Search

Search only in certain items:

40x40

Bob Mann (459 KP) rated Life (2017) in Movies

Sep 29, 2021  
Life (2017)
Life (2017)
2017 | Horror, Sci-Fi, Thriller
Life after Gravity.
Mankind is on the verge of a major milestone. The “Pilgrim” probe is returning from Mars containing soil samples that might spell the discovery of the first palpable evidence of life beyond earth. Proving that earth scientists are not completely incompetent, the probe is being returned not to earth but to a lab on the International Space Station where strict quarantine can be maintained. This key mission requirement is the responsibility of Miranda North (Rebecca Ferguson, “Mission Impossible: Rogue Nation”). Supporting her is an international crew including fellow doctor David Harris (Jake Gyllenhaal, “Source Code”), professional astronaut Rory Adams (Ryan Reynolds, “Deadpool”) and Hugh Derry (Ariyon Bakare), the lead scientist studying the samples. Needless to say, the soil samples yield more promise than Derry could have ever hoped for (or North could have feared). A crisis of growth and death ensues in a manner that fans of “Alien” will be suitably familiar with. Can the crew survive against all the odds?

Jake Gyllenhaal is one of my favourite actors with a raft of quality films in his CV such as “Nightcrawler” and last year’s hugely underrated (and almost Oscar-ignored) “Nocturnal Animals”. Rebecca Ferguson is also a class act and one of my favourite actresses of the moment. Here they are starring together for the first time and they don’t disappoint. Whilst neither gets enough quality screentime to really hammer their roles home, both connect to the audience in different ways: Harris is heading for an ISS endurance record, and starting to mentally disconnect from earthly connections as his body also starts to atrophy. North, with a clear attraction to him, tries to hold both him and everything together with steely determination, while carrying more knowledge of the mission directives than anyone else has.
The supporting ensemble cast also work well, portraying a real mixture of nationalities from the cock-sure American played by Reynolds to the sultry Russian commander Golovkina, played by the lovely Olga Dihovichnaya. A special note should also be added in the margin for one of the most surprising portrayals of a disabled character in a recent film.

Unfortunately the material the actors get to deliver, by Rhett Reese and Paul Wernick (co-writers of “Deadpool” and “Zombieland”) doesn’t match their ability. The first 30 minutes or so of the film I found to be totally gripping, but even here some of the dialogue is sufficiently clunky to distract you from the ongoing narrative. Some of the rest of the dialogue becomes head-in-the-hands awful in places: a scene during a de-pressurization episode being particularly painful.

Some dodgy dialogue might be forgivable in an action movie if supported by a strong story. Unfortunately, while the premise of the film is sound (if not original), the story leaps from inconsistency to inconsistency from beginning to end. The writers never seem to settle on whether the ‘being’ needs oxygen, likes oxygen, likes hot, likes cold, etc. and this lack of credibility distracts from the whole film. While the screenplay delivers some seriously suspenseful moments, and some decent jump scares, this is not satisfactory enough to serve up a cohesive movie meal.
This is not helped by ‘bad science’. As I have commented upon before, I’m a physicist by training and unscientific scenes annoy me to distraction. I’ve had to learn to live with the basics of explosions and other ‘noise’ in space (something “Star Wars” started 40 years ago, damn those TIE fighters). But there is a scene in “Life” involving an airlock breach that just completely beggers belief, acted out as if it’s a stiff breeze on the front at Skegness! It’s almost – (almost) – as bonkers as the ‘reactor venting’ scene with Chris Pratt in “Passengers“.

However, the film has its strong points too. Like “Gravity”, this is another special effects triumph with the scenes outside the ISS being gorgeously rendered. “Gravity” was a clear 10/10; this is probably at least a 7, and a reason for seeing the film on the big screen. A key question though is why there wasn’t a 3D version of the film released? Heaven knows I’m no fan of 3D, but “Gravity” was one of the few films that was genuinely enhanced by the format: in fact it is currently the only 3D Blu-ray that I own!

In general, the whole film seems a little half-cocked and lacking in its own conviction. You wonder whether the production company (Skydance) got rather cold-feet about the film in releasing it when it did. Yes, “Deadpool” did very well with its February release, but this is a much more suitable film for a summer audience than a release in this post-Oscars doldrums.
In summary, its a moderately entertaining watch, but at heart just another retelling of the old ‘something nasty in the woodshed’ yarn that we’ve seen played out countless times before. Here though the swanky setting and special effects are diminished by a lack of credibility and consistency in the storytelling. Redemption was on hand though, for while it was heading for a middling 3-Fad rating, it managed to salvage another half Fad in the final 60 seconds: a memorable movie ending that might prove hard to beat during 2017.
  
Midnight Run (1988)
Midnight Run (1988)
1988 | Action, Comedy
Everything (0 more)
The film finishes. :( (0 more)
An under-rated Masterpiece
Midnight Run is an Action/Comedy masterpiece.

A modest hit at the box office way back in 1988, Midnight Run, Is the perfect buddy buddy movie. Robert De NIro stars as Jack Walsh, an ex Chicago cop turned bounty hunter, who is hire by his slimy bail bondsman Eddie Moscone (played by Joe Pantoliano) to bring in Jonathan Mardukas aka The Duke ~(fantastically played by Charles Grodin) a former mafia accountant who has jumped bail and is wanted by the FBI and the Mafia themselves.

Walsh succeeds in easily finding The Duke in New York which embarrasses the FBI. Walsh plans to bring back "The Duke" on a plane but, An incident on the plane leads Jack having just 5 days to travel cross country to bring in Mardukas from New York.

Moscone, not sure that Walsh can deliver Mardukas in 5 days, hires another bounty hunter Marvin Dorfler ( John Ashton) to take Mardukas from Walsh. Not only is Marvin trying to Mardukas for a payday but Walsh also has FBI agent Alonzo Mosely (Yaphet Kotto) on his tail so that they can bring him in.

On top of all of that, Mafia Boss Jimmy Serrano (The late great Dennis Farina) has his guys hunting Walsh and Mardukas so, they can have them dead before reaching LA as Mardukas was Jimmy's accountant and has damning evidence which can land Jimmy and his pals in prison for a very long time.

I really can't say enough good things about Midnight Run. Never at any point do you get bored or fed up of this film. In fact, at 2hrs and 6mins i wished it had gone on a little more.

How many films can you say that about?

De Niro and Grodin play off each other wonderfully. Their relationship goes from hunter and hunted to a nicely played out bromance of mutual respect.

  John Ashton as Marvin, always thinking he's one step ahead of Walsh when he is actually one step behind. Joe Pantoliano is a fine character actor and here once again, As Eddie Moscone he plays slimy brilliantly. Yaphet Kotto never puts in a bad performance and finally, Dennis Farina as Jimmy Serrano has some of the best lines in the film.

Martin Brest delivers an absolute all time classic as director. It's a shame that after Gigli he decided to never direct again. Understandable i suppose because of the reviews but, Lets not forget he did bring us Beverley Hills Cop and Scent of A Woman and only ever directed 9 films in his career.

As for the 18 rating, That was down to the language! There are a lot of FUCKS in this film and it really isn't a violent film.

If you have not seen it, I implore you to take a chance! I promise you will not be disappointed.
  
The Remnants
The Remnants
6
6.0 (1 Ratings)
Book Rating
Genre: Historical Fiction

Average Goodreads Rating: 4.26/5 stars

My rating: 3/5 stars

Danny Pulbrook is a handsome and rebellious young man. Born the bastard son of a minor royal and orphaned at birth he is determined to find a new life far beyond his “pre-ordained oblivion”. His only way out – a forced enlistment into the army brings him to an inevitable confrontation with his own demons in the cauldron of the first world war.

Rose Quayle is a beautiful and confident hazel-eyed housemaid who, like her mother and her mother’s mother is employed in service at Meaford House – an expansive vice-regal estate near Tunbridge Wells. Like Danny she longs for a life beyond the tyranny of the rigid class system that defines her humble destiny.

Their chance meeting becomes the catalyst that changes both of their lives forever.

The Remnants is like a fixer upper. It’s unpolished and a bit of a hot mess, but you can still see the potential. Unfortunately, The Remnants was published before it got the TLC it deserved.


Not only is the text plagued with typos and missing punctuation, but there are too many storylines and character to keep straight. It’s a hot mess that could have been amazing.

The story starts out on a seemingly inconsequential day, with two minor characters talking. Yes, minor. They’re barely in the story but they make up the opening scene that eventually introduces Rose as a young, innocent girl going on her first car ride. So far there’s promise. After all, the boggy description will clear up when the story gets going, right?

I wish.

But it does pick up when we meet lovable bad boy Danny. Straight from an orphanage and now working at a general store, he’s a troublemaker and has never known love of any sort. He’s convinced he’s unlovable. Perfect for a love interest. I do have a thing for the bad boys. Give them a vulnerable side and I’m practically putty.

Rose and Danny have an excellently sweet and innocent chance encounter that clashes with the darkness in the rest of the book. Actually, there’s no foreshadowing at all that things will go so horribly awry when they met, or how dark most of the book is.

But dark it is. Danny goes off to fight in India, leaving Rose behind, but promising to still see her. After realizing he will die unless he deserts the army, he runs away and Rose goes to live with him in Canada

Had this been split into two or three full-length novels with the first novel ending here, I would have liked it a lot. But instead this great beginning with Danny’s and Rose’s innocence isn’t given the full detail and development it deserves, instead being condensed to the beginning of the novel.

But unfortunately it gets worse. Because the story continues. With so many characters that it’s impossible to keep them straight.

Danny’s character takes a sharp left when he feels the need to go to war again, this time with the Canadian army. He and Rose had practically just found each other and now he’s going back to fight, and after he had almost died the last time? Yeah. That makes total sense. What is he, an addict all of a sudden?

The entire story goes in a whirlwind. Danny has such a steep character arc, from innocent teenaged boy to hardened veteran, it might as well be a character cliff. Rose, on the other hand, doesn’t have that much character to arc. She’s slightly more bitter by the end, but she had already been bitter in the beginning of the story. Her lack of character frustrates me to no end.

There are some good parts to this story, though. Rose’s experience in the workplace was well-written, as was the death of Grace, Danny’s girl on the side. His war buddy, Mitch, is an excellent character and funny as hell, even if he is a bit cliched. The dynamic between Danny and his comrades is actually very good and I wish I had seen more of that and less flowery description about the war atmosphere.

While this story is mildly entertaining, well-researched, and interesting, it’s not my favorite and I will definitely not be reading it again. What do you think? Does this book sound interesting to you?
  
Colossal (2016)
Colossal (2016)
2016 | Comedy, Drama
A Marvel-ous Indie Movie
Well!! I’ve been really surprised (in a good way) by two films this year, and both have involved monsters (the first being “A Monster Calls” back in January).
It’s really difficult to categorise “Colossal” – imdb classes it as a “Comedy, Action, Drama”. Comedy? Yes, but it’s a very dark comedy indeed. Action? Hmm, not really… if you go to this expecting ‘Godzilla 2’ or some polished Marvel-style film (not that I was!) you will be sorely disappointed. Drama? This is probably the nearest match, since at its heart this is a clever study on the people and relationships at the heart of a bizarre Sci-Fi event.

Anne Hathaway (“Les Miserables”) stars as Gloria, a borderline alcoholic-waster sponging off the good-natured but controlling Tim (Dan Stevens, “Beauty and the Beast”) in his New York apartment. When Tim’s patience finally runs out, Gloria returns to her hometown to an empty house and the attentions of a former school friend, bar owner Oscar (Jason Sudeikis), who clearly holds an unhealthy fascination with her. Borrowing an idea from “A Monster Calls”, at a specific time in the US morning a huge monster appears from thin air in Seoul, South Korea, killing people and smashing buildings in a seemingly uncoordinated and random way. Bizarrely, this only happens when Gloria is standing at a particular spot in a particular kid’s playground. Could the two events possibly be related?

I always like to categorize films in my head as being “like” others, but this one’s really difficult to pin down. It borrows its main premise from a famous scene in “E.T.” (indeed one also involving alcohol) but the film’s fantasy elements and dark undertones have more similarities in style to “Jumanji”. Then again, there are elements of the Kaufman about it in that it is as weird in some places as “Being John Malkovich”.

 The film stays on ‘Whimsical Street’ for the first half of the film, but then takes a sharp left turn into ‘Dark Avenue’ (and for “dark” read “extremely black and sinister”). It then becomes a far more uncomfortable watch for the viewer. The metaphor of the monster for Gloria’s growing addiction is clear, but emerging themes of control, jealousy, violent bullying and small-town social entrapment also emerge.
Here the acting talents of Hathaway and Sudeikis really come to the fore: heavyweight Hollywood talent adding some significant ‘oomph’ to what is a fairly modest indie project. Hathaway is in kooky mode here, gurning to great comic effect, and this adds warmth to a not particularly likeable character. And Sudeikis (more commonly seen in lighter and frothier comedies like “We’re the Millers” and “Horrible Bosses”) is a surprise in the role delivering some real acting grit.

The writer and director is Spaniard Nacho Vigalondo. No, me neither. But he seems to have come from nowhere to deliver this high profile cinema release, and it would not be a surprise for me to see this nominated as an original screenplay come the awards season. His quirky style is refreshing. (Hell, delivering ANY novel new summer movie that is not part of a franchise or TV re-boot is refreshing!)
The film’s not perfect, and its disjointed style can be unsettling. While the lead characters are quite well defined, others are less so. Joel in particular, played by Austin Stowell (“Whiplash“, “Bridge of Spies“), is such an irritating doormat of a character that you just want to thump him yelling “Do Something you wimp” to his face!

I am normally the first to pick scientific holes in a story, but here the story is so “out there” that the details become irrelevant, and – like “Guardians of the Galaxy Vol 2” – the film revels in its absurdity. (There is however a jumbo jet sized hole in the plot if you think about it!) But some of the moments of revelation (particularly one set in a wood) are brilliantly done and you are never quite sure where the film is going to go next. I was concerned that the ending would not live up to the promise of the film, but I was not disappointed.
Like “A Monster Calls” the film will probably suffer at the box office by its marketing confusing the audience. People will assume it’s possibly a “monster movie” or maybe a piece of comedy fluff (particularly with Sudeikis in the cast), but in reality it’s neither of these. It won’t be to everyone’s tastes for sure, but in the bland desert of mainstream movie releases, here is an oasis of something interesting and novel and in my book definitely worthy of your movie dollar. Recommended.
  
SYNK!
SYNK!
2021 | Card Game, Party Game
I like to think of myself as a somewhat intelligent person. I can occasionally ‘win’ a game of Jeopardy while watching on tv…..ok, so maybe it’s just during Kids Week, but that’s gotta count for something, right?! Anyway, word games and trivia have always entertained me. So when I heard about Synk! – a game that involves both of those elements – I knew I had to try it out. Does this party game really put your knowledge to the test, or does it sink to the bottom of the stack? Keep reading to find out!

Disclaimer: We were provided with a copy of SYNK! for the purposes of this review. The components you see pictured might not be the finalized version, and could change after a successful Kickstarter campaign. -L

SYNK! is a party card game in which players will be mixing their knowledge of wordplay with a bit of trivia. The game is played over a series of rounds until one player has earned a total of 3 cards to win. Here’s how you setup the game: put the deck of cards facedown within reach of all players. Yep, that’s it. How you play is a little more involved…

First thing first – pick a starting player. That person will draw a card from the deck. On said card there will be a secret word, as well as its definition. Next, the player will reveal the first letter of the secret word. All others will then think of any word that begins with that first letter. When someone thinks they’ve come up with a good option, they say, “I’ve got it!” and will take a moment to describe their word to the group – giving the definition, providing an example, relying on someone’s specific knowledge, etc. Once another player thinks they know what word is being described, they will shout out “Synk!” These two players will countdown from 3 and say their words together, in hopes that they match. If their words do indeed match, then the keeper of the secret word will reveal the next letter. The process starts again, but now players must think of words that begin with the first AND second letter of the secret word. The round continues in this fashion until a player manages to guess the secret word and Synk it with another player. They win the card, and become the next secret word keeper.


What happens if you don’t Synk with someone? Then the next letter is not revealed, and the process starts again with the same letter(s) as before. If ever the game reaches a standstill and nobody has any ideas, the secret word keeper must reveal the word’s definition. Once the definition has been read, any player can shout out “Synk!” and guess the word immediately – you only get one guess though, so make it count! That all seems great for the players, but what about the secret word keeper? There’s a twist in the game to keep them engaged too! At the end of a Synk countdown, the card keeper is allowed to guess the described word too. If their guess is correct, no new letters are revealed. And as an added bonus, if another player guesses the correct secret word, but doesn’t Synk it with someone else, the card keeper wins the round and keeps that card for themselves! Play keeps going as described until one player has collected a total of 3 cards, thus winning the game.
I know that sounds like kind of a lot, but I promise that the gameplay is pretty intuitive and simple once you get going. And actually, although the physical gameplay may be simple, Synk! stretches your brain quite a bit. At the beginning of a round, with only 1 or 2 letters revealed, coming up with words is a piece of cake! But as the round progresses and more letters are revealed, it becomes more challenging than you might think to come up with words that use those specific letters in that specific order. And remember, this is a game after all – so speed is of the essence! Think too slowly and you’ll get left in the dust. As the secret word keeper, you get off the hook a little bit, since you don’t have to come up with words. But the ability to guess another player’s word at the end of a countdown allows the card keeper to stay engaged throughout the entire game. A neat little twist that adds another layer of strategy to the game.


To touch on components – this game is literally a giant deck of cards. Again, I am not sure if this is a finalized version of the game, but the quality of the box and cards is pretty great. There really is no artwork, but this isn’t that type of game, so it doesn’t detract at all from the gameplay. The text is large and clear, making for quick reading and understanding. All in all, already a great quality game.
Where does Synk! sit on my list of party games? Well, it depends on the group of players. This game has a suggested age of 14+, and I think that’s appropriate. Players have to have some decent knowledge of words/spelling to play, but aren’t expected to have a MENSA-level IQ. Some people love wordplay, and others don’t. But with the right group of gamers, I would absolutely pull this out on occasion. Synk! is more of a ‘thinky’ party game, and I really have never played a party game like it before. It fills a hole in my collection, and it will definitely be played with the right group. If you’re into word games, but are looking for something a little more fast-paced, consider backing Synk! on Kickstarter! The campaign goes live on May 18th, 2021!
  
40x40

Purple Phoenix Games (2266 KP) rated Dollars to Donuts in Tabletop Games

Jul 21, 2020 (Updated Jul 21, 2020)  
Dollars to Donuts
Dollars to Donuts
2020 | Abstract Strategy, Puzzle
I don’t think I even have to say anything up top here to get those juices flowing – just looking at the box to Dollars to Donuts makes you pine for them. Just me? Nah, everyone loves donuts – even most of the diabetics I’ve known. So when I heard that we had a chance to preview a tile-laying, set collection donut-themed game, I knew we had to jump on it. And oh, spoilers, it’s GREAT.

Dollars to Donuts is a game where you are literally turning dollars into donuts. Pretty on the nose with the title, eh? Agreed, but once you play it, I promise you will be hooked.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to back the game on Kickstarter running until August 10, 2020, order from your FLGS, or purchase through any retailers stocking it after it is fulfilled. -T

There really are plenty of rules for this game, and I will not touch on everything. To setup, deal each player a board in their color along with the matching starting 1×1 donut tiles to be placed on the boards according to the rules, as well as the proper starting Dollar Tiles. Populate the Specials Board (shown below), reveal the top four Customer Cards (shown below), separate the Donut Tiles into like piles, and throw the rest of the Dollar Tiles into the cloth bag. The game is now ready to begin!

Each player will be purchasing a Donut tile (1×4) on their turn and placing it on their board. The interesting thing here is that these tiles do NOT have to be confined to the spaces on the Player Mat (board) – tiles can hang off the edge. And icons that are hanging off, however, cannot score or provide any benefit, so that is the trade-off. After placing the Donut Tile on the board, players will then collect Donut VP Tokens if placing on the board created a complete donut. If the placing created a mismatched donut, the player will instead collect as many Dollar Tiles as the highest number of $ symbols of the mismatched donut (so a plain donut half is worth $1 but a chocolate is worth $2 so a mismatched donut of those two flavors would count as $2). At this point, the player may choose to place a 1×1 double-sided Dollar Tile on their board to fill a gap, or hole, and I’ll be darned if you don’t use donut holes to fill holes in your board. Lastly, a player may then Serve a Customer using their earned Donut VP Tokens. Serving customers increases the value of the VP tokens, so serving is certainly beneficial.

Play continues in this fashion until a player has filled their empty board spaces with delicious donuts. Complete the round and then count the scores to see who really is the Donut Champ.

Components. Again, we were provided with a prototype copy of Dollars to Donuts, and upgraded components are stretch goals for a successful Kickstarter campaign. That said, the art on this is really great. Dylan Mangini can illustrate games superbly for sure. I love the colors they have chosen, the art style, and fun start player token that came with it (and I hope it is something that can be offered to all through a stretch goal or something). I have no complaints here and I look forward to seeing how the final products looks.

So it is absolutely no surprise that I loved this one. I have a special place in my heart for games with ever-changing resource costs, tile-placing, donuts, multi-use components, and donuts. I love being able to use any part of the Donut Tiles, even if my board looks kooky at the end (see below). It’s so refreshing when a game comes along that takes a comfortable given and turns it on its head. We all know how to keep components within the boundaries of our player board. But WHYYYYY? Dollars to Donuts fixes that, even at the cost of our more organized players’ sanity. I simply love this game and can’t wait to get my final copy. If you also are excited to grab a copy of this one, head over to Kickstarter and join the campaign going on NOW (at the time of this writing) until August 10, 2020. I would also suggest ordering a dozen or two of your favorite bakery treats to have on hand when you play this – your tummy will thank you. Unless you’re diabetic. Then I am sorry.
  
TR
Tempest Rising (Jane True, #1)
4
4.0 (1 Ratings)
Book Rating
Horror, Romance, Mystery, Urban Fantasy? None of those really, though it falls under the UF genre.

I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.

The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.

Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P

The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.
  
Ms. Marvel: Volume 3: Crushed
Ms. Marvel: Volume 3: Crushed
G. Willow Wilson, Takeshi Miyazawa | 2015 | Comics & Graphic Novels
8
8.0 (3 Ratings)
Book Rating
This review is really for the first three volumes, including this one.

So, first let me start off by sharing a little honesty.. I read the first volume 4 or 5 months ago. I thought it fun, but not enough to pursue reading further volumes. A lot has gone down in my life since that first outing. For those of you who either a) do not know me offline, or b) have not looked at my GR profile, I was diagnosed with RRMS (relapsing-remitting multiple sclerosis) in September of last year, then two months later, we said goodbye to Lily, our 14-year-old Mini Schnauzer.

Prior to all that, I used to live a relatively structured life, with plans-of-a-sort as well as a job. I have since had to step down from my job (thanks, MS!). I have also taken to trying to lead a "sloth life". I live each day as if it were the last, preferring to not plan days in advance. I also am trying to let a lot more roll off my back, giving an honest effort to having more fun with life.

One of those things which is appearing to be helpful to my mental well-being and general happiness has been G. Willow Wilson's MS. MARVEL.

GWW took a character who was once Carol Danvers (now Captain Marvel), a superhero whose costume did nothing what so ever to aid feminism or help to have less objectifying looks for our female heroes. She gave Ms. Marvel a proper reboot, presenting us with Kamala Khan, a young Pakistani-American living in NJ. Her character is one of many who were exposed to the Terrigen Mist via a Terrigen Bomb released by Black Bolt, the Inhumans' king; her powers gained gave her the ability to be polymorphic, i.e. shape-changing.

The series presents us with an imperfect hero. Kamala struggles to balance her hero life, while hiding it from her parents. She maintains her Muslim faith, offering us glimpses into her life and much of what it entails. The handling of it is both mature yet fun, giving us a palatable, more open approach to their faith, rather than what the Idiot in the WH has tried to portray it!

Like Marvel's UNBEATABLE SQUIRREL GIRL, MM is clearly a book that, at its heart, lies a good sense of fun, as well as some good life lessons along the way. In an era where the focus appears to be "Gloom Is Good" and "The Darker The Story, The Better", it is truly refreshing to read a book like this one.

As amazing as Wilson's writing is, the series' artists - Adrian Alphona, Takeshi Miyazawa and fill-in artist Jacob Wyatt (Issues 6 and 7) - all did one heckuva job providing artwork that was as fun as the writing it was supporting. All three were different, yet they shared similarities in their rendering of Kamala and her supporting cast, helping to maintain continuity rather than breaking it via wholly dissimilar art.

I know that there only few more volumes before Wilson hands the reins to Saladin Ahmed (MILES MORALES: SPIDER-MAN, BLACK BOLT), with the art being handled by with art by Minkyu Jung. I have seen Wilson's own page, where she seemed very confident in Ahmed's future handling of Kamala's adventures. That, alone, is good enough for me!

Seriously, if you have not checked out, please, please check out the adventures of MS. MARVEL. Your heart and mind, not to mention your soul, will be more the better for it! Promise!
  
Second Place (Matchmakers #3)
Second Place (Matchmakers #3)
G.R. Lyons | 2016 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
Second Place (Matchmakers #3) by G.R. Lyons
Second Place is the third and final book in the Matchmakers series - set in a world similar yet different to our own. We finally get to have Danny's story, and find out just what's going on with Eric and Bryan, and it's not at all what I was expecting!

Now, I was a bit worried about this one for a couple of reasons. I don't like reading about cheating per se. If it happened in the past, and the cheater is sorry, and it's relevant to the story, then I don't mind. And I really don't like love triangles. Threesomes/multi-partners are different, but triangles/squares/whatever, I don't do them. So going into this one, I knew that Danny had cheated, and Bryan was with Eric. Red flag warning for me.

I WAS WRONG! Any misconceptions I may have had went flying out the window once I started reading this story. It's angsty, it's heart-breaking, it's not at all what you might think. My admiration for Danny went sky high when he made a promise and kept it, years in the making, and walking through hell too. My heart really went out to him. I will say that I cried at this one. And it was f'ugly crying too. My heart was breaking for Bryan, and yet I still held hope because of Ellidan. So when Bryan goes to someone else, who does have first-hand knowledge of what it's like to lose a husband, I couldn't believe what I was reading. I may or may not have shouted at my kindle at that point, much to my children's confusion.

This is one helluva roller-coaster of a book, that will take you high and drop you down low. We still get to see Chance and Remy, and Shain and Ellidan, who continue to make my day whenever I read about them. Exceptionally well written, with no editing or grammatical errors, this book is an amazing finale to the series. Highly recommended by me.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comment here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!