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Take Me for Granted (Take Me, #1)
Take Me for Granted (Take Me, #1)
K.A. Linde | 2014 | Contemporary, Fiction & Poetry, Romance
10
9.0 (2 Ratings)
Book Rating
For someone who doesn’t like reading bad boy/good girl tropes, I seem to be reading a lot of them lately. I don’t even know why I picked up a copy of Take Me for Granted. The synopsis was one I have read a thousand times and the cover was nothing eye catching.

But let me tell you I am sure glad I did. If downloading it was whim then I don’t even know what opening it up was. I was hooked from the very first page though. I identified with Ari more than most female leads. While I didn’t grow up in a rich family nor do I attend an Ivy League school, I care more about schoolwork than I do most people. Reading Ari’s inner monologues and thoughts had me laughing because I understood. It’s so easy to push people away, create a cold demeanor, and escape into school work. School doesn’t hurt you the way people can.

Grant was also absolutely charming. He reminds me so much of my own fiancé in ways and I loved listening to him banter with Ari. At first, his pushiness rubbed me the wrong way. Having been in an abusive relationship, I wanted so much to just scream no in his face over and over again until he understood. However, he wasn't actually harmful in his pushiness, just persistent, and, honestly, had the patience of saint when it came to Ari considering how wishy washy she was at times.

I really enjoyed the story. Linde has a lovely, easy style and is a fantastic storyteller. I especially liked being able to read from both Grant's and Ari's POVs. The cliffhanger nearly destroyed me though, so you better believe I am going to continue the series. Somehow Linde’s characters crawled their way beneath my skin, and I won’t be content until I know they received a happy ending.
  
Harsh Shadows
Harsh Shadows
2021 | Card Game, Deduction, Puzzle, Spies / Espionage
I am definitely a social gamer, but if there is one positive thing to come from the year 2020, it was rediscovering my love of playing solo games. So when Wonderspell reached out about previewing their newest casual solo card game, I was hooked! Taking on the role of a secret agent trying to track down an enemy spy? Yes please! Keep reading to find out more.

Disclaimer: We were provided a copy of this game for the purposes of this preview. The pictured components might not be finalized, and could differ after a successful Kickstarter campaign. -L


Harsh Shadows is a solo card game of hand management, grid movement, and deduction where you are an agent working to collect evidence necessary to apprehend an enemy spy. To setup for a game, randomly place the 9 Location cards in a 3×3 grid. Prepare the Discovery deck as described in the rules, place 1 face-down Discovery card to the right of each Location, and place the rest of the deck off to the side of the grid. Shuffle the Confiscated Item cards and deal the appropriate number to each of the Case File cards – 3 to Evidence, 1 to Red Herring, and 4 to False Leads. The Spy card is placed on the upper-left-most Location, and your Agent card on the lower-right-most Location. Shuffle the Spy Movement cards, and the game is ready to begin! It should look similar to the picture below.
The game is played over a series of rounds in which you will be moving your Agent, performing additional actions, and then moving the Spy. The goal is to track down the Spy, with the correct evidence in hand, before the Spy is able to flee the scene. The first thing that you will do each round is to move your Agent. You may only move to a Location that is adjacent or diagonal to your current Location. Once you move to a new Location, you will draw the top Discovery card from that Location. Discovery cards will either be Items, Clues, or Bombs. Items are collected as potential Evidence, Clues are used to reveal Confiscated Items from Case Files, and Bombs force you to discard a card from your tableau. After you have moved and collected a new Discovery card, you may perform any/all of these additional actions: Use Clue Cards, Place the Tracking Bug, Track the Spy, or Use your current Location’s ability. To Use Clue cards, you will discard a number of clues in order to reveal a Confiscated Item card from a Case File. The Confiscated Items under the Evidence Case File show the 3 items you are required to have in hand to apprehend the Spy by the end of the game. The item under the Red Herring, if you have it in hand at game’s end, will cause you to automatically lose. The 4 items under the False Leads will neither help you win, nor cause you to lose – they simply offer fodder for you to discard when necessary.


Another element required to win the game is to place the Tracking Bug on the Spy. On your turn, you may place the Tracking Bug at your current Location card – if the Spy moves to the Location on a future turn, they are considered to be ‘bugged’ and the Tracking Bug is live! Twice per game, you are allowed to Track the Spy. To do so, you will look at the top card of the Spy Movement deck, and return it to the top. This just lets you see to which Location the Spy is about to move. And finally, you can use your Location’s ability. Once you have taken as many of the additional actions as you want, it is time to move the Spy. Reveal the top card of the Spy Movement deck, and move the Spy in the appropriate direction to a new Location. At the Spy’s new Location, add a Discovery card to its pile. Play continues in this manner until either you make an accusation, or the Spy escapes. In order to make an accusation, you must have Evidence cards in hand, the Spy must be bugged, and you must be at the same Location as the Spy. When you make an accusation, you will reveal any remaining cards under the Evidence and Red Herring Case Files. If you have the 3 matching Evidence cards, you win and apprehend the Spy! BUT if you have the Red Herring card, or you are missing any of the required Evidence cards, you lose. If you haven’t made an accusation in time, the Spy could escape, causing you to lose the game as well – I’ll leave those details for you to discover on your own!
In theory, Harsh Shadows seems like a neat and strategic card game, but how does it hold up in reality? Pretty well, actually! The first thing I want to talk about is how strategic it is, even with its elements of deduction. You need to collect Evidence fast in order to catch the Spy, so what’s the best plan of movement? Also, each Location has a special ability, so is there an ability you need to use now or do you want to wait a bit longer? After using a Location’s ability, it is no longer available for the rest of the game, so you have to time those uses carefully. Along those lines comes the deduction. Sure, you can try to reveal all the Confiscated Items so that you’re 100% sure that you’ve got the right Evidence. But if you don’t work fast enough, the Spy could escape. Are you willing to risk only knowing for sure what 1 piece of Evidence in order to confront the Spy before it’s too late? Or do you want to save up Clues to purchase that coveted Red Herring, to know for sure what not to keep in order to win. There’s a balance of risk with deduction, as well as a real-time element in the sense that the game has a finite amount of rounds. You’re not racing a physical clock, but once the Discovery deck runs out, the Spy is considered to be on the run, on the verge of escaping. Overall, this is a casual card game, but it has a decent amount of strategy to keep you engaged and entertained.


Let’s touch on components for a second. Obviously, this is just a card game, and this is a preview copy. As I said earlier, the final production could differ from this version, but I have to say that this preview copy is good quality. The cards are nice and thick, the artwork thematic and clean. I imagine the rules would get some final edits for slight clarifications, but for the most part the production quality is already pretty decent.
I have to say that Harsh Shadows surprised me. I’d never played a solo game with deduction elements, and it was actually quite exciting. Usually the deduction games I’ve played are based around sussing out a traitor amongst a group of people, so there is that human interaction element that can really help guide your thoughts and decisions. In Harsh Shadows, there’s nobody but yourself – you can’t look for tells in other players because the cards won’t speak to you. It feels riskier in this way because it’s more a game of odds then, instead of your ability to pick out social cues. Other people may feel differently, but I thought this was a neat twist on the deduction mechanic. If you’re looking for a strategic solo game, that plays relatively quickly and casually, I would definitely recommend checking out Harsh Shadows. It goes live on Kickstarter here in April, and I look forward to following its progress!
  
Spycies (2020)
Spycies (2020)
2020 | Animation, Family
8
8.0 (1 Ratings)
Movie Rating
A lot of the obscure kid's films I see at the cinema just appear with no warning, that means an exciting trip of uncertainty!

Vladimir the cat is a top spy at the Agency but after causing so much damage to property in a recent mission he's sent out to a remote station as penance. There he meets Hector, a tech genius rat who's isolation has left him craving company and eager to bond.

There isn't much excitement in their lives, just Hector's soaps on TV and trying to decide which pizza to heat up. Until one day the dullness is interrupted by a team who infiltrate the compound and steal something from the vault. After they make their escape Vlad and Hector head home to hunt down the perpetrators and get back what was stolen.

What I want to say about Spycies first is that the animation is amazing. I was blown away by some of the shots. The poster states it's from the animators of Despicable Me, Minions and The Secret Life Of Pets, I really thought this was an attempt to cash in on connections, and it is to an extent as this is relatively unknown but it does stand on its own once you see it.

The station that Hector and Vladimir are on is an oil rig out in open water and a lot of the shots are done during a storm, these scenes are incredible. One in particular felt like real footage and not animation, it was absolutely beautiful.

There's no denying that this is Zootropolis/Zootopia with spies, that thought bothered me more after watching it than it did during. It feels like they made a very specific selection of animals to be different. The other big difference is that it's clear it's set at some point in the future, and this is probably my only major issue.

Futuristic isn't something you really get from the world of Spycies, apart from when you look at the vehicles. The opening sequence, while epic on action movie scales, was very chaotic and the vehicles being new and unusual just added to that. With so much tradition around the film this felt out of place.

As an adult watching this film it was noticeable that it was made for a foreign market, it has clear regional influences that might not land for everyone but I suspect that the kids won't be too bothered about them.

I quite like the story but it isn't necessarily anything new. James Bond (yes, there's a Bond, James Bond moment in there) meets Zootropolis with flashes of Spies In Disguise. Familiar might feel stale but I enjoyed it. The script doesn't quite fit with the audience it's aimed at, it's probably not quite fun enough for kids but there's plenty of action and slapstick to keep them entertained as well as adults.

[On the title itself... I'm assuming it's a play on the word "species"?]

Originally posted on: https://emmaatthemovies.blogspot.com/2020/02/spycies-movie-review.html
  
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Hazel (1853 KP) rated Gospels in Books

Jan 24, 2018  
Gospels
Gospels
Stephen Taylor | 2016 | Fiction & Poetry, Religion
6
5.3 (3 Ratings)
Book Rating
Adventure and Redemption
I received this book for free through Goodreads First Reads.

Is the Bible really gospel truth? This is the question the honourable, academic Robert Babcock aims to find out on his quest to find the earliest copies of the gospels in order to prove the reliability of the story of Jesus as recounted in the King James Bible. However, this is not the key focus of Stephen Taylor’s fictional novel, Gospels. The main character is the perfidious John Campbell-John, a rogue, imposter and swindler who flees 19th-century England in an attempt to escape from his debts.

John meets the magnanimous Robert in Venice and, despite being polar opposites, become firm friends. After being honest for the first time in his life, admitting to owing thousands of pounds in gambling debts, Robert offers John the opportunity to accompany him on his quest through the deserts of Egypt. John accepts and the pair finds themselves on an adventure of discovery and personal redemption.

John and Robert make an unlikely but excellent team. Robert’s knowledge of the Bible and ancient history is vital, however, John’s propensity for falsehoods and cunningness gets them out of a few scrapes and tricky situations. Nonetheless, it is difficult for John to give up his old ways and his insular behaviour threatens to get them in more trouble.

Fortunately, Robert’s humility begins to influence the young scoundrel, as does his penchant for historical artefacts. As the story progresses, John begins to leave his past behind and becomes interested in Robert’s work, learning new things about Egyptian culture and the origins of the Bible. However, when a new gospel comes to light that threatens the whole of Christianity, Robert does not know what to do; and only John can give him counsel.

John Campbell-John is a character that the author introduced in a previous book. However, the timelines are not sequential, therefore Gospels is a stand-alone novel. The time frame for this book needed to be set in 1835 to correspond with historical truths. Although Robert’s discovery of a Gospel of Thaddeus Jude is an invention of the author, the quest itself is based on the journeys of three 19th-century Bible hunters. Stephen Taylor has conducted an enormous amount of research, including the biographies of Robert Curzon, Constantin von Tischendorf and Émile Amélineau who, on separate occasions, sought the same knowledge as the fictional Robert Babcock.

Despite being titled Gospels, the novel, for the most part, focuses on John Campbell-John and his wicked ways. Through a first-person narrative, John explains his past, his betrayal of a friend, and his addiction to gambling. Initially, he has no qualms about his behaviour and acts only for himself and his selfish greed. Whilst Robert goes in search of knowledge, John goes on a journey of redemption, coming to terms with his previous wrongdoings. However, acknowledging these faults is not enough, he needs to turn away from these roguish ways.

It is disappointing that the narrative does not focus more on the gospels, both real and imagined. There was enormous scope for an in-depth look at the life of Jesus and the inconsistencies in the Bible. The fictitious Gospel of Thaddeus Jude evokes a similar reaction in Robert as the Non-Canonical Gospel of Thomas found in the 19th-century had on many devout Christians. There was so much potential with this direction of thought, however, the author passes over it in preference to the life of John Campbell-John.

Slow to begin but increasingly interesting as it progresses, Gospels is a book of many themes. History, both 19th-century and ancient; religion, although not a Christian story; and achievement and absolution combine together to produce a unique tale that takes the reader from the back alleys of London to the River Nile and the deserts of Sinai. A subtle clue in the prologue keeps readers alert as they await the conclusion of the adventure – an ending that ambiguously reveals whether John moves on from the follies of his past.
  
S
Savage
Gary Fry | 2014
4
4.0 (1 Ratings)
Book Rating
(This review can be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).


When I read the blurb for this novella, I was a little bit interested especially when it came to the mysterious village. The whole creature thing isn't usually what I read when it comes to the horror genre, but as this was a short read, I thought I'd give it a try. However, it wasn't something I can say I enjoyed.

I don't really like or dislike the title. It's a bit plain and boring, and I don't really see what it has to do with the book unless it pertains to what the villagers call the undisciplined. No mention of the word savage was ever used.

The cover of this book reminds me of a book from the time of Alfred Hitchcock. I believe that the cover does suit the book.

The world building starts off being believable. It was quite easy to picture a man driving along a country road, his car dying, and then he mysteriously gets transported to a strange village. However, the author starts talking about angles and shapes, and I just found myself being really confused. I wouldn't say this made the world building any less believable but just confusing, at least for me.

I thought the pacing to be a bit too slow for my liking. There's not really any action until almost the very end of the book. Luckily this book is short or else I would've quit reading it before I was finished.

The plot is interesting enough. A man's car breaks down just outside some strange village. The man goes into the village and notices how perfectly angular the people and the landscape is. The villagers start talking about the undisciplined. The man ends up getting locked up but manages to escape. However, he runs into something a lot worse than the strange villagers. So yes, the plot line was interesting enough, but I just felt it was executed a bit poorly. I felt as if the ending didn't tie in with the whole book. I don't want to give away any spoilers, but I will say that if the author was going for that ending, maybe he should've rethought about whether or not to have a mysterious village in the book as the village and the ending don't really mesh well.

I did like Daryl. He seemed like your everyday, normal working man. However, I think he was a bit too intellectual for me to fully relate to. As for the villagers, I can't really comment on them because I felt like there wasn't enough back story on the village and its people to fully form an opinion. I would've liked more back story on the village, and I feel that with more back story, the book would've been less confusing and more interesting.

There wasn't much dialogue in the book which I found disappointing. It seemed like all that was in the book was adjectives and too much description for my liking. Not only that, but I felt that the words used were too intellectual for a common reader such as myself. A lot of the time I didn't even know what the words meant, and this lead to a lot of confusion and lack of interest for me. It's just too wordy of a book if that makes sense. There are a few swear words and a tiny bit of violence. There is also a little bit of sexual references but only in one or two scenes, and it's not very graphic.

Overall, Savage by Gary Fry has a promising story line, but with all the big words, too much description and not enough dialogue, it just falls flat. It doesn't help that the mysterious village has no back story and that the ending doesn't really mesh with the rest of the story.

Personally, I wouldn't recommend this book unless you know words that aren't used in every day conversations or if you're an English major. I'd say this book is written for those 18+.

<b>I'd give Savage by Gary Fry a 2 out of 5.</b>

(I received a free ecopy of this book from the publisher through Netgalley for an honest and unbiased review).
  
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Hazel (1853 KP) rated Gospels in Books

Dec 17, 2018  
Gospels
Gospels
Stephen Taylor | 2016 | Fiction & Poetry, Religion
6
5.3 (3 Ratings)
Book Rating
<i>I received this book for free through Goodreads First Reads.

Is the Bible really gospel truth?</i> This is the question the honourable, academic Robert Babcock aims to find out on his quest to find the earliest copies of the gospels in order to prove the reliability of the story of Jesus as recounted in the King James Bible. However, this is not the key focus of Stephen Taylor’s fictional novel, <i>Gospels</i>. The main character is the perfidious John Campbell-John, a rogue, imposter and swindler who flees 19th-century England in an attempt to escape from his debts.

John meets the magnanimous Robert in Venice and, despite being polar opposites, become firm friends. After being honest for the first time in his life, admitting to owing thousands of pounds in gambling debts, Robert offers John the opportunity to accompany him on his quest through the deserts of Egypt. John accepts and the pair finds themselves on an adventure of discovery and personal redemption.

John and Robert make an unlikely but excellent team. Robert’s knowledge of the Bible and ancient history is vital, however, John’s propensity for falsehoods and cunningness gets them out of a few scrapes and tricky situations. Nonetheless, it is difficult for John to give up his old ways and his insular behaviour threatens to get them in more trouble.

Fortunately, Robert’s humility begins to influence the young scoundrel, as does his penchant for historical artefacts. As the story progresses, John begins to leave his past behind and becomes interested in Robert’s work, learning new things about Egyptian culture and the origins of the Bible. However, when a new gospel comes to light that threatens the whole of Christianity, Robert does not know what to do; and only John can give him counsel.

John Campbell-John is a character that the author introduced in a previous book. However, the timelines are not sequential, therefore <i>Gospels</i> is a stand-alone novel. The time frame for this book needed to be set in 1835 to correspond with historical truths. Although Robert’s discovery of a Gospel of Thaddeus Jude is an invention of the author, the quest itself is based on the journeys of three 19th-century Bible hunters. Stephen Taylor has conducted an enormous amount of research, including the biographies of Robert Curzon, Constantin von Tischendorf and Émile Amélineau who, on separate occasions, sought the same knowledge as the fictional Robert Babcock.

Despite being titled <i>Gospels</i>, the novel, for the most part, focuses on John Campbell-John and his wicked ways. Through a first-person narrative, John explains his past, his betrayal of a friend, and his addiction to gambling. Initially, he has no qualms about his behaviour and acts only for himself and his selfish greed. Whilst Robert goes in search of knowledge, John goes on a journey of redemption, coming to terms with his previous wrongdoings. However, acknowledging these faults is not enough, he needs to turn away from these roguish ways.

It is disappointing that the narrative does not focus more on the gospels, both real and imagined. There was enormous scope for an in-depth look at the life of Jesus and the inconsistencies in the Bible. The fictitious Gospel of Thaddeus Jude evokes a similar reaction in Robert as the Non-Canonical Gospel of Thomas found in the 19th-century had on many devout Christians. There was so much potential with this direction of thought, however, the author passes over it in preference to the life of John Campbell-John.

Slow to begin but increasingly interesting as it progresses, <i>Gospels</i> is a book of many themes. History, both 19th-century and ancient; religion, although not a Christian story; and achievement and absolution combine together to produce a unique tale that takes the reader from the back alleys of London to the River Nile and the deserts of Sinai. A subtle clue in the prologue keeps readers alert as they await the conclusion of the adventure – an ending that ambiguously reveals whether John moves on from the follies of his past.
  
Logan (2017)
Logan (2017)
2017 | Action, Adventure
Hugh Jackman returns for his final performance of his iconic Wolverine character in “Logan” and if this is his last outing, he has picked the best of the series for his swan song.
The film takes place in the near future where an aging and broken down Logan makes a living driving a limo near El Paso.

The man who does not age and instantly heals has found his powers are rapidly fading and he has lost much of his will to live and only the fact that he is secretly watching over an aged and dementia riddled Professor X (Patrick Stewart), gives him any purpose in life.

Logan is a very angry and broken individual who wants nothing more than to purchase a boat and escape with the Professor, something that their Albino companion Caliban (Stephan Merchant) has an issue with due to his severe issues with the sun.

It is revealed that there have not been any new mutants born in over 20 years and as such, those that are left are very scarce, and considered a dying breed.

When a woman encounters Logan she insists that she take her and a young girl to a locale, but Logan wants no part of this. His suspicions are raised when a mysterious agent contacts him and tells him that he needs to let them have the girl and woman should they contact him again. Logan finds his fragile world upended when fate forces him, the Professor, and the mysterious girl to run after a deadly encounter with a large squad of troops and police.

It is revealed that the girl is part of a secret experiment that those behind it will stop at nothing to control and as such, Logan is brought into a conflict that he wants no part of.
In a bloody and violent series of confrontations, Logan must find the strength he no longer has to keep those in his care safe against overwhelming odds.

“Logan” is a darker and more violent look into the Marvel world. The film earns an R rating due to the graphic violence which underscores the intensity and danger of the world in which Logan now lives in. Jackman plays the character as a worn down individual who wants nothing more to do with his glory years and simply has grown tired of living in his former shadow.
Stewart is very good in a sympathetic role of seeing the powerful man he once was diminished due to age and mental illness as he and Logan have become pathetic shells of the once great people they were. Forced to live in seclusion and avoiding the very public they fought to save on multiple occasions.

Director James Mangold who also worked on the script clearly understands the characters and wanted to give fans a darker and more intense look into their world.

There are no grand super villains, legions of mutants, massive explosions, and abundances of FX shots to this story. Instead we get a raw and moving human story that is not afraid to let the characters drive the film. While there are plenty of action scenes in the film, they never overshadow the fact that the story is a tale of real people and not the typical comic film where viewers are deluged with constant eye candy. In fact the film actually keeps a very minimalistic approach to the visuals as much of it is set in the desert and other stark landscapes and towns.
The film does drag a bit as it nears the finale, but the payoff is highly satisfying and should delight fans.

The film is also moving in a way that one would not expect from a film in the X-men series and if this is truly the last outing for Jackman, he could not have picked a more perfect film as this is easily the best of the series.

http://sknr.net/2017/02/17/logan/
  
Curvature (2018)
Curvature (2018)
2018 | Drama, Sci-Fi
8
6.0 (3 Ratings)
Movie Rating
If there’s any particular genre i’m particularly keen too, it’s science fiction. Books, movies, television, comics, you name it. I’ve been watching the old school versions of ‘The Twilight Zone’ and ‘The Outer Limits’ since I was like 5 years old (that could explain quite a few things actually). As far as movies? That’s going to lead only to the past, the future, other dimensions, etc. If you had to nail it down even further within the genre of science fiction, I’d have to go right to anything revolving around time travel. That’s where today’s film for your consideration comes in. This one in particular doesn’t seem to be getting the credit it deserves and although it’s a bit rough around the edges, I think it also deserves a shot.

 

‘Curvature’ is a 2017 science fiction/thriller film (released on February 23rd of this year) written by Brian DeLeeuw and directed by Diego Hallivis. The film stars Lyndsy Fonseca, Noah Bean, Glenn Morshower, Zach Avery, Alex Lanipekun, and Linda Hamilton (yes … THEE Linda Hamilton as in ‘Sarah Conner’).

 

Helen (Fonseca) is grieving the lose of her husband Wells (Bean) in the aftermath of his suicide. Not long after, Wells’s colleague Tomas (Morshower) seeks her out and asks for her blessing to continue the research project that he and Wells were involved in. Being an engineer and a scientist herself, she agrees and not long after returns to work trying to confront the grief as best she can with the guidance and help of her mentor Florence (Hamilton). Without warning, Helen succumbs to a blackout and awakens several days later. Upon awakening at home, she learns that several days have passed and receives a phone call …. from HERSELF. Helen warns herself to get out of the house as soon as possible as a man in a black BMW is coming to the house to kill her. In the confusion that follows, she manages to barely escape and seek out her friend Alex. What follows is a story of deceit, betrayal, and a conspiracy that goes beyond what Helen could imagine where she can’t trust anyone … not even her future self.

 

Obviously, i’m biased her being partial to the genre. That being said .. this movie is was, is, and will be excellent. 4 out of 5 stars. What impressed me about the film was how well the writing went with the talent of all the actors involved. My only real complaint, is that I wish they had incorporated more dialogue into the 90 minute movie. It’s almost like they sacrificed time between characters for the special effects which I will say, were absolutely awesome for an independent film. The film fell somewhere between a movie and a television episode as far as the experience. I would’ve preferred it to be one or the other and not in between if that makes any sense. However, I was still blown away by the film and will gladly watch it again and add it to my library at the first opportunity. Not to give too much of the film away, one thing I found unique about this particular time-travel film is how the writer came up with the concept that the nature of the ‘experiment’ allowed for someone to only go back so far into the past between a few hours and a few days limiting how far back you could alter history so-to-speak. The intent wasn’t necessarily to save because too much time had passed … but to ‘stop’. As for the ‘star power of the film’, I saw it as a tip of the hat to other films in the time travel genre. This film definitely deserves a place in the science fiction/time travel library. Take my suggestion and give it a look.
  
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Kirk Bage (1775 KP) rated The Last Dance in TV

Aug 6, 2020 (Updated Aug 6, 2020)  
The Last Dance
The Last Dance
2020 | Documentary, Sport
Some people’s worst nightmare isn’t just being forced to watch sport, but being forced to listen to commentary or analysis on sport. My passion for a competitive event, and appreciation for an acheivement at the highest level in any sport, is still there, but is a little cooler than it was when I was a younger man with the energy to get carried away, whooping and cheering on an underdog or applauding the very best in a discipline.

Basketball for me has never really been a thing. To be honest, I barely understand the rules beyond the basics. It just wasn’t something that was on British TV that often as I grew up, the Olympics being an exception. The skill level (and height above Sea level) needed to be good enough for NBA glory does not escape me though, and neither has the exceptional career of Michael Jordon, who is a clear contender for greatest sportsman of all time, in any sport.

What I do enjoy though is the drama of over-coming hurdles and records against all the odds. The underdog story really appeals to me, as does the story of an older athlete doing it one last time, when no one thinks it’s possible. The Last Dance is exactly that. But not told by actors in a Hollywood way, like the wonderfully under-rated Miracle starring Kurt Russell. This is a documentary, in ten parts, with the real guys, and some of the most comprehensive archive material you’d ever want!

In theory, the tale is about the whole team, and their final fling at winning a title before knowing the aging gang would be disbanded, with the key figures forced into retirement. But, it is about Jordan, of course it is. And as a document of a rise to fame, and how the man responded to that fame and increased pressure, it is simply the best sports documentary yet to be made.

Told in parallel timelines of the final year juxtaposed with the backstory of the previous 20 years, it shows in exquisite detail how a franchise was built, maintained and taken to the heights of being the greatest ever to play the game. There are tantrums, fall outs, walk outs, no shows, injuries, and some mind-bending successes riding on single moments of genius.

The main voices of Jordan himself, as he sits in retirement with a cigar and a single malt, Scottie Pippin, and bad boy Dennis Rodman, are in parts fascinating, eloquent and revealing. Even after many years have passed, the emotion of big moments and issues is still fresh. We see the joy, the pride and the exhilaration, but also the regret, the grudges and the pain. It shows every angle of what being an athlete at the very top means, and exposes what kind of mentality you have to have to be that person. To be a champion.

As with me, it really helps with the cliffhanger drama of it if you don’t remember, or never knew at all, the result of that “last dance” season in ’98. It also helps if watching sport raises the pulse, but I wouldn’t say it is essential, as it all plays like an ten part series full of drama, betrayals and gasp out loud moments. Ten hour long episodes is a lot. But this incredible production never out stays its welcome. Some acheivement, and testament to what a charismatic figure Jordan was and is on the context of sport history.

Of course, not every hero is a hero every minute of his life. And that is my final reason to recommend it. See for yourself what kind of personality virtual gods like these invent for themselves. Utterly compelling TV.