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Gareth von Kallenbach (980 KP) rated Maneater in Video Games
Jul 26, 2019
Talking Maneater With Bill Munk – Game Director at Tripwire Interactive
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
What is the background and setting for the game?
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
Will the game offer multiplayer or DLC?
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
What can you tell us about the music and sound effects in the game?
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
What is the background and setting for the game?
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
Will the game offer multiplayer or DLC?
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
What can you tell us about the music and sound effects in the game?
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.

Gareth von Kallenbach (980 KP) rated Fifty Shades of Grey (2015) in Movies
Aug 6, 2019
remember thinking, after reading the first couple of chapters of Fifty Shades of Grey two years ago, “Is this guy a vampire?” E.L. James’ description of Christian Grey brought to mind Edward of the Twilight series and the heroine, Anastasia Steele’s clumsy entrance into Grey’s office reminded me of Bella. I was so certain I would find out Grey was a vampire in the following chapters.
So it wasn’t too much of a surprise for me when I learned the book started out as Twilight fan fiction. The hero and heroine were clearly patterned after Bella and Edward. So whenever someone asked me what the book was about, I would tell them, “It’s an awfully written Twilight with a lot of sex and some bondage and spanking. “ That being said, I’m hardly a book snob. I’ll read just about anything, and while I may complain the whole time, I’ll finish the series if one exists. But even casual readers should be able to recognize badly written fiction when it smacks them in the face like Fifty Shades of Grey.
When I heard they were making a movie, I figured it would be a Rated R or NC-17 version Twilight. I played the game along with other millions of women on who should be the leads. I picked Anna Kendrick and Ian Somerhalder. I wasn’t too disappointed with the actual picks (I think that required actually caring), but the trailers did not endear Dakota Johnson to me at all. On the way to the screener, I joked with my husband, Gareth, that I expected to see Dakota Johnson and Jamie Dornan doing a lot of gasping or scowling with mouth agape since that seemed to be their go-to reactions in the book. (James is fond of writing about jaw-drops and sharp intakes of breath in her books).
I had to make him promise to refrain from making Mystery Science Theater 3000 commentary during the movie, but within the first 5 minutes he recognized some landmarks and leaned over to ask “Wait. She went to WSU?” When I nodded, Gareth, a proud UW Husky, leaned back, shook his head and muttered, “Already disappointed.” We both actually enjoyed seeing the Seattle backdrop, all shiny and urbane, at least in Grey’s world. I thought Gareth was talking about the ridiculousness of Christian Grey’s wealth when he whispered, “This movie is so full of it.” I raised my eyebrows at him and he said, “You know you can’t find parking that easily in Seattle.”
Being familiar with the books, I knew what to expect and for the most part, director Sam Taylor-Johnson, greatly improved on weak source material. Dakota Johnson was a pleasant surprise, making Anastasia smart, witty and much more relatable than the book Ana. Jamie Dornan was very easy to look at. Listening to? Not so much. It’s been reported that E. L. James’ insisted the dialogue from her books remain unchanged. One wonders if she also insisted Dornan deliver his parts as if he were reading her book. Reluctantly and under great duress.
Fans of the books will notice a few changes, and of course it won’t be as graphic as the book, but there are at least 25 minutes of steamy scenes. All in all, this may be one of those rare times the movie is better than the book. Like the books, now that I’m invested, I will watch the next two in the trilogy. Mainly thanks to Dakota Johnson. If nothing else, I have to give Fifty Shades of Grey credit for inspiring passion – in debates about abusive relationships, true BDSM and the age-old bad boy vs. good men attraction. I don’t think I’ve engaged in this many debates with friends and coworkers about a non-sci-fi movie before. It could very well inspire all kinds of other passion for those who give in and escort their significant other to this movie this weekend. But hopefully, unlike the leads in the movie, those inspired will reach a satisfying finish rather than a stylized fade-out to the morning after.
So it wasn’t too much of a surprise for me when I learned the book started out as Twilight fan fiction. The hero and heroine were clearly patterned after Bella and Edward. So whenever someone asked me what the book was about, I would tell them, “It’s an awfully written Twilight with a lot of sex and some bondage and spanking. “ That being said, I’m hardly a book snob. I’ll read just about anything, and while I may complain the whole time, I’ll finish the series if one exists. But even casual readers should be able to recognize badly written fiction when it smacks them in the face like Fifty Shades of Grey.
When I heard they were making a movie, I figured it would be a Rated R or NC-17 version Twilight. I played the game along with other millions of women on who should be the leads. I picked Anna Kendrick and Ian Somerhalder. I wasn’t too disappointed with the actual picks (I think that required actually caring), but the trailers did not endear Dakota Johnson to me at all. On the way to the screener, I joked with my husband, Gareth, that I expected to see Dakota Johnson and Jamie Dornan doing a lot of gasping or scowling with mouth agape since that seemed to be their go-to reactions in the book. (James is fond of writing about jaw-drops and sharp intakes of breath in her books).
I had to make him promise to refrain from making Mystery Science Theater 3000 commentary during the movie, but within the first 5 minutes he recognized some landmarks and leaned over to ask “Wait. She went to WSU?” When I nodded, Gareth, a proud UW Husky, leaned back, shook his head and muttered, “Already disappointed.” We both actually enjoyed seeing the Seattle backdrop, all shiny and urbane, at least in Grey’s world. I thought Gareth was talking about the ridiculousness of Christian Grey’s wealth when he whispered, “This movie is so full of it.” I raised my eyebrows at him and he said, “You know you can’t find parking that easily in Seattle.”
Being familiar with the books, I knew what to expect and for the most part, director Sam Taylor-Johnson, greatly improved on weak source material. Dakota Johnson was a pleasant surprise, making Anastasia smart, witty and much more relatable than the book Ana. Jamie Dornan was very easy to look at. Listening to? Not so much. It’s been reported that E. L. James’ insisted the dialogue from her books remain unchanged. One wonders if she also insisted Dornan deliver his parts as if he were reading her book. Reluctantly and under great duress.
Fans of the books will notice a few changes, and of course it won’t be as graphic as the book, but there are at least 25 minutes of steamy scenes. All in all, this may be one of those rare times the movie is better than the book. Like the books, now that I’m invested, I will watch the next two in the trilogy. Mainly thanks to Dakota Johnson. If nothing else, I have to give Fifty Shades of Grey credit for inspiring passion – in debates about abusive relationships, true BDSM and the age-old bad boy vs. good men attraction. I don’t think I’ve engaged in this many debates with friends and coworkers about a non-sci-fi movie before. It could very well inspire all kinds of other passion for those who give in and escort their significant other to this movie this weekend. But hopefully, unlike the leads in the movie, those inspired will reach a satisfying finish rather than a stylized fade-out to the morning after.

Purple Phoenix Games (2266 KP) rated Elysium in Tabletop Games
Aug 3, 2021
Greek Mythology has ALWAYS been a fascination of mine. I remember rewinding and replaying the original “Clash of the Titans” movie over and over on VHS. It’s super warped today but I still enjoy it now digitally. When I saw Elysium was coming out several years ago I knew I had to take a look at it, and I’m glad I did because it shot up my Top 100 Games of All Time and even spent a while in my Top 10. Not so much anymore, but I still love it. Why, you ask?
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.

Kristina (502 KP) rated Keep Me Still (Keep Me Still, #1) in Books
Dec 7, 2020
Holy freaking cow. This book sat on my Kindle app for the longest time. Many nights I scanned over it, couldn’t remember if I read it or not, so just avoided it all together. Lately, the eBooks I have downloaded are dwindling, so I got desperate and clicked on practically every book I owned and either hadn’t read or just couldn’t remember reading. I skimmed through a few and just wasn’t feeling it – you ever get that way, start reading the first couple of chapters in several books and just know it’s not what you’re in the mood for? Finally, I clicked on Keep Me Still, though I still couldn’t recall whether or not I had read it. The Kindle version I read had all 3 parts of Keep Me Still. Only after a couple of pages in Let You Leave (part 1), I immediately knew I hadn’t read it and that it was what I was looking for.
From the beginning, I was intrigued with Layla. At first, it sounded as if she had come back from dealing with depression or something of the sort, so I was drawn to figuring out why she felt the way she did and how she overcame it. Then I met Landen; reading his mother beg him to not get into any fights piqued my interest. Who doesn’t love a bad boy, eh? During the first few chapters, if I’m being honest, I was only interested in finding out why the school treated Layla like a pariah. Being a victim of bullying, there was an instant connection with her on that level and I was curious to figure out what could have happened to earn her the nickname “Freaky Flaherty”. Somehow, without my knowing it, that mystery fell to the wayside as I watched Layla’s guard slowly crumble enough to allow Landen in. I’m a sucker for a good romance, it’s pretty much the only thing I read, so their spark inflamed the fire of curiosity within me. I like to guess at what the catalyst will be when it comes to these kinds of stories. There’s always one and I tried my best to figure out what would tear them apart. Watching them come together, watching Layla allow Landen to tear down her walls and show her love, was amazing. Of course, then my heart got crushed when that catalyst occurred.
Immediately, I read the second part, ‘Keep Me Still’, almost with desperation. I needed them to get back together, I needed them to reconcile and let their feelings for each other obliterate all the insecurities and fears they were holding onto. To my delight, there wasn’t much of a fight when they finally came back together, but again, I was waiting for the catalyst – which was a lot more obvious this time around. The end of that section made me ecstatic, but the novella came after and I couldn’t ignore it.
The novella, Hold Us Close, slayed me. Practically from the second or third page, it took my heart and tore it into little tiny pieces, then proceeded to stomp all over it with every heart breaking moment, back to back to back. Many times I had to hold my breath, several moments left me staring at the screen in horrified shock, more often than not, I was shaking my head and mentally berating both Landen and Layla (though Landen got the brunt of my scolding). The ending – the final ending – scared the living daylights out of me. I didn’t know how it would turn out; it was shaping up to be a story without an HEA and I knew I wouldn’t be able to handle it. Before the last page of their story, before reading Landen’s letter, the ending left me in tears. I don’t remember when I downloaded this eBook, but I do know I’m beyond grateful for all those sites that tell you when Amazon is giving them away for free – that’s the only way I could have owned Keep Me Still, because I would remember if I spent money on it, but I’m certainly appreciative to whichever e-mail I received with this title listed for free.
*PS: I really love Corin. She's amazing. Is there a novella with a little more of her and Skylar's story??
From the beginning, I was intrigued with Layla. At first, it sounded as if she had come back from dealing with depression or something of the sort, so I was drawn to figuring out why she felt the way she did and how she overcame it. Then I met Landen; reading his mother beg him to not get into any fights piqued my interest. Who doesn’t love a bad boy, eh? During the first few chapters, if I’m being honest, I was only interested in finding out why the school treated Layla like a pariah. Being a victim of bullying, there was an instant connection with her on that level and I was curious to figure out what could have happened to earn her the nickname “Freaky Flaherty”. Somehow, without my knowing it, that mystery fell to the wayside as I watched Layla’s guard slowly crumble enough to allow Landen in. I’m a sucker for a good romance, it’s pretty much the only thing I read, so their spark inflamed the fire of curiosity within me. I like to guess at what the catalyst will be when it comes to these kinds of stories. There’s always one and I tried my best to figure out what would tear them apart. Watching them come together, watching Layla allow Landen to tear down her walls and show her love, was amazing. Of course, then my heart got crushed when that catalyst occurred.
Immediately, I read the second part, ‘Keep Me Still’, almost with desperation. I needed them to get back together, I needed them to reconcile and let their feelings for each other obliterate all the insecurities and fears they were holding onto. To my delight, there wasn’t much of a fight when they finally came back together, but again, I was waiting for the catalyst – which was a lot more obvious this time around. The end of that section made me ecstatic, but the novella came after and I couldn’t ignore it.
The novella, Hold Us Close, slayed me. Practically from the second or third page, it took my heart and tore it into little tiny pieces, then proceeded to stomp all over it with every heart breaking moment, back to back to back. Many times I had to hold my breath, several moments left me staring at the screen in horrified shock, more often than not, I was shaking my head and mentally berating both Landen and Layla (though Landen got the brunt of my scolding). The ending – the final ending – scared the living daylights out of me. I didn’t know how it would turn out; it was shaping up to be a story without an HEA and I knew I wouldn’t be able to handle it. Before the last page of their story, before reading Landen’s letter, the ending left me in tears. I don’t remember when I downloaded this eBook, but I do know I’m beyond grateful for all those sites that tell you when Amazon is giving them away for free – that’s the only way I could have owned Keep Me Still, because I would remember if I spent money on it, but I’m certainly appreciative to whichever e-mail I received with this title listed for free.
*PS: I really love Corin. She's amazing. Is there a novella with a little more of her and Skylar's story??

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KalJ95 (25 KP) rated Marvel's Spider-Man in Video Games
Jun 19, 2020
All Round Performances Are Fantastic. (4 more)
Combat Is Arkham-esque.
New York Sandbox Is The Definition Of Fun.
Story Feels Fresh And Thrilling.
The Webswinging.
Frame Rate Issues. (1 more)
Few Missed Opportunities With The Story.
The Best Superhero Game Ever?
When I was nine years old, I fell thirty feet out of a tree on a British summers day. Coincidently, because of damp moss on a branch. I spent seven days in a hospital, recovering from a punctured lung, caused by impact on my ribs. In that week, I spent most of my time playing Spider-Man 2, a tie in with the Sam Raimi film, on a hospital owned PlayStation 2. Why am I telling you this story? Well, I spent quite a substantial amount of time playing that game, and it slowly made me realise the mechanics and skill that go into making a video game. Spider-Man wouldn't just shoot his web up in the sky and start swinging, like the Spider-Man game previous. Spider-Man would have to attach his webs to buildings he flew by, and this blew my mind and kept me occupied for hours and hours. For me, it encapsulated a feeling of being so immersed within a medium, you forget everything around you, and in my case it just so happened to be bed ridden in a hospital with a punctured lung. Spider-Man games have come and gone since that 2004 classic, but none have ever been as fun to play.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.
Marvel’s Spider-Man is the best Spider-Man game ever made, and an even bolder statement, it just might be the best superhero game ever made. Insomniac have crafted an original experience, whilst keeping the spirit and tone of Spidey the same of that from the comics. You can tell right from the opening cinematic, Insomniac have done their research extensively, from the witty dialogue of Peter Parker’s banter, to the wise cracks he makes as his alter ego when punching the pulp out of thugs and villains. The fundamental idea of what this game strives to be is fun, and this is the very definition.
The story is follows Peter, as he juggles the responsibility of being a superhero, with the very normal aspects of everyday life, like holding down an apartment, or retaining a relationship with his Aunt May and Mary Jane Watson. While this remains the core of the narrative, villainy is taking shape in the background, as multiple antagonists are preparing to take down the web-slinger, once and for all. Included in the story comes a variety of side missions, activities to complete, collectables to find, and costumes to unlock. The sheer amount of things to do in this game is unbelievable. The costumes alone ranks up to thirty eight (with DLC included), all in ridiculously beautiful detail. I specifically remember a moment when the rising sun over the Big Apple shone over the windows of a skyscraper, bouncing onto the red of Spider-Man’s suit. I was in awe. In fact, I was in awe over the entire map of New York City, which feels alive, even a character within itself. The major monuments all bring such authenticity to the overall feel of a city you can fully explore. Its a massive playground for Spider-Man, and I never felt the need to fast travel at all.
The characters make the story worth playing multiple times. Certain characters can’t be mentioned due to spoiling aspects of the narrative, but stand-out performances happen time and time again. This also brings a dynamic between characters that shines over the entire experience. Peter and MJ are partners, yet their relationship seems distanced from past troubles. We never find out specifically, but the seeds are planted from dialogue that we can only guess from an audiences’ perspective. It brings so much back story to the characters, making them seem so fleshed out and real. No Uncle Ben death scenes either, so that is a plus in my book.
The combat, at first, felt all to familiar with Rocksteady’s Arkham Series, which isn't a problem, but instead I wanted something a little new to engage with. Then a collection of gadgets are introduced, and this mixes everything up. Everything feels so fluid and silky smooth, from webbing thugs against a wall, or sending out a spiderdrone to fire rounds of electric bullets to incapacitate an opponent. Again, this never feels stale, even when I had collected every collectable and finished all activities, I spent hours just waiting for police calls so I could attend crimes an battle enemies. This is perhaps where Insomniac need to be commended most. Games are all too disposable at times, once its done you're done with it, but Marvel’s Spider-Man is so damn fun, even when everything is done. You feel the need to explore, the need to finish the side missions and activities, because every aspect is so well produced.
I do however have minor issues to mention. I did experience tiny pauses in gameplay whilst the city loaded more buildings, I don't know if this was down to playing on a standard PS4 rather than a Pro. The story does sometimes cut a few beats short in areas, and the DLC feels like it could of been included within the game, which ultimately feels like it was, and was decided to be DLC for an extra cost. But, these are little gripes for an overall fantastic package. I can’t wait to see what happens next.

Haley Mathiot (9 KP) rated Just One of the Guys in Books
Apr 27, 2018
Okay, I'm going to tell you why Just One of the Guys is not only one of my new favorite Higgins books, but one of my new favorite romances period.
1. The heroine is different. She's not super feminine in her character, but she's definitely feminine in her desires and her passion and her attitude. Growing up with four older brothers, Chastity Virginia (yeah, that's her name. I know, right?) yells when she's mad, throws punches with intent, and won trophies in college for rowing. She's a quarter inch away from being six feet tall, and she's got man-shoulders. She runs 10-mile races up hills for kicks. But she's thirty, she wants her passion to be returned, and her body is telling her that she should have already made at least three babies by now. I mean, how many romance novels do you read with female protagonists like that? most of the time they're young, innocent, unable to take care of themselves, and feminine. Chastity is not the typical female protagonist ... and that's one of the reasons I like her so much.
2. Like any good novel, there are a few sub-plots running through this novel; one is the failing marriage of one of Chastity's brothers, named Mark. He and his wife are going through hell (and possibly divorce and child custody problems) but they still love each other. There is this chapter (chapter 22--it's seared into my head) that made me cry because it was so amazing. See, Chastity babysat for Mark's soon-to-be-ex-wife, and she didn't tell him. When he found out, he blew up at her. Then later when he apologized they started talking, and he opened up to her about how badly he wants to make things right. she gave him a little advice and they had a sob-fest and in the end it worked out so perfectly. But the thing that got me was that so many stories I've read with failing relationships are about trying to get over the person, instead of reconciling. It was beautiful and inspiring and I read the chapter 3 times because I loved it so much.
3. Another one of those sub-plots was the relationship between Chastity’s parents. They’re officially divorced, but they still hang out all the time for dinner, they still love each other, and her dad just assumes her mom will wait around for him to retire. But that isn’t the case. Her mom starts dating again and throws everyone for a loop. Then when she gets into a serious relationship, shit really hits the fan. I was surprised by the outcome. I won’t say what it was for the sake of keeping this review spoiler-free. But I will say that it was different. It wasn’t the same-old same-old over again. Suffice to say, this book was the opposite of Happyland-syndrome.
4. The romance between Chastity and Trevor was so epic. I’m not going to say anything else about it because I don’t want to risk spoiling it. It has to be read in order. You can’t know anything out of order. But trust me, it was epic and wonderful and powerful and perfect and beautiful.
Like all of Higgins's books, the writing is fun, easy to read, relaxed, and a little snarky. This one was a little awkward because some of it was written in a different tense than what she does now, but it's one of her earlier books, and I can't hold that against her.
Anyway, you should go get this book. Amazon, B&N, Paperbackswap, your local book store, etc. Trust me, it’s worth it.
Content/recommendation: Some language, mention of sex (but nothing explicit) Ages 17+
1. The heroine is different. She's not super feminine in her character, but she's definitely feminine in her desires and her passion and her attitude. Growing up with four older brothers, Chastity Virginia (yeah, that's her name. I know, right?) yells when she's mad, throws punches with intent, and won trophies in college for rowing. She's a quarter inch away from being six feet tall, and she's got man-shoulders. She runs 10-mile races up hills for kicks. But she's thirty, she wants her passion to be returned, and her body is telling her that she should have already made at least three babies by now. I mean, how many romance novels do you read with female protagonists like that? most of the time they're young, innocent, unable to take care of themselves, and feminine. Chastity is not the typical female protagonist ... and that's one of the reasons I like her so much.
2. Like any good novel, there are a few sub-plots running through this novel; one is the failing marriage of one of Chastity's brothers, named Mark. He and his wife are going through hell (and possibly divorce and child custody problems) but they still love each other. There is this chapter (chapter 22--it's seared into my head) that made me cry because it was so amazing. See, Chastity babysat for Mark's soon-to-be-ex-wife, and she didn't tell him. When he found out, he blew up at her. Then later when he apologized they started talking, and he opened up to her about how badly he wants to make things right. she gave him a little advice and they had a sob-fest and in the end it worked out so perfectly. But the thing that got me was that so many stories I've read with failing relationships are about trying to get over the person, instead of reconciling. It was beautiful and inspiring and I read the chapter 3 times because I loved it so much.
3. Another one of those sub-plots was the relationship between Chastity’s parents. They’re officially divorced, but they still hang out all the time for dinner, they still love each other, and her dad just assumes her mom will wait around for him to retire. But that isn’t the case. Her mom starts dating again and throws everyone for a loop. Then when she gets into a serious relationship, shit really hits the fan. I was surprised by the outcome. I won’t say what it was for the sake of keeping this review spoiler-free. But I will say that it was different. It wasn’t the same-old same-old over again. Suffice to say, this book was the opposite of Happyland-syndrome.
4. The romance between Chastity and Trevor was so epic. I’m not going to say anything else about it because I don’t want to risk spoiling it. It has to be read in order. You can’t know anything out of order. But trust me, it was epic and wonderful and powerful and perfect and beautiful.
Like all of Higgins's books, the writing is fun, easy to read, relaxed, and a little snarky. This one was a little awkward because some of it was written in a different tense than what she does now, but it's one of her earlier books, and I can't hold that against her.
Anyway, you should go get this book. Amazon, B&N, Paperbackswap, your local book store, etc. Trust me, it’s worth it.
Content/recommendation: Some language, mention of sex (but nothing explicit) Ages 17+

Amanda (96 KP) rated The Seven Husbands Of Evelyn in Books
Apr 1, 2019
I’m under absolutely no obligation to make sense to you.
“I’m under absolutely no obligation to make sense to you.”
Why in the world did it take me this long to pick up this book? I mean, seriously, why did it? The audio book was especially enjoyable because of the different voices for different POV’s.
Evelyn Hugo is a renowned actress and when Monique, a journalist who mostly writes puff pieces, is requested to write a piece about her, why in the world would she turn it down? Monique gets more than she bargains for when Evelyn tells her that she has no intention of giving an interview, but instead, giving her, her life story for a tell all book before she dies.
Monique will be privy to everything in Evelyn’s past from her journey to get to Hollywood to her seven husbands, and the one she calls her one true love. How does one pass up an opportunity like that?
When listening to this book, I had to keep in mind that it began in the fifties, so things were different for everybody, especially for women trying to make it in Hollywood. Some decisions were better than others. I loved Evelyn, but not so much as most of the choices she made for where she wanted to go, or who she wanted to be with at the time.
When I listen to Evelyn and how she is with most people than others, I think of how Marilyn Monroe was the same way. Did you know that with that movie she did with Lawrence Olivier that acted those ways intentionally? She knew he was annoyed by her so she just went with it. I find that hysterical and she had a crummy life somewhat.
I really enjoy how the story progressed and certain characters. I loved Harry, but toward the end of the story, I felt that Evelyn didn’t do a lot to help him recover (won’t tell you what from for fear of spoilers). Another character named Celia, she was really not my favorite. I didn’t care for her when she was introduced and while she had some good qualities, I just didn’t like her. That’s just me, though, so don’t take my word for it entirely.
I loved that the story started at a point and ended at the same point. It was a full circle and everything and everyone had a purpose. I almost cried toward the end, I mean I was just so sad but so moved. Please don’t pass this book up because you may or may not cry. I really don’t think there’s a single thing I didn’t like about this book. I hate that people had to go through so much in those time frames. It makes me sad that we live in a world where, while it’s gotten better, but we still have a long way to go and I’m not sure how long it would take to really get there, you know?
“It’s always been fascinating to me how things can be simultaneously true and false, how people can be good and bad all in one, how someone can love you in a way that is beautifully selfless while serving themselves ruthlessly.”
I will say that so far this is my favorite read of this year so far. There will have to be an outstanding book to surpass this one this year. I wonder which one would be up for the challenge next?
I do plan on reading more of Reid’s books. This one is on my top recommended list if you haven’t read anything from her’s yet.
Why in the world did it take me this long to pick up this book? I mean, seriously, why did it? The audio book was especially enjoyable because of the different voices for different POV’s.
Evelyn Hugo is a renowned actress and when Monique, a journalist who mostly writes puff pieces, is requested to write a piece about her, why in the world would she turn it down? Monique gets more than she bargains for when Evelyn tells her that she has no intention of giving an interview, but instead, giving her, her life story for a tell all book before she dies.
Monique will be privy to everything in Evelyn’s past from her journey to get to Hollywood to her seven husbands, and the one she calls her one true love. How does one pass up an opportunity like that?
When listening to this book, I had to keep in mind that it began in the fifties, so things were different for everybody, especially for women trying to make it in Hollywood. Some decisions were better than others. I loved Evelyn, but not so much as most of the choices she made for where she wanted to go, or who she wanted to be with at the time.
When I listen to Evelyn and how she is with most people than others, I think of how Marilyn Monroe was the same way. Did you know that with that movie she did with Lawrence Olivier that acted those ways intentionally? She knew he was annoyed by her so she just went with it. I find that hysterical and she had a crummy life somewhat.
I really enjoy how the story progressed and certain characters. I loved Harry, but toward the end of the story, I felt that Evelyn didn’t do a lot to help him recover (won’t tell you what from for fear of spoilers). Another character named Celia, she was really not my favorite. I didn’t care for her when she was introduced and while she had some good qualities, I just didn’t like her. That’s just me, though, so don’t take my word for it entirely.
I loved that the story started at a point and ended at the same point. It was a full circle and everything and everyone had a purpose. I almost cried toward the end, I mean I was just so sad but so moved. Please don’t pass this book up because you may or may not cry. I really don’t think there’s a single thing I didn’t like about this book. I hate that people had to go through so much in those time frames. It makes me sad that we live in a world where, while it’s gotten better, but we still have a long way to go and I’m not sure how long it would take to really get there, you know?
“It’s always been fascinating to me how things can be simultaneously true and false, how people can be good and bad all in one, how someone can love you in a way that is beautifully selfless while serving themselves ruthlessly.”
I will say that so far this is my favorite read of this year so far. There will have to be an outstanding book to surpass this one this year. I wonder which one would be up for the challenge next?
I do plan on reading more of Reid’s books. This one is on my top recommended list if you haven’t read anything from her’s yet.

Debbiereadsbook (1487 KP) rated Laws of Attraction (The Manx Cat Guardians #6) in Books
Apr 29, 2019
i had another hissy fit!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is book 6 in the Manx Cat Guardians series, and you really SHOULD read the other books first. There is MUCH referenced to, but not fully explained, from those books, and you will need to know what’s happened before now. And, you know, I TOLD you to!
Nick has had an attraction to his brother’s best friend, Brody, since he was a child. Now, on the Isle of Man, working on Aaden and Greg’s new kitchen, with Brody in close proximity, Nick can no longer hide his feelings. Brody’s reaction to Nick at Christmas has him questioning everything he ever thought about the squirt. When a certain witchy-poo's involvement in both men’s feelings come to light, and that spell is lifted, Brody is confused about some things, but he knows this: Nick is HIS. They just need to get to the bottom of Brody’s true feelings, what Nick thinks happened all that time ago, and just how deep that witch went with her spell.
So, yes, book 6, but I’ve been awaiting this one since we met Nick and Brody in book 4, Searching For A Soul to Love. Nick is Aaden’s younger brother and Brody his best friend. There were some hints to this book in that one, and a development in 12 Disasters of Christmas and this one does not disappoint!
Well, it DOES, just a tad, and I’m being petty, I know but these books tend to bring out my darkest thoughts, and also the most extreme! I wanted Nick and Brody to get together FAR sooner in this book! They do get together, I just had to wait til nearly the end for the main event! Oh don’t get me wrong, its sexy, and steamy and hawt as hell in places, but for the final joining of their souls and bodies? FAR too long I had to wait! And this is why I can’t stretch to 5 stars!
Everyone has a say, EVERYONE! Brody and Nick, mostly, but some of the other guys get a few minutes too. We also get a lot of that witchy-poo, Christina, and how she spelled Brody and Nick all that time ago, and WHY she did it. And now she’s paying the price for that: but she was warned! She is working off her penance, helping to find out who is trying to sabotage Greg at work and she wants her magic back. She does NOT like feeling human! Some amusing moments, though, for Christina and her body without magic.
King Manannan has a say, and we get how he feels about said witch. Which was totally unexpected! I did not see that coming! There are a lot of HINTS about what Christina is to the King, and about something that her father did to her as a child, but these are not fully explained and I wanted to know! Again, the extremes these books drag out of me! I was like, JUST BLOODY TELL ME!! And Ms Sayle, in true fashion, does not tell me, and so again, I spat me dummy out and threw my toys out the pram and everything, A-BLOODY-GAIN!
And we meet Ellie, and Cam, who are the stars of the next book. And even though THEY didn’t meet each other, I have a feeling their book will be quite explosive. So, write quicker, please!
Because I had to wait so bloody long for the main event, and because my questions about the King and Christina are NOT answered (but I think HERE, everyone will be asking questions about those two!) I can only stretch to..
..a hot and steamy 4 stars
**same worded review will appear elsewhere**
This is book 6 in the Manx Cat Guardians series, and you really SHOULD read the other books first. There is MUCH referenced to, but not fully explained, from those books, and you will need to know what’s happened before now. And, you know, I TOLD you to!
Nick has had an attraction to his brother’s best friend, Brody, since he was a child. Now, on the Isle of Man, working on Aaden and Greg’s new kitchen, with Brody in close proximity, Nick can no longer hide his feelings. Brody’s reaction to Nick at Christmas has him questioning everything he ever thought about the squirt. When a certain witchy-poo's involvement in both men’s feelings come to light, and that spell is lifted, Brody is confused about some things, but he knows this: Nick is HIS. They just need to get to the bottom of Brody’s true feelings, what Nick thinks happened all that time ago, and just how deep that witch went with her spell.
So, yes, book 6, but I’ve been awaiting this one since we met Nick and Brody in book 4, Searching For A Soul to Love. Nick is Aaden’s younger brother and Brody his best friend. There were some hints to this book in that one, and a development in 12 Disasters of Christmas and this one does not disappoint!
Well, it DOES, just a tad, and I’m being petty, I know but these books tend to bring out my darkest thoughts, and also the most extreme! I wanted Nick and Brody to get together FAR sooner in this book! They do get together, I just had to wait til nearly the end for the main event! Oh don’t get me wrong, its sexy, and steamy and hawt as hell in places, but for the final joining of their souls and bodies? FAR too long I had to wait! And this is why I can’t stretch to 5 stars!
Everyone has a say, EVERYONE! Brody and Nick, mostly, but some of the other guys get a few minutes too. We also get a lot of that witchy-poo, Christina, and how she spelled Brody and Nick all that time ago, and WHY she did it. And now she’s paying the price for that: but she was warned! She is working off her penance, helping to find out who is trying to sabotage Greg at work and she wants her magic back. She does NOT like feeling human! Some amusing moments, though, for Christina and her body without magic.
King Manannan has a say, and we get how he feels about said witch. Which was totally unexpected! I did not see that coming! There are a lot of HINTS about what Christina is to the King, and about something that her father did to her as a child, but these are not fully explained and I wanted to know! Again, the extremes these books drag out of me! I was like, JUST BLOODY TELL ME!! And Ms Sayle, in true fashion, does not tell me, and so again, I spat me dummy out and threw my toys out the pram and everything, A-BLOODY-GAIN!
And we meet Ellie, and Cam, who are the stars of the next book. And even though THEY didn’t meet each other, I have a feeling their book will be quite explosive. So, write quicker, please!
Because I had to wait so bloody long for the main event, and because my questions about the King and Christina are NOT answered (but I think HERE, everyone will be asking questions about those two!) I can only stretch to..
..a hot and steamy 4 stars
**same worded review will appear elsewhere**