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Gareth von Kallenbach (980 KP) rated the PC version of The Bureau: XCOM Declassified in Video Games
Jun 19, 2019
Following a path to release that contained delays, revisions, and fan concerns, The Bureau: XCom Declassified has arrived.
As a fan of the first two games in the series which were icons of the 386 and 486 CPU age, I had been horrified about how badly the series had eroded with subsequent released which moved away from the turned based strategy play in favor of all things, flight simulations and run and gun shooters.
When I heard that 2K was taking over the franchise I was excited but to be honest the first look I had at the game during the 2012 E3 Expo had me wondering if I would ever see a return of the classic game series as the new version seemed to be more of a tactical team based game.
Many fans shared this concern and others and XCom: Enemy Unknown appeased many of the fans concerns by giving fans the updated turn based game that they had hoped for.
The Bureau is set in 1962 and is a nice mix of noire meets the X-Files as it explains the early days of the XCom organization in a solid prequel to the events of the subsequent games.
In 1962 Agent William Carter is tasked with delivering a case to his superiors. Ambushed en route and left for dead, Carter awakens to an alien assault and must battle for his life as he attempts to escape the carnage around him.
Armed with his pistol and in time a rifle, Carter meets up with other survivors and is able to escape and soon finds himself recruited in the new and secret organization known as XCom. The new organization is tasked with stopping the alien threat by any means necessary and despite Carter’s past difficulties, his superior Faulke, is convinced that he is the right man for the job.
Carter is able to command three man teams and prior to each mission selects which agents as well as their equipment will accompany him on his missions. Players will also be able to assign power ups along the way and assign them to various agents. The new abilities are vast and range from calling in support drones and air strikes to levitation, cloaking, and numerous other abilities and attacks based on alien technology.
As with prior XCom games players will have the option to select several side missions or they can focus on the main missions to propel the story, Interacting with other characters not only fills in the story but allows players to get a bigger picture thanks to the dialogue options which allows Carter to ask as many or as few questions as he wants.
In combat, Carter and his team work in a third person perspective and travel through towns, countryside, and other locales to meet the alien threat head on. In combat, players can enter a tactical mode to give move and combat commands to other members of their team as well as provide reviving and healing when needed.
Enemies can be tricky but with proper strategy and some well placed shots or grenades they can be taken down. There is a nice variety of enemies and they get harder as the game moves forward. Players can obtain alien weapons at a later state in the game and being able to use energy weapons is a nice touch as is the ability to wander your base in between missions.
The game does offer some branching storylines as actions taken or not taken will give players one of the games various endings.
I enjoyed the graphics and sound of the game as being able to take cover behind a vintage car and then unleash a barrage on a swarm of enemies from a 60s restaurant or radio station was great fun. I also liked seeing various nods to the classic XCom throughout.
While at times it did play as linear I was happy that there was not as much micro-management as I feared there would be and the game is a lot of fun to play. The enemies did seem to become a bit repetitive as the game went along as while the early missions had some challenge, some of the later ones can be frustratingly difficult.
The voice acting in the game is solid and the banter would be worthy for any classic science fiction or hardcore detective film or novel of the time.
I wish that the game offered a multiplay option as being able to co-op missions would have been great fun but for what it is, the game is a satisfying experience.
In the end, it will not be a classic along the lines of the original but it is a very worthy entry into the series and well worth your time to play especially if you’re a fan of the series.
http://sknr.net/2013/10/03/the-bureau-xcom-declassified/
As a fan of the first two games in the series which were icons of the 386 and 486 CPU age, I had been horrified about how badly the series had eroded with subsequent released which moved away from the turned based strategy play in favor of all things, flight simulations and run and gun shooters.
When I heard that 2K was taking over the franchise I was excited but to be honest the first look I had at the game during the 2012 E3 Expo had me wondering if I would ever see a return of the classic game series as the new version seemed to be more of a tactical team based game.
Many fans shared this concern and others and XCom: Enemy Unknown appeased many of the fans concerns by giving fans the updated turn based game that they had hoped for.
The Bureau is set in 1962 and is a nice mix of noire meets the X-Files as it explains the early days of the XCom organization in a solid prequel to the events of the subsequent games.
In 1962 Agent William Carter is tasked with delivering a case to his superiors. Ambushed en route and left for dead, Carter awakens to an alien assault and must battle for his life as he attempts to escape the carnage around him.
Armed with his pistol and in time a rifle, Carter meets up with other survivors and is able to escape and soon finds himself recruited in the new and secret organization known as XCom. The new organization is tasked with stopping the alien threat by any means necessary and despite Carter’s past difficulties, his superior Faulke, is convinced that he is the right man for the job.
Carter is able to command three man teams and prior to each mission selects which agents as well as their equipment will accompany him on his missions. Players will also be able to assign power ups along the way and assign them to various agents. The new abilities are vast and range from calling in support drones and air strikes to levitation, cloaking, and numerous other abilities and attacks based on alien technology.
As with prior XCom games players will have the option to select several side missions or they can focus on the main missions to propel the story, Interacting with other characters not only fills in the story but allows players to get a bigger picture thanks to the dialogue options which allows Carter to ask as many or as few questions as he wants.
In combat, Carter and his team work in a third person perspective and travel through towns, countryside, and other locales to meet the alien threat head on. In combat, players can enter a tactical mode to give move and combat commands to other members of their team as well as provide reviving and healing when needed.
Enemies can be tricky but with proper strategy and some well placed shots or grenades they can be taken down. There is a nice variety of enemies and they get harder as the game moves forward. Players can obtain alien weapons at a later state in the game and being able to use energy weapons is a nice touch as is the ability to wander your base in between missions.
The game does offer some branching storylines as actions taken or not taken will give players one of the games various endings.
I enjoyed the graphics and sound of the game as being able to take cover behind a vintage car and then unleash a barrage on a swarm of enemies from a 60s restaurant or radio station was great fun. I also liked seeing various nods to the classic XCom throughout.
While at times it did play as linear I was happy that there was not as much micro-management as I feared there would be and the game is a lot of fun to play. The enemies did seem to become a bit repetitive as the game went along as while the early missions had some challenge, some of the later ones can be frustratingly difficult.
The voice acting in the game is solid and the banter would be worthy for any classic science fiction or hardcore detective film or novel of the time.
I wish that the game offered a multiplay option as being able to co-op missions would have been great fun but for what it is, the game is a satisfying experience.
In the end, it will not be a classic along the lines of the original but it is a very worthy entry into the series and well worth your time to play especially if you’re a fan of the series.
http://sknr.net/2013/10/03/the-bureau-xcom-declassified/
Merissa (14108 KP) rated Hinder (Guardian of Monsters #1) in Books
Nov 13, 2017
Hinder: A Bender's Novel (Guardian of Monsters #1) by Kristin Ping
Hinder is the first book in the Guardians of Monsters series, and it starts over very well indeed. We begin with a young Ethan, and we learn that he is an Earth Bender. He is too young right now though, but has four years to find his Wielder so that he can continue to use his powers. The bad guys show up and he and his father escape. Fast forward and we come to the present time.
Really, there is so much that goes on this book that I could write a whole review just on what happens. So I won't do that. What I will do is say that the story itself is intriguing, with an elemental twist that I loved. The characters mainly featured are Ethan and Alex, and their parents/relations. The secondary characters are exactly that, and we don't hear much about them. One thing I don't like is triangles, and there is one here. However, once again, it is a triangle with a twist, so I am interested to see where it will go.
Very well written, with smooth pacing, and an intricate storyline, this is a brilliant start to the series, with enough world building so you know what is what, without it overpowering the story. Definitely recommended by me, and I can't wait to continue on this adventure.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Really, there is so much that goes on this book that I could write a whole review just on what happens. So I won't do that. What I will do is say that the story itself is intriguing, with an elemental twist that I loved. The characters mainly featured are Ethan and Alex, and their parents/relations. The secondary characters are exactly that, and we don't hear much about them. One thing I don't like is triangles, and there is one here. However, once again, it is a triangle with a twist, so I am interested to see where it will go.
Very well written, with smooth pacing, and an intricate storyline, this is a brilliant start to the series, with enough world building so you know what is what, without it overpowering the story. Definitely recommended by me, and I can't wait to continue on this adventure.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Sassy Brit (97 KP) rated Art Something in Books
Jun 6, 2019
Art Something (Strange Art #1) by Devon Layne is the first instalment of the Strange Art series, in which the main protagonist, a teenager called Arthur Étrange, lives in his own world where he expresses himself through his art. This causes most of his school mates to think him a little odd, hence his need to escape from the social side of life and immerse himself in his art.
His older sister, Morgan, not only loves and truly understands Art, but guides and protects him through the teenage trial and tribulations of life. So when she is due to go back to college Morgan worries how he’ll cope without her. Her answer? She decides to introduce Art to her friend, Annette, in the hope they’ll hit it off together. They do!
Although it’s not high on action, there is conflict in the form of issues teenagers can relate to. For example, Art’s lack of self-confidence and insecurities are exposed to the reader via his innermost thoughts and feelings. The threesome also provides that key support system to help Art overcome these obstacles with the love and understanding of two girls who have his best interests at heart.
This coming of age story is also my first ‘taboo’ book which explores a very loving and highly erotic, consensual polyamory relationship between brother, sister and their friend. Admittedly, this is not something I’d usually read, having said that, Devon Layne is a talented writer and this is a beautiful and sensual story encompassing a controversial subject. I’m looking forward to seeing how this series develops.
His older sister, Morgan, not only loves and truly understands Art, but guides and protects him through the teenage trial and tribulations of life. So when she is due to go back to college Morgan worries how he’ll cope without her. Her answer? She decides to introduce Art to her friend, Annette, in the hope they’ll hit it off together. They do!
Although it’s not high on action, there is conflict in the form of issues teenagers can relate to. For example, Art’s lack of self-confidence and insecurities are exposed to the reader via his innermost thoughts and feelings. The threesome also provides that key support system to help Art overcome these obstacles with the love and understanding of two girls who have his best interests at heart.
This coming of age story is also my first ‘taboo’ book which explores a very loving and highly erotic, consensual polyamory relationship between brother, sister and their friend. Admittedly, this is not something I’d usually read, having said that, Devon Layne is a talented writer and this is a beautiful and sensual story encompassing a controversial subject. I’m looking forward to seeing how this series develops.
Bookapotamus (289 KP) rated The Art of Escaping in Books
May 29, 2018
Oh, how I do NOT miss high school!
I really enjoyed this book - It is so fun, and kept me entertained throughout the whole thing! There were some seriously nail-biting moments with daredevil Mattie, and I can totally see this becoming a movie that I would go see in a second!
Mattie is a high school junior who has some pretty quirky aspirations of becoming an escapologist. She's obsessed with Houdini and the like, but especially Akiko - an elite escapologist gone way before her time. But Mattie is determined to find Akiko's daughter and find out as much as she can. All the while, no-0ne in her life knows her secrets or desires to become this really cool performance artist. Not her parents or her family, or even her best, closest friend.
The story also has some snippets of Akikos past, the life she led, and the birth of her daughter, giving you some insight of the life of this mysterious performer and her equally closed-off daughter. We also meet Will, another one with some secrets, and several other really cool high school kids who are so well-developed, mature but fun. It pains me to think of how tough high school was, and how hard it is for kids just t be themselves.
The art of escapology is front and center, through training and Mattie's stage performances that literally have you holding your breath! But the art of escape is evident is other ways, with a lot of hiding from reality and fear of being found out.
This book is such a delight and hope it gets the attention it deserves.
I really enjoyed this book - It is so fun, and kept me entertained throughout the whole thing! There were some seriously nail-biting moments with daredevil Mattie, and I can totally see this becoming a movie that I would go see in a second!
Mattie is a high school junior who has some pretty quirky aspirations of becoming an escapologist. She's obsessed with Houdini and the like, but especially Akiko - an elite escapologist gone way before her time. But Mattie is determined to find Akiko's daughter and find out as much as she can. All the while, no-0ne in her life knows her secrets or desires to become this really cool performance artist. Not her parents or her family, or even her best, closest friend.
The story also has some snippets of Akikos past, the life she led, and the birth of her daughter, giving you some insight of the life of this mysterious performer and her equally closed-off daughter. We also meet Will, another one with some secrets, and several other really cool high school kids who are so well-developed, mature but fun. It pains me to think of how tough high school was, and how hard it is for kids just t be themselves.
The art of escapology is front and center, through training and Mattie's stage performances that literally have you holding your breath! But the art of escape is evident is other ways, with a lot of hiding from reality and fear of being found out.
This book is such a delight and hope it gets the attention it deserves.
Merissa (14108 KP) rated Escaping Exile (Escape Trilogy #1) in Books
Oct 19, 2018
Escaping Exile (Escape Trilogy #1) by Sara Dobie Bauer
Escaping Exile is the first story in a planned trilogy. In this excerpt, we are introduced to Andrew and Edmund. Andrew is a vampire in exile on a tropical island, whereas Edmund is a ship-wrecked naturalist. We find out more about Andrew's life in a series of flashbacks, whilst Edmund recites his to Andrew. As well as a vampire to contend with, both men have to deal with sharing the island with cannibals, who are very interested in 'fresh' meat.
It is for books like this, that I wish I did half stars! I have swung from 3 to 4, and back again. Whilst I thoroughly enjoyed the story, and the backgrounds of those involved, I would have like a bit more detail of the era concerned. All that is really mentioned, all that is really needed to be mentioned on a tropical island mind you, is the clothing. However, I would like to know more about the era they both live in now, what their past home lives were like, things like that.
That being said, this was a thoroughly enjoyable story, with plenty of other details given, and plenty of chemistry between the two main characters. It was great to see Andrew's attitude changing, and the reasons for it. This finishes HFN, but don't panic, there are still two more installments to come.
A well paced story that is definitely recommended by me.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
It is for books like this, that I wish I did half stars! I have swung from 3 to 4, and back again. Whilst I thoroughly enjoyed the story, and the backgrounds of those involved, I would have like a bit more detail of the era concerned. All that is really mentioned, all that is really needed to be mentioned on a tropical island mind you, is the clothing. However, I would like to know more about the era they both live in now, what their past home lives were like, things like that.
That being said, this was a thoroughly enjoyable story, with plenty of other details given, and plenty of chemistry between the two main characters. It was great to see Andrew's attitude changing, and the reasons for it. This finishes HFN, but don't panic, there are still two more installments to come.
A well paced story that is definitely recommended by me.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
MultiCraft -- Survival Craft Build Sandbox Game
Games and Entertainment
App
#Fix many crash bugs, now I'm sure you'll like this awsome game!!! #Explore many amazing online maps...
Space Kraken
Tabletop Game
Space Kraken is a Rogue-like Sci-Fi Dungeon Crawler for one Solo Player; the game also comes with an...
Lyndsey Gollogly (2893 KP) rated Under the Blue in Books
Jul 7, 2024
131 of 220
Book
Under the Blue
By Oana Aristide
⭐️⭐️⭐️
A road trip beneath clear blue skies and a blazing sun: a reclusive artist is forced to abandon his home and follow two young sisters across a post-pandemic Europe in search of a safe place. Is this the end of the world?
Meanwhile two computer scientists have been educating their baby in a remote location. Their baby is called Talos, and he is an advanced AI program. Every week they feed him data, starting from the beginning of written history, era by era, and ask him to predict what will happen next to the human race. At the same time they're involved in an increasingly fraught philosophical debate about why human life is sacred and why the purpose for which he was built - to predict threats to human life to help us avoid them - is a worthwhile and ethical pursuit.
These two strands come together in a way that is always suspenseful, surprising and intellectually provocative: this is an extraordinarily prescient and vital work of fiction - an apocalyptic road novel to frighten and thrill.
This was a case of don’t judge a book by its cover I wasn’t expecting much from it to be honest. But I actually liked it. We follow two different stories that some how come together in the end one of 3 people trying to escape the pandemic and nuclear fall out and then 2 scientists developing an AI. While I liked it the ending left me feeling a bit flat! But it is worth a read.
Book
Under the Blue
By Oana Aristide
⭐️⭐️⭐️
A road trip beneath clear blue skies and a blazing sun: a reclusive artist is forced to abandon his home and follow two young sisters across a post-pandemic Europe in search of a safe place. Is this the end of the world?
Meanwhile two computer scientists have been educating their baby in a remote location. Their baby is called Talos, and he is an advanced AI program. Every week they feed him data, starting from the beginning of written history, era by era, and ask him to predict what will happen next to the human race. At the same time they're involved in an increasingly fraught philosophical debate about why human life is sacred and why the purpose for which he was built - to predict threats to human life to help us avoid them - is a worthwhile and ethical pursuit.
These two strands come together in a way that is always suspenseful, surprising and intellectually provocative: this is an extraordinarily prescient and vital work of fiction - an apocalyptic road novel to frighten and thrill.
This was a case of don’t judge a book by its cover I wasn’t expecting much from it to be honest. But I actually liked it. We follow two different stories that some how come together in the end one of 3 people trying to escape the pandemic and nuclear fall out and then 2 scientists developing an AI. While I liked it the ending left me feeling a bit flat! But it is worth a read.
Heart of a Wolf (Viking Wolves #1)
Book
How to get over a breakup: 1: Go to Iceland 2: Get sent back in time 3: Get abducted by a hot,...
Vikings Shifters Paranormal Time Travel MM Romance
Lyndsey Gollogly (2893 KP) rated Hidden Magic ( Harper Shadow Academy 1) in Books
May 2, 2023
53 of 235
Kindle
Hidden Magic ( Harper Shadow Academy 1)
By Luna Pierce
⭐️⭐️⭐️
A cursed witch, four sexy men, and a shadow realm hidden within their academy.
My name is Willow Oliver, and I’m descended from a bloodline of powerful yet cursed witches. At least, that’s what my mother claims. Most people think she’s crazy.
I never put too much thought into it—the whole being a witch thing—I assumed my strange quirks were something everyone else had.
Flowers don’t glow when you look at them?
When others my age go off to faraway colleges and escape our sleepy town, I stay close to home so I can continue to keep an eye on my mother.
My new academy buzzes with a familiar energy. One that half the student body doesn’t seem to notice. The others simply disappear through hazy shadows, vanishing into thin air. Three of the four men I’m magnetically drawn to have skin that feels like electric when we touch, something magical hidden under the surface of each of them.
The more I uncover, the more I doubt my sanity, making me consider one of two things: I’m going crazy, too, or maybe my mom was right after all.
And if what she said of our lineage was true, will I be strong enough to face the ancient curse that is stealing our power? Or will I succumb to it while risking the lives of the ones I can’t help but care for?
It was good. Good story, decent characters and pretty much what I was expecting. Didn’t blow me away but was a decent read.
Kindle
Hidden Magic ( Harper Shadow Academy 1)
By Luna Pierce
⭐️⭐️⭐️
A cursed witch, four sexy men, and a shadow realm hidden within their academy.
My name is Willow Oliver, and I’m descended from a bloodline of powerful yet cursed witches. At least, that’s what my mother claims. Most people think she’s crazy.
I never put too much thought into it—the whole being a witch thing—I assumed my strange quirks were something everyone else had.
Flowers don’t glow when you look at them?
When others my age go off to faraway colleges and escape our sleepy town, I stay close to home so I can continue to keep an eye on my mother.
My new academy buzzes with a familiar energy. One that half the student body doesn’t seem to notice. The others simply disappear through hazy shadows, vanishing into thin air. Three of the four men I’m magnetically drawn to have skin that feels like electric when we touch, something magical hidden under the surface of each of them.
The more I uncover, the more I doubt my sanity, making me consider one of two things: I’m going crazy, too, or maybe my mom was right after all.
And if what she said of our lineage was true, will I be strong enough to face the ancient curse that is stealing our power? Or will I succumb to it while risking the lives of the ones I can’t help but care for?
It was good. Good story, decent characters and pretty much what I was expecting. Didn’t blow me away but was a decent read.





