Search

Search only in certain items:

40x40

Emma @ The Movies (1786 KP) rated Tolkien (2019) in Movies

Jun 22, 2019 (Updated Sep 25, 2019)  
Tolkien (2019)
Tolkien (2019)
2019 | Biography, Drama
Tolkien shows us a snapshot of the author's younger years from orphan to student, from soldier to scholar. I don't know much about his history but I'm familiar with the estate and I was surprised that this went through without their blessing. Not knowing the background I can't say how much is true and how much is artistic license, and sadly in this instance, I'm really not too bothered about finding out. Other biopics have left me with a desire to find out more about the subject matter but this left me rather indifferent about it.

It's not a wildly exciting life story that's captured in the film, what I found more compelling was the way that the creative process was depicted. The way they used visuals to connect everything in his life to his stories was beautifully done. The war scenes are stunning in their simplicity, seeing the colours against the stark backgrounds was incredible and I love how they managed to weave his visions into them. The mist effect was particularly well done.

I love the idea that Tolkien saw all these ideas in what most people would dismiss as life or a trick of the light. At the beginning of the film we see his mother telling the brother a story with the use of a zoetrope. (I'm not sure it's technically a zoetrope, do let me know what it is if I'm wrong.) The way they managed to create the feeling of life in those projections was mesmerising.

I'm quite aware that I haven't mentioned a single member of the cast yet. To be honest, I think I was so engrossed in the visuals that the rest of it was just kind of... there.

I found it difficult to keep track of who was who in his fellowship. I couldn't have told you their names or their individual niches. In fact, near the end I realised I'd got one of their names wrong the entire way through my notes.

Nicholas Hoult isn't an actor I'm particularly excited for in films, he is a consistent performer but I don't think I've seen anything that's wowed me. As Tolkien thought he did bring some surprisingly emotional elements... I definitely hadn't expected to cry at this screening. If I'd have been Edith in the moment where she asks him to tell her a story I'd have fallen in love with him on the spot, it had me leaning in intrigued to see him working everything out.

Visually, the movie is stunning and the feeling it creates is perfect, but everything else in the film felt very non-descript, and a lot of it seemed like it just had a place to make you link it to his writings. Tolkien is more of a nostalgic trip down memory lane than a biopic.

What you should do

The visuals on the big screen were amazing, but I don't think there's enough going on in the rest of the film to warrant a trip to the cinema for it. Try and catch it when it's available on home release though.

Movie thing you wish you could take home

The ability to create a wall of ideas without getting annoyed that nothing was lined up straight.
  
Abraham Lincoln: Vampire Hunter (2012)
Abraham Lincoln: Vampire Hunter (2012)
2012 | Action, Horror, Mystery
4
5.9 (15 Ratings)
Movie Rating
Of all the absurd film titles this has to be right up there. Abraham Lincoln: Vampire Hunter is a film that you can tune into and lose yourself with – nothing more than that.

Directed by Timur Bekmambetov (Wanted) the film initially focuses on the early life of one Abraham Lincoln (Benjamin Walker) whose mother is killed at the hands of a vampire.

Fueled by revenge he goes out and tries to avenge her death, unsuccessfully at first. He is then taken under the wing of Henry Sturges (Dominic Cooper) who shows him the proper ways to fight back, in a training montage that makes Rocky’s wood chopping skills look pathetic.

Sturges leaves Lincoln to go off on his own but sends him the names of undead that he has to go out and kill on a regular basis, while trying to hide his nocturnal hobby from those closest to him. First thing to note with this film is many of the techniques that made Wanted a unique action flick are used considerably throughout, a bit too much for me.

CGI in film should be used sparingly as far as I’m concerned, but when faced with a scene where there is no feasible way you could shoot for real then it’s a perfect solution. When Lincoln is giving chase to Jack Barts (Marton Csokas) across a stampede of wild horses it provides a great action sequence for which CGI comes into its own.

In-fact pretty much all the action sequences use this, and with the climactic train sequence proving a highlight to the end of the film it’s not anywhere near enough to make it a standout, you can only hide behind special effects for so long before you’re going to get found out.

There is a pause in proceedings, a chance to catch breath from all that over the top action, as Lincoln puts down his silver coated axe and follows a career in politics looking to abolish slavery as well as vampires. His lifelong friend Will Johnson (Anthony Mackie) also joins him on this quest as his personal Presidential aide.

Of course it turns out that vampires are unable to kill their own as we see from a brief flash back where Dominic Cooper is mindlessly attacked and his beloved taken from him, so he clearly has a motive as well.

It’s all harmless fun, and while the late Abe Lincoln provides some small resemblance to Liam Neeson with a beard (was it only me that thought that) it’s a far fetched and totally ludicrous story that you cannot take too seriously for a minute.
  
Save The Date (Square Mile Rogues #4)
Save The Date (Square Mile Rogues #4)
Sophia Soames | 2026 | Contemporary, LGBTQ+, Romance
8
8.0 (1 Ratings)
Book Rating
loved that neither saw the past of the other as a problem.
Independent reviewer for Archaeolibrarain, I was gifted my copy of this book.

This is my review, and I am going to be honest, ok?

In the beginning, I hated this book. It was making no sense, Oliver and Peter had a say but also a third person and I couldn't see why this other person had a say for such a long time. Worse still, the third person kept talking about "him" and a name was not used and I was getting frustrated so bad! I really considered dumping this book, I was that cross with it.

And then! I have absolutely no idea what happened, but it kept me reading and then suddenly everything made perfect sense and I actually found this a very good read in the end.

I hated (capital letters, underlined, italics and bold) absolutely hated what they did on that game show. The person in charge was a b!tch of the highest order, and just wanted ratings, she wasn't at all bothered what they did to people. Just gotta get that in! The fact that this came with a Married at First Sight style game show tag, makes me think about that show (cos I've watched it, don't judge me!) and what happens in the background on that one.

But I loved that both Peter and Oliver managed to walk away at the very right time for them both.

Opposites really do attract, and Oliver and Peter were polar opposites. I loved that neither saw the past of the other as a problem, once they actually talked about things away from the dating show. Their respective history doesn't all come out in one go and I loved being able to catch my breath before the next bit was thrown at me.

And there were some corkers thrown at me! Peter's marriage and how that worked, was one. Much of Oliver's past comes out in the book, though.

And that third person's mysterious he?? I got that so very wrong! But I loved the way it all came together, I really did.

This is the first book I've read of Ms Soames and now I know how she likes to mess things up in my head, I might venture into her world again. OH, and before I go, this book is billed as book 4 in the Square Mile Rogues series and a quick look at books one and two (cos I can't find book 3!) shows me that this can be read as a stand alone to those books. I don't think any of those main characters pop up here.

Because it took me a while to start to enjoy, . . .

4 very good stars

*same worded review will appear elsewhere
  
    Canada Newspapers

    Canada Newspapers

    News and Book

    (0 Ratings) Rate It

    App

    -----Reached top "paid news" Apps in Canada! ---- Finally, you will put your finger on the pulse of...

Gekitai
Gekitai
2020 | Abstract Strategy, Print & Play
We have all played Chess, Checkers, Go, and even more recent abstracts like Azul, Patchwork, and Blokus, right? Most abstract strategy games are loosely themed, if themed at all, have perfect information, and offer very little luck factors. Furthermore, classic abstracts feature that familiar grid-board with moving pieces we all grew up learning with our grandparents. Right, we all have played and loved these. So when my friend posted PNP files online for his new game featuring a grid-board and pieces that move around it, I said, “Great. I just printed another PNP game and now I need to do another one!” But instead, the designer, Scott, messaged me and let me know he had a copy for me… which he hand-delivered to me at a high school concert I was attending. Then he taught it to me there.

Gekitai is an abstract strategy game with very minimal rules. The phrase, “easy to learn, but hard to master” is very overdone, but it certainly applies here. For those that are wondering, the term, “Gekitai” is Japanese for “Repel.” You will see why this nomenclature is perfect for this game soon.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. Though I know the designer personally, I will be reviewing this game as an impartial judge. -T

Normally I like to include setup instructions here in this paragraph for my reviews, so I shall do that now. To setup, place the board between the two players and give each player their eight matching pieces. In my game, they are red and black glass beads. For convenience I will refer to the red ones as apples and the black ones as 8-balls. That’s it. You’re setup to play.

The object of Gekitai is to fulfill one of two victory conditions: play until one player has three of their pieces in a row (diagonally OR orthogonally) or finish their turn with all eight of their pieces on the board. Easy, right? It most certainly is! Oh, you want the catch? Ok then, here’s the catch: while players can place any piece on any empty square, once placed the pieces will repel all other adjacent pieces away from itself. This includes their own pieces.

So let’s say you start the game and place your first 8-ball in a corner closest to you. Great opening noob. I mean move. You see, I would just place one of my apples adjacent to your 8-ball and repel it right off the board. That doesn’t mean that I have captured your 8-ball or anything like that. You would be able to use it again next turn if you like, but this is the danger of outside spaces. When repelled, a piece (your 8-ball) continues one space in the direction away from the most recently-placed piece (my apple). So diagonally if diagonal from the just-placed apple, or orthogonally otherwise. Again, this would affect all pieces that are adjacent, not just your opponent’s. Think of placing a piece as someone doing a cannonball in an infinity pool. Everyone already in the pool will get pushed away from the point of impact and may even fall out of the pool, but be able to hop back in soon.

One note about pushing other pieces. One piece can only push one other piece. Here’s what I mean. When my apple is placed near another 8-ball or apple, it repels it, right? Well, a piece may only be repelled if there is an empty space for it to go. If another apple is blocking the pathway of an affected apple or 8-ball, no movement happens. The pieces has been blocked. In this way strategy plays in integral part in Gekitai – you must always be thinking about 10 turns in the future. Play continues in this fashion until a player has achieved three-in-a-row or placed all of their pieces on the board.

Components. Again, we are playing with a PNP prototype game package. Granted, this PNP is assembled by the designer and looks WAAAY better than if I had tried to assemble it myself, so we do take that into consideration. Components aside (because unless you order a copy from the designer via Etsy in the future, you will probably download the files and play on a sheet of paper with coins or other stand-ins), this is a typical, classic abstract strategy-style game. The board can look any way you like in a 6×6 board and you can you use any bits for your game. Heck, you could even play with real apples and 8-balls. But what we were provided is excellent and looks great on the table.

But gameplay. Like I mentioned earlier, I know the designer and his family and they are wonderful people. Luckily that makes no difference here because the game itself is absolutely wonderful! My wife typically kicks my booty in all abstracts. Ok fine, usually in all games. BUT! After playing Gekitai lots with her, she has only beaten me once! When we do play it she asks for rematches several times over and I just love being able to have a go-to game for when we have a few minutes between running around with the kids. I love it. She loves it. We at Purple Phoenix Games, with an enthusiastic guest score from my wife, give Gekitai a cannonball-esque 11 / 12. We suggest you go to the BGG page where the PNP files can be printed. You will want this in your collection.
  
<i>Many thanks to the publisher and Netgalley for providing me with a copy of this book in exchange for an honest review</i>

<i>Skullsworn</i> was the first book by Brian Staveley that I’ve read and it has made me want to read his others for definite - I’ve got the <i>Chronicles of the Unhewn Throne</i> already lined up but this review is about Skullsworn. From what I’ve gathered over the internet this is a standalone prequel to the Chronicles as the main character Pyrre is featured in the original trilogy.

Skullsworn follows Pyrre, a priestess-in-training to the god Ananshael, a god of death. The whole concept of the story is Pyrre’s Trial to become a fully-fledged priestess of Ananshael – she has to kill 7 people in 14 days, all of whom are tied to a song including “the one you love/who will not come again.” Failure to complete all seven deaths will result in her own death at the hands of her two witnesses Ela and Kossal.

I’m going to on about Ela and Kossal for a little bit here – Ela is an incredibly motivated, true-believer in life, love and death, skilled fighter and devout priestess of her faith to her God; she’s comfortbale with all levels of intimacy and she has got a laidback view of everything which is in stark contrast to her counterpart Kossal – an aging priest with stooped shoulders and a gruff demeanour who says what he means and means what he says; he plays his flute to stop himself from killing patrons but gets irritated at their applause – it’s a catch 22 like no other. The two of these together shouldn’t work in any way, shape or form but Brian Staveley has made it work to greatness.

Pyrre’s story is one of conflict all throughout and her biggest road block is going to be that she’s never been in love. She travels back to Dombang in order to try to fall in love with Ruc Lan Lac who becomes her target – a pit fighter from her past who has been given command of the Greenshirts by the Annurian leaders. He’s a staunch disbeliever in all things myth and legend and has no patience for spiritual leanings and prefers to focus on the reality of any situation.

Pyrre doesn’t feel that she is worthy of being a priestess of Ananshael but her journey to Dombang from Rassumbur and through the Trial shows that really, she is. We get a big blast from the past in that Pyrre recounts her first meeting with Ruc Lan Lac to Ela who finds great joy in teasing Pyrre mercilessly about the situation and about her supposed inability to love.

The writing style is perfectly bleak but brilliantly enjoyable with great humour in the banter between Ela and Kossal but they’ve also got a great dryness to their humour which gives a stark contrast. The descriptions of the delta and the Csestriim and Nevariim were full of otherworldly fear and ancient horrors, a dark fantasy of epic proportions!

The ending had twists and turns that I didn’t expect in the slightest, gave Skullsworn a perfect ending and it has made me want to get into the world of The Annurian Empire even more; the epilogue was fantastic!

Expertly written and highly recommended.