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ARK Survival Evolved
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Stranded on the shores of a mysterious island, you must learn to survive. Use your cunning to kill...

Darren (1599 KP) rated Live By Night (2017) in Movies
Jul 25, 2019
Story: Live by Night starts as we meet Joe Coughlin (Affleck) a former soldier in World War I, who returned to Boston to live the life of crime as an outlaw. When Joe gets blackmailed into killing his boss or risk having his boss learn about his secret affair with his girlfriend Emma (Miller) he finds himself in the middle of a battle he didn’t want a part of.
After the secret is revelled Joe is left for dead blamed for killing cops, after 3 years in jail he gets sent to Florida to track down Albert White, to stop his business and kill him for the new gangster running things in Boston.
With his being a success Joe ends up clashing with the Klux Klan while trying to continue to watch the money roll in to his bosses and even himself.
Thoughts on Live by Night
Characters – Joe Coughlin is our narrator our gangster, well reluctant gangster, forced into the world after his life as an outlaw gets him mixed up with the wrong people. We learn he is fantastic at handling himself in the meeting striking a deal and isn’t afraid to get his hands dirty. The other characters seem to just be in chapters of his life, Emma is in Boston being a love interest, while Graciela business partner and lover in Florida. Chief Figgis is the man that will let Joe conduct business and to be honest we don’t get to learn enough about them to care about.
Performances – Ben Affleck is the only lead performer in this movie, he is fine through the film, he doesn’t reach the levels we know he can. When you dive into the supporting cast we get a host of known names and even unknowns who get the same amount of time that are solid without anyone standing out.
Story – The story follows Joe Coughlin as he starts out as a thief and becomes a gangster, this should work and I would have been fine with this, the problems build up as we see how many different situations Joe must solve to get the next chapter of the story through, because we don’t get enough time to see the problems he must overcome and everything just becomes glimpses into the gangster life without doing anything new.
Action/Crime – We have plenty of shooting going on, though the final one does feel like a level of Grand Theft Auto. This does from us into a gangster heavy crime world where the prohibition is ongoing through America.
Settings – The settings place us in the prohibition era America, be it Boston or Florida nothing does seem out of place with these locations.
Scene of the Movie – Final shoot-out.
That Moment That Annoyed Me – Not giving us the time to know the supporting characters.
Final Thoughts – This is a messy gangster film, it has the moments of potential but in the end just jumps too fast to grab us to care about certain moments which do seem to have a bigger impact on the story.
Overall: Disappointing, ending Affleck’s streak behind the camera.
After the secret is revelled Joe is left for dead blamed for killing cops, after 3 years in jail he gets sent to Florida to track down Albert White, to stop his business and kill him for the new gangster running things in Boston.
With his being a success Joe ends up clashing with the Klux Klan while trying to continue to watch the money roll in to his bosses and even himself.
Thoughts on Live by Night
Characters – Joe Coughlin is our narrator our gangster, well reluctant gangster, forced into the world after his life as an outlaw gets him mixed up with the wrong people. We learn he is fantastic at handling himself in the meeting striking a deal and isn’t afraid to get his hands dirty. The other characters seem to just be in chapters of his life, Emma is in Boston being a love interest, while Graciela business partner and lover in Florida. Chief Figgis is the man that will let Joe conduct business and to be honest we don’t get to learn enough about them to care about.
Performances – Ben Affleck is the only lead performer in this movie, he is fine through the film, he doesn’t reach the levels we know he can. When you dive into the supporting cast we get a host of known names and even unknowns who get the same amount of time that are solid without anyone standing out.
Story – The story follows Joe Coughlin as he starts out as a thief and becomes a gangster, this should work and I would have been fine with this, the problems build up as we see how many different situations Joe must solve to get the next chapter of the story through, because we don’t get enough time to see the problems he must overcome and everything just becomes glimpses into the gangster life without doing anything new.
Action/Crime – We have plenty of shooting going on, though the final one does feel like a level of Grand Theft Auto. This does from us into a gangster heavy crime world where the prohibition is ongoing through America.
Settings – The settings place us in the prohibition era America, be it Boston or Florida nothing does seem out of place with these locations.
Scene of the Movie – Final shoot-out.
That Moment That Annoyed Me – Not giving us the time to know the supporting characters.
Final Thoughts – This is a messy gangster film, it has the moments of potential but in the end just jumps too fast to grab us to care about certain moments which do seem to have a bigger impact on the story.
Overall: Disappointing, ending Affleck’s streak behind the camera.

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Hazel (1853 KP) rated Sidney Chambers and the Shadow of Death in Books
Jul 27, 2017
A unique series of crime
I received this book for free through Goodreads First Reads
In 2014, ITV broadcasted the first episode of Grantchester, a drama series based on books by British novelist, James Runcie. Although written during the twenty-first century, the story is set in the 1950s in a village on the outskirts of Cambridge. Sidney Chambers, a young Canon in charge of the Church of St Andrew and Mary, is a polite and friendly character who, despite his reluctance, ends up acting as a detective in a variety of crimes.
Sidney Chambers and the Shadow of Death is the first book of six in The Grantchester Mysteries. Split into six individual baffling cases, the background story of Sidney’s private life continues to develop throughout. Each crime is committed and swiftly solved by the Canon and his friend, Inspector Geordie Keating, although it is Sidney who ultimately resolves the case.
Murder, jewellery theft and art forgery and just some of the felonies Sidney grudgingly gets involved with. In fact, unresolved crimes tend to land in his lap rather than offering his assistance willingly. Up at dawn to work on sermons before rushing off to capture criminals, Sidney is never off duty.
A vicar may seem like an unlikely candidate for a detective, however, people tend to open up to him and unintentionally reveal delitescent information. Listening to suspects and witnesses without pre-judgement allows Sidney to think things through carefully rather than jumping to conclusions. From the moment the crime is committed right up until the story’s denouement, Sidney passionately does everything he can to make sure the correct culprit is discovered.
What makes this series different from other crime novels is the focus on Sidney Chambers’ own life. James Runcie emphasises the loneliness of a bachelor living in a vicarage with only a curate and crotchety housekeeper for company. Readers are drawn into Sidney’s stories and hold onto the hope that his dalliances with the beautiful Amanda turn out to be something more concrete.
Those who have watched the ITV series will be familiar with the stories in this book because the producer has stuck to the exact storyline, not missing a single thing out or adding anything extra. The fact that there were only two years between publishing and screen production goes to show how well written and thought out these stories are. Unlike famous detective novels such as Sherlock Holmes or those by Agatha Christie, The Grantchester Mysteries are not set at the time of writing, so, although they are historically accurate, the prose is suitable for present day readers.
Each story is quick to read and is easy going, making it a relaxing and enjoyable book. It is not a thriller or horror, although some of the crimes are quite terrible. Instead, it is entertaining and often humorous. It is suitable for crime fiction fans as well as those new to the genre.
Regardless of whether you have watched the television series or not, Sidney Chambers and the Shadow of Death is a delight to read. Of course, ITV has given away all the endings, but it is a different experience to read it in print rather than seeing it acted out on screen. Featuring the face of James Norton on the cover so as to work as a TV tie-in, the series will be easy to spot in prime position on bookshelves both in shops and personal collections.
In 2014, ITV broadcasted the first episode of Grantchester, a drama series based on books by British novelist, James Runcie. Although written during the twenty-first century, the story is set in the 1950s in a village on the outskirts of Cambridge. Sidney Chambers, a young Canon in charge of the Church of St Andrew and Mary, is a polite and friendly character who, despite his reluctance, ends up acting as a detective in a variety of crimes.
Sidney Chambers and the Shadow of Death is the first book of six in The Grantchester Mysteries. Split into six individual baffling cases, the background story of Sidney’s private life continues to develop throughout. Each crime is committed and swiftly solved by the Canon and his friend, Inspector Geordie Keating, although it is Sidney who ultimately resolves the case.
Murder, jewellery theft and art forgery and just some of the felonies Sidney grudgingly gets involved with. In fact, unresolved crimes tend to land in his lap rather than offering his assistance willingly. Up at dawn to work on sermons before rushing off to capture criminals, Sidney is never off duty.
A vicar may seem like an unlikely candidate for a detective, however, people tend to open up to him and unintentionally reveal delitescent information. Listening to suspects and witnesses without pre-judgement allows Sidney to think things through carefully rather than jumping to conclusions. From the moment the crime is committed right up until the story’s denouement, Sidney passionately does everything he can to make sure the correct culprit is discovered.
What makes this series different from other crime novels is the focus on Sidney Chambers’ own life. James Runcie emphasises the loneliness of a bachelor living in a vicarage with only a curate and crotchety housekeeper for company. Readers are drawn into Sidney’s stories and hold onto the hope that his dalliances with the beautiful Amanda turn out to be something more concrete.
Those who have watched the ITV series will be familiar with the stories in this book because the producer has stuck to the exact storyline, not missing a single thing out or adding anything extra. The fact that there were only two years between publishing and screen production goes to show how well written and thought out these stories are. Unlike famous detective novels such as Sherlock Holmes or those by Agatha Christie, The Grantchester Mysteries are not set at the time of writing, so, although they are historically accurate, the prose is suitable for present day readers.
Each story is quick to read and is easy going, making it a relaxing and enjoyable book. It is not a thriller or horror, although some of the crimes are quite terrible. Instead, it is entertaining and often humorous. It is suitable for crime fiction fans as well as those new to the genre.
Regardless of whether you have watched the television series or not, Sidney Chambers and the Shadow of Death is a delight to read. Of course, ITV has given away all the endings, but it is a different experience to read it in print rather than seeing it acted out on screen. Featuring the face of James Norton on the cover so as to work as a TV tie-in, the series will be easy to spot in prime position on bookshelves both in shops and personal collections.

Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Red Dead Redemption 2 in Video Games
Jun 19, 2019
With a canvas as large as the Old West and a reputation for building massive interactive worlds; to say that expectations were high for Red Dead Redemption 2 would be an understatement.
Thankfully Rockstar was more than up to the task and have crafted the ultimate Wild West adventure simulator which gives gamers so many choices along the way.
Playing as a member of the gang forced to take refuge from bitter cold and hostile enemies, players get a tutorial in combat, hunting, riding, and various other skills they will need to survive. In time, players will forge their own path which can involve any number of options from collecting bounties, robbing trains, helping people, and more.
There are countless side quests to go with the main story and each frame of the game is stunning and epic with its sweeping vistas and scenic locales. You truly get a sense of how big the map is by just seeing the time it can take to travel from one locale to another.
Along the way players will upgrade their gear and can find new horses including some rare ones indeed which will take some effort to obtain.
The horses themselves are impressive as they simply are not there to provide transportation, but are vital characters that players need to bond with and develop a solid relationship in order to survive. Bandits and Lawmen are not the only dangers facing players, as there are numerous dangerous animals from Wolves to Bears which players will encounter.
The game does require a solid investment of time as it is not something you can sit down and play an hour at a time. Players will have to pay attention to cut scenes and travel often to get to needed areas and to collect vital resources. While some may find it a bit slow starting out; once you get a couple of chapters in; things really get rolling.
The graphics and sound are highly detailed and very immersive and I remember my wife thinking one segment of gameplay was animation until she saw my weaving style of horsemanship on display.
As I write this, Rockstar has started Beta access for the Online portion of the game which gives players even more options to enjoy. Playing with and against other players is a big draw but naturally some balancing and adjustments will need to be made. I found myself on a mission recently that once I completed the first part, I was unable to locate where to go and what to do next. This was further complicated by restrictions on leaving the mission area. I also attempted to go Lone Wolf and shoot up a town to see what happens as players often do in Rockstar’s Grand Theft Auto Series.
Instead of fleeing from the expected mob of Lawmen, I was told that my mission had failed due to the Law being alerted.
It would be nice to be able to customize the controls as I at times found the combat mechanics a bit tricky as I play most of my shooters on a PC and having to be precise or score multiple hits on a moving target with the weapons of the era and a Dual Shock 4 was a bit challenging.
That being said; Red Dead Redemption 2 is a stunning achievement and one that has to be experienced.
http://sknr.net/2018/12/04/red-dead-redemption-2/
Thankfully Rockstar was more than up to the task and have crafted the ultimate Wild West adventure simulator which gives gamers so many choices along the way.
Playing as a member of the gang forced to take refuge from bitter cold and hostile enemies, players get a tutorial in combat, hunting, riding, and various other skills they will need to survive. In time, players will forge their own path which can involve any number of options from collecting bounties, robbing trains, helping people, and more.
There are countless side quests to go with the main story and each frame of the game is stunning and epic with its sweeping vistas and scenic locales. You truly get a sense of how big the map is by just seeing the time it can take to travel from one locale to another.
Along the way players will upgrade their gear and can find new horses including some rare ones indeed which will take some effort to obtain.
The horses themselves are impressive as they simply are not there to provide transportation, but are vital characters that players need to bond with and develop a solid relationship in order to survive. Bandits and Lawmen are not the only dangers facing players, as there are numerous dangerous animals from Wolves to Bears which players will encounter.
The game does require a solid investment of time as it is not something you can sit down and play an hour at a time. Players will have to pay attention to cut scenes and travel often to get to needed areas and to collect vital resources. While some may find it a bit slow starting out; once you get a couple of chapters in; things really get rolling.
The graphics and sound are highly detailed and very immersive and I remember my wife thinking one segment of gameplay was animation until she saw my weaving style of horsemanship on display.
As I write this, Rockstar has started Beta access for the Online portion of the game which gives players even more options to enjoy. Playing with and against other players is a big draw but naturally some balancing and adjustments will need to be made. I found myself on a mission recently that once I completed the first part, I was unable to locate where to go and what to do next. This was further complicated by restrictions on leaving the mission area. I also attempted to go Lone Wolf and shoot up a town to see what happens as players often do in Rockstar’s Grand Theft Auto Series.
Instead of fleeing from the expected mob of Lawmen, I was told that my mission had failed due to the Law being alerted.
It would be nice to be able to customize the controls as I at times found the combat mechanics a bit tricky as I play most of my shooters on a PC and having to be precise or score multiple hits on a moving target with the weapons of the era and a Dual Shock 4 was a bit challenging.
That being said; Red Dead Redemption 2 is a stunning achievement and one that has to be experienced.
http://sknr.net/2018/12/04/red-dead-redemption-2/

Phil Leader (619 KP) rated The Written (Emaneska #1) in Books
Nov 29, 2019
Ben Galley is a fantasy author and staunch defender of independent publishing. The Written is his first book, and the first in The Emaneska trilogy.
I have to say I was expecting some fairly standard sword and sorcery tale here, a bit of magic, a few fabulous beasts slain, the usual wise grey beards and prophecies. As a first book that would have definitely been the safe option, and would still have been a good read.
Needless to say this isn't what you get. You get a slew of mythical creatures - dragons (I suspect only the Pern novels exceed the sheer number in this book), werewolves and more besides. You get heroes and villains. You get magic. You get sword fights. But all of these are put together in a way that's different from the norm. Rather than trying to subvert all the fantasy tropes it is as if Galley dropped them and they smashed and in putting them back together they aren't quite the same as they were before.
The basic story concerns the theft of a spell book which, in the wrong hands, can be used to summon a mighty and powerful evil. Farden, one of the Written (a sort of magic user that has spells tattooed onto his back) has to try to prevent this happening. I won't give any more details as there are many twists and turns as the story unfolds.
Farden is a powerful mage and a tough fighter and although he is heoric he also has personal demons that could cause his mission to fail. He is a loner with little patience for others. He doubts his own abilities and judgement. As the reader you feel you want to give him a good shaking sometimes to get him to act. This makes him a very complex character, realistic and interesting to follow. The other main characters are also fully realised with their own mannerisms and momentum.
Galley takes his time describing the world and there is a feeling of real depth and history, perhaps not on the same scale as Tolkien but the comparison is apt. Clearly Galley has spent considerable time putting this world together and is rightly proud of the results.
He takes his time with descriptions, each of the many locations vividly worded and memorable. The action scenes (of which there are a fair number) crack along at a breathless pace although possibly a little overwritten at times (allowable when there is so much to try to convey to the reader I think).
As the first of a trilogy of books this obviously leaves the story open for the sequel at the end, but it is a satisfying conclusion and there is no doubt that the first part of Farden's journey is complete but that there is much more - and probably harder - to come.
Really the only criticism I have is that occasionally - at the start and then a small part about half way through - the writing perhaps isn't up to the standard of the rest, which I think is because this is a first novel. And the standard of the rest of the writing to so high this really is a niggle.
I highly recommend this book to anyone who likes their fantasy fast and interesting. It's a long book and a good book. And even better, it's free to download so what is stopping you?
I have to say I was expecting some fairly standard sword and sorcery tale here, a bit of magic, a few fabulous beasts slain, the usual wise grey beards and prophecies. As a first book that would have definitely been the safe option, and would still have been a good read.
Needless to say this isn't what you get. You get a slew of mythical creatures - dragons (I suspect only the Pern novels exceed the sheer number in this book), werewolves and more besides. You get heroes and villains. You get magic. You get sword fights. But all of these are put together in a way that's different from the norm. Rather than trying to subvert all the fantasy tropes it is as if Galley dropped them and they smashed and in putting them back together they aren't quite the same as they were before.
The basic story concerns the theft of a spell book which, in the wrong hands, can be used to summon a mighty and powerful evil. Farden, one of the Written (a sort of magic user that has spells tattooed onto his back) has to try to prevent this happening. I won't give any more details as there are many twists and turns as the story unfolds.
Farden is a powerful mage and a tough fighter and although he is heoric he also has personal demons that could cause his mission to fail. He is a loner with little patience for others. He doubts his own abilities and judgement. As the reader you feel you want to give him a good shaking sometimes to get him to act. This makes him a very complex character, realistic and interesting to follow. The other main characters are also fully realised with their own mannerisms and momentum.
Galley takes his time describing the world and there is a feeling of real depth and history, perhaps not on the same scale as Tolkien but the comparison is apt. Clearly Galley has spent considerable time putting this world together and is rightly proud of the results.
He takes his time with descriptions, each of the many locations vividly worded and memorable. The action scenes (of which there are a fair number) crack along at a breathless pace although possibly a little overwritten at times (allowable when there is so much to try to convey to the reader I think).
As the first of a trilogy of books this obviously leaves the story open for the sequel at the end, but it is a satisfying conclusion and there is no doubt that the first part of Farden's journey is complete but that there is much more - and probably harder - to come.
Really the only criticism I have is that occasionally - at the start and then a small part about half way through - the writing perhaps isn't up to the standard of the rest, which I think is because this is a first novel. And the standard of the rest of the writing to so high this really is a niggle.
I highly recommend this book to anyone who likes their fantasy fast and interesting. It's a long book and a good book. And even better, it's free to download so what is stopping you?

Gareth von Kallenbach (980 KP) rated Safe (2012) in Movies
Aug 7, 2019
I’ve returned with another movie review for y’all and it should certainly come as no surprise Whatsoever that my review covers the latest edition to Jason Statham’s growing resume of action Movies. After 3 delays for its U.S. release, “SAFE” has finally arrived.
“Safe” is first and foremost an action film as one would expect from Statham
But somehow he always seems to up his game with even better actions scenes which are brilliantly Choreographed.
Some of which will have you laughing at the ineptness of his enemies
Or to the point where you’ll cringe at the very thought of the pain the characters might be going through. But as always, it’s worth it. This time, they’ve even thrown in more of a storyline and a plot twist or two that would peak Tarentino’s interest.
From writer/director by Boaz Yakin and executive producer Kevin Spacey and producer Lawrence Bender (Of Pulp Fiction and Inglorious Bastards fame), Jason Statham stars as Luke Wright. A garbage man turned second-rate cage fighter and former NYPD officer. Upon leaving the NYPD after testifying against corrupt NYPD detectives, Luke drifts from garbage man to Mixed Martial Arts fighter.
In order to support his pregnant wife. Upon winning a fight that he was supposed to lose the bad guys decides to make an example of him by brutally murdering his wife and unborn child. If this was not bad enough, the bad guys then tell Luke that they will murder anyone he comes into contact with as is illustrated when they later kill a homeless man Luke gave his shoes to.
Meanwhile, Mei (Catherine Chan) a young math prodigy, is forced to be a ‘counter’ for a Chinese triad (in essence instead of using computers, the triad forces her to memorize everything from money for drug transactions to police payoffs etc.), in order to keep the triad from killing her mother.
Upon learning of the death of her mother, Mei escapes but with the knowledge of the entire organization retained in her memory the triad hunts her down through the streets of New York City while also trying to avoid the same thugs who terrorize Luke as they have discovered who she is and want to use everything she knows to bring down their competitors.
Luke, mourning the loss of his wife and unborn child nearly commits suicide by jumping in front of a subway when he witness Mei being chased through the subway by the same goons who killed his wife.
After realizing that he is the only one who can protect Mei, Luke begins a brutal rampage through New York City battling all who stand in the way and pose a threat to Mei.
To sum up the movie briefly it is Grand Theft Auto meets “The Transporter” in New York City
minus the sex, drugs, and the modified Audi with the V-12 rocket engine.
There are plenty of shootouts, fight scenes, car chases, in even some intrigue to keep you thinking. A most excellent movie if you’re looking to take a break from the sunny weather and take refuge in a cool air-conditioned movie theater as the film is more than worth spending your hard earned cash on.
“Safe” is first and foremost an action film as one would expect from Statham
But somehow he always seems to up his game with even better actions scenes which are brilliantly Choreographed.
Some of which will have you laughing at the ineptness of his enemies
Or to the point where you’ll cringe at the very thought of the pain the characters might be going through. But as always, it’s worth it. This time, they’ve even thrown in more of a storyline and a plot twist or two that would peak Tarentino’s interest.
From writer/director by Boaz Yakin and executive producer Kevin Spacey and producer Lawrence Bender (Of Pulp Fiction and Inglorious Bastards fame), Jason Statham stars as Luke Wright. A garbage man turned second-rate cage fighter and former NYPD officer. Upon leaving the NYPD after testifying against corrupt NYPD detectives, Luke drifts from garbage man to Mixed Martial Arts fighter.
In order to support his pregnant wife. Upon winning a fight that he was supposed to lose the bad guys decides to make an example of him by brutally murdering his wife and unborn child. If this was not bad enough, the bad guys then tell Luke that they will murder anyone he comes into contact with as is illustrated when they later kill a homeless man Luke gave his shoes to.
Meanwhile, Mei (Catherine Chan) a young math prodigy, is forced to be a ‘counter’ for a Chinese triad (in essence instead of using computers, the triad forces her to memorize everything from money for drug transactions to police payoffs etc.), in order to keep the triad from killing her mother.
Upon learning of the death of her mother, Mei escapes but with the knowledge of the entire organization retained in her memory the triad hunts her down through the streets of New York City while also trying to avoid the same thugs who terrorize Luke as they have discovered who she is and want to use everything she knows to bring down their competitors.
Luke, mourning the loss of his wife and unborn child nearly commits suicide by jumping in front of a subway when he witness Mei being chased through the subway by the same goons who killed his wife.
After realizing that he is the only one who can protect Mei, Luke begins a brutal rampage through New York City battling all who stand in the way and pose a threat to Mei.
To sum up the movie briefly it is Grand Theft Auto meets “The Transporter” in New York City
minus the sex, drugs, and the modified Audi with the V-12 rocket engine.
There are plenty of shootouts, fight scenes, car chases, in even some intrigue to keep you thinking. A most excellent movie if you’re looking to take a break from the sunny weather and take refuge in a cool air-conditioned movie theater as the film is more than worth spending your hard earned cash on.

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Jesters_folly (230 KP) rated TRON (1982) in Movies
Nov 17, 2020
Before Player One, before Ralph and Neo and even before the Lawnmower Man there was Tron. Tron covers a lot of ground, some of which was quite advanced for a film from 1983, we have hackers, corporate espionage, teleportation experiments, A.I. and what we would now call Cyberspace.
Basically Ed Dillinger is the boss of an evil corporation, Encom, (yes IT corporations were evil as far back as the 1980s) who got to where he was by stealing the programs of five arcade games from Flynn. Ed is being blackmailed by the 'Master Control Program' or 'MCP' for short, a rouge A.I. that believes it can rule the world better than humans.
Alan works at Encom and is trying to create a Data monitoring program called Tron. Alan is also dating Flynn's ex, Lora who also works at Encom, in a department that is developing a way of digitising mater and transporting it down a laser beam to a new destination. The three team up to help Flynn find the proof of the theft but the MCP digitises Flynn who finds himself used as a gladiator in the program. When Flynn meets the Tron program they team up to bring the MCP down.
First off the whole thing could have been stopped if Encom had proper health and safety, the computer that Flynn was using was the same one that operated the digitising laser and the laser was set up right behind the screen with barriers or other safety measures.
Ok in all seriousness the concepts in Tron were quite advanced, baring in mind that this was out in 1983, a time when home P.C.s were just beginning to become popular and the internet wasn't really around (there were networked computers but really only in offices) Tron brought us a concept of Cyberspace (although it wasn't called that in the film), a world where the computer programs live and the games are real. Not only that but everything is linked together, there weren't any networked games back then any you had to go to an arcade to play most of the games that existed.
By todays standards the Cyberspace world wouldn't feel right. It is a lineal landscape with fractural crystals coloured in greys, red and blues, a far cry from Wreck-it Ralph's advert filled, brightly coloured internet. Again this is due to when it was made, no internet, no advertising and, of course the computers of the time had slightly less memory than the ones today, with the ZX81 being released that year with a massive 16 or 48 Kb of memory, yes kiddies that's Kilo-bites, not even one meg so the games that were available were quite basic (compared to what we have today) an, of course, outside of an arcade those games would have been stored on floppy disk or cassette tape.
The action in Tron is muted, mainly kept to bike crashes and people throwing Frisbees at each other but this is because Tron is; 1) a kids film and 2) a Disney film. The muted action doesn't take away from the film though, it's still an enjoyable adventure film whose influence can be seen even now with films like Wreck-it Ralph.
For a film that is mostly early 80's CGI (or even just early CGI) Tron hasn't aged too badly and the story could easily have been written now, especially with the recent advent of LitRGP books and 'Isekai' anime such as 'Sword Art Online'.
Basically Ed Dillinger is the boss of an evil corporation, Encom, (yes IT corporations were evil as far back as the 1980s) who got to where he was by stealing the programs of five arcade games from Flynn. Ed is being blackmailed by the 'Master Control Program' or 'MCP' for short, a rouge A.I. that believes it can rule the world better than humans.
Alan works at Encom and is trying to create a Data monitoring program called Tron. Alan is also dating Flynn's ex, Lora who also works at Encom, in a department that is developing a way of digitising mater and transporting it down a laser beam to a new destination. The three team up to help Flynn find the proof of the theft but the MCP digitises Flynn who finds himself used as a gladiator in the program. When Flynn meets the Tron program they team up to bring the MCP down.
First off the whole thing could have been stopped if Encom had proper health and safety, the computer that Flynn was using was the same one that operated the digitising laser and the laser was set up right behind the screen with barriers or other safety measures.
Ok in all seriousness the concepts in Tron were quite advanced, baring in mind that this was out in 1983, a time when home P.C.s were just beginning to become popular and the internet wasn't really around (there were networked computers but really only in offices) Tron brought us a concept of Cyberspace (although it wasn't called that in the film), a world where the computer programs live and the games are real. Not only that but everything is linked together, there weren't any networked games back then any you had to go to an arcade to play most of the games that existed.
By todays standards the Cyberspace world wouldn't feel right. It is a lineal landscape with fractural crystals coloured in greys, red and blues, a far cry from Wreck-it Ralph's advert filled, brightly coloured internet. Again this is due to when it was made, no internet, no advertising and, of course the computers of the time had slightly less memory than the ones today, with the ZX81 being released that year with a massive 16 or 48 Kb of memory, yes kiddies that's Kilo-bites, not even one meg so the games that were available were quite basic (compared to what we have today) an, of course, outside of an arcade those games would have been stored on floppy disk or cassette tape.
The action in Tron is muted, mainly kept to bike crashes and people throwing Frisbees at each other but this is because Tron is; 1) a kids film and 2) a Disney film. The muted action doesn't take away from the film though, it's still an enjoyable adventure film whose influence can be seen even now with films like Wreck-it Ralph.
For a film that is mostly early 80's CGI (or even just early CGI) Tron hasn't aged too badly and the story could easily have been written now, especially with the recent advent of LitRGP books and 'Isekai' anime such as 'Sword Art Online'.

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