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The Art of Star Wars: The Last Jedi
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Written and directed by Rian Johnson (Looper, The Brothers Bloom, Brick) and production designed by...

Purple Phoenix Games (2266 KP) rated Christmas Lights in Tabletop Games
Dec 29, 2020
A Christmas game? Me?? I have never really been super into Christmastime. My wife (and kids obvs) are mega Christmas fiends, and I am trying to get more into the spirit all the time. So when a call for reviewers went out for this one, I wanted to give it a shot especially now during mid-December. For my wife, of course. Certainly not for me… Certainly not for me.
Christmas Lights is a card game for two to six players that has each player attempting to organize their tangle of light strands into some sort of order. However, as the lights aren’t yet on players are working in the dark. Therefore players cannot see the lights they are untangling and will need help from other players along the way.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup a game shuffle and place out the Event, Pattern, and Bulb card decks into their piles. Deal each player five Bulb cards face-down and two Pattern cards. Each player will also be given a random Character card and player aid card. Whomever is dealt the Santa character will be the first player. The players will consult their Pattern cards and choose one to begin working on initially. The game is now ready to begin!
On a turn a player has the opportunity to take four different actions, in their specific order: Play, Swap, Sale, and Refill. To Play one or more cards, simply choose it/them from hand and place it/them down to begin or continue the strand pictured on the first Pattern card in exact sequence order. Should a player wish to Swap cards with another player, they simply take the swap card from their hand and grab whichever card they please from an opponent’s hand to be placed in their own. Next the player may offer a card from their hand to be sold to other players during the Sale phase. Should another player wish to purchase the card, they spend not money but information to the seller. This information comes in the form of answers to yes/no questions about cards in the active player’s hand. Wait, why, you ask? Because player hands in this game are played facing away from the player, exactly like are played in Hanabi. That’s right, players do not see the cards in their own hands, but rather every other player’s hand. Once some or all of these phases have been played, the active player will need to Refill their hand back up to five cards. It is now the next player’s turn.
Each of these steps will need to be taken in order. Should a player not wish to Swap, for example, they may not hold a Sale and then decide to Swap afterward.
Some Bulb cards are special. These include the Broken Bulb, the Bubble Bulb, and the Plug. A player may place a Broken Bulb anywhere in their strand sequence as a temporary placeholder, but it will need to be covered up by the correctly-colored Bulb card in the future before the player is able to score the strand. The Bubble Bulb is essentially a Wild Bulb and can be played in place of any colored Bulb. However, once played it will remind the player to draw and play an Event card immediately. These Event cards may be either good or bad for the active player, so there is risk in playing the wild Bubble Bulbs. Once the first strand is completed per the appropriate Pattern card, the player will need to play a Plug card in order to connect their first strand to their next. Then the player will be able to begin work on their second strand.
Play continues in this fashion of blind play and deduction of held cards until one player successfully completes both of their Pattern cards. Every player will be able to take the same amount of turns, and if there is a tie between players the used Broken and Bubble Bulb cards will be taken into consideration to determine the winner.
Components. This is a card game. There are a lot of cards. The cards are all great quality, and though I have seen reports of flimsy stock or even see-through quality thickness, I have not had this issue (though I believe I have the second edition of the game, so that might be a difference existing between the editions). The art on the cards is very cute and endearing. Each color of bulb is also a different shape so our colorblind friends should have an easier time playing as well. Each card is laid out well and I have no complaints about components at all.
The gameplay is such that I believe players will either love or hate. Not being able to see the cards in your hand can certainly be stressful and frustrating, but it is a very light card game. Get over it. Again, if you have played Hanabi before, you know the feeling. But it changes the game so drastically when you have to remember what’s in your hand at all times, and when players are swapping with you left and right it is definitely easy to forget what’s going on in your hand. Not that I ever had that problem… Okay, it happens all the time, but I just laugh it off.
I do love this little game and am so happy I took a chance on it. Though I am still learning to love Christmas (Halloween is my jam), this game has a ton going for it. In addition to the game I have loosely described in this review Christmas Lights comes with a booklet that has rule sets for 12 different games that can be played with the included components. TWELVE EXTRA GAME MODES. That’s crazy! So when purchasing Christmas Lights people are actually purchasing 13 games in one box, with two of those modes being for Solo players. The variety and replayability here is off the charts and I am excited to play through the other game modes as soon as I can, and I know my wife will be into as well.
That said, having a Christmas-themed game that delights my wife and I equally is certainly something that I can easily recommend. Purple Phoenix Games gives this one a cheery 10 / 12 for its portability, variability, cute art, and great game play. If you see it in stores, pick up a copy. I am going out on a limb and saying that you could even play this game when it’s NOT Christmastime and still have a great experience with it. If you are looking for something a little different and like Hanabi but wish for something else, give Christmas Lights a shot. Hopefully you will find it as charming as we both do. Oh, and a little pro tip: pour yourself a mug of chai and grab a gingerbread cookie whilst playing. Not necessary, but it certainly works for us. Happy Holidays, ALL holidays, everyone!
Christmas Lights is a card game for two to six players that has each player attempting to organize their tangle of light strands into some sort of order. However, as the lights aren’t yet on players are working in the dark. Therefore players cannot see the lights they are untangling and will need help from other players along the way.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup a game shuffle and place out the Event, Pattern, and Bulb card decks into their piles. Deal each player five Bulb cards face-down and two Pattern cards. Each player will also be given a random Character card and player aid card. Whomever is dealt the Santa character will be the first player. The players will consult their Pattern cards and choose one to begin working on initially. The game is now ready to begin!
On a turn a player has the opportunity to take four different actions, in their specific order: Play, Swap, Sale, and Refill. To Play one or more cards, simply choose it/them from hand and place it/them down to begin or continue the strand pictured on the first Pattern card in exact sequence order. Should a player wish to Swap cards with another player, they simply take the swap card from their hand and grab whichever card they please from an opponent’s hand to be placed in their own. Next the player may offer a card from their hand to be sold to other players during the Sale phase. Should another player wish to purchase the card, they spend not money but information to the seller. This information comes in the form of answers to yes/no questions about cards in the active player’s hand. Wait, why, you ask? Because player hands in this game are played facing away from the player, exactly like are played in Hanabi. That’s right, players do not see the cards in their own hands, but rather every other player’s hand. Once some or all of these phases have been played, the active player will need to Refill their hand back up to five cards. It is now the next player’s turn.
Each of these steps will need to be taken in order. Should a player not wish to Swap, for example, they may not hold a Sale and then decide to Swap afterward.
Some Bulb cards are special. These include the Broken Bulb, the Bubble Bulb, and the Plug. A player may place a Broken Bulb anywhere in their strand sequence as a temporary placeholder, but it will need to be covered up by the correctly-colored Bulb card in the future before the player is able to score the strand. The Bubble Bulb is essentially a Wild Bulb and can be played in place of any colored Bulb. However, once played it will remind the player to draw and play an Event card immediately. These Event cards may be either good or bad for the active player, so there is risk in playing the wild Bubble Bulbs. Once the first strand is completed per the appropriate Pattern card, the player will need to play a Plug card in order to connect their first strand to their next. Then the player will be able to begin work on their second strand.
Play continues in this fashion of blind play and deduction of held cards until one player successfully completes both of their Pattern cards. Every player will be able to take the same amount of turns, and if there is a tie between players the used Broken and Bubble Bulb cards will be taken into consideration to determine the winner.
Components. This is a card game. There are a lot of cards. The cards are all great quality, and though I have seen reports of flimsy stock or even see-through quality thickness, I have not had this issue (though I believe I have the second edition of the game, so that might be a difference existing between the editions). The art on the cards is very cute and endearing. Each color of bulb is also a different shape so our colorblind friends should have an easier time playing as well. Each card is laid out well and I have no complaints about components at all.
The gameplay is such that I believe players will either love or hate. Not being able to see the cards in your hand can certainly be stressful and frustrating, but it is a very light card game. Get over it. Again, if you have played Hanabi before, you know the feeling. But it changes the game so drastically when you have to remember what’s in your hand at all times, and when players are swapping with you left and right it is definitely easy to forget what’s going on in your hand. Not that I ever had that problem… Okay, it happens all the time, but I just laugh it off.
I do love this little game and am so happy I took a chance on it. Though I am still learning to love Christmas (Halloween is my jam), this game has a ton going for it. In addition to the game I have loosely described in this review Christmas Lights comes with a booklet that has rule sets for 12 different games that can be played with the included components. TWELVE EXTRA GAME MODES. That’s crazy! So when purchasing Christmas Lights people are actually purchasing 13 games in one box, with two of those modes being for Solo players. The variety and replayability here is off the charts and I am excited to play through the other game modes as soon as I can, and I know my wife will be into as well.
That said, having a Christmas-themed game that delights my wife and I equally is certainly something that I can easily recommend. Purple Phoenix Games gives this one a cheery 10 / 12 for its portability, variability, cute art, and great game play. If you see it in stores, pick up a copy. I am going out on a limb and saying that you could even play this game when it’s NOT Christmastime and still have a great experience with it. If you are looking for something a little different and like Hanabi but wish for something else, give Christmas Lights a shot. Hopefully you will find it as charming as we both do. Oh, and a little pro tip: pour yourself a mug of chai and grab a gingerbread cookie whilst playing. Not necessary, but it certainly works for us. Happy Holidays, ALL holidays, everyone!

Matthew Krueger (10051 KP) rated Black Christmas (1974) in Movies
Dec 11, 2019
Answer The Phone
With anethor remake coming out this friday, and that i already reviewed the 2006 remake. In going back to the oringal, were it alll started from. So lets take a little trip back to 1974.
Inspired by the urban legend "The babysitter and the man upstairs" and a series of murders that took place in the Westmount section of Montreal, Quebec, Moore wrote the screenplay under the title Stop Me.
The Plot: As winter break begins, a group of sorority sisters, including Jess (Olivia Hussey) and the often inebriated Barb (Margot Kidder), begin to receive anonymous, lascivious phone calls. Initially, Barb eggs the caller on, but stops when he responds threateningly. Soon, Barb's friend Claire (Lynne Griffin) goes missing from the sorority house, and a local adolescent girl is murdered, leading the girls to suspect a serial killer is on the loose. But no one realizes just how near the culprit is.
Margot Kidder remembered shooting the film as being "fun. I really bonded with Andrea Martin, filming in Toronto and Ontario. Olivia Hussey was a bit of an odd one. She was obsessed with the idea of falling in love with Paul McCartney through her psychic. We were a little hard on her for things like that.
Black Christmas eventually gained a cult following and is notable for being one of the earliest slasher films. It went on to inspire other slasher films, the biggest one of all being John Carpenter's Halloween (which was apparently inspired by Clark suggesting what a Black Christmas sequel would be like).
Black Christmas has been included multiple lists in various media outlets as one of the greatest horror films ever made. The film ranked No. 87 on Bravo's The 100 Scariest Movie Moments.
A overall classic slasher horror movie based around a hoilday.
Inspired by the urban legend "The babysitter and the man upstairs" and a series of murders that took place in the Westmount section of Montreal, Quebec, Moore wrote the screenplay under the title Stop Me.
The Plot: As winter break begins, a group of sorority sisters, including Jess (Olivia Hussey) and the often inebriated Barb (Margot Kidder), begin to receive anonymous, lascivious phone calls. Initially, Barb eggs the caller on, but stops when he responds threateningly. Soon, Barb's friend Claire (Lynne Griffin) goes missing from the sorority house, and a local adolescent girl is murdered, leading the girls to suspect a serial killer is on the loose. But no one realizes just how near the culprit is.
Margot Kidder remembered shooting the film as being "fun. I really bonded with Andrea Martin, filming in Toronto and Ontario. Olivia Hussey was a bit of an odd one. She was obsessed with the idea of falling in love with Paul McCartney through her psychic. We were a little hard on her for things like that.
Black Christmas eventually gained a cult following and is notable for being one of the earliest slasher films. It went on to inspire other slasher films, the biggest one of all being John Carpenter's Halloween (which was apparently inspired by Clark suggesting what a Black Christmas sequel would be like).
Black Christmas has been included multiple lists in various media outlets as one of the greatest horror films ever made. The film ranked No. 87 on Bravo's The 100 Scariest Movie Moments.
A overall classic slasher horror movie based around a hoilday.

Kids English - Learn The Language, Phonics And ABC
Games and Education
App
Kids English is an English language learning game for kids. Kids will learn English by playing...

Cabin Pressure: A-Z: The BBC Radio 4 Airline Sitcom
Full Cast, John Finnemore, Benedict Cumberbatch and Stephanie Cole
Book
Every episode of the hit BBC Radio 4 airline sitcom is collected together in this special box set,...

Lyndsey Gollogly (2893 KP) rated The Festival in Books
Oct 1, 2020
173 of 200
Kindle
The Festival
by H P Lovecraft
The Festival" is a short story by H. P. Lovecraft written in October 1923 and published in the January 1925 issue of Weird Tales.
The story is set at Christmas time: "It was the Yuletide, that men call Christmas though they know in their hearts it is older than Bethlehem and Babylon, older than Memphis and mankind." An unnamed narrator is making his first visit to Kingsport, Massachusetts, an "ancient sea town where my people had dwelt and kept festival in the elder time when festival was forbidden; where also they had commanded their sons to keep festival once every century, that the memory of primal secrets might not be forgotten."
I am still quite new to reading Lovecrafts work the things that strike me so much about him is his imagination and the way he translates what’s in his head to paper and does it so well! I’m really enjoying these little novellas!
I know not a huge review but I find myself getting bored with long winded explanations of how you should
Or shouldn't feel! With a classical author like this the work tends to speak for itself!
Kindle
The Festival
by H P Lovecraft
The Festival" is a short story by H. P. Lovecraft written in October 1923 and published in the January 1925 issue of Weird Tales.
The story is set at Christmas time: "It was the Yuletide, that men call Christmas though they know in their hearts it is older than Bethlehem and Babylon, older than Memphis and mankind." An unnamed narrator is making his first visit to Kingsport, Massachusetts, an "ancient sea town where my people had dwelt and kept festival in the elder time when festival was forbidden; where also they had commanded their sons to keep festival once every century, that the memory of primal secrets might not be forgotten."
I am still quite new to reading Lovecrafts work the things that strike me so much about him is his imagination and the way he translates what’s in his head to paper and does it so well! I’m really enjoying these little novellas!
I know not a huge review but I find myself getting bored with long winded explanations of how you should
Or shouldn't feel! With a classical author like this the work tends to speak for itself!