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Mandy and G.D. Burkhead (26 KP) rated Sir Apropos of Nothing in Books
May 20, 2018
Shelf Life – Sir Apropos of Nothing Skewers the Hero’s Journey
Contains spoilers, click to show
Fantasy and satire are two of my favorite genres in any medium, but especially so in books. Satirical fantasy, then, holds a special place on my shelves. I grew up on Sir Terry Pratchett’s Discworld series, and desire to imitate him and his style is what led me in middle school to begin writing in earnest, for fun, and for myself rather than just for my teachers and their assignments.
So when I picked up Sir Apropos of Nothing, I did so based on the title pun and the back-of-the-book synopsis that promised “a berserk phoenix, murderous unicorns, mutated harpies, homicidal warrior kings, and – most problematic of all – a princess who may or may not be a psychotic arsonist.” I expected another lighthearted riff on the familiar archetypes. Murderous unicorns? Unicorns are not typically described as such! Oh teehee, how unexpectedly humorous!
Sir Apropos of Nothing is a satirical fantasy, just like it promised, though at times it’s hard to tell how much of the story is played for laughs and how much is played straight. See, the thing about satire that’s easy to forget at times is that it’s not synonymous with buffoonery. Make no mistake – Apropos is a funny book, full of witty dialogue and groan-inducing puns. It’s a book that takes great delight in lampshading traditional fantasy tropes and archetypes, as well as the entirety of Joseph Campbell’s Hero’s Journey idea. But it is not always a silly lampshade; sometimes a cliche or trope is pointed out to have its inherit ridiculousness laughed at, and sometimes it is pointed out because it is causing real and lasting pain or damage, either to the society in which it is set or, more often, to the titular Apropos himself and his ever-degrading esteem of both the people around him and himself.
The tone, at first, is hard to pin down. The story starts in media res with the main character being caught by a knight while in mid-coitus with that knight’s wife and escalates from there. The second chapter opens with a fourth wall-breaking narrative admission by Apropos himself that this was done with the express purpose of catching your attention, and now we’re going back to cover Apropos’s childhood, which ends up being equal parts dark, tragic, punny, and conveniently trope-filled – all of which Apropos, as narrator, approaches with the same resigned, blasé outlook.
If this sounds a bit jarring, well, it kind of is. Early on, I wasn’t sure what to think of where the story was trying to go or what I was expected to feel about it. After the first turn from cliché to dark and visceral to light and punny, all within a few pages, I caught myself thinking, “Crap, is this book gonna try and mix goofy jokes with serious drama and thoughtful moral quandary?”
The answer is yes. And it pulls it off fantastically.
This is due in large part to the interesting depths of the antihero, Apropos, who seems to be so named purely for the joke in the title. In Apropos we see a deep sense of justice and rightness that is entirely eclipsed by an even deeper cynicism and an unshakeable instinct for self-preservation. His life is objectively terrible, but rather than brood and lament, he adjusts. He keeps his head down when he can, weathers abuse when he can’t, and learns to deal with the constant shit storm, all the while bottling his growing anger and resentment at a world that would allow such amounts of suffering and hypocrisy to go unchecked. The fact that he himself becomes a selfish, hypocritical, and generally awful person is not lost on him, and the result is a flawed, unheroic, pathetic coward of a protagonist, a magnificently multifaceted bastard who doesn’t spare even himself from his vast and withering contempt.
And it’s a blast. It really is. Apropos is refreshingly pragmatic and unabashedly pessimistic, a welcome change from the typical righteous-yet-humble heroes of traditional fantasy, or even the loveable and untalented everyman in over his head of traditional fantasy spoofs. Despite a portentous birthmark (on his ass, no less) and beginnings that are not “humble” so much as “poverty of the dirtiest kind,” Apropos is everything a hero should not be short of outright evil.
And this, as it turns out, is entirely the point. This is where the satire, funny or otherwise, really shines through. This is the crux that elevates Sir Apropos of Nothing from a generically self-aware fantasy story to an original and memorable subversion of storytelling as a whole.
Without giving too much away, there comes a point in the plot where Apropos realizes that the events surrounding his miserable life are part of a heroic tale that has been preordained by Fate and is now being epically written out by Destiny. And despite his birthmark, his tragic past, and his mother’s constant reassurances that he has some sort of great destiny hovering over him, he is not the hero. He is only a minor character. A walk-on role on the hero’s stage. A brief pit-stop along the hero’s journey. An NPC whose dreams, desires, and continued existence are so far below importance to the story as to be utterly negligible.
And once this finally clicks with him, he violently, brazenly rebels against it. He gives an emphatic middle finger to Fate’s ideas and sets about making Destiny sit up and take notice of him again. He momentarily and violently overcomes his own abject cowardice just long enough to find a way to completely wreck the traditional heroic ballad in which he lives, all on the basis that, dammit, the world owes him more than this, and nobody should be so miserably cursed as to live their entire life as a foil character.
At this point in my own reading, I didn’t know whether to cheer him on or worry about the repercussions of his actions, because he doesn’t suddenly become heroic when this happens. He’s exactly as much of a selfish, lying bastard as before, and however bad you feel for him, you can completely understand why he was never cast for this role in the first place. Add to this the complete disregard of the author for following what seems to be the obvious progression of events in favor of twists that take you completely by surprise, but still make complete sense and arise organically from the story itself, and you eventually give up thinking that you have any sense of where the story’s going or how any event is going to play out. From beginning to end, it feeds you familiar ideas and then completely subverts them, introduces clichés and then proceeds to tear them apart, and you laugh and pity and feel something the entire way through.
In short, Sir Apropos of Nothing is a book that will keep you turning page after page – not necessarily because of the gripping drama (although it has that) or because of any breezy humor (although it has that too), or because the narration itself oozes suspense (although it often does), but because, with the rapid infusion of new and creative ideas and the hidden depths of character constantly bubbling to the surface in everyone involved, you honestly never know what’s going to happen next. If you like fantasy and can stand to have your expectations messed with, Apropos is certainly apropos.
So when I picked up Sir Apropos of Nothing, I did so based on the title pun and the back-of-the-book synopsis that promised “a berserk phoenix, murderous unicorns, mutated harpies, homicidal warrior kings, and – most problematic of all – a princess who may or may not be a psychotic arsonist.” I expected another lighthearted riff on the familiar archetypes. Murderous unicorns? Unicorns are not typically described as such! Oh teehee, how unexpectedly humorous!
Sir Apropos of Nothing is a satirical fantasy, just like it promised, though at times it’s hard to tell how much of the story is played for laughs and how much is played straight. See, the thing about satire that’s easy to forget at times is that it’s not synonymous with buffoonery. Make no mistake – Apropos is a funny book, full of witty dialogue and groan-inducing puns. It’s a book that takes great delight in lampshading traditional fantasy tropes and archetypes, as well as the entirety of Joseph Campbell’s Hero’s Journey idea. But it is not always a silly lampshade; sometimes a cliche or trope is pointed out to have its inherit ridiculousness laughed at, and sometimes it is pointed out because it is causing real and lasting pain or damage, either to the society in which it is set or, more often, to the titular Apropos himself and his ever-degrading esteem of both the people around him and himself.
The tone, at first, is hard to pin down. The story starts in media res with the main character being caught by a knight while in mid-coitus with that knight’s wife and escalates from there. The second chapter opens with a fourth wall-breaking narrative admission by Apropos himself that this was done with the express purpose of catching your attention, and now we’re going back to cover Apropos’s childhood, which ends up being equal parts dark, tragic, punny, and conveniently trope-filled – all of which Apropos, as narrator, approaches with the same resigned, blasé outlook.
If this sounds a bit jarring, well, it kind of is. Early on, I wasn’t sure what to think of where the story was trying to go or what I was expected to feel about it. After the first turn from cliché to dark and visceral to light and punny, all within a few pages, I caught myself thinking, “Crap, is this book gonna try and mix goofy jokes with serious drama and thoughtful moral quandary?”
The answer is yes. And it pulls it off fantastically.
This is due in large part to the interesting depths of the antihero, Apropos, who seems to be so named purely for the joke in the title. In Apropos we see a deep sense of justice and rightness that is entirely eclipsed by an even deeper cynicism and an unshakeable instinct for self-preservation. His life is objectively terrible, but rather than brood and lament, he adjusts. He keeps his head down when he can, weathers abuse when he can’t, and learns to deal with the constant shit storm, all the while bottling his growing anger and resentment at a world that would allow such amounts of suffering and hypocrisy to go unchecked. The fact that he himself becomes a selfish, hypocritical, and generally awful person is not lost on him, and the result is a flawed, unheroic, pathetic coward of a protagonist, a magnificently multifaceted bastard who doesn’t spare even himself from his vast and withering contempt.
And it’s a blast. It really is. Apropos is refreshingly pragmatic and unabashedly pessimistic, a welcome change from the typical righteous-yet-humble heroes of traditional fantasy, or even the loveable and untalented everyman in over his head of traditional fantasy spoofs. Despite a portentous birthmark (on his ass, no less) and beginnings that are not “humble” so much as “poverty of the dirtiest kind,” Apropos is everything a hero should not be short of outright evil.
And this, as it turns out, is entirely the point. This is where the satire, funny or otherwise, really shines through. This is the crux that elevates Sir Apropos of Nothing from a generically self-aware fantasy story to an original and memorable subversion of storytelling as a whole.
Without giving too much away, there comes a point in the plot where Apropos realizes that the events surrounding his miserable life are part of a heroic tale that has been preordained by Fate and is now being epically written out by Destiny. And despite his birthmark, his tragic past, and his mother’s constant reassurances that he has some sort of great destiny hovering over him, he is not the hero. He is only a minor character. A walk-on role on the hero’s stage. A brief pit-stop along the hero’s journey. An NPC whose dreams, desires, and continued existence are so far below importance to the story as to be utterly negligible.
And once this finally clicks with him, he violently, brazenly rebels against it. He gives an emphatic middle finger to Fate’s ideas and sets about making Destiny sit up and take notice of him again. He momentarily and violently overcomes his own abject cowardice just long enough to find a way to completely wreck the traditional heroic ballad in which he lives, all on the basis that, dammit, the world owes him more than this, and nobody should be so miserably cursed as to live their entire life as a foil character.
At this point in my own reading, I didn’t know whether to cheer him on or worry about the repercussions of his actions, because he doesn’t suddenly become heroic when this happens. He’s exactly as much of a selfish, lying bastard as before, and however bad you feel for him, you can completely understand why he was never cast for this role in the first place. Add to this the complete disregard of the author for following what seems to be the obvious progression of events in favor of twists that take you completely by surprise, but still make complete sense and arise organically from the story itself, and you eventually give up thinking that you have any sense of where the story’s going or how any event is going to play out. From beginning to end, it feeds you familiar ideas and then completely subverts them, introduces clichés and then proceeds to tear them apart, and you laugh and pity and feel something the entire way through.
In short, Sir Apropos of Nothing is a book that will keep you turning page after page – not necessarily because of the gripping drama (although it has that) or because of any breezy humor (although it has that too), or because the narration itself oozes suspense (although it often does), but because, with the rapid infusion of new and creative ideas and the hidden depths of character constantly bubbling to the surface in everyone involved, you honestly never know what’s going to happen next. If you like fantasy and can stand to have your expectations messed with, Apropos is certainly apropos.

Purple Phoenix Games (2266 KP) rated Aristotle's Elements and Space in Tabletop Games
Nov 5, 2020
The Cosmos! So many of us dream of flying up into space to enjoy the views and hopes of a better life on another planet. Some would like to study space more closely to unravel its mysteries. Still others would think it’s just kinda cool to be weightless and IN SPACE! I’m a mixture of all these, so when I heard a call for reviewers for a game whose title includes a major philosopher, elements of all matter, AND SPACE I just had to know more and play it. Would Aristotle take pride in this card game’s premise or has it shot for the moon and is now drifting among the space junk?
Aristotle’s Elements and Space is a party style card game for three to five players. Players will be attempting to play elements to triumph over their opponents by using tried and true rock-paper-scissors style play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup stock the token bag (not pictured) with tokens according to the rulebook suggestions for number of players. Each player will blindly choose three tokens from the bag to place in front of themselves within reach of all players. Shuffle the element cards and deal each player seven. Determine the first Aristotle player and place the Aristotle card facing that player. Shuffle and deal out three Element of Surprise cards face-down within reach of all players. The game may now begin!
Each game lasts seven rounds. At the start of each round players will secretly choose a card from hand to play to the table face down. Once all players are ready all players must simultaneously say out loud, “Aristotle,” while flipping over their cards. When all cards are revealed the Aristotle player will compare cards with the player on their left. Whichever element card played triumphs over the other will win that battle and continue onward clockwise to battle the other players. This continues until one player has triumphed all the cards and taken the trick. The Aristotle card is then given to the next player in clockwise seating to begin a new round. This is how a basic game is played.
More advanced games will include Power Up Tokens and the Element of Surprise Cards. In order to use a Power Up Token a player would first need to have successfully stolen another player’s token during a round of play. To successfully steal a token the player will physically take a token from another player without being touched by that player. Should the defending player touch or slap the offensive player’s hand during the theft, the heist is unsuccessful. Once stolen a token may be used on a subsequent round.
The Power Up Tokens increase the number of elements that may be triumphed using a particular element. For instance, Fire typically triumphs over Earth and Wind, but with the Power Up Token also applied the Fire triumphs over Earth, Wind, AND Water. A most welcome twist! Also, during a round in which a player is acting as Aristotle they may, once cards are revealed, call, “Element of Surprise!,” and choose a face-down card to read aloud to the group. These cards add a goofy rule that must be thenceforth followed, gives prompts for the players to discuss, or has players searching the room/house/wherever for items to bring back to the table first.
Play continues in this fashion until the last round, where triumph rules are reversed. When all cards have been played the winner is the player who won the most tricks.
Components. Again, this is a prototype version of the game. That said, what we received was a bunch of cards and the Power Up Tokens. The tokens are fine – laser cut plywood discs painted on both sides to match the elements they modify. The cards are glossy and feature unique art. The art is, well, just okay for me. It’s not terribly exciting, but it is very colorful and not bad, necessarily. I feel like the art could be improved some, but art is always a personal preference.
The gameplay itself is certainly a hodge-podge of mechanics from other games that, for the most part, are well-used for a very light trick-taking card game. I enjoy playing it using the Power Up Tokens, but for me and my group, we passed on the Element of Surprise cards. They add a different twist to the game that isn’t necessarily Quelf-ish, but also doesn’t add much to the game. They merely add a distraction from the game. I can see many people totally diggin’ those cards, and I probably would use them if converting a game-noob, but for more serious gamers, just leave them out.
If you are looking for a very light and different trick-taking card game, check out Aristotle’s Elements and Space. I am not entirely sure if any components will be updated before going to retail, but even if not, they are pretty decent. The gameplay is quick and easy to teach; I think I will try it with my 4-year-old as well. This is a decent gateway filler that could fit very well in many collections. Give it a look!
Aristotle’s Elements and Space is a party style card game for three to five players. Players will be attempting to play elements to triumph over their opponents by using tried and true rock-paper-scissors style play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup stock the token bag (not pictured) with tokens according to the rulebook suggestions for number of players. Each player will blindly choose three tokens from the bag to place in front of themselves within reach of all players. Shuffle the element cards and deal each player seven. Determine the first Aristotle player and place the Aristotle card facing that player. Shuffle and deal out three Element of Surprise cards face-down within reach of all players. The game may now begin!
Each game lasts seven rounds. At the start of each round players will secretly choose a card from hand to play to the table face down. Once all players are ready all players must simultaneously say out loud, “Aristotle,” while flipping over their cards. When all cards are revealed the Aristotle player will compare cards with the player on their left. Whichever element card played triumphs over the other will win that battle and continue onward clockwise to battle the other players. This continues until one player has triumphed all the cards and taken the trick. The Aristotle card is then given to the next player in clockwise seating to begin a new round. This is how a basic game is played.
More advanced games will include Power Up Tokens and the Element of Surprise Cards. In order to use a Power Up Token a player would first need to have successfully stolen another player’s token during a round of play. To successfully steal a token the player will physically take a token from another player without being touched by that player. Should the defending player touch or slap the offensive player’s hand during the theft, the heist is unsuccessful. Once stolen a token may be used on a subsequent round.
The Power Up Tokens increase the number of elements that may be triumphed using a particular element. For instance, Fire typically triumphs over Earth and Wind, but with the Power Up Token also applied the Fire triumphs over Earth, Wind, AND Water. A most welcome twist! Also, during a round in which a player is acting as Aristotle they may, once cards are revealed, call, “Element of Surprise!,” and choose a face-down card to read aloud to the group. These cards add a goofy rule that must be thenceforth followed, gives prompts for the players to discuss, or has players searching the room/house/wherever for items to bring back to the table first.
Play continues in this fashion until the last round, where triumph rules are reversed. When all cards have been played the winner is the player who won the most tricks.
Components. Again, this is a prototype version of the game. That said, what we received was a bunch of cards and the Power Up Tokens. The tokens are fine – laser cut plywood discs painted on both sides to match the elements they modify. The cards are glossy and feature unique art. The art is, well, just okay for me. It’s not terribly exciting, but it is very colorful and not bad, necessarily. I feel like the art could be improved some, but art is always a personal preference.
The gameplay itself is certainly a hodge-podge of mechanics from other games that, for the most part, are well-used for a very light trick-taking card game. I enjoy playing it using the Power Up Tokens, but for me and my group, we passed on the Element of Surprise cards. They add a different twist to the game that isn’t necessarily Quelf-ish, but also doesn’t add much to the game. They merely add a distraction from the game. I can see many people totally diggin’ those cards, and I probably would use them if converting a game-noob, but for more serious gamers, just leave them out.
If you are looking for a very light and different trick-taking card game, check out Aristotle’s Elements and Space. I am not entirely sure if any components will be updated before going to retail, but even if not, they are pretty decent. The gameplay is quick and easy to teach; I think I will try it with my 4-year-old as well. This is a decent gateway filler that could fit very well in many collections. Give it a look!

The Boy Who Drew Monsters
Book
From the New York Times bestselling author of The Stolen Child comes a hypnotic literary horror...

Haley Mathiot (9 KP) rated Soul Catcher (The Outsider #1) in Books
Apr 27, 2018
Soul Catcher by Leigh Bridger
Genre: Sci-fi, Romance
ISBN: 9780982175682
Rating: 4
Livia hasn't had a perfect life—in fact she hasn't even had a good life. It all started when her father died when she was young, then got worse when her mother and baby brother died in a fire that she may or may not have started. She also starts painting pictures of evil horrible demons in her sleep, and is forced to burn the pictures and ban them… but one demon escapes, and comes for her.
She finds out that he had been pursuing her in every life—she's been reincarnated? what?—and has killed her every time for the past 200+ years. She also finds out that she has a soul mate, (who jumped into the body that the demon had used to hurt her, and now she can't look at him without getting sick) but has hidden herself from him in almost every life, subconsciously, because of something that happened in the past. She and Ian set off to find answers and to kill the pig-faced demon… for good this time. But this time ends up being the most dangerous life she's ever lived.
Soul Catcher was an addicting read. I would have read it in one sitting if I'd been allowed. It actually stuck with me all night and I'm pretty sure I dreamed about it.
I liked the philosophy of the world that Livia lived in. There were soul jumpers, like Ian and Dante, who could jump into any body he needed to be in at the time. There were soul catchers like her, who could banish dark spirits and talk to the light ones. The plot itself was very complex, and every chapter added something new to the story. One thing that made Soul Catcher stand out was how Livia and Ian's love grew. It wasn't immediate you're-my-soul-mate-you're-perfect-for-me kind of love. It was a lot more real than that. Livia starts by trying to avoid him at all costs, but ends up having to go on a trip with him to find out about their pasts. You could say they "bonded," or you could say that Ian finally got to her—even while he was in the body she hated passionately—either way, their love was real enough to be believable.
I really liked Livia, even though she had her downfalls and her insecurities. She was definitely the bad-ass heroine we know and love: slightly sarcastic, very obnoxious, stubborn as an ox, and head over heels in love but unwilling to admit it because she sees it as a weakness. Ian was a great character: he'd have to be to put up with Livia. He'd do anything for her, is dying for her to love him, thinks she is the most beautiful girl in the world—and even bends so low as to trick her into kissing him (she didn't appreciate that.). But he's all light-hearted, fun to be around, with a sexy Irish accent.
I really liked the ending. The whole story had good humor and good comic relief, but the ending was sweet, cute, and funny. It pulled everything together nicely, and left you with a smirk on your face. I say take it to the beach with an umbrella and lemonade. Or whatever other drink you like best.
Content/recommendation: some sex and sexual references, heavy language, ages 18+
~ Haleyknitz
Genre: Sci-fi, Romance
ISBN: 9780982175682
Rating: 4
Livia hasn't had a perfect life—in fact she hasn't even had a good life. It all started when her father died when she was young, then got worse when her mother and baby brother died in a fire that she may or may not have started. She also starts painting pictures of evil horrible demons in her sleep, and is forced to burn the pictures and ban them… but one demon escapes, and comes for her.
She finds out that he had been pursuing her in every life—she's been reincarnated? what?—and has killed her every time for the past 200+ years. She also finds out that she has a soul mate, (who jumped into the body that the demon had used to hurt her, and now she can't look at him without getting sick) but has hidden herself from him in almost every life, subconsciously, because of something that happened in the past. She and Ian set off to find answers and to kill the pig-faced demon… for good this time. But this time ends up being the most dangerous life she's ever lived.
Soul Catcher was an addicting read. I would have read it in one sitting if I'd been allowed. It actually stuck with me all night and I'm pretty sure I dreamed about it.
I liked the philosophy of the world that Livia lived in. There were soul jumpers, like Ian and Dante, who could jump into any body he needed to be in at the time. There were soul catchers like her, who could banish dark spirits and talk to the light ones. The plot itself was very complex, and every chapter added something new to the story. One thing that made Soul Catcher stand out was how Livia and Ian's love grew. It wasn't immediate you're-my-soul-mate-you're-perfect-for-me kind of love. It was a lot more real than that. Livia starts by trying to avoid him at all costs, but ends up having to go on a trip with him to find out about their pasts. You could say they "bonded," or you could say that Ian finally got to her—even while he was in the body she hated passionately—either way, their love was real enough to be believable.
I really liked Livia, even though she had her downfalls and her insecurities. She was definitely the bad-ass heroine we know and love: slightly sarcastic, very obnoxious, stubborn as an ox, and head over heels in love but unwilling to admit it because she sees it as a weakness. Ian was a great character: he'd have to be to put up with Livia. He'd do anything for her, is dying for her to love him, thinks she is the most beautiful girl in the world—and even bends so low as to trick her into kissing him (she didn't appreciate that.). But he's all light-hearted, fun to be around, with a sexy Irish accent.
I really liked the ending. The whole story had good humor and good comic relief, but the ending was sweet, cute, and funny. It pulled everything together nicely, and left you with a smirk on your face. I say take it to the beach with an umbrella and lemonade. Or whatever other drink you like best.
Content/recommendation: some sex and sexual references, heavy language, ages 18+
~ Haleyknitz

postapocalypticplayground (27 KP) rated The Wicked Deep in Books
May 1, 2018
Everything a contemporary fantasy should be
I got a copy of The Wicked Deep in a book sub box, I had seen it around but didn't know much about it which is perfect because sometimes knowing can turn me away, as i'm often a creature of habit. I'm not really a fan of fantasy in a contemporary setting but this book changed my mind completely! I think that this is because the small town of Sparrow doesn't feel contemporary. Forgotten for most of the year, it's a crumbling town being slowly reclaimed by the sea. With no chain stores or high street names it's kind of trapped in time, which all ends up adding to the authenticity of Swan Season - A short time each year where it's said that the drowned witch Swan sisters return to the shore to claim the lives of men in the town. Despite there actually being annual deaths, tourists still flock to Sparrow every year. The story is also nicely interposed with chapters about the history of the town and the Swan sisters time there, which also gives it a less contemporary feel.
Before I go any further I want to cut to one thing, this book has been published by Simon and Schuster's Children's Division - so set your sights here. Yes this is a tale of darkness, murder and revenge, but don't expect it to be graphic or horrifying - I mention this as I have seen some people complain that it isn't enough of those things. YA covers a large age range and sometimes it's going to be towards the lower end and to be honest, the story telling is so fantastic that it doesn't need to be graphic or over the top. I think Shea Ernshaw does an amazing job of conveying dread without resorting to shock. That's also evident that despite the subject matter this is a really easy and captivating read, I couldn't put it down and read it in a day!
There isn't a character I disliked. The sisters were portrayed brilliantly, all reacting differently to the 200 years of vengeance and I found it a really interesting take on how they can become either weary or sharpened by this. The children of the town as well were thoughtfully considered with how they have come to accept the fate of the town they were born into, and almost embrace it like a birthright, despite knowing what the fates could have in store. I want to be careful of saying too much about the characters as there is some brilliant misdirection and a twist to this tale, which kept me on my toes.
The story feels very ethereal, from the mists of the sisters song to the decrepit lighthouse island and the run down township. Even the antics of the children at the start of Swan Season seems as if they are already under a spell rather than the elaborate dares they look to be playing - perhaps that is a spell over the whole town, in that they float along knowing what is coming yet seem in no hurry to change or move to do anything about it.
I loved this book for so many reasons and it's beautifully not afraid to be a stand alone which is so refreshing at the moment. The cover is gorgeous too! I have no hesitation in giving this book 5*
Before I go any further I want to cut to one thing, this book has been published by Simon and Schuster's Children's Division - so set your sights here. Yes this is a tale of darkness, murder and revenge, but don't expect it to be graphic or horrifying - I mention this as I have seen some people complain that it isn't enough of those things. YA covers a large age range and sometimes it's going to be towards the lower end and to be honest, the story telling is so fantastic that it doesn't need to be graphic or over the top. I think Shea Ernshaw does an amazing job of conveying dread without resorting to shock. That's also evident that despite the subject matter this is a really easy and captivating read, I couldn't put it down and read it in a day!
There isn't a character I disliked. The sisters were portrayed brilliantly, all reacting differently to the 200 years of vengeance and I found it a really interesting take on how they can become either weary or sharpened by this. The children of the town as well were thoughtfully considered with how they have come to accept the fate of the town they were born into, and almost embrace it like a birthright, despite knowing what the fates could have in store. I want to be careful of saying too much about the characters as there is some brilliant misdirection and a twist to this tale, which kept me on my toes.
The story feels very ethereal, from the mists of the sisters song to the decrepit lighthouse island and the run down township. Even the antics of the children at the start of Swan Season seems as if they are already under a spell rather than the elaborate dares they look to be playing - perhaps that is a spell over the whole town, in that they float along knowing what is coming yet seem in no hurry to change or move to do anything about it.
I loved this book for so many reasons and it's beautifully not afraid to be a stand alone which is so refreshing at the moment. The cover is gorgeous too! I have no hesitation in giving this book 5*

Daniel Boyd (1066 KP) rated A Star Is Born (2018) in Movies
Oct 19, 2018 (Updated Oct 19, 2018)
Bradley Cooper's direction (2 more)
Both lead performances
Great original songs
Better Than Expected
Contains spoilers, click to show
I have dragged my other half to see plenty of stuff recently that she has sat through because I wanted to see it, so I thought it was about time that I let her drag me to something that she fancied seeing. I'm pretty glad that she did.
I expected A Star Is Born to be full of cheesy dialogue and crappy pop songs and I didn't know what to expect from Bradley Cooper's first time in the director's chair. Thankfully, my uncertainty and doubt was proven wrong. This is an absolutely fantastic directorial debut from Cooper. There were several parts in the movie where it felt similar to a Clint Eastwood directed movie, the influence that Clint obviously had on Cooper when they worked together for American Sniper has clearly paid off here. The cinematography is brilliant throughout the film and he gets a lot out of his actors too.
Considering Cooper is an actor, he plays an exceptionally convincing rock star as Jackson Maine. His voice is phenomenal and if all of the guitar playing was done by him, then that was impressive also. Likewise, considering Lady Gaga's background is as a singer and not an actress, she did a pretty great job in this role as Ally - even if she is playing a character very similar to herself. Sam Elliot is also fantastic, (as he always is,) as Jack's older brother and I reckon could be in for an Oscar shout for best supporting role.
In order to talk about the main negative I had with the film, I am going to have to spoil the way that it ends. So SPOILERS from this point on, you have been warned.
I know that Jackson didn't commit suicide just because of what Ally's sleazy agent said to him at the end of the movie, but I only know that because I had to fill in the blanks myself. The way that the movie presents it, is as if the agent tells Jack that he's an embarrassment to Ally and that's what makes him want to hang himself, which to me isn't justification enough to have a character take their own life, especially a character like Jackson Maine. The argument could be made that it wasn't what the agent said that led to Jack's suicide, but because he said out loud the way that Jack sees himself. As a burden and embarrassment to Ally. Although, if this was the case I feel like the movie could have driven it home a bit more. Like I said, I know that there was more to the character's decision to end his life than that, but the movie doesn't show it, instead making it look as if he decided to hang himself because of a smarmy wee prick's obnoxious comments.
Overall, this film was far better than it had any right to be. Although, the movie is funny in parts, overall it takes itself more seriously than I expected it too and I think that it is better for it. It may not win best picture, but I reckon it deserves a nomination, as does Bradley Cooper for best director.
I expected A Star Is Born to be full of cheesy dialogue and crappy pop songs and I didn't know what to expect from Bradley Cooper's first time in the director's chair. Thankfully, my uncertainty and doubt was proven wrong. This is an absolutely fantastic directorial debut from Cooper. There were several parts in the movie where it felt similar to a Clint Eastwood directed movie, the influence that Clint obviously had on Cooper when they worked together for American Sniper has clearly paid off here. The cinematography is brilliant throughout the film and he gets a lot out of his actors too.
Considering Cooper is an actor, he plays an exceptionally convincing rock star as Jackson Maine. His voice is phenomenal and if all of the guitar playing was done by him, then that was impressive also. Likewise, considering Lady Gaga's background is as a singer and not an actress, she did a pretty great job in this role as Ally - even if she is playing a character very similar to herself. Sam Elliot is also fantastic, (as he always is,) as Jack's older brother and I reckon could be in for an Oscar shout for best supporting role.
In order to talk about the main negative I had with the film, I am going to have to spoil the way that it ends. So SPOILERS from this point on, you have been warned.
I know that Jackson didn't commit suicide just because of what Ally's sleazy agent said to him at the end of the movie, but I only know that because I had to fill in the blanks myself. The way that the movie presents it, is as if the agent tells Jack that he's an embarrassment to Ally and that's what makes him want to hang himself, which to me isn't justification enough to have a character take their own life, especially a character like Jackson Maine. The argument could be made that it wasn't what the agent said that led to Jack's suicide, but because he said out loud the way that Jack sees himself. As a burden and embarrassment to Ally. Although, if this was the case I feel like the movie could have driven it home a bit more. Like I said, I know that there was more to the character's decision to end his life than that, but the movie doesn't show it, instead making it look as if he decided to hang himself because of a smarmy wee prick's obnoxious comments.
Overall, this film was far better than it had any right to be. Although, the movie is funny in parts, overall it takes itself more seriously than I expected it too and I think that it is better for it. It may not win best picture, but I reckon it deserves a nomination, as does Bradley Cooper for best director.

BankofMarquis (1832 KP) rated Beautiful Boy (2018) in Movies
Nov 5, 2018
Well acted, directed and written...and dour
The advertisement for BEAUTIFUL BOY says that it is a "heartbreaking and inspiring experience of survival, relapse and recovery of a family coping with addiction".
Heartbreaking, yes. Survival, relapse? Yes. Inspiring? Not so much.
Telling the tale of the true story of David and Nic Sheff (based on their memoirs), BEAUTIFUL BOY stars Steve Carrell as David and the wonderful Timothee Chalamet as Nic. It chronicles their relationship and David's attempt to help his son who has descended into addiction to drugs up to (and including) crystal meth and heroin. This is a tough tale, told rather unflinchingly and with great love and affection. It is also grim and dower. The highs are not really all that high and the lows are really, really, really low.
Which makes for a tough film to watch - it's a very good film - written, directed and acted well - but it's a tough film to sit through.
Let's start with the performances of the two leads. We view most of this film through the eyes of the Father, played by Steve Carrell. We start the film "in progress", meaning that Carrell's character of David has already come to the realization that his child is in the grips of something that he might not be able to get out of. Because of that, Carrell's character starts sad and somber and goes down from there. It is a well acted performance, but he is not asked to do much more than be sad and somber, punctuated by moments of frustration and anger and is somewhat overshadowed by the showier role and performance by Chalamet as the drug-addicted son.
I have now seen Chalamet in 4 films - INTERSTELLAR, LADYBIRD, CALL ME BY YOUR NAME and now BEAUTIFUL BOY, and in each one of these he was an actor that required your attention. He has a way of drawing you into his character's thoughts and feelings without saying or doing much. He is a "quiet" performer with a strength that is appealing and is no different in this film He was nominated for an Oscar for CALL ME BY YOUR NAME and I will not be surprised if his name is called again this year.
Joining Carrell and Chalamet are Amy Ryan and Maura Tierney as Nic's Mother and Step-Mother. Both are equal to the task that is given them - to be supportive, worried and sad - all at the same time. It would have been interesting to flesh out these roles in this tale, but that would have made this film something different than what it is intended to be - a tale of a father's inability to help his son, no matter how hard he tries.
Ultimately, the issue with this film is there is no variety to it. It stays, for the most part, on one emotional note throughout the course of it's 2 hour running time - somber and sad. That constant feeling of dourness makes this rather slow running film seem even slower, causing quite a bit of rustling and shifting in the chairs.
It's an important film about an important subject - I just wish they would have varied the pitch of it from time to time. Well acted, well written - and dour.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)
Heartbreaking, yes. Survival, relapse? Yes. Inspiring? Not so much.
Telling the tale of the true story of David and Nic Sheff (based on their memoirs), BEAUTIFUL BOY stars Steve Carrell as David and the wonderful Timothee Chalamet as Nic. It chronicles their relationship and David's attempt to help his son who has descended into addiction to drugs up to (and including) crystal meth and heroin. This is a tough tale, told rather unflinchingly and with great love and affection. It is also grim and dower. The highs are not really all that high and the lows are really, really, really low.
Which makes for a tough film to watch - it's a very good film - written, directed and acted well - but it's a tough film to sit through.
Let's start with the performances of the two leads. We view most of this film through the eyes of the Father, played by Steve Carrell. We start the film "in progress", meaning that Carrell's character of David has already come to the realization that his child is in the grips of something that he might not be able to get out of. Because of that, Carrell's character starts sad and somber and goes down from there. It is a well acted performance, but he is not asked to do much more than be sad and somber, punctuated by moments of frustration and anger and is somewhat overshadowed by the showier role and performance by Chalamet as the drug-addicted son.
I have now seen Chalamet in 4 films - INTERSTELLAR, LADYBIRD, CALL ME BY YOUR NAME and now BEAUTIFUL BOY, and in each one of these he was an actor that required your attention. He has a way of drawing you into his character's thoughts and feelings without saying or doing much. He is a "quiet" performer with a strength that is appealing and is no different in this film He was nominated for an Oscar for CALL ME BY YOUR NAME and I will not be surprised if his name is called again this year.
Joining Carrell and Chalamet are Amy Ryan and Maura Tierney as Nic's Mother and Step-Mother. Both are equal to the task that is given them - to be supportive, worried and sad - all at the same time. It would have been interesting to flesh out these roles in this tale, but that would have made this film something different than what it is intended to be - a tale of a father's inability to help his son, no matter how hard he tries.
Ultimately, the issue with this film is there is no variety to it. It stays, for the most part, on one emotional note throughout the course of it's 2 hour running time - somber and sad. That constant feeling of dourness makes this rather slow running film seem even slower, causing quite a bit of rustling and shifting in the chairs.
It's an important film about an important subject - I just wish they would have varied the pitch of it from time to time. Well acted, well written - and dour.
Letter Grade: B+
7 1/2 (out of 10) stars and you can take that to the Bank(ofMarquis)

Sophia (Bookwyrming Thoughts) (530 KP) rated Alice Takes Back Wonderland in Books
Jan 23, 2020
Review copy provided by the publisher via Netgalley
This review and more can be found at <a href="http://www.inwonderlandbookblog.com/2016/01/alice-takes-back-wonderland-review.html">In Wonderland</a>
Alice Takes Back Wonderland is one peculiar book – it took awhile for me to get into the story, but not bad overall (I've read worse).
The main character, Alice, is a little similar to Alyssa from Splintered – she talks to bugs and flowers, and they talk to her as well. And unlike Alyssa, who keeps her "ability" a secret, those around Alice assume she's a nutcase – she's been assumed to have schizophrenia along with ADHD. Alice also isn't related to Wonderland Alice – she just ended up going down the rabbit hole at seven and came back a completely different person.
Years later, just when Alice thinks everything in Wonderland was an imagination, the White Rabbit appears again to bring Alice back to save Wonderland. There, Ace of Spades has taken over the land and has been trying to "humanize" the creatures by taking the wonder out of them, thus taking Alice back down the rabbit hole once more.
When Hammons introduces us to Wonderland and Alice tries to reunite with the creatures she met when she was seven, it's really hard to get into the story (and at the beginning too – no fun). There's a lot of nonsense going on in Wonderland with very little sense – I haven't read Alice In Wonderland by Lewis Carroll myself, but I personally think Hammons did a pretty good job trying to capture the nonsensical aspect Carroll uses in the original story.
Now, in the case of getting me to read the story, however, I'm starting to think I should just call it off (much to Ella's dismay).
As soon as Alice leaves Wonderland to recruit other kingdoms (fairy tales), on the other hand, the story becomes less nonsensical and more of something that I could fully comprehend and wrap my head around. (I got the gist of Wonderland – I did not understand what all the creatures were saying.) Hammons introduces us Peter Pan and the Lost Boys, Pinocchio, Cinderella, Snow White, Sleeping Beauty – all recognizable in some way. But that's not all the fairy tales involved.
Hammons also throws in heroes of myth and legend as well – people such as Joan the Ark, Hercules, King Arthur, Loki, etc. At that point, I pretty much took a step back (or almost) from the book. There are way too many tales involved in this battle to take back Wonderland and stop the Ace of Spades from taking the wonder out of everyone. Those characters don't play a major role like Peter Pan, Pinocchio, Snow White, and all the ones mentioned earlier, so it's less confusing. I just think Hammons should have kept it strictly at fairy tales rather than all of them.
(I'll give him this: all of them are individual kingdoms instead of mushed together into one. Less confusing.)
To make it worse, most of the characters also play multiple roles, which I won't say because I might spoil something. But still – too much myth and legend is mentioned in this vast world Hammons creates.
Overall, not bad for a book that takes far too many tales into its plot. It takes some time to get used to the story, but once you get past Wonderland's bit of remaining nonsense and enter Neverland and the Grimm Kingdom, the story has an adventure or two as Alice learns that maybe fairy tales aren't as literal as they seem.
This review and more can be found at <a href="http://www.inwonderlandbookblog.com/2016/01/alice-takes-back-wonderland-review.html">In Wonderland</a>
Alice Takes Back Wonderland is one peculiar book – it took awhile for me to get into the story, but not bad overall (I've read worse).
The main character, Alice, is a little similar to Alyssa from Splintered – she talks to bugs and flowers, and they talk to her as well. And unlike Alyssa, who keeps her "ability" a secret, those around Alice assume she's a nutcase – she's been assumed to have schizophrenia along with ADHD. Alice also isn't related to Wonderland Alice – she just ended up going down the rabbit hole at seven and came back a completely different person.
Years later, just when Alice thinks everything in Wonderland was an imagination, the White Rabbit appears again to bring Alice back to save Wonderland. There, Ace of Spades has taken over the land and has been trying to "humanize" the creatures by taking the wonder out of them, thus taking Alice back down the rabbit hole once more.
When Hammons introduces us to Wonderland and Alice tries to reunite with the creatures she met when she was seven, it's really hard to get into the story (and at the beginning too – no fun). There's a lot of nonsense going on in Wonderland with very little sense – I haven't read Alice In Wonderland by Lewis Carroll myself, but I personally think Hammons did a pretty good job trying to capture the nonsensical aspect Carroll uses in the original story.
Now, in the case of getting me to read the story, however, I'm starting to think I should just call it off (much to Ella's dismay).
As soon as Alice leaves Wonderland to recruit other kingdoms (fairy tales), on the other hand, the story becomes less nonsensical and more of something that I could fully comprehend and wrap my head around. (I got the gist of Wonderland – I did not understand what all the creatures were saying.) Hammons introduces us Peter Pan and the Lost Boys, Pinocchio, Cinderella, Snow White, Sleeping Beauty – all recognizable in some way. But that's not all the fairy tales involved.
Hammons also throws in heroes of myth and legend as well – people such as Joan the Ark, Hercules, King Arthur, Loki, etc. At that point, I pretty much took a step back (or almost) from the book. There are way too many tales involved in this battle to take back Wonderland and stop the Ace of Spades from taking the wonder out of everyone. Those characters don't play a major role like Peter Pan, Pinocchio, Snow White, and all the ones mentioned earlier, so it's less confusing. I just think Hammons should have kept it strictly at fairy tales rather than all of them.
(I'll give him this: all of them are individual kingdoms instead of mushed together into one. Less confusing.)
To make it worse, most of the characters also play multiple roles, which I won't say because I might spoil something. But still – too much myth and legend is mentioned in this vast world Hammons creates.
Overall, not bad for a book that takes far too many tales into its plot. It takes some time to get used to the story, but once you get past Wonderland's bit of remaining nonsense and enter Neverland and the Grimm Kingdom, the story has an adventure or two as Alice learns that maybe fairy tales aren't as literal as they seem.

Night Reader Reviews (683 KP) rated The Music Man: Other Dimensions in Books
Feb 11, 2020
Honest Review for Free Copy of Book
Before you read this review I just want to mention that I do like the idea behind this book and do not want to discourage anyone from reading it. This was just my personal opinion as all my reviews are.
The Music Man: Other Dimensions by Moonyani Write picks up directly where the previous one left off. It has the same writing style as the previous one for those who enjoyed that. However, at the time of my writing this the book could still use some work (although keep in mind I am just a reader and not an editor).
This second book welcomes back The Music Man (Cornelius), Jimmy, and his friends at a boarding school for the musically gifted. At first, Jimmy believes all the previous events are just a dream but he soon pins down Cornelius, who just happens to be a teacher at his school and learns the truth. The bad news is Hornsbury and the witches have returned in the other dimension and are trying to steal the other Jimmy’s talents and take over the world.
Before Jimmy and his friends can stop Hornsbury and save everyone they must complete a few other tasks. The first of these tasks is to save Chris from his possession and return the book he stole to its rightful owner, Priala. Priala is a powerful witch and on the side of good who has agreed to help stop Hornsbury so long as she gets her spellbook back first. They also want to help Phillip regain his human form and free all those already possessed by Hornsbury. Sadly all seems lost when both Jimmy’s and Cornelius’s girlfriend are captured by Honsbury. It then becomes a race against the clock to stop him before it is too late.
I enjoyed how the students from our dimension and those from the other dimension interacted with each other. It was interesting to see how the friendships formed almost instantly between many of them. Of course, the surprise at the end was nice, although it mirrored the ending of the first book. The amount of repetition is this book was a major issue for me and made it extremely hard to read. To be honest I got bored with it quickly. The story is slow to make progress and it seems like there are character descriptions thrown in at random which interrupts the flow of the story. It could be the format that I received this book in but yet again there were few paragraphs and almost every sentence started a completely new line.
This book is ideal for children as I found nothing inappropriate in it. It might be a bit on the long side for some younger readers but making one chapter at a time a reading goal should help with that issue. I rate this book 1 out of 4. Unfortunately, I found this book to be way too repetitive and slow to be enjoyable. In contrast, the big battle at the end that everything was leading up to was over so quickly that it didn’t create any tension or excitement. I do not like doing this but in this book’s current condition I can not recommend it.
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The Music Man: Other Dimensions by Moonyani Write picks up directly where the previous one left off. It has the same writing style as the previous one for those who enjoyed that. However, at the time of my writing this the book could still use some work (although keep in mind I am just a reader and not an editor).
This second book welcomes back The Music Man (Cornelius), Jimmy, and his friends at a boarding school for the musically gifted. At first, Jimmy believes all the previous events are just a dream but he soon pins down Cornelius, who just happens to be a teacher at his school and learns the truth. The bad news is Hornsbury and the witches have returned in the other dimension and are trying to steal the other Jimmy’s talents and take over the world.
Before Jimmy and his friends can stop Hornsbury and save everyone they must complete a few other tasks. The first of these tasks is to save Chris from his possession and return the book he stole to its rightful owner, Priala. Priala is a powerful witch and on the side of good who has agreed to help stop Hornsbury so long as she gets her spellbook back first. They also want to help Phillip regain his human form and free all those already possessed by Hornsbury. Sadly all seems lost when both Jimmy’s and Cornelius’s girlfriend are captured by Honsbury. It then becomes a race against the clock to stop him before it is too late.
I enjoyed how the students from our dimension and those from the other dimension interacted with each other. It was interesting to see how the friendships formed almost instantly between many of them. Of course, the surprise at the end was nice, although it mirrored the ending of the first book. The amount of repetition is this book was a major issue for me and made it extremely hard to read. To be honest I got bored with it quickly. The story is slow to make progress and it seems like there are character descriptions thrown in at random which interrupts the flow of the story. It could be the format that I received this book in but yet again there were few paragraphs and almost every sentence started a completely new line.
This book is ideal for children as I found nothing inappropriate in it. It might be a bit on the long side for some younger readers but making one chapter at a time a reading goal should help with that issue. I rate this book 1 out of 4. Unfortunately, I found this book to be way too repetitive and slow to be enjoyable. In contrast, the big battle at the end that everything was leading up to was over so quickly that it didn’t create any tension or excitement. I do not like doing this but in this book’s current condition I can not recommend it.
https://nightreaderreviews.blogspot.com/
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https://smashbomb.com/nightreader

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