jump to conclusions; a lot of childishness and pettiness reigns early on. Poor Daniel probably would have been better off jumping on a plane and leaving both behind. The book dragged at times, but really had some power in its characters. Cherry could be quite frightening and there was quite an intense, ongoing mental fight between these two women. It accompanies a slow, tense creep to the book that I definitely enjoyed.
The novel was not exactly what I was expecting. It takes a dark turn about halfway through and then there are some twists and turns in the latter half. Laura is a sad figure even if her actions are a bit insane. I found myself empathizing with her, even if she was a bit frustrating at times.
Overall, this was rather enjoyable. It's slow sometimes and perhaps not really a true thriller. My ARC version was a bit hard to read (words were stuck together and the lines didn't go all the way to the end of the page, plus it's hard to tell when we change POV). Nonetheless, this is a very creepy psychological suspense novel that you'll want to keep reading. 4 stars.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review.
Daniel Boyd (1066 KP) rated the PlayStation 4 version of The Evil Within 2 in Video Games
Mar 5, 2018 (Updated Mar 5, 2018)
Gameplay mechanics (2 more)
Horrifically beautiful graphics
A fantastic antagonist
Some odd voice acting (1 more)
Some duff lines of dialogue
A Gruesomely Good Time
Contains spoilers, click to show
I was a fan of the first Evil Within game, which I felt was criminally underrated. However, I must admit I slept on this game. This was due to all of the fantastic games that were released in 2017 that I was trying to catch up on at the time of this game's release.
4 months after the game's initial release, I finally got my hands on it and I loved the time I spent in this insane world.
The Evil Within 2 does what all great sequels should aim to do, which is to take the best concepts and systems from the first game and expand on them, while adding in some fresh concepts and discarding a lot of the excess fat that dragged the first game down.
This game is a much more streamlined action-horror adventure than the first entry and while it starts out with some creepy and uneasy moments, it focuses more on the action element than the horror side of things in comparison with the first game. I do however feel that the game finds a nice equal balance of horror and action, in a way that feels reminiscent of the modern classic, Resident Evil 4. Even though Shinji Mikami didn't direct this game as he did the first entry, this one actually feels more like a traditional Shinji Mikami game.
The villain that torments you for the first third of the game is brilliant, he is engaging, threatening and over the top in all of the best possible ways. The one issue I have with him is, (SPOILERS,) they kill him off far too early and replace him with a more bland, less entertaining villain.
There is also some ropey voice acting present, they changed the actor playing Kidman and the new VO artist isn't as engaging in her performance. The actor playing the protagonist's daughter Lily, is also, quite awkward and stilted sounding. There are also some strange lines of dialogue that don't feel very natural and come across a bit pantomime, but you must remember that this is a Japanese game, written in Japanese and then translated into English. I did experience some technical issues whilst playing through the final third of the game, mostly to do with the use of the radio transmitter and I experienced one slight hiccup with the in-game physics. Unfortunately, although these weren't game-breaking issues, they are still present 4 months after the game's initial release, meaning I am forced to knock a point off of my overall score.
Overall though, this is a damn good time for any horror fan out there. The fact that this game is a great deal easier than the first may bother some hardcore gamers out there, but for me it was fine as I was mostly playing for the story anyway rather than the challenge. The optional first person mode is also a nice addition and adds a cool incentive to play through the New Game Plus.
4 months after the game's initial release, I finally got my hands on it and I loved the time I spent in this insane world.
The Evil Within 2 does what all great sequels should aim to do, which is to take the best concepts and systems from the first game and expand on them, while adding in some fresh concepts and discarding a lot of the excess fat that dragged the first game down.
This game is a much more streamlined action-horror adventure than the first entry and while it starts out with some creepy and uneasy moments, it focuses more on the action element than the horror side of things in comparison with the first game. I do however feel that the game finds a nice equal balance of horror and action, in a way that feels reminiscent of the modern classic, Resident Evil 4. Even though Shinji Mikami didn't direct this game as he did the first entry, this one actually feels more like a traditional Shinji Mikami game.
The villain that torments you for the first third of the game is brilliant, he is engaging, threatening and over the top in all of the best possible ways. The one issue I have with him is, (SPOILERS,) they kill him off far too early and replace him with a more bland, less entertaining villain.
There is also some ropey voice acting present, they changed the actor playing Kidman and the new VO artist isn't as engaging in her performance. The actor playing the protagonist's daughter Lily, is also, quite awkward and stilted sounding. There are also some strange lines of dialogue that don't feel very natural and come across a bit pantomime, but you must remember that this is a Japanese game, written in Japanese and then translated into English. I did experience some technical issues whilst playing through the final third of the game, mostly to do with the use of the radio transmitter and I experienced one slight hiccup with the in-game physics. Unfortunately, although these weren't game-breaking issues, they are still present 4 months after the game's initial release, meaning I am forced to knock a point off of my overall score.
Overall though, this is a damn good time for any horror fan out there. The fact that this game is a great deal easier than the first may bother some hardcore gamers out there, but for me it was fine as I was mostly playing for the story anyway rather than the challenge. The optional first person mode is also a nice addition and adds a cool incentive to play through the New Game Plus.
Gareth von Kallenbach (980 KP) rated Justice League (2017) in Movies
Jun 19, 2019
The long anticipated “Justice League” has finally arrived finally combining the biggest stars of the DC universe into one film. The proposed film has faced many obstacles on the way to the big screen ranging from script issues, massive reshoots and a change of Director for said reshoots due to a family tragedy that Director Zack Snyder suffered.
The film follows Batman (Ben Affleck) and Wonder Woman (Gal Godot), as they look to assemble a team of other gifted individuals to help fight off a pending invasion.
The death of Superman has left a void on the Earth, and this has paved the way for an ancient evil to return as he attempts to conquer the planet after he collects the three needed artifacts that his plan requires.
In a race against time, Batman and Wonder Woman recruit Aquaman (Jason Momoa), The Flash (Ezra Miller), and Cyborg (Ray Fisher), to battle to save the planet. Naturally they battle amongst themselves as well as their massing enemies but ultimately decide on a dangerous plan that can tip the odds in their favor and save the day.
The action in the film is good but it often plays out like a video game. With so many blatantly obvious CGI backgrounds, the movie looked like a video game. There were numerous scenes that looked like they were lifted from Injustice and Injustice 2 that I mused to myself that someone must have used their Power Up for the shot.
Affleck and Gadot are good and work well with one another, but there are some serious casting issues with the film. The biggest for me was Ezra Miller as The Flash. I did not like his effeminate, nerdy, socially awkward, and neurotic and at times cowardly take on the character. This is not the Barry Allen I grew up reading in comics or the one that has been portrayed twice in a much better fashion on television. His comic relief status grew old fast and his character really offered little to the film.
It has been well-documented that Joss Whedon not only handled the rewrites for the film but took over directing duties to complete the film. You can see elements of his humor scattered throughout and the film does move along at a steady pace without dragging.
The biggest issue is that so many of the characters are just stiff and one-dimensional. They really are not overly interesting so it is hard to really connect with them and the tasks they are facing. Unlike Marvel who have excelled with dysfunctional groups who fight amongst themselves as well as the forces of evil, this group seems to be going through the paces rather than being fully engaged with the task at hand and each other.
In the end “Justice League” is better than I expected, and the two bonus scenes in the credits show some interesting potential down the road. As it is, it is flawed entertainment that requires audiences to overlook a lot of issues.
http://sknr.net/2017/11/15/justice-league/
The film follows Batman (Ben Affleck) and Wonder Woman (Gal Godot), as they look to assemble a team of other gifted individuals to help fight off a pending invasion.
The death of Superman has left a void on the Earth, and this has paved the way for an ancient evil to return as he attempts to conquer the planet after he collects the three needed artifacts that his plan requires.
In a race against time, Batman and Wonder Woman recruit Aquaman (Jason Momoa), The Flash (Ezra Miller), and Cyborg (Ray Fisher), to battle to save the planet. Naturally they battle amongst themselves as well as their massing enemies but ultimately decide on a dangerous plan that can tip the odds in their favor and save the day.
The action in the film is good but it often plays out like a video game. With so many blatantly obvious CGI backgrounds, the movie looked like a video game. There were numerous scenes that looked like they were lifted from Injustice and Injustice 2 that I mused to myself that someone must have used their Power Up for the shot.
Affleck and Gadot are good and work well with one another, but there are some serious casting issues with the film. The biggest for me was Ezra Miller as The Flash. I did not like his effeminate, nerdy, socially awkward, and neurotic and at times cowardly take on the character. This is not the Barry Allen I grew up reading in comics or the one that has been portrayed twice in a much better fashion on television. His comic relief status grew old fast and his character really offered little to the film.
It has been well-documented that Joss Whedon not only handled the rewrites for the film but took over directing duties to complete the film. You can see elements of his humor scattered throughout and the film does move along at a steady pace without dragging.
The biggest issue is that so many of the characters are just stiff and one-dimensional. They really are not overly interesting so it is hard to really connect with them and the tasks they are facing. Unlike Marvel who have excelled with dysfunctional groups who fight amongst themselves as well as the forces of evil, this group seems to be going through the paces rather than being fully engaged with the task at hand and each other.
In the end “Justice League” is better than I expected, and the two bonus scenes in the credits show some interesting potential down the road. As it is, it is flawed entertainment that requires audiences to overlook a lot of issues.
http://sknr.net/2017/11/15/justice-league/
Darren (1599 KP) rated Get On Up (2014) in Movies
Oct 17, 2019
Thoughts on Get on Up
Characters – James Brown is one of the most influential musicians of the last century, there is no doubt what he did will live on forever. We get to see how James started with nothing, in an abusive childhood with no education, before learning to take the chances thrown his way, trying to make a difference to the world in the spotlight, even if he doesn’t always keep the crowd around him, not always as loyal as he should be. This doesn’t make James look like the most integral person behind the spotlight. Bobby Byrd is the man that gave James a chance to get out of prison, to start something with his singing in gospel, he will stand by James through all the troubles he faces, the bands he goes through, knowing James is the main talent and just being part of this would make him remembered. Ben Bart makes everything happen for James, he tries to help him navigate difficult moments in history, but will help him make the right choices which sees the friendship grow as the success does. Susie is the mother of James, she is forced to leave because of her partner and once he becomes famous wants to come back into his life, while James isn’t willing to let this happen.
Performances – Chadwick Boseman is fantastic in the leading role, he shows that his biopic man, he can bring James Brown to life on stage and in his personal life with ease. Nelsan Ellis is great in his role, showing us that he could provide excellent supporting performances in the film. Dan Aykroyd is strong too, with Viola Davis making a big impact in her scenes in the film.
Story – The story here follows the life of James Brown, from his poverty like childhood, to his international success in the music industry, we see his ideas on wanting to make a change and just what it will do to the people that helped him get to the top. One of the biggest weaknesses in the film here comes from the early time jumps, we are constantly jumping between moments, which doesn’t help the story telling process. This story also doesn’t paint James as a nice person away from the spotlight, even if he was always trying to achieve something more from his career. The story does try to ram too much into the film, which does make it hard to understand each moment of his life.
Biopic/Music – This does show a lot of his life, it doesn’t help us get invested in just how much of an impact each moment was. The music can’t be questioned with his hits playing through the film with every beat we know.
Settings – The film creates some of the biggest stages of James career, never looking like we aren’t in the correct time period.
Scene of the Movie – The performances.
That Moment That Annoyed Me – The time jumps.
Final Thoughts – This is a by the book biopic, it has wonderful performances and the music you would expect to see, though we do cram too much in for everything to run smoothly.
Overall: By the Books Biopic.
Characters – James Brown is one of the most influential musicians of the last century, there is no doubt what he did will live on forever. We get to see how James started with nothing, in an abusive childhood with no education, before learning to take the chances thrown his way, trying to make a difference to the world in the spotlight, even if he doesn’t always keep the crowd around him, not always as loyal as he should be. This doesn’t make James look like the most integral person behind the spotlight. Bobby Byrd is the man that gave James a chance to get out of prison, to start something with his singing in gospel, he will stand by James through all the troubles he faces, the bands he goes through, knowing James is the main talent and just being part of this would make him remembered. Ben Bart makes everything happen for James, he tries to help him navigate difficult moments in history, but will help him make the right choices which sees the friendship grow as the success does. Susie is the mother of James, she is forced to leave because of her partner and once he becomes famous wants to come back into his life, while James isn’t willing to let this happen.
Performances – Chadwick Boseman is fantastic in the leading role, he shows that his biopic man, he can bring James Brown to life on stage and in his personal life with ease. Nelsan Ellis is great in his role, showing us that he could provide excellent supporting performances in the film. Dan Aykroyd is strong too, with Viola Davis making a big impact in her scenes in the film.
Story – The story here follows the life of James Brown, from his poverty like childhood, to his international success in the music industry, we see his ideas on wanting to make a change and just what it will do to the people that helped him get to the top. One of the biggest weaknesses in the film here comes from the early time jumps, we are constantly jumping between moments, which doesn’t help the story telling process. This story also doesn’t paint James as a nice person away from the spotlight, even if he was always trying to achieve something more from his career. The story does try to ram too much into the film, which does make it hard to understand each moment of his life.
Biopic/Music – This does show a lot of his life, it doesn’t help us get invested in just how much of an impact each moment was. The music can’t be questioned with his hits playing through the film with every beat we know.
Settings – The film creates some of the biggest stages of James career, never looking like we aren’t in the correct time period.
Scene of the Movie – The performances.
That Moment That Annoyed Me – The time jumps.
Final Thoughts – This is a by the book biopic, it has wonderful performances and the music you would expect to see, though we do cram too much in for everything to run smoothly.
Overall: By the Books Biopic.
Lee (2222 KP) rated Spies in Disguise (2019) in Movies
Jan 1, 2020
I’m not exactly complaining, but Tom Holland does seem to literally be in everything right now. As I sat ready to watch Spies in Disguise, which features the voice of Tom Holland, there was a trailer for upcoming Pixar movie Onward, featuring the voice of Tom Holland. Then a trailer for Dolittle, starring Robert Downey Jr and featuring the voice of Tom Holland as loyal dog Jip. On top of starring in 2019s highest grossing movie, as everyone’s favourite neighbourhood webslinger, he’s certainly having quite the year right now. And well deserved it is too.
But before we get to his voicing of Walter in Spies in Disguise, we meet much younger Walter, 14 years earlier, building gadgets and being branded a weirdo at school. His police officer mum comforts Walter, telling him that weird is good and the world needs weirdos. And that one day, the invention he’s just tested on his unsuspecting mum - a grenade which explodes into glitter and projects cute kittens - might just come in handy...
Will Smith on the other hand, hasn’t had quite as great a year as Tom Holland. Ridiculed for his blue genie in the run up to the release of Aladdin, he actually wasn’t too bad when the movie came out. But then came the disaster that was Gemini Man. Hopefully though, the upcoming sequel ‘Bad Boys for Life’ will be a return to form for Smith, but for now, starring as the voice of Lance Sterling, the worlds greatest spy, has certainly landed him a winner. A suave, charming, one man operation, we’re shown just how cool and impressive Sterling is as he single-handedly and effortlessly takes out dozens of bad guys using combat skills and a variety of spy gadgets. But Lance is suddenly caught off guard when, instead of releasing a more traditional explosive to take out some goons, he releases a glitter-kitty explosion.
Returning to headquarters a hero, we discover that Walter is now working in the gadgets department, where new tricks and toys for spies are designed and tested. Lance is not impressed with Walter messing up his operation and the pair don’t exactly hit it off on the right foot. But when Lance is wrongly accused of committing a crime, he must go on the run and reluctantly team up with Walter to get the bad guy and clear his name. And how is he going to do that without being seen and caught? Well, just so happens that Walter has invented a way of turning humans into pigeons!
There’s nothing particularly new about the main plot of Spies in Disguise, aside from the pigeon aspect of it all of course. But it’s the fast paced action and humour that really sets this apart from the crowd and quite often reminded me of The Incredibles - great characters and great ideas all mixed together with some impressive visuals and slick action. Both Tom Holland and Will Smith are perfect in their roles and, aside from a bit of a mid-movie dip, Spies in Disguise actually proved to be hugely entertaining.
But before we get to his voicing of Walter in Spies in Disguise, we meet much younger Walter, 14 years earlier, building gadgets and being branded a weirdo at school. His police officer mum comforts Walter, telling him that weird is good and the world needs weirdos. And that one day, the invention he’s just tested on his unsuspecting mum - a grenade which explodes into glitter and projects cute kittens - might just come in handy...
Will Smith on the other hand, hasn’t had quite as great a year as Tom Holland. Ridiculed for his blue genie in the run up to the release of Aladdin, he actually wasn’t too bad when the movie came out. But then came the disaster that was Gemini Man. Hopefully though, the upcoming sequel ‘Bad Boys for Life’ will be a return to form for Smith, but for now, starring as the voice of Lance Sterling, the worlds greatest spy, has certainly landed him a winner. A suave, charming, one man operation, we’re shown just how cool and impressive Sterling is as he single-handedly and effortlessly takes out dozens of bad guys using combat skills and a variety of spy gadgets. But Lance is suddenly caught off guard when, instead of releasing a more traditional explosive to take out some goons, he releases a glitter-kitty explosion.
Returning to headquarters a hero, we discover that Walter is now working in the gadgets department, where new tricks and toys for spies are designed and tested. Lance is not impressed with Walter messing up his operation and the pair don’t exactly hit it off on the right foot. But when Lance is wrongly accused of committing a crime, he must go on the run and reluctantly team up with Walter to get the bad guy and clear his name. And how is he going to do that without being seen and caught? Well, just so happens that Walter has invented a way of turning humans into pigeons!
There’s nothing particularly new about the main plot of Spies in Disguise, aside from the pigeon aspect of it all of course. But it’s the fast paced action and humour that really sets this apart from the crowd and quite often reminded me of The Incredibles - great characters and great ideas all mixed together with some impressive visuals and slick action. Both Tom Holland and Will Smith are perfect in their roles and, aside from a bit of a mid-movie dip, Spies in Disguise actually proved to be hugely entertaining.
Gareth von Kallenbach (980 KP) rated Snowpiercer (2013) in Movies
Aug 6, 2019
Korean director Joon-ho Bong takes us on a Science fiction ride with Snowpiercer. Based on the graphic novel Le Transperceneige, Snowpiercer is a story set on a train which acts as a human Noah’s Ark as it is the only place to survive after an attempt to stop global warming caused the planet to over freeze and become inhabitable. Not only is the train humanity’s last salvation, but it also mirrors human society as each portion of the train represents a different class structure. The poor and underprivileged are kept imprisoned in the back of the train, while the first class passengers are living in privilege in the front of the train. When the back of the train has finally had enough, they revolt and attempt to take control of the train and improve their place.
This is the film that Chris Evans chose to do in-between filming The Avengers and Captain America: Winter Soldier. In my opinion, he made a great choice. To me, Evans has always been just blah and one-dimensional. While he does not stray too far from how we have seen him act in the past, this film gives him a chance to show some depth and grit of character that we have not truly seen from him. Everyone looks at him as being the leader and you can see why. He embodies that character. I was impressed by his performance.
Along with Evans, Tilda Swinton helps carry this film from basic Sci-Fi ride to better than average film. She is fantastic in this film. She plays Mason, the governance of the train that helps keep things in order. She is the one that comes down from the front of the train and explains how and why the people in the back should keep their place. She steals the show with her presence every time she is on screen and gives a fantastic performance that causes us to both spite her, but also understand she is doing what is best for the train.
Without revealing too much about the story, the pacing of the film is great. It is not in a rush to get you from point A to point B, but rather takes the time to intertwine character development into story. The first half of the film is the revolt film where we see the dregs of life and the fight for freedom. The second half of the film is the reveal of wonderment where we see how the other side lives. In true Sci-Fi fashion, the story is a social commentary on our current place in society with regards to the richest 1% in the world. The revolt changes to a question of control which in turn changes to a question of true freedom, but at what cost?
I would recommend this film to any Sci-Fi fans or anyone looking for a thoughtful film and change of pace from the big summer blockbuster.
For a more in-depth discussion about the film, be sure to check out our podcast review.
This is the film that Chris Evans chose to do in-between filming The Avengers and Captain America: Winter Soldier. In my opinion, he made a great choice. To me, Evans has always been just blah and one-dimensional. While he does not stray too far from how we have seen him act in the past, this film gives him a chance to show some depth and grit of character that we have not truly seen from him. Everyone looks at him as being the leader and you can see why. He embodies that character. I was impressed by his performance.
Along with Evans, Tilda Swinton helps carry this film from basic Sci-Fi ride to better than average film. She is fantastic in this film. She plays Mason, the governance of the train that helps keep things in order. She is the one that comes down from the front of the train and explains how and why the people in the back should keep their place. She steals the show with her presence every time she is on screen and gives a fantastic performance that causes us to both spite her, but also understand she is doing what is best for the train.
Without revealing too much about the story, the pacing of the film is great. It is not in a rush to get you from point A to point B, but rather takes the time to intertwine character development into story. The first half of the film is the revolt film where we see the dregs of life and the fight for freedom. The second half of the film is the reveal of wonderment where we see how the other side lives. In true Sci-Fi fashion, the story is a social commentary on our current place in society with regards to the richest 1% in the world. The revolt changes to a question of control which in turn changes to a question of true freedom, but at what cost?
I would recommend this film to any Sci-Fi fans or anyone looking for a thoughtful film and change of pace from the big summer blockbuster.
For a more in-depth discussion about the film, be sure to check out our podcast review.








