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SYNK!
SYNK!
2021 | Card Game, Party Game
I like to think of myself as a somewhat intelligent person. I can occasionally ‘win’ a game of Jeopardy while watching on tv…..ok, so maybe it’s just during Kids Week, but that’s gotta count for something, right?! Anyway, word games and trivia have always entertained me. So when I heard about Synk! – a game that involves both of those elements – I knew I had to try it out. Does this party game really put your knowledge to the test, or does it sink to the bottom of the stack? Keep reading to find out!

Disclaimer: We were provided with a copy of SYNK! for the purposes of this review. The components you see pictured might not be the finalized version, and could change after a successful Kickstarter campaign. -L

SYNK! is a party card game in which players will be mixing their knowledge of wordplay with a bit of trivia. The game is played over a series of rounds until one player has earned a total of 3 cards to win. Here’s how you setup the game: put the deck of cards facedown within reach of all players. Yep, that’s it. How you play is a little more involved…

First thing first – pick a starting player. That person will draw a card from the deck. On said card there will be a secret word, as well as its definition. Next, the player will reveal the first letter of the secret word. All others will then think of any word that begins with that first letter. When someone thinks they’ve come up with a good option, they say, “I’ve got it!” and will take a moment to describe their word to the group – giving the definition, providing an example, relying on someone’s specific knowledge, etc. Once another player thinks they know what word is being described, they will shout out “Synk!” These two players will countdown from 3 and say their words together, in hopes that they match. If their words do indeed match, then the keeper of the secret word will reveal the next letter. The process starts again, but now players must think of words that begin with the first AND second letter of the secret word. The round continues in this fashion until a player manages to guess the secret word and Synk it with another player. They win the card, and become the next secret word keeper.


What happens if you don’t Synk with someone? Then the next letter is not revealed, and the process starts again with the same letter(s) as before. If ever the game reaches a standstill and nobody has any ideas, the secret word keeper must reveal the word’s definition. Once the definition has been read, any player can shout out “Synk!” and guess the word immediately – you only get one guess though, so make it count! That all seems great for the players, but what about the secret word keeper? There’s a twist in the game to keep them engaged too! At the end of a Synk countdown, the card keeper is allowed to guess the described word too. If their guess is correct, no new letters are revealed. And as an added bonus, if another player guesses the correct secret word, but doesn’t Synk it with someone else, the card keeper wins the round and keeps that card for themselves! Play keeps going as described until one player has collected a total of 3 cards, thus winning the game.
I know that sounds like kind of a lot, but I promise that the gameplay is pretty intuitive and simple once you get going. And actually, although the physical gameplay may be simple, Synk! stretches your brain quite a bit. At the beginning of a round, with only 1 or 2 letters revealed, coming up with words is a piece of cake! But as the round progresses and more letters are revealed, it becomes more challenging than you might think to come up with words that use those specific letters in that specific order. And remember, this is a game after all – so speed is of the essence! Think too slowly and you’ll get left in the dust. As the secret word keeper, you get off the hook a little bit, since you don’t have to come up with words. But the ability to guess another player’s word at the end of a countdown allows the card keeper to stay engaged throughout the entire game. A neat little twist that adds another layer of strategy to the game.


To touch on components – this game is literally a giant deck of cards. Again, I am not sure if this is a finalized version of the game, but the quality of the box and cards is pretty great. There really is no artwork, but this isn’t that type of game, so it doesn’t detract at all from the gameplay. The text is large and clear, making for quick reading and understanding. All in all, already a great quality game.
Where does Synk! sit on my list of party games? Well, it depends on the group of players. This game has a suggested age of 14+, and I think that’s appropriate. Players have to have some decent knowledge of words/spelling to play, but aren’t expected to have a MENSA-level IQ. Some people love wordplay, and others don’t. But with the right group of gamers, I would absolutely pull this out on occasion. Synk! is more of a ‘thinky’ party game, and I really have never played a party game like it before. It fills a hole in my collection, and it will definitely be played with the right group. If you’re into word games, but are looking for something a little more fast-paced, consider backing Synk! on Kickstarter! The campaign goes live on May 18th, 2021!
  
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Purple Phoenix Games (2266 KP) rated Dollars to Donuts in Tabletop Games

Jul 21, 2020 (Updated Jul 21, 2020)  
Dollars to Donuts
Dollars to Donuts
2020 | Abstract Strategy, Puzzle
I don’t think I even have to say anything up top here to get those juices flowing – just looking at the box to Dollars to Donuts makes you pine for them. Just me? Nah, everyone loves donuts – even most of the diabetics I’ve known. So when I heard that we had a chance to preview a tile-laying, set collection donut-themed game, I knew we had to jump on it. And oh, spoilers, it’s GREAT.

Dollars to Donuts is a game where you are literally turning dollars into donuts. Pretty on the nose with the title, eh? Agreed, but once you play it, I promise you will be hooked.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to back the game on Kickstarter running until August 10, 2020, order from your FLGS, or purchase through any retailers stocking it after it is fulfilled. -T

There really are plenty of rules for this game, and I will not touch on everything. To setup, deal each player a board in their color along with the matching starting 1×1 donut tiles to be placed on the boards according to the rules, as well as the proper starting Dollar Tiles. Populate the Specials Board (shown below), reveal the top four Customer Cards (shown below), separate the Donut Tiles into like piles, and throw the rest of the Dollar Tiles into the cloth bag. The game is now ready to begin!

Each player will be purchasing a Donut tile (1×4) on their turn and placing it on their board. The interesting thing here is that these tiles do NOT have to be confined to the spaces on the Player Mat (board) – tiles can hang off the edge. And icons that are hanging off, however, cannot score or provide any benefit, so that is the trade-off. After placing the Donut Tile on the board, players will then collect Donut VP Tokens if placing on the board created a complete donut. If the placing created a mismatched donut, the player will instead collect as many Dollar Tiles as the highest number of $ symbols of the mismatched donut (so a plain donut half is worth $1 but a chocolate is worth $2 so a mismatched donut of those two flavors would count as $2). At this point, the player may choose to place a 1×1 double-sided Dollar Tile on their board to fill a gap, or hole, and I’ll be darned if you don’t use donut holes to fill holes in your board. Lastly, a player may then Serve a Customer using their earned Donut VP Tokens. Serving customers increases the value of the VP tokens, so serving is certainly beneficial.

Play continues in this fashion until a player has filled their empty board spaces with delicious donuts. Complete the round and then count the scores to see who really is the Donut Champ.

Components. Again, we were provided with a prototype copy of Dollars to Donuts, and upgraded components are stretch goals for a successful Kickstarter campaign. That said, the art on this is really great. Dylan Mangini can illustrate games superbly for sure. I love the colors they have chosen, the art style, and fun start player token that came with it (and I hope it is something that can be offered to all through a stretch goal or something). I have no complaints here and I look forward to seeing how the final products looks.

So it is absolutely no surprise that I loved this one. I have a special place in my heart for games with ever-changing resource costs, tile-placing, donuts, multi-use components, and donuts. I love being able to use any part of the Donut Tiles, even if my board looks kooky at the end (see below). It’s so refreshing when a game comes along that takes a comfortable given and turns it on its head. We all know how to keep components within the boundaries of our player board. But WHYYYYY? Dollars to Donuts fixes that, even at the cost of our more organized players’ sanity. I simply love this game and can’t wait to get my final copy. If you also are excited to grab a copy of this one, head over to Kickstarter and join the campaign going on NOW (at the time of this writing) until August 10, 2020. I would also suggest ordering a dozen or two of your favorite bakery treats to have on hand when you play this – your tummy will thank you. Unless you’re diabetic. Then I am sorry.
  
TR
Tempest Rising (Jane True, #1)
4
4.0 (1 Ratings)
Book Rating
Horror, Romance, Mystery, Urban Fantasy? None of those really, though it falls under the UF genre.

I'm not quite sure why TEMPEST RISING is categorized as horror (fantasy - yes, horror - no), as there is nothing horrific at all about the book, except maybe a little bit of violence. The book was slow to start and, sadly, it never really got very far, and ended up more boring than not. The world building was good, and learning about the different species was interesting, but most of it was, at best, just okay.

The character development was next to nil. Jane starts off decent enough, could be fairly witty, but as the book progressed she became less likeable and her inner monologue started to grate on my nerves. Even though she's had some tough experiences, overall she came across as rather juvenile and I wasn't very impressed with her. And how many 'duh' moments could one person possibly have? Yes, she's new to the 'supe' world, yes, she doesn't know all there is to it, but c'mon, use some smarts girl, it's not that hard to put two and two together. So now it comes to Ryu. Oh, Ryu, ye of no personality. You may be hot, but that's all you have going for you. Talk about a flat character, he was pretty darn boring, which was unfortunate because he took up a big part of the book, and I just plain didn't like him. I got pretty sick of Jane and Ryu going at it like rabbits all the time, which would have been better used by giving him some much needed personality. Along with that, maybe an explanation of how Ryu's Japanese (I'm guessing because of his first name and almond eyes) and who also just happens to be a baobhan sith, which is a type of female vampire, from Scotland at that. The most interesting characters were Anyan, and the town pariah's (that's Jane) many friends, both human and non. How a social outcast has so many friends is beyond me, but you know Jane is despised by her woe-is-me attitude and the two people who hate her. Despite what she thinks, I highly doubt the town revolves around her.

Some of the author's descriptions are confusing and I had to reread them to 'get' it. How can something be both squat and tall (pg. 216), pray tell? I'm still pondering that one. Also, the descriptions and analogies could be really odd, and not in a good way, more in a 'where in the world did that come from?' and 'what the heck?' sorta ways. Like what was up with Ryu's laugh? Barking like a seal, giggling like a choking Pomeranian, and whatever other weird ways he laughed. I'm sorry, but that's not very attractive, but I guess it was supposed to be funny and endearing. Editing problems arose when I couldn't figure out if a certain creature was a goblin or gremlin (there is a difference). I finally figured it out when goblin edged out gremlin for the lead. A mistake dealing with the Porsche's trunk was another minor detail that I picked up on, but most people would probably miss it. I only noticed because I've wanted a Porsche since I was ten. :P

The end does show some promise that Jane might actually get some grit, being a half-selkie is a nice change from the supernatural usual after all, and Ryu just might not be featured as much. So, even with all the problems I had with the book, which did unfortunately top what I did like about the book, I probably will check out the next book in the series.
  
Ms. Marvel: Volume 3: Crushed
Ms. Marvel: Volume 3: Crushed
G. Willow Wilson, Takeshi Miyazawa | 2015 | Comics & Graphic Novels
8
8.0 (3 Ratings)
Book Rating
This review is really for the first three volumes, including this one.

So, first let me start off by sharing a little honesty.. I read the first volume 4 or 5 months ago. I thought it fun, but not enough to pursue reading further volumes. A lot has gone down in my life since that first outing. For those of you who either a) do not know me offline, or b) have not looked at my GR profile, I was diagnosed with RRMS (relapsing-remitting multiple sclerosis) in September of last year, then two months later, we said goodbye to Lily, our 14-year-old Mini Schnauzer.

Prior to all that, I used to live a relatively structured life, with plans-of-a-sort as well as a job. I have since had to step down from my job (thanks, MS!). I have also taken to trying to lead a "sloth life". I live each day as if it were the last, preferring to not plan days in advance. I also am trying to let a lot more roll off my back, giving an honest effort to having more fun with life.

One of those things which is appearing to be helpful to my mental well-being and general happiness has been G. Willow Wilson's MS. MARVEL.

GWW took a character who was once Carol Danvers (now Captain Marvel), a superhero whose costume did nothing what so ever to aid feminism or help to have less objectifying looks for our female heroes. She gave Ms. Marvel a proper reboot, presenting us with Kamala Khan, a young Pakistani-American living in NJ. Her character is one of many who were exposed to the Terrigen Mist via a Terrigen Bomb released by Black Bolt, the Inhumans' king; her powers gained gave her the ability to be polymorphic, i.e. shape-changing.

The series presents us with an imperfect hero. Kamala struggles to balance her hero life, while hiding it from her parents. She maintains her Muslim faith, offering us glimpses into her life and much of what it entails. The handling of it is both mature yet fun, giving us a palatable, more open approach to their faith, rather than what the Idiot in the WH has tried to portray it!

Like Marvel's UNBEATABLE SQUIRREL GIRL, MM is clearly a book that, at its heart, lies a good sense of fun, as well as some good life lessons along the way. In an era where the focus appears to be "Gloom Is Good" and "The Darker The Story, The Better", it is truly refreshing to read a book like this one.

As amazing as Wilson's writing is, the series' artists - Adrian Alphona, Takeshi Miyazawa and fill-in artist Jacob Wyatt (Issues 6 and 7) - all did one heckuva job providing artwork that was as fun as the writing it was supporting. All three were different, yet they shared similarities in their rendering of Kamala and her supporting cast, helping to maintain continuity rather than breaking it via wholly dissimilar art.

I know that there only few more volumes before Wilson hands the reins to Saladin Ahmed (MILES MORALES: SPIDER-MAN, BLACK BOLT), with the art being handled by with art by Minkyu Jung. I have seen Wilson's own page, where she seemed very confident in Ahmed's future handling of Kamala's adventures. That, alone, is good enough for me!

Seriously, if you have not checked out, please, please check out the adventures of MS. MARVEL. Your heart and mind, not to mention your soul, will be more the better for it! Promise!
  
Second Place (Matchmakers #3)
Second Place (Matchmakers #3)
G.R. Lyons | 2016 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
Second Place (Matchmakers #3) by G.R. Lyons
Second Place is the third and final book in the Matchmakers series - set in a world similar yet different to our own. We finally get to have Danny's story, and find out just what's going on with Eric and Bryan, and it's not at all what I was expecting!

Now, I was a bit worried about this one for a couple of reasons. I don't like reading about cheating per se. If it happened in the past, and the cheater is sorry, and it's relevant to the story, then I don't mind. And I really don't like love triangles. Threesomes/multi-partners are different, but triangles/squares/whatever, I don't do them. So going into this one, I knew that Danny had cheated, and Bryan was with Eric. Red flag warning for me.

I WAS WRONG! Any misconceptions I may have had went flying out the window once I started reading this story. It's angsty, it's heart-breaking, it's not at all what you might think. My admiration for Danny went sky high when he made a promise and kept it, years in the making, and walking through hell too. My heart really went out to him. I will say that I cried at this one. And it was f'ugly crying too. My heart was breaking for Bryan, and yet I still held hope because of Ellidan. So when Bryan goes to someone else, who does have first-hand knowledge of what it's like to lose a husband, I couldn't believe what I was reading. I may or may not have shouted at my kindle at that point, much to my children's confusion.

This is one helluva roller-coaster of a book, that will take you high and drop you down low. We still get to see Chance and Remy, and Shain and Ellidan, who continue to make my day whenever I read about them. Exceptionally well written, with no editing or grammatical errors, this book is an amazing finale to the series. Highly recommended by me.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comment here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
    Hocus Pocus Alfie Atkins

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    Games and Entertainment

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    "An incredibly well thought-out open-ended adventure game for kids ages 3-9!" SmartAppsForKids.com ...

Cruel Beauty
Cruel Beauty
Rosamund Hodge | 2014 | Young Adult (YA)
6
8.5 (8 Ratings)
Book Rating
I'm a sucker for fairy tales. I love retellings, myths, anything that's a complete spin from a well-known tale. I'm curious as to what authors come up with – problem is, Sleeping Beauty and Snow White needs a major upgrade or I might mentally blow a gasket one day. I promise it won't be pretty. No rants involved. Maybe a post about diversity in fairy tales instead (don't you take that post idea if no one's come up with it before o_o).

Well, Cruel Beauty is the cruel version of our beloved Disney characters. At least, that's what I thought at the very end. It's also got mythology, in which some I researched and learned new things (verification purposes). About time I'm not staring at what I learned in middle school/early high school over and over again.

Truth is, I enjoyed the concept of Cruel Beauty, but I didn't really enjoy the story... not too much. What originally caught my attention was the very fact that "Belle" is destined to marry the "Beast" ever since she was young due to a bargain her father made (reminds me of another story I can't think of currently). What I thought was even more interesting is how Rosamund Hodge bases the novel on ancient civilizations and mythology, particularly Pandora's box. Actually, I thought it was genius. I also think I've spoken too much about the book with those two words.

What started to lose my attention was this particular sentence... when Nyx – "Belle" of the story – is first married to the Gentle Lord – "Beast" of the story – and makes her entrance into his castle.
<blockquote>“I’m here!” I shouted. “Your bride! Congratulations on your marriage!”</blockquote>
I was like, really? THAT'S how you would make your entrance inside a demon's castle? Me, I would actually start plotting ways OUT of the castle, ways to avoid the Gentle Lord, etc. etc. NOT announcing, "Oh hey! I'm here! Come and feast on me!" *waves big sign*

And the Gentle Lord, no matter how much I like his humor, made a very unimpressive entrance.
<blockquote>In one moment I realized that what tickled my neck was a tuft of black hair, the blankets were a warm body, and the Gentle Lord was draped over me like a lazy cat, his head resting on my shoulder.</blockquote>
His reason?
<blockquote>“I got so bored waiting that I fell asleep too."</blockquote>
And...
<blockquote>“You were a good pillow."</blockquote>
DUDE. Sleeping on your bride when you first meet her even though you're now married? What an impressive husband you make. He could have slept next to her and not on top of her. You know, if a stranger – homeless or not – slept on top of me, I may kick said person's butt until they get off and call it self defense. I suppose some are now worried about my future. I'm completely surprised Nyx didn't mention that he was heavy, sleeping on top of her like that. Instead, this is her response shortly after:
<blockquote>“I’m sorry ,” I said, staring at the floor. “I just, my father made me promise to bring a knife, and— and—” I stuttered, acutely aware that I was half-naked in front of him. “I’m your wife! I burn for your touch! I thirst for your love!”</blockquote>
No offense, but that was so cheesy, it was bleeping hilarious. It's really obvious later from the Gentle Lord's constant mocking that Nyx should just act like herself and not the way her family wants her to act, but Nyx is completely oblivious.

Nyx, in a nutshell, is just the darker version of Belle. The semi-evil twin of Belle I may say, and it's no wonder she's named after the Greek goddess of the Night.
<blockquote>But I was a girl who had broken her sister’s heart and— for a moment— liked it. I had left somebody in torment and liked it.</blockquote>

Rosamund Hodge also implies that Nyx is well... a bit indecisive. In a conflict is more accurate. She wants to please her family – to fit in and meet up to her father's expectations even though he prefers her sister Astraia. Yet at the same time, she doesn't want to kill Ignite or whatever the Gentle Lord calls himself (the book was an e-loan and I'm basing this review off of my notes because I'm too lazy to jump on the hold list yet again) because she's in love with him. I suppose it makes sense in a way, since she wants to go with her emotions yet she's been trained her entire life to kill this one evil guy who isn't actually evil...
<blockquote>“Of course he’s evil and unforgivable.” My voice felt like it was coming from the far end of a long tunnel. “But he is the only reason I ever honored Mother with a clean heart. And if I hadn’t learnt to be kind with him, I would never have come back to beg your forgiveness and choose you over him. So gloat all you want— you deserve to watch us both suffer— but don’t you dare say I will ever be free of him. Every kindness I show you, all the rest of your life, that’s because of him. And no matter how many times I betray him, I will love him still.” </blockquote>
I mean, Nyx is living with the Gentle Lord. She could have just made her decision to live with him always and never guess his name, right?

Cruel Beauty, as much as I like the entire idea behind it, is not one of those fairy tales I find very impressive. It's very much one of those books that I roll my eyes at, especially at how the romance played out (just because I never dated a soul doesn't mean I can't tell).
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Original Rating: 3.5 out of 5
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/09/review-cruel-beauty-by-rosamund-hodge.html">Bookwyrming Thoughts</a>
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    Tichu

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    My Town : Grandparents

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