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Mission impossible dead reckoning part one (2023)
Mission impossible dead reckoning part one (2023)
2023 | Action
9
8.5 (8 Ratings)
Movie Rating
What A Summer Blockbuster Movie Should Be
Boy, that Tom Cruise sure knows how to make a crowd-pleasing, summer blockbuster movie.

Fresh off his cinema-saving success with TOP GUN: MAVERICK, Cruise (and Director Christopher McQuarrie) comes back with another giant summer tentpole film - MISSION IMPOSSIBLE: DEAD RECKONING, PART ONE - and they hit it out of the park again.

The 7th film in the Mission Impossible franchise (which debuted, incredibly, 27 years ago), DEAD RECKONING, PART ONE reunites Ethan Hunt (Tom Cruise) with his band of hero/outlaws to stop yet another world-wide crisis. It’s familiar ground but it is the journey not the destination that makes these types of films work and the journey (which, to be honest, is just an excuse to jump from action set piece to action set piece) is a fun one filled with comfortable characters/actors both old and new.

Besides Cruise (who’s got the Ethan Hunt character down), DR1 is filled with Hunt’s “regular” crew, Luther (Vingh Rhames - the only other actor besides Cruise to be in every MI film), Benji (SImon Pegg - around since MI 3) and Ilsa Faust (Rebecca Ferguson - on board since film 5). These are all familiar, comfortable characters and when the band gets back together about 1/2 way through the film, it felt liking sinking into your couch after a long, hard (but good) day of work to watch your favorite comfort show.

McQuarrie, wisely, populates the rest of the film with new, but comfortably familiar, faces such as Haley Atwell (Agent Carter in the MCU), Shea Wigham (ironically, he played Atwell’s boss in the Agent Carter TV Series), Pom Klementieff as Paris (the name of the character Leonard Nimoy played in the TV Series). Klementieff is also a veteran of the MCU having played Mantis in the Guardians of the Galaxy films, Esai Morales (one of the bosses in NYPD BLUE) and Cary Elwes (the Princess Bride). All bring their “A” game to the adventure and all of them acquit themselves just fine.

Oh…and Henry Czerny reprises his role as Kittridge from the first Mission Impossible film - and it was good to see him, too as was Vanessa Kirby’s re-appearance as Hunt’s “frenemie”, The White Widow (in a role that is a bit more expanded).

But, of course, all of these actors/performances takes a back seat to the action sequences and McQuarrie and Cruise are at the top of their game here. The big action set pieces are a marvel to watch - very enjoyable, exciting, nerve-wracking and easy to follow with some sense of humor rolled in. Unlike another big action flick (that leaned more towards the over-the-top comic-book type action), this Mission Impossible film relies on tension to make these action scenes pop off the screen - and McQuarrie succeeds.

Since this film is labeled as “Part One” you would expect to this film to end on a cliff-hanger and McQuarrie/Cruise were smart about that, too. It is more of “the mission isn’t finished” than a cliff-hanger, which helps this film hold together on it’s own and not just “Part One of a two-parter”.

Very smart, indeed.

A fun romp at the cinema - head out to the biggest screen possible to immerse yourself into this mission, you’ll be glad you did.

Letter Grade: A

9 stars (out of 10) and you can take that to the Bank(ofMarquis)

A fun, escapist, action film that is satisfying (and not dumb), MISSION IMPOSSIBLE: DEAD
  
Madagascar 3: Europe's Most Wanted (2012)
Madagascar 3: Europe's Most Wanted (2012)
2012 | Action, Animation, Comedy
8
7.1 (13 Ratings)
Movie Rating
After being shipped from New York to Madagascar and then leaving Madagascar only to end up stranded in Africa, our four favorite zoo animals are back and causing a ruckus once again, but this time in Europe.

Madagascar 3: Europe’s Most Wanted starts off where Madagascar: Escape 2 Africa left off, with Alex the lion(Ben Stiller), Marty the zebra(Chris Rock), Gloria the hippo (Jada Pinkett Smith) and Melman the giraffe (David Schwimmer) are stranded in Africa longing to get back to their beloved zoo in New York City. They realize the only way they will be able to return home is by relying on their super competent penguin buddies who have made their way to Monte Carlo with their chimp powered plane and the loot of jewels and money they squandered upon in Africa during the second movie.

So the quartet of four legged lovable characters along with a few familiar lemurs, King Julien (Sacha Baron Cohen), the self proclaimed King of Madagascar and his assistants Maurice (Cedric the Entertainer) and Mort (Andy Richter), decide to make their way to Monte Carlo, find the penguins, the chimpanzees, and head to New York.

Once the gang arrives in Monte Carlo it doesn’t take long for them to incite panic. Enter Captain Chantal Dubois (Francis McDormand), an impassive, somewhat indestructible animal control officer, who wants nothing more than to add a lion to her already impressive collection of animal heads mounted on her office wall. Due to her relentless pursuit and unconventional hunting techniques the animals are forced to take refuge aboard a circus train where they are welcomed by a simple-minded sea lion named Stefano (Martin Short). Stefano introduces the group to the rest of the animal circus performers and they each demonstrate their amazing tricks. The train is on its way to London and the circus crew hopes their show will garner the attention of a big time U.S. circus promoter looking to bring a show to New York. This was Alex and company’s ticket home! But would they be up to the challenge of putting on the greatest show anyone has ever seen AND evade Dubois who is hot on their tails every step of the way?

The simple storyline of animals wanting to get home has been the common thread in all three Madagascar movies. Dreamworks Animation rarely reaches the emotional expertise of Pixar, but they always manage to create movies that are still very much engaging, humorous and visually stunning. Eric Darnell and Tom McGrath, who directed the first two movies, come together once again and steer clear from the choppy, thrown together sequence of events that have plagued some sequels and trilogies. I truly believe that keeping with the same directoral chemistry plays a big part in this movie’s well-paced and entertaining storyline.

This movie is definitely geared toward the kindergarten and preschool aged audience with much of the action in the movie involving the circus performance and its Cirque du Soleil-type entertainment. Let’s add the 3D component and voila! An amazing, kaleidoscope of lights and pyrotechnics along with wonderful performances of acrobats, seal shot from cannon, high wire dancing giraffe and hippo, and flying penguins. It’s like a box of animal crackers come to life!
  
Dark Forge (Masters & Mages #2)
Dark Forge (Masters & Mages #2)
Miles Cameron | 2019 | Science Fiction/Fantasy
7
7.0 (1 Ratings)
Book Rating
Another slog of a book but with a good overall plot
*** I received a free advance copy of this book from NetGalley in exchange for an honest review ***


Dark Forge follows on from Cold Iron and sees the hero, Aranthur, travelling through the desert-lands battling against "The Pure", a group of magikal fundamentalists that believe access to the world's magik should be restricted to those of noble birth.
As a rare treat, the book starts with a lengthy prologue telling of a group of mercenaries working for the Pure attempting to storm an ancient site and gain ownership of a magical artefact. A few dozen pages break from Aranthur was welcome and this was an exciting part of the story. As with the first book, the narrative style is something of a barrier to me, all the mundane details of clothing, horses, weapons are expounded ad nauseum, but when something important happens, or some new magik is used suddenly it's all very vague and hand-wavey.
That brings us back to Aranthur. We pick up with him and his crew acting as messengers for the General's army, relaying messages back and forth across the divisions of the forces. At times this changes to acting as advance scouts, other times running messages through the middle of battles. Given the rest of the story is told from Aranthur's PoV alone, this means we can see a great deal of the action through his eyes.
At long last we are treated to something of an inventory from Aranthur, as he goes over the magik he currently knows and their purpose. This felt like a brilliant improvement over book 1, where he just did a magik thing somehow. However this is short lived as over the course of the book odd words are used, with little explanation (and always in italics, suggesting they are important words but for the life of me I couldn't remember what most of them were).
A major failing for this book for me was that despite all being from one character's PoV, and we hear plenty of his thoughts and feelings, we are not privy to his experimentation with magik or some of his suspicions and theories (he suddenly in the heat of battle tries something he had been thinking about and it works - would have been so much more effective if there had been any hint of this previously). Similarly, so much of it is all metaphysical nonsense which I can't stand and can only see it as a cheap way out for an author as you don't have to explain things if they're all mystical.
The book reads like maybe the 5th in a series, where all the magical aspects and parts and peoples of the world have been solidly embedded, rather than book 2 where the world-building is being done almost real-time and there is something of a making-it-up-as-he-goes-along feel.
The overarching plot of the book is solid, and while I would have liked to see more traditional combat like the first book, and less magical/mystical stuff the action was plentiful and reasonably well told.
As with the first book, its only about 400 pages but felt like so much more to me, and it really was a bit of a slog at times.
I will finish this series with the conclusion when it is released but have enjoyed other series a lot more.
  
Hierarchy
Hierarchy
2019 | Abstract Strategy, Card Game
It’s the moment you’ve all been waiting for – the next installment in the Button Shy wallet series is here! *Crowd roar* After my discovery of Button Shy through their Kickstarter for Sprawlopolis, I have actively been on the lookout for their games. When I saw the call for reviewers for their newest card game, I knew I wanted to be involved! So how does Hierarchy hold up compared to their other wildly successful wallet games? Keep reading to find out!

Hierarchy is an abstract strategy game of perfect information for 2 players. Comprised of a mere 14 playing cards (excluding title and reference cards) it is quite the compact game – as is to be expected from the Button Shy crew. In a game of Hierarchy, players take turns playing cards from their open hand (no hidden information here!) on top of the last card played by their opponent, per the placement restrictions. To win, you must be able to play a card on top of which your opponent is unable to play a card – effectively ‘checkmating’ them and claiming victory for yourself!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T

Here’s how it works in detail. Each player first receives a Quick Reference Card, and is then dealt half of the deck (7 cards). The cards are double-sided to represent the two player colors – purple and gold – so each player flips their 7 cards to show their chosen color. Since this is a game of perfect information, all cards are laid out on the table, so each player always knows what cards their opponent has available to them. The player who was dealt the ‘Imposter’ card goes first. Each card has a specific number, ranging from 1 to 13, as well as a specific ability. To play a card, its number must be higher than that of the card below it, unless the card’s specific ability says it can be played otherwise. For example, if I play the Queen (#12), Travis could play the King (#13, numerically higher) or the Assassin (#1) since its power allows it to be played atop any card except for the Tower and Leper. Don’t be worried about having to memorize all the card abilities – they are all detailed on the Quick Reference Cards (see photo below). Play continues back and forth until one player is unable to play a card, either because they have no cards left at all or because they have no valid cards left to play. That player loses the game, and the remaining player is the top of the Hierarchy! (Roll credits)

Let’s talk components first. They’re excellent, which is no surprise coming from ButtonShy. Of course, we just have a preview copy of the game, so I can only imagine that the card quality might be up for improvement during the Kickstarter. That being said, the cards we received are nice and sturdy, as is the tell-tale wallet of a ButtonShy game. The text on the cards is a good size, and the font is easy to read. The artwork is fine, but quite honestly not something I looked at in depth until Travis mentioned the style. I think that’s because the cards are all monochrome, the art just didn’t really draw my eye. Not a knock on the game, just something I noticed! Speaking of color, I personally love the player color choices of Purple and Gold – the school colors of my Alma Mater ((the University of Northern Iowa, go Panthers!)(also of the Alma Mater of the rest of us – Western Illinois University – GO NECKS! -T)). Maybe I’m biased, but I think those two colors are a great combination 🙂

And how about the gameplay? I think it’s excellent. For such a compact and ‘light’ game, the strategy required for success keeps the game extremely engaging. You always know the cards your opponent has, and you’ve got to be thinking at least several turns in advance to try to back them into a corner while not letting yourself fall victim to an unnoticed strategic play. Another neat thing about Hierarchy is how quickly it plays – typically in 20 minutes or less. You might have to devote a decent amount of brainpower to outwitting your opponent, but you definitely don’t need to devote hours of time during your game night for this game, and I love that. Gamers who enjoy games like Citadels or Love Letter might enjoy the familiarity of Hierarchy’s gameplay coupled with the intimacy of a strictly 2-player game. The final verdict from me is that Button Shy has another hit on their hands with Hierarchy. I am very much looking forward to following the campaign, and definitely plan to pull this game out many times in my future!
  
    You Must Build A Boat

    You Must Build A Boat

    Games

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    *** App Store Best of 2015! *** So you think you are good at matching? Time to put those skills to...

Win (The Atlantis Grail Book 3)
Win (The Atlantis Grail Book 3)
Vera Nazarian | 2017 | Romance, Science Fiction/Fantasy, Young Adult (YA)
9
9.5 (2 Ratings)
Book Rating
Romance (3 more)
Action
The Atlantis Grail Games
Awesome storyline
Book 4, Survive, is not out yet ? (0 more)
My favorite in the series so far
Contains spoilers, click to show
I originally downloaded Book 1, Qualify, on my Kindle because it was offered for free. I immediately purchased Book 2 (Compete) and Book 3 (Win) after getting through the third chapter! I knew this was going to be a series to follow because Vera Nazarian's writing has an amazing way of drawing you into the story.
After Qualify, I was completely invested in the fate of Gwen Lark and needed to know what happened, so I continued with Compete. While Compete did not have the same action and urgency as Qualify, it was still an outstanding sequel and made me want to continue the The Atlantis Grail Series.
To be honest, Compete left me right where I wanted to be! Everything I had hoped for Gwen was happening and I had no choice but to continue the story (yes, I am a person who gets emotionally attached to certain fictional characters and therefore live my fantasy life vicariously through them).
Now, on to Win. Oh. My. Lord! Be still my heart, because Aeson has admitted his feelings for Gwen and they are going to get married!!! Yes, regular Earth-girl and winner of an all expense paid trip to Atlantis gets to marry the friggen Crown Prince of Atlantida!!!
Nevermind that Aeson's dad, the Imperator of Atlantida, does not like this one little bit, because what Gwen and Aeson have is real true love and it is so sweet and tender and... I must stop here before I gush all over this review since shit is about to get very real for them (at the hands of the Imperator, of course).
Flashback to that mindnumbing and heartbreaking decision Gwen made in Book 2 to niether become a Civilian or Cadet and instead enter the Atlantis Grail to become a Citizen so she could save her parents and her brother George from the impeding doom of the Asteriod hurtling through space with the purpose of destroying Earth. Well, it just so happens that because she is now the Imperial Bride-to-be, she will be awarded Citizenship when she marries Aeson and thusly inherit the ability to save the rest of her family without having to compete in the horrible and terrifying Atlantis Grail Games. I was literally jumping in my seat and squealing when I learned this!
All that worry and training for the entire year travelling in space to Atlantis was put to a rest and all seemed just hunky-dory. Until....
The Imperial Court Assembly that is held to recognize Gwen as Aeson's choice of Imperial Consort and Bride. Everything goes as planned until the Imperator decides to bestow an unrefusable gift unto Gwen: the "opportunity" to compete in the Atlantis Grail Games. This was such a blow to my heart and I wanted to hold Gwen and tell her it was never going to happen and she could just marry her Prince and have many children and live happily ever after. Alas, that would not have made for a very interesting story, so we must concede to the Imperator's whim and suffer with Aeson as Gwen competes in the stupid Atlantis Grail for her life all because the Imperator is not happy Aeson did not choose Lady Tiri, a proper Atlantean Royal.
Things get intense from this point on as Gwen only has 28 days to train and become a warrior capable of NOT dying in the Games. Thankfully, she has the support of her Bridegroom and the crew of the Astra Diamon to help her with this nearly impossible challenge.
After the 28 days of intense training, it is finally time for Gwen to say her goodbyes and focus on staying alive through all 4 stages of the deadly Grail Games.
During the Games, she is met with unique challenges and ordeals that left me reading into the wee hours of the night to make sure Gwen survived. I seriously could not put this book down I was so worried for Gwen and Aeson.
The Grail Games were more intense and horrible than Katniss Everdeen ever had to endure and although I was confident Gwen would make it through alive, I was unsure just how much of her would make it out at the end.
I cannot wait for Book 4, Survive! I saw an update yesterday from the author mentioning that over 26,000 words had been completed for the book! It cannot come soon enough!
  
Mister Roberts (1955)
Mister Roberts (1955)
1955 | Classics, Comedy, Drama
9
9.0 (1 Ratings)
Movie Rating
Well Acted
A staple of Old Hollywood under the Studio System was to adapt to the film Broadway shows that were a big hit. One such hit was the 1948 WWII play MISTER ROBERTS starring Henry Fonda (who would win a Tony Award for his performance).

In 1955, Paramount Studios mounted a film production of MISTER ROBERTS starring Fonda, James Cagney (in his last film role for Paramount - who he had been under contract to for 25 years), William Powell (in his last film role) and a young "up-and-comer" by the name of Jack Lemon.

Set in the waning days of World War II aboard a "cargo vessel", MISTER ROBERTS tells the tale of...well...Mister Roberts, the cargo officer who is keeping the ship afloat - serving as a buffer between the crew and the tyrannical Captain. Roberts longs for one thing - to join the war on a battleship, but the Captain knows his success is dependent on Roberts.

Paramount considered Fonda too old for the role, so they sought out younger stars like Marlon Brando and William Holden, but Director John Ford insisted on Fonda - and a wise choice it was. Fonda's easy-going natural personality - tinged with anger and regret - is perfectly suited for this role. He is just as at home joking around with the sailors as he is going mano-a-mano with the Captain. Also perfectly cast is the great James Cagney as the Captain who is only concerned about 1 thing - how he is perceived by the higher ups in the Navy. The conflict between Cagney and Fonda is dynamite and it is worth the price of admission just to watch these 2 Hollywood heavyweights go at it.

Jack Lemon won his first Oscar (as Best Supporting Actor) for portraying Mr. Roberts bunkmate, Ensign Pulver. It is a perfect match of character and actor and you can see where the greatness that is Jack Lemon (an under-rated actor) stems from. The surprise to me at this viewing was the strong work of William Powell (THE THIN MAN movie series) as Doc, the best friend of Mr. Roberts aboard the ship. He has an ease and rapport with Fonda and when Fonda, Powell and Lemon share the screen together the film sparkles.

And that's the best part - and the worst part - of this great film. It looks like a filmed stage play. Veteran Director John Ford looks like he was "mailing it in" on this one, in that he would just put his camera in one stationary position and let his actors play the scenes like they were in a play. This is either laziness - or genius - at the hands of Ford (I would argue probably a little of each). He was wise enough to know he had some incredible talent (Fonda, Cagney, Powell and Lemon) - and a strong script by Frank S. Nugent and Joshua Logan (based on the stage play by Logan and Thomas Hagen...based on Hagen's book), so he stayed out of the way as much as possible.

Consequently, the first part of this film is a bit talky and stagey looking and drags just a bit, but once the film catches it's steam - and these 4 stars light up the screen - this film is well worth watching.

Letter Grade: A

9 stars (out of 10) and you can take that to the Bank(ofMarquis)

P.S.: I caught Mister Roberts on the great cable channel TURNER CLASSIC MOVIES - but (as far as I can tell) it's not scheduled to be re-run there anytime soon (and is not streamable on the Watch TCM app), so you'll need to rent it at all the "normal" places (YouTube, GoogePLay, iTunes and Vudu)
  
Spider-Man: No Way Home (2021)
Spider-Man: No Way Home (2021)
2021 | Action, Adventure
Big Parker Energy
The trilogy of Tom Holland’s Spider-Man, has all been leading to this: An all-out battle resulting from a broken spell that Dr. Strange tried to cast. Let’s get this out of the way now: There will be zero spoilers in this review. Let’s also get this out of the way: You are going to love this movie.

Acting: 10
Stakes are extremely high here which could fall short on screen with weaker performances from the cast. The crew doesn’t disappoint here, both new and old. Tom Holland and Zendaya give you absolute gold, both during the high times and especially the low. I haven’t gotten this emotional over a Spider-Man movie since 2004’s Spider-Man 2.

But Willem Dafoe. Willem Dafoe, Willem Dafoe, Willem Dafoe. It felt like he was playing with an entirely different set of cards, all Aces. His performance was hands-down one of the best I’ve seen in a superhero film and one of the best I’ve seen all year. I absolutely couldn’t get enough of the impact he brought to this movie. Definitely brings the emotion out of you.

Beginning: 8
The movie picks up right where Far From Home leaves off. If you remember what happened at the end of that one, you will recognize that the third allows them to jump right into the conflict. Things start quickly, but not quite perfectly. I know this can be a challenge to do, but I’m wondering if they could have used the first ten minutes to cut to the meat of the story quicker. As it stands, it did take a bit of time for things to pick up.

Characters: 10

Cinematography/Visuals: 10

Conflict: 10
I haven’t been this satisfied with superhero action scenes since Avengers: Endgame. Man oh man, I wish I could say more but just know this: If you came to see some hardcore webslinging action, you will not be disappointed in the slightest. Everything is high stakes when you have a multitude of baddies involved. If the action wasn’t enough, you get taken on an emotional rollercoaster as Peter Parker is faced with a number of tough decisions throughout the movie.

Entertainment Value: 9

Memorability: 10

Pace: 8

Plot: 7
Perhaps the only thing that could have used just a tad bit of a brushup here. Mind you, this is off of one watch, so I could feel a bit differently if I go back and watch again. Then again, my motto is always, “If I can’t understand it the first time…” Yes, there is a lot to take in here and there are some things the film will ask you to take on face value. To me, the characters got on board with the craziness of what was happening a little too easily for my taste. Definitely could have been a bit more development there. For what it’s worth, the story was mostly solid and moved in fluid fashion.

Resolution: 10

Overall: 92
I don’t always enjoy writing reviews, even when it’s a good one. Here I am at the end of my Spider-Man: No Way Home review and there is so much more that I want to say. Some movies are impactful, others iconic. This one is damn near legendary. Phenomenal job by director Jon Watts who is quickly becoming a legend in my eyes.