Search
Search results

Peter_mark84 (59 KP) rated the PlayStation 4 version of Mad Max in Video Games
Jun 30, 2019
Vast open world (3 more)
Nice mechanic of watching fuel level
Good melee combat
Investing tasks
Not many 'missions' (2 more)
Map can flee bland due to setting
Not the most compelling story
Mad To The Max
You start the game, dealing with Scrotus and his forces. This is mostly cinematic but gets you ready for the game. You wake up after being thrown from Scrotus' wagon. Chum-bucket, a slightly unhinged mechanic and side kick helps you. Early on you learn thr iconic Ford Interceptor from the films has been broken into scrap. You seek to rid the land of Scrotus' influence.
The gameplay is really interesting, allowing you to customise the car to how you like. What ever your preference of car design you will find this available. To get main missions you have to lower the 'Threat Level' of Scrotus' forces. This is done by clearing outposts, minefields and destroying Markers (Scarecrows).
As you do more upgrades for weapons and car parts become available. The story lacks as it is purely about taking down the bad guys and does not give much investment. However it is really fun, driving round taking down the bad guys.
The weapons are fun, and once you unlock the Thunderpoon, tougher enemies are beaten easy.
If you like driving games, Mad Max and games where progression of the game is purely on the player than this is for you.
However if you are interested in games with much more weight to the story or compelling missions. Then you will not enjoy this as much.
Personally I love the gameplay and way the game progresses. It is the sort of game that while being open world you can invest a small amount of time in and get loads done.
The gameplay is really interesting, allowing you to customise the car to how you like. What ever your preference of car design you will find this available. To get main missions you have to lower the 'Threat Level' of Scrotus' forces. This is done by clearing outposts, minefields and destroying Markers (Scarecrows).
As you do more upgrades for weapons and car parts become available. The story lacks as it is purely about taking down the bad guys and does not give much investment. However it is really fun, driving round taking down the bad guys.
The weapons are fun, and once you unlock the Thunderpoon, tougher enemies are beaten easy.
If you like driving games, Mad Max and games where progression of the game is purely on the player than this is for you.
However if you are interested in games with much more weight to the story or compelling missions. Then you will not enjoy this as much.
Personally I love the gameplay and way the game progresses. It is the sort of game that while being open world you can invest a small amount of time in and get loads done.

Leanne Crabtree (480 KP) rated Demon Magic and a Martini (The Guild Codex: Spellbound, #4) in Books
Jan 9, 2020
This has been borrowed from the Kindle Unlimited Library.
I read the first three books in this series a few months ago and got drawn into it quite quickly. The trio of friends grew on me a lot and I liked how they pulled Tori into their ranks and protected her from whatever dangers seem to follow them all around.
This one was no different with all the Guilds being put on a high alert after a warning of a loose demon in the area. Every member is given tasks and go out hunting for the rogue creature. As this one seems to be taking place around Halloween and Tori seems to find herself organising a Halloween Party she needs to head out and pick up some food she's ordered, only to find herself and Ezra being hunted by the demon. Only it seems the demon wants Ezra more than her anyone else...
I won't go into any more detail as that would totally ruin the story but we learn a lot more about Ezra in this. He takes a lot more of the spotlight and I enjoyed seeing more of him. It's definitely a bit of a surprise but he's still the gentle, sweet Ezra unless you royally pee him off
This has got a slight romance arc in it. She got together with Aaron in the second book, I think?, but they went their separate ways in the last one. She's always had a connection with Ezra and that grew in this one with them having a few moments where something flared.
I will definitely be reading the next one to see what other trouble this quartet get up to and to see if anything comes of her growing feelings for Ezra.
P.S. COVER LOVE!!
I read the first three books in this series a few months ago and got drawn into it quite quickly. The trio of friends grew on me a lot and I liked how they pulled Tori into their ranks and protected her from whatever dangers seem to follow them all around.
This one was no different with all the Guilds being put on a high alert after a warning of a loose demon in the area. Every member is given tasks and go out hunting for the rogue creature. As this one seems to be taking place around Halloween and Tori seems to find herself organising a Halloween Party she needs to head out and pick up some food she's ordered, only to find herself and Ezra being hunted by the demon. Only it seems the demon wants Ezra more than her anyone else...
I won't go into any more detail as that would totally ruin the story but we learn a lot more about Ezra in this. He takes a lot more of the spotlight and I enjoyed seeing more of him. It's definitely a bit of a surprise but he's still the gentle, sweet Ezra unless you royally pee him off
This has got a slight romance arc in it. She got together with Aaron in the second book, I think?, but they went their separate ways in the last one. She's always had a connection with Ezra and that grew in this one with them having a few moments where something flared.
I will definitely be reading the next one to see what other trouble this quartet get up to and to see if anything comes of her growing feelings for Ezra.
P.S. COVER LOVE!!

Jesters_folly (230 KP) rated Start With This in Podcasts
Oct 4, 2019
Start with this is a podcast by the creators of ‘Welcome to Nightvale, Jeffery Cranor & Joseph Fink. Each episode is on a chosen topic to help with either writing stories or recording podcasts. Each episode is split into two parts; in part one the hosts talk about the subject, giving the listener information how the subject would work and then, in the second half they set out two tasks, the first takes the form of reading material or audio which uses the episodes subject and then the second task is use the subject in a short piece of written/audio work. The listeners can then post their work on the Start With This site (www.nightvalepresents.com/startwiththis) although this is a patron page with a $5 moth charge to use. As well as the web site there is a Facebook page.
As the hosts write record and produce ‘Welcome to Nightvale’ as well as other shows they have experience in the subject matter and use that experience in the show. You can also tell that they are used to working together as the show flows well as they talk.
I have only recently found this podcast and only listen to a few episodes but I have found it entertaining and useful. Each episode is only about half an hour long so the listener is not bogged down with too much information and all the assignments seem easy enough (if you choose to do them) but the show doesn’t get tied up with the listener taking part meaning it is ok and useful if you only want to listen to the show. I use Stitcher to listen to podcasts and all the back episodes are still currently available
As the hosts write record and produce ‘Welcome to Nightvale’ as well as other shows they have experience in the subject matter and use that experience in the show. You can also tell that they are used to working together as the show flows well as they talk.
I have only recently found this podcast and only listen to a few episodes but I have found it entertaining and useful. Each episode is only about half an hour long so the listener is not bogged down with too much information and all the assignments seem easy enough (if you choose to do them) but the show doesn’t get tied up with the listener taking part meaning it is ok and useful if you only want to listen to the show. I use Stitcher to listen to podcasts and all the back episodes are still currently available

Ali A (82 KP) rated If You Could See the Sun in Books
Oct 11, 2022
Alice Sun strives to be the very best of her class at her elite Beigin international boarding school, where she is the only student with a (partial) scholarship. She’s around China’s most rich and influential teens and she needs to do everything she can to get a leg up. But one day, she starts to turn invisible, as in, no one can actually see her type of invisible.
When she realizes she can use her new power in exchange for money she desperately needs, especially since her parents have dropped the bomb shell that they can no longer afford her school tuition after this semester, Alice will discover all the secrets her classmates have.
But as the tasks escalate from petty scandals to actual illegal crimes, Alice must decide what it's all worth.
This was a very quick and engrossing read for me and I was very interested in how it would all play out. I also enjoyed how the power Alice has of invisibility is never quite mastered and she doesn’t know when she will have the ability.
This is the second book I’ve read recently where the main character absolutely hates their rival and they then become friends with said rival and the rival is utterly confused by the actual hatred and then they fall in love. I couldn’t love it more! Ann Liang does the rivalry so perfectly that within the first few pages I was cheering for Alice to open her eyes and for them to kiss.
Overall, I stayed for the love trope between Alice and Henry, but also to see how Alice would handle the big situation she got herself in. Will be recommending this to quite a few people whom I know will enjoy it.
*Thank you Inkyard Press for an advance copy of this book in exchange for an honest review
When she realizes she can use her new power in exchange for money she desperately needs, especially since her parents have dropped the bomb shell that they can no longer afford her school tuition after this semester, Alice will discover all the secrets her classmates have.
But as the tasks escalate from petty scandals to actual illegal crimes, Alice must decide what it's all worth.
This was a very quick and engrossing read for me and I was very interested in how it would all play out. I also enjoyed how the power Alice has of invisibility is never quite mastered and she doesn’t know when she will have the ability.
This is the second book I’ve read recently where the main character absolutely hates their rival and they then become friends with said rival and the rival is utterly confused by the actual hatred and then they fall in love. I couldn’t love it more! Ann Liang does the rivalry so perfectly that within the first few pages I was cheering for Alice to open her eyes and for them to kiss.
Overall, I stayed for the love trope between Alice and Henry, but also to see how Alice would handle the big situation she got herself in. Will be recommending this to quite a few people whom I know will enjoy it.
*Thank you Inkyard Press for an advance copy of this book in exchange for an honest review

Bethr1986 (305 KP) rated Ascent (House of Normandy #1) in Books
May 11, 2023 (Updated May 11, 2023)
Independent Reviewer for Archaeolibrarian - I Dig Good Books!
Poppa is in church for service when her village is attacked by the Vikings, she refuses to take things lying down. She stands up for her people and tries to save the men that are being taken as slaves. One thing she is absolutely sure of is she will have nothing to do with these Norse heathens no matter what her father the Count of Bayeux insists, she would rather die! Who would or could ever find themselves loving a savage like them?
This is the story of Poppa and although it is fictional it seems to have a lot of depth to what has been written. There are little bits of history weaved within Poppa's tale and it makes it all the more interesting to read. I have enjoyed reading about the life of a count's daughter and how she deals with raids and her friends being taken as well as the life she knew and how she is able to deal with the hardships and tasks that are sent her way. When I first started reading I thought Poppa was a brat and could see us clashing, as I read further into the book I had more compassion for her and she ended up being my favourite. I could see myself reading other books like this by the same author as she has a flare for pulling you into the story and involving you.
Completely recommended
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Poppa is in church for service when her village is attacked by the Vikings, she refuses to take things lying down. She stands up for her people and tries to save the men that are being taken as slaves. One thing she is absolutely sure of is she will have nothing to do with these Norse heathens no matter what her father the Count of Bayeux insists, she would rather die! Who would or could ever find themselves loving a savage like them?
This is the story of Poppa and although it is fictional it seems to have a lot of depth to what has been written. There are little bits of history weaved within Poppa's tale and it makes it all the more interesting to read. I have enjoyed reading about the life of a count's daughter and how she deals with raids and her friends being taken as well as the life she knew and how she is able to deal with the hardships and tasks that are sent her way. When I first started reading I thought Poppa was a brat and could see us clashing, as I read further into the book I had more compassion for her and she ended up being my favourite. I could see myself reading other books like this by the same author as she has a flare for pulling you into the story and involving you.
Completely recommended
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Gareth von Kallenbach (980 KP) rated Last Year: The Nightmare in Video Games
Feb 8, 2019
Nostalgic Horror
The survival horror genre has been growing in recent years with more and more titles being released to a growing and receptive gaming audience. The goal for these games is usually simple; survive. The typical set up has four or more players working with one another to accomplish various tasks and elude a dangerous killer who is often randomly selected amongst the players at the start of each match.
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.
Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.
Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.
This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.
The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.
The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.
The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.
The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.
Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.
In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
3 stars out of 5
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.
Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.
Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.
This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.
The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.
The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.
The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.
The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.
Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.
In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
3 stars out of 5

Gareth von Kallenbach (980 KP) rated Last Year: The Nightmare in Video Games
Jun 19, 2019
The survival horror genre has been growing in recent years with more and more titles being released to a growing and receptive gaming audience. The goal for these games is usually simple; survive. The typical set up has four or more players working with one another to accomplish various tasks and elude a dangerous killer who is often randomly selected amongst the players at the start of each match.
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.
Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.
Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.
This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.
The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.
The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.
The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.
The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.
Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.
In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
http://sknr.net/2018/12/26/last-year-the-nightmare-2/
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.
Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.
Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.
This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.
The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.
The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.
The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.
The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.
Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.
In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
http://sknr.net/2018/12/26/last-year-the-nightmare-2/

Gareth von Kallenbach (980 KP) rated the PC version of Mutant Year Zero: Road to Eden in Video Games
Feb 8, 2019
Hard Game But Core Fans May Like it.
Fans of turn based combat will likely enjoy the latest game in the genre Mutant Year Zero: Road to Eden. The game has a Post-Apocalypse setting where players take control of two mutants, a Duck and a Boar, as they explore, battle, and salvage in a hostile environment.
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
3.5 stars out of 5
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
3.5 stars out of 5
Synopsis: Jennifer Dukes Lee never thought she struggled with control. As long as everything went exactly the way she wanted it to, she was totally flexible.
But then Jennifer discovered what happens when you try to wrap your arms around everything, thinking it’s all on you: You get burned out on hustle. You toss and turn more at night, and you laugh less during the day. You’re so busy—caring, serving, working, and trying so hard—that you can’t even hear God’s voice anymore.
It’s All Under Control is a book for every woman who is hanging on tight and trying to get each day right—yet finding that life often feels out of control and chaotic. Join Jennifer on the journey of learning how to:
Overcome the anxieties and worries that burden your heart
Prioritize your busy life so you can make choices that align with God’s best for you
Find freedom through a new “Do, Delegate, or Dismiss” approach to your daily tasks
Let go of what God has not asked you to do, so you can shine at what he has
Discover a new way of living that will free you to be you, and finally experience the peace of knowing a God who truly has it all under control.
My Thoughts: This book will not disappoint you! This is a book for anyone who feels like the world is pressing in on them, a person who has to be in control of every aspect of their lives.
For a lot of us, it is hard to let go of the reins and let God take control. In this book, author Jennifer Dukes Lee takes us on a journey to show us how to let God take back the control He needs in our lives.
I highly recommend this book, if you find yourself full of busyness, or say you're too busy to read it.. then you need it!
But then Jennifer discovered what happens when you try to wrap your arms around everything, thinking it’s all on you: You get burned out on hustle. You toss and turn more at night, and you laugh less during the day. You’re so busy—caring, serving, working, and trying so hard—that you can’t even hear God’s voice anymore.
It’s All Under Control is a book for every woman who is hanging on tight and trying to get each day right—yet finding that life often feels out of control and chaotic. Join Jennifer on the journey of learning how to:
Overcome the anxieties and worries that burden your heart
Prioritize your busy life so you can make choices that align with God’s best for you
Find freedom through a new “Do, Delegate, or Dismiss” approach to your daily tasks
Let go of what God has not asked you to do, so you can shine at what he has
Discover a new way of living that will free you to be you, and finally experience the peace of knowing a God who truly has it all under control.
My Thoughts: This book will not disappoint you! This is a book for anyone who feels like the world is pressing in on them, a person who has to be in control of every aspect of their lives.
For a lot of us, it is hard to let go of the reins and let God take control. In this book, author Jennifer Dukes Lee takes us on a journey to show us how to let God take back the control He needs in our lives.
I highly recommend this book, if you find yourself full of busyness, or say you're too busy to read it.. then you need it!

Gareth von Kallenbach (980 KP) rated the PC version of Mutant Year Zero: Road to Eden in Video Games
Jun 19, 2019
Fans of turn based combat will likely enjoy the latest game in the genre Mutant Year Zero: Road to Eden. The game has a Post-Apocalypse setting where players take control of two mutants, a Duck and a Boar, as they explore, battle, and salvage in a hostile environment.
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
http://sknr.net/2018/12/27/mutant-year-zero-road-to-eden/
There is a base of operations which is fairly safe for players to enjoy as they can not only gain new missions; but they can upgrade their loadout to better survive the tasks ahead.
The early missions were fairly routine as using my allotted number of moves per turn I was able to move, take cover, heal, reload, fire, and even throw a grenade.
The problem comes when the enemy has numbers as an early mission involved taking on 5 enemies of the same or higher skill level.
The enemies were able to flank players and call in help which only increased their superior advantage.
Hiding and waiting for them to pass, hit and run, and direct assaults did no good and added to the frustrations.
Considering players would have to take a turn to reload and enemies did not, plus the sheer numbers made it a frustrating undertaking.
In many ways it is a microcosm of the game itself as there are challenges and then there are challenges which are a bit too much for gamers who are not hardcore and are looking for a simple escape.
Casual players are likely to enjoy the premise and some of the gameplay but will become frustrated with the excessive challenge and combat mechanics required on some of the missions.
The game has decent graphics and sound and the characters are engaging and likeable but in the end the game becomes a tedious series of turn based battles that can grow old and frustrating after a while.
http://sknr.net/2018/12/27/mutant-year-zero-road-to-eden/