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    Actionbound

    Actionbound

    Education and Travel

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    Actionbound is an app for creating digital scavenger hunts by means of installing digital content in...

The Cat Lady
The Cat Lady
2012 | Action/Adventure, Puzzle & Cards
Superb Artwork (5 more)
Brilliant soundtrack
Dark, gory and surreal
Interesting puzzle work
Multiple endings
Steam card and achievements
Not enough user interaction sometimes (1 more)
May not be suitable for those in vulnerable mental health states
A dark, twisted journey into mental illness
The Cat Lady really surprised me. The dark, almost minimal, graphics styles led me to believe this wasn't going to be much of a horror game but how wrong I was. This game has a way of sucking you in and chewing you up, then spitting you out as a glob of emotionally affected goop.

The story follows a female protagonist, Susan Ashworth. She's alone and on the verge of suicide, constantly questioning the worth of her existence. After a significant event, she meets an odd woman who sets her on a journey to meet 5 very dark people who may change her outlook on life....for better or worse. Who can she trust, if anyone at all?

I would recommend that if you suffer from mental illness, suicidal thoughts or if you have issues with emotional triggers then you either don't play this or you play with others (unless you know you're in a good place). While the game IS a basic point and click, it still deals with a LOT of mental health issues; some of the scenes were hard even for me, and I consider myself in a good place mentally right now.

Overall I was seriously impressed with this game, it took me 11 hrs to play but that was including distractions and just leaving the game sitting while I did things, so I maybe got about 8 hrs of straight play. Indie horror point and clicks are so rare and this one is an example for the entire genre.
  
Tiny Ninjas
Tiny Ninjas
2018 | Card Game, Dice Game, Fighting
We at Purple Phoenix Games love Kickstarting games. We probably do it more than we should, but I am sure we are not alone in this. I, myself, have backed 59 games or game-related products to date (as of February 2019). Not all of them have been that good (I’m looking at you Shadow Days, IncrediBrawl, and A Duel Betwixt Us!), but some have been simply amazing. Where does this game about dueling ninjas rate? Pretty dang good.

So this one is a riff off the old regular deck of cards game “War.” In War you simply blindly compare cards from your personal deck and the highest number wins… essentially. In Tiny Ninjas, however, that concept has expanded this very familiar game and made it really sexy. Well, as sexy as you can make a game with chibi-esque ninja artwork.

There is still comparison of strength, but you take turns being the attacker and the defender. As the attacker, you decide how many of your hand of 5 cards you wish to play this round, resolve their effects, and then you become the defender. On defense, you are able to use only the cards you didn’t use as the attacker, whereas the attacker refills their hand back to the hand limit of 5 cards. Uh oh. Did I plan well enough to have plenty of defense, or will my hit points be depleted?? This is essentially the game’s skeleton.

Each card has a special attack or defense ability and sometimes it requires you to roll one of the two dice that comes with the game to determine strength or proc abilities. We all know that once dice are invited to the game a certain amount of luck is also introduced. That isn’t necessarily a bad thing here. I like a small amount of luck in my games. For me, it’s just another little wrinkle to be applied to my perfect strategy.

But let’s talk about those dice. The dice themselves are really great quality, and the stamping is great, and the icons on the dice are really really good. But I have problems with the card iconography that corresponds with the dice. On the cards, icons are printed in a variation of a circle. The circle looks a certain way if you are to use the white die. And then the circle looks differently to indicate usage of the red die. But then there are circles that correspond to the ink colors of the white and red dice that are also different but the same. That irks me just a bit because I think there could be other ways to do that. I found myself constantly looking at the reference card (which, THANK YOU SO MUCH FOR INCLUDING THIS) but maybe that’s just me and my preferences. After a while I caught on and it didn’t impede my enjoyment of the game any longer, but it was annoying at first.

I have not mentioned any of the other components because, frankly, they are really really great. The ingenious box-becomes-the-game-board idea is wonderful, the life trackers that hang out on the sides of the dice tray are great, the dojo sensei trackers, the cards and art on them are all top notch. For such an affordable package, you really do get quite a production.

I have no other qualms about the components, or the game play. It’s truly a fun experience. That said, Purple Phoenix Games gives Tiny Ninjas a stealthy 15 / 18. Don’t let this one sneak under your radar!

https://purplephoenixgames.wordpress.com/2019/02/22/tiny-ninjas-review/
  
Until Dawn
Until Dawn
2015 | Action/Adventure
Cast (1 more)
Graphics
Obvious twist (0 more)
A Bloody Good Time
This game by all accounts, should have been a flop. The fact that it was a cliché teen horror story, the fact that it started out as a move game for the ps3 and has had a long, unsteady development cycle and the fact that it was coming out in August, a time of year that is known as the stealth zone, as it is after the summer blockbuster season, but before the big fall line up drops. Yet, Supermassive games have managed to produce an engaging, genuinely scary story that plays on your expectations of this genre and succeeds in keeping the player engaged for a 10-12 hour story that follows the teens trying to survive through a horrific night of terror. I have been a gamer for the vast majority of my time on this earth and while I am very proud of that fact, I do realise that it may cloud my judgement somewhat and I could lose sight somewhat of what really makes a game special, which is why I will always greatly value an outsider’s opinion. I have been with my girlfriend for the past 3 years and before meeting me she was a casual gamer at best, playing Wii games and mobile games, I do believe she owned a PS1 when she was young but she definitely isn’t a gamer like I am. So, when I get a game and she watches me playing it and has a reaction more than just, ‘is this all you do?’ I know that it is something a bit more special than any old game. It happened with season 1 of Telltale’s Walking Dead, it happened with The Last Of Us and it happened a few nights ago with Until Dawn. As soon as I put the disc in and we played the first chapter, we were both hooked and dying to find out what happens next. This game is very well written, with an intriguing, engaging narrative coupled with purposefully written bad cheesy dialogue creating many memorable moments. The cast is very talented also, the facial capture in this game is very good and when playing you can see each tiny expression of fear or anger on the actor’s faces and the VO work is also pretty impeccable. Hayden Pannietre and Rami Malek stand out, as does Peter Stromare and the actor who plays Mike. The first quarter of the game is full of ‘mock’ scares that the group are seen pranking each other with, however not to an annoying extent. The scares that follow are very real with the next part of the game being reminiscent of a 70’s slasher movie. The atmosphere is built very well, with well timed audio cues and the use of a fixed camera working both as a homage to classic ps1 era horror games and as to give the player a feeling they are constantly being watched. Some camera angles are unsettling and the tracking shots can be particularly creepy, especially when you could have sworn that you saw something move in the far corner of the screen. The game then delves more into supernatural horror, which I will talk about more in the spoiler section of the review. Really though, there isn’t anything to spoil in this game in the respect that you can beat the game with everyone alive, or everybody dead. The only thing to spoil is how the characters die, which can be in a few different but increasingly gruesome ways which I won’t spoil here.

That’s not to say that everything that this game has to offer is positive, several of the big twists can be seen coming from a mile away, for example my better half guessed who the killer was going to be within the first hour of our playthrough, but other than that I am struggling to find any real criticisms in this game. It is just a fun experience that I would recommend to anyone, whether you are a horror fan or not.

Okay, spoiler time.

The twists in the game are fairly obvious. From very early on in the game it is clear that the ‘therapy’ sessions with Peter Stromare are a hallucination, probably a hallucination of the psycho in the clown mask and that psycho is probably Josh. All of these things come to pass, which means when they are revealed to be true the shock value is pretty much lost. It is also fairly obvious that there is something after the group besides the psycho, something that is more than likely to be supernatural. The only twist is finding out what that is and when it’s revealed to be the Gollum-like Wendigos, I was somewhat disappointed. The creatures are pretty cool in how they move, as they very twitchy and quick, but they are fairly generic and not all that scary once you know what they look like. The character deaths are quite well done, but half of the characters have fake ‘deaths,’ before their actual death scenes which makes the actual death scenes less impactful and somewhat fall flat.

Overall, Until Dawn is an engaging, entertaining experience that doesn’t really have any major flaws. For the most part the humour and the scares are well executed and while not all of the characters are likeable, they are all well written horror stereotypes that are played very well by their real life counterparts. This game was unexpectedly great by a number of people, and is seen as a surprise hit and likewise for me, it exceeded my expectations and served as a very pleasant and welcome addition to the modern horror genre.