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Chronicles of Crime: 1900
Chronicles of Crime: 1900
2021 | Adventure, Deduction, Murder & Mystery, Puzzle
WARNING: Extremely minor spoilers ahead (in the photos)! Don’t say I didn’t warn you (they aren’t big spoilers).

If you have been following us for a while now you have probably noticed we have published another title from the Millennium Series – Chronicles of Crime: 1400. While that title takes place in the year, well, 1400, this new title is set 500 years later in Paris. How do these games compare? What about the link to the original Chronicles of Crime (review to be posted later)? Should one purchase copies of all Chronicles of Crime games?

Chronicles of Crime: 1900 (which I shall refer to as CoC1900 from here) is a cooperative campaign, deduction, storytelling, puzzle solving adventure game, but I prefer to play it, and its relatives, solo. In it, the player(s) take control of the journalist Victor Lavel, a descendent of the main character from CoC1400. Victor has a limited amount of time to complete his investigation and return the scoop to the local newspaper by which he is employed. Players will be tackling the investigations of our noble hero in attempts to solve the case that is presented.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, place the main card holder board on the table. Anywhere. I called it. Next, keep the card decks in order (or don’t) and place them near the board. Similarly, place the location boards on the table and ready the main newspaper board for play. Launch the Chronicles of Crime app on a device, choose 1900, and select the scenario you wish to play. The app will drive the remainder of the game, so hold onto your butts!
How do I explain this game succinctly? Well, each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 1900 version, Puzzle Cards that players will need to solve or use in special ways in order to progress with certain leads. These Puzzle Cards do not really give the story away or anything, but are merely tools to be used to help solve the cases.


By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, and chatting up locals for information. Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return to the paper’s office to report to their coworkers all the details of the crime(s) by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. Based on the score achieved players can play again to pick up clues they missed along the way or try another scenario entirely.

Components. As with all CoC games I have played, the components are simply wonderful. Most of what is in the box is cardstock of varying thickness, but the art is what really stands out. This is a gorgeous game and when it is displayed on the table, people become fascinated by its presence. Then when the onlookers see an app driving the gameplay they are hooked. I have heard complaints from other reviewers that the Character cards in the game are lacking in variation, and I would have to agree. Yes, it is set in 1900 Paris, but all the Character cards feature white people, most of whom seem to be upper crust, and with most of the males sporting an awful mustache. So I get that complaint and agree. With inclusivity and diversity being major hot issues currently, you would expect to see more of it in our industry. I would have liked to have come across more diverse characters, and maybe a mini expansion can add many alternate art characters to the game.

All in all I loved this theme of Chronicles of Crime. Being set in Paris and following a young investigative journalist is a nice twist on the protagonists commonly featured in these games. The gameplay is the same as previous versions of CoC, save for the new Puzzle cards. I do enjoy their addition, and look to find more of these in future versions. I love the Chronicles of Crime system so I was bound to love this one as well.

Now, should you buy this version if you already have base Chronicles of Crime? Sure! Why? I like this one because it adds a different mechanic to the game with all-new scenarios, and I enjoy having more of a good thing. I think I personally prefer the theme in 1400 more, but 1900 is a great addition to the family. If you are someone who has and enjoys the base CoC, or any of its iterations, and are looking for more content to devour, then definitely grab a copy of 1900. If you are new to the system, I say go ahead and start with 1900. The Puzzle cards do not add enough complexity to take it out of reach for beginner gamers or those who enjoy lighter games, but certainly add a new and welcome layer to the series. Purple Phoenix Games certainly recommends this one to all our fans. Can’t get enough Chronicles of Crime? Grab 1900. Want to start in the series but London or Medieval times don’t do it for you? Grab 1900. Like tons of portraits of mustachioed white dudes and floofy ladies? Grab 1900. Whatever your motivation, play the game and let me know how you score. I am not advertising my first score here because I am mortified by my performance. (I did get better on subsequent plays.)
  
Deckscape: Crew vs Crew - The Pirate's Island
Deckscape: Crew vs Crew - The Pirate's Island
2021 | Card Game, Pirates, Puzzle, Real-time
Who out there has ever gone to an escape room and not enjoyed themselves? I know nobody (though if that’s you, it’s okay). I have only been to one in my life (eek!) and I absolutely loved it! I have watched videos of celebrities tackling escape rooms and have been riveted. I like the shows you can now find streaming of similar type activities and am always glued to the screen. Heck, I have played the EXIT and Unlock systems of board games and enjoyed them as well. So having the experience I have and having played two other Deckscape games, how did this one fare for me? Much better. Read on.

These one-shot escape room style games are difficult to explain without major spoilers, so I will try to explain what I can as best I can. Please don’t flame me for being vague. I am protecting you.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more info, you may purchase a copy online or from your FLGS. -T


To setup, open the box and take out the cards. Done. Read Card 1.
This one is quite a bit different from previous Deckscape games I have played in several ways. First, this is a head-to-head game where two players (or teams of players) will be taking sides of two pirate captains and attempting to figure out the answers to puzzles offered on cards in the game. Each side will have equal time and opportunity to solve the puzzles, but the first side to claim that they have solved it will be able to flip over the puzzle card to check for accurate answers. If they have succeeded, they earn the booty. If they fail, the other team has a chance to complete the puzzle successfully.


Play continues through the deck of cards with each side engaging in battles of wits until the end of the game draws near. The side with the most booty earned will be the winner and the game can then be passed along to another group of players to enjoy.
Components. This is a box of cards. The cards are all bigger than normal playing cards and feature pretty great art and vivid colors. I totally dig the pirate theme, so I was already destined to enjoy to aesthetic, but I do believe this is the better-looking game of the ones I have tried in its family.

Gameplay is also so different from the other two games in the Deckscape system and that’s a great thing. Having this head-to-head style really suited my situation when I played it: my 10-year-old niece was bored while her twin brother was at baseball practice, so I invited her to play this with me. Long story short, she ended up beating me by one point in the end, so that made her incredibly happy. I also highly enjoyed my playthrough of it, even in defeat.

I wish I could speak more on the specifics why I liked this, but again, as River Song would say, “Spoilers.” Do know that of the three Deckscape games I have played, I believe this is the best of the group. The puzzles are all fantastic, and I feel like I had a good handle on the solutions, but my niece obviously beat me to them more often than I would have liked to have admitted. That said, I can recommend this one to anyone interested in the Deckscape system with one caveat: this is head-to-head instead of the typical cooperative experience in the series. So you have been warned. It’s very good, though, so do check it out. Purple Phoenix Games (with guest score from my niece Keira) gives this one a puzzly 10 / 12, If you are wanting a little different flavor in your bottle of rum, grab a copy of this and enjoy. Just play it with someone your own age, or prepare to BE owned.
  
Awaken (Awakened Fate #1)
Awaken (Awakened Fate #1)
Skye Malone | 2014 | Romance, Science Fiction/Fantasy, Young Adult (YA)
8
7.5 (2 Ratings)
Book Rating
Awaken is the first book in the Awakened Fate series by Skye Malone, and I'm pretty familiar with her other series as Megan Joel Peterson (The Children and the Blood trilogy) that I was confident her latest book will go into my good graces pretty easily. Thing is, Awaken reminded me so much of The Little Mermaid, I can't help but have the urge to sing "Under the Sea" and ask one question:

<b>"Sebastian, Sebastian, where art thou?"</b>
I had also associated funny brow movements with the author in particular. As in, brows drawing down, which I still don't know how that works without your brows looking like a seesaw or ending up with a pouting pucker fish face.

But back to The Little Mermaid similarities... and not brow movements.

Chloe has red hair, or as the book describes, auburn. But auburn's technically red with a tinge of brown. Ariel has red hair. The difference? Chloe doesn't know how to swim, and has been living on land her entire life. Then there's Zeke, which I sort of predicted him to have dark hair, and he does! Just like the princey dude for whom I've forgotten the name. In fact, said unknown princeling stalks Ariel, and so does Zeke... due to curiosity on who the pretty girl is. It's not revealed in Awaken, but I won't be surprised if Zeke is a prince.

<blockquote>Despite the fact we were barely any distance from the shore, the temperature had dropped to levels ordinarily found in places even deeper than Nyciena, with darkness to match.</blockquote>
Every book has got to have an Ursula of some sort. And she just oozes darkness, doesn't she? Too bad the Ursulas here aren't Octopuses. ;)
<blockquote>The girl changed the ocean when she was near it – a statement that on any level should have been impossible.</blockquote>

Okay, here's Sophia Lin logic: See, Ariel has a curse. I was sort of assuming Chloe willingly turned into a human just like Ariel, but she doesn't lose her voice, right? Except, here's the curse: she changes the ocean... and it's not exactly a pleasant way. Technically, that logic isn't going to get you far, because it isn't true, and I can't reveal the actual answer without spoiling anything. Nor do I want to reveal anything, because answers are spoilers, and not everyone can be trusted with the trusty little spoiler button. ;)

Then there are the differences, which pretty much revamps The Little Mermaid. Enough commentary on Little Mermaid.

Awaken follows two views – Chloe and Zeke. The best part of those two views though? They balance each other out pretty well. Chloe doesn't really know anything about what she is, so we're basically following a naïve character for most of the story who has strange things happening to her and strange peeps with glowing eyes wanting to murder the likes of her. Very boring in my opinion, because she doesn't know what's going on and it's all confusing and she's stuck in the hospital every once in awhile from an unfortunate encounter with said strange flowing peepy eyes. Zeke balances her out because he pretty much knows what's going on from his observations – but he doesn't really know what Chloe is until the end either.

Let's just say that balance is a good thing. Because I just can't handle an utterly boring character, and I'm sure not everyone likes that either. But if there's one thing Chloe has that makes her an interesting character, it's her voice and her frustration on why her parents hate the ocean with a passion and come up with logical, but weird excuses for them.

The only problem I probably have is how some of the terms don't appear in the pronunciation guide, and how the long ones are confusing. Maybe my head just needs to wrap around them after reading Irish terms from the second book in the Danaan Trilogy. O_o

Awaken is a good start to the Awakened Fate series, and while we spend most of the time above the surface, it's hinted that the sequel will most likely be focused underwater. It's a quick read for those who enjoy reading stories related to <s>merps</s> merpeople.
------------------
original rating: 4.5 out of 5
Original review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/08/review-awaken-by-skye-malone.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png"; /></a>
  
The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
The Iron Traitor (The Iron Fey: Call of the Forgotten, #2)
Julie Kagawa | 2013 | Young Adult (YA)
10
9.5 (4 Ratings)
Book Rating
Original Review posted at <a title="The Iron Traitor" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-iron-traitor-by-julie-kagawa.html">Bookwyrming Thoughts</a>

<i><b>Note:</b> Formatting and pictures have been removed due to copy and paste</i>

<b><u>Before Reading:</b></u>
      I thought I had to wait an additional 3 weeks maximum to get my hands on the county library's ebook copy of The Iron Traitor.

      But then a genie decided to grant my wish – or was it because there were more holds on it? – and the county library bought a second copy, much to my enthusiasm and glee that I wouldn't have to wait for about 3 weeks (all I'm going to respond to your envy, L, is to go put yourself on the hold list before it gets bigger or buy a copy. Sorry! Dx).

      And then I realized I was going to have juggle with multiple books (more than the usual). >_< I feel like making an anime face that's saying, "OMG, WHAT JUST HAPPENED?!" and then facepalming. Or doing a classic headdesk with the hair fanning out. :p

      So I essentially had to wing it out and check it out on the last day it would be held for me... and then attempt to finish it within 3 weeks.

      Looks like I need to lock myself in my room again and turn off the – oh, wait. I can't turn off the laptop. It's an ebook. -_- Mother, we need to have a mother-daughter talk of going to the library ASAP.

      Looks like my challenge for the next 21 days is to avoid doing tasks that can be put off until a bit later. (I'll fail alright... but all that matters is that I'll hopefully not have to stick myself to the hold list and wait for a few more months.) o_o
 
     Despite all that, I was still literally "dancing" on books.
 
     But there's no torturous cliffhanger at the end like it was in The Eternity Cure, is there Julie? :O x30
 
<b><u>After Reading:</b></u>
      No. Just. NO. *shakes head in a "Nope, that wasn't what I just read. Nope. I don't believe this at all. I'm sleeping and someone needs to pinch me and then I'll be awake and everyone will be living a happily ever after, despite the fact they're not real." (I wish they were. :p)*

      You know what? Forget that I asked that last question about torturous cliffhangers. It's going to happen.

      And it shall be EXCRUSIATING.

      Simply because I – and possibly many others – have to wait a year. >_< Julie, you are officially an evil author.

      But I still love your writing. Why? Because while it may be set in the same world as Books 1-4 in the series, it's still amazingly well-written and there are still surprises in store that are totally unexpected.

      (psst! Recommendation! Go. Read the series if you haven't; you have a lot of awesomeness to catch up to! :o)

      But I'm still not happy with the ending.

      I'll deal with it. And survive.

      I think. O_o

      Oh, and I was thankfully spared from having to deal with reading so many books. *phew* On the bright side of everything, I'm also spared from staying on the hold list. Not that I mind rereading The Iron Traitor.

      And I forgot another thing... can I have a gremlin? :D? Razor's simply adorable.
 
<blockquote>Sometimes, the simplest answers are the hardest to see.</blockquote>
  
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KittyMiku (138 KP) rated Evensong in Books

May 23, 2019  
Evensong
Evensong
8
8.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
Evensong by Krista Walsh is a very character oriented book. Having so many characters with very different personalities and quirks made the book all that more intriguing. I enjoyed the how Walsh shows you a person's mind or prespective can change over time and allow a person to begin to rethink their decisions and ideas when something else is presented to them. In this case, how Jeff's characters and world keeps going on between scenes and how causing a character to remember things or doing things can cause the character discomfort as they were wanting to do or feel something else. To see how the main character, Jeff, changes his mind and grows attached to his own book characters was truly amazing.

I enjoyed the idea Walsh had about how novels and books being written could not be completely made up but a possible window into another world that allows us to document what's going on and even influence the way certain events take shape in another world. Though the idea is fantastic, questions and statements Jeff's characters gave him to think on, I feel there were a lot of questions, that I hope, will be answered as the trilogy goes on. I believe Jeff hopes to find those answers as well.

Evensong wasn't just about an author trying to finish off a series he was working on. It was about how in times of chaos, even the weakest of men can become brave and do reckless things. It's about how loss and friendships grow, and how the imagination is the greatest gift of all. To see someone lose so much and still remain strong and unbreakable was truly amazing. To watch how Jeff would overcome how his decisions about the tale he was trying to weave making him truly evil in his characters eyes, was a feat I would have never thought to be possible. At first it seemed like he was truly a heartless man with intent on getting his way, but a the book went on, you could clearly see him begin to change his mind and attitude on the whole situation.

I enjoyed watching Jeff grow and change into a better man. To see him confront danger for the sake of who he loves and to give up what he loves and uses to help him make money was just too much for me. I couldn't put the book down. In fact, it took a few days to completely write anything on it, as my mind was blown. The details of each character in Evensong was truly a delightful treat. To see how they interacted and did things you wouldn't expect kept me on the edge of my seat.

I really enjoyed how in some of the most intense scene or situations, the characters would say or do something that would make you think, cringe, or laugh. I never felt there were more characters I could relate to in one way or another in a book than I feel about Evensong. Seeing how being childlike by riddling someone with questions just to be annoying, and how some ideas never truly leave your mind even when its hard to think you will make it out of a sticky situation alive, was an absolute treat. I can't say that some situations were easy to read through, as they would pull at my own heart strings, or cause me to become anxious for the protagonists, but I can see it was kept exciting beyond words.

I believe that anyone who enjoys watching characters struggle and grow would enjoy Evensong. I would rate this book 4 stars out of 5 stars for its energetic storytelling, the humor, action, and character development. Having not read the rest of the trilogy and not knowing the answers to my own questions, I can't say much else in the terms of the story as a whole being excellent, but I do intend to find out.
  
The Bourne Ultimatum (2007)
The Bourne Ultimatum (2007)
2007 | Action, Drama, Mystery
When last audiences left Jason Bourne (Matt Damon), he had just exposed a coverup and in doing so, extacted revenge upon those who killed his girlfriend and hunted him. In the new thriller “The Bourne Ultimatum”, Bourne is back in a big way, as he becomes unwittingly entangled in a international manhunt, when a reporter gets to close to the truth of a top secret program.

With most of his memory still missing, Boune travels to London to seek out the reporter, in an effort to learn what he knows, hoping it will lead him to the answers he seeks. Things take a turn for the worse when Bourne is discovered, by the powers that created him who are convinced that he is a danger to the program, and may expose everything he knows to the media. Unwilling to take that chance, Bourne is targeted for elimination which sets into motion a frantic series of events that spans seven cities around the world.

Tasked with locating Bourne is Pamela Landy (Joan Allen), who while dedicated to her task, is convinced that Bourne is simply caught up in the mix, and wants nothing more than to get on with his life.

Bourne in the course of tracking the source of the leak eventually meets up with Nicky Parsons (Julia Stiles), who not only gets Bourne up to speed, but helps him attempt to locate her boss, as he may very well be the source of the information leak and the key to unlocking Bourne’s missing memories.

Between daring action scenes, intrigue, and solid Drama, Bourne begins to unravel the puzzle as he attempts to solve the mystery and stay alive from the myriad of threats that target his every move.

This Bourne is solid and fits very well into the framework of the past two films. Damon has never been stronger his signature role and is able to convincingly transition from action sequences to the dramatic elements the story requires adroitly while never losing his connection with the audience. Bourne while dangerous is in many ways a victim, who simply wants to know the truth, and is easy for the audience to support.

There are numerous action and chase sequences that combine brutality and fluidity in a amazing combination. This is not a CGI fest, this is flesh and bone, metal and glass combining to create one of the best action dramas ever to grace the screen.

The film is well paced and never overstays its welcome thanks to a plot that is intelligent yet not overly complicated.

In a summer of sequels that have mainly not lived up to expectations, Bourne is a film that delivers.
  
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Kyera (8 KP) rated Heir of Fire in Books

Feb 1, 2018  
Heir of Fire
Heir of Fire
Sarah J. Maas | 2014 | Fiction & Poetry
10
8.9 (38 Ratings)
Book Rating
Heir of Fire is the third book in the Throne of Glass series, that being said you will be spoiled if you haven't read the first two books. I feel like there is a marked improvement in the author's writing quality in this book and it will continue to grow as she gets more experience writing.

In this book, Celaena must finally face the truth of her past and the memories that she has tried to forget for the last decade. We see her as less of the snarky assassin and more of the stubborn, determined true Queen in this book. She must fight to prove herself and earn the answers from the Fae Queen Maeve about the Wyrdkeys. The development that we see over the course of this novel is brilliant. I loved seeing Celaena shed some of her old self and embrace the person she was meant to be. The Queen, Aelin Fireheart has officially made her debut in this novel.

Through events in this novel and flashbacks, we get a glimpse into Aelin's young life which was the perfect way to add to her character's development. It also introduced us to Aedion, her cousin, and fiercest ally, even though they haven't seen one another in a decade. It was so heartwarming to see his dedication, even after all that time to the family he loved so dearly.

Dorian doesn't have a major role or experience significant growth in this book, but he is better able to control his powers. With so many storylines and main characters, I feel like its understandable that he didn't get as much time but he still feels lost in the shuffle. He's especially lost because Celaena is sent away on a mission by the King and Chaol has essentially abandoned him, so he is on his own. The honourable Chaol struggles immensely in this book because he's so used to his worldview and is have trouble coming to grips with the changes that have rocked the foundation of everything he believes in.

My favourite addition to this book in terms of characters was Rowan Whitethorn. He was the first true Fae that we spent time with and got to watch evolve, even though he was centuries old and should have been set in his ways. He pushed Aelin and was exactly what she needed to rebuild herself after the events of Crown of Midnight. The two also had this back and forth that was entertaining to read.

The biggest change in perspective was the introduction of the Ironteeth witches and Manon's viewpoint. She is a tough, vicious, ruthless Blackbeak witch. At first, you might not like the switch and just be waiting for it to go back to the familiar characters we've grown to love but after a while, I think you'll be invested. The Wyvern, Abraxos, was by far my favourite non-human (and probably my favourite character, period) in this series. I'm a sucker for animals and he reminds me of Toothless from How to Train Your Dragon. He is tough, protective, loving and stubborn, despite his not so rosy life.

This book continues the world development and brings us out of Adarlan. Although we switch perspectives and see the goings-on in the castle - the focus is on Aelin and her journey. We get to see a demi-Fae settlement on the border of Doranelle and are introduced to more characters who worm their way into your heart.

There's not much else I can say without spoilers, but I definitely enjoyed this read immensely and cannot wait to continue my re-read.
  
Good Intentions (The Road to Hell, #1)
Good Intentions (The Road to Hell, #1)
Brenda K. Davies | 2016 | Paranormal, Romance
8
8.0 (2 Ratings)
Book Rating
This another read for my A-Z challenge on Goodreads. P.S. My cover is different to the one above but I can't find it.

It starts following River as a 8/9 year old as a lot of planes fly over her house, causing car alarms to shriek and windows to rattle. Then on the news it shows that something has happened in the middle of the country, a mushroom cloud is billowing into the air. War has arrived.
Fast forward 13 years and River is now 22. She's the main provider in her house, fishing and trading her catches for other things her brothers need. The army arrive every six months or so to collect volunteers who are going to go help out at the wall - a giant structure that separates the ravaged America from the safer areas. Everything changes for River when she is forced to go to the wall and finds out the truth of what really happened all those years ago.

I'll be honest and admit that the first 20% or so was quite slow. We spent a lot of time with River in her coastal town. I'll admit I was starting to think about DNF'ing this but then we got to the wall and we met Kobal and the rest of the soldiers and I was suddenly intrigued.

I wanted to know exactly what had happened. Who they were? Why were they looking for gifted individuals? What was on the other side of the wall? What did the new volunteers end up doing?

From that point on I was pretty much hooked by the story. It is a bit of information overload as River asks questions and Kobal answers them but they do get spread out over several chapters so it wasn't that bad.

I wasn't that interested in the history of it all anyway. It was more the heat that was flaring between them that had me hooked. I swear I read about 45% straight from the moment I realised something was going to happen and it was only after they'd finally slept together that I put it down around 11.30pm (20/10) and went to sleep. I did pick it up first thing the next morning knowing there wasn't all that much of the book left but work got in the way.

I know it's a four part series and this has ended suitably for the time being. River has some decisions to make (and I'm pretty sure I know which way she's going to go) about her relationship and what is going to do down when they get to the rift. I'll be reading it at some point in the future.
  
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Ross (3282 KP) rated Reign of Madness in Books

Nov 30, 2018 (Updated Nov 30, 2018)  
Reign of Madness
Reign of Madness
Kel Kade | 2016 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
The second half (0 more)
The first half (0 more)
Good but needlessly long and slow
Following on from Free the Darkness, which ended somewhat abruptly ("we're going on an adventure, the end"), Reign of Madness sees Rezkin "Marty Stu" travelling to the King's Tournament with a group of fellow travellers. As before, his motives are somewhat hidden or confused but largely he is looking for answers to what his purpose was and why he had to kill all of his boyhood mentors.
In almost every chapter, something happens that makes it abundantly clear that Rezkin is of royal descent, and yet nobody picks up on the massive clanging hints that abound. Even right to the last page, his companions remain so stupid as to miss the obvious that it gets annoying. This might be Kade suggesting something of human nature / not wanting to accept the facts, but it comes across more that he hasn't hidden the clues as well as he thinks he has and only plain exposition could possibly lay them bare.
Part of this I think stems from the omniscient narrator again, the reader gets far too much information on everyone's thoughts and events so it is hard to put yourself in one character's position and their behaviours just seem so much more flawed than they would if we had only single person snapshot PoVs.
And Rezkin's character seems to be inconsistent - one minute he is meant to be a master of disguise and can insert himself into any situation, the next he doesn't understand any emotions; one chapter he nearly attacks a woman for approaching him quickly, the next he allows a grown man to hit him in anger as they grieve their recent bereavement.
As with book 1, the story is good, the action sequences well written and the underlying long-term plot is strong. However, some of the writing of it is clumsy (chapters of nothing but expository dialogue), the characters one-dimensional (especially the female characters) and a lot of the world (especially the magic such as it is) seems to be made up on the spot. And the whole thing just takes so long to get through. I think if you are dedicated and determined to plough through 20% plus a day this will be fine, if you pick it up now and then and get through less than 10% you will find yourself grinding to a halt through the first half of this book, where nothing happens except a donkey being healed and A LOT of dialogue about not a lot (which essentially just replaces things that should really have been explained in book 1).
I will carry on with the series but these long rambling tomes are stretching my tolerance (and the value for money from my Kindle Unlimited trial!).
  
State of Play (2009)
State of Play (2009)
2009 | Drama, Mystery
9
8.0 (4 Ratings)
Movie Rating
In the corridors of the nation’s capital, Washington D.C. alliances and wheeling and dealing are the name of the game. With billions if not trillions of dollars hinging on new laws and policy, corporations clearly have an interest in which way the political winds are leaning and how it will affect their all important bottom line.
In the political thriller “State of Play”, Director Kevin MacDonald has combined a stellar cast with a strong script from Tony Gilroy, Billy Ray, and Matthew Michael Carnahan to craft one of the best dramas since Gilroy’s “Michael Clayton”.

When the lead researcher of Congressman Stephen Collins (Ben Affleck), dies in an accident, it is a devastating blow to the young Congressman as he prepares for a series of hearings intended to cull the growth of a private security firm.

What is at first listed as an accident raises suspicion in veteran news reporter Cal McAffrey (Russell Crowe), who has had a long friendship, with Collins. Despite tension in recent years, Collins turns to Cal when it is revealed that he had an affair with his researcher. As Cal looks into the story he is under pressure from his editor (Helen Mirren), to deliver a story to keep the papers new owners happy. If this was not bad enough, Cal is also dogged by an online reporter for the paper named Della (Rachael McAdams), who is looking to make a name for herself at the paper.

Cal soon learns that the assistant was killed in what was made to look like an accident, and that a shooting incident that occurred prior to the death may be related to the murder.

Cal teams up with Della and soon learns that some very big players may be involved and that they will stop at nothing to protect their secret.

In a race against time, Cal and Della must get to the bottom of the mystery and stay alive. Unsure who to trust and which way their leads will follow, Cal and Della look for the answers that unaware that the quest they have undertaken will affect the halls of power as well as the very nation itself.

“State of Play” is a very tight thriller that is filled with twists and turns. The characters are interesting and well developed and the performances are first rate. Crowe is powerful as the determined Cal and works well with Affleck and Adams. Robin Wright Penn and Helen Mirren also give very strong performances.
The story of the film seems ripped from the headlines and has an eerie sense of reality to it, and works much better than “The International” attempted to do with its conspiracy premise.

While I have avoided as many spoilers as I could, suffice it to say that the film does have a deep plot that twists and turns to a rewarding conclusion and will keep your attention. I would hope that the fine work in this film is not forgotten when the Oscars come up next.