Search

Search only in certain items:

The Long Earth
The Long Earth
Terry Pratchett, Stephen Baxter | 2013 | Fiction & Poetry
9
7.7 (7 Ratings)
Book Rating
Note: this review is transposted from my personal review blog, and so was originally written several years ago. I figured if I reposted it here, someone might actually read it….

I’m a huge fan of Terry Pratchett’s work, in case you hadn’t noticed. I’m slowly working my way through his Discworld novels and Good Omens: The Nice and Accurate Predictions of Agnes Nutter, Witch, cowritten with Neil Gaiman, is among my favorite books of all time.* So when I discovered The Long Earth at my local library, I was ecstatic. I’d heard good things about Stephen Baxter, but never actually read any of his material. What I found was one of the best novels I have read in a very long time.


The premise here is that there are infinite worlds parallel to ours, spread out across the vast “contingency tree” of possible Earths, and in all of the Long Earth only one iteration has developed Human life–ours. Throughout our history there have always been a few with the natural ability to “step” between worlds at will, and still others who did so unintentionally and disappeared forever, but the world at large was unaware of this phenomenon until a reclusive scientist posted the blueprint for a “stepper” device on the internet and promptly disappeared from his apartment. Suddenly, the whole of the Long Earth is opened up to humanity. Suddenly, there is no shortage of land or resources. Economies are hard hit, jobs are lost, and once again humanity’s pioneer spirit is stirred to go out into the frontier and try to make their way….

Joshua Valiente is a so-called “natural stepper,” but he is probably unique among humanity. In the stress of childbirth, his mother stepped out of her world and into a parallel forest before slipping back without him. She managed to get back and recover him pretty quickly, but nevertheless young Joshua spent the first ten minutes or so of his life completely alone in his universe. As a result, he is uniquely attuned to the Long Earth. He can step between worlds without nausea, and is keenly sensitive to the number of people around, growing intensely uncomfortable the more crowded things get. Now, fifteen years after the world learned of the Long Earth, he spends most of his time exploring where no man has gone before. Lobsang, on the other hand, is a keenly intelligent AI, who may or may not be the latest reincarnation of a Tibetan motorcycle repairman. In collaboration with the shadowy Black Corporation, Lobsang has conceived a plan to test just how far the Long Earth goes. And he wants Joshua to go with him….the resulting journey is as much an exploration of what may have been as it is a geographical one, with most worlds mirroring our own, but a few display the effects of a cosmic “toss of a coin” going the other way–for example, there’s one where the Earth was completely destroyed by an asteroid strike sometime in the distant past.

Put quite plainly, this was the best thing I’ve read in a very long time. Very original, and to my (admittedly limited) understanding very faithful to the relevant science without losing quality of narrative or character. Pratchett’s humor and sardonic narrative voice shines through quite often in the interpersonal or introspective moments as well as those detailing more plot driven points–those scenes that would, in a film, become some form of montage showing that time is passing and this is what’s happening in the meantime. As I mentioned, I’ve never read Baxter before, so it’s harder to pick out his voice from their collaboration.

Infodumping has become something of a cardinal sin in the science fiction world, but sometimes you just have to throw some information at the reader so that he doesn’t get lost. I felt that The Long Earth handled that very well. We get our first glimpse at the long earth in montage mode, a series of vignettes that don’t make sense on their own, people popping in and out of worlds without understanding themselves what is going on. This is followed by the main story, twenty years after the discovery of the Long Earth, in which the bare bones are presented via a TV interview a character is half-watching while he waits. These bare bones of the conceptual basis of the book are then fleshed out in more detail as Joshua and Lobsang and introduced and get to know each other, discussing the various theories regarding the Long Earth at length in an effort to better understand it themselves. This is interspersed with flashbacks, sometimes Joshua recalling his experiences, sometimes Lobsang telling stories of other people based on his research into early encounters with the Long Earth. In this way Pratchett and Baxter manage to convey how humanity as a whole is dealing, not just Joshua and Lobsang. If I have one complaint with this it is not always clear why or how we are being told this–you don’t discover until the end of the chapter that Lobsang is telling this to Joshua instead of the authors just throwing in a tangential bit with no direct connection. And it is all connected–every revelation, every character you visit and then abandon early in the book will come back and have significance later on.

This is perhaps not the easiest read–you do have to engage it to understand it properly–but neither is it an incomprehensible enigma. As long as you pay attention you should be fine.


CONTENT: Some R-rated language, but not nearly what you could find elsewhere. Some violence, some grisly aftermath of violence. Sexual references, but nothing explicit.

*I’m frankly a little surprised I don’t have a review of that one up here, I must have reread it last just before I started doing this. I’ll have to fix that in the near future….


Original post: https://jordanbinkerd.wordpress.com/2013/09/18/review-the-long-earth-by-terry-pratchett-stephen-baxter/
  
40x40

Gareth von Kallenbach (980 KP) rated the PC version of Shadow Warrior in Video Games

Jun 19, 2019  
Shadow Warrior
Shadow Warrior
Shooter
Back in 1997 the success of 3-D shooters such as Doom, Quake, and Duke Nukem 3D gave rise to a flood of 3-D shooter games and helped usher in the early days of online gaming. I fondly remember playing Shadow Warrior as I loved the mix of humor, action, and new technological advances that made it such an enjoyable gameplay experience.

Sadly the game never quite reached the status it deserves in part due to the rising political correctness movement and early days the Internet that allowed people to voice their displeasure with what they perceived as negative and inaccurate Asian stereotypes in the game.
Despite never being the breakout hit it deserved, the game spawned two expansions as well as a couple of novels and remained a fond memory for many of those who played it.

Devolver Digital has picked up the Katana and has brought back Lo Wang for an all-new adventure and a highly effective reboot of the franchise.

Playing as Lo Wang, a courier and muscle for a wealthy Japanese industrialist named Zilla, the game opens with the player being tasked to purchase a valuable sword. Things do not go as planned as Wang soon finds himself battling henchmen and surprisingly demons and effort to escape with his skin intact.

Thanks to the assistance of a demon named Hoji, Wang learns that his bosses attempting to obtain and combine reports to an extremely powerful and ancient sword that will give him dominion over the land. The only problem is that Zilla is in league with several demonic forces and does not care about the fact that said demons are in our world and laying waste to all those they encounter.
Armed with his trusty Katana, and in time, a pistol, shotgun, flame thrower, rocket launcher, machine gun, and other weapons, Wang is up for the task of recovering the sword and endhing the rein of the demons.

The game is spread out over 17 levels and contains a very nice mix of enemies. Some of the battles are extremely difficult and without being able to change difficulty setting mid-level, expect to find yourself cursing sometimes at the never-ending waves of enemies that come at you. Do not forget that the folks behind this reboot brought us Serious Sam so enemies coming at you in increasingly difficult and not ending waves are par for the course.

Fortunately Wang can obtain not only upgrades to his weapons but to himself as well as he is able to learn various powers of an offensive and defensive nature. Being able to heal yourself mid battle is a huge plus when health packs are not available, as is the ability to steal health from a defeated enemy or to simply turn the world on and by unleashing a snare trap and picking them off at your leisure.
There were times when thanks to the extremely long levels that some of the enemies felt a bit repetitive and more annoying than challenging. I should’ve known better as there were soon battles with some bosses and other precarious situations ahead.

The game allows you a decent amount of exploration as the detail level of the maps is quite amazing. Ranging from office complexes, a castle, the Shadow Realm, shipping docks, and so much more the true beauty of the game is always enjoyable to behold.

The game shines graphically as there is a great mix of lighting and particle effects as well as plenty of flames and explosions throughout. I have to admit that I took great delight in slicing an unfortunate opponent into several pieces and watching said pieces littered ground around me.

The variety of enemies is good and I especially enjoyed one of the later game powers of being able to take a demons had that I had severed and using it to unleash a death ray upon any of those who challenge me.

There is some great sound effects in the game and although not offensive, Wang has not lost his traditional sense of humor as he has several witty lines throughout the game and still asks those he encounters “who wants some Wang” before heading into battle.
The developer is also clearly paid attention to the original game as there are several Easter eggs throughout which are nods to the original game include in hidden areas with the graphical look of the old game. There were also some enjoyable returns such as Wang’s sticky bombs which now are available as an upgrade to the crossbow weapon rather than being a grenade that clung to enemies and could be remotely detonated.

While the game does not offer a multiplayer mode, it does offer plenty of gameplay due to the 17 long levels in the game and some real challenge from some of the bigger battles. The developers of told me that if there is a demand for it and if the game is popular enough, they would not rule out adding a multi-play component at sometime in the future.
I also want to pass along huge kudos to the developers for not relying solely on a checkpoint save system. The game does allow players to save at various points in game which is huge due to the difficulty of some of the battles as I can only imagine the level of frustration if certain segments of the game have to be played checkpoint checkpoint.

For now, Shadow Warrior is a shining example of how a 3-D shooter should be made rather than a nostalgic re-polish of an era since passed. The gameplay is sharp and fresh as our the story and characters making the game one of my most pleasant surprises of the year and one that I hope we will be seeing more of in the near future.

http://sknr.net/2013/10/08/shadow-warrior/
  
Once Upon a Time in Hollywood (2019)
Once Upon a Time in Hollywood (2019)
2019 | Crime, Drama, Thriller
Tarantino makes good movies, I like them, but I don't love them. When everyone was raving about the OUATIH trailer I was sitting back going "that looks okay, but..." I wasn't sure I could see how they were going to mix the two strands of the story together, or why. After seeing it I'm still not sure.

I'm not going to do an extended synopsis for this, partly because I'm not sure what the point was to a lot of it. 2 hours and 41 minutes is a lot of time to fill with such random stuff. There are essentially to films here, and I definitely would have wanted to watch one of them. It doesn't matter how many times I think about this film, I can't make sense of why these stories were put together.

There's a lot of acting talent in this, obviously. I'm not a particular fan of DiCaprio, I can't give you a real reason behind that. I don't mind some of his older films but recently nothing has really caught my eye. He has some excellent moments in this though. I particularly liked the scene where he's on set explaining the story of his novel to his young co-star. The audience and Rick are able to reach the realisation at the same time, it's a moving moment that was annoyingly ruined for me by Trudi's lines afterwards. I guess it does reflect the way Hollywood is though so in that respect it was spot on.

Brad Pitt swooped in and stole the show though. There's a very laid back and sometimes cheeky sense to Cliff, and most of his scenes had me engaged with what was going on. The only thing I would say though is that occasionally you just see Brad Pitt and other characters he's portrayed in this performance. He really does have a strong presence though and apart from those small blips he was by far the best performance of the film and my favourite scenes were his fight with Bruce Lee and the last ten minutes. Both of these were done so well and Pitt's reactions were perfect.

The cast has a lot of bit parters in it, I'm never quite sure what gets something classed as a cameo over a "proper" role. As we're in Hollywood there are obviously a lot of Hollywood stars making appearances and they've all got really strong casting behind them, but they barely get any screen time. We get some Sharon Tate background from Steve McQueen (Damien Lewis) at a party, later on we have Bruce Lee appear for the onset fight scene, there are a lot of faces popping up everywhere.

I briefly want to mention Bruce Lee in this film, since seeing the film I read a couple of pieces about his portrayal in this... I know nothing about him as a person beyond his martial arts skills and while I did find the Lee/Booth fight scene amusing I thought it was a little... off? Lee comes across as a bit of an arse, there's no denying that. Like I said, I know nothing about him, this could be a true depiction but I feel like I would have heard that before if he was. Regardless of the truth, the character didn't come across well, he could easily have been given a slightly cocky demeanour to allow for the challenge to happen without giving him that persona.

I haven't got enough time to talk about every actor in the film but there wasn't anyone who stuck out as being bad, every role was handled reasonably well. Whether they all needed to be there though is another matter.

Earlier I mentioned that the film has two story threads, those being Rick Dalton/Cliff Booth and Sharon Tate. We get the odd crossover moment with the two but ultimately there's no proper link until the end. One of the problems going into the film is that if you don't know anything about Sharon Tate and Charles Manson then one of these storylines isn't going to make a great deal of sense. I'd be interested to see how people going in without that knowledge found the story overall, there have to be some out there right?

OUATIH almost seems like an introduction to Manson being in Mindhunter season 2, you've even got potential crossover as he's played by the same guy. I found the Manson inclusion to be very misleading in the advertising. His appearance is beyond brief in the final cut and it felt like we were due a lot more after watching the trailer. I think I would have preferred the movie if it was weighted the other way with the Tate/Manson side as the focus and the Dalton/Booth side at the add on.

Despite Pitt's performance, the great setting and some other small highlight this film just didn't hit the right notes for me. It was so long, I could have forgiven that had there been a more complex link between the two bits of story. I went in with low expectations and when I came out those were only just met.

If you're considering leaving partway through this there are three reasons that you should stick it out.

- Brad Pitt as Cliff Booth
- Booth's dog
- The last ten minutes (give or take)

The 18 certificate is there for "strong bloody violence", somehow the large amount of drug use doesn't warrant inclusion on the card. Up until around the 2 hour 30 minutes mark this film is a 15. You've had drugs, language and some fights, but nothing that matches up to those last few minutes. They earn that 18 certificate... and it's hilarious. Cliff and his dog are epic and it was worth the rest of the film just to see that, there's some terrible (ridiculous) acting in it that potentially it could have done without but at least I came out slightly less annoyed.

Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/once-upon-time-in-hollywood-movie-review.html
  
RF
Ruby's Fire
10
10.0 (1 Ratings)
Book Rating
(This review will be available on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a> in August).


You know when you get a book, and it's much better than you thought it was going to be? Well, Ruby's Fire by Catherine Stine was definitely one of those books! I absolutely loved it, and it's definitely one of my favorite books that I've read in 2013!

Ruby is a 17 year old girl who, with her 8 year old brother Thorn, escapes from a cult which pairs young girls with much older men. Ruby and Thorn arrive at a school known as The Greening. Here she meets a whole cast of characters. When an act of bullying goes horribly wrong, Ruby and her brother Thorn are left with extreme changes that alter their DNA. When a contest in announces with a prize of a hefty cash sum, all the students are The Greening are excited! However, this competition reveals that all is not what it seems.

I do like the title, and I find it very interesting! However, I don't really get the meaning of it. Maybe I'm just being thick, but it makes no sense to me.

I think the cover does an amazing job at depicting the plot of the book. In fact, this is one of the best book covers I've ever seen that is actually relevant to the book. Whoever came up with this idea for the cover is a genius!

I enjoyed the setting of this book very much! I like the futuristic/dystopian world that Stine has created. Catherine Stine does an awesome job at making this world come alive. The world in which Ruby lives has become unbearably hot, and people must wear masks and burn suits if they don't want to burn. The author paints a vivid picture of this throughout the book. I can very much see this happening in the future.

The pacing was done really well! Not once in the book did I feel like the pacing was going too slow or too fast for my liking. I couldn't wait to find out what would happen next. If it was possible to eat books by reading them quickly because they are amazing, this would would've been gone in flash!

What an amazing plot! Besides the main plot, there were lots of sub-plots! Will Ruby figure out what is wrong with her and Thorn? Will she choose Armonk or Blane since she cares for both? Can she escape her past? That's just some of the questions answered in the book. Also, there is a fantastic plot twist that I didn't see coming!

All of the characters were written superbly! I loved Ruby and how willing she was to take care of her little brother. Ruby was a very down to Earth character who had went through a lot of hardships. I believe this made her a better person. What I didn't like about her was the fact that she kept going on about how beautiful she was. However, this is probably just a personal thing. I found Thorn to be so cute!! It would've been interesting to see things from his point of view as the book is told from Ruby's point of view. Armonk seems like such a sweet guy, and I loved how he was willing to defend his friends. I feel like Armonk was an all around nice guy. I really loved Blane! I like how he grew as a person going from a mean brute to a gentle warrior. It was nice to see this change in him. Like Armonk, I loved how he was willing to protect his friends at all cost.

The dialogue was fantastic! It is told in a first person point of view with Ruby being the narrator. I usually don't enjoy first person reads as much as third person ones, but this one was done fantastically! Some books that take place in the future have really cheesy dialogue, but Ruby's Fire wasn't one of those books. The dialogue was also easy to understand with no futuristic terms getting in the way. There are a few swear words though.

Overall, Ruby's Fire by Catherine Stine is such an amazing and interesting read! While it is a part of a series, it can be read as a stand alone. I usually don't read books out of series order because I feel like I'll miss so much information, but this book can actually be read as a standalone without missing much. (The first book in the series talks about a minor character in this book).

I'd recommend this book to those aged 14+ who want some adventure in their life!

I'd give Ruby's Fire by Catherine Stine a 5 out of 5.


(I received a free paperback copy of this book from the author in exchange for a fair and honest review).
  
Potion Explosion
Potion Explosion
2015 | Fantasy, Puzzle
Your senior year at Horribilorum Sorcery Academy for Witty Witches and Wizards is almost at an end, but one thing stands between you and graduation – final exams! You’ve passed everything with flying colors, and now it’s time for your final exam in Potions class. Do you have what it takes to brew the most difficult and impressive potions? Or will amateur mistakes result in inaccurate recipes and ultimate failure? The time for studying is over, and the time for potion making is NOW!

Disclaimer: There are several expansions for this game. I do not have any of them, nor do I have any gameplay experience with any of them. If and when I do get them added into my base game, I will either amend this review or write a new one! – L

Potion Explosion is a game of set collection in which players are trying to complete potions for end-game VPs. To start the game, each player takes two beaker-shaped potion tiles to be kept in their desk (play area). On your turn, you will select one marble from the dispenser and play it to one of your potions. Easy enough. The marbles are housed in an angled dispenser, so when a marble is removed from one of the tracks, the rest roll down to fill in the gaps. Neat, right? But there’s a catch. If the marble you take causes two marbles of the same color to collide as they move down the dispenser, you have triggered an explosion! That means that you are allowed to take all marbles of the same color that were involved in the explosion on that same track. Sometimes, by removing all the marbles involved in an explosion, a second explosion may be triggered! In that case, you take all of those marbles as well!

Once you’ve taken a marble (or multiple, depending on any explosions), you immediately play those onto your active Potion Tiles. You have the option of keeping up to three marbles in the Ingredient Pool on your desk to be played in later turns. Extra marbles that cannot fit on your Potion Tiles or in your Ingredient Pool are returned to the dispenser. If you complete a potion on your turn, return its corresponding marbles to the dispenser and place the Potion Tile beneath your desk, to be scored at the end of the game. Then you select another Potion Tile from the available stacks to be added to your desk. You will always have two Potion Tiles on your desk. Your turn is now over, and play continues with the next player. The game ends when a certain number of Skill Tokens (earned for completing sets of 3 identical potions, or for completing sets of 5 different potions) have been awarded to players. Play continues until everyone has had the same amount of turns, and then VPs are counted. The player with the most VP is the winner!

I’ve got to lead this off by saying that one of the things I love most about Potion Explosion are the components. The Potion Tiles are nice and thick cardboard, and the marbles are just so much fun to fiddle with throughout the game. Yeah, I may accidentally roll some off the table every once in a while, but they’re a neat addition to the game. I’ve heard that the cardboard dispenser doesn’t hold up after many plays, but I have yet to see that issue, and know that lots of people are now 3D printing dispensers for themselves to circumvent this problem.

So how does it play? Potion Explosion is relatively fast to play, and requires more strategy than meets the eye. You’re selecting and playing marbles, but you’ve also got to keep an eye on any explosion possibilities. Maybe you need 4 blue marbles – are any of the dispenser tracks loaded with blues so that you could strategically trigger an explosion? Or is your neighbor really going for red marbles, so you trigger a red explosion just to keep those from them? The marble placement in the dispenser may be random, but your manipulation of the available marbles is not. Strategy is everything here, because one mistake in marble selection could end up handing your opponents the game.

I thoroughly enjoy Potion Explosion. It’s fast to teach, fast to learn, and fun to play with all ages! The mechanism of the marble dispenser is pretty neat, and it adds an extra element to the game. This game keeps me engaged the entire time because it is just so fun to watch the marbles moving down the tracks and potentially triggering multiple explosions. Although it requires good strategy, it’s a light enough game to give your a break in between some heavier brain-burners. If you haven’t had the opportunity to try Potion Explosion yet, I would highly recommend it. Purple Phoenix Games gives it a bubbling 14 / 18.
  
Tenet (2020)
Tenet (2020)
2020 | Action
Nolan's PhD Thesis on time
And…on the first day of 2021…the BankofMarquis viewed the best film of 2020.

Christopher Nolan’s TENET is dense, beautifully shot, confusing, wonderfully acted, well staged, mind bending…and brilliant.

Starring John David Washington (Denzel’s kid - more on him later), TENET is Christopher Nolan’s “Spy Movie”. Much like what he did with the Murder Mystery genre (MEMENTO), the Heist Genre (INCEPTION), the Sci-Fi flick (INTERSTELLAR) and the war picture (DUNKIRK), Nolan takes the Spy film and turns it upside by playing with the one thing we all take for granted - time.

While all of these previous films were Nolan’s “warm up” to this film, TENET is Nolan’s PhD Thesis on playing with time - and the audience’s expectations of how time works. Not only does Nolan play with moving people and action forward and backwards through time, he also plays scenes where you don’t realize that the two folks talking are actually speaking at 2 different places in time.

It is a mind-bender to be sure - and I cannot imagine what the filmmakers, stunt personnel and actors went through in making it - but there is one thing I can guarantee you - you will be confused for (at least) the first part of the film while you retrain your mind to forget all preconceived notions on how time works.

But, if you are able to get your mind around this, Director Nolan has crafted a strong, well-acted, beautiful, exciting and action packed film that, in the end, is very satisfying.

Let’s start with the acting - top to bottom the performances are stellar. John David Washington (BLACK KkKLANSMAN) is “The Protagonist” (that is how he is billed, we never learn his name) and he is a charming and charismatic screen presence to experience this film with. Washington is a former professional football player and he uses this physicality throughout the film. But he is not a “lumbering brute”. He is intelligent and thoughtful as he learns things and adapts his plans as the audience learns them and helps lead us through the often complex plot and concepts throughout.

Elizabeth Debicki builds on her strong work in 2019’s WIDOWS (if you haven’t seen this film, check it out). Her character is much, much more than a “Femme Fatale” and goes mano-a-mano with the men in this film and more than holds her own. Nolan favorite Michael Caine (ALFIE) shows up as does Himesh Patel (INCEPTION), Dimple Kapadia (a major Bollywood star) and Aaron Taylor-Johnson (KICKASS) - all 3 of them bring their “A” game to this film and supports the story very very well.

Kenneth Branagh (TV’s WALLANDER) shows that he still has his fastball - when he is interested - as the film’s main villain. He has some very intense scenes where he just acts the pants off the others in the room (this is a compliment). Sir Kenneth has had a long, storied career (including many, many Shakespearean roles) and he plays the villain as a Shakespeare villain - and is very successful doing so. I’m glad he didn’t waste his “villain turn” on a Marvel or James Bond flick - he saved it for the right film.

Special notice should be made to the work of Robert Pattinson (TWILIGHT) - he has spent his “post-Twilight” years reinventing himself as a performer, mostly working in small, actor-led independent films, and this performance bears the fruits of those efforts. He is charming and mysterious as The Protagonist’s partner and proves that he can, indeed, act.

Like most Nolan films, the Cinematography is mesmerizing and beautiful to behld. Hats off to frequent Nolan Cinematographer Hoyte Van Hoytema who was able to create a mood and feeling of evil riding just under the surface of beauty - as well as to be able to distinguish those that are going forward in time versus those that are going backwards all while framing shots that are pictures of artistic beauty.

Nolan did not work with frequent musical collaborator Hans Zimmer on this film. He stated he felt that this film needed a “new, more modern” sound and turned to Ludwig Goransson (the Disney+ series THE MANDALORIAN) and he was smart to do so. The music/sound of this film is another character and helps drive the story forward in so many ways.

But make no mistake about it, this film is Nolan’s baby - and it is very “Nolan-y”. The action scenes are smartly put together, the plot and concepts are strong - but very dense - and the performances are strong. All trademarks of my favorite Director working today.

This film is not for everyone. The complexities of the plot are going to be too much for some folks, but if you just “roll with the flow” when your mind can’t quite catch up to the concepts, you will be rewarded with a very rich - very original - film experience. One that, I am sure, will become deeper and richer on the many, many re watches this film deserves.

Letter Grade: A

9 stars (out of 10) - and you can take that to the Bank(ofMarquis)
  
Joker (2019)
Joker (2019)
2019 | Crime, Drama
I’ve never left the cinema more unnerved than I did after watching Todd Phillips’ first foray in the superhero genre. Joker is a frequently violent, often grotesque and regularly intense portrayal of the iconic character that’s already receiving praise and backlash in equal measure from those in the critic community.

With development originally beginning way back in 2016, Joaquin Phoenix walking out of interviews and the press junket being cancelled altogether, it’s safe to say that the path to release has not been easy, but what’s the finished product like?

Forever alone in a crowd, failed comedian Arthur Fleck (Phoenix) seeks connection as he walks the streets of Gotham City. Arthur wears two masks, the one he paints for his day job as a clown, and the guise he projects in a futile attempt to feel like he’s part of the world around him. Isolated, bullied and disregarded by society, Fleck begins a slow descent into madness as he transforms into the criminal mastermind known as the Joker.

Director of The Hangover trilogy, you’d be forgiven for thinking that Phillips is an odd choice to helm a picture like this, but his darkly comedic roots shine through in Joker and add a much-needed lightness of touch over the course of the running time. Without these pockets of humour, Joker would just be far too murky, more so than it already is.

Phoenix is absolutely astounding and his physical transformation defies words. Alongside Heath Ledger, these two very different portrayals of this iconic character are fully deserving of as much recognition as possible. Arguably however, Phoenix delivers the best iteration yet and one that perhaps needed even more commitment – this is a two-hour film dedicated to the character, whereas the Joker has always been a supporting part of previous films.

From the frame devoid of any muscle, dark circles under his eyes and wrinkles etched on his face, Phoenix’s dedication to this role is on another level to anything we have seen before. As his transformation from troubled Arthur Fleck to criminal mastermind gets underway, this only serves to highlight the acting prowess of this incredible performer. Elsewhere, supporting cast members like Robert De Niro, Frances Conroy and Zazie Beets are also wonderful in their roles of varying screen-time, but as Joker is a film about the singular character, they stay in the background, and rightly so.

The script too is exceptionally written. Phillips and co-writer Scott Silver, who also wrote 8 Mile, deliver a tightly wound screenplay that is at times just too tense for its own good. This is never a film you can sit back and relax to, it feels like you’re on the edge of your seat for the full two hours. The comedic notes that I alluded to earlier nicely round off some of the sharp edges however, but make no mistake, this is a brutal and unforgiving film.

The comedic notes… nicely round off some of the sharp edges
Criticism has been levelled already about the significance this film may have on those who already actively promote the character’s actions, and it’s easy to see why people are concerned. However, as an art form, Joker doesn’t need to be processed in such a way. Yes, it’s brutal, yes, it’s bloody and yes it sometimes hits too close to home about the issues we face in the real world, but cinema is escapism and that’s what it offers.

To look at it’s clear that the very modest of budget of $55million has been put to good use. The city of Gotham feels dirty, grimy and about to erupt and this is exactly how we as the audience want it to be. The uprising is coming and with each grimace from Phoenix’s face, we get closer and closer to that critical moment.

For me that critical moment occurs a little too late into the film and with not a lot of time left after this point, Joker tries to wrap up its loose ends too quickly, but this is a miniscule criticism in a deeply impressive and immersive cinema experience.

The score too is excellent. Icelandic composer Hildur Ingveldardóttir Guðnadóttir has worked on films like The Revenant and Sicario 2 and that gritty realism she brought to those films has been replicated here. It’s a soaring orchestral score populated with some sharp string solos that work perfectly with the character.

Overall, Joker is a masterpiece. Phoenix’s performance is one of the best I’ve ever had the pleasure of witnessing in the cinema and to go alongside that commitment the audience is treated to an engrossing script and beautiful score. Where DC has failed in the past is in forgetting to carve their own niche. Marvel has the 12A game all sewn up and there’s no point in competing there. Joker is the direction that should have been taken from the very beginning and it’s one of the best films I’ve seen in years.

Brutal? Yes. Beautiful? Absolutely.
  
Bermuda Pirates
Bermuda Pirates
2019 | Action, Kids Game, Pirates, Transportation
The Bermuda Triangle. The area within the Atlantic Ocean that is rumored to be home of an aquatic black hole through which people and ships have gone inexplicably missing for years. What an excellent theme for a board game! I must admit, I learned of this game via one of Marco Arnaudo’s con videos and just had to have it. Was I bamboozled or is this a great game? Well, the ratings graphic above spoils that, but why is it so?


Bermuda Pirates pits players against each other in a mad dash to collect a set of colored gems from the middle island and bring them back to the home port first. Pirates (the players) will be encountering whirlpool vortexes along the way and can even place buoys to remind themselves to steer clear. The first player to bring back a whole set of gems successfully will be the winner!
To setup, first place the bracket piece (can only be seen partially in the final photo) in the middle of the table. Next orient the first layer of four square tiles (unseen in photos) on the bracket and then place the game board atop the tiles. Place flags upon the bracket nubs and matching gems at their bases. Each player chooses a color, takes the boat and buoys of that color and places them near the land with the matching dock color. The game may now begin!

On a player’s turn they must begin their journey from their home dock toward the center island to collect gems. They move their boat using one finger at the stern of the boat and pushing it across the board. Players will know when the boat has hit a hidden whirlpool when the magnets within the boat and within the board meet and create sudden resistance. The player may then place a buoy on that spot to remind themselves, and opponents, where a potential whirlpool spot is located. Should the player make a whirlpool-free trek to the central island, they must dock and collect a gem. From here the player must decide to either return back to their home dock to bank the gem or continue to collect gems before returning home.


Once a player has decided to return home with gem(s) aboard, they must take care not to hit whirlpools along the way because once the boat and whirlpool meet the boat will stop and the gems will fly across the board or even off the board. Those gems that land in the sea stay on the board to be collected by ANY player, and those gems that leave the board are lost forever. Herein lies the fun of Bermuda Pirates. Seeing gems flying will give players of any age and ability a giant piratey smile. The game ends once all players have had an equal amount of turns, and those pirates who have collected a set of one gem of each color will be the winners!
Components. I would certainly be remiss if I did not congratulate the designer and manufacturer of Bermuda Pirates for an absolutely gorgeous game with ingenious components. You see, the magnets that trip up the boats are hidden within that first layer of tiles that are placed on the bracket underneath the main game board. But even if you were to inspect these tiles, you would not necessarily know exactly where the magnets are placed. So every game will be different because of the order and orientation of the tiles setup. Bravo! Truly wonderful outside-the-box designing here. Yes, all the cardboard and plastic pieces are also great quality, but the ingenuity is what makes this one special.

I cannot say enough good things about Bermuda Pirates. My 4-year-old has a BLAST playing this one (even though the box says 7+. Shh, don’t tell anyone)! Seeing his face light up every time the gems go a-flying is just pure joy for a parent. Even when my wife and I played just the two of us, we were smiling the entire time we played. It’s that kind of game.

Bermuda Pirates will probably never reach my Top 10 Games of All Time list, but I certainly will hold onto it and cherish it in my collection. I think this game can work with any group of gamers of any skill or experience level. It is simply a joy to play as you push along your little boat hoping upon hope not to run into the whirlpool and have your four gems strewn about the ocean. Or placing the buoys just ever so slightly in the wrong location so that your opponents accidentally run into the whirlpool by trying a tangential approach. My family loves this game, and that is why Purple Phoenix Games gives this a very family-friendly piratey 10 / 12. If you are looking for something light and dextrous, with a great theme and excellent production quality, please check out Bermuda Pirates. It will definitely be a hit with anyone you introduce to it.
  
40x40

Mothergamer (1543 KP) rated the PlayStation 4 version of Assassin's Creed Unity in Video Games

Apr 3, 2019  
Assassin&#039;s Creed Unity
Assassin's Creed Unity
2014 | Action/Adventure
I waited to buy Assassin's Creed Unity because of all the glitches and problems the game had upon its release that I kept hearing about. I'm glad I waited because it seems they addressed and fixed many of those glitches. There's a ton to see and do in Unity besides the main story such as side quests, puzzle quests, murder mystery quests, and co-op missions that you can play with friends or privately. I liked the character of Arno Dorian (much more than I liked Shay in Rogue) and it was interesting to see a lot of his interactions with his friends and a variety of historical figures like Napoleon Bonaparte and Marquis de Sade.


Introducing Arno Dorian

The viewpoints in 16th century Paris are stunning, showing off a beautiful thriving city with a lot of people. The scenes with the Revolution were also interesting to see and interact with because of the people and I found I would stop and just listen. This also had me remembering all the French I learned as I listened to various conversations. At times having a lot of people could be frustrating when having to chase a target for a mission or spy on someone because they would get in the way causing a mission to fail if you didn't get to where you needed to be in time. There were also times where the controls would be a little wonky and Arno would grab a wall when I wanted him to just run or jump. It didn't happen often though so I didn't mind too much. I also didn't see the point of the game having four different types of currency. I'm not kidding. You had the livres, (what francs were first called) sync points, creed points, and helix credits. I felt this all could have done with just one currency. Instead you have money to buy stuff, the sync points and creed points are used to upgrade gear and skills, while the helix credits you use real money to buy things via UPlay. All of it is completely useless. UPlay is not only pointless, it just screams of greed. The game really only needed one currency and nothing else.


A spectacular view of 16th Century Paris


 I do understand that Arno's tale of revenge with the Assassins vs. Templars has been done before, but I found I did like the story for what it was; an entertaining adventure with some pivotal history and interesting characters in it. Yes, they did take a few liberties with some of the historical aspects, but it flowed really well and was done in a subtle way that made all the events mesh well together. I liked the character of Elise also, and I wish there had been a few more main missions with her because she offered a different point of view and also showed that not all the Templars were power hungry insane people. There's also the factor that she and Arno together were intriguing and they made a great team.


Elise and Arno

There are several different ways to do many of the missions which I found to be fun. You could either sneak in a window or disguise yourself as one of the soldiers and just walk right in the front door. The AI for the enemies is more aggressive here so I found myself relying heavily on smoke bombs often. At some points it got a little frustrating especially with the final memory sequence because I had to be a certain distance from the target to finish the mission. There were a couple of glitch issues such as a location on the map for a quest not showing up and an odd one where Arno got stuck in a wall and it looked like he was swimming on the wall. Those were the only technical problems I ran into which isn't too bad. Overall the game itself is fun to play with lots to see and do. There's even a mission with a hot air balloon that's very cool.


Hot air balloon over Paris is awesome

Once I had finished up the main story of Unity, I started the Dead Kings DLC. This happens a week after the events of the main story and in Franciade (now Saint Denis) and Arno runs into the Marquis de Sade once again who wishes for Arno to help him find the manuscript of Nicoleas de Condorcet which is rumored to be in the tomb of Louis IX. Arno agrees to help him in exchange for a ship to take Arno to Egypt. After that you get to explore Franciade and while not as big as Paris it's just as beautiful and there's lots to explore above and below.


A bird's eye view of some of Franciade

Arno runs into some tomb raiders who happen to be working for Napoleon Bonaparte and we see him once again throughout the area. Napoleon is looking for something in a Precursor Temple. While we all know what that could mean Arno does not, but he knows that whatever it is can't be good. He also befriends a young boy named Leon and they work together to figure out exactly what it is Napoleon is after. There are a lot of side missions here too along with some murder mystery quests and a few more co-op missions as well. There are even a few take over the enemy fort missions that are fun to do as well.

Some of the missions could be a bit frustrating because a lot of them were in the catacombs and it could be very hard to see with how dark some of the areas are. I had to use Eagle Vision a lot just to be able to see where I needed to go. Luckily there were only a couple of places that were difficult to see in. You also get some new equipment that is pretty awesome like the guillotine gun basically an axe and a grenade launcher melded together. While not the stealthiest of weapons, it's a ton of fun to unleash all that firepower on your enemies. The lantern on the other hand, annoyed me. Yes, the catacombs are dark and yes you need a lantern, but it seemed a lot of the puzzles relied heavily on the lantern and it was a bit clunky and tedious. I mean having to use a lantern just so I could scare away roaches to jump on a ledge was a bit much.

The Precursor Temple was interesting to explore with a few lighting puzzles and brazier puzzles. The scenes with Arno and Leon chatting together were nice because it showed Leon gradually getting Arno to see that there is always hope and even caused Arno to change his mind about a few things. With the main story and side missions Dead Kings is only a couple of hours, but it's a couple of hours worth playing.


Arno in the Precursor Temple

Overall Assassin's Creed Unity (which includes the Dead Kings DLC for free) is a solid game and it is fun to play. There's a lot to see and do on your own and plenty to do with your friends via co-op missions. It's worth checking out because of the fun of the missions and because of the fact that the main character is actually pretty likable.
  
A Conjuring of Light
A Conjuring of Light
V.E. Schwab | 2017 | Fiction & Poetry, Science Fiction/Fantasy
10
9.6 (12 Ratings)
Book Rating
I tried to take my time with this book. I only listened to it for short amounts of time because I knew it was the last one and I wanted to take my time with it. Well, that and I was busy with Christmas stuff, so I guess I had to spend time with family.

So, onto the review. By the way, this is not spoiler free for the series or this book, so read at your own peril.

This book absolutely wrecked me. So we started off not knowing the status of Kell and therefore Rhys because they are freaking bound together via magical tattoos, so yeah, stressful. Then we have to know what is going on with Lila because how is she going to react to the information that Kell is possibly dying? I wasn't so sure. But damn am I glad she wanted to act. Then we have the knowledge that Holland is being taken over by Oseran because why not? Let's just have this piece of sentient magic take over an Antari's body to be able to take over worlds. Yes, plural. How could I not be okay with that? And that is all just from where we left off at the end of the last book, okay? I was a wreck when I started the book.

Alright, so onto Kell. He is so self sacrificing it kills me. Well, it nearly kills him and Rhys too, but that's beside the point. He, first, finds himself without magic, needing Delilah to come and save him. Then he is ostracized again from the court because obviously this is all his fault, right? Wrong. After that, he has to go on a mission with two people he hates as well as the woman he loves and a few strangers to boot. Not too bad so far. In order to save the woman he loves and (hopefully) protect her from harm, he is willing to do whatever, that means dying, to keep her alive and with magic. But he claims it's because he is able to control it better. Yeah, Kell. That's the reason. I can smell bullshit all the way over here, buddy. But really, even though he has a hard time staying alive and keeping out of trouble, I love Kell. He knows what is best for those he loves and will not hesitate to do it. He wants to travel the world, to get to see more than just London on any of the plains. And he gets to in the end. Plus, who doesn't want a person like Kell in their lives?

Now onto my girl Delilah. Hey there Delilah what's it like in Red London, are you trying to get yourself killed just to prove a point to Kell and Rhys? I would like to know why. (Sing that in the tune of the Plain White Tee's song, and you'll be golden.) But really. This girl has almost as much of a death wish as Kell does, swinging head first into danger without a plan most of the time. She is impulsive, rash, and strong as hell. And I wouldn't have her any other way. She hasn't known these people for very long, but she cares for them so deeply. She is also willing to give up everything to go up against Oseran, becasue why not? She thinks her unfiltered and untrained power can do a lot of damage. Which, yes it can, but not necessarily to your opponent, dear. I am proud of this scrappy little nobody. She became the badass pirate queen she has always needed to be. Plus, I like that she used her cunning and her knowledge as a thief to get the item they needed from the floating black market. So cool. Oh! And when she was battling Oseran and she freaking moved the river. Yeah girl! Prove Allucard wrong! Use that freaking ANTARI magic that you have. Get that black glass eye and become your true self!

Rhys is amazing. I honestly thought his father was going to do a spell to give Rhys his power when the King went out to fave Oseran in his palace, but I am glad he didn't. We need to see that even people without powers are powerful in their own right. He is a king, a commander, a force to be reckoned with, not in spite of his lack of magic, but because of it. He was able to train himself in the ways of people. He doesn't need magic to control, he's got words for that. What happened to his family, and almost happened to him, was heart breaking. I hate that he didn't really have time to mourn. I hate that he had to see his mother die in front of him. I hate that he didn't get to get revenge personally. But I know it would have hurt him as a character too much to have to kill those who betrayed the crown.

Allucard is still a hero in my eyes. He put up with so much shit from his family, and then Kell. I mean, the man paid for a magical mirror to be able to show Rhys the truth about why he left. HE JUST DESERVES TO BE HAPPY OKAY!!! I am glad that he and Rhys get to be together forever because they are in love and I love that love. Also, we got to see him use his magic so much more in this book. I feel like he got to earn his title as the winner of the Essen Tash. (I think that's how you spell it, I can't remember, okay). So, yeah, Allucard for life.

I don't know how she did it, but Ms Victoria Schwab made me like Holland. I just invested my hatred for this guy for two freaking books. TWO BOOKS!! And now I like him? What is this madness. But really, I loved that he was able to redeem himself and his actions. He just wanted to save his world and give it magic again. I like that he was able to use the device and save the day, even though he had to lose his power because of it. He is just, if not more so, self sacrificing as Kell and Lila are put together. He tries to die for the cause at least twice in this book. Also, I love that he becomes the King that is promised in White London. He brings back magic by giving up his. Just so beautiful.

All of the side characters were really interesting as well. I would love to see more into them if Ms Schwab has any plans to do so. As you can tell, I don't want to talk too much about Oseran because I don't like him. I will say, though, that Ms Schwab did a fantastic job creating such a vile creature. He brought a lot to the story and, even though I didn't like the character, it was more on a personal level than the writing of the character. I just didn't like the villain. But I loved how she wrote him. (I hope at least some of that makes sense)

This series was phenomenal. Every page was an adventure and I was so happy to be dragged along. Thank you for writing this book. I can't wait to see what's next.