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Flight Centre’s official app for booking flights and researching great travel deals anytime, from...

The Former World
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Little Forest is one small village among a few town in a small area in England. Beth and her best...

Dark Flame (Flame #3)
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Committed to the rule of law, vampire Brannick falls hard for a beautiful fae who illegally seduces...
Adult Paranormal Romance

Heather Cranmer (2721 KP) created a post
Jul 12, 2022

Ross (3284 KP) rated The Darkslayer: Wrath of the Royals in Books
Feb 5, 2019
Strong debut novel, deeper than expected
Wrath of the Royals, the first in the 16 book Darkslayer series following Venir, the Darkslayer (an axe-wielding barbarian) and his companion Melagal (the cowardly "rogue") as they run from the titular wrath of one of the royal families. Venir tends to get himself into bets, as alpha male types just seem attracted to him, and one such bet ends him in the bad books with one of the most powerful, and twisted, royal families.
This leads to the pair going on the run to escape the inevitable wrath. However, little do they know that the Underlings (those twisted, evil humanoids Venir is driven to hunt) are after Venir from different angles - one due to his relentless genocide of their race, and another due to being hired to hunt him down by the royals.
On the surface, I expected this to be a basic sword and sorcery tale; the barbarian wandering the wilds hacking down the Underlings. I was pleasantly surprised to find a fairly well told tale with different layers and a more intricate plot than I had expected.
Halloran's prose is decent, with a good knack for getting the balance between over-narration and concise descriptions. There is enough description of the world without it being laboured. There are some odd choices for phrases or wording here or there (eg "Impending pain was on its way"), and the book could do with a decent thorough edit, but for a first book it is a good effort.
The world of Bish turns out to be something of an experiment on the part of a God, seeing if she can design a world that will remain in permanent conflict for eternity, good and evil constantly vying but neither side ever truly winning. While this could be seen as literally setting up for "deus ex machina" whenever the author chooses, this didn't really come to the fore in this book.
Venir is a reasonably well-crafted character, albeit a stupid brute and something like Logen Ninefingers from Joe Abercrombie's First Law (when he puts on his magical helmet (yes I know!) he becomes more driven to destruction, somewhat akin to the emergence of The Bloody Nine). Numerous times he just gets up in the night and wanders off searching for the conflict he has sensed, the helmet guiding him onwards. But his actions play well off those of his travelling companions, which has now become something like the fellowship of the ring, but without a ring.
The book ends with an extended epilogue giving an idea of Venir's life before he found his magical axe, shield and mind-controlling helmet.
A good self-contained book, which concludes well and could be read on its own, without continuing the series, though I plan to (ideally before my Kindle Unlimited period runs out!).
This leads to the pair going on the run to escape the inevitable wrath. However, little do they know that the Underlings (those twisted, evil humanoids Venir is driven to hunt) are after Venir from different angles - one due to his relentless genocide of their race, and another due to being hired to hunt him down by the royals.
On the surface, I expected this to be a basic sword and sorcery tale; the barbarian wandering the wilds hacking down the Underlings. I was pleasantly surprised to find a fairly well told tale with different layers and a more intricate plot than I had expected.
Halloran's prose is decent, with a good knack for getting the balance between over-narration and concise descriptions. There is enough description of the world without it being laboured. There are some odd choices for phrases or wording here or there (eg "Impending pain was on its way"), and the book could do with a decent thorough edit, but for a first book it is a good effort.
The world of Bish turns out to be something of an experiment on the part of a God, seeing if she can design a world that will remain in permanent conflict for eternity, good and evil constantly vying but neither side ever truly winning. While this could be seen as literally setting up for "deus ex machina" whenever the author chooses, this didn't really come to the fore in this book.
Venir is a reasonably well-crafted character, albeit a stupid brute and something like Logen Ninefingers from Joe Abercrombie's First Law (when he puts on his magical helmet (yes I know!) he becomes more driven to destruction, somewhat akin to the emergence of The Bloody Nine). Numerous times he just gets up in the night and wanders off searching for the conflict he has sensed, the helmet guiding him onwards. But his actions play well off those of his travelling companions, which has now become something like the fellowship of the ring, but without a ring.
The book ends with an extended epilogue giving an idea of Venir's life before he found his magical axe, shield and mind-controlling helmet.
A good self-contained book, which concludes well and could be read on its own, without continuing the series, though I plan to (ideally before my Kindle Unlimited period runs out!).

Gareth von Kallenbach (980 KP) rated Alien: Blackout in Video Games
Jun 19, 2019
FoxNext and D3 Go have presented Alien fans a new game for mobile devices entitled Alien: Blackout. When it was first announced; many fans thought it was the Alien Shooter that had been announced earlier in 2018 but that is to come at a later date according to FoxNext.
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/
The game has players play as Amanda Ripley; Daughter of the main character of the “Alien” film series and star of the Alien: Isolation game. Although it is described as not being a sequel to Alien: Isolation, Amanda does briefly mention events from the game as her prior experience with the title creature.
Hidden in an Air Vent; Amanda must direct members of a docked shuttle through seven levels as they attempt to locate items and accomplish tasks needed to escape.
There is of course an Alien on the loose and using Motion Trackers, video cameras, and luck, players have to protect Amanda and the shuttle crew as the movie around the map.
The Alien can come after Amanda who can protect herself by closing a vent. The issue is in doing so she cannot look at the map and cameras, and as such The Alien can vanish anywhere including one of the other tunnels that lead to her. Having to watch two or three tunnels as well as a map can be difficult as players have to rely on sound and luck to assume when the Alien is creeping down a tunnel towards them.
Players also have to make hard choices like allowing the Alien to attack and kill a character so another one can move along toward a goal. Being able to open and close doors also allows Amanda to help fence in the creature but it does not always appear on the cameras and as such players have to guess where it is. Amanda can tell characters to hide or hurry up, but there is also the matter of a ticking clock which requires objectives to be completed before a timer runs out.
The game does offer some fun and challenge but is short as with only seven levels, you can complete the game in under an hour once you get the basics down. The game allows players to pick up from the chapter they last completed and does offer some fun cut scenes to enjoy.
The biggest issue is while affordable at $4.99 fans may want more out of the game as aside from the short play time; this style of game may not be the best use of the Alien franchise. It would make a great segment of a larger game but after guiding Amanda through Alien: Isolation; having her hide in vents and direct others seems to be a step down.
While Alien: Blackout is not the game that fans had hoped for; it does offer some decent entertainment and hopefully will tide players over until the next game in the series is released.
http://sknr.net/2019/01/31/alien-blackout/

Emma @ The Movies (1786 KP) rated War for the Planet of the Apes (2017) in Movies
Sep 25, 2019
I'm terrible with watching films in sequence, but I've been seeing the trailers for War for the Planet of the Apes repeatedly and really wanted to watch it. I saw the first one when it came out in some fashion, the second one has eluded me though.
The films begins with the Alpha-Omega paramilitary group laying down an attack on Caesar's ape clan. There is heavy resistance and several of Alpha-Omega's team are captured. Caesar, wanting to bring some form of peace to his clan, sends back the captured soldiers to the Colonel with a message, they did not start this war and that they want to live in peace together.
Caesar's son, Blue Eyes, returns from searching for a safe haven, and has found a place across the desert for them all to live. Thinking that they need more time to prepare, Caesar puts off their departure with tragic consequences. During the night the Colonel and a team of men infiltrate their camp, and her slaughters Blue Eyes and Caesar's wife, believing it was him.
Seeking revenge, Caesar leaves the camp to hunt down the Colonel, accompanied by a small group. Along the way they encounter a single soldier with his daughter in a camp, who Caesar kills when he goes for his gun. The girl doesn't speak and deciding not to leave her there alone, they take her with them on their journey.
The group make their way to the Border with the help of Bad Ape and Caesar discovers that the rest of their clan has been captured and is imprisoned below. After being captured they must plan their escape from both inside and outside the walls of the Border any way they can...
Quite simple put, this was an epic feat, and well worth the watch. At some point while it was on I honestly forgot that what I was seeing wasn't real. The effects are magnificent, and the emotions in Caesar in particular are just incredible. Those alone should be sure fire reasons to watch it, but if you're not convinced, then the story line isn't bad either.
I always think it's amazing how well movies manage to match up the emotion of the actor with their digitised counterpart. That takes an amazingly skilled group behind the scenes. My first reaction when I saw Woody Harrelson in the trailer was not a good one. He's amusing, but I couldn't name a film of his that I've enjoyed him in. I'm happy to say that this one has changed all of that. I thoroughly enjoyed his performance, you see his character go from one end of the spectrum to the other, and Harrelson does it all so well. Amiah Miller who plays Nova was amazing too, barely any lines and acting at something that gets put in the scene after the fact must be incredibly difficult and she managed to pull it off with real emotion.
The films begins with the Alpha-Omega paramilitary group laying down an attack on Caesar's ape clan. There is heavy resistance and several of Alpha-Omega's team are captured. Caesar, wanting to bring some form of peace to his clan, sends back the captured soldiers to the Colonel with a message, they did not start this war and that they want to live in peace together.
Caesar's son, Blue Eyes, returns from searching for a safe haven, and has found a place across the desert for them all to live. Thinking that they need more time to prepare, Caesar puts off their departure with tragic consequences. During the night the Colonel and a team of men infiltrate their camp, and her slaughters Blue Eyes and Caesar's wife, believing it was him.
Seeking revenge, Caesar leaves the camp to hunt down the Colonel, accompanied by a small group. Along the way they encounter a single soldier with his daughter in a camp, who Caesar kills when he goes for his gun. The girl doesn't speak and deciding not to leave her there alone, they take her with them on their journey.
The group make their way to the Border with the help of Bad Ape and Caesar discovers that the rest of their clan has been captured and is imprisoned below. After being captured they must plan their escape from both inside and outside the walls of the Border any way they can...
Quite simple put, this was an epic feat, and well worth the watch. At some point while it was on I honestly forgot that what I was seeing wasn't real. The effects are magnificent, and the emotions in Caesar in particular are just incredible. Those alone should be sure fire reasons to watch it, but if you're not convinced, then the story line isn't bad either.
I always think it's amazing how well movies manage to match up the emotion of the actor with their digitised counterpart. That takes an amazingly skilled group behind the scenes. My first reaction when I saw Woody Harrelson in the trailer was not a good one. He's amusing, but I couldn't name a film of his that I've enjoyed him in. I'm happy to say that this one has changed all of that. I thoroughly enjoyed his performance, you see his character go from one end of the spectrum to the other, and Harrelson does it all so well. Amiah Miller who plays Nova was amazing too, barely any lines and acting at something that gets put in the scene after the fact must be incredibly difficult and she managed to pull it off with real emotion.

Toca Life: Office
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Ever wonder what grown-ups really do at work all day? In Toca Life: Office, you get to tell stories...

Matthew Krueger (10051 KP) rated the PlayStation version of Resident Evil in Video Games
Jun 27, 2020 (Updated Jun 27, 2020)
The Atmosphere (2 more)
The Horror
The depending on what you need or think that's important.
The Infested Mansion
Resident Evil- like Silent Hill, the atmosphere of a the horror genre is excellent. Resident Evil ask you the question, if you and your team got stranded and the only place to go is a old creepy manison and survive it, can you do it?. The answer for me, no! But for Chris and Jill their have to, no other choice. Thats what i love about Resident Evil, is the atmosphere of the manison, the creepest, the mystery, the suspense, the thrills and the creatures that live inside of it.
The plot: Chris Redfield and Jill Valentine, are members of an elite task force known as S.T.A.R.S., as they investigate the outskirts of Raccoon City following the disappearance of their team members. They soon become trapped in a mansion infested with zombies and other monsters. The player, having selected to play as Chris or Jill at the start of the game, must explore the mansion to uncover its secrets.
Gameplay: The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive.
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. Key items are also available that give the player access to other items or new areas. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it
The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. However, the supply of ink ribbons the player can acquire is limited much like the player's ammo and healing supplies. Players will encounter and fight various infected creatures as flesh-eating zombies, undead dogs, giant spiders, and other monsters.
Resident Evil was very well received critically and commercially, and is often credited for defining the survival horror genre. Beyond video games, Resident Evil has been credited with re-popularising zombies in mainstream popular culture from the late 1990s onwards (along with The House of the Dead), leading to a renewed interest in zombie films during the 2000s. Resident Evil has since been hailed as one of the most influential and greatest video games of all time. Its success has spawned a multimedia franchise including video games, films, comics, novels, and other merchandise. The game has received dedicated ports to the Sega Saturn, Windows, and Nintendo DS. In 2002, a remake of the same name was released for the GameCube featuring updated graphics, sound, and changes to the gameplay and story. A high-definition remaster of the GameCube game was released in 2015 for modern platforms.
Resident Evil- is one of my favorite survivor horror games of all time and one of my favorite games of all times. Its intense, thrilling, suspenseful and overall scary. Resident Evil is a must to play, if you haven't already. Will you survivie the manison or not!
The plot: Chris Redfield and Jill Valentine, are members of an elite task force known as S.T.A.R.S., as they investigate the outskirts of Raccoon City following the disappearance of their team members. They soon become trapped in a mansion infested with zombies and other monsters. The player, having selected to play as Chris or Jill at the start of the game, must explore the mansion to uncover its secrets.
Gameplay: The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive.
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. Key items are also available that give the player access to other items or new areas. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it
The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. However, the supply of ink ribbons the player can acquire is limited much like the player's ammo and healing supplies. Players will encounter and fight various infected creatures as flesh-eating zombies, undead dogs, giant spiders, and other monsters.
Resident Evil was very well received critically and commercially, and is often credited for defining the survival horror genre. Beyond video games, Resident Evil has been credited with re-popularising zombies in mainstream popular culture from the late 1990s onwards (along with The House of the Dead), leading to a renewed interest in zombie films during the 2000s. Resident Evil has since been hailed as one of the most influential and greatest video games of all time. Its success has spawned a multimedia franchise including video games, films, comics, novels, and other merchandise. The game has received dedicated ports to the Sega Saturn, Windows, and Nintendo DS. In 2002, a remake of the same name was released for the GameCube featuring updated graphics, sound, and changes to the gameplay and story. A high-definition remaster of the GameCube game was released in 2015 for modern platforms.
Resident Evil- is one of my favorite survivor horror games of all time and one of my favorite games of all times. Its intense, thrilling, suspenseful and overall scary. Resident Evil is a must to play, if you haven't already. Will you survivie the manison or not!

Gareth von Kallenbach (980 KP) rated Vacancy (2007) in Movies
Aug 14, 2019
While driving down a back road late one evening on their way to L.A. an embattled couple, are about to make a stop that could cost them their lives. In Vacancy, Amy and David Fox, are returning home from a trip to celebrate the anniversary of their in laws.
The fact that they had to hide their failing marriage, and the tensions that still remain as a result, have driven Amy and David to the point of irritability and they never cease to find new ways to verbally spar with one another.
When their car breaks down, they are happy to discover a gas station attendant who tells them that he can get their car repaired enough to make it to the next town where they will be able to get the help that they need in the morning.
This proves not to be the case as their car once again breaks down shortly after they resume their trip, which forces Amy and David to walk back into town and stay the night at the only hotel in the remote locale.
Frustrated by their situation, the two resign themselves to their situation and check into the hotel and soon make a startling discovery. A stack of video tapes in the room seems to indicate that a series of ghastly murders has been committed in their room, and when hidden cameras are discovered, Amy and David soon realize that they are to be the stars of a future tape.
Trapped and alone, the duo must stave off a series of attacks and find a way to survive, so they can escape the nightmare they have stumbled into.
At first the premise of the film seems to be a step above the usual genre film, as the two leads, Wilson and Beckinsale, bring acredibility to their roles, and do develop their characters beyond the paper thin constructs that are so common in films of this type.
Sadly the film does not take advantage of this advantage and soon becomes a series of pat situations and a surprisingly odd lack of tension and suspense in the film.
One of the biggest problems in the film is that it tips it’s hand way to early in the film, as we know what is going on as the discovery of the tapes eliminates much of the mystery. Had the film saved this piece of information until the end of the film, it might have had far more impact as the audience would be left wondering why the bizarre events were happening to the couple.
Another issue for me was the small cast, as with only Wilson and Beckinsale in peril for the majority of the film, the tension level was greatly reduced, as you know that neither of them is going to be killed early in the film, as that would leave the movie without any protagonists.
As much as I liked the concept and casting, especially Frank Whaley as the creepy hotel clerk, Vacancy is simply a good idea that never rises above its premise, and ends up content to recycle the same old formula from dozens of other horror films without offering any of the thrills or chills, and leaves you unsatisfied.
The fact that they had to hide their failing marriage, and the tensions that still remain as a result, have driven Amy and David to the point of irritability and they never cease to find new ways to verbally spar with one another.
When their car breaks down, they are happy to discover a gas station attendant who tells them that he can get their car repaired enough to make it to the next town where they will be able to get the help that they need in the morning.
This proves not to be the case as their car once again breaks down shortly after they resume their trip, which forces Amy and David to walk back into town and stay the night at the only hotel in the remote locale.
Frustrated by their situation, the two resign themselves to their situation and check into the hotel and soon make a startling discovery. A stack of video tapes in the room seems to indicate that a series of ghastly murders has been committed in their room, and when hidden cameras are discovered, Amy and David soon realize that they are to be the stars of a future tape.
Trapped and alone, the duo must stave off a series of attacks and find a way to survive, so they can escape the nightmare they have stumbled into.
At first the premise of the film seems to be a step above the usual genre film, as the two leads, Wilson and Beckinsale, bring acredibility to their roles, and do develop their characters beyond the paper thin constructs that are so common in films of this type.
Sadly the film does not take advantage of this advantage and soon becomes a series of pat situations and a surprisingly odd lack of tension and suspense in the film.
One of the biggest problems in the film is that it tips it’s hand way to early in the film, as we know what is going on as the discovery of the tapes eliminates much of the mystery. Had the film saved this piece of information until the end of the film, it might have had far more impact as the audience would be left wondering why the bizarre events were happening to the couple.
Another issue for me was the small cast, as with only Wilson and Beckinsale in peril for the majority of the film, the tension level was greatly reduced, as you know that neither of them is going to be killed early in the film, as that would leave the movie without any protagonists.
As much as I liked the concept and casting, especially Frank Whaley as the creepy hotel clerk, Vacancy is simply a good idea that never rises above its premise, and ends up content to recycle the same old formula from dozens of other horror films without offering any of the thrills or chills, and leaves you unsatisfied.