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Sheridan (209 KP) rated Mindhunter - Season 1 in TV
Apr 28, 2019
The Content (1 more)
The Concept
Slow Yet Twisted
I had a friend recommend this show to me and I thought, alright I'm constantly attempting to figure out why people's minds work the way they do, this could be interesting. Let me tell you right off the bat, push through that first episode, I promise you it gets more interesting. The first episode is a disaster, there's too much shoved in there (one second Ford is an active agent, then suddenly he's teaching, straight after he's at college, then he's working in the BSU) it was dull at best and dead confusing at worst. While the content is interesting, the characters and the relationships are odd and strained. Ford comes across like an actual serial killer (especially when he does that creepy wide-eyed stare *shivers*), he's socially awkward, his mannerisms feel stunted and strange and overall he is not a likeable character. I like to feel connected in some way to the characters I'm watching and at this stage Ed is more relatable than Ford (which is terrifying because - actual murderer there ?). The girlfriend is even worse, they both feel just - forced (and what's with the weirdly placed sex scenes?! They don't add anything to the story at all!) There's oddly placed scenes which are weird and don't make sense (Carr and the tuna/invisible cat - why - just why was that in there? It wasn't necessary and what was the point of that? Was it supposed to be creepy? Unsettling? Because for me it was just random and pointless). Tench is the only consistant, interesting character (who, bless him, smokes waaaay too much). Overall the show is slow, which admittedly can be a good thing, especially because at first they see so much resistance to the idea that people aren't always just 'born bad', but it never really picks up speed (like you're kind of expecting it to). The last episode is very odd, Ford becomes confusing and erratic, which is a complete 360 from his dead-eyed emotionally inept character in the first episodes. Is he having a breakdown? Is he realising he shares traits with the violent killers he's interviewing? The ending didn't make sense to me at all. I give the show an 8 for content because it is super fascinating, and appropriately disturbing but character wise it's definitely a 5, you just never really 'connect' with anyone. That being said, I will watch the next season, because it's still an interesting show, though it will be at the bottom of my 'to watch' list.
TheDefunctDiva (304 KP) rated The Boondock Saints (1999) in Movies
Sep 26, 2017
B is for Bad A**
Contains spoilers, click to show
This entertaining action film opens with aerial views of Boston and narration of the Lord's Prayer on St. Patty's Day. Soon, we are introduced to two Irish brothers, Connor and Murphy MacManus. The terrible twosome work in a meat-packing plant: in their spare time, they slaughter evildoers. What could be better? With their black shirts, black blazers, and blue jeans, the brothers seem like Mormon missionaries gone horribly wrong.
Connor and Murphy (played by Sean Patrick Flanery and Norman Reedus), fall into the
profession of murdering bad guys quite by accident. Initially, the fact that they killed a Russian crime lord, and his associate, after a bar fight seems a coincidental act of self-defense. They are hailed, at first, as heroes. They somehow continue to avoid prosecution, though from the beginning they are being pursued by FBI agent Paul Smecker. They start targeting the crime lords on purpose, and they eventually end up being hunted by a more ominous figure, the legendary hitman Il Duce.
Willem Dafoe gets an A for awesome in my book for his performance as FBI agent Paul Smecker. Smecker is a homosexual, and he is not apologetic about it. In fact, he draws attention to his orientation in many scenes. Particularly memorable is the moment where he corrects an officer’s use of the word “symbology” by hissing a pronounced s: “ssssymbolism.” Later in the film, Dafoe even gets the opportunity to use his feminine wiles by dressing in drag, a visual experience which I promise is as disconcerting as it sounds.
The presentation of Smecker’s crime scene explanations was particularly impressive. The crime scene was shown first, and the events that created it unfolded in retrospect as Smecker described the scene. Enhanced by the intensity of the score, Dafoe offered a memorable narration of an epic shootout, during which he resembles an insane conductor.
The writing in this film was great, with witty one-liners throughout to break the tension. There were several moments in the film where one wonders if the brothers’ success is due to dumb luck or divinity. The MacManus twins certainly seem to believe that their cause is a righteous one.
I must also acknowledge the score, by Jeff Danna, which beautifully compliments the opening sequence and the rest of the film. The score even includes a variation of a hymn, infused with a beat you can dance to.
I love a good revenge film, and this is one for the ages. To sum up my complex feelings about the vigilante-style justice in this film, I must end with a quote by Connor MacManus: "I'm strangely comfortable with it."
Connor and Murphy (played by Sean Patrick Flanery and Norman Reedus), fall into the
profession of murdering bad guys quite by accident. Initially, the fact that they killed a Russian crime lord, and his associate, after a bar fight seems a coincidental act of self-defense. They are hailed, at first, as heroes. They somehow continue to avoid prosecution, though from the beginning they are being pursued by FBI agent Paul Smecker. They start targeting the crime lords on purpose, and they eventually end up being hunted by a more ominous figure, the legendary hitman Il Duce.
Willem Dafoe gets an A for awesome in my book for his performance as FBI agent Paul Smecker. Smecker is a homosexual, and he is not apologetic about it. In fact, he draws attention to his orientation in many scenes. Particularly memorable is the moment where he corrects an officer’s use of the word “symbology” by hissing a pronounced s: “ssssymbolism.” Later in the film, Dafoe even gets the opportunity to use his feminine wiles by dressing in drag, a visual experience which I promise is as disconcerting as it sounds.
The presentation of Smecker’s crime scene explanations was particularly impressive. The crime scene was shown first, and the events that created it unfolded in retrospect as Smecker described the scene. Enhanced by the intensity of the score, Dafoe offered a memorable narration of an epic shootout, during which he resembles an insane conductor.
The writing in this film was great, with witty one-liners throughout to break the tension. There were several moments in the film where one wonders if the brothers’ success is due to dumb luck or divinity. The MacManus twins certainly seem to believe that their cause is a righteous one.
I must also acknowledge the score, by Jeff Danna, which beautifully compliments the opening sequence and the rest of the film. The score even includes a variation of a hymn, infused with a beat you can dance to.
I love a good revenge film, and this is one for the ages. To sum up my complex feelings about the vigilante-style justice in this film, I must end with a quote by Connor MacManus: "I'm strangely comfortable with it."
Jewels (684 KP) rated The One and Only Ivan in Books
Jun 23, 2018
Quick Read (1 more)
Good Lesson
My 3rd grader asked me to read this book after he read it. I loved it and couldn't put it down.
Ivan is a silverback gorilla that has been living and working in a show at the mall. The show owner brings in a new elephant named Ruby to bring in more visitors. Stella, the older injured elephant asks Ivan to help Ruby get a better life. Ivan's life begins to change as he tries to fulfill his promise to Stella. Ivan learns that while you may settle for what life hands you, there may always be something better for you.
This story is a great lesson for kids that you don't have to settle for what life hands you. It also serves as a good reminder for adults that we don't have to settle either, we can work towards new goals, and we can achieve them.
I would recommend this book for everyone, kids to adults. It would be great to read this as a kid, then again as a teen, and again as an adult. Rereading this on can help us remember to not settle for what life hands, but to make life ours.
Ivan is a silverback gorilla that has been living and working in a show at the mall. The show owner brings in a new elephant named Ruby to bring in more visitors. Stella, the older injured elephant asks Ivan to help Ruby get a better life. Ivan's life begins to change as he tries to fulfill his promise to Stella. Ivan learns that while you may settle for what life hands you, there may always be something better for you.
This story is a great lesson for kids that you don't have to settle for what life hands you. It also serves as a good reminder for adults that we don't have to settle either, we can work towards new goals, and we can achieve them.
I would recommend this book for everyone, kids to adults. It would be great to read this as a kid, then again as a teen, and again as an adult. Rereading this on can help us remember to not settle for what life hands, but to make life ours.
Weirdo is about Sophie, muddling along through her unfulfilling life, in jobs she doesn’t really like, and with a man she doesn’t really like either.
There are some funny parts, and I did feel sorry for Sophie at times, but my overwhelming urge was to give her a good shake and tell her to get some self respect. But then, Sophie seems to be one of life’s loners, and she doesn’t have a friend to steer her in the right direction. She seems to latch on to people who aren’t quite right for her, and whilst that gives the reader some laughs (and I DID laugh), I actually came to realise that I was uncomfortable with that - I was laughing AT her, not WITH her.
She’s immature, getting herself into ridiculous situations, and thinks that everyone should just know how she feels, even though she doesn’t tell them.
I was frustrated for a lot of this book, and if I hadn’t been listening to it, I would have put it down and walked away. I’m glad I listened to the end though, because I promise you, she does improve. This may well be a spoiler, but I like to think that if you’re going to read it, there’s a good reason to carry on!
There are some funny parts, and I did feel sorry for Sophie at times, but my overwhelming urge was to give her a good shake and tell her to get some self respect. But then, Sophie seems to be one of life’s loners, and she doesn’t have a friend to steer her in the right direction. She seems to latch on to people who aren’t quite right for her, and whilst that gives the reader some laughs (and I DID laugh), I actually came to realise that I was uncomfortable with that - I was laughing AT her, not WITH her.
She’s immature, getting herself into ridiculous situations, and thinks that everyone should just know how she feels, even though she doesn’t tell them.
I was frustrated for a lot of this book, and if I hadn’t been listening to it, I would have put it down and walked away. I’m glad I listened to the end though, because I promise you, she does improve. This may well be a spoiler, but I like to think that if you’re going to read it, there’s a good reason to carry on!
Mothergamer (1601 KP) rated Death Stranding in Video Games
Jan 7, 2020
I just finished Death Stranding and it was quite the incredible journey for me. I have been a long time fan of Kojima's work so I was intrigued by this game. So many people have made the jokes about Sam being a glorified postman, but the game is so much more than that. Once the game started going, I got hooked into the story and was fascinated by the connections Sam made with each person during his arduous deliveries and how he connected them to each other. Seeing how people connect and witnessing how those bonds drew them together created a powerful and beautiful story.
One game mechanic I absolutely enjoyed was the fact that there is a multiplayer, but it's not multiplayer in the way you think. You never actually see the other players and they never see you. What you do see is what is left behind to help you on your journey and you can leave behind things to help other players. You can build roads, bridges, ziplines, or leave ladders and climbing ropes on steep cliffs to help others on their journey. There is also a shared locker function which allows you and other players to donate weapons and items for use on your travels. Again, it is a way we as people connect to each other from all over the world. You can also give likes to the helpful things people leave behind.
Exploring the open world of Death Stranding is an adventure in itself with treacherous terrain, dangerous people trying to attack you,(known as mules) and scary ghost like monsters (known as beached things or BTS) it makes you take your time planning out your routes and how you want to get out of those situations. The performances by everyone in the game is fantastic. There are raw emotional moments in parts of the story that moved me to tears. There are beautiful moments that gave me cause to smile as well and I had such a wonderful time with this game. Death Stranding is more than just a delivery game. It is a story about the strength of our connections, bonds, and a promise of hope.
One game mechanic I absolutely enjoyed was the fact that there is a multiplayer, but it's not multiplayer in the way you think. You never actually see the other players and they never see you. What you do see is what is left behind to help you on your journey and you can leave behind things to help other players. You can build roads, bridges, ziplines, or leave ladders and climbing ropes on steep cliffs to help others on their journey. There is also a shared locker function which allows you and other players to donate weapons and items for use on your travels. Again, it is a way we as people connect to each other from all over the world. You can also give likes to the helpful things people leave behind.
Exploring the open world of Death Stranding is an adventure in itself with treacherous terrain, dangerous people trying to attack you,(known as mules) and scary ghost like monsters (known as beached things or BTS) it makes you take your time planning out your routes and how you want to get out of those situations. The performances by everyone in the game is fantastic. There are raw emotional moments in parts of the story that moved me to tears. There are beautiful moments that gave me cause to smile as well and I had such a wonderful time with this game. Death Stranding is more than just a delivery game. It is a story about the strength of our connections, bonds, and a promise of hope.
Shelter: Getaway Series Book 2
Book
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romance
Core Fitness Solution: More Than 5,000 Customized Workouts You Can Do Anywhere
Michael De Medeiros and Kendall Wood
Book
The promise of building a six-pack is found in many places. Results, however, are not. With Core...
All American Made by Margo Price
Album Watch
A lot can change in a year: markets boom and bust, trends come and go, presidents get elected. In...
country
LilyLovesIndie (123 KP) rated Watersheds of World History in Books
Nov 5, 2018
This book was provided as a complimentary signed copy from the author, and I am very grateful to be finally fulfilling my promise to review the book.
Firstly, I have to be honest, world history from start to finish in 200 pages? I know, I asked myself that question so many times before I sat down to finally read this and I was highly sceptical whether it could be achieved. How very wrong I was.
Taylor has a unique take on history, succinct and incredibly to the point. I read a lot of history books and most historians get a little 'flowery' with their language in an attempt to make the reader love the history but Taylor takes a completely contrasting methodology in being almost blunt with the delivery of the historical facts. Usually, I would prefer more description but in this book it is much more apt to have this short, sharp burst approach as it keeps the reader hooked to the very end, even if they already know the history being told. That being said, I'm a self professed history enthusiast who reads history like fiction, and Taylor, in this masterpiece, managed to teach me a thing or two about periods of history I thought I knew inside out.
I cannot recommend this book highly enough for anyone interested in getting a beginners knowledge of world history, whether to help decide options for school, find a new hobby or even brush up on quiz knowledge. Taylor has written an immensely useful and informative text that I would, if I were a teacher of history, make a compulsory text for all my children. As it is, I'm in primary teaching and I can see myself recommending this to colleagues who are less confident in general historical knowledge to make sure they meet the grade! A fantastic talent has emerged in the literary world of non-fiction history, and I look forward to reading more from this incredibly talented and unique author.
Firstly, I have to be honest, world history from start to finish in 200 pages? I know, I asked myself that question so many times before I sat down to finally read this and I was highly sceptical whether it could be achieved. How very wrong I was.
Taylor has a unique take on history, succinct and incredibly to the point. I read a lot of history books and most historians get a little 'flowery' with their language in an attempt to make the reader love the history but Taylor takes a completely contrasting methodology in being almost blunt with the delivery of the historical facts. Usually, I would prefer more description but in this book it is much more apt to have this short, sharp burst approach as it keeps the reader hooked to the very end, even if they already know the history being told. That being said, I'm a self professed history enthusiast who reads history like fiction, and Taylor, in this masterpiece, managed to teach me a thing or two about periods of history I thought I knew inside out.
I cannot recommend this book highly enough for anyone interested in getting a beginners knowledge of world history, whether to help decide options for school, find a new hobby or even brush up on quiz knowledge. Taylor has written an immensely useful and informative text that I would, if I were a teacher of history, make a compulsory text for all my children. As it is, I'm in primary teaching and I can see myself recommending this to colleagues who are less confident in general historical knowledge to make sure they meet the grade! A fantastic talent has emerged in the literary world of non-fiction history, and I look forward to reading more from this incredibly talented and unique author.
KalJ95 (25 KP) rated the PlayStation 4 version of Vampyr in Video Games
Jan 6, 2020 (Updated Jan 6, 2020)
Narrative is often surprising and gripping. (1 more)
I would play a sequel.
Graphics are terrible. (2 more)
Atrocious controls.
An absolute bore most of the time.
No bite, no good.
I saw Vampyr advertised a long time ago at several game conferences, with the promise of a complete Vampire experience, never seen before in video games. Already, I was salivating. Vampyr looked fantastic in its early stages. Combat looked fluid and balanced, the protagonist looked interesting enough to keep the story flowing, and Gothic London looked bloody beautiful. Where did it all go wrong?
Vampyr is a mess, from its clunky controls to its basic, bland combat. The game in it's current state is unfixable, starting with the graphics. How did any developer think this game looked ready to play? London's gloomy, black hearted environment is so breathtaking at times it feels like a support character. Thank god as theres no other interesting ones around. Character animations are abysmal, so much so they look around ten years old. Whats even more strange is the trailer released a while back shows a different game altogether. That one looked brilliant, which makes me wonder if downgrades were made.
Vampyr is such a mixed bag of narrative vs gameplay. The game of a doctor who is turned into a vampire is often so gripping in premise, especially at the start and end, that I would honestly like to know where this story will go. Should it have a sequel?
Absolutely not.
Gameplay is frankly the worst aspect of Vampyr. Jonathan Reid feels awful to control, even robotic at times. Combat is just as cyborb-ish. Yes, there are some interesting components to keep the fighting fresh, but it all feels like a chore rather than anything fun. As a vampire, making some awful decisions to feed his hunger should bring a moral dilemma to the gamer, but you couldn't care less. And that is what completely pins everything together with Vampyr.
I just didn't care.
Vampyr is a mess, from its clunky controls to its basic, bland combat. The game in it's current state is unfixable, starting with the graphics. How did any developer think this game looked ready to play? London's gloomy, black hearted environment is so breathtaking at times it feels like a support character. Thank god as theres no other interesting ones around. Character animations are abysmal, so much so they look around ten years old. Whats even more strange is the trailer released a while back shows a different game altogether. That one looked brilliant, which makes me wonder if downgrades were made.
Vampyr is such a mixed bag of narrative vs gameplay. The game of a doctor who is turned into a vampire is often so gripping in premise, especially at the start and end, that I would honestly like to know where this story will go. Should it have a sequel?
Absolutely not.
Gameplay is frankly the worst aspect of Vampyr. Jonathan Reid feels awful to control, even robotic at times. Combat is just as cyborb-ish. Yes, there are some interesting components to keep the fighting fresh, but it all feels like a chore rather than anything fun. As a vampire, making some awful decisions to feed his hunger should bring a moral dilemma to the gamer, but you couldn't care less. And that is what completely pins everything together with Vampyr.
I just didn't care.






