Search

Search only in certain items:

Strange Weather in Tokyo
Strange Weather in Tokyo
Hiromi Kawakami, Allison Markin Powell | 2016 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
<a href="https://amzn.to/2Wi7amb">Wishlist</a>; | <a
<a href="https://diaryofdifference.com/">Blog</a>; | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a>; | <a href="https://twitter.com/DiaryDifference">Twitter</a>; | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a>; | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>;

<img src="https://diaryofdifference.com/wp-content/uploads/2020/08/Book-Review-Banner-33.png"/>;

Being born in Macedonia, I grew up reading books that were mostly translated. Because of that, I always appreciate the amazing job that translators do and have always cherished translated copies of my books. Strange Weather in Tokyo is no different, and Allison Markin Powell did an amazing job translating this book. 

I read this book in August as part of the Tandem and Granta Books Instagram readalong - to celebrate #Kawakamimonth as well as Women in Translation month - and I am so glad I was able to join.

<b><i>Synopsis:</i></b>

One night when she is drinking alone in a local bar, Tsukiko finds herself sitting next to her former high school teacher. Over the coming months they share food and drink sake, and as seasons pass - from spring cherry blossom to autumnal mushrooms - Tsukiko and her teacher develop a hesitant intimacy that tilts awkwardly and poignantly towards love.

<b><i>My Thoughts:</i></b>

From the very first chapter, we travel to Japan and the whole mood changes. I could grasp the culture, taste the food and feel the weather changing through the seasons. The writing is brief and concise, yet full of emotion and wisdom. Both the characters and the scene had something very special about their description - they appeared so close, so real, as if you could just reach out your hand and touch them, feel them, taste them. This feeling stayed with me and I will cling on to it, because it happens so rarely these days. 

Even though I am not a fan of student-teacher relationships, this relationship in particular kept me intrigued, simply because it was so much different than anything I have encountered before.

Tsukiko is young and tries to live in the modern world, while Sensei is much older and very traditional. They meet in the bar and talk. There are no dates, nor arranged meetings. They may see each other, and they may not. Sometimes it could be months before they bump into each other again. And that’s the beauty of their relationship. They live their own lives independently, and having each other as company is an added bonus. 

A few plot twists lingered in the way of their love. Tsukiko’s potential boyfriend, who is the same age as her, Sensei’s old age and what that might mean, and the numerous arguments that seem bizarre, but test their relationship on deeper levels. It was very refreshing to see the brutally honest issue that is age between couples. Sensei knows he doesn’t have too long to live, and he is honest with Tsukiko, as he wants her to truly understand what this means, and once she understands it, he wants to ensure she is okay to proceed the relationship, given those circumstances. 

<b><i>I have mixed feelings about the ending of Strange Weather in Tokyo.</i></b>

I was surprised at how it ended, but then I understood why. Perhaps I wanted a complete closure, but I learned that life doesn’t do closures. There is no perfect or right time to do something. We only have the “now” and we should enjoy every moment while we can.
  
Victim: The Cursed Forest
Victim: The Cursed Forest
2020 | Adventure, Exploration, Horror, Maze, Miniatures
I mean, who WOULDN’T be frightened out of their undies when one of their traveling mates just suddenly becomes… something else… and chases them through a very odd forest? But yet, here is where we now play. In a vast forest with danger around every curve, and a horrific presence taunting the party with the imminent possession of their very bodies. A far cry from prancing about a candied forest in an attempt to reach the summit: Candy Castle. Board games have definitely evolved, and boy am I glad for that!

Victim: The Cursed Forest (which I shall from here call simply “Victim”) is a horror survival game where players assume the roles of survivors of a plane crash. Each survivor, which in the game are actually called Victims, must race against time and nightmare fiends in order to reach the safety bunker until saviors come rescue them. However, early in the game one of their own is possessed by the lurking horror and then turns on the party to pick them off one by one. It’s up to the victims to race to the bunker and input the correct code to open its hatch to relative safety!

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, basically shuffle each deck separately, and place the Bunker map tile in the bottom six of the stack, then split that into two stacks. Place out all the chits however makes sense for your table (organized for me, thank you), and each player chooses one of the characters to play and collects all their goodies. The Start Tile is laid down, the player minis are placed upon it and the chase is on!
Each turn the players will have several choices of actions to complete, with two actions available to be taken on their turn. Primarily, players will be Running around the map to different tiles and exploring their special characteristics. Some tiles allow players to search them for Item cards, some allow players to Decode as an action, and some also require players to pass certain tests of abilities. These tests correspond to each player’s abilities of Agility, Intelligence, Vitality, and Luck. The ability scores are different for each character and can be improved or worsened throughout the game. Character boards also will show each character’s special skills that can be used on a turn.

Once all players have completed their two actions in turn order, the last player will flip an Event card that may be active for the entirety of the next round. Sometimes these Events affect only characters on certain tile types, or even adjust ability scores and Items held. However, at the end of the second or third round of play (depending on the number of players), the ominous Curse Phase is completed.

The Curse Phase is a special one-time insert that has all players make a test against one of the four abilities. The lowest score for the test then becomes the host for the Evil that will ravage the party and wreak hell on the other players. The player no longer controls their chosen character, but immediately becomes the Evil that was drawn and now plays the game against the other players. The Evil takes their turn at the end of the round, just before the Event card is drawn.

Once the Evil enters play in earnest, the game quickly shifts from a nice exploration and map building game to a race against time to earn bunker password tokens from the Decoding tiles and avoid all attacks from the now raging Evil chasing the players. I will not describe the entirety of battle and Evil special abilities, but battle is a very simple Attack roll vs. Defense roll for one wound. When a player sustains two wounds, they are considered to have a Critical Injury and may only Crawl to another player in hopes of receiving healing or to arrive on a tile with healing properties upon it. However, a character that has been Critically Injured is ripe for the Evil’s Death Skill. The Death Skill is how the Evil is able to remove characters (and thusly players) from the game and decrease the odds of the Victims’ victory.


Play continues in this fashion of players taking their turns, then the Evil takes their turn, then the Event card is drawn as the last part of each round, until either the players collect the correct tokens to solve the hatch passcode and earn safety, or the Evil takes out the required number of characters for their victory. All this can be accomplished in a mere 45-90 minutes. Absolutely.
Components. Never having heard of Hexa House prior to arranging for this review, I had no idea what to expect in terms of components. However, this game comes in a very large box, the insert is kind of perfect (which is saying a lot, especially since it is a vacuum form), and everything inside the box is really great! I’m not really a miniatures kinda guy, but I can appreciate them. Standees are just as good to me, but I think these minis are above-average from my experience. The cards, the art style, the custom dice, everything just hits really well.

So you probably noticed my weird ratings graphic up top. Well, I will admit that my graphic design skills are, well, amateur at best. So I just created a 5 point 5 because I really feel this one is just amazing. Now, some people may have some small issues with the rule book, but please read it with a grain of salt: I believe they originate in Thai or Laotian languages and are translated to English. I didn’t have problems reading it at all, but had a couple questions. I tried playing several different ways when I had these questions, and usually just one option was really viable anyway.

That said, everything else about this game is truly wonderful. I sincerely enjoy that sudden shift near the beginning of the game where one player becomes the big baddie and comes for the rest of the players. Depending on placement and buddy systems that formed in the first part of the game, the Evil player will have either a feast setup before themselves, or have to do a bit of work to track down the characters to orchestrate their attack. I know I didn’t go into a whole lot of detail on what the Evil player can do on their turns, but it boils down to basically Hunt (run), Attack, and trap.

This base game ships with six Victims and six Evils. I have yet to see all the Evils in my plays, as the mechanic for determining which Evil surfaces is dependent on a draw of a card from a shuffled deck. That said, even when an Evil enters the game that I have played before, the players were different, and the map was different, and the placement of characters was different, so it did not feel “samey” to me at all.

I will admit that the most frustrating aspect of the game is the bunker hatch passcode. Okay, so once the Bunker tile is placed, a new component enters play: the Bunker board. A hole in the middle of the board is to house a Gate Token. This Gate Token is simply a target number that the players need to achieve using the different Number and Symbol Tokens won from successful Decode actions. The Number Tokens are simply 1-6, and the Symbol Tokens are plus/minus/multiply/divide. Therefore, in order to meet the Gate Token showing 35 players would need to gather 6 x 5 + 3 + 2. That is seven different successes at the Decoder tiles, and best case scenario has players pulling those exactly and no others. When you are playing a game that is a race against time (or death, in this instance), these little setbacks can cost the entire game – that is, if players simply cannot pass the test needed for a success at the Decoder tile. Frustrating, yes, but also a very cool addition to this style of game.

Victim has completely surprised me, and I am so thankful I had the opportunity to add this to my collection. My strong recommendation is that if you see one of these in the wild – GRAB IT. There are hours and hours of gameplay in this box, and I haven’t even touched the expansion for it yet (expect another review of that in the near future as well). Purple Phoenix Games officially gives this one a 5.5 / 6 (we NEVER do half points), but I feel like with even more plays, and with the expansion to be added soon, this may give my Top 10 list a shakeup still this year. If you are a fan of games like Betrayal at House on the Hill and Posthuman, then you need to check this one out for sure. Oh, did I mention that there is a LOT of dice rolling here too? Guess I just left that until the end for my dice-chucking lovers.
  
40x40

Darren (1599 KP) rated 13 Sins (2014) in Movies

Jun 20, 2019  
13 Sins (2014)
13 Sins (2014)
2014 | Horror, Mystery
7
8.0 (5 Ratings)
Movie Rating
Story: 13 Sins starts as Elliot Brindle (Webber) about to get married to Shelby (Wesley) and start his own family but because he isn’t as ruthless in his salesman job he loses his job making it difficult to supporting his mentally disabled brother Michael (Graye) and his bitter father (Bower).

Running out of options a chance phone call promises him money for doing something as simple as killing a fly once complete Elliot gets a second phone call with the promise of more money for a task. With two challenges down Elliot get offered a chance to enter into a game to complete in 11 more challenges to get more money that could change his life forever.

When the challenge starts to become very twisted it grabs the attention of Detective Chilcoat (Perlman) but just how far will Elliot will go for the money.


REPORT THIS AD

13 Sins gives us a horror thriller that pushes our character to the limit which is why I do think this is a very enjoyable. I will say it starts out slow and puts the character in a position that you would expect them to take the challenge by not knowing how far they would be pushed. This helps us think this would be hard to say no to. I will say this really pulls you in but I do think the certain moments at the end feel forced.

 

Actor Review

 

Mark Webber: Elliot Brindle is a down on his luck salesman who is about to get married, have his own child all while supporting his mentally disabled brother and alcoholic father. When he gets phone call he gets a chance to end all of his money troubles by completing a set of challenges, this will test Elliot to the very limits leaving us to wonder how far he will do. Mark is great in this role making us feel like he really is an average man struggling.

Devon Graye: Michael Brindle is the mentally disabled brother of Elliot who is about to find himself back in a home if his brother doesn’t find money to support him. Devon seems like an important character that just seems to get forgotten through the final outcome of the film.

Rutina Wesley: Shelby is the fiancée of Elliot who is getting ever so upset with Elliot on the day of the challenges because he is coming off distant but her relationship is important to everything that is happening. Rutina is basic in this supporting role because we don’t get the screen time.

Ron Perlman: Detective Chilcoat takes the case that Elliot finds himself causing him to discover what has been happening for years. Ron is solid in this supporting role that has a moment that is worth the wait nearer the end.

Support Cast: 13 Sins has a supporting cast that is included in the game in ways you have to figure out how they are involved.

Director Review: Daniel Stamm – Daniel gives us a thriller that is shocking in places as we just have to see how far we see our character go.

 

Horror: 13 Sins has gore moments that shock but filled with suspense around the gore.

Thriller: 13 Sins keeps us on edge as we wonder what will happen next in the game.

Settings: 13 Sins doesn’t have the most iconic locations which helps make us think it is in a small city but with the bigger picture of the game doesn’t work.
Special Effects: 13 Sins has great special effects used throughout with the gore factors.

Suggestion: 13 Sins is one for the horror fans to watch. (Horror Fans Watch)

 

Best Part: Final twist.

Worst Part: Slow starting.

 

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

Similar Too: Would You Rather, Cheap Thrills

 

Oscar Chances: No

Budget: $4 Million

Runtime: 1 Hour 33 Minutes

Tagline: You don’t play the game. It plays you.

Overall: Surprisingly entertaining horror thriller keeping us guessing throughout.

https://moviesreview101.com/2016/10/03/movie-reviews-101-midnight-halloween-horror-13-sins-2014/
  
    Mini-U: Logic

    Mini-U: Logic

    Education and Games

    (0 Ratings) Rate It

    App

    The game of Logic is a great educational and teaching tool for your child. It helps to learn the...

The Serpent and the Rainbow (1988)
The Serpent and the Rainbow (1988)
1988 | Fantasy, Horror
9
7.0 (21 Ratings)
Movie Rating
Bill Pullman (0 more)
Dont Bury Me Im Not Dead
The Serpent and The Rainbow- is a excellent voodoo horrror flick. Bill pullman does a fantasic job in this. The visuals are great, the horror is great.

The Plot: In a time of social and political unrest in Haiti, anthropologist Dennis Alan (Bill Pullman) travels to the torn country to study a Voodoo drug used in religious practices to turn victims into living zombies. With the help of a witch doctor (Brent Jennings) and a fellow researcher (Cathy Tyson), Dennis pieces together the deadly mystery. But as Dennis uncovers the secrets behind the mysterious powder, he must evade the Haitian authorities who view his research as a potential threat.

During production in Haiti, the local government informed the cast and crew that they could not guarantee their safety for the remainder of the film's shoot because of the political strife and civil turmoil that was occurring during that time; as a result, production was relocated to the Dominican Republic for the remainder of the shoot.

In an interview, Craven stated that unlike his previous films that had problems with the Motion Picture Association of America, the first cut got an R rating without any problems. According to an article from Fangoria #71, the original cut was three hours long but Craven felt that it was too long and talky so it was cut down to 98 minutes. It was then test screened to the audience and their reactions were favorable.

Its a excellent film.