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Justice League (2017)
Justice League (2017)
2017 | Action, Adventure
Ezra Miller as The Flash Jason Momoa as Aquaman The Action scenes The team (0 more)
Steppenwolf Character & Cgi Cgi lips Joss Whedon Too short The use of Batman in the film (0 more)
"They said the age of heroes would never come again."
As a huge fan of Zack Snyder's first two efforts inside the DCEU and Patty Jenkins wonderful Wonder Woman, my expectations for Justice League were pretty much through the roof. After the mediocre buzz that it got and all the stuff that happened behind the scenes, I was a little skeptical but still very excited, but after getting out of the theater, one word really just describes how I felt; disappointed.

One of the most wonderful things about the huge explosion of comic book movies has brought, to me personally, is being able to see the comics/cartoons that I grew up on, be brought to life on the big screen. The Justice League animated series was my one of my favorite shows as a kid and seeing seeing them come to screen brought joy to my eyes, and was something of a dream come true and that's the one major point I can give to the film as a whole.

My biggest disappointment in the film is actually Warner Brothers. They are a big bunch of idiots, to be honest. If they would've left Snyder to take his time and actually hired someone who Snyder wanted, the film would've been so much better. It's a sad fact when you can obviously tell which scenes were Snyder's and which were Whedon's. I actually loved every part of the film that you could tell was Zack's; it felt passionate and like it was coming from a fan. Whedon gave shitty one-liners and basically made me feel like I was watching a TV-movie.

A major component to why I actually liked the film was the action. It left me satisfied and I was rooting for them to just kickass and look cool doing it, because when you look at the classic "Justice League" stories, that's basically what it was. But even though the action was pretty stellar; I'm so mad at the fact of Steppenwolf looked so fake and like some of the worst CGI I've ever seen; so it mad the fights a little weak when it looks like the team is fighting a green screen. Also, the last 30-ish minutes kinda saved it for me. It was really "epic" and it felt really pure, I guess is the right word.

The cast. Oh my god the cast was so freaking good. Marvel Studios gets it right a lot of the time, but damn DC you won this one. Ezra Miller & Jason Momoa stood out like a sore thumb at how much better they were. They were so charismatic, yet intense, and altogether just right at place in their characters. Ben Affleck I'm so sorry that Whedon choose to mess you up. Affleck was stellar in BvS yet here, he felt dull and not the Batman I know he could be. Gal Gadot & Ray Fisher were both pretty good, but Gadot felt a little like she was but in the backseat, for sure reason. Henry Cavill though, he was kinda good? I couldn't really tell because half the time he looked like CGI, but I'm sure I'll get over it.

Even though there are some major problems I have with the film; Whedon, crappy CGI, and easily way too short for it too work, Zack Snyder's Justice League still works its way into my enjoyment field and I can see myself watching it further down the line. I definitely hope WB can release a longer, and more put together version, because what we got didn't live up to the hype I had for it.
  
The Almost Sisters
The Almost Sisters
Joshilyn Jackson | 2017 | Fiction & Poetry
9
8.5 (2 Ratings)
Book Rating
Great story with a strong cast of characters
Leia Birch Briggs is a self-professed nerd: a graphic novelist with a penchant for comic books, Wonder Woman, and online gaming. So it's not exactly surprising that, with the help of tequila, she'd fall for a handsome man in a Batman costume at a comics convention in Atlanta. What comes next is a bit more of a surprise: Leia is pregnant from that one-night stand, and it's up to her to tell her over-protective family and very Southern grandmother. To top it off, said Batman was African American: not exactly the easiest thing to tell your Baptist family with Southern roots. But before Leia can even tell her family, she gets some disturbing news from Alabama about her paternal grandmother, Birchie. As Leia rushes to Alabama to help Birchie, she also learns that her stepsister, Rachel, is struggling. So Leia and her teenage niece, Lavender, head to Alabama to assist Birchie and break Leia's big news. But it turns out Birchie has some pretty big news of her own. News that will change everything Leia has ever known about her family.

This is one of those ARCs that I don't remember requesting, but I'm really glad I did. It was a pleasant surprise - just a fun, warm novel, even with its serious (and extremely timely) subject matter. I warmed to nerdy Leia immediately (and not just because I have a cat named after said Princess): she's real and flawed and quite relatable. All of the women in Leia's life are well-written and their own people: sweet Lavender, trying to figure out her way in the world as her parents' marriage implodes; Rachel, Lavender's mom, a perfectionist struggling with a lot of imperfection; Wattie, Birchie's best friend, an African American woman living with her in Alabama; and then the amazing Birchie herself, written so impeccably that I could just see her stubborn, regal face pour vibrantly from every page. I fell hard for each of these women and their struggles became mine.

Sure, a lot of this book is a little predictable, but the racial tensions and struggles that Jackson writes about are not: they are real and true. Jackson captures the racial divisions so well - the sweet, kind sweet tea side of the South versus the dark, racist, segregated aspects. I could just picture Birchville and its townsfolk. The novel is excellent in that so much of the story is humorous, yet the serious side is very well-done, too.

Leia is a graphic novelist and portions of the book describe a graphic novel she'd written -- I'm not a huge graphic novel fan, so I wasn't completely into those pieces, but I was able to slide past them. The parallels in Leia's novel to the South didn't elude me, so I appreciated why that was included, even if I didn't always want to read a summary of a supposedly graphic novel. Some of the symbolism and metaphors may be a little too forced/spelled out for us at times, but I still enjoyed the novel very much. Pieces of it made me laugh out loud - Leia's sense of humor and her predicaments, Birchie's tough sensibility. Birchie and Wattie's dynamic was wonderful, and I really cared for those two.

In the end, I really enjoyed this one. There's a great story here as well a plot that doesn't gloss over racial discord. I appreciated both. The cast of characters is great -- real, funny, humorous, and heartbreaking. Certainly recommend.

I received a copy of this novel from the publisher and Librarything (thank you!) in return for an unbiased review.
  
Cubitos
Cubitos
2021 | Dice Game, Racing
Let me tell you a story about how I came to own Cubitos. My FLGS, which since moving to Tennessee is an hour away in Knoxville (Sci-Fi City), had great stock of this game a couple months ago. I would step in, browse around, and pass on picking up a copy since they seemed to have so many. Forward in time to a month ago, when I was ready to grab my own copy, they are sold out. WHAT. Well, I had to order a copy online from somewhere I don’t normally shop because my favorite online sellers were also out of stock. Then Christmas came and my brother gifted me a copy of Cubitos. So then I had two. Long story now short – I have a copy and that’s all that matters because Cubitos is amazing.

Cubitos is a push-your-luck, dice building, racing game for two to four players. In it, players have runners that will be moving around a crazy race track, and another runner who keeps track of fans (the manager maybe?), and the first player’s runner to cross the finish line will be the winner! Now, managing movement and special abilities is where the game REALLY is, and it all boils down to which special dice are purchased and used, and whether Lady Luck will find favor or not. It’s a wild ride, so prepare your runner and let’s go!


To setup, place out one of the double-sided Racetrack boards, along with the Fan Track board. Runners for each player are placed at the Starting Line on the Racetrack board, and the other on the bleachers of the Fan Track. Each player receives a color-coded Player Board and nine gray starting dice. They receive a Phase Token to keep track of each phase in a round, and the starting player receives the Start Player Die. Each dice box is placed around the boards with the dice on top. All corresponding cards for each die type is placed by the dice box, and the game may now begin!
DISCLAIMER: We have adopted an unofficial variant/house rule that differs from the rules because we find it works better for us. During the phases where all players may play simultaneously we instead just have each player take a turn individually. -T

A turn in Cubitos is divided into two main phases with several sub-phases for each. During the main Roll Phase, players will first Draw dice from their personal Draw Zone (on the Player Board) and place them into the Roll Zone. Initially, players will have a hand size of nine, but that may be adjusted as the game progresses. Once the dice have been drawn the player then Rolls their dice. Every die face showing an icon is counted as a Hit, and every die showing a blank face is considered a Miss. All dice showing Hits are moved to the Active Zone of the board, and the player then decides if they wish to Push (their luck) and re-roll all the Misses in hopes of more Hits, or if they are done rolling. Once a player re-rolls their Misses, if the result is all Misses, the player Busts and must move ALL rolled dice to the Discard Zone on their board. However, players may continue to roll all Misses until they Bust or are content and stop.

The Run Phase then begins with players resolving their red die icons (crossed swords for attacks), and determining their other icons rolled for coins and movement. Feet icons (and certain dice special abilities) provide players with movement along the Racetrack board, and coins provide the player with purchasing power to buy new dice. Once a player’s Runner has landed on a reward spot on the board, the player receives the benefit and moves all dice used this turn to the Discard Zone on the Player board.


Every time a player Busts, or lands on a Fan icon on the Racetrack, the other matching Runner on the Fan Track board will move one spot along the track, and the player receives the benefits of the new space. These benefits are either an increase in hand limit of dice drawn, or more purchasing power in the form of credits. Reward spaces on the board could give players extra dice for free, allow players to remove dice from their collection, or even gain credits to be used at any time. The game continues in this fashion of each player taking their turns until one player crosses the finish line and wins!
Components. This box is chock full of tasty components that we all just adore. The boards and cards are all good quality and feature some fantastic art, and the custom dice are just so fun to handle. A truly ingenious use of folding arts is used when setting up all the dice boxes. Not only are they used in-game to remind players what icons are on each die face, but they also hold the dice during play, and store the dice in the box. I mean, triple duty dice boxes are where it’s at! Everything is super colorful and just a joy to play with each time. My one quibble is the very offensive block of cheese on the box cover. I am a big Chicago Bears fan, and seeing something so proudly displayed that even remotely resembles an homage to the Packers is such a shame to me. I really hope that wasn’t intentional, but I am also joking. Mostly.

The absolute best part about this game is the selection of action cards associated with each special set of dice. For example, the purple dinosaur dice could be paired with seven different cards, each with different abilities when the icon is rolled. Each color has a seven card deck, from which a card could randomly be used each game. The rulebook also offers 10 suggested combinations of cards, and also invites players to choose their own combos. This reminds me of a similar mechanic I first saw with the Dice Masters system, where each die’s faces could mean something completely different depending on the card associated with it. I loved that mechanic back then, and I do now as well.

I cannot believe I passed on this game for as long as I did. I mean, I like AEG-published games. We have reviewed John D. Clair games positively: Mystic Vale, with Custom Heroes and Space Base coming soon. Was it a subconscious dislike for the dumb cheese man on the cover? I am not too sure, but I am clearly glad to have it now. The cool dice. The interesting theme. The multi-use dice/card components. The fact they included both orange and purple dice. Am I into racing games now? The reasons are plentiful, and I just cannot wait for my next play of Cubitos. Maybe I can get my wife into it and it can be a staple in our rotation.

There are several other little rules that I did not mention here, but all in all I have had a blast every time I play Cubitos. I was certainly correct in wanting to add it to my collection, and having Josh teach Laura and me originally just adds a unique personal touch to the game for me. Creating lasting memories is a big reason I am so into board games in the first place, and I think Cubitos will hold a special place in my heart simply because I was able to play it with my best friends. They agree with me that this is a special game, and Purple Phoenix Games gives this a nonsquare 16 / 18. If you see this at your LFGS I highly recommend you pick up a copy. Don’t wait, like I did, because when you do get around to it, they just may be out of stock. And a suggestion: because the cheeseperson is wearing lederhosen, just refer to them as a great German friend. AND THAT’S IT. Go Bears.
  
Cryptid
Cryptid
Michael Kott | 2018 | Young Adult (YA)
6
6.0 (2 Ratings)
Book Rating
View my review on my blog: www.diaryofdifference.com/2018/06/08/cryptid-michael-kott-book-review/

Cryptid by Michael Kott is the second book of these series. It is a sequel to the Piasa, and you can find my review on that here. I have to admit and say that I didn’t enjoy Cryptid as much as I would like to, and you’ll find out why soon.

<b><i>About the book:</i></b>

Cryptid continues to tell the story of Sara, a girl that survives a car accident, when all her family dies. While in the first book she meets Mike, who gets her a job as his assistant in his adventures, in this book we will see Sara still maintaining that position, but a little bit from the background. When a few cats that look like leopards will appear at the museum, people start to get scared, and the police wants to shoot the animals. Then Mike and the team come to the rescue, to try and identify what the cats are, and save them from dying.

<img src="http://www.michaelkott.com/wp-content/uploads/2015/01/cryptid.wip_.jpg"/>;

<b><i>Review:</i></b>

In Cryptid, we will be introduced to a couple new characters, some of which I happened to be very fond of (Hi Xenia!). The good thing for me was, that I could get a bit of a break from all the Sara moments. The thing I didn’t like was the fact that their background was too short and untold, and they kept making decisions based on the past that we didn’t know (I will mention Shannon’s decision here).

My favourite moments of the book, were, of course, those where Sara wasn’t there. Followed by my previous review of the Piasa, I sometimes like the character of Sara. But I also couldn’t agree with her. I couldn’t understand her character, behaviour and decisions. Maybe it is because of my own childhood. I mean, luckily, I haven’t lost any of my family, but I have lived without both parents in those crucial years, raised by grandparents, while having a little sister to look after, and having an aunt similar to Pamela to guide me through my worst. But I was never this arrogant, self-centered and desperate for ME-ME-ME attention like Sara. Whoa, that lady really can push my limits sometimes.

The same goes with everyone around Sara that constantly tries to please her, and make sure she’s not upset.

And what is the reason that all of the characters are losing their shoes somewhere?

Unlike Piasa, in this book the focus is only on one big event, at two main places – the park and the museum. Apart from a few places in the introduction, the whole story keeps us around these places, which I particularly didn’t mind, but some people may or may not find it boring.

I was a bit sad because I really like Mike, and he wasn’t as present with his story as his was in the other book. I expected to see and learn a bit more of him.

Not to be all negative though, there were a few moments that I really enjoyed! I loved to read about the sisterhood of Pamela and Xenia, and the beginning of the book was fantastic. Xenia is also such an incredible character, and I really admired her. I also loved the explanations on the different kinds of cats and their latin names and meanings.

All in all, I am a bit sad to say that this will be a 3 out of 5 stars. Especially because the author, Michael Kott, is a dear friend of mine, and I greatly enjoyed the Piasa. I may have expected a bit too much of this book, that left me disappointed. But I do believe that some of you might greatly enjoy it! If you like Young-Adult fiction, and stories about mystery animals and cryptids, you will definitely enjoy this book!

Thank you Mike, for sending me a copy of the Cryptid, in exchange for an honest review.

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    Hymnal SDA-PD

    Hymnal SDA-PD

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Shadows &amp; Dreams
Shadows & Dreams
Alexis Hall | 2014 | LGBTQ+, Paranormal, Science Fiction/Fantasy
1
5.0 (4 Ratings)
Book Rating
Review** spoiler alert ** *Warning: contains spoilers, bad words, and quite a long rant*


To be honest, I was very disappointed in this book. It had a great premise, which meant it had the potential to be a really good story, but the writing style of the author just completely ruined this book for me.

The basic idea behind the story is that Kate Kane, a paranormal PI, sets off on a case to find the brother of a woman she slept with once, and during this investigation, she runs into ALL MANNER OF TROUBLE. There are vampires and werewolves and ex-girlfriends around every corner, just lurking and waiting to pounce on Miss Kane. It's a very busy and involved story, and if it had been better written, I would have easily given it four stars at least, but there was just TOO much about this book -- style-wise -- that drove me insane.

For instance:

1. The plot, itself, is actually fairly well thought out and developed and is nowhere NEAR as cheesy as it sounds when you hear, "Vampires fighting werewolves," -- which, let's be honest, these days is so trite and overdone that it is scoffed at on a regular basis. However, there IS a good story in this novel. But the way Hall writes the not-cheesy story is so cheesy that it makes you THINK the story is cheesy. A lot of cheese, huh? A little confusing? Well then, let me give you an example.

Page 7-8: "Truth be told it was a little bit awkward, but my social weirdness threshold has gone way up since my girlfriend tried to murder my ex-girlfriend because her ex-girlfriend tried to murder her."

Okay... a bit ridiculous, especially seven/eight pages in, but I can roll with it. However, at the bottom of page eight:

Kane asks, "Who saw him last?"
Her assistant -- who is actually a statue brought to life and gifted to Kate by a group of rats who are apparently all seeing and all knowing God-types -- says, "I don't know. [...] Probably somebody at the hospital."
Kane asks, "Which one?"
And the assistant replies with this fantastic line: "The Whittington. He broke his leg changing a light bulb. Because he was standing on a swivel chair because he's an idiot."

Okay, I concede that maybe this line is supposed to sound ridiculous and funny, so I can even let that one slide. But then, three pages later, Hall completely turns me off to the book with this:

"Well, fuck. I was about to be hired by a woman I'd very nearly slept with to find her missing brother who was working for the woman who'd left me for a tech startup at the tech startup she left me for."

Wh-wh-what?! Are you kidding me? Could that sentence BE anymore convoluted or that plot-point any more ridiculously stereotypical?

And what is truly awful is that the story itself REALLY WASN'T THAT BAD. I mean, the writing was awful, which, overall, meant that the novel was -- in my opinion, of course -- bad, but the way the story progressed WAS interesting. It was nowhere near as bad as these 'recaps' by the main character make it sound, but the problem is that Hall throws in these inner-monologues for Kane ALL throughout the book, and they are terrible! Which, in turn, decreases the value of the entire story.

Another example falls right on the heels of the page 11 jewel.

Page 14: "I really really hoped this wasn't going to be another zombie plague. There'd been an outbreak when I'd taken Eve up to Lake Windermere for our third anniversary, and we'd spent the whole weekend under siege in the hotel, making molotovs from the minibar and clubbing re-animated tourists to death with souvenir walking sticks."

Really? Zombies now? On top of the vampires, witches, and werewolves? Can we POSSIBLY fit anymore para into this normal?

Enough with that.

Now on to point number 2. The girl on girl sex scenes in this book between sexy, snarky PI and her vampire girlfriend, the Prince (yes, Prince) of Cups, should be hot, right? No. They are forced, fake, and ridiculous. Halfway through the first one, I thought, "Jesus. This isn't lesbian sex. This is lesbian sex if it was written by a man who WISHES he could see some lesbian sex." That was the point at which I decided to look up more info on Alexis Hall, and I found out that he is, in fact, a man, which at least explains the sex scenes.

#3. Speaking of sex scenes, Hall also has this really irritating -- and distracting -- habit of throwing in random, explicitly sexual thoughts at TOTALLY inappropriate times. Right in the middle of the most stressful situations -- being locked up, about to be killed, thrown in prison/on trial -- Kate Kane begins inner-monologuing with herself about how much she'd like to fuck whatever female happens to be standing in front of her. RIDICULOUS! And annoying. Hated it.

4. One of the MOST annoying things about this book, however, was that it was in DESPERATE need of a SERIOUS case of editing. All throughout the book there were glaring errors that any first year college student should have caught while reading. I'm willing to discount SOME of these "errors" as simply being lost in translation, as the book is written with a British tone, and I am very much American. However, SOME of these errors simply CANNOT be due to anything other than careless editing.

For instance, page 113: "It's main distinguishing feature, right, was that was it was blue."

WAS that WAS it WAS blue? What does that even mean? Oh, yes, it means that no one bothered editing this beast before printing.

Page 141: "Piercing the heart will paralyse, but it won't kill, and anything will do, it doesn't have to wood."

Okay, so maybe the "paralyse" is simply British, but surely the "doesn't have to wood" bit needs a "be" in there somewhere, right?

Page 157: "Have we have achieved case closed, Miss Kane?"

Yes, yes have we have.

There are several -- SEVERAL -- more examples of these type errors, but I'm not about to point them all out. If you read the book, I'm sure you'll easily catch them on your own.

5. Another thing that drove me NUTS was the repetition. The awful thing is I'm fairly certain that Hall used these repetitious lines PURPOSELY to create some kind of effect -- humor, maybe? Whatever the desired result, it failed to do anything other than annoy me.

For instance, page 163: "'Hi. So. Look.' I tried to find a way to express the fact I had some good news and some bad news that wasn't I've got some good news and some bad news. 'I've got some good news and some bad news.'"

...blink... ...falls over...

Page 177: "All the more reason to tell them. [...] If they know that we know that she has returned, then they will not be tempted to conspire against us out of the false belief that we do not know. Of course, they may already know, but at present, we have no way to know what they know. If we tell them, we will know what they know, and all we will not know is how long they have known it."

Oh. Jumping. Jesus. On. A. Pogo. Stick. Please tell me you aren't serious.

And there was this one thing that repeated over and over again throughout the book. The first time, it was actually pretty clever. The second time, even, was okay. But by the time I'd read it nine times -- yes, NINE TIMES, no exaggeration whatsoever -- I was ready to never EVER read anything like it ever again.

This particular phrase was something Kate Kane internalized or muttered aloud to herself each time she decided to do something stupid OR she felt her life was in danger. The basic format went something like this:

"Here lies Kate Kane, died peacefully in her sleep aged 94. Beloved daughter."

The "Here lies Kate Kane" part remained constant, as did the "Beloved daughter." It was only the middle part that changed, for instance, "Here lies Kate Kate. Should have minded her own business. Beloved daughter." Or perhaps, "Here lies Kate Kane. She made a difference to dozens. Beloved daughter."

This continued NINE TIMES. It is not cute, funny, or clever after about the second time, definitely after the third. BUT NINE TIMES?! Come on!

And finally, my last complaint.

6. Several of the items, scenes, quotes, etc. in this book seemed waaaaaaaaaay too close to things from other books for my taste. Perhaps it is simply a coincidence and the author did not intentionally siphon plot points and details from other authors -- except, of course, when he obviously did in his quotations, such as his use of "Not all those who wander are lost" and "As old as my tongue, a little bit older than my teeth" which are DIRECTLY taken from other books, but I'm hoping those were intentional and not attempted-to-get-away-with-it plagiarism.

But there are several things in this novel that could have been taken from Jim Butcher's "Dresden Files", Lewis' "Narnia" chronicles, and Tolkien's "Lord of the Rings" series. I'm hoping, however, that they weren't, but they were very, very similar.

All in all, I'm disappointed to say that I was not a fan of this book at all, and I will most likely not be reading anymore Kate Kane books.
  
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Movie Metropolis (309 KP) rated Spider-Man: Homecoming (2017) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Spider-Man: Homecoming (2017)
Spider-Man: Homecoming (2017)
2017 | Action, Adventure
The Marvel touch
The first thing I’m going to tell you about Spider-Man: Homecoming is that it has been gloriously undersold in its uninspiring trailers and promotional posters. In fact, most of the marketing materials shown made it look like this would be Iron Man 4 ft. Peter Parker. Thankfully that’s not the case.

The second thing I’ll tell you is that Tom Holland’s turn as Peter Parker is very good indeed. But is he better than Tobey Maguire or Andrew Garfield? Well, for that you’ll have to read on.

Still buzzing from his experiences with the Avengers in Captain America: Civil War, young Peter Parker (Tom Holland) returns home to live with his Aunt May (Marisa Tomei). Under the watchful eye of Tony Stark (Robert Downey Jr), Peter starts to embrace Spider-Man. He also tries to return to his normal life — distracted by thoughts of proving himself to be more than just a bargain basement superhero. However, when danger emerges in the shape of the Vulture (Michael Keaton), Peter must soon put his powers to the test.

Jon Watts directs not only the best Spider-Man film to date, but probably the best film to come out of the Marvel Cinematic Universe since Guardians of the Galaxy. That is by no means and easy thing to achieve, but by golly he’s done it.

The best Marvel films don’t shout about their superhero roots. By that I mean Captain America: the Winter Soldier was first and foremost a heist movie and Guardians of the Galaxy was an epic space opera. Here, Watts and his two writers turn Spider-Man: Homecoming into a cheesy, fun high-school romance and it succeeds at that beautifully.

But is it a good superhero flick? In a word, yes. The action is shot exceptionally well with very little nonsensical shaky cam, the pacing is spot on; in fact it may be one of the best films I have ever seen for pacing and the characters are all utterly believable.

Tom Holland is, without a doubt the best iteration of Peter Parker ever put to the big screen. He is the school geek that the character always should have been. Gone are Tobey Maguire’s ridiculous facial expressions and Andrew Garfield’s unrealistic ‘high school nerd’ persona.

Elsewhere, Michael Keaton avoids the Marvel villain trap and becomes the universe’s best antagonist since Loki. It would be easy for Vulture to come across ridiculous rather than menacing and Keaton gets the latter absolutely spot on. In particular, a pivotal turning point in the film’s third act is exquisitely written and truly intimidating.

It’s not all good news unfortunately. Like a broken record, I have to mention the obligatory CGI-heavy finale. Thankfully though, the story is nicely twisted to give the scenes emotional gravitas. I’m also not sold on Marisa Tomei as Aunt May, but this may come with time. And if I’m really nit-picking, there’s a little too much obvious product placement for Audi.

So, I’ve managed to get through a full review with only a small paragraph of negative points, that doesn’t happen very often. Something else that doesn’t happen very often is for me to award a film a full five stars. On this occasion however, the Marvel touch has well and truly created a corker.


https://moviemetropolis.net/2017/07/06/spider-man-homecoming-review/