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Follow Me: The Bestselling Crime Novel Terrifying Everyone This Year
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**'We've been waiting for a novel that shows just how creepy and scary social media actually is and...

Lyndsey Gollogly (2893 KP) rated Stolen (Saving Setora #1) in Books
Oct 27, 2020
180 of 200
Kindle
Stolen ( saving setora book 1)
By Raven Dark and Petra J. Knox
It all began when the road warriors found me outside Hell's Burning, lost and dehydrated. When the bikers took me into The Compound, I thought I was saved.
Especially when, as a Violet - a rare genetic anomaly prized above all - I'm taken in and raised by one of the wealthiest men in the world. Educated and groomed by the best teachers money could buy, I mistakenly thought he had a great future planned for me, one in which I'd be cared for and cherished.
I was wrong.
For centuries, women have been sold as slaves. In my 18th year, my benefactor reveals a truth that shatters my world. I'm to be put on display before the wealthiest of society at one of the biggest auctions this world has ever seen... as a slave.
But that night at the auction, something goes wrong. I am stolen by members of the infamous Dark Legion, a road warrior crew feared the world over. Torn from the only world I have ever known, now I have not one master, but four.
I shouldn't want these dangerous, deadly men with their leather cuts and their growling bikes, but the deeper my captors draw me into their dark and twisted world, the more I crave what they do to me. They stole me from a powerful man who'll stop at nothing to get me back. If I don't find a way to escape soon, my new masters might just steal my heart.
* trigger warning for this book *
Not quite sure where I stand on this book! It definitely needs a trigger warning for several reasons! I was searching somewhere through for one of these “men” to redeem yea Hawk isn’t as bad as the others. I did enjoy the writing style I’m just still not sure of where it’s going I like a bit of dark but is this too dark?
Kindle
Stolen ( saving setora book 1)
By Raven Dark and Petra J. Knox
It all began when the road warriors found me outside Hell's Burning, lost and dehydrated. When the bikers took me into The Compound, I thought I was saved.
Especially when, as a Violet - a rare genetic anomaly prized above all - I'm taken in and raised by one of the wealthiest men in the world. Educated and groomed by the best teachers money could buy, I mistakenly thought he had a great future planned for me, one in which I'd be cared for and cherished.
I was wrong.
For centuries, women have been sold as slaves. In my 18th year, my benefactor reveals a truth that shatters my world. I'm to be put on display before the wealthiest of society at one of the biggest auctions this world has ever seen... as a slave.
But that night at the auction, something goes wrong. I am stolen by members of the infamous Dark Legion, a road warrior crew feared the world over. Torn from the only world I have ever known, now I have not one master, but four.
I shouldn't want these dangerous, deadly men with their leather cuts and their growling bikes, but the deeper my captors draw me into their dark and twisted world, the more I crave what they do to me. They stole me from a powerful man who'll stop at nothing to get me back. If I don't find a way to escape soon, my new masters might just steal my heart.
* trigger warning for this book *
Not quite sure where I stand on this book! It definitely needs a trigger warning for several reasons! I was searching somewhere through for one of these “men” to redeem yea Hawk isn’t as bad as the others. I did enjoy the writing style I’m just still not sure of where it’s going I like a bit of dark but is this too dark?

Gareth von Kallenbach (980 KP) rated the PC version of The Bureau: XCOM Declassified in Video Games
Jun 19, 2019
Following a path to release that contained delays, revisions, and fan concerns, The Bureau: XCom Declassified has arrived.
As a fan of the first two games in the series which were icons of the 386 and 486 CPU age, I had been horrified about how badly the series had eroded with subsequent released which moved away from the turned based strategy play in favor of all things, flight simulations and run and gun shooters.
When I heard that 2K was taking over the franchise I was excited but to be honest the first look I had at the game during the 2012 E3 Expo had me wondering if I would ever see a return of the classic game series as the new version seemed to be more of a tactical team based game.
Many fans shared this concern and others and XCom: Enemy Unknown appeased many of the fans concerns by giving fans the updated turn based game that they had hoped for.
The Bureau is set in 1962 and is a nice mix of noire meets the X-Files as it explains the early days of the XCom organization in a solid prequel to the events of the subsequent games.
In 1962 Agent William Carter is tasked with delivering a case to his superiors. Ambushed en route and left for dead, Carter awakens to an alien assault and must battle for his life as he attempts to escape the carnage around him.
Armed with his pistol and in time a rifle, Carter meets up with other survivors and is able to escape and soon finds himself recruited in the new and secret organization known as XCom. The new organization is tasked with stopping the alien threat by any means necessary and despite Carter’s past difficulties, his superior Faulke, is convinced that he is the right man for the job.
Carter is able to command three man teams and prior to each mission selects which agents as well as their equipment will accompany him on his missions. Players will also be able to assign power ups along the way and assign them to various agents. The new abilities are vast and range from calling in support drones and air strikes to levitation, cloaking, and numerous other abilities and attacks based on alien technology.
As with prior XCom games players will have the option to select several side missions or they can focus on the main missions to propel the story, Interacting with other characters not only fills in the story but allows players to get a bigger picture thanks to the dialogue options which allows Carter to ask as many or as few questions as he wants.
In combat, Carter and his team work in a third person perspective and travel through towns, countryside, and other locales to meet the alien threat head on. In combat, players can enter a tactical mode to give move and combat commands to other members of their team as well as provide reviving and healing when needed.
Enemies can be tricky but with proper strategy and some well placed shots or grenades they can be taken down. There is a nice variety of enemies and they get harder as the game moves forward. Players can obtain alien weapons at a later state in the game and being able to use energy weapons is a nice touch as is the ability to wander your base in between missions.
The game does offer some branching storylines as actions taken or not taken will give players one of the games various endings.
I enjoyed the graphics and sound of the game as being able to take cover behind a vintage car and then unleash a barrage on a swarm of enemies from a 60s restaurant or radio station was great fun. I also liked seeing various nods to the classic XCom throughout.
While at times it did play as linear I was happy that there was not as much micro-management as I feared there would be and the game is a lot of fun to play. The enemies did seem to become a bit repetitive as the game went along as while the early missions had some challenge, some of the later ones can be frustratingly difficult.
The voice acting in the game is solid and the banter would be worthy for any classic science fiction or hardcore detective film or novel of the time.
I wish that the game offered a multiplay option as being able to co-op missions would have been great fun but for what it is, the game is a satisfying experience.
In the end, it will not be a classic along the lines of the original but it is a very worthy entry into the series and well worth your time to play especially if you’re a fan of the series.
http://sknr.net/2013/10/03/the-bureau-xcom-declassified/
As a fan of the first two games in the series which were icons of the 386 and 486 CPU age, I had been horrified about how badly the series had eroded with subsequent released which moved away from the turned based strategy play in favor of all things, flight simulations and run and gun shooters.
When I heard that 2K was taking over the franchise I was excited but to be honest the first look I had at the game during the 2012 E3 Expo had me wondering if I would ever see a return of the classic game series as the new version seemed to be more of a tactical team based game.
Many fans shared this concern and others and XCom: Enemy Unknown appeased many of the fans concerns by giving fans the updated turn based game that they had hoped for.
The Bureau is set in 1962 and is a nice mix of noire meets the X-Files as it explains the early days of the XCom organization in a solid prequel to the events of the subsequent games.
In 1962 Agent William Carter is tasked with delivering a case to his superiors. Ambushed en route and left for dead, Carter awakens to an alien assault and must battle for his life as he attempts to escape the carnage around him.
Armed with his pistol and in time a rifle, Carter meets up with other survivors and is able to escape and soon finds himself recruited in the new and secret organization known as XCom. The new organization is tasked with stopping the alien threat by any means necessary and despite Carter’s past difficulties, his superior Faulke, is convinced that he is the right man for the job.
Carter is able to command three man teams and prior to each mission selects which agents as well as their equipment will accompany him on his missions. Players will also be able to assign power ups along the way and assign them to various agents. The new abilities are vast and range from calling in support drones and air strikes to levitation, cloaking, and numerous other abilities and attacks based on alien technology.
As with prior XCom games players will have the option to select several side missions or they can focus on the main missions to propel the story, Interacting with other characters not only fills in the story but allows players to get a bigger picture thanks to the dialogue options which allows Carter to ask as many or as few questions as he wants.
In combat, Carter and his team work in a third person perspective and travel through towns, countryside, and other locales to meet the alien threat head on. In combat, players can enter a tactical mode to give move and combat commands to other members of their team as well as provide reviving and healing when needed.
Enemies can be tricky but with proper strategy and some well placed shots or grenades they can be taken down. There is a nice variety of enemies and they get harder as the game moves forward. Players can obtain alien weapons at a later state in the game and being able to use energy weapons is a nice touch as is the ability to wander your base in between missions.
The game does offer some branching storylines as actions taken or not taken will give players one of the games various endings.
I enjoyed the graphics and sound of the game as being able to take cover behind a vintage car and then unleash a barrage on a swarm of enemies from a 60s restaurant or radio station was great fun. I also liked seeing various nods to the classic XCom throughout.
While at times it did play as linear I was happy that there was not as much micro-management as I feared there would be and the game is a lot of fun to play. The enemies did seem to become a bit repetitive as the game went along as while the early missions had some challenge, some of the later ones can be frustratingly difficult.
The voice acting in the game is solid and the banter would be worthy for any classic science fiction or hardcore detective film or novel of the time.
I wish that the game offered a multiplay option as being able to co-op missions would have been great fun but for what it is, the game is a satisfying experience.
In the end, it will not be a classic along the lines of the original but it is a very worthy entry into the series and well worth your time to play especially if you’re a fan of the series.
http://sknr.net/2013/10/03/the-bureau-xcom-declassified/

Darren (1599 KP) rated Investigation 13 (2019) in Movies
Sep 13, 2019
Characters – Layla Parrish is the owner of the asylum, she will welcome the guests in to investigate, give the warnings and the history to the building. Melanie is the leader of the team, she has put in the requests for the investigation, brings the team together and is the one trying to prove the most for her class. Jerod is the other lead on front of the cameras in the investigation and like the rest of the team, we are getting Ernie and Nate who are the generic cameraman, while Terry is the one operating the remote cameras.
Performances – Stephanie Hernandez in the leading role of the investigation team is fine, which is going to be said for the whole cast, nobody does anything standout and most just struggle to make the true impact needed to make us understand the fear they are going through. Meg Foster does give us the creepy landlady performance, which is mostly explaining what has happened before in the asylum.
Story – The story here follows a group of paranormal investigators that are looking into an abandon asylum in an attempt to redeem their own reputation after the last investigation went wrong. Well, where do we start with this one, for the most part this is everything we have seen in any and all paranormal investigation in an asylum movie, we get next to nothing original in this story, mainly because it is a location and story that has been done way too much before. We get the routine, set up the cameras, walk around a lot, watch the cameras, hear noises, before something big happens after one of the team goes missing. While this story does have an element which does come off original, it is the fact we have to get through the usual material to get here. We do get animation used to fill the back story, which is strange to watch at times, though it does give us the unsettling feeling the live action side lacks.
Horror – The horror side of this film does rely on how you react to people trying to investigate an abandon asylum, it isn’t something we haven’t seen before when it comes to the horror though.
Settings – The film is set in the asylum which is filled with the rooms we would expect to see, it does only have one way in and out, which does leave us wondering why they would agree to investigate a place without knowing the escape.
Special Effects – The effects are limited, we don’t need to many, with a lot of the scene that do involve the animation, which covers up any effects needed.
Scene of the Movie – The animation spices up the generic story.
That Moment That Annoyed Me – We don’t get much new for the paranormal investigation side of the film.
Final Thoughts – This is a by the book paranormal investigation in an asylum movie, with the exception of the animation filling in the history of the asylum, we are given nothing new to type of movie.
Overall: By the book paranormal investigation movie.
Performances – Stephanie Hernandez in the leading role of the investigation team is fine, which is going to be said for the whole cast, nobody does anything standout and most just struggle to make the true impact needed to make us understand the fear they are going through. Meg Foster does give us the creepy landlady performance, which is mostly explaining what has happened before in the asylum.
Story – The story here follows a group of paranormal investigators that are looking into an abandon asylum in an attempt to redeem their own reputation after the last investigation went wrong. Well, where do we start with this one, for the most part this is everything we have seen in any and all paranormal investigation in an asylum movie, we get next to nothing original in this story, mainly because it is a location and story that has been done way too much before. We get the routine, set up the cameras, walk around a lot, watch the cameras, hear noises, before something big happens after one of the team goes missing. While this story does have an element which does come off original, it is the fact we have to get through the usual material to get here. We do get animation used to fill the back story, which is strange to watch at times, though it does give us the unsettling feeling the live action side lacks.
Horror – The horror side of this film does rely on how you react to people trying to investigate an abandon asylum, it isn’t something we haven’t seen before when it comes to the horror though.
Settings – The film is set in the asylum which is filled with the rooms we would expect to see, it does only have one way in and out, which does leave us wondering why they would agree to investigate a place without knowing the escape.
Special Effects – The effects are limited, we don’t need to many, with a lot of the scene that do involve the animation, which covers up any effects needed.
Scene of the Movie – The animation spices up the generic story.
That Moment That Annoyed Me – We don’t get much new for the paranormal investigation side of the film.
Final Thoughts – This is a by the book paranormal investigation in an asylum movie, with the exception of the animation filling in the history of the asylum, we are given nothing new to type of movie.
Overall: By the book paranormal investigation movie.

Merissa (13288 KP) rated Hinder (Guardian of Monsters #1) in Books
Nov 13, 2017
Hinder: A Bender's Novel (Guardian of Monsters #1) by Kristin Ping
Hinder is the first book in the Guardians of Monsters series, and it starts over very well indeed. We begin with a young Ethan, and we learn that he is an Earth Bender. He is too young right now though, but has four years to find his Wielder so that he can continue to use his powers. The bad guys show up and he and his father escape. Fast forward and we come to the present time.
Really, there is so much that goes on this book that I could write a whole review just on what happens. So I won't do that. What I will do is say that the story itself is intriguing, with an elemental twist that I loved. The characters mainly featured are Ethan and Alex, and their parents/relations. The secondary characters are exactly that, and we don't hear much about them. One thing I don't like is triangles, and there is one here. However, once again, it is a triangle with a twist, so I am interested to see where it will go.
Very well written, with smooth pacing, and an intricate storyline, this is a brilliant start to the series, with enough world building so you know what is what, without it overpowering the story. Definitely recommended by me, and I can't wait to continue on this adventure.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Really, there is so much that goes on this book that I could write a whole review just on what happens. So I won't do that. What I will do is say that the story itself is intriguing, with an elemental twist that I loved. The characters mainly featured are Ethan and Alex, and their parents/relations. The secondary characters are exactly that, and we don't hear much about them. One thing I don't like is triangles, and there is one here. However, once again, it is a triangle with a twist, so I am interested to see where it will go.
Very well written, with smooth pacing, and an intricate storyline, this is a brilliant start to the series, with enough world building so you know what is what, without it overpowering the story. Definitely recommended by me, and I can't wait to continue on this adventure.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!

Sassy Brit (97 KP) rated Art Something in Books
Jun 6, 2019
Art Something (Strange Art #1) by Devon Layne is the first instalment of the Strange Art series, in which the main protagonist, a teenager called Arthur Étrange, lives in his own world where he expresses himself through his art. This causes most of his school mates to think him a little odd, hence his need to escape from the social side of life and immerse himself in his art.
His older sister, Morgan, not only loves and truly understands Art, but guides and protects him through the teenage trial and tribulations of life. So when she is due to go back to college Morgan worries how he’ll cope without her. Her answer? She decides to introduce Art to her friend, Annette, in the hope they’ll hit it off together. They do!
Although it’s not high on action, there is conflict in the form of issues teenagers can relate to. For example, Art’s lack of self-confidence and insecurities are exposed to the reader via his innermost thoughts and feelings. The threesome also provides that key support system to help Art overcome these obstacles with the love and understanding of two girls who have his best interests at heart.
This coming of age story is also my first ‘taboo’ book which explores a very loving and highly erotic, consensual polyamory relationship between brother, sister and their friend. Admittedly, this is not something I’d usually read, having said that, Devon Layne is a talented writer and this is a beautiful and sensual story encompassing a controversial subject. I’m looking forward to seeing how this series develops.
His older sister, Morgan, not only loves and truly understands Art, but guides and protects him through the teenage trial and tribulations of life. So when she is due to go back to college Morgan worries how he’ll cope without her. Her answer? She decides to introduce Art to her friend, Annette, in the hope they’ll hit it off together. They do!
Although it’s not high on action, there is conflict in the form of issues teenagers can relate to. For example, Art’s lack of self-confidence and insecurities are exposed to the reader via his innermost thoughts and feelings. The threesome also provides that key support system to help Art overcome these obstacles with the love and understanding of two girls who have his best interests at heart.
This coming of age story is also my first ‘taboo’ book which explores a very loving and highly erotic, consensual polyamory relationship between brother, sister and their friend. Admittedly, this is not something I’d usually read, having said that, Devon Layne is a talented writer and this is a beautiful and sensual story encompassing a controversial subject. I’m looking forward to seeing how this series develops.

Bookapotamus (289 KP) rated The Art of Escaping in Books
May 29, 2018
Oh, how I do NOT miss high school!
I really enjoyed this book - It is so fun, and kept me entertained throughout the whole thing! There were some seriously nail-biting moments with daredevil Mattie, and I can totally see this becoming a movie that I would go see in a second!
Mattie is a high school junior who has some pretty quirky aspirations of becoming an escapologist. She's obsessed with Houdini and the like, but especially Akiko - an elite escapologist gone way before her time. But Mattie is determined to find Akiko's daughter and find out as much as she can. All the while, no-0ne in her life knows her secrets or desires to become this really cool performance artist. Not her parents or her family, or even her best, closest friend.
The story also has some snippets of Akikos past, the life she led, and the birth of her daughter, giving you some insight of the life of this mysterious performer and her equally closed-off daughter. We also meet Will, another one with some secrets, and several other really cool high school kids who are so well-developed, mature but fun. It pains me to think of how tough high school was, and how hard it is for kids just t be themselves.
The art of escapology is front and center, through training and Mattie's stage performances that literally have you holding your breath! But the art of escape is evident is other ways, with a lot of hiding from reality and fear of being found out.
This book is such a delight and hope it gets the attention it deserves.
I really enjoyed this book - It is so fun, and kept me entertained throughout the whole thing! There were some seriously nail-biting moments with daredevil Mattie, and I can totally see this becoming a movie that I would go see in a second!
Mattie is a high school junior who has some pretty quirky aspirations of becoming an escapologist. She's obsessed with Houdini and the like, but especially Akiko - an elite escapologist gone way before her time. But Mattie is determined to find Akiko's daughter and find out as much as she can. All the while, no-0ne in her life knows her secrets or desires to become this really cool performance artist. Not her parents or her family, or even her best, closest friend.
The story also has some snippets of Akikos past, the life she led, and the birth of her daughter, giving you some insight of the life of this mysterious performer and her equally closed-off daughter. We also meet Will, another one with some secrets, and several other really cool high school kids who are so well-developed, mature but fun. It pains me to think of how tough high school was, and how hard it is for kids just t be themselves.
The art of escapology is front and center, through training and Mattie's stage performances that literally have you holding your breath! But the art of escape is evident is other ways, with a lot of hiding from reality and fear of being found out.
This book is such a delight and hope it gets the attention it deserves.

Merissa (13288 KP) rated Escaping Exile (Escape Trilogy #1) in Books
Oct 19, 2018
Escaping Exile (Escape Trilogy #1) by Sara Dobie Bauer
Escaping Exile is the first story in a planned trilogy. In this excerpt, we are introduced to Andrew and Edmund. Andrew is a vampire in exile on a tropical island, whereas Edmund is a ship-wrecked naturalist. We find out more about Andrew's life in a series of flashbacks, whilst Edmund recites his to Andrew. As well as a vampire to contend with, both men have to deal with sharing the island with cannibals, who are very interested in 'fresh' meat.
It is for books like this, that I wish I did half stars! I have swung from 3 to 4, and back again. Whilst I thoroughly enjoyed the story, and the backgrounds of those involved, I would have like a bit more detail of the era concerned. All that is really mentioned, all that is really needed to be mentioned on a tropical island mind you, is the clothing. However, I would like to know more about the era they both live in now, what their past home lives were like, things like that.
That being said, this was a thoroughly enjoyable story, with plenty of other details given, and plenty of chemistry between the two main characters. It was great to see Andrew's attitude changing, and the reasons for it. This finishes HFN, but don't panic, there are still two more installments to come.
A well paced story that is definitely recommended by me.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
It is for books like this, that I wish I did half stars! I have swung from 3 to 4, and back again. Whilst I thoroughly enjoyed the story, and the backgrounds of those involved, I would have like a bit more detail of the era concerned. All that is really mentioned, all that is really needed to be mentioned on a tropical island mind you, is the clothing. However, I would like to know more about the era they both live in now, what their past home lives were like, things like that.
That being said, this was a thoroughly enjoyable story, with plenty of other details given, and plenty of chemistry between the two main characters. It was great to see Andrew's attitude changing, and the reasons for it. This finishes HFN, but don't panic, there are still two more installments to come.
A well paced story that is definitely recommended by me.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!

MultiCraft -- Survival Craft Build Sandbox Game
Games and Entertainment
App
#Fix many crash bugs, now I'm sure you'll like this awsome game!!! #Explore many amazing online maps...