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Practicing Normal
Practicing Normal
Cara Sue Achterberg | 2017 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
Poor Kate Turner. She lives in a beautiful home in Pine Estates with her family: husband, Everett; teenage daughter, Jenna; and tween son, JT. But things are not as lovely (and normal) as they appear from the outside. Everett works at a security firm, but he also disappears for hours on end, and Kate worries he's having (another) affair. Jenna learned to break into homes from her dad, and she's busy skipping school and putting that talent to good use. She also has no use for her father since his mistress appeared on their front doorstep. And JT is a wonderful, intelligent kid, but he is also dealing with Asperberger's and the fact that his father would love nothing more than for him to be "normal."

I just have to preface my review to say that <i>I don't understand why more people don't know of and read Cara Sue Achterberg.</i> I read her last novel, [b:Girls' Weekend|28280644|Girls' Weekend|Cara Sue Achterberg|https://images.gr-assets.com/books/1453684219s/28280644.jpg|48328656], and it was so good. She also has a great twitter, fosters dogs, and is just so fun. Darn you, world!

Anyway, I liked the characters of PRACTICING NORMAL (or at least was drawn into their worlds) immediately -- there was no way I was ever going to like Kate's husband, though. Kate is so real--she is flawed, she is tough, she is a loving mom. She is no stock character. Achterberg does spot-on coverage of Kate's mother, Mildred, a crotchety old woman with borderline dementia. Mildred's love of her backyard songbirds is just awesome: you will laugh (and perhaps cry). There are also touching (and probably pretty realistic) interactions with her son. Meanwhile, her husband is just a piece of work.

<i>Achterberg has a way of making you empathize so deeply with her characters.</i> I felt so badly for Kate. Other times I wanted to shake her, wake her up, and get her out of her life. No matter what, I was completely invested in her story. She's relatable and will certainly appeal to the overworked, stressed moms of the world. (There's a moment where Kate wishes she could just have a temporary health issue and wind up in the hospital for a moment - where people actually care for her for once. Oh yes. Haven't we all been there--guiltily--for a minute or two?)

The POV varies mainly between Kate and Jenna--and about a quarter way through the story, we hear from that "louse" (as Mildred would say) Everett. I enjoyed how Achterberg used shorter sentences and simpler words when speaking as Everett. I'm sorry, but I could just never warm up to that guy. (Read it, you'll understand.) Now Jenna? She's a gem. A spitfire of a teen with the ability to see through the pretend layers everyone puts on. I fiercely wanted to protect Jenna--a testament to Achterberg's writing and this character she had created.

I was a bit irritated by Kate's sister Evelyn and her constant focus on bringing their deadbeat father back into their life (though that storyline picks up later), but Evelyn certainly stood for yet another thing poor Kate must deal with. I mean, seriously. This poor woman.

<i>Overall, I really enjoyed this one.</i> Much like GIRLS' WEEKEND, I am just amazed at how well Achterberg writes her characters and how quickly she draws you into their lives. I might have enjoyed GIRLS just a tad more, but only because I am more at the point of those women in my life (with younger kids) than Kate. I still really liked this novel. I would find myself just smiling at parts while I read it, because I was so taken by the characters. I was rooting for Kate and Jenna (and JT!) and, often, very much against Everett and Evelyn. It's truly a lovely reflection on the different kinds of love we have for others, and yes, the spectrum of normal. Highly recommend with 4+ stars.

I received a copy of this book from the publisher and Netgalley (thank you!) in return for an unbiased review. It is available as of 06/06/17.

You can read my review of Achterberg's previous novel, GIRLS' WEEKEND, <a href="http://justacatandabookatherside.blogspot.com/2016/04/ive-got-sunshine-and-few-good-friends.html">here</a>;.

<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a>; ~ <a href="https://twitter.com/mwcmoto">Twitter</a>; ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a>; ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>;
  
Zombieland (2009)
Zombieland (2009)
2009 | Comedy, Horror
Columbus is a loner in every sense of the word. He usually spent his nights indoors playing World of Warcraft, so it's safe to say he probably didn't get out much. He wasn't even all that close to his family. So when the zombie apocalypse finally began to spread across the globe, Columbus already had an advantage over the majority of the population. In addition to that, Columbus had a lot of weird phobias (like clowns and those wet towels they use to wipe down tables at big restaurants). As his experience with the undead grew, so did his list of rules on how to survive in Zombieland. Columbus is on his way to Ohio, where his parents reside, hoping that by some miracle they're still alive. Before he can get very far, he runs into the first human face he's seen since the outbreak, Tallahassee. Tallahassee seems to be fearless, lives life in the moment, and worries about consequences later. His hatred for zombies bleeds through so much that his zombie killing ways are practically down to a fine art. What starts out as a potential ride to get him to his final destination could wind up being everything Columbus has ever wanted and that's a family that he feels comfortable with.

Zombieland somehow managed to breathe life into an aspect of horror I thought dried up along with George A. Romero's career and that's zombies. What started out as a fairly fresh idea has been milked dry with every situation going in every possibly way you could think of. You know Zombieland is going to be a bit different as soon as the movie begins. Columbus does a rundown of some of the most important rules he's learned while living in Zombieland leading up to the credits playing over slow-motion scenes of people being chased and eaten by zombies with "For Whom the Bell Tolls" by Metallica playing the entire time. The cinematography and the way the characters on screen interact with the letters in the opening credits is incredible. Blood splattering on the screen, glass shattering, and the way everything seems to be jumping out at you. To be honest, it's probably one of my favorite openings to any film ever.

Jesse Eisenberg's character Columbus immediately made me think of Michael Cera when I first saw the trailer. It's a role that's so similar to the roles he's played in the past and I found it kinda funny that a new trailer of Cera's was attached to this film. After that first reaction though, it didn't really bother me. In fact, the entire cast does an incredible job with the roles they play. Woody Harrelson is fantastic and steals a good portion of scenes as Tallahassee. With everything else going on, Tallahassee is on this quest to find a Twinkie and it's pretty hilarious watching him lose it whenever he can't find them. Emma Stone and Abigail Breslin as Wichita and Little Rock add more to the film when they're acting as a sisterly team rather than when they have scenes separately later on. Their cons are pretty spectacular and priceless in execution.

One of the most interesting factors of the film was something that made its way online two weeks before the film was even released. Zombieland originally started as a TV pilot. Before the cast we're familiar with now was set, Patrick Swayze was going to cameo as a zombie and there were several moments paying homage to Ghost that just sounded amazing and comical. They actually had several people in mind to cameo in the film. The actor they wound up going with is wonderful in their own right, gets plenty of screen time, and manages to steal quite a few laughs, but the Patrick Swayze zombie would've been just as good if not a bit better considering the circumstances.

The finale of the film that takes place in an amusement park is one of the best closing sequences to a zombie film ever. It's surprising no other zombie film has gone that route. The way the rides and carnival attractions are incorporated into zombie execution is marvelous in itself.

Zombieland is witty horror entertainment with a great cast and clever cinematography. A roller coaster ride you immediately want to ride again as soon as its over. What's surprising is it might just wind up being the best all around horror film to come out this year. As the tagline says, I strongly urge each and every one of you to "nut up or shut up."
  
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Daniel Boyd (1066 KP) created a post

Dec 19, 2018 (Updated Dec 19, 2018)  
Time for a rant and no spoilers if you haven't finished the game yet.


So last night, I decided that I was finally finished with Red Dead Redemption 2. I have played through the entire 60+ hour campaign including the Epilogue, (which is like an entire game in and of itself,) I have done all of the side missions in my side-bar other than the tedious collectathons and I believe that I have encountered the majority of relevant strangers in the wilderness.

It's not my favourite game of all time, I don't even think that it's my Game Of The Year, but there is no denying that it is still one of the greatest achievements ever seen in the medium of videogames. There have been a few stories talking about the 6 figure bonuses that some Rockstar employees are receiving on the back of this release and frankly I feel like that is well deserved. As a 3D Animator near the beginning of my career, a project like this is what I aspire to one day get the chance to work on. The level of quality and vastness present here is astonishing from a development perspective.

Red Dead 2 has been in development for around 8 years, as apparently work began on this game very quickly after RDR Undead Nightmare was released. If you sit through the almost hour long credit sequence at the story's conclusion, you will see thousands of names scroll by. When you consider the salary of the amount of people that worked on this game over eight years along with the extravagant worldwide marketing campaign, the total budget for RDR2 must have been astronomical, yet the game made it's money back IN IT'S FIRST WEEK!

Regardless of the huge profit and enormous number of sales that this game has generated, the entire Rockstar staff that worked on this game can now put this milestone on their CV's. It's a golden mark against their name that would most likely land them a job at any other game studio that they desire joining.

The reason that I am bringing all of this up is due to a number of articles that were published on a fair few major gaming websites back at the time around the game's release. Kotaku, IGN, Gamespot and Unilad Gaming all reported that during an interview with one of the Houser brothers, (the joint CEO's at Rockstar,) when asked about the crunch period of the game's development that employees were more of less forced to work 100+ hour work weeks.

This was of course an exaggeration of what was actually said and the context was twisted for the sake of click-bait headlines, but nevertheless there was an outrage within the videogame echo-chamber. People online decided to become civil rights speakers on behalf of Rockstar employees before it came out that at most, even the heaviest work weeks leading up to the game's release never exceeded 60 hours and even then, that was only if the employee volunteered to work the overtime, time for which they were financially compensated.

As someone trying to break into the videogame industry, I understand feeling passion for a project and I recognise that feeling of pride you get when finally completing a project that you have slaved over, (on a much smaller scale of course.) I understand that there are developers out there that choose to work a 50-60 hour work week on something that they are passionate about and can be proud of and I also understand that games like RDR2, which are so vast and yet so full of intricate detail and high levels of quality don't get made without devs that refuse to put in the extra time required to pull something like this off. Frankly if I was a Rockstar dev that had put this amount of work into a product that I am proud of and then seen these rants online, I would be offended. Who are you to judge how much of a workload someone else can handle?

I am not saying that there aren't toxic places to work that have horrific line managers that force their staff to work crazy hours or lose their jobs, but by all accounts that I have heard, Rockstar isn't one of those places. So the next time that you decide to put on your SJW hat and sit in front of your computer and start berating someone for being passionate about something that they have worked extremely hard on, remember what Rockstar delivered through RDR2 and maybe do some research before unleashing your tirade.
     
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Purple Phoenix Games (2266 KP) rated Rucksack in Tabletop Games

Jul 20, 2020 (Updated Jul 20, 2020)  
Rucksack
Rucksack
2020 | Party Game
Why does this always happen to you? Here you are, minding your own business when you are thrown into some strange scenario and are caught with only five ridiculous items on you. You have to survive… but how?

Rucksack is a card drafting storytelling and voting game for 4-8 players. Each player will be drafting a hand of five item cards in order to create the greatest survival story satisfying the active scenario.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components may be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

To setup, give each player a voting sheet and pencil. Shuffle the scenario cards into a draw deck. Shuffle the item cards into a draw deck. Flip over the top scenario card and the game is ready to be played.

The game is played over three rounds and each round is played in two halves. During the first half of the game players will be drawing one card from the item deck and deciding whether to keep or discard it. If kept, the next player will do the same. If discarded, the player will add the card to the face-up discard pile and MUST keep the next card drawn. The next player may then choose the topmost card of the discard pile or draw from the item card draw stack. This continues until all players have five cards in hand and the game then transitions into the second phase – storytelling.

Using the drafted five cards each player will explain how they would survive the active scenario, and this is the crux of the game. How would someone use tweezers, a towel, a stun grenade, binoculars, and a wine glass to last 40 days on an island full of hostile inhabitants? Well this may be exactly what you are presented with while playing Rucksack. Each player will give their ideas and pitch them to the group. Once all players have made their cases, each player will mark on their voting sheet who created the best plan to combat the scenario. After three rounds the votes are tallied and the winner is crowned! Well, not with a real crown. Unless you want. But those are sold separately.

Components. Again, we were provided a prototype copy of this game, so all comments on components should be taken with that in mind. In fact, some cards came without art or flavor text on them. This in no way detracted from our plays. The components here are a bunch of cards, a pack of golf pencils, and a pad of voting sheets. The pencils and voting sheets are fine. The cards, though not final quality and missing many art pieces, are also fine. The art style on this game is interesting and I like it. Rucksack could be played with no art and I would feel the same way about it. So in summation, the components here are good.

This is another game that I thought would be a dud upon reading the rules and knowing the people I am able to play games with currently. However, once we started playing a whole new side of these people came forth to weave these intricate stories of how someone would use marbles to help them be rescued from an uninhabited island. I found myself also prodding the creative part of my brain (that I don’t use much anymore). It has been a surprise for me that I like this one so well. I’m not usually into storytelling games, but using these item cards to help guide the final answers prove to add such a unique facet to what could have been such a disaster for our group. I am proud to have this game in my collection to scratch a very different itch that I never thought I had.

Should you be in the market for a good and light storytelling game to get the creative juices flowing and the hilarity of others’ answers out, then do consider backing or purchasing Rucksack. You will enjoy it immensely and think about it even after you’ve played. That is the sign of a great game to me.
  
Widows (2018)
Widows (2018)
2018 | Crime, Drama, Thriller
Before I'd even seen anything beyond the plot and a poster I was confused. It really just felt like the poster was designed to catch people. "Look, we've got these big names! Come and watch it!" I know that's what posters are meant to do, but considering the movie is about these women taking up the reins of their dearly departed I'd have had more respect for a poster that focused on them.

Widows has every chance to be great. Based on Lynda La Plante's Widows, with the screenplay written by Gillian Flynn and Steve McQueen, as well as being directed by the latter. Those three names should guarantee a success, and while it seems to be very popular among viewers it has left me some what cold.

The idea is a solid one that you would expect from La Plante's repertoire, and it's worked before. Unfortunately that could not bring it back from the brink for me.

I can't think of another film that has given me such an instant feeling of dislike. The opening scene made me cringe, and having it quickly change pace into a violently loud action scene and back again was jarring to watch.

The first inkling that something is awry comes fairly early on and even without much more you can see where the plot is going. I'm impressed that the trailers managed to stay away from anything obvious.

We have an interesting assortment of baddies and there are two perfectly contrasting ones in Jamal (Brian Tyree Henry) and Jatemme (Daniel Kaluuya) Manning. The former is charismatic and subtly scary, whereas the latter has no likable qualities (apart from a clear love of reading) and is extremely vicious. The other difference is that Jamal in enjoyable to watch and Jatemme isn't. Usually even the most loathed of villains is good to watch on screen, not in this case. Jamal comes out on top in the villain stakes even with the dog incident.

Normally I wouldn't think much beyond what you're presented with in each scene of the movie, but I quickly found myself wondering about a lot of things. Linda's interaction with Delia's husband was strange and one of many things that felt unnecessary. And while I'll happily believe that women could successfully execute a heist, I'm not really sure I can believe that THESE women could do it, I don't care how well documented his notebook was.

Something that seems to a popular device in this is "the flashback". At the beginning it lays up the backstory of the two crews quickly and gives you a good sense of the people, even though I feel the way it was executed on screen wasn't so hot. When the film starts to round up and these scenes give you the missing story at just the right point. The one's I didn't like were between Veronica and Harry. Not all of them were flashbacks, some were Veronica dealing with Harry's death. They seemed more on the dramatic side and didn't feel in-keeping with the rest of the film. (I will say that this film is listed on IMDb as "crime, drama, romance"... Romance seems like a bit of a stretch, and crime and drama as two separate things are very different to a "crime drama". I'll admit that it's a very slight difference, but I think it's still there.)

I'm not sure how the characters worked in the book, but I would assume that some liberties had to be taken to change the setting, and obviously when you're turning a book into a film then you're going to have to tie up some loopholes with jiggery-pokery. What was left were some characters with potential that never seemed to be filled and others that were so throwaway I had already forgotten about them when I read through the cast list after I'd seen it.

What you should do

I'd wait until this one is streaming. It doesn't require a big screen and I always think films like this are better if you can talk to the screen while you're watching them. "Why are you doing that?!" "Yeah, let's see how far that gets you!" and the like. It's got enough reasonable moments to watch it at least once.

Movie thing you wish you could take home

Obviously the giant piles of money are always appealing, but I'm very tempted to go for Linda's store. I'd love to work all day in a shop selling fantastical dresses and tiaras watching people's faces light up when they found the right one. It's like the Disney Princess dream come to life!
  
The Addams Family (2019)
The Addams Family (2019)
2019 | Animation, Comedy, Family
“They’re creepy and they’re kooky, Mysterious and spooky, They’re all together ooky, The Addams family…” a theme song that everyone aged five to ninety-five seem to know the words to. It’s amazing to think that a show that first aired in 1964 and only ran for two seasons could continue to have the impact that it does fifty-five years later. Let that sink in for just a couple of minutes, for reference the Apollo 11 moon landing occurred in 1969 almost three years after the show’s end date. To simply say that the Addams Family has made a cultural impact on our society is a bit of an understatement, so how would the first animated full-length movie treat these cultural icons?

The Addams Family is an origin story of sorts for everyone’s favorite kooky family. Gomez Addams (Oscar Isaac) and Morticia (Charlize Theron) are rudely interrupted during their wedding ceremony by a bunch of angry villagers carrying pitchforks. While this is a little cliché’ it sets the tone for the interaction between the Addams family and how they are perceived by “normal” folks. Morticia longs for a place where they can live in peace away from those who wish to disturb their lives. On a long and windy road in New Jersey, fate appears in the form of Lurch (Conrad Vernon) as he bounces off the hood of their car. In the distance, as lightning strikes, they peer up a mountain side to see an abandoned, haunted insane asylum. The perfect place to raise a family away from the peering eyes of the rest of the world.
For thirteen years the Addams Family lives in relative seclusion with their two young children, Wednesday (Chloë Grace Moretz) and Pugsley (Finn Wolfhard). Neither of the children are allowed to leave the Asylum grounds and know of nothing outside the cold iron gates. One day, the swamp is drained, the clouds part and the Addams Family life of seclusion comes to an abrupt end. Down in the valley the town of Assimilation, a town that as its name suggests was built by famous HAG TV designer Margaux Needler (Allison Janney). The asylum (and its inhabitants) do not “fit-in” with the designer’s vision and kookiness ensues as she attempts to make-over (and take-over) the family’s home.

Visually The Addams Family reminds me of several Tim Burton classics albeit with a more colorful palette. Each member of the family is a caricature of their infamous selves and stylistically imbues the spooky, ooky, kookiest versions we would expect. Backed by an incredible amount of supporting voice talent such as Bette Midler, Martin Short, and Snoop-Dog as everyone’s favorite fuzzy cousin…It, it’s a star-studded event that even the most die-hard Addams Family purist will enjoy.

The story goes through typical tropes that we’ve seen played out a thousand times already. A misunderstood family is misjudged by their neighbors, only to come together in the end. It’s a story about celebrating our differences and learning to appreciate what makes each of us unique. In a world of social media, cell phones and television shows that try to make us all conform, it teaches us that while people may look and act different than us, they all bring something special to the table. It’s this light-heartedness and sweet story telling which while not unique is something that I feel we need more of in the world today.

The Addams Family is a film for the entire family, there is light-hearted violence, but all done in jest with no one ever getting hurt. While it doesn’t bring anything unexpected to the table, its still enjoyable and a film that doesn’t ever attempt to take itself seriously. It won’t win any best picture awards, and likely will become another 30 days of Halloween past-time when it makes its way to television, it is still one that will leave you with a smile on your face long after it is over. The experience you get from it, will likely be based on the audience reaction to the film. In the theater I was in, there was lots of laughter, snapping and even a sing-along at the end. It’s a movie to see with other people, and even if you aren’t a fan of the TV series, it will still offer you something. Sometimes a simple movie, with a simple message, is exactly the escape we need from everything in the world today. The Addams Family makes a perfect escape for the entire family this Halloween Season.

3.5 out of 5 stars

http://sknr.net/2019/10/10/the-addams-family/
  
Blair Witch (2016)
Blair Witch (2016)
2016 | Horror, Thriller
Actually scary at times (0 more)
Too similar in places to the original (0 more)
Yeah, I preferred this to the original...
The original Blair Witch movie came out in 1999 (wow, where has the time gone?!) in the good old days when you could get hold of a US DVD import in the UK before a movie was even released on UK cinema screens. I remember The Blair Witch Project being released in the UK on Halloween, the same day that the US DVD was delivered to my house! I excitedly sat down to watch it that evening with my family while everyone else had to go out in the cold rainy weather to watch it at the cinema, and I remember at the end of the movie we all kind of looked at each other as if to say “is that it…?!” All the hype, all the usual crap about it being absolutely terrifying and the scariest movie ever made and it was just a bunch of people getting spooked in the woods! To be fair, it wasn’t that bad, but it just wasn’t as scary or as fantastic as we’d been led to believe. The movie spawned a forgettable sequel and since then, despite being done to death, far superior found footage movies have come along and done it all a hell of a lot better. Then, out of the blue in July last year, a movie which had been previously marketed as ‘The Woods’ was revealed to actually be ‘Blair Witch’. The trailer looked OK, not great but interesting enough. But, once again we’re being subjected to all the usual marketing crap about it being terrifying and the scariest thing you’ve ever seen… blah, blah, blah…

James Donahue is the brother of Heather, who was one of the central characters in the first film. We join him 22 years after the original, as he prepares to lead a new bunch of characters into the Burkittsville woods. They meet up with a couple of young locals, who offer to be their guide, and off they head, into the woods where their video footage will later be discovered. This time round, the array of cameras capturing the footage has vastly improved. As well as the standard handhelds, we’ve got ear piece cams, drone cams, night cams. All offering new and interesting ways to capture the action.

Things mostly follow a similar path to the original – strange noises, weird stuff happening with time, thinking you’re heading in one direction when you’re going around in circles, juddery camera movements where it’s difficult to tell what the hell is going on. But… you do actually see things this time, the noises that you hear are terrifying, the characters are far more interesting and believable than those in the original. And the final act when we find ourselves back in the house from the first movie is seriously the stuff of nightmares.

Director Adam Wingard and writer Simon Barrett, both have an excellent recent track record (see You’re Next and The Guest) and their influence on this movie has taken this story to another level. This is a far superior movie to the original and yes, it is truly terrifying.
  
Bird Box
Bird Box
Josh Malerman | 2014 | Fiction & Poetry
10
8.3 (23 Ratings)
Book Rating
If you're looking for something that is fast-paced and just might give you an anxiety attack, Josh Malerman's debut novel Bird Box may be exactly what you need. Set in the very near future, Bird Box is a book that simultaneously takes place during and after the apocalypse. Human beings find their minds under assault by an unseen force, one that drives them toward homicidal and suicidal tendencies. The only way to remain safe is to never, ever open your eyes.

Imagine with me what living in a world, robbed suddenly of sight, might be like. We rely heavily on our senses and, as an avid reader, I highly value my ability to be able to see the written word. I can't even begin to fathom what it would be like to find myself forced into an eternally dark void, and never have I thought of a scenario in which I would choose to be blind.

In Bird Box, Malorie and her children aren't given that option. Stranded in a home that is not her own, and faced with dwindling supplies and a lack of social interaction with anyone but her two children, Malorie must embark on a dangerous mission to find a new, safer haven for her small family: only their destination isn't very close to them, and they are not alone. There's a fourth party traveling with them and they are helpless to identify the newcomer.

The entire story does not follow that journey alone, though. In fact, it simultaneously takes place prior to Malorie's endeavor, introducing us to an entire cast of characters ranging from lovable to untrustworthy; from the purely innocent to those whose madness goes beyond all help. Though I'm not a huge fan of the constant back and forth chronology (in fact, I find it to be extremely distracting), the manner in which Malerman reveals bits and pieces of his story is crucial to progression: it gives readers the opportunity to develop their own feelings for Malorie and how she handles her problems. I also found that the odd way in which he split the story kept me reading, if only because more often that not, I found myself wondering how or why something was the way it was presently if, at the beginning of the end, everything seemed to be headed in a totally different direction.

Like most stories that take place after the world as we know it has met its doom, whether by nuclear fallout, bio-warfare, or the collapse of government, Bird Box brings out the best, and more readily, the worst in people. They become desperate or panicked, sometimes to the point that their actions defy all logic: such as the voluntary or involuntary blinding of oneself to avoid madness. Perhaps I so easily love post-apocalyptic books for that reason alone. They have a habit of reminding us exactly how pathetic and disgusting our own race can be; how often we are willing to put ourselves first, despite the suffering of others, should the situation call for it.
  
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Lee (2222 KP) rated Us (2019) in Movies

Mar 23, 2019  
Us (2019)
Us (2019)
2019 | Horror, Thriller
I came away from Us with a number of very different feelings. It kept me seriously on edge for the majority of it, making me feel uncomfortable, and at times confused. It's taken me a while to try and digest it all though and to decide whether or not I actually enjoyed it. It managed to get under my skin and the tension it evoked, the nightmare scenario that plays on your mind afterwards, well I just love all of that! So, did I enjoy it and would I watch it again? Absolutely!

It's difficult to discuss the plot of Us very much without heading into spoiler territory, so I'll briefly recap what you'll already have seen in the trailer, along with a few details which hopefully don't give too much away. We kick things off in Santa Cruz, 1986. A young girl, Adelaide, is at the fair with her parents one evening when she meanders off on her own, heading down the boardwalk and onto the beach. She experiences a terrifying and life changing experience which clearly has had a lasting impact on her when we rejoin her as an adult in present day (now played by Lupita Nyong'O). She has a family of own - husband Gabe (Winston Duke) and two children Zora and Jason. The movie spends a lot of time introducing us to the family and their dynamic as they head out on a family vacation in Santa Cruz, a place which obviously stirs up some strong feelings within Adelaide.

One evening, as the family are preparing to go to bed, they spot four silhouettes out on the driveway. And when those silhouettes force their way into their home, the family realise that the four red-dungaree wearing, scissor-wielding people are actually their doppelgängers - "Us". At this point, the movie seriously switches up a gear, turns into a home invasion horror movie, with each family member trying to deal with their alternate self. And as if things weren't weird enough already, they soon get a hell of a lot weirder! It's a long time before we get any kind of explanation as to what's going on, which only adds to the tension/confusion in the meantime.

The cast are all fantastic, and if you've seen any other reviews of 'Us', you'll probably have seen them focusing their praise on Lupita Nyong'O. I wholeheartedly agree with that - the other version of her, Red, is seriously creepy. Zombie-like and with a chillingly hoarse, rasping voice. Add to that a great musical score, and a last minute twist that I really enjoyed, and overall I'd say I really liked this movie. There are clearly many themes open to interpretation - lots of layers and metaphors that I may pick up on with repeat viewings, or that may continue to go straight over my head! It's a bold film though, although not quite as enjoyable for me as Get Out, the first movie from writer/director/producer Jordan Peele (and also my favourite movie of 2017). The feelings and the way that it lingered in my head made it a very impressive movie and an interesting experience all the same.