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Fall under the spell of Diana and Matthew in the stunning first volume of the No.1 internationally...
Heather Cranmer (2721 KP) created a post
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For Elea, there’s never been a better time to turn away from witch life. The Tsar is in exile. The...
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Purple Phoenix Games (2266 KP) rated Broom Service in Tabletop Games
Jun 24, 2021
At its heart Broom Service is a trick-taking card game with pick-up-and-deliver mechanics flowing to the board. Each player will be attempting to supply the board’s towers and castles with magic potions, but they will need to craft them first. AND one does not simply HAVE potion ingredients handy – they need to gather the correct supplies. The winner of Broom Service is the player who best can supply areas of the board by claiming tricks to increase production of said potions.
To setup place the board in the middle of the table (I am waiting for a game to come along that asks you to place the board in the Northwest quadrant of the table or something similar). Populate the board with the proper Heavy Cloud tokens to be whisked away by players for points and access to additional board areas. Place player score tokens on 10 VP along the VP track. Shuffle the Event deck and randomly place seven cards in a draw pile, revealing one into the discard. Each player will receive their two witch hat pawns to be placed on the main castles, a deck of 10 role cards from which they will choose four each round, a set of one each of the three colors of potions, and magic wands per the rules. The game can now begin!
On a player’s turn they will choose one of their four role cards and place it face down in front of themselves. Once all have done this, the starting player will announce their chosen role and declare that they wish to be Cowardly or Brave. For instance, a player may say, “I am a Cowardly Fruit Gatherer” whilst revealing their role card. By declaring Cowardly, the player immediately performs the action on the bottom of the card for Cowardly Fruit Gatherers: produce one purple potion. In order to perform the actions on top of the card the player would need to declare that they are Brave. The player will not perform the action quite yet as now play continues to the next player in line who, if they also chose to play the Fruit Gatherer card, will declare if they will also be Brave. If so, the newest player to claim Brave will be essentially winning the Brave Fruit Gatherer trick. This continues around the table until the very last Brave Fruit Gatherer has declared and won the trick. The winning player then performs the action while all other previous Brave Fruit Gatherers receive NOTHING. Brutal.
The game continues in this fashion of players bidding on Brave roles for better results (as in the example, a Brave Fruit Gatherer is able to make two purple potions AND another potion of their choice) until players have played seven rounds. They then add up their points per the rule book and the winner is determined!
Now, this is a brief explanation of the trick-taking aspect of the game, but other roles actually allow players to deliver the potions made, and still others allow players to use their magic wands to whisk away Heavy Clouds for VPs and remove their board space blocking qualities. Each time a potion is delivered, the player will earn VPs. The trick-taking aspect is simply the gist and also crux of the game.
Components. I love the components in Broom Service. The board is nice and super colorful, with all areas easy to read and understand (though some players have issues with where the towers actually lie on the board, but you must look at which area the BASES of the towers touch to determine this). The cards have wistful artwork on them and the art throughout is stellar. The wooden witch hats and potions are all great, and I love the colors used on these – I mean, orange and purple go super well together. And then there’s green. All in all the components in Broom Service are just great.
That said, I give Broom Service excellent marks because it truly is a better implementation of its predecessor, Witch’s Brew, in almost every aspect (even though my wife disagrees). The art is better, the components are better, the addition of the board and its mechanics add so much to the game. I love being able to travel to different areas of the board to deliver items, and I really don’t have too many pick-up-and-deliver style games, so this really fills a niche in my collection. Also, on another personal note, Halloween happens to be my favorite holiday and Broom Service is certainly a game for that season. I am definitely not alone in my assessment of this one, as Purple Phoenix Games gives Broom Service a whooshy 14 / 18. Come at me on this one because I am defo a Brave Mountain Witch… or just a normal reviewer who likes this game a whole lot.
Sophia (Bookwyrming Thoughts) (530 KP) rated The Shadowglass (The Bone Witch, #3) in Books
Jan 23, 2020
<h2><strong>My body, heart and soul were not ready for the final book.</strong></h2>
I procrastinated reading <em>The Shadow Glass</em> because this is the end. The End. THE END.
<img class="aligncenter size-full wp-image-2925" src="https://bookwyrmingthoughts.com/wp-content/uploads/sites/317/2017/06/internal-screaming-sherlock.gif" alt="internal screaming sherlock" width="320" height="147" />
It's a week after finishing the last book in <em>The Bone Witch</em> trilogy and mere hours before this review is going live and I'm sitting here going: OH. MY. GOD. What are words even? Can I come back when my tears are refreshed and ready to cry internally again (because I can't actually cry when reading for some reason)? <em>Will my review even give justice???</em>
<h2><strong>I adore the characters SO MUCH.</strong></h2>
Back when I first read <em><a href="https://bookwyrmingthoughts.com/some-of-those-arcs-from-last-year/">The Bone Witch</a>,</em> I had so much difficulty getting through the first book because it's filled with descriptions and world-building, which made the book go by slowly. However, I loved the concept and the characters, so I sucked it up and continued. But when I read <a href="http://theartsstl.com/rin-chupeco-the-heart-forger-sourcebooks-fire/"><em>The Heart Forger</em></a> last year, I got <em>completely </em><em>invested</em> in the characters Chupeco created and fell in love with all of them.
Tea, Kalen, Fox, Inessa, Likh, Khalad - these are only a few of the characters that make up the trilogy. I adore the entire cast Chupeco introduces to us from the first book and brought over through the rest of the trilogy as well. I love their dynamics with each other, the relationships they've developed and their interactions. In particular, I truly appreciated how everyone accepted Likh's transition as she discovered more about herself and who she truly is. I also enjoyed reading their sassy and snarky remarks as Tea continues on her journey to get a shadow glass in order to save the one she loves, even if it will potentially kill her.
<h2><strong>Everything comes together in <em>The Shadow Glass</em>.</strong></h2>
I had so many questions after reading <em>The Heart Forger</em>! (Mainly, will my precious beans survive???) I am so happy Chupeco answers all of those questions in <em>The Shadow Glass</em>. Much like the second book's format, the story is told in two timelines eventually coming together at the end. One timeline is in the Bard's perspective when Tea is older while the other is Tea telling her past. This format can get confusing and overwhelming with so much going on, but it is easily rectified by the end.
<strong>Side Note:</strong> I read <em>The Shadow Glass</em> at midnight and half of my brain is asleep, so um, that probably explains me being confused and overwhelmed. Sleepy Sophia does not equate to understanding Sophia.
<h2><strong>What a beautiful ending.</strong></h2>
I am still a bit speechless, but <em>The Shadow Glass</em> is simply beautiful and marvelous. (I even wrote a coherent review!) I'm grateful for getting to know each of the characters and reading their journey, although I'll miss them greatly. I encourage everyone to give <em>The Bone Witch</em> trilogy a try - the slow beginning and all the information are well worth it.
<a href="http://bookwyrmingthoughts.com/the-shadow-glass-by-rin-chupeco/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
Ivana A. | Diary of Difference (1171 KP) rated Mooncakes in Books
Feb 3, 2020
<img src="https://diaryofdifference.com/wp-content/uploads/2019/09/Book-Review-Banner-6.png"/>
Graphic novels are not usually my first choice of books. But after seeing the book cover, I couldn't resist the urge. I just had to read Mooncakes.
Mooncakes is a cute paranormal story, filled with magic, love, family... In a paranormal city, Nova, a teen witch goes to the woods and follows a white wolf. It turns out that the wolf is her high-school crush, Tam. It would all be lovely, but Tam is in life danger and needs help. The two girls help each other and their connection grows throughout the book.
The scenery of the cosy home of Nova's grandmothers and the lovely bookshelves gave me a wonderful feeling of comfort. I loved their warm house, the lovely relationship they had and the love you could feel through the pages.
I enjoyed Mooncakes - it was adorable. If you like graphic novels, cute art and a little sparkle of magic - this book will not disappoint you.
Thank you to Netgalley and the publisher, Lion Forge, for sending me an E-Arc copy of this book, in exchange for an honest review.
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