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Horrified: Universal Monsters Strategy Board Game
Horrified: Universal Monsters Strategy Board Game
2019 | Horror, Murder & Mystery
I was a child a long time ago. Okay, not THAT long ago, but I remember being frightened of a great many thing on TV: Michael Jackson’s “Thriller” music video, the TV show “V,” and so many others. I still to this day have not watched an entire old school Universal Studios Monster movie. However, I used to live in California for part of my childhood and my family had season passes to Universal Studios and we would go quite a lot, so I have always been familiar with the monsters. So when I saw a game was being crafted featuring these lovable, but in a nostalgic way, creatures I knew I just had to have it.


Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!

Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.


Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.

The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.

Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.

The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
  
Magnus Chase and the Ship of the Dead: Magnus Chase Series Book 3
Magnus Chase and the Ship of the Dead: Magnus Chase Series Book 3
Rick Riordan | 2017 | Science Fiction/Fantasy, Young Adult (YA)
10
8.6 (5 Ratings)
Book Rating
Magnus & Alex (5 more)
Friendship
Big Banana
Chase Space
Percabeth
Pottery Barn
Dragon Dad (3 more)
Ragnarok
A Ship Made Out of Zombie Nails (Gross)
Abusive Dads
World Ending? Not again...
Stop the end of the world. Sounds easy enough, right?

How many times are children of the Gods going to have to do this before one of them has the foretold quest to alter it where life as we know it is not in peril?

Magnus Chase and his friends have to stop Loki, ensure Naglfar doesn't sail, and prevent Ragnarok. Oh, also all while fighting giants with pottery, getting Godly blood and spit mead from giants in the hopes it'll help Magnus in an insult contest with Loki, seeing if Granddad Njord's ex-wife will help them out or let them freeze like a pre-made dinner meal supermom prepared for someone else to pop in the oven. Did I mention Floor 19 Crew has to do all these tasks without dying because not being in Hotel Valhalla equals no responding to life in their rooms. No do overs. No second chances. Simply dead. Easy as pie.

To not spoil this for those of you who have yet to read book three I'll end my sum of The Ship of the Dead and continue on with my praise.

Though there is the question of the voices, if this is the last of Magnus Chase then I have to say I'm pleased with our trilogy of the Norse Gods. In Sword of Summer, Hammer of Thor, and now The Ship of the Dead we've had the characters fleshed out. We've seen them grown. We've witness them overcome personal trails and fight through fears (can we say good job Magnus for fighting wolves even though it is clearly a phobia?). This has proved even those waiting for their day of judgement for centuries can change who they are and accept things even if they are not okay with them.

Somehow in 400 pages that pasts of Halfborn, Mallory, and T.J. were laid out to be part of the main plot, but also show development of the characters and how their own lessons would help on the quest. We were actually able to learn how far they have come from who they were before they died, after death, and who they are now. It was even written how to show they are still learning their lessons and have things to overcome now, which is perfectly okay as long as they stay strong and levelheaded.

The daughters/son of Loki had to overcome their own fears of being good enough despite what poison their fathers have caused them to believe. Even Hearthstone has to return to face the curse over his family one more time. Even Magnus has a realization he has wroth and even if some may not see it, he does and so do his friends.

The Ship of the Dead seems to be about looking at your fears and flaws, realizing they are there, and having to make the choice what you will do about them. Will you allow them to take over your life? Or will you work to be a better person? Are you going to let one moment in the past ruin your future? Or will you take the lesson and forgive yourself, forgive someone else, and live the best life you can? Will you let a parents shortcomings decide how you live? Or will you choose to look beyond their views and become a better person than they are?
  
Six of Crows
Six of Crows
Leigh Bardugo | 2016 | Science Fiction/Fantasy, Young Adult (YA)
10
9.2 (45 Ratings)
Book Rating
Every so often a book will come along which will make you re-evaluate all the 5 star reviews you have given in the past. Six of Crows for me is that book. Set in Leigh Bardugo's "Grishaverse" it is the tale of an impossible heist where the rewards far outweigh the risk. Our main protagonist Kaz Brekker is fast becoming a legend in the bowels of the Barrel, the criminal underworld of Ketterdam. He is young, but a driven and ruthless trickster, with a team to match. They are tasked with breaching the heavily fortified Ice Court to rescue a scientist held hostage. It's a feat which has never been achieved, but with the promise of a reward that will take Kaz and his team out of the bottom of the Barrel it's risk he's willing to take, after all, just how many things could go wrong?

Six of Crows is told in multiple points of view, which can sometimes be confusing for me but there were only a couple of occasions that I found myself flipping back to the start of the chapter to remind myself who in the limelight. I felt that this was a style that worked really well with this story as the main six often found themselves in different places with different tasks and this way of storytelling allowed it all to come seamlessly together. Whilst it does majorly involve the Grisha, I found it was a world that I easily fell into pace with, without having read the Grisha Trilogy first. I'm told there are a number of nods which are present but I never felt lost or like I was missing out.

The characters are fantastic, my favourite by far was Inej, the wraith. Rescued from the oldest profession by Kaz, she is a force to be reckoned with, a silent assassin. There are no walls she can't climb or secrets she can't glean. I felt most for her, what she had been through before joining with Kaz and how it had driven her to become who she now was. I loved the sense of purpose that grew within her throughout the story. The others too though all have their stories to tell, a proper band of misfits all with their secrets and terrible histories that have shaped them. It's hard to remember that they are all teenagers, but then that makes them easier to underestimate.

The audacity behind Kaz's plan is immeasurable and it is through this that I am just in awe of the writing. At just shy of 500 pages there was not a single moment of rest for the reader, I felt on edge every step of the way. I felt fear for these characters, trepidation but also the good humour that only a rag tag bunch of forgotten teenagers could have in the circumstances they faced. I simply did not want to put this down, at all. The last of the six sections I tried to slow down as I knew it was coming to an end but it pulled me in and wouldn't let go. It's rare for a book to leave me breathless, but this one really did. It's the first of a duology and I can't wait for pay day to roll round so I can pick up Crooked Kingdom. If I could give this six stars I would, It's a truly amazing read and If you're a YA fantasy fan you will not be disappointed!
  
Start Where You are: A Journal for Self-Exploration
Start Where You are: A Journal for Self-Exploration
Meera Lee Patel | 2016 | Health & Fitness
10
10.0 (1 Ratings)
Book Rating
Helpful and creative
Start Where You Are is a “self-help” journal put together by an American artist, Meera Lee Patel.It is a book that causes you to think and contemplate about your day, behaviour, life and dreams.

Meera Lee has used her self-taught artistic talents to produce beautiful, hand-rendered typographic compositions for every page of the book. She has selected appropriate quotations that relate to a task she has set the reader on the facing page.

Most of the tasks throughout the book require the reader to think carefully and write down their answers. Each instruction is to help people sort through their true feelings and put their thoughts into some kind of order. For example: “What is something you wish you could leave behind?”

Although Start Where You Are has not (yet) be medically approved by mental health professionals, it contains a lot of deep, meaningful, assignments that can help you to learn more about your own insecurities, anxieties and depression. Meera Lee admits in her introduction that it took her a long time to be comfortable with her own life and spent a lot of time waiting for the future to arrive, but not really knowing how to get there. She discovered that in order to move forward she needed to find out who she really was, what was important to her, and what she wanted out of life. Meera Lee confesses that this is no easy task and warns that some questions within the book will be harder than others – but ultimately Start Where You Are will reveal your true personality, hopes and dreams, and convince you that life is not all doom and gloom.

There is no right or wrong way to complete this book. It is not a course or a linear activity, therefore there is no need to complete the pages in order. Some pages may feel too difficult, which is not a problem – the book’s purpose is not to cause stress – you can skip that task and come back to it when you are ready.

I have found Start Where You Are very interesting so far. I particularly enjoy reading the quotes included in the fantastic artwork. They are all positive and inspiring, showing the brighter side of life. As an artist, I have decided to also use this book as a way of practising my art skills. Recently art journal photographs that have appeared on Pinterest have been inspiring me to make my own. Instead of starting with a blank book I am using Meera Lee’s publication instead. On each page I complete the task given, but instead of merely writing my answers down, I display them in some sort of typographic or illustrative composition. So not only is Start Where You Are benefitting my mental health and thought processes, it is helping to improve my art skills too.

I highly recommend Start Where You Are for everyone feeling a little lost and unsure about the future. Whether you have been diagnosed with a mental disorder or are going through a low period of your life, this book is perfect for you to help pick yourself up again. But please remember this is not a form of therapy and is not going to “fix” you. It will either be a bit of fun or something insightful depending on how you approach it.
  
World War Z
World War Z
2018 | Action
While the cinematic follow up to the movie “World War Z” has been in developmental hell and likely not happening anytime soon with the recent cancellation of the proposed sequel; The developers at Saber Interactive have brought an exciting new chapter to the series.

Played from a third person perspective; teams of four players either human or A.I. battle hordes of undead as they attempt to survive and complete various tasks. The game is set in four chapters, New York, Jerusalem, Moscow, and Tokyo, and each segment allows players to select from four new characters to play during the various segments of each locale.

Players start with a primary and secondary weapon and will have the ability to pick up more along the way. Weapons include various machine guns, rifles, grenades, pistols, crossbows, and heavy weapons which have a limited use but pack a big punch.

Players also have bladed weapons which can be used to slash their way through hordes but this needs to be used sparingly as players can become overrun in no time.

Players can also find useful items such as machine gun emplacements, electrical traps, and other weapons which can be deployed in certain areas to help stem the onslaught of undead.

Missions often detail searching for items, activating or deactivating items, escorting an individual, and so on but do keep up the intensity and the highly detailed maps are very engaging.

The enemies consist of standard Zombies, a Bull Zombie who rushes and can do great amounts of damage, a Lurker that hides in the shadows and pounces. There is the Screamer who lets out tons of noise and attracts large crowds of Undead, and the Gasbag which releases a toxic gas when shot.

Players can use health kits to heal themselves and others and ammunition and supplies can be found in chests as well as Breaching Charges which allow players to enter locked areas.

The biggest issues with most of the enemies is that they have a similar look and tend to just mass and rush straight at you. It is funny that you will see characters looking like they are dressed for the New York Subway running around Tokyo, Jerusalem, and Moscow while the playable characters are clearly dressed for and specific to the locale they are in.

The game also features a multiplayer function but to me this was a real disappointment. Hit detection was bad as emptying a full clip in an another player seemed to do nothing yet they could kill you with a single shot. There were also numerous Spawn Campers who picked off players whenever they entered the map. I am sure it will be adjusted in time but I was so disappointed with it that I spent the majority of my time playing the campaign which to me was a far superior experience.

The game retails for $39.99 which makes it a real bargain and new content has been promised to arrive at a future date which will extend the enjoyment of the game.

While the gaming community eagerly hopes and awaits for a new Left 4 Dead game, World War Z is the closest to the fun and excitement of that series as getting your friends or being matched with others online to take down legions of Undead is a real thrill and one that this game has really captured where so many other recent efforts have failed.

http://sknr.net/2019/05/05/world-war-z-the-best-co-op-zombie-game-since-left-4-dead/
  
16 Blocks (2006)
16 Blocks (2006)
2006 | Action, Drama, Mystery
A burnt out cop with a bad limp and a taste for the bottle has just finished his shift and is looking forward to heading home for some rest. Sadly for Detective Jack Mosley (Bruce Willis), his day is about to get much longer than he expected.

On his way out of the precinct, his Lieutenant tasks him to escort a prisoner named Eddie Bunker (Mos Def), 16 blocks in 90 minutes so he can testify before a jury. Since the jury will disband in 90 minutes, it is vital that Eddie appear before them or else months of work in a prime case will be lost.

Jack is less than thrilled to be stuck with Eddie as his high voice and rapid fire style of speech really annoy Jack, who decides to take a detour from the non stop rants of Eddie to purchase a bottle of alcohol so he can drown his sorrows.

No sooner does Jack complete his purchase at a favorite store than an attempt is made on Eddie by armed men forcing Jack and Eddie to flee on foot and take refuge in a local bar where they are soon met by detective Frank Nugent (David Morse), who said he was in the area and responded to Jack’s call for assistance.

Frank informs his former partner Jack that he is escorting a snitch who is about to give evidence that will implicate many cops who were simply doing business. Frank suggests that Jack head home and rest while he cleans up the problem by taking charge of Eddie.

When Jack learns that Frank and his associates intend to kill Eddie to keep him from testifying, Jack decides to defend Eddie and the two of them begin a deadly race against the clock as they attempt to not only get Eddie to the courthouse in time, but to simply stay alive against a cadre of corrupt cops.

Since he went up against fellow cops, Jack is reported as a rogue who turned on fellow officers, which leaves him with nowhere to turn and without backup as he attempt to stay one step ahead of the relentless Frank and his associates as they venture from one city block to another in order to stay alive. Along the way, the two men bond, and Jack begins to learn that what Eddie knows will get them all killed and that in a city the size of New York, there are precious few places to hide, when people are determined to find you.

The solid pacing of the film and the quality work by Morse, Willis, and Mos Def keeps 16 Blocks an entertaining and engaging film. The chemistry amongst the leads draws you in more than most typical action dramas do, as you find yourself caring about the two individuals and want them to succeed.

Director Richard Donner has dialed down his usual explosions but has not sacrificed the action as it is always appropriate to the story and never seems tacked on. The film does loose some steam towards the end but does ultimately arrive at a conclusion that makes the trip worthwhile.

The film does borrow in parts from the classic Clint Eastwood film “The Gauntlet”. Even down to the heroes taking refuge in a city bus and attempted to evade the police in the bus amidst an armada of armed officers who are looking to shoot first and ask questions later.

If you are a fan of Willis or Mos Def and like action dramas, then 16 Blocks is a trip well worth taking.
  
The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
Julie Kagawa | 2013 | Young Adult (YA)
10
9.5 (4 Ratings)
Book Rating
Original Review posted at <a title="The Iron Traitor" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-iron-traitor-by-julie-kagawa.html">Bookwyrming Thoughts</a>

<i><b>Note:</b> Formatting and pictures have been removed due to copy and paste</i>

<b><u>Before Reading:</b></u>
      I thought I had to wait an additional 3 weeks maximum to get my hands on the county library's ebook copy of The Iron Traitor.

      But then a genie decided to grant my wish – or was it because there were more holds on it? – and the county library bought a second copy, much to my enthusiasm and glee that I wouldn't have to wait for about 3 weeks (all I'm going to respond to your envy, L, is to go put yourself on the hold list before it gets bigger or buy a copy. Sorry! Dx).

      And then I realized I was going to have juggle with multiple books (more than the usual). >_< I feel like making an anime face that's saying, "OMG, WHAT JUST HAPPENED?!" and then facepalming. Or doing a classic headdesk with the hair fanning out. :p

      So I essentially had to wing it out and check it out on the last day it would be held for me... and then attempt to finish it within 3 weeks.

      Looks like I need to lock myself in my room again and turn off the – oh, wait. I can't turn off the laptop. It's an ebook. -_- Mother, we need to have a mother-daughter talk of going to the library ASAP.

      Looks like my challenge for the next 21 days is to avoid doing tasks that can be put off until a bit later. (I'll fail alright... but all that matters is that I'll hopefully not have to stick myself to the hold list and wait for a few more months.) o_o
 
     Despite all that, I was still literally "dancing" on books.
 
     But there's no torturous cliffhanger at the end like it was in The Eternity Cure, is there Julie? :O x30
 
<b><u>After Reading:</b></u>
      No. Just. NO. *shakes head in a "Nope, that wasn't what I just read. Nope. I don't believe this at all. I'm sleeping and someone needs to pinch me and then I'll be awake and everyone will be living a happily ever after, despite the fact they're not real." (I wish they were. :p)*

      You know what? Forget that I asked that last question about torturous cliffhangers. It's going to happen.

      And it shall be EXCRUSIATING.

      Simply because I – and possibly many others – have to wait a year. >_< Julie, you are officially an evil author.

      But I still love your writing. Why? Because while it may be set in the same world as Books 1-4 in the series, it's still amazingly well-written and there are still surprises in store that are totally unexpected.

      (psst! Recommendation! Go. Read the series if you haven't; you have a lot of awesomeness to catch up to! :o)

      But I'm still not happy with the ending.

      I'll deal with it. And survive.

      I think. O_o

      Oh, and I was thankfully spared from having to deal with reading so many books. *phew* On the bright side of everything, I'm also spared from staying on the hold list. Not that I mind rereading The Iron Traitor.

      And I forgot another thing... can I have a gremlin? :D? Razor's simply adorable.
 
<blockquote>Sometimes, the simplest answers are the hardest to see.</blockquote>
  
The Invisible Man (2020)
The Invisible Man (2020)
2020 | Horror, Sci-Fi
Cecilia Kass (Elizabeth Moss) is a woman living in fear. Despite living a life of wealth and privilege in a seaside home; she is ready to take drastic steps in her life.

Cecilia is trying to escape from her controlling and abusive husband who despite being considered a wealthy genius in the field of Optics; has made her life a living hell and forces her to make a daring escape that has her barely getting away with the help of her sister Alice (Harriett Dyer).
The film picks up two weeks later where Cecilia is hiding with a friend of her sister Officer James Lanier (Aldis Hodge) and his daughter Sydney (Storm Reid). Cecilia is scared to even leave the house and do simple tasks such as checking the mailbox and is livid when her sister comes to visit as she is sure that her husband will find her by tracking her Sister.

Alice informs Cecilia that her husband has killed himself and she is now free to live without fear. Cecilia gets a letter informing her that she is to receive 100K a month to the sum of five million dollars as part of her husband’s will. The fact that nobody should have her mailing address does seem odd to her as does that fact that the estate is being handled by her ex’s brother Tom (Michael Dorman).

With her new wealth Cecilia gifts James and also sets up a school fund for Sydney and begins to emerge from her shell.

It is around this time that unusual things begin to happen to her. A lost item from the night of her escape shows up and a mysterious kitchen fire starts. Cecelia also wakes up to find the covers off the bed and what appears to be something unseen standing on the blankets when she attempts to pull them up.

When she expresses her concerns to James that her husband is alive and exacting revenge, both he and Tom ignore her and when things begin to escalate, Cecilia is the one who starts to look more and more unstable as the tormenting continues and her life spins out of control.

The film is Written and Directed by Leigh Whannell who rose to prominence as one of the co-creators of the “SAW” franchise. The film is the perfect example of how to do a film of this sort as it is very clever in how it is paced and allows for the suspense to build without relying on many of the standard Horror Film staples.
The film is also good about having things happen before it pulls back so it is not an extended series of intense moments but several incidents between the tension and setup.

The cast is very good and what is amazing is that the film was made for a $7 million dollar budget yet looks every bit of a major studio film.

There are some interesting twists along the way as while I was able to predict two of them; the others were a very nice surprise.
It is so refreshing to see a film like this come along as in many ways it can help redefine the Horror genre and proves that you can make a quality movie that is also scary and intense.

I for one hope we see more from this franchise in the near future.
4.5 stars out of 5.
  
New Year&#039;s Eve (2011)
New Year's Eve (2011)
2011 | Comedy, Romance
8
7.0 (4 Ratings)
Movie Rating
If you ask me, holiday movies have lost their way over the past few years. Not that there haven’t been any good holiday movies recently, but let’s face it… “A Very Harold & Kumar 3D Christmas” is no “It’s a Wonderful Life.” I think that New Year’s Eve brings us back to the feel good holiday movies that the film industry has been missing.

The cast in this is huge. Michelle Pfeiffer, Zac Efron, Robert De Niro, Halle Berry, Jessica Biel, Seth Meyers, Carla Gugino, Katherine Heigl, Jon Bon Jovi, Sofia Vergara, Ashton Kutcher, Lea Michele, Sarah Jessica Parker, Abigail Breslin, Hilary Swank and Josh Duhamel are all players in this film. This is only the tip of the ice berg too as there are many smaller roles with cameos from big names.

New Year’s Eve follows several different story lines that are all connected in some way, whether small or big, the stories do intertwine. Michelle Pfieffer plays a meek, timid office worker who finally has had it with her miserable job. She enlists the help of bike messenger Zac Efron to help her complete all the tasks on her “bucket list” type resolution list. Robert De Niro plays a dying cancer patient whose wish is to see the ball drop one last time, and Halle Berry is the nurse that is attending him. Seth Meyers and Jessica Biel play an expectant couple who are in a race with another couple to have the first baby of the New Year in order to win the Hospital’s contest and receive $25,000.

Katherine Heigl plays a chef for a catering company that has landed a huge gig at one of the largest parties in New York. Sofia Vergara is her sous chef who is humorously fanatic over Jon Bon Jovi. Jon Bon Jovi plays a version of himself (a musician) who happens to be Katherine Heigl’s ex-boyfriend. Ashton Kutcher is very anti-New Year’s and during his protest of the holiday ends up becoming stuck in an elevator with Lea Michele, a new tenant in his building who is on her way to a new job as a backup singer.

Sarah Jessica Parker is a single mother who gets to spend the New Year with her daughter, played by Abigail Breslin. But Abigail has her sights set on spending New Year’s Eve in Times Square. Hilary Swank plays the newly appointed Vice President of the Times Square Alliance, which for the intents of this movie means that she’s in charge of the Times Square ball dropping and runs into a few problems along the way. Josh Duhamel is desperately trying to make it from his cousin’s wedding to New York City in time to give an important speech at his company’s party, as well as make another very important meeting.

I found this movie to be a great date movie. It’s cute and funny, but without being overly obnoxious as some holiday movies try to be. It is very clever in its story telling, and makes great use of the stellar cast. Though I personally could have done without the Robert De Niro story line, I really enjoyed the film overall. It is great to see a wholesome Holiday movie that does not have to rely on gags and clichés (not too much anyway).