Search

Search only in certain items:

    Art Of War By Sun Tzu

    Art Of War By Sun Tzu

    Business and Education

    (0 Ratings) Rate It

    App

    We have fixed formatting issues and are re-introducing Art Of War For Free with the bug fixes. ...

40x40

Matthew Krueger (10051 KP) rated Ghost Stories in Tabletop Games

Jul 28, 2020 (Updated Jul 30, 2020)  
Ghost Stories
Ghost Stories
2008 | Fantasy, Fighting, Horror, Mythology
The Gameplay (4 more)
The Strategy
Replay Value
Thinking Ten Steps Ahead
The Concept
Hard (2 more)
Luck of the dice
The cruse dice
Spooky Scary Ghosts
I learned about this game through Dice Tower reviews, Rahdo runthrough and BoardGameGeek. And it looked really good. A cooperative game in which the players protect the village from incarnations of the lord of hell – Wu-Feng – and his legions of ghosts before they haunt a town and recover the ashes that will allow him to return to life. That sounded really intresting and unquite. So i bought it and its a excellent game. Let me talk more about it..

Gameplay:

Each Player represents a Taoist monk working together with the others to fight off waves of ghosts.

The players, using teamwork, will have to exorcise the ghosts that appear during the course of the game. At the beginning of his turn, a player brings a ghost into play and places it on a free spot, and more than one can come in at the same time. The ghosts all have abilities of their own – some affecting the Taoists and their powers, some causing the active player to roll the curse die for a random effect, and others haunting the villager tiles and blocking that tile's special action. On his turn, a Taoist can move on a tile in order to exorcise adjacent ghosts or to benefit from the villager living on the tile, providing it is not haunted. Each tile of the village allows the players to benefit from a different bonus. With the cemetery, for example, Taoists can bring a dead Taoist back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts or unhaunt other village tiles.

To exorcise a ghost, the Taoist rolls three Tao dice with different colors: red, blue, green, yellow, black, and white. If the result of the roll matches the color(s) of the ghost or incarnation of Wu-Feng, the exorcism succeeds. The white result is a wild color that can be used as any color. For example, to exorcise a green ghost with 3 resistance, you need to roll three green, three white, or a combination of both. If your die rolls fall short, you can also use Tao tokens that match the color in addition to your roll. You may choose to use these after your roll. Taoists gain these tokens by using certain village tiles or by exorcising certain ghosts. One of the Taoists has a power that allows him to receive such a token once per turn.

To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game. There are also harder difficulty levels that add more incarnations of Wu-Feng, in which to win, you must defeat all of them.

There are many more ways to lose, however. The players lose if three of the village's tiles are haunted, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or if all the priests are dead.

It is hard game but the strategy to this game is excellent cause you have to think about your moves and what to do next. That and the clock is ticking down to one of the ten Wu-Feng Minions. Also if 3 village spaces get crushed than you lose. Also the luck of the dice and the cards. The strategy is ten fold. Its hard but a excellent game and a must play game. Buy it if you havent already cause its a must. If you want to learn more or see a runthrough of the game go to BoardGameGeek, Rahdo Runthroughs or Dice Tower Reviews.
  
Blood for Blood (Wolf By Wolf #2)
Blood for Blood (Wolf By Wolf #2)
Ryan Graudin | 2016 | History & Politics, Science Fiction/Fantasy, Young Adult (YA)
10
8.5 (2 Ratings)
Book Rating
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review </i>

Ryan Graudin blew readers away with her alternate historical novel <i>Wolf by Wolf</i>. Now it is time to conclude the imaginative narrative with the highly anticipated sequel, <i>Blood for Blood. </i>Continuing from the precise moment Yael pulled the trigger on the Führer’s doppelgänger, the reader is thrown into a lively story of twists and turns, where danger lives around every corner.

To recap, it is 1956 and Hitler has won the war. Germany, or Germania, is ruling over Europe and many countries in Asia and Africa. Yael is a Jewish girl who a doctor experimented on whilst she was detained in a concentration camp. As a result of the brutal medical treatment, Yael is a successful result of the Doppelgänger Project – she can now change her physical appearance and anatomy at will.<i> Wolf by Wolf</i> focused on Yael and the resistance’s attempt to win a prestigious motorcycle race in order to get close to the Führer and end his life. As it turns out, Yael is not the only person with this skin shifting ability.

On the run with the entire world knowing her secret, Yael is desperate to make contact with the resistance leaders and continue with their plot to assassinate Hitler. However, unable to leave innocent people to suffer at the hands of the National Socialists, Yael ends up being accompanied and hindered by two Aryan boys, Luka and Felix. Yet with no way of knowing who can be trusted, Yael is taking a fatal risk by helping others instead of saving herself.

Despite circumstances, the blossoming romance that began to advance toward the end of the first book continues to feature in <i>Blood for Blood</i> as characters begin to rely on and trust each other. Nonetheless, constant plot developments obstruct all thoughts of a happy ending. Clever twists and gradually emerging truths prevent any opportunity for rest or safety.

<i>Wolf by Wolf </i>was an exciting, new concept for young adult readers, answering a “what if” question about the second world war. Yet the historical setting – albeit fictional – was impeded by the focus on the Axis Tour as characters raced from Germania to Tokyo. In contrast, <i>Blood for Blood</i> leaves all distractions behind, giving full attention to the life and danger under Hitler’s dictatorship. Despite Germany/Germania’s triumphant win, war is still raging throughout Europe. Anyone not meeting the Aryan description is at risk of death or deportment. Strictly speaking, the situation described must look similar, if not the same, as the true result of Nazi ruling.

Ryan Graudin is a formidable writer with the ability to make fiction seem like reality. Despite the added science fiction twist, the imaginative scenario is so well researched and planned that it becomes almost believable. Graudin comes at the story from so many directions, evidencing the effort put into creating the thrilling plot. It is one thing to be able to string words together, but to make them come alive it takes a genius.

<i>Blood for Blood</i> is by far the better of the two novels, making it the perfect conclusion to a fantastic two-part story. Beginning with explosive action and not stopping until its heart-wrenching conclusion, <i>Blood for Blood</i> will satisfy readers of all ages and genres. Those who have read <i>Wolf by Wolf</i> definitely must get their hands on this amazing sequel. You will not be disappointed.
  
    Mosfet Handbook

    Mosfet Handbook

    Catalogs and Reference

    (0 Ratings) Rate It

    App

    Welcome to the MOSFET Handbook app. This app will guide you to know, choose, select and design your...

Army of the Dead (2021)
Army of the Dead (2021)
2021 | Action, Horror, Sci-Fi
6
6.8 (21 Ratings)
Movie Rating
Took To Long To Get To The Fun Part
I love me a good Zombie flick. I also love me a good Heist flick. So…when I heard that Zack Snyder (JUSTICE LEAGUE) was making a “Zombie/Heist Flick”, I thought “what’s not to like”?

Turns out…plenty.

A pet project of Sndyer’s that has been stuck in “development hell” in Hollywood for almost 2 decades, ARMY OF THE DEAD tells the tale of a group of mercenaries that look to rob $200 million from a vault under the casinos of Las Vegas - one small problem…Las Vegas has been walled off as a way to contain a zombie plague.

My first warning that this was not going to a pleasant experience is that this film has a 2 1/2 hour run time. That certainly seems bloated for a Zombie film and the first 1 1/2 of this flick certainly proves this out as Snyder - ham handedly - seeks to flesh out each of the characters in long, boring exposition scenes that didn’t really add anything to the tension or action. Well…it did add something…restless boredom.

But…I gotta admit, once the group of mercenaries make their way to the vault in Las Vegas, the last hour of the film was pretty darn fun.

Dave Bautista (Drax in the GUARDIANS OF THE GALAXY films) leads the group of mercenaries and Ella Purnell (Emma in MISS PEREGRINE…) is his estranged daughter. I won’t bore you with the details of why these 2 are estranged…but they are and Bautista insists that his daughter NOT come along on this mission. So you know what happens next…yep, she comes along and I was rooting for her to get killed almost from the start. Neither of these 2 characters work and since they are central to the story they are really at the root of the problems with the first 1 1/2 hours of this film.

The rest of the ensemble, however, are a lot of fun and bring that “B Monster Movie” vibe to the proceedings and they look like they are having alot of fun. Tig Notero, Ana de La Reguera, Omari Hardwick and Theo Rossi are an enjoyable lot and know EXACTLY what type of film they are in.

But the standouts of the ensemble are the always great Garret Dillahunt (John Dorie in FEAR THE WALKING DEAD) who brings his usual “A” game to the proceedings. As does Nora Arnezeder (SAFE HOUSE) as “The Coyote” a survivor who has been in Las Vegas before and - especially - Matthias Schweighofer (RESISTANCE) who steals every scene he is in playing the German safecracker.

I would have loved it if Snyder would have cut the Bautista and daughter scenes (and characters) and just had this ensemble go after the loot - it would have been a much better - and shorter - film.

But…if you can last through the long, boring first 1 1/2 hours, the last hour is “good enough” Zombie action with an interesting “twist” on the genre that I will have to give Snyder credit for.

If you do all this, you’ll have a passably decent enough entertaining time.

Letter Grade: B-

6 stars (out of 10) and you can take that to the Bank(OfMarquis)