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Emma @ The Movies (1786 KP) rated Clue (1985) in Movies
Sep 25, 2019
I wish I could remember the first time I saw Clue. It has been one of my favourites for years. Tim Curry as Wadsworth and Lesley Ann Warren as Miss Scarlet will always be the highlight of this for me. Looking at my sense of humour these days I see a lot of things I recognise from these older films that I grew up with.
FUN FACT - CASTING: Jonathan Lynn said that Carrie Fisher was originally cast as Miss Scarlet but went into rehab four days before filming began, so Warren was given the role instead.
Generally all round the cast is great and they all bring something memorable to their characters.
FUN FACT - COLOURS: The character's colourful monikers match with the colour of their playing pieces in the board game and their cars in the movie.
I'm not going to lie, the fact that they didn't wear their colours has always bothered me. Evidently they're all wearing the "opposite" of their colours... I'm not sure I care for that idea if I'm honest.
I can't put my finger on what I love so much about Clue. It's just so easy to watch. From the moment Wadsworth gives that dog a withering look to the triumphant ending it's just brilliant to watch. I can't think of a moment that I dislike, and trying to pick a favourite moment? Forget it. I'd just have to present you with the entire movie with ending C.
FUN FACT - ENDINGS: While there are three endings to the film that you can see on the blu-ray/DVD, there was actually a fourth one filmed where Wadsworth revealed that he had actually poisoned everyone earlier in the evening. It's still in the novelisation but was never shown.
There are so many laughs throughout and while I've seen it so often that I don't laugh out loud as much it still brings a smile to my face. I enjoy the slightly madcap interactions and the overly dramatic reactions.
Tim Curry really is amazing, I think basically all of us would agree with that. (Well apart from one person I found online who has evidently never liked anything he's been in.) This movie could be used as his emotional resume. I don't think there are any he missed!
FUN FACT - CASTING: Lynn was set to cast Leonard Rossiter (Rigsby from Rising Damp) as Wadsworth but he sadly passed away before production started. His second choice was Rowan Atkinson but the studio were worried he was too much of an unknown in the states at the time.
While I can definitely see Rossiter in his role I really can't imagine him having the same impact on screen. Curry's flamboyancy definitely lifted the film to pole position among comedies.
Watching Clue of course makes me want to watch Murder By Death which has a very similar feel, although not quite so manic towards the end.
"It's my defense mechanism!" - Miss Scarlet
Isn't it though!?
What you should do
I know older films aren't for everyone but Clue is amazingly fun and I feel like everyone need to see it, and if you don't love it... just tell me that you did in a text message so I can't tell you're lying to me.
Note: I brought a special edition of Clue from HMV. It was a blu-ray copy in a retro VHS type box. It also came with a small poster, a collectors card, a sticker and a DVD copy. It's fun and it's different, but ultimately that version really isn't worth the money. I would just get the cheapest thing that you can. The quality difference of the blu-ray isn't worth it and the VHS box gimmick is nice in theory but disappointing in reality.
Movie thing you wish you could take home
Secret passageways in a house? Erm, yes please!
FUN FACT - CASTING: Jonathan Lynn said that Carrie Fisher was originally cast as Miss Scarlet but went into rehab four days before filming began, so Warren was given the role instead.
Generally all round the cast is great and they all bring something memorable to their characters.
FUN FACT - COLOURS: The character's colourful monikers match with the colour of their playing pieces in the board game and their cars in the movie.
I'm not going to lie, the fact that they didn't wear their colours has always bothered me. Evidently they're all wearing the "opposite" of their colours... I'm not sure I care for that idea if I'm honest.
I can't put my finger on what I love so much about Clue. It's just so easy to watch. From the moment Wadsworth gives that dog a withering look to the triumphant ending it's just brilliant to watch. I can't think of a moment that I dislike, and trying to pick a favourite moment? Forget it. I'd just have to present you with the entire movie with ending C.
FUN FACT - ENDINGS: While there are three endings to the film that you can see on the blu-ray/DVD, there was actually a fourth one filmed where Wadsworth revealed that he had actually poisoned everyone earlier in the evening. It's still in the novelisation but was never shown.
There are so many laughs throughout and while I've seen it so often that I don't laugh out loud as much it still brings a smile to my face. I enjoy the slightly madcap interactions and the overly dramatic reactions.
Tim Curry really is amazing, I think basically all of us would agree with that. (Well apart from one person I found online who has evidently never liked anything he's been in.) This movie could be used as his emotional resume. I don't think there are any he missed!
FUN FACT - CASTING: Lynn was set to cast Leonard Rossiter (Rigsby from Rising Damp) as Wadsworth but he sadly passed away before production started. His second choice was Rowan Atkinson but the studio were worried he was too much of an unknown in the states at the time.
While I can definitely see Rossiter in his role I really can't imagine him having the same impact on screen. Curry's flamboyancy definitely lifted the film to pole position among comedies.
Watching Clue of course makes me want to watch Murder By Death which has a very similar feel, although not quite so manic towards the end.
"It's my defense mechanism!" - Miss Scarlet
Isn't it though!?
What you should do
I know older films aren't for everyone but Clue is amazingly fun and I feel like everyone need to see it, and if you don't love it... just tell me that you did in a text message so I can't tell you're lying to me.
Note: I brought a special edition of Clue from HMV. It was a blu-ray copy in a retro VHS type box. It also came with a small poster, a collectors card, a sticker and a DVD copy. It's fun and it's different, but ultimately that version really isn't worth the money. I would just get the cheapest thing that you can. The quality difference of the blu-ray isn't worth it and the VHS box gimmick is nice in theory but disappointing in reality.
Movie thing you wish you could take home
Secret passageways in a house? Erm, yes please!

Purple Phoenix Games (2266 KP) rated Twisted Game of War in Tabletop Games
Jun 4, 2021
War. The card game nearly everyone knows how to play. You know, throw a card and your opponent throws a card and the highest number wins the played cards. First one to get all the cards wins. Yeah, there’s another rule, but that’s the gist. Well what if War got a small makeover? Would you be interested in checking it out? Let’s find out together!
In Twisted Game of War players take hold of their army and attempt to defeat their opponents by capturing and converting their entire army. The winner is the player who manages to collect all of the cards in the deck and hold every soldier.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup give each player a reference card, shuffle the deck of remaining cards, and give each player an equal number of cards. The game may now begin!
On a turn each player will simultaneously blindly draw and play one card from the top of their deck to the table. The cards are compared and the winner of the hand is the card with the higher number value. In Twisted Game of War, however, in addition to gaining the played cards the winner will also consult the chart on the reverse of the reference card. This chart shows additional results based on which suit of card bested the other suit. Possible effects include: a random card from the loser’s deck, a bottom card, the top two cards, or even each card returning to its original owner’s deck. As the game progresses, one player will eventually out-duel their opponent to win the game!
Components. This is a deck of cards in a tuckbox. The cards are normal quality and feature a brown back and numbers with different suit on the fronts. Quality-wise everything is fine. Where I have issues is the artistic design choices made for the game. The suits all suggest medieval-esque weapons and armor, and all utilizing metal as primary materials (save for the bow). However, the card backs and logo for the game seem to feature stitching, as you might find in cloth materials. This mismatch does not affect gameplay at all, but made me do the doggy head-cock motion when I noticed it. Similarly, the cards are all, well, boring to look at. Yes, they give the proper elements that are needed: suit and number. And I suppose players aren’t really looking at them too much anyway, as it’s a slightly fancied-up War and cards are played and discarded almost immediately. In any case, I feel an area of opportunity lies with the aesthetic of the game cards.
All in all this is a decent idea pasted onto a “game” that really is not much fun to play anyway. War takes zero skill and has zero choices. Twisted Game of War plays the exact same way, but has the added bonus of at least DOING something on many hands. So I suppose there is merit to be found.
When all is said and done, I still cannot see this as a “game,” as I happen to define the term personally, but I can see value when playing with children. If used with children, the game introduces the “less than” and “greater than” concepts, and children do not need to be able to read in order to play with the suit effect chart, so long as an adult or older child is able to read the results.
When I am hankering for a good card game, I simply cannot suggest Twisted Game of War with typical adult gamers. However, if I need something that my kids can get into, I may be able to pull this out and help teach them simple math and chaos concepts. I like the idea of trying to improve overly-simple games, but I think a bit more care could have gone into production here and it would have elevated this game for me. If you are searching for such a game as this, please hop over to the publisher’s website at: Mental Eclipse Games and tell them Travis sent ya.
In Twisted Game of War players take hold of their army and attempt to defeat their opponents by capturing and converting their entire army. The winner is the player who manages to collect all of the cards in the deck and hold every soldier.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup give each player a reference card, shuffle the deck of remaining cards, and give each player an equal number of cards. The game may now begin!
On a turn each player will simultaneously blindly draw and play one card from the top of their deck to the table. The cards are compared and the winner of the hand is the card with the higher number value. In Twisted Game of War, however, in addition to gaining the played cards the winner will also consult the chart on the reverse of the reference card. This chart shows additional results based on which suit of card bested the other suit. Possible effects include: a random card from the loser’s deck, a bottom card, the top two cards, or even each card returning to its original owner’s deck. As the game progresses, one player will eventually out-duel their opponent to win the game!
Components. This is a deck of cards in a tuckbox. The cards are normal quality and feature a brown back and numbers with different suit on the fronts. Quality-wise everything is fine. Where I have issues is the artistic design choices made for the game. The suits all suggest medieval-esque weapons and armor, and all utilizing metal as primary materials (save for the bow). However, the card backs and logo for the game seem to feature stitching, as you might find in cloth materials. This mismatch does not affect gameplay at all, but made me do the doggy head-cock motion when I noticed it. Similarly, the cards are all, well, boring to look at. Yes, they give the proper elements that are needed: suit and number. And I suppose players aren’t really looking at them too much anyway, as it’s a slightly fancied-up War and cards are played and discarded almost immediately. In any case, I feel an area of opportunity lies with the aesthetic of the game cards.
All in all this is a decent idea pasted onto a “game” that really is not much fun to play anyway. War takes zero skill and has zero choices. Twisted Game of War plays the exact same way, but has the added bonus of at least DOING something on many hands. So I suppose there is merit to be found.
When all is said and done, I still cannot see this as a “game,” as I happen to define the term personally, but I can see value when playing with children. If used with children, the game introduces the “less than” and “greater than” concepts, and children do not need to be able to read in order to play with the suit effect chart, so long as an adult or older child is able to read the results.
When I am hankering for a good card game, I simply cannot suggest Twisted Game of War with typical adult gamers. However, if I need something that my kids can get into, I may be able to pull this out and help teach them simple math and chaos concepts. I like the idea of trying to improve overly-simple games, but I think a bit more care could have gone into production here and it would have elevated this game for me. If you are searching for such a game as this, please hop over to the publisher’s website at: Mental Eclipse Games and tell them Travis sent ya.

Lee (2222 KP) rated It: Chapter Two (2019) in Movies
Sep 6, 2019 (Updated Sep 6, 2019)
Bloated, messy at times, not quite as good as chapter 1 :(
It's fair to say that IT Chapter 2 has been one of my most anticipated movies this year. The trailer, which I've probably watched just as many times now as I watched the Endgame trailer, gives me goosebumps every time, and I couldn't wait to rejoin the losers club for another battle with Pennywise the clown. I was lucky enough to secure tickets to the immersive IT experience in London last weekend, adding further fuel to my excitement, and I decided to book the double bill showing of both chapters at the cinema in order to fully enjoy the complete story. Watching chapter 1 up on the big screen again proved to be just as enjoyable for me as the first time I saw it. Sadly though, I feel that chapter 2 didn't quite measure up to chapter 1.
It's now been 27 years since the events of chapter 1. One night, at the Derry funfair, a prolonged and brutal homophobic attack takes place, seemingly serving no other purpose than to provide us with a lengthy setup for the return of Pennywise. Yes, the clown is back and looking for revenge. It falls to Mike (Isaiah Mustafa), the only member of the losers club still living in Derry, to call on the others, to tell them they need to come home and to fulfill the oath they all pledged as children - no matter where they are, if "It" ever comes back, they'll come back to finish it. They all take the call they never thought they'd get and immediately their lives feel the impact - Bill (James McAvoy) is now a famous writer and suddenly starts to regain his stutter, Beverly (Jessica Chastain) clearly hasn't managed to escape a life of abuse, Ben (Jay Ryan) has managed to shed a lot of weight, Richie (Bill Hader) throws up before going on stage to perform stand-up, Eddie (James Ransome) simply refuses to believe what he's hearing. And Stanley (Andy Bean), well he fully appreciates the horror that lies ahead of them all.
The adult versions of the losers club are all perfectly cast, and just as entertaining in adult form as they are as children. Any reviews you read for this movie will no doubt mention Bill Hader as adult Richie, and all praise for him is well deserved. Just as Finn Wolfhard stole the show as the young, wise cracking and potty mouthed Richie in chapter 1, so does Bill Hader here. But the entire adult cast is all simply spot on.
They all meet up at a Chinese restaurant in Derry, gradually recalling forgotten events from their childhood over a meal and falling back into old friendships once again. We get multiple flashbacks of them all as teenagers, new scenes that help to flesh out the story-line, and these continue throughout the entire movie. It's a real nostalgic joy to revisit these younger versions again, and to immediately see how each flashback moment ultimately affects them as adults. The threat of Pennywise constantly lingers though, and they know they have work to do.
They go their separate ways, remaining in Derry but taking time to reacquainte themselves with the town and their own personal history there. Mike has a theory on how to defeat Pennywise once and for all, but first they must face him individually - grow stronger and more confident so that they can hopefully overcome him together as a team.
Unfortunately though, Pennywise never really feels as much of a threat as he did in the first movie. The slow brooding, creepy scares that worked so effectively then are all but lost here. There certainly are still a handful of those in chapter 2, and those do work extremely well, but they're simply outnumbered by a constant barrage of jump scares and CGI monsters. I lost count of the number of times we got a random CGI creature rapidly approaching us and the over-reliance on CGI is noticeably jarring, even more so in the final act. The use of practical, psychological scares is sorely missed and the whole thing is nowhere near as scary as chapter 1.
The run-time clocks in at 2hr 50, compared to a tighter 2hr 15 for chapter 1, and it really notices. Admittedly, the Stephen King source material is pretty hefty anyway (so I hear), but at times this just felt bloated and messy in its interpretation, too much being thrown at you and not enough of it sticking. That CG heavy finale I mentioned is also way too long, and really drags. It's a shame because I really enjoyed the introduction of the adult losers and the interweaving of their lives with the flashbacks from 27 years earlier. There's talk of an extended cut being out there and potentially being released. Personally, I would prefer a much leaner, shorter cut.
It's now been 27 years since the events of chapter 1. One night, at the Derry funfair, a prolonged and brutal homophobic attack takes place, seemingly serving no other purpose than to provide us with a lengthy setup for the return of Pennywise. Yes, the clown is back and looking for revenge. It falls to Mike (Isaiah Mustafa), the only member of the losers club still living in Derry, to call on the others, to tell them they need to come home and to fulfill the oath they all pledged as children - no matter where they are, if "It" ever comes back, they'll come back to finish it. They all take the call they never thought they'd get and immediately their lives feel the impact - Bill (James McAvoy) is now a famous writer and suddenly starts to regain his stutter, Beverly (Jessica Chastain) clearly hasn't managed to escape a life of abuse, Ben (Jay Ryan) has managed to shed a lot of weight, Richie (Bill Hader) throws up before going on stage to perform stand-up, Eddie (James Ransome) simply refuses to believe what he's hearing. And Stanley (Andy Bean), well he fully appreciates the horror that lies ahead of them all.
The adult versions of the losers club are all perfectly cast, and just as entertaining in adult form as they are as children. Any reviews you read for this movie will no doubt mention Bill Hader as adult Richie, and all praise for him is well deserved. Just as Finn Wolfhard stole the show as the young, wise cracking and potty mouthed Richie in chapter 1, so does Bill Hader here. But the entire adult cast is all simply spot on.
They all meet up at a Chinese restaurant in Derry, gradually recalling forgotten events from their childhood over a meal and falling back into old friendships once again. We get multiple flashbacks of them all as teenagers, new scenes that help to flesh out the story-line, and these continue throughout the entire movie. It's a real nostalgic joy to revisit these younger versions again, and to immediately see how each flashback moment ultimately affects them as adults. The threat of Pennywise constantly lingers though, and they know they have work to do.
They go their separate ways, remaining in Derry but taking time to reacquainte themselves with the town and their own personal history there. Mike has a theory on how to defeat Pennywise once and for all, but first they must face him individually - grow stronger and more confident so that they can hopefully overcome him together as a team.
Unfortunately though, Pennywise never really feels as much of a threat as he did in the first movie. The slow brooding, creepy scares that worked so effectively then are all but lost here. There certainly are still a handful of those in chapter 2, and those do work extremely well, but they're simply outnumbered by a constant barrage of jump scares and CGI monsters. I lost count of the number of times we got a random CGI creature rapidly approaching us and the over-reliance on CGI is noticeably jarring, even more so in the final act. The use of practical, psychological scares is sorely missed and the whole thing is nowhere near as scary as chapter 1.
The run-time clocks in at 2hr 50, compared to a tighter 2hr 15 for chapter 1, and it really notices. Admittedly, the Stephen King source material is pretty hefty anyway (so I hear), but at times this just felt bloated and messy in its interpretation, too much being thrown at you and not enough of it sticking. That CG heavy finale I mentioned is also way too long, and really drags. It's a shame because I really enjoyed the introduction of the adult losers and the interweaving of their lives with the flashbacks from 27 years earlier. There's talk of an extended cut being out there and potentially being released. Personally, I would prefer a much leaner, shorter cut.

Phillip McSween (751 KP) rated Trading Places (1983) in Movies
Apr 7, 2018
Great 80's Comedy
The Duke Brothers, kings of the stock exchange, wager a bet on whether or not a poor man with no experience can succeed in running their brokerage firm. It's a solid comedy that relies on human nature to help tell its story.
Acting: 10
A mixture of familiar faces and a few fresh ones, performances are stellar from top to bottom. It's what you expect when true professionals come together to put on a show. Eddie Murphy's comedic timing is on point as always, playing the role of homeless man Billy Ray Valentine. Just listening to him tell his story in prison about the Quart of Blood Technique had me in stitches. He has a way of being funny in a nonchalant way, reminding me of some of my closest friends.
Denholm Elliott won my heart as the lovable butler Coleman. He's kindhearted, but can be hilariously cruel at the same time. A lot of his laughs came from watching his subtle actions (rolling his eyes after a phone call, sneaking a drink during a party, etc.).
Dan Aykroyd won me over as well in his role as rich snob Louis Winthorpe III. I hated his guts at first but ultimately came to sympathize with his character which was the whole idea. He wore the role of proud rich kid well, but excelled when it came time for him to get crazy.
Beginning: 7
Characters: 7
Cinematography/Visuals: 8
The film opens with a multitude of shots that captures the heart of Philadelphia so well. I've only visited the city once and seeing those opening shots made me want to go back. Other very memorable scenes include the party at Valentine's home (absolute bedlam) and the calamity that is the trading room floor. Just seeing all those bodies pressing in on each other is enough to make you claustrophobic.
Favorite Still Shot: Valentine laying on the ground with almost a dozen cops pointing their guns just inches from his face. That one shot has been a feature in so many film montages over the years and deservedly so. That smile Murphy delivers saying, "I give up" is timeless.
Conflict: 8
Genre: 6
Memorability: 9
Trading Places still holds up all these years later as a classic comedy. It's hilarious but it also gives you pause for thought as well about the class and race roles in society. Sure it can be absolutely farfetched at times, but it's sole purpose is seemingly not just to entertain, but to raise awareness as well. It's been a few days since I've seen the film yet it still sticks out in my head amongst others.
Pace: 8
Plot: 8
As the plot unfolded, I thought it was absolutely ridiculous...Until I started thinking about today's political landscape and considered, "Hmmm, this is exactly the kind of experiment I could see a rich person with a lot of time on their hands concocting." It isn't all the way believable, but I tend to make exceptions for action films and comedies.
Resolution: 10
Overall: 81
I like Trading Places way more than I expected to. Director John Landis does an excellent job of walking the line between funny and thought-provoking, sometimes even daring to mix the two. Very solid film.
Acting: 10
A mixture of familiar faces and a few fresh ones, performances are stellar from top to bottom. It's what you expect when true professionals come together to put on a show. Eddie Murphy's comedic timing is on point as always, playing the role of homeless man Billy Ray Valentine. Just listening to him tell his story in prison about the Quart of Blood Technique had me in stitches. He has a way of being funny in a nonchalant way, reminding me of some of my closest friends.
Denholm Elliott won my heart as the lovable butler Coleman. He's kindhearted, but can be hilariously cruel at the same time. A lot of his laughs came from watching his subtle actions (rolling his eyes after a phone call, sneaking a drink during a party, etc.).
Dan Aykroyd won me over as well in his role as rich snob Louis Winthorpe III. I hated his guts at first but ultimately came to sympathize with his character which was the whole idea. He wore the role of proud rich kid well, but excelled when it came time for him to get crazy.
Beginning: 7
Characters: 7
Cinematography/Visuals: 8
The film opens with a multitude of shots that captures the heart of Philadelphia so well. I've only visited the city once and seeing those opening shots made me want to go back. Other very memorable scenes include the party at Valentine's home (absolute bedlam) and the calamity that is the trading room floor. Just seeing all those bodies pressing in on each other is enough to make you claustrophobic.
Favorite Still Shot: Valentine laying on the ground with almost a dozen cops pointing their guns just inches from his face. That one shot has been a feature in so many film montages over the years and deservedly so. That smile Murphy delivers saying, "I give up" is timeless.
Conflict: 8
Genre: 6
Memorability: 9
Trading Places still holds up all these years later as a classic comedy. It's hilarious but it also gives you pause for thought as well about the class and race roles in society. Sure it can be absolutely farfetched at times, but it's sole purpose is seemingly not just to entertain, but to raise awareness as well. It's been a few days since I've seen the film yet it still sticks out in my head amongst others.
Pace: 8
Plot: 8
As the plot unfolded, I thought it was absolutely ridiculous...Until I started thinking about today's political landscape and considered, "Hmmm, this is exactly the kind of experiment I could see a rich person with a lot of time on their hands concocting." It isn't all the way believable, but I tend to make exceptions for action films and comedies.
Resolution: 10
Overall: 81
I like Trading Places way more than I expected to. Director John Landis does an excellent job of walking the line between funny and thought-provoking, sometimes even daring to mix the two. Very solid film.

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Eleanor Luhar (47 KP) rated Whisper to Me in Books
Jun 24, 2019
This book is fantastic. I know it sounds cheesy, but I literally could not put it down.
The plot isn't just one simple story line; it's twists and turns and ups and downs all over the place. Cass is writing to someone - who is never named, actually - recapping events. The style means that she can switch from talking about the past to describing her current situation and feelings, in the present. She's able to reflect on the past, add a whole new level to the story. I loved it. And when "you" are in the story, she describes you but also skips the mundane details that you would already know, keeping the story really interesting. It really sounded like she was writing to someone.
Cass's letter/email is an apology, an explanation, for hurting someone. She acknowledges this right from the start, but it takes a long, long time to get into what really happened. Not in a boring, dragged-out way, but in a suspenseful way. Constantly, I wanted to know what she was referring to, what had happened to require the writing of this email.
So the plot is, as I said, not a straight line at all. But some important things are:
Cass starts to hear a voice. A voice that's not there, not really.
Cass meets "you" and the voice is quiet and everything is great. But things go wrong. Things go so, so wrong.
Cass's dad has issues - untreated PTSD from serving as a MARINE.
Cass has some, uh, unacknowledged issues caused by the death of her mother.
Cass meets Paris. Paris is sunshine and love and happiness.
There's a serial killer on the loose.
As you can see, there is a lot going on in this book. I won't tell you how all the things link together, but it's so clever. And oh, so heartbreaking.
Let's just say that you know it's coming - you can tell by Cass's choice of language that something is going to happen - but you still hope for some miracle.
Leading on from that last point, the characters are fantastic. Paris is honestly just amazing; I really fell in love with her. Probably more than Cass's actual love interest. Oops. And Cass's dad is so complex, clearly struggling with some stuff, and although he does wrong and he gets angry and he scares Cass sometimes you don't hate him, not really, and neither does Cass. He's her dad and she loves him, and he's trying his best and I could really feel that.
Some books really do just click with you, and this was one of those for me. I made excuses to read for longer than planned, stayed up later. It was lovely to have that excitement back when reading, even if I do feel kind of sad and empty now it's finished.
Part of me wants some kind of follow-up, but I also know that that would kind of ruin the whole mysterious, imaginative element that the ending leaves. I don't know.
I would completely definitely certainly recommend it. It covers so much - mental illnesses and single parents and love and death and sex workers and just so many different aspects of life that you maybe wouldn't expect to find thrown together into one book. But Cass doesn't seem crazy, isn't made out to be some kind of mental patient. And no single theme dominates the story - this isn't just about love, or just about murder. It's about life.
Definitely 5 stars. I adored this book.
The plot isn't just one simple story line; it's twists and turns and ups and downs all over the place. Cass is writing to someone - who is never named, actually - recapping events. The style means that she can switch from talking about the past to describing her current situation and feelings, in the present. She's able to reflect on the past, add a whole new level to the story. I loved it. And when "you" are in the story, she describes you but also skips the mundane details that you would already know, keeping the story really interesting. It really sounded like she was writing to someone.
Cass's letter/email is an apology, an explanation, for hurting someone. She acknowledges this right from the start, but it takes a long, long time to get into what really happened. Not in a boring, dragged-out way, but in a suspenseful way. Constantly, I wanted to know what she was referring to, what had happened to require the writing of this email.
So the plot is, as I said, not a straight line at all. But some important things are:
Cass starts to hear a voice. A voice that's not there, not really.
Cass meets "you" and the voice is quiet and everything is great. But things go wrong. Things go so, so wrong.
Cass's dad has issues - untreated PTSD from serving as a MARINE.
Cass has some, uh, unacknowledged issues caused by the death of her mother.
Cass meets Paris. Paris is sunshine and love and happiness.
There's a serial killer on the loose.
As you can see, there is a lot going on in this book. I won't tell you how all the things link together, but it's so clever. And oh, so heartbreaking.
Let's just say that you know it's coming - you can tell by Cass's choice of language that something is going to happen - but you still hope for some miracle.
Leading on from that last point, the characters are fantastic. Paris is honestly just amazing; I really fell in love with her. Probably more than Cass's actual love interest. Oops. And Cass's dad is so complex, clearly struggling with some stuff, and although he does wrong and he gets angry and he scares Cass sometimes you don't hate him, not really, and neither does Cass. He's her dad and she loves him, and he's trying his best and I could really feel that.
Some books really do just click with you, and this was one of those for me. I made excuses to read for longer than planned, stayed up later. It was lovely to have that excitement back when reading, even if I do feel kind of sad and empty now it's finished.
Part of me wants some kind of follow-up, but I also know that that would kind of ruin the whole mysterious, imaginative element that the ending leaves. I don't know.
I would completely definitely certainly recommend it. It covers so much - mental illnesses and single parents and love and death and sex workers and just so many different aspects of life that you maybe wouldn't expect to find thrown together into one book. But Cass doesn't seem crazy, isn't made out to be some kind of mental patient. And no single theme dominates the story - this isn't just about love, or just about murder. It's about life.
Definitely 5 stars. I adored this book.

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Daniel Boyd (1066 KP) rated Mass Effect Trilogy in Video Games
Jul 25, 2017
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.
I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.
As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.
Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.
In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.
That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?

Whatchareadin (174 KP) rated The Husband's Secret in Books
May 10, 2018
The Husband's Secret focuses on three main characters. Cecelia Fitzpatrick, married to John-Paul with three beautiful daughters. Tess O'Leary who owns a business with her husband, Will and cousin, Felicity and has a son, Liam. And Rachel Crowley, who is still mourning the death of her daughter nearly 30 years after the fact. How do these women's lives intersect, well....Cecelia finds a letter from her husband, not to be opened until his death...she opens it anyway. Tess finds out that her husband and cousin(yes her business partners) have fallen in love with each other. So she takes her son and heads to Sydney and enrolls him in the school which, Rachel Crowley is the secretary and Cecelia is the mother all other mothers love and hate.
The news Cecelia finds in the letter, the thoughts Rachel has about her daughters killer, and the actions Tess take after leaving her husband would make for one exciting story.
I'm afraid this story feel short of the exciting mark. When I first picked it up and started reading, I was dying to find out what was in the letter, but I would have to wait for that. Once the secret was out, I wanted to know what was going to happen next, with everyone's story. But the excitement wasn't there. This wasn't a book, that I had to hurry to get back to, which was very disappointing. I couldn't abandon the book, though because I had to know.
Would Rachel find her daughter's killer? Would Cecelia be able to live with her husband's secret? Would Tess and Will be able to work through their marriage? But getting those answers was not page turning and gripping.
I gave the book three stars because the whole premise behind the book was good, I enjoyed the story as a whole, but there was too much in between the good parts. Don't tell me about a secret letter at the beginning of the story and take three days to tell me what was in it....it's not fair. And what was happening in those three days was not exciting enough to make me wait. The moments just before the opening were the most thrilling.
Don't know if I will read more from Ms. Moriarty or not.
The news Cecelia finds in the letter, the thoughts Rachel has about her daughters killer, and the actions Tess take after leaving her husband would make for one exciting story.
I'm afraid this story feel short of the exciting mark. When I first picked it up and started reading, I was dying to find out what was in the letter, but I would have to wait for that. Once the secret was out, I wanted to know what was going to happen next, with everyone's story. But the excitement wasn't there. This wasn't a book, that I had to hurry to get back to, which was very disappointing. I couldn't abandon the book, though because I had to know.
Would Rachel find her daughter's killer? Would Cecelia be able to live with her husband's secret? Would Tess and Will be able to work through their marriage? But getting those answers was not page turning and gripping.
I gave the book three stars because the whole premise behind the book was good, I enjoyed the story as a whole, but there was too much in between the good parts. Don't tell me about a secret letter at the beginning of the story and take three days to tell me what was in it....it's not fair. And what was happening in those three days was not exciting enough to make me wait. The moments just before the opening were the most thrilling.
Don't know if I will read more from Ms. Moriarty or not.