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Creepshow 2 (1987)
Creepshow 2 (1987)
1987 | Comedy, Horror
More Scary Stories To Tell In The Dark
Creepshow 2- is also a very good movie, with its three stories. That are horrorfyed and terrorfyed. Each one of them of are scary.

The Plot: This second horror anthology presents more eerie tales based on Stephen King stories. One episode finds a cigar-store Native American statue coming to life to avenge the death of the shop owner (George Kennedy) and his wife (Dorothy Lamour). Another features a group of teens menaced by a blob-like creature. The final installment follows a wealthy and callous woman (Lois Chiles) who hits a hitchhiker with her car and decides to flee the scene, but the victim isn't inclined to remain dead.

It features three more horror segments consisting of Old Chief Wooden Head, The Raft and The Hitchhiker.

Originally, the film was planned to have five stories much like the first film, two of these consisted of Pinfall and Cat from Hell. These two segments, however, were cut from the film due to the film's budget. "Cat from Hell", which would later be used in Tales from the Darkside: The Movie, focused on a wealthy old man hiring a hitman for $100,000 to kill a black cat, which was believed to killed three other people inside the residence he lives in and fears to be next. Unbeknownst to them, the cat soon exacts cosmic revenge on the two.

Pinfall", which was set to appear after Old Chief Wood'nhead, told the story of two rivalry teams consisted of the Regi-Men and the Bad News Boors competing in a bowling alley owned by an aged millionaire; the owner is soon killed in a freak accident and the teams found out afterwards that he would award one of them $5 million for whoever got the highest score. Soon, things turn up for the worst of the Regi-Team when the Boors, after they were killed in a fiery car-crash purposely caused by the Regi-Team, return as burnt-up revenants and soon get their revenge on their killers. Unlike Cat from Hell which managed to be brought onto the screen through a different film, Pinfall was never shot and never appeared outside of the film's original script.

During "The Raft" segment, actor Daniel Beer cited that he had almost died from hypothermia due to the water being very cold. While the crew wanted him to continue working with his role, the director Michael Gornick brought him to the hospital as he feared the actor would leave the set and never return if they get him to keep working during his cold condition. After a full recovery, he managed to finish the segment.

Again i would highly reccordmend this movie.
  
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Matthew Krueger (10051 KP) rated the Xbox 360 version of BioShock in Video Games

Oct 21, 2019  
BioShock
BioShock
2007 | Action/Adventure
Would You Kindly
Contains spoilers, click to show
Bioshock- is a horrorfying game, it has adventure, chills, thrills, twist, turns and so much more. It is a fantasic game to play. If you havent not played it, than i would highly reccordmend it. Lets talk about it...

The Plot: BioShock is set in 1960. The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.

The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.

The twist is unexpected and once you find out, it is so unexpected. It's revealed that Atlas is actually the gangster Frank Fontaine, who'd smuggled Jack to the surface several years earlier with the intention of bringing him back as a weapon, as "your" DNA can operate a lot of Rapture's systems that only Ryan would otherwise have access to. Jack has been abused, hypnotized to carry fabricated memories and respond to a key phrase: "Would you kindly." Fontaine has been, to this point in the game, using it to control Jack's progression through Rapture.

Bioshock aslo has two different ends: The ending depends on how the player interacted with the Little Sisters:

1. If the player rescues all of the Little Sisters (or harvests only one of them), Jack takes them back to the surface with him and adopts five of them as his daughters, and Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is consideredc anon in BioShock Infinite: Burial at Sea.

2. If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurred, condemning Jack and his actions. A US Navy submarine then comes across the wreckage of the plane and finds itself suddenly surrounded by bathyspheres containing Splicers who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world": the more Little Sisters are harvested, the harsher and more furious Tenenbaum's narrative becomes.

Dont forget about the big daddy.

I love this game, it is a classic. I wouls highly reccordmend playing this game.
  
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Purple Phoenix Games (2266 KP) rated Libertalia in Tabletop Games

Sep 5, 2019 (Updated Dec 2, 2019)  
Libertalia
Libertalia
2012 | Card Game, Pirates
(Sung to the tune of “Rainbow Connection”) Why are there so many games about pirates? Why do I love them so much? (end music) Well I will tell you. Libertalia is one of the first pirate games I ever collected and played. I was finally able to introduce it to Laura recently and you can see by the ratings graphic that she really enjoyed it too. But why? It’s just another pirate game, right?

Libertalia pits the players against each other to become the wealthiest pirate captain by manipulating crew members and using their strengths to secure the almighty booty. The game takes place over three weeks, and each round of play is equal to one week. There are six playable days where captains will be selecting crew members to contribute their special abilities for gain and treachery to other captains.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

To setup the game lay out all boards in the center of the table, choose which color pirate you would like to represent and take all corresponding color components, fill the booty spaces on the bottom of the ship board with enough booty tokens for one per player per box, and give each player ten doubloons worth of starting money. The youngest player now shuffles their deck thoroughly and deals themselves nine random cards. They player then reads out the numbers of cards they have drawn so that all players will have a matching hand of cards of the same numbers. Example: the youngest player draws 9 – 12 – 16 – 19 – 20 – 21 – 22 – 25 – 29. Each player will remove those exact cards from their decks to form the matching starting hand. You are now ready to play!

All captains will simultaneously choose one card from their hand to play for the “day.” The youngest player collects all played cards and arranges them numerically from lowest to highest (with numbers in the gray box area breaking ties). The Day now begins with any Day time specific abilities triggering on cards that show the matching Day symbol beginning with the lowest numbered card and ending with the highest (we will call it “initiative” for the purposes of this review). It could be taking doubloons, or otherwise affecting other cards. Once complete, the booty tokens for that Day are claimed in reverse initiative order (highest to lowest) and Dusk abilities are triggered. When all captains are satisfied with their booty (or oftentimes NOT satisfied) any Night special abilities are triggered and performed as well as the Cutlass and Spanish General token abilities. Those that have been discarded (slain) are placed under the play mat on the left side (where one can find the graveyard), and all surviving pirates retire to the “Den” where they may still be of service at the end of the week or even end of the game. At the end of the sixth Day/Night any pirates alive in the Den with a Day of Rest anchor icon will trigger their special abilities. The youngest player then draws and relays the next six cards to setup the next round and you are off for week #2. Play continues in this way for six Days over three Weeks.

Components. The game has a fair amount of different components, but they are all quite good. The punchboard components (boards, booty tokens, doubloons) are all a good thickness and quality. They look so good that my 3-year-old son wanted to play with them and add them to his gold doubloon collection. Yes, he has a gold doubloon collection in a treasure box. The cards and play mats are of good quality too. The art on this game is absolutely stellar. It is so realistic and wonderful that you actually get caught up in the piratey theme and wanting to score that sweet booty. (I’m done with the booty jokes I think)

So this was my first pirate board game I ever purchased, and I obviously still have it in my collection, so it’s good right? Absolutely! This is one of the best pirate-themed games I have ever played and I am certainly not alone. As of today Libertalia is ranked #2 in pirate themed games on BGG by rank (I believe Friday is disqualified because that’s not really a pirate game to me). The interplay between the pirates you can choose in your limited hand each round, but captains may choose different combinations of pirates to use each hand and each round that you sometimes forget that they had not yet used their Surgeon, and this is such a great time for them to use it. Bloody sneaky powder monkey!

Libertalia is that rare game that you instantly fall in love with, and when you try to share your love of it with others, you can see their eyes light up over the brilliance of design and deep appreciation of the art and components. If I ever get into seriously blinging out my games, you better believe Libertalia will be one of the first I treat. Purple Phoenix Games gives Libertalia a buccaneer’s loot of 21 / 24.