Search
Lee (2222 KP) rated Hell House LLC (2015) in Movies
Jan 20, 2020
I'd heard very little about Hell House LLC before watching it and hadn't even seen the trailer either. But, it had been highly recommended by a few people and had been sitting on my Amazon Prime watch-list for some time anyway, so I decided to give it a shot. It's a found footage horror, which has been done to death now, so it's easy to go into another one feeling cynical and apprehensive. However, there is still the occasional hidden gem out there waiting to be found and, for me, Hell House LLC turned out to be one of them.
The plot surrounds a Halloween house tour in an old abandoned hotel in a small American town. On opening night, as dozens of thrill-seekers descend on the house to enjoy the various mannequins and lighting effects that have been setup to try and scare them, there is an incident down in the basement. Panic ensues as everyone tries to locate the exits and there are a number of mysterious deaths, along with numerous injuries. We see a YouTube video that somebody recorded during their tour, but they didn't quite make it to the basement to capture what went on, so all we see is them making a hasty exit. Five years on and the hotel is now boarded up, while the whole tragedy remains unexplained. Now though, the sole survivor of the crew responsible for putting on the event has approached a documentary crew with a bunch of video tapes that were recorded by the team in the run-up to opening night, so hopefully the truth will finally be revealed.
We begin with the team driving to the hotel for the first time, before going inside to check it all out. They've put on Halloween house tours before, but this one is a bit of a challenge due to the derelict nature of the hotel. First they need to get power to the place, in order to setup safety cameras in every room and corridor, strobe lighting etc. Then they start setting up the various rooms, working out themes and hiring a small group of actors to dress up and scare people during the tour. Early on in the movie, these scenes are interspersed with interviews from reporters, photographers and historians who recount some of the troubled history of the hotel and give us a bit more detail as to what happened during and after the events of the tours opening night.
The crew of five are all staying in the hotel as they work towards the big day, all the while documenting their progress and the various challenges they encounter. The place is seriously creepy anyway and the movie takes it's time in establishing the characters and making sure you're familiar with everything they've installed and the general layout of the hotel before mysterious things start happening, usually at night while everyone is trying to sleep. At first, things are basic enough that it's easy for them to accuse someone of trying to prank the others, but they soon start to increase in intensity and creepiness. Despite all common sense, preparations still continue for the big night which, as we already know, turns out to be a big mistake.
I really liked Hell House LLC. I'm still not actually sure what happened down in the basement, or afterwards for that matter, but the build up to it really did work well for me and there were some very effective and genuinely unsettling moments. And I do love feeling unsettled by a movie!
The plot surrounds a Halloween house tour in an old abandoned hotel in a small American town. On opening night, as dozens of thrill-seekers descend on the house to enjoy the various mannequins and lighting effects that have been setup to try and scare them, there is an incident down in the basement. Panic ensues as everyone tries to locate the exits and there are a number of mysterious deaths, along with numerous injuries. We see a YouTube video that somebody recorded during their tour, but they didn't quite make it to the basement to capture what went on, so all we see is them making a hasty exit. Five years on and the hotel is now boarded up, while the whole tragedy remains unexplained. Now though, the sole survivor of the crew responsible for putting on the event has approached a documentary crew with a bunch of video tapes that were recorded by the team in the run-up to opening night, so hopefully the truth will finally be revealed.
We begin with the team driving to the hotel for the first time, before going inside to check it all out. They've put on Halloween house tours before, but this one is a bit of a challenge due to the derelict nature of the hotel. First they need to get power to the place, in order to setup safety cameras in every room and corridor, strobe lighting etc. Then they start setting up the various rooms, working out themes and hiring a small group of actors to dress up and scare people during the tour. Early on in the movie, these scenes are interspersed with interviews from reporters, photographers and historians who recount some of the troubled history of the hotel and give us a bit more detail as to what happened during and after the events of the tours opening night.
The crew of five are all staying in the hotel as they work towards the big day, all the while documenting their progress and the various challenges they encounter. The place is seriously creepy anyway and the movie takes it's time in establishing the characters and making sure you're familiar with everything they've installed and the general layout of the hotel before mysterious things start happening, usually at night while everyone is trying to sleep. At first, things are basic enough that it's easy for them to accuse someone of trying to prank the others, but they soon start to increase in intensity and creepiness. Despite all common sense, preparations still continue for the big night which, as we already know, turns out to be a big mistake.
I really liked Hell House LLC. I'm still not actually sure what happened down in the basement, or afterwards for that matter, but the build up to it really did work well for me and there were some very effective and genuinely unsettling moments. And I do love feeling unsettled by a movie!
Kyera (8 KP) rated When Dimple Met Rishi in Books
Jan 31, 2018
When Dimple Met Rishi by Sandhya Menon is a contemporary book set in San Francisco. Our two main characters, Dimple and Rishi are Indian-American and this book is such a lovely addition to the more diverse YA reads that we have been getting lately. Dimple’s parents don’t understand her love of coding and desire to do that for a living. They want her to find the Ideal Indian Husband, get married and settle down. To Dimple, that sounds like the most horrifying loss of her identity and freedom, so she’s very surprised when her parents agree to let her attend a coding camp over the summer at SFSU.
Rishi is the perfect eldest son, sure of his duties and ready to fulfill his family’s wishes. He plans to attend MIT in the coming year to major in engineering and computer science. Even though he has other interests, he knows that they are not viable career options and will have to support his family in the future. His parents send him to the same coding camp so that he can meet and get to know his (possible) future wife. It is not an official arranged marriage, but their parents each have decided that they would be good together.
Unlike Rishi, Dimple does not know of her parents' plan and is entirely freaked out when a stranger comes up to her and addresses her as his future wife. Their first interaction is hilarious and sets the stage for a fantastic book to come. Although Dimple is vehemently opposed to Rishi’s attendance as she feels tricked, she knows that it would be unkind to demand that he leave. The two end up spending more time together and become friends. Their friendship was authentic and quite adorable, even though on the surface they don’t have much in common.
Celia, Dimple’s roommate and Ashish, Rishi’s brother are really nice supporting characters. Celia gets wrapped up in the idea of fitting in and we watch as she learns to be herself. She has a number of rapid changes of opinion and emotion that aren’t entirely explained. Sometimes they seem like they come out of nowhere and there isn’t enough context or backstory to support them. That feels like one aspect of the story that could be improved.
Ashish is initially portrayed as the lazy brother who does not care what his parents want for him. He is most passionate about basketball and spends his time doing things that Rishi does not always approve of. It was nice to see their brotherly bond evolve over the course of the novel. Rishi learns to support his brother and judge him less, as a result, their relationship becomes stronger. They learn more about each other and it was nice to see a positive familial relationship depicted. Even his parents are ultimately supportive as they just want their children to be happy.
I would highly recommend this book to young adult/teen readers who enjoy diverse reads, contemporary novels, character-driven plots and coming of age stories. The characters go on a lovely journey of self-discovery and have a lot of enjoyable (and funny) scenes along the way.
Rishi is the perfect eldest son, sure of his duties and ready to fulfill his family’s wishes. He plans to attend MIT in the coming year to major in engineering and computer science. Even though he has other interests, he knows that they are not viable career options and will have to support his family in the future. His parents send him to the same coding camp so that he can meet and get to know his (possible) future wife. It is not an official arranged marriage, but their parents each have decided that they would be good together.
Unlike Rishi, Dimple does not know of her parents' plan and is entirely freaked out when a stranger comes up to her and addresses her as his future wife. Their first interaction is hilarious and sets the stage for a fantastic book to come. Although Dimple is vehemently opposed to Rishi’s attendance as she feels tricked, she knows that it would be unkind to demand that he leave. The two end up spending more time together and become friends. Their friendship was authentic and quite adorable, even though on the surface they don’t have much in common.
Celia, Dimple’s roommate and Ashish, Rishi’s brother are really nice supporting characters. Celia gets wrapped up in the idea of fitting in and we watch as she learns to be herself. She has a number of rapid changes of opinion and emotion that aren’t entirely explained. Sometimes they seem like they come out of nowhere and there isn’t enough context or backstory to support them. That feels like one aspect of the story that could be improved.
Ashish is initially portrayed as the lazy brother who does not care what his parents want for him. He is most passionate about basketball and spends his time doing things that Rishi does not always approve of. It was nice to see their brotherly bond evolve over the course of the novel. Rishi learns to support his brother and judge him less, as a result, their relationship becomes stronger. They learn more about each other and it was nice to see a positive familial relationship depicted. Even his parents are ultimately supportive as they just want their children to be happy.
I would highly recommend this book to young adult/teen readers who enjoy diverse reads, contemporary novels, character-driven plots and coming of age stories. The characters go on a lovely journey of self-discovery and have a lot of enjoyable (and funny) scenes along the way.
Merissa (12051 KP) rated The Selkie's Coat (Waves of Fate #1) in Books
Apr 20, 2020
The Selkie's Coat is the first book in the Waves of Fate series and we start off with a seal (obviously!) shifter and a human omega. In this omegaverse, shifters are common knowledge, human omega's are rare, and new things are being learnt all the time.
Gregory is amazed to find his fated mate when he is so young - only 100 plus years - and is determined to do the right thing and give his human mate a chance to learn about what a fated mate is. This goes against what his inner animal wants to do and causes strife between the two of them. Daniel hadn't known a human omega could even mate with a shifter so the whole thing came as a surprise to him. He is fascinated by Gregory, even more so when he gets a glimpse of his seal speaking through Gregory's human body. Understandably, though, his feelings swing like a pendulum as he doesn't understand just what is going on.
This is a lovely slow-burn romance with a sweet Alpha and a headstrong Omega. Sometimes I wanted to whomp Daniel upside the head as he seemed to swing so much and vent his frustrations on the wrong person. Don't get me wrong, I liked Daniel but sweet Gregory was the one I fell for.
One thing I loved straight away in this book is the amount of shifters here - and it's not always cats or wolves! Scenting their mate is a big thing in most paranormal books but in this one, because Gregory is a water shifter, for him it's the sound of Daniel's voice. I loved that!!! The oh-so-simple idea that different shifters have different ways of knowing their mates. 😍
I don't know who's story is coming next but I can't wait for Winston and Henri's! If you love Omegavers stories and like a sweet, slow-burner then I have no hesitation in recommending this one!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Gregory is amazed to find his fated mate when he is so young - only 100 plus years - and is determined to do the right thing and give his human mate a chance to learn about what a fated mate is. This goes against what his inner animal wants to do and causes strife between the two of them. Daniel hadn't known a human omega could even mate with a shifter so the whole thing came as a surprise to him. He is fascinated by Gregory, even more so when he gets a glimpse of his seal speaking through Gregory's human body. Understandably, though, his feelings swing like a pendulum as he doesn't understand just what is going on.
This is a lovely slow-burn romance with a sweet Alpha and a headstrong Omega. Sometimes I wanted to whomp Daniel upside the head as he seemed to swing so much and vent his frustrations on the wrong person. Don't get me wrong, I liked Daniel but sweet Gregory was the one I fell for.
One thing I loved straight away in this book is the amount of shifters here - and it's not always cats or wolves! Scenting their mate is a big thing in most paranormal books but in this one, because Gregory is a water shifter, for him it's the sound of Daniel's voice. I loved that!!! The oh-so-simple idea that different shifters have different ways of knowing their mates. 😍
I don't know who's story is coming next but I can't wait for Winston and Henri's! If you love Omegavers stories and like a sweet, slow-burner then I have no hesitation in recommending this one!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
The Photoshop Elements 14 Book for Digital Photographers
Book
ARE YOU READY FOR AN ELEMENTS BOOK THAT BREAKS ALL THE RULES? This book breaks new ground by doing...
Emma @ The Movies (1786 KP) rated Hunter Killer (2018) in Movies
Sep 25, 2019
Now let's be honest, we all know that Hunter Killer isn't going to be sweeping the Oscar noms. As action fans, do we care? Noooooope!
This is a film that does exactly what you expect, and want it to do. It's Olympus Has Fallen. It's White House Down. It's Geostorm. It's modern action that you don't have to think about. It's that perfect diversion.
I think they tried to capitalise on the big names in this one for the posters. It doesn't really seem like Gary Oldman is in it enough to warrant second billing, but what do I know? The supporting actors were very good. The more I see Common pop up in films the more I'm enjoying him. There are also great performances from Toby Stephens, Michael Nyqvist and Linda Cardellini, which was a nice surprise.
Thanks to half term and my holiday I was traumatised to realise that I was potentially going to miss this one at the cinema. It was on for just one week at my Cineworld which coincided with my first week away, I got back to find most places weren't showing it any more and as expected, I was annoyed. Stupid half term. Vue ended up coming to my rescue with one slight drawback... it was only showing at a time where I'd have norally been in bed for about two hours.
There was a reason for the last bit of waffle. Having to see it in the middle of the night, I was fully aware that the film starts out relatively slowly. I found myself drifting off a little bit, but when the action started I was drawn in and some of the pieces were very effective.
I ended up doing a bit of an IMDb surf from this film while looking at some of the actors. It was a surprising learning curve. Hunter Killer was one of the last films made by Michael Nyqvist before his death, I also discovered that Toby Stephens is Maggie Smith's son. Two very different things that I'm surprised I didn't know.
What you should do
Hunter Killer is definitely worth watching if you catch it on the TV or streaming. It's an entertaining action film that will pass a couple of hours.
Movie thing you wish you could take home
I could do with some handy radar that would help me work out if spaces were big enough for me to parallel park in.
This is a film that does exactly what you expect, and want it to do. It's Olympus Has Fallen. It's White House Down. It's Geostorm. It's modern action that you don't have to think about. It's that perfect diversion.
I think they tried to capitalise on the big names in this one for the posters. It doesn't really seem like Gary Oldman is in it enough to warrant second billing, but what do I know? The supporting actors were very good. The more I see Common pop up in films the more I'm enjoying him. There are also great performances from Toby Stephens, Michael Nyqvist and Linda Cardellini, which was a nice surprise.
Thanks to half term and my holiday I was traumatised to realise that I was potentially going to miss this one at the cinema. It was on for just one week at my Cineworld which coincided with my first week away, I got back to find most places weren't showing it any more and as expected, I was annoyed. Stupid half term. Vue ended up coming to my rescue with one slight drawback... it was only showing at a time where I'd have norally been in bed for about two hours.
There was a reason for the last bit of waffle. Having to see it in the middle of the night, I was fully aware that the film starts out relatively slowly. I found myself drifting off a little bit, but when the action started I was drawn in and some of the pieces were very effective.
I ended up doing a bit of an IMDb surf from this film while looking at some of the actors. It was a surprising learning curve. Hunter Killer was one of the last films made by Michael Nyqvist before his death, I also discovered that Toby Stephens is Maggie Smith's son. Two very different things that I'm surprised I didn't know.
What you should do
Hunter Killer is definitely worth watching if you catch it on the TV or streaming. It's an entertaining action film that will pass a couple of hours.
Movie thing you wish you could take home
I could do with some handy radar that would help me work out if spaces were big enough for me to parallel park in.
Goddess in the Stacks (553 KP) rated The Edible Front Yard in Books
Sep 8, 2017
A gorgeous book about growing edibles while maintaining a beautiful appearance
I would definitely give this book the full five stars. It’s filled with gorgeous, full-color, glossy photographs that really show off the concepts illustrated in the book. Soler describes both some common vegetables (corn and beans, for example) as well as some things I didn’t even know were edible, like daylilies and nasturtiums! She includes a lot of unusual edibles, like artichokes and bananas, the latter of which I can’t grow outside here in Maryland. She lives in LA, though, and I completely understand how it must be complicated to write a book applicable to the entire United States!
Her chapters range from “Curb Appeal” – WHY should we care what our yard looks like, and what actually looks good? – to “The New Front Yard Plant Palette” which is all about classic edibles that also look great. Another chapter is about helper plants – plants that aren’t necessarily edible (though some of them are), but that serve other purposes in the garden, such as pest repellant or predatory bug attractants. Both of these chapters list a TON of plants, with short descriptions about why they’re on the list, how to take care of them, and what to use them for. EXTREMELY useful.
Soler has her own blog – The Germinatrix – but unfortunately it doesn’t look like it’s been updated since 2012. Her Twitter seems to have died about the same time, and her Facebook hasn’t seen a post since early 2013. I’m still hoping to find her presence online, as I love her writing style and would love to find more of her work.
You can find all my reviews at http://goddessinthestacks.wordpress.com
Her chapters range from “Curb Appeal” – WHY should we care what our yard looks like, and what actually looks good? – to “The New Front Yard Plant Palette” which is all about classic edibles that also look great. Another chapter is about helper plants – plants that aren’t necessarily edible (though some of them are), but that serve other purposes in the garden, such as pest repellant or predatory bug attractants. Both of these chapters list a TON of plants, with short descriptions about why they’re on the list, how to take care of them, and what to use them for. EXTREMELY useful.
Soler has her own blog – The Germinatrix – but unfortunately it doesn’t look like it’s been updated since 2012. Her Twitter seems to have died about the same time, and her Facebook hasn’t seen a post since early 2013. I’m still hoping to find her presence online, as I love her writing style and would love to find more of her work.
You can find all my reviews at http://goddessinthestacks.wordpress.com
Paul Kellett (118 KP) rated Lifeform in Tabletop Games
May 1, 2019
I demoed this at Fan Boy 3 in Manchester during the Kickstarter campaign and was really excited to get to try this out.
So, what is the game?
Basically, it is Alien: The Board Game. A highly thematic one against many survival game where some of you play the crew of the mining ship Valley Forge trying to escape the clutches of an unknown alien killer before the ship self-destructs. Sound familiar? You bet, and it captures the tension of that well-known film perfectly.
I arrived part way through a game and Tristan kindly gave up his seat to let Me jump in. I basically new nothing about how to play, having only watched a couple of demo videos earlier in the week but with a crib sheet in front of Me explaining the card icons and a quick run down of what you can do in a turn, it didn't feel overwhelming and I was able to take over quite seamlessly. The game was close to the end and the alien player had already taken out most of the crew and was set up very nicely to ambush the rest of us. It wasn't long before the ship was adrift with just one deadly occupant...
How does it work?
We played a basic game, so some of the more meatier options were not included and we just had the simple task of gathering enough equipment and escaping in the shuttlecraft.
In the full game, players will be assigned personal objectives like downloading the ship's log from the data core or gathering specific equipment. This will add much more depth to the game as each player will be striving to achieve these goals as well as trying to avoid the alien and reaching the escape shuttle.
In the simple game however, we just had to focus on escaping. To do this, you need to collect the equipment tokens that are arranged in various rooms on the board. These are then placed on a track at the side of the board in various slots for coolant, energy cells, weapons, space suits and halon canisters. Most of these tracks have a minimum number of tokens needed before you can attempt to escape and any extra will grant bonuses like drawing extra cards or gaining a flame thrower.
In your turn, you get to perform one action so the downtime is minimal and the turns fair zip around the table, often before you've had a chance to take a breath and plan your next move.
All the actions are played from the cards you have in your hand, so you feel the tension of needing to get somewhere but having to wait until you draw a card that lets you run through multiple rooms.
Drawing cards. Now there's a thing. The ship's self destruct has been activated (naturally) and you only have 30 minutes until the ship blows up. Each time you choose to draw more cards into your hand, you slide the marker up the track, closer to the big bang.
I can't say too much about what the alien player can do as I didn't get to study that side of things too much but it certainly has some devious tricks up it's sleeve.
The alien player starts with two standees on the board. They look identical besides a little coloured sticker (this will be a set of symbols in the final game). He also has a corresponding set of tokens next to his player board and he will choose one of these to be the alien. The other standee (or standees, as later in the game there is the chance to get a third standee out) is a decoy so the crew, essentially seeing these as blips on their trackers, never know which is the real threat until it's too late.
There is a nice twist here, as, after making a kill, the alien player get's to reset his tokens and choose again which one will be the decoy and which will be the real killer. The alien player can also choose whether the kill was silent, offing the victim quickly and cleanly, or whether it is a nasty, brutal affair with lots of screaming. If the latter, then the other crew members hear this and all have to make a panic move into an adjacent room. This can be really useful if the crew are about to pick up equipment or possibly achieve an objective (I'm not sure if the personal objectives will be common knowledge or not sat this point).
The alien has various little trackers it can use from hatching more eggs letting it increase the amount of cards it holds, to taking control of the android on the crew which will then get placed on the board and follow a programmed track, killing any crew in it's way until it gets to the escape shuttle where it will start sabotaging various systems.
The alien also gets to place terror tokens and power out tokens on the board. If you enter a space with a terror token, you have to draw a card from the terror deck and these are always bad. A room with a power outage is dark and you can't run through it, you must stop your movement there. Other bad things can happen in the dark too.
What if I die?
Another neat thing this game does is avoid player elimination by cycling the crew. In our game, there were two of us controlling two characters each and when both of My characters died, I took one from the other player so we had one each. When that character was also killed (yes, I was not doing well...), rather than being forced to sit out the rest of the game, I could choose one of two secondary roles to play.
I could take control of the ship's mainframe computer which would allow me to do things like open and close bulkhead doors, slowing the alien down, allow the other players to draw more cards and various other useful things.
Or I could play the ship's cat. This was the option I went for and it was great. I could distract the alien, destroy some of it's eggs (so reducing it's hand size), place additional equipment tokens on the board or assist the other crew by letting them draw more cards.
It was this that that actually gave us the win as it was looking pretty bleak towards the end, but the cat actually managed to guide the last remaining crew member to a flamethrower and distract the alien long enough to make our escape.
What do I think?
This game is superb. Easy to pick up, but very thematic and definitely very tense. The decisions can be easy at times, but then you will hit a situation where the alien has you cornered and you must make some hard choices.
As I said, the theme just drips off every part of this game like a slightly corrosive drool. Our game started off really well - we managed to quickly gather a massive chunk of the equipment we needed to escape but the alien had been cutting the power and placing terror tokens closer to the escape shuttle ready for our eventual arrival and by the mid-game, we were feeling trapped and the alien was using the ventilation ducts to spring out and take us down one by one.
We were down to one surviving crew member and the ship's cat who, as I already mentioned managed to lead the human to the safety of the shuttle and espace.
Just getting to the shuttle isn't the end, however, there is one last twist (as in all good stories). At around the mid-point of the self destruct track, the alien get's to pick a card which is his estimate on what point prior to the ship blowing up we will reach the shuttle. If he has guessed correctly, then as we leave the stricken mining vessel, we find out that the shuttle has one extra occupant...
We were lucky and the alien player had guessed incorrectly, but had he been right, then there would have been a final battle aboard the escape shuttle and we may have been sending some deadly cargo back to Earth...
I can highly recommend this game and best of all, there is an expansion that adds an AI deck and a whole other set of objectives for solo play. I had a quick look at this and it looks like it will make for a very tense and really exciting solo game as well as a cool multiplayer experience.
So, what is the game?
Basically, it is Alien: The Board Game. A highly thematic one against many survival game where some of you play the crew of the mining ship Valley Forge trying to escape the clutches of an unknown alien killer before the ship self-destructs. Sound familiar? You bet, and it captures the tension of that well-known film perfectly.
I arrived part way through a game and Tristan kindly gave up his seat to let Me jump in. I basically new nothing about how to play, having only watched a couple of demo videos earlier in the week but with a crib sheet in front of Me explaining the card icons and a quick run down of what you can do in a turn, it didn't feel overwhelming and I was able to take over quite seamlessly. The game was close to the end and the alien player had already taken out most of the crew and was set up very nicely to ambush the rest of us. It wasn't long before the ship was adrift with just one deadly occupant...
How does it work?
We played a basic game, so some of the more meatier options were not included and we just had the simple task of gathering enough equipment and escaping in the shuttlecraft.
In the full game, players will be assigned personal objectives like downloading the ship's log from the data core or gathering specific equipment. This will add much more depth to the game as each player will be striving to achieve these goals as well as trying to avoid the alien and reaching the escape shuttle.
In the simple game however, we just had to focus on escaping. To do this, you need to collect the equipment tokens that are arranged in various rooms on the board. These are then placed on a track at the side of the board in various slots for coolant, energy cells, weapons, space suits and halon canisters. Most of these tracks have a minimum number of tokens needed before you can attempt to escape and any extra will grant bonuses like drawing extra cards or gaining a flame thrower.
In your turn, you get to perform one action so the downtime is minimal and the turns fair zip around the table, often before you've had a chance to take a breath and plan your next move.
All the actions are played from the cards you have in your hand, so you feel the tension of needing to get somewhere but having to wait until you draw a card that lets you run through multiple rooms.
Drawing cards. Now there's a thing. The ship's self destruct has been activated (naturally) and you only have 30 minutes until the ship blows up. Each time you choose to draw more cards into your hand, you slide the marker up the track, closer to the big bang.
I can't say too much about what the alien player can do as I didn't get to study that side of things too much but it certainly has some devious tricks up it's sleeve.
The alien player starts with two standees on the board. They look identical besides a little coloured sticker (this will be a set of symbols in the final game). He also has a corresponding set of tokens next to his player board and he will choose one of these to be the alien. The other standee (or standees, as later in the game there is the chance to get a third standee out) is a decoy so the crew, essentially seeing these as blips on their trackers, never know which is the real threat until it's too late.
There is a nice twist here, as, after making a kill, the alien player get's to reset his tokens and choose again which one will be the decoy and which will be the real killer. The alien player can also choose whether the kill was silent, offing the victim quickly and cleanly, or whether it is a nasty, brutal affair with lots of screaming. If the latter, then the other crew members hear this and all have to make a panic move into an adjacent room. This can be really useful if the crew are about to pick up equipment or possibly achieve an objective (I'm not sure if the personal objectives will be common knowledge or not sat this point).
The alien has various little trackers it can use from hatching more eggs letting it increase the amount of cards it holds, to taking control of the android on the crew which will then get placed on the board and follow a programmed track, killing any crew in it's way until it gets to the escape shuttle where it will start sabotaging various systems.
The alien also gets to place terror tokens and power out tokens on the board. If you enter a space with a terror token, you have to draw a card from the terror deck and these are always bad. A room with a power outage is dark and you can't run through it, you must stop your movement there. Other bad things can happen in the dark too.
What if I die?
Another neat thing this game does is avoid player elimination by cycling the crew. In our game, there were two of us controlling two characters each and when both of My characters died, I took one from the other player so we had one each. When that character was also killed (yes, I was not doing well...), rather than being forced to sit out the rest of the game, I could choose one of two secondary roles to play.
I could take control of the ship's mainframe computer which would allow me to do things like open and close bulkhead doors, slowing the alien down, allow the other players to draw more cards and various other useful things.
Or I could play the ship's cat. This was the option I went for and it was great. I could distract the alien, destroy some of it's eggs (so reducing it's hand size), place additional equipment tokens on the board or assist the other crew by letting them draw more cards.
It was this that that actually gave us the win as it was looking pretty bleak towards the end, but the cat actually managed to guide the last remaining crew member to a flamethrower and distract the alien long enough to make our escape.
What do I think?
This game is superb. Easy to pick up, but very thematic and definitely very tense. The decisions can be easy at times, but then you will hit a situation where the alien has you cornered and you must make some hard choices.
As I said, the theme just drips off every part of this game like a slightly corrosive drool. Our game started off really well - we managed to quickly gather a massive chunk of the equipment we needed to escape but the alien had been cutting the power and placing terror tokens closer to the escape shuttle ready for our eventual arrival and by the mid-game, we were feeling trapped and the alien was using the ventilation ducts to spring out and take us down one by one.
We were down to one surviving crew member and the ship's cat who, as I already mentioned managed to lead the human to the safety of the shuttle and espace.
Just getting to the shuttle isn't the end, however, there is one last twist (as in all good stories). At around the mid-point of the self destruct track, the alien get's to pick a card which is his estimate on what point prior to the ship blowing up we will reach the shuttle. If he has guessed correctly, then as we leave the stricken mining vessel, we find out that the shuttle has one extra occupant...
We were lucky and the alien player had guessed incorrectly, but had he been right, then there would have been a final battle aboard the escape shuttle and we may have been sending some deadly cargo back to Earth...
I can highly recommend this game and best of all, there is an expansion that adds an AI deck and a whole other set of objectives for solo play. I had a quick look at this and it looks like it will make for a very tense and really exciting solo game as well as a cool multiplayer experience.
Joy of Plants Plant Finder
Lifestyle
App
Plant Finder with full details of over 13,300 UK plants. Find plants featured on TV shows, and find...
Neil Hannon recommended Different Class by Pulp in Music (curated)
Sophia (Bookwyrming Thoughts) (530 KP) rated The Sky Throne in Books
Jan 23, 2020
<b><i>The author/publisher provided a free copy of the book for review purposes - thank you! Receiving a review copy does not guarantee a positive review and therefore do not affect the opinion or content of the review.</i></b>
I haven't been on a blog tour in so long, it's weirddd. How do I format things again?
Honestly, I'm starting to trust Chris Ledbetter's ideas because all of the books I've come across/read that are by him all have one thing in common: they're different, they're unique and they refreshing take on something. <b>Please don't ever let me down with bookish concepts. I'm picky now, and I'd probably cry.</b>
Ledbetter doesn't disappoint, of course. Well before the demigods of Mount Olympus and Percy Jackson existed, there were the Titans and the Olympians. "<b>WAIT, you ask. DOES THIS MEAN IF I LIKE RICK RIORDAN'S BOOKS, I MIGHT LIKE <i>THE SKY THRONE</i>."</b>
And let's be honest: the Olympians probably didn't spring into adulthood straight from birth, so they have to start somewhere, even if it starts with Hyperion attacking young Zeus and killing his best friend in the process. <b>This would be a highly tragic way for Lupe to die because she IS my best friend.</b> He is then sent to Mount Olympus Preparatory, which if we're putting two things together, all of the students who go there will later be known as the Olympians.
Considering the fact Greek mythology is vast, there is a large cast of characters - anyone who knows little to nothing about Greek mythology might end up lost keeping track of all the characters and who they are. We've got the major players: Chronos/Kronos, Rhea, Zeus, the rest of the Olympians, the Titans, etc. - most of them have nicknames that are remotely similar to their original name, but it may be difficult to keep track regardless. <b>Or maybe I'm very strange and have a shabby memory. My brain cries when I try to remember too hard.</b>
"Okay, but the Olympians and Titans usually bicker like nobody's business. Is that included and will it give me headache (aka make me want to throw the book against the wall)?" Despite the somewhat large cast of characters, Ledbetter has a great balance between what <i style="font-weight: bold;">we</i> as readers know about Greek figures depicted in media and a personality each character has of their own. The Olympians have their bickering and putting each other down sometimes, but it's a lot less bickering and more familial than what I know of, which is 10 tablespoons of bickering and 1/2 teaspoon of actually getting along. <b>Yes, Percy Jackson. I'm eyeballing you, even if I loved you in my middle school days.</b>
<i>The Sky Throne</i> brings back great middle school reading memories without trying to replace them - fans of Rick Riordan's <i>Percy Jackson and the Olympians</i> and <i>The Heroes of Olympus</i> will most likely find themselves enjoying the first book in Ledbetter's new series.
<b>
</b> And lo and behold, Ledbetter has confirmed! There is a sequel in the works! Secretly I'm dancing around. Shh.
<a href="https://bookwyrmingthoughts.com/blog-tour-sky-throne-by-chris-ledbetter/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
I haven't been on a blog tour in so long, it's weirddd. How do I format things again?
Honestly, I'm starting to trust Chris Ledbetter's ideas because all of the books I've come across/read that are by him all have one thing in common: they're different, they're unique and they refreshing take on something. <b>Please don't ever let me down with bookish concepts. I'm picky now, and I'd probably cry.</b>
Ledbetter doesn't disappoint, of course. Well before the demigods of Mount Olympus and Percy Jackson existed, there were the Titans and the Olympians. "<b>WAIT, you ask. DOES THIS MEAN IF I LIKE RICK RIORDAN'S BOOKS, I MIGHT LIKE <i>THE SKY THRONE</i>."</b>
And let's be honest: the Olympians probably didn't spring into adulthood straight from birth, so they have to start somewhere, even if it starts with Hyperion attacking young Zeus and killing his best friend in the process. <b>This would be a highly tragic way for Lupe to die because she IS my best friend.</b> He is then sent to Mount Olympus Preparatory, which if we're putting two things together, all of the students who go there will later be known as the Olympians.
Considering the fact Greek mythology is vast, there is a large cast of characters - anyone who knows little to nothing about Greek mythology might end up lost keeping track of all the characters and who they are. We've got the major players: Chronos/Kronos, Rhea, Zeus, the rest of the Olympians, the Titans, etc. - most of them have nicknames that are remotely similar to their original name, but it may be difficult to keep track regardless. <b>Or maybe I'm very strange and have a shabby memory. My brain cries when I try to remember too hard.</b>
"Okay, but the Olympians and Titans usually bicker like nobody's business. Is that included and will it give me headache (aka make me want to throw the book against the wall)?" Despite the somewhat large cast of characters, Ledbetter has a great balance between what <i style="font-weight: bold;">we</i> as readers know about Greek figures depicted in media and a personality each character has of their own. The Olympians have their bickering and putting each other down sometimes, but it's a lot less bickering and more familial than what I know of, which is 10 tablespoons of bickering and 1/2 teaspoon of actually getting along. <b>Yes, Percy Jackson. I'm eyeballing you, even if I loved you in my middle school days.</b>
<i>The Sky Throne</i> brings back great middle school reading memories without trying to replace them - fans of Rick Riordan's <i>Percy Jackson and the Olympians</i> and <i>The Heroes of Olympus</i> will most likely find themselves enjoying the first book in Ledbetter's new series.
<b>
</b> And lo and behold, Ledbetter has confirmed! There is a sequel in the works! Secretly I'm dancing around. Shh.
<a href="https://bookwyrmingthoughts.com/blog-tour-sky-throne-by-chris-ledbetter/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>