Debbiereadsbook (1197 KP) rated The Alpha Prince (Kingdom of Askara #3) in Books
Mar 25, 2020
This is book 3, the final book, in the Kingdom of Askara trilogy. You don't NEED the other two books for this to make sense, but I personally think it would help a great deal. Just what I think, some others may say you need them. Luca and Kitt (The Alpha King) do pop up, near the end, though and it was fun to catch up with them both.
I said in my review of The Alpha Heir that THAT book was my favourite of the two, and that I had this one to listen to, and would probaby change my mind. Guess what?
THIS one is my favourite of the three!
Justice is descended from the wolves sent out into the desert to die for their crimes. Many generations later, and the desert can no longer keep their population alive. Justice doesn't want to leave, but he must, for his people. The Games that the evil alpha, Darius, in a close by pack organises is a perfect way to execute the plan that Justice has been years in the making, and alos to take down said evil alpha. Finding the prize of the games is the son of Darius, puts Justice on edge. He shouldn't be selling his son off. Then Justice meets Cashel and his carefully laid plans a decade in the making are thrown up in the air: Cashel is his mate.
Cashel has led a closeted life, being kept away from the pack, so much pain at his father's hands, he isn't really surprised that his father has sold him to whoever is big enough and strong enough to breed an heir for him. But when Cashel is paraded in nothing more than a lion cloth and a butt plug, he knows he really is in trouble this time. Justice is the only one of the competitors in the game who pays any attention to Cashel laps up that attention more than he should. But is Justice really the only way he can be free from his father's wrath? Can Cashel ever be TRULY free, to just be himself?
Like I said, my favourite of the three! So many twists and turns, some I saw coming, some really came out of left field! Loved that I was kept being surprised right til the end!
For Justice, he knows Cashel is his mate, he has that profound MINE moment. Cashel, though, not so much. His wolf has been so quiet for so long, Cashel wasn't even sure his wolf was still inside. he doesn't get that MINE moment til much later in the book, when his wolf comes to the surface following an order from his Alpha. Their attraction is powerful and deep, as only the matings on Askara are, and it isn't long before Cashel and Justice get some sexy time. hot hot hot!
Darius' madness goes deep, and his plans for an heir are deadly should his new *mate* produce a girl. His pack is suffering but it isn't clear, not for a time, just how far he will go to get what he wants, who he will KILL to get what he wants. Horrible listening, when things start to become clear. Horrible.
Michael Pauley narrates this instalment.
He did not narrate books one and two, and I was curious as to how close Pauley could get Joel Leslie's voices for previous characters. However, because its been a time since I listened, and because there is very little of Luca and Kitt and none of Taegan and Caleb, it didn't really matter if they didn't match. Not to me, anyway.
Pauley does a great job though!
He gets over all of Justice's worry about his pack, his people, his mate. He gets over all of Cashel's pain of what he has suffered at the hands of his father and his plans. Listening to what Darius was doing, planned to do, HAD done to cashel was awful, and it made me cry in places.
Pauley's reading voice is deep and even, and I had no trouble deciphering multi person conversations. I kept up with everything and everyone.
It's a shame these had to end, and maybe, one day, Ms Sue can write a follow up to these stories, just to catch up with everyone and with the Kingdom of Askara and how things how changed, hopefully for the better.
5 stars for the book
5 stars for the narration
5 stars overall.
**same worded review will appear elsewhere**
Ivana A. | Diary of Difference (1171 KP) rated Sleep, Merel, Sleep in Books
Aug 21, 2018 (Updated Sep 3, 2018)
This is a story about a little girl called Merel. This is also a story about how Merel one day can’t sleep. This story also happens to be one of the most adorable middle grade stories that I have ever read. Silke Stein did an amazing job in portraying a little girl, and creating a magical world that we see through her eyes.
Merel is a little girl and since her sick baby brother was born, her parents stopped paying attention to her. In a magical world, far, far away, a dream collector plays on a violin and makes children fall asleep. But this one day, the dream collector gives up on Merel’s sleep and leaves his tiny silver violin in her bedroom.
Merel learns that her sleep has abandoned her, and she goes onto an incredible journey to recover the sleep, or to stay awake forever. With many characters helping her along the way, she will learn what the most important things in life are, and she will learn to see things in a different way.
While meeting a sleepy king, and a man on a train that goes nowhere, and moonfish that cry, and a little baby handed in her hands, we will see this magical world through an eight-year-old girl and how her perception changes chapter by chapter.
This is one of the books that will make you feel relaxed and deeply satisfied within after reading it. I felt lighter and was glowing all day.
Merel is such a cute character, and any parent would wish to have her as a daughter. She is the perfect example of how children react when a new baby sibling comes to the family, and they think that the parents don’t love them anymore, because they devote their attention to this little creature that cries all the time.
I loved her adventures – they were so adorable, and so many questions and discussions were raised. Even though the beginning was a bit slow for me, and it took me a while to catch the story, I am completely certain that this was because I am a grown up – and I am sure that kids will be easily able to dive into the story immediately.
Thank you to Silke Stein, for sending me a paperback copy of Sleep, Merel, Sleep, in exchange for an honest review.
Follow me on Instagram to see what I am reading at the moment: @diaryofdifference
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Emma @ The Movies (1786 KP) rated Tolkien (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
It's not a wildly exciting life story that's captured in the film, what I found more compelling was the way that the creative process was depicted. The way they used visuals to connect everything in his life to his stories was beautifully done. The war scenes are stunning in their simplicity, seeing the colours against the stark backgrounds was incredible and I love how they managed to weave his visions into them. The mist effect was particularly well done.
I love the idea that Tolkien saw all these ideas in what most people would dismiss as life or a trick of the light. At the beginning of the film we see his mother telling the brother a story with the use of a zoetrope. (I'm not sure it's technically a zoetrope, do let me know what it is if I'm wrong.) The way they managed to create the feeling of life in those projections was mesmerising.
I'm quite aware that I haven't mentioned a single member of the cast yet. To be honest, I think I was so engrossed in the visuals that the rest of it was just kind of... there.
I found it difficult to keep track of who was who in his fellowship. I couldn't have told you their names or their individual niches. In fact, near the end I realised I'd got one of their names wrong the entire way through my notes.
Nicholas Hoult isn't an actor I'm particularly excited for in films, he is a consistent performer but I don't think I've seen anything that's wowed me. As Tolkien thought he did bring some surprisingly emotional elements... I definitely hadn't expected to cry at this screening. If I'd have been Edith in the moment where she asks him to tell her a story I'd have fallen in love with him on the spot, it had me leaning in intrigued to see him working everything out.
Visually, the movie is stunning and the feeling it creates is perfect, but everything else in the film felt very non-descript, and a lot of it seemed like it just had a place to make you link it to his writings. Tolkien is more of a nostalgic trip down memory lane than a biopic.
What you should do
The visuals on the big screen were amazing, but I don't think there's enough going on in the rest of the film to warrant a trip to the cinema for it. Try and catch it when it's available on home release though.
Movie thing you wish you could take home
The ability to create a wall of ideas without getting annoyed that nothing was lined up straight.
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JT (287 KP) rated Abraham Lincoln: Vampire Hunter (2012) in Movies
Mar 10, 2020
Directed by Timur Bekmambetov (Wanted) the film initially focuses on the early life of one Abraham Lincoln (Benjamin Walker) whose mother is killed at the hands of a vampire.
Fueled by revenge he goes out and tries to avenge her death, unsuccessfully at first. He is then taken under the wing of Henry Sturges (Dominic Cooper) who shows him the proper ways to fight back, in a training montage that makes Rocky’s wood chopping skills look pathetic.
Sturges leaves Lincoln to go off on his own but sends him the names of undead that he has to go out and kill on a regular basis, while trying to hide his nocturnal hobby from those closest to him. First thing to note with this film is many of the techniques that made Wanted a unique action flick are used considerably throughout, a bit too much for me.
CGI in film should be used sparingly as far as I’m concerned, but when faced with a scene where there is no feasible way you could shoot for real then it’s a perfect solution. When Lincoln is giving chase to Jack Barts (Marton Csokas) across a stampede of wild horses it provides a great action sequence for which CGI comes into its own.
In-fact pretty much all the action sequences use this, and with the climactic train sequence proving a highlight to the end of the film it’s not anywhere near enough to make it a standout, you can only hide behind special effects for so long before you’re going to get found out.
There is a pause in proceedings, a chance to catch breath from all that over the top action, as Lincoln puts down his silver coated axe and follows a career in politics looking to abolish slavery as well as vampires. His lifelong friend Will Johnson (Anthony Mackie) also joins him on this quest as his personal Presidential aide.
Of course it turns out that vampires are unable to kill their own as we see from a brief flash back where Dominic Cooper is mindlessly attacked and his beloved taken from him, so he clearly has a motive as well.
It’s all harmless fun, and while the late Abe Lincoln provides some small resemblance to Liam Neeson with a beard (was it only me that thought that) it’s a far fetched and totally ludicrous story that you cannot take too seriously for a minute.
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Purple Phoenix Games (2266 KP) rated Gekitai in Tabletop Games
Feb 20, 2020
Gekitai is an abstract strategy game with very minimal rules. The phrase, “easy to learn, but hard to master” is very overdone, but it certainly applies here. For those that are wondering, the term, “Gekitai” is Japanese for “Repel.” You will see why this nomenclature is perfect for this game soon.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. Though I know the designer personally, I will be reviewing this game as an impartial judge. -T
Normally I like to include setup instructions here in this paragraph for my reviews, so I shall do that now. To setup, place the board between the two players and give each player their eight matching pieces. In my game, they are red and black glass beads. For convenience I will refer to the red ones as apples and the black ones as 8-balls. That’s it. You’re setup to play.
The object of Gekitai is to fulfill one of two victory conditions: play until one player has three of their pieces in a row (diagonally OR orthogonally) or finish their turn with all eight of their pieces on the board. Easy, right? It most certainly is! Oh, you want the catch? Ok then, here’s the catch: while players can place any piece on any empty square, once placed the pieces will repel all other adjacent pieces away from itself. This includes their own pieces.
So let’s say you start the game and place your first 8-ball in a corner closest to you. Great opening noob. I mean move. You see, I would just place one of my apples adjacent to your 8-ball and repel it right off the board. That doesn’t mean that I have captured your 8-ball or anything like that. You would be able to use it again next turn if you like, but this is the danger of outside spaces. When repelled, a piece (your 8-ball) continues one space in the direction away from the most recently-placed piece (my apple). So diagonally if diagonal from the just-placed apple, or orthogonally otherwise. Again, this would affect all pieces that are adjacent, not just your opponent’s. Think of placing a piece as someone doing a cannonball in an infinity pool. Everyone already in the pool will get pushed away from the point of impact and may even fall out of the pool, but be able to hop back in soon.
One note about pushing other pieces. One piece can only push one other piece. Here’s what I mean. When my apple is placed near another 8-ball or apple, it repels it, right? Well, a piece may only be repelled if there is an empty space for it to go. If another apple is blocking the pathway of an affected apple or 8-ball, no movement happens. The pieces has been blocked. In this way strategy plays in integral part in Gekitai – you must always be thinking about 10 turns in the future. Play continues in this fashion until a player has achieved three-in-a-row or placed all of their pieces on the board.
Components. Again, we are playing with a PNP prototype game package. Granted, this PNP is assembled by the designer and looks WAAAY better than if I had tried to assemble it myself, so we do take that into consideration. Components aside (because unless you order a copy from the designer via Etsy in the future, you will probably download the files and play on a sheet of paper with coins or other stand-ins), this is a typical, classic abstract strategy-style game. The board can look any way you like in a 6×6 board and you can you use any bits for your game. Heck, you could even play with real apples and 8-balls. But what we were provided is excellent and looks great on the table.
But gameplay. Like I mentioned earlier, I know the designer and his family and they are wonderful people. Luckily that makes no difference here because the game itself is absolutely wonderful! My wife typically kicks my booty in all abstracts. Ok fine, usually in all games. BUT! After playing Gekitai lots with her, she has only beaten me once! When we do play it she asks for rematches several times over and I just love being able to have a go-to game for when we have a few minutes between running around with the kids. I love it. She loves it. We at Purple Phoenix Games, with an enthusiastic guest score from my wife, give Gekitai a cannonball-esque 11 / 12. We suggest you go to the BGG page where the PNP files can be printed. You will want this in your collection.
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