Kirk Bage (1775 KP) rated Casino (1995) in Movies
Mar 3, 2020
The Gods of Guilt (Mickey Haller, #5; Harry Bosch Universe, #25)
Book
Mickey Haller gets the text, “Call me ASAP — 187,” and the California penal code for murder...
"Before you fully enter into our world, you must remember it’s all a game. What happens beyond this gate may frighten or excite you, but don’t let any of it trick you. We will try to convince you it’s real, but all of it is a performance."
Meet Scarlett and Tella Dragna - two sisters living in an island, governed by their father, who shows up to be such a cunt. He punishes them without any mercy. Beat and torture them and even kill a man to teach them a lesson. But Scarlett found their only way out from this bloody island- she gonna marry to a governor. Although it is an arranged marriage she can see clearly the situation and to understand that this is the only salvation for her and her sister. But life has other plans for them. When they received three tickets for the annual Caraval show, Tella kidnapped her, with the help of mysterious sails man, to the mysterious show’s island. And then the game began.
The Caraval is ruled by a man called Legend. Nobody saw his face, nobody knows his name. He is only known for his passion for games. Although his games can draw people to madness, everybody wants to play. And this year award is so tempting that nobody can resist. Who doesn’t want to get a wish come true?
It’s a magical book that took me away from reality for couple hours. But it’s not fully developed. There is not a built world, just some islands in the middle of somewhere. No world named, or government, nothing. This came as drawback for me, I missed the illusion that actually this world does exists. Another shortage for me is that the characters are not fully developed as well. I liked the way that Scar describes her feelings in colours, but there is almost nothing personal to learn about her. The major thing in the book is the Game. In some points I believed that everything that happened is true. All decisions are life treating. I’ve got lost between the pages, absorbed by the magic. I probably forgot that “it’s only a game”.
Defending Your Heart (Rules of the Game #2)
Book
He plays defense in the NHL. She’s a pediatrician whose fiancé is cheating on her. When they meet...
LAUNCH DAY APP: THE SIMS 4
Games and Magazines & Newspapers
App
Get a special behind-the-scenes look at The Sims 4 from the editors of Walmart GameCenter magazine!...
The Pale Horseman (The Saxon Stories #2)
Book
The second installment of Bernard Cornwell’s New York Times bestselling series chronicling the...
The Long Game (The Fixer #2)
Book
The Kendricks help make the problems of the Washington elite disappear…but some secrets won’t...
Assassin's Creed Chronicles: China
Video Game
China takes place after the short film Assassin's Creed: Embers. The game takes place in 1526 China...
Purple Phoenix Games (2266 KP) rated Onitama in Tabletop Games
Jun 12, 2019
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
While at first glance, Onitama seems to be another little guy trying its darndest to bring down the classic giant. However, this is where the genius of this game really kicks in. It doesn’t try to take down the giant, but yet streamlines it in a way you would never expect. Onitama brilliantly finds a way to keep the grandeur and thick strategy you would expect from Chess, but eliminates the amount of time needed to craft your next move. Okay, so how is this possible you ask!? Well, in Onitama, you are provided 2 cards on each turn that include a set of possible paths that ANY pawn on the board can take. Seems limiting at first right? That’s the beauty. It’s not. You will be planning your moves quite quickly as the card you just used will trade hands around the table once played. So while a certain card may be your absolute best move in that moment, it may also be the key to your opponent winning the game if you pass it to them. Enter strategic bliss! While you don’t have to remember which way the Knight moves again, you do need to think on your feet potentially 2-3 turns ahead so that you don’t play into your opponent’s plans to victory!
A few other glowing graces this board game includes is its low price point, high quality cards, components (playmat included!), and visually beautiful artwork inside and out. While not imperative to the gameplay of Onitama, you will love the clever naming of the potential move cards. The shape of the move on the card plays a certain role in its naming. E.X. a longer squiggle type move on a card might have the name of “Snake.” Or, a card with the name “Dragon” let’s you leap across the board numerous spaces at a time as if in flight to exert your winged dominance.
We here at Purple Phoenix Games really love Onitama; it’s one of our highest rated 2-player board games! While it can act as a quick filler game between other heavier board games, it can also be played numerous times one after another without the loss of fun or strategic opportunities. I personally cannot think of a time I have ever sat down and played Onitama just once. This game keeps you coming back for more. We hope you will consider picking up a copy soon! As I write this, there are already a few expansions out there or in the works. Check back soon for some exciting updates to this already great board game! Purple Phoenix Games gives this one a calculated 19 / 24.
https://purplephoenixgames.wordpress.com/2019/04/12/onitama-review/



