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Gareth von Kallenbach (977 KP) rated Chief Zabu (2016) in Movies
Oct 8, 2020
“Chief Zabu” Captures 80s America With A Comedic Twist
Greetings & Salutations Everyone!
It’s perplexing how so very few people seem to comprehend the grand efforts that go into the production of a movie. The numerous individuals involved, the various disciplines and skill sets, the length of production time, etc. The film I have the good fortune to share with you today has essentially been on one of the longest journeys I’ve ever heard of. A journey so lengthy in scope, it was the subject of a recurring gag during the tenure of ‘Mystery Science Theater 3000’. 30 years. That’s right. It actually didn’t take 30 years to literally make/film the movie. Production for the film began in 1986. But due to an unforeseen series of circumstances, production was unable to be completed until 2016. Now if you’re a ‘die hard disciple’ of MST3K, obligations don’t matter. The fact that they thought enough of it to make it the subject of a running joke is advertisement enough to make you want to see the film. So … without further adieu I present for your consideration, “Chief Zabu”
“Chief Zabu” is a socio-political comedy that takes place primarily in New York during the mid-1980s and follows a determined New York businessman who believes his dreams of wealth and political power can be secured by cornering the economic future of a newly independent Polynesian country. The film was directed, produced, and written by Zack Norman (credited as Howard Zuker) and Neil Cohen. The film stars Allen Garfield, Zack Norman, Manu Tupou, Ed Lauter, Marianna Hill, Allan Arbus, Harsh Nayyar, Joseph Warren, Betty Karlen, Tom Nardini, Charles Siegal, Shirley Stoler, Lucianne Buchanan, and Ferdinand Mayne.
Chief Henri Zabu (Tupou) is the leader of a Polynesian country who has been thrust into the world of politics and has journeyed to New York City to secure recognition for his country from the United Nations. Secretly, he has come to hopefully secure investors and the finical backing to kickstart his country’s economy and infrastructure. Ben Sydney (Garfield) and his longtime friend and partner Sammy Brooks (Norman), are a pair of devious and crafty New York realtors going from one mediocre deal to the next while fantasizing about that ‘deal of a lifetime’ that will one day hopefully ‘find them’. It does. Sort of. Through a series of almost unreal interactions with a series of characters ranging from con artists to wealthy individuals who would likely push a family member into a pool if properly motivated, Ben and Sammy believe they’ve got the political and finance connections to make their ambitions a reality. And then, just when things are going so well … the proverbial rug looks as though it’s going to get pulled out from under them. So it would seem. New York realtors with political aspirations and possibly questionable morals. Does this ring any bells anyone?
Setting aside the comedic aspects of the film, it’s a fictional yet not unrealistic representation some of the political and economic influences that surrounded the arena of the United Nations in the mid to late 80’s. An interesting side story that depicts how first world nations would seize the opportunity to try and capitalize on newly independent or weaker nations by securing footholds in their economic and political power bases. Thereby funneling a nation’s resources and wealth away from those nations.
In the end, the film captures the 80’s in America much for what it was with a comedic twist. Celebrity worship, political backstabbing, and materialism. The only other film I can think of off the top of my head that did better would be ‘American Psycho’. Thankfully and perhaps gratefully, ‘Chief Zabu’ accomplished this WITHOUT the excessive and unprecedented depictions of violence. I’d give this film 4 out of 5 stars. The only way to one-up the movie is if we could take it back in time and give it the ‘MST3K’ treatment.
It’s perplexing how so very few people seem to comprehend the grand efforts that go into the production of a movie. The numerous individuals involved, the various disciplines and skill sets, the length of production time, etc. The film I have the good fortune to share with you today has essentially been on one of the longest journeys I’ve ever heard of. A journey so lengthy in scope, it was the subject of a recurring gag during the tenure of ‘Mystery Science Theater 3000’. 30 years. That’s right. It actually didn’t take 30 years to literally make/film the movie. Production for the film began in 1986. But due to an unforeseen series of circumstances, production was unable to be completed until 2016. Now if you’re a ‘die hard disciple’ of MST3K, obligations don’t matter. The fact that they thought enough of it to make it the subject of a running joke is advertisement enough to make you want to see the film. So … without further adieu I present for your consideration, “Chief Zabu”
“Chief Zabu” is a socio-political comedy that takes place primarily in New York during the mid-1980s and follows a determined New York businessman who believes his dreams of wealth and political power can be secured by cornering the economic future of a newly independent Polynesian country. The film was directed, produced, and written by Zack Norman (credited as Howard Zuker) and Neil Cohen. The film stars Allen Garfield, Zack Norman, Manu Tupou, Ed Lauter, Marianna Hill, Allan Arbus, Harsh Nayyar, Joseph Warren, Betty Karlen, Tom Nardini, Charles Siegal, Shirley Stoler, Lucianne Buchanan, and Ferdinand Mayne.
Chief Henri Zabu (Tupou) is the leader of a Polynesian country who has been thrust into the world of politics and has journeyed to New York City to secure recognition for his country from the United Nations. Secretly, he has come to hopefully secure investors and the finical backing to kickstart his country’s economy and infrastructure. Ben Sydney (Garfield) and his longtime friend and partner Sammy Brooks (Norman), are a pair of devious and crafty New York realtors going from one mediocre deal to the next while fantasizing about that ‘deal of a lifetime’ that will one day hopefully ‘find them’. It does. Sort of. Through a series of almost unreal interactions with a series of characters ranging from con artists to wealthy individuals who would likely push a family member into a pool if properly motivated, Ben and Sammy believe they’ve got the political and finance connections to make their ambitions a reality. And then, just when things are going so well … the proverbial rug looks as though it’s going to get pulled out from under them. So it would seem. New York realtors with political aspirations and possibly questionable morals. Does this ring any bells anyone?
Setting aside the comedic aspects of the film, it’s a fictional yet not unrealistic representation some of the political and economic influences that surrounded the arena of the United Nations in the mid to late 80’s. An interesting side story that depicts how first world nations would seize the opportunity to try and capitalize on newly independent or weaker nations by securing footholds in their economic and political power bases. Thereby funneling a nation’s resources and wealth away from those nations.
In the end, the film captures the 80’s in America much for what it was with a comedic twist. Celebrity worship, political backstabbing, and materialism. The only other film I can think of off the top of my head that did better would be ‘American Psycho’. Thankfully and perhaps gratefully, ‘Chief Zabu’ accomplished this WITHOUT the excessive and unprecedented depictions of violence. I’d give this film 4 out of 5 stars. The only way to one-up the movie is if we could take it back in time and give it the ‘MST3K’ treatment.
Lee (2222 KP) rated Max Winslow and the House of Secrets (2019) in Movies
Oct 13, 2020
Max Winslow and the House of Secrets is a family film, very much in the vein of Charlie and the Chocolate Factory. Maxine Winslow (Sydne Mikelle), or Max for short, is our Charlie Bucket, coming from a single-parent family and living with a mother who is struggling with debt. Tech-savvy Max is also a skilled hacker, demonstrating this by taking control of her neighbours video doorbell and making it ring so that he comes running outside. Kind of like a modern-day Knock-Down Ginger.
Max heads into school, where we’re introduced to some more teens who are set to join her later on, including a social-media obsessed girl, a boy addicted to gaming and a boy who enjoys trolling people online. As they settle down at their desks, the face of eccentric billionaire Atticus Virtue (Chad Michael Murray) takes over all of the TV screens throughout the school. He tells them that five students are to be selected to spend the night in his high tech mansion, and undertake a series of games, with the winner becoming the new owner of the mansion. When the confirmation text messages start coming through to the student phones later that day, we already know most of those that receive the big green tick on their screens, so they head off to the mansion, ready to spend the night.
Atticus himself isn’t at the mansion to greet the group. Instead, an AI named Haven (voiced by Marina Sirtis) opens the door for them, orders a takeaway delivery and gives them their instructions for the night. Basically, whoever solves the most puzzles and earns the highest score wins the mansion!
The puzzles start off ridiculously hard, with a locked door requiring a six-digit code to open, and only three attempts allowed. Max spots three jars of candy in the room and automatically decides that the total pieces of candy in each jar can be combined into a six-digit number, obviously. And you’re not supposed to think about how she managed to get them in the right order, or why the plate of cookies on the table wasn’t included in the code…
From there, the points come a lot easier for the team, such as simply putting on a pair of sunglasses(!), before turning slightly sinister as the group separates and everyone heads off on their own. Haven begins to go a little bit rogue, although with her monotone delivery of thinly veiled threats, she never really comes across as scary as I think she is meant to be. The games become a way of showing each individual the error of their ways - narcissistic Sophia is trapped in a bathroom talking to her mirror reflection, which has now turned into a nastier version of herself, while others are trapped in VR scenarios designed to show them where they’ve gone wrong in life.
It’s at this point that the movie struggles. The VR recreations are mostly dull, while other scenes utilise some pretty dodgy VFX and there’s never any real feeling of peril or threat. The young cast, for the most part, give some pretty good performances. However, with a mediocre script, none of them is really given very much to work with. Consequently, some of them, particularly the character of Max, feel a little wasted, not fleshed out enough.
While entertaining at times, Max Winslow and the House of Secrets is too scary for young children and not dramatic or scary enough for adults to really enjoy. Hopefully, though, the teen audience that this is squarely aimed at will pick up on the strong moral messages at the heart of the movie and will manage to gain some enjoyment from it.
Max heads into school, where we’re introduced to some more teens who are set to join her later on, including a social-media obsessed girl, a boy addicted to gaming and a boy who enjoys trolling people online. As they settle down at their desks, the face of eccentric billionaire Atticus Virtue (Chad Michael Murray) takes over all of the TV screens throughout the school. He tells them that five students are to be selected to spend the night in his high tech mansion, and undertake a series of games, with the winner becoming the new owner of the mansion. When the confirmation text messages start coming through to the student phones later that day, we already know most of those that receive the big green tick on their screens, so they head off to the mansion, ready to spend the night.
Atticus himself isn’t at the mansion to greet the group. Instead, an AI named Haven (voiced by Marina Sirtis) opens the door for them, orders a takeaway delivery and gives them their instructions for the night. Basically, whoever solves the most puzzles and earns the highest score wins the mansion!
The puzzles start off ridiculously hard, with a locked door requiring a six-digit code to open, and only three attempts allowed. Max spots three jars of candy in the room and automatically decides that the total pieces of candy in each jar can be combined into a six-digit number, obviously. And you’re not supposed to think about how she managed to get them in the right order, or why the plate of cookies on the table wasn’t included in the code…
From there, the points come a lot easier for the team, such as simply putting on a pair of sunglasses(!), before turning slightly sinister as the group separates and everyone heads off on their own. Haven begins to go a little bit rogue, although with her monotone delivery of thinly veiled threats, she never really comes across as scary as I think she is meant to be. The games become a way of showing each individual the error of their ways - narcissistic Sophia is trapped in a bathroom talking to her mirror reflection, which has now turned into a nastier version of herself, while others are trapped in VR scenarios designed to show them where they’ve gone wrong in life.
It’s at this point that the movie struggles. The VR recreations are mostly dull, while other scenes utilise some pretty dodgy VFX and there’s never any real feeling of peril or threat. The young cast, for the most part, give some pretty good performances. However, with a mediocre script, none of them is really given very much to work with. Consequently, some of them, particularly the character of Max, feel a little wasted, not fleshed out enough.
While entertaining at times, Max Winslow and the House of Secrets is too scary for young children and not dramatic or scary enough for adults to really enjoy. Hopefully, though, the teen audience that this is squarely aimed at will pick up on the strong moral messages at the heart of the movie and will manage to gain some enjoyment from it.
Kirk Bage (1775 KP) rated The Boys - Season 2 in TV
Jan 22, 2021
As I have already stated in my review of season one of The Boys, it is a show that I have found compelling to watch without actually liking or thinking it is necessarily very good. The premise was intriguing, and threw up some pretty interesting dramatic conflicts in the first season. But it was obvious from very early on that this show wanted to make the most of its 18 certificate and use gore, violence and shock tactics to really make fans of those things gasp.
In season two they have taken that key point of difference and turned the volume up to ten! All I remember from it, some three months now since I finished it, is blood, exploding and crushed heads, severed limbs, gross out deaths and lots more blood. Which, you know, turns some people on, but after the first ten times I got pretty sick of it – almost literally – and was just riding it out to the finish mostly.
Performance wise, there isn’t really a stand out, and the writing doesn’t really offer the opportunity (yet) for true emotional depth. Antony Starr, as the deplorably egotistical maniac “hero” Homelander, is the one you love to hate though! Rarely have I found myself wanting a character to get his dues so much! He is utterly loathsome and repulsive, so much credit for that creation. Depending on where they take things in season 3 and beyond, he could emerge as one of the iconic characters of this era of streaming TV.
In terms of story progression, a decent job has been made by introducing Aya Cash as Stormfront, a depraved love interest for Homelander with a big secret and a great plot device. Most of the events have revolved around her introduction, development, backstory reveal and consequences of that on the show’s main man. Meanwhile the storyline around Karl Urban as Billy Butcher becomes more and more forgettable and sometimes irrelevant.
That is the problem with this show really; it has set itself up as being Superheros that are actually assholes vs renegade anti-heros that want to stop them… but, it knows that as soon as that conflict is resolved and satisfied the show is over. So, they drag the story along with very minimal contact as yet between the two. Plenty of inner turmoil within the two groups, but no action as such against one another.
And that is why the build up to this season’s climax felt mostly anti-climactic. Although it did land a half decent cliff-hanger right at the end. I don’t know… I just feel as if it’s a show to let wash over you without that much value in analysing it. And that wash always makes me feel slightly grubbier than I was before. If redemption, conflict and resolution are on the cards they need to get a dose of it into season three, or I will probably lose interest fast.
Amazon Prime has a lot of shows a lot better than this one, but probably none that appeal as much to boys and men under 30. It has its place on the vast entertainment schedule, but personally I am craving more meaning and less of the puerile dependence on gore. However, if that is what its audience talk about, then its gonna increase not decrease. They have set their own bloody bar now and my fear is this is what the future of the show holds: more and more original ways to gross us out. I’d like to be proved wrong, but I don’t feel in a huge rush about it either way.
In season two they have taken that key point of difference and turned the volume up to ten! All I remember from it, some three months now since I finished it, is blood, exploding and crushed heads, severed limbs, gross out deaths and lots more blood. Which, you know, turns some people on, but after the first ten times I got pretty sick of it – almost literally – and was just riding it out to the finish mostly.
Performance wise, there isn’t really a stand out, and the writing doesn’t really offer the opportunity (yet) for true emotional depth. Antony Starr, as the deplorably egotistical maniac “hero” Homelander, is the one you love to hate though! Rarely have I found myself wanting a character to get his dues so much! He is utterly loathsome and repulsive, so much credit for that creation. Depending on where they take things in season 3 and beyond, he could emerge as one of the iconic characters of this era of streaming TV.
In terms of story progression, a decent job has been made by introducing Aya Cash as Stormfront, a depraved love interest for Homelander with a big secret and a great plot device. Most of the events have revolved around her introduction, development, backstory reveal and consequences of that on the show’s main man. Meanwhile the storyline around Karl Urban as Billy Butcher becomes more and more forgettable and sometimes irrelevant.
That is the problem with this show really; it has set itself up as being Superheros that are actually assholes vs renegade anti-heros that want to stop them… but, it knows that as soon as that conflict is resolved and satisfied the show is over. So, they drag the story along with very minimal contact as yet between the two. Plenty of inner turmoil within the two groups, but no action as such against one another.
And that is why the build up to this season’s climax felt mostly anti-climactic. Although it did land a half decent cliff-hanger right at the end. I don’t know… I just feel as if it’s a show to let wash over you without that much value in analysing it. And that wash always makes me feel slightly grubbier than I was before. If redemption, conflict and resolution are on the cards they need to get a dose of it into season three, or I will probably lose interest fast.
Amazon Prime has a lot of shows a lot better than this one, but probably none that appeal as much to boys and men under 30. It has its place on the vast entertainment schedule, but personally I am craving more meaning and less of the puerile dependence on gore. However, if that is what its audience talk about, then its gonna increase not decrease. They have set their own bloody bar now and my fear is this is what the future of the show holds: more and more original ways to gross us out. I’d like to be proved wrong, but I don’t feel in a huge rush about it either way.
Kirk Bage (1775 KP) rated Game Night (2018) in Movies
Jan 22, 2021
Virtual game nights over Zoom have been a big part of many lockdown experiences, so, if you haven’t already, check out this fun, disposable comedy starring Jason Bateman and Rachel McAdams. The two ever reliable leads make this 100 minute romp something worth doing, pitched as it is to tickle you on a superficial level and then leave you alone. Not one minute of meaningful plot or artistic message exists here; this is frat house tomfoolery for the now middle aged mainstream and then a bow to the crowd.
Anyone who has hosted, or been a guest at a dedicated game night will instantly relate to recognisable moments of cringe, such as the person who takes it all far too seriously and must win at all costs; the one who is far too dim to be true, and neither understands the rules nor knows the answers; the couple whose relationship is about to be ruined by how much they disagree; the guys who care much more about the booze, chat and music to care about the game; and the psycho that you didn’t really want to invite but is there in the mix anyway, giving the weirdest answers of all time and bringing down the mood. It’s all there!
When events take a canny twist and a planned fake murder mystery turns into a very real one, there is tons of fun to be had watching the main pair misjudge the amount of danger they are in, believing it all to still be a game. Bateman phones in his usual laconic likeable deadpan schtick, hard to differentiate from his role in half a dozen other films where he plays the likeable everyman, but is never less than watchable – because that’s what he does. McAdams also delivers her ace card, with a guileless charm and sweetness that makes her permanently lovable. She also wins by a point or two on the best lines and laugh out loud moments. If I was keeping score, I’d say she wins this one.
As a couple, their chemistry works a treat and sustains the conceit well for most of the running time. It can feel at times like a bit of a one trick pony, however, and also pushes the boundaries of likability by having quite a mean heart in places, leaning on crass, puerile or macho humour when not entirely necessary – but I guess it knows its target audience and just goes full tilt at that goal.
For that reason, it wouldn’t be something I’d be showing the kids. This is adult humour, for adults – a concept that always makes me slightly uncomfortable, as it will inevitably involve gratuitous violence, nasty misogyny and token gross-outs: the mainstay of comedy films without actual jokes. Game Night just about gets away with it, however, by being smart enough and self-aware enough to know exactly where it sits, shrugging its shoulders and saying “this is what this is” take it or leave it. And I guess there will be as many people who don’t enjoy it as those who do.
Personally, I enjoy what Bateman and McAdams do best enough to play along and enjoy the ride. There is also a terrifically creepy, but note perfect turn from the increasingly reliable Jesse Plemmons, as the lonely neighbour, who steals all the funniest moments the film has to offer. See it for his performance and comic timing if for nothing else. It’s also nice to see Michael C. Hall of Dexter fame turn up for two minutes of mayhem – I don’t see enough of him these days.
In conclusion, neither a winner or a loser. Let’s call it a draw and reset the pieces.
Anyone who has hosted, or been a guest at a dedicated game night will instantly relate to recognisable moments of cringe, such as the person who takes it all far too seriously and must win at all costs; the one who is far too dim to be true, and neither understands the rules nor knows the answers; the couple whose relationship is about to be ruined by how much they disagree; the guys who care much more about the booze, chat and music to care about the game; and the psycho that you didn’t really want to invite but is there in the mix anyway, giving the weirdest answers of all time and bringing down the mood. It’s all there!
When events take a canny twist and a planned fake murder mystery turns into a very real one, there is tons of fun to be had watching the main pair misjudge the amount of danger they are in, believing it all to still be a game. Bateman phones in his usual laconic likeable deadpan schtick, hard to differentiate from his role in half a dozen other films where he plays the likeable everyman, but is never less than watchable – because that’s what he does. McAdams also delivers her ace card, with a guileless charm and sweetness that makes her permanently lovable. She also wins by a point or two on the best lines and laugh out loud moments. If I was keeping score, I’d say she wins this one.
As a couple, their chemistry works a treat and sustains the conceit well for most of the running time. It can feel at times like a bit of a one trick pony, however, and also pushes the boundaries of likability by having quite a mean heart in places, leaning on crass, puerile or macho humour when not entirely necessary – but I guess it knows its target audience and just goes full tilt at that goal.
For that reason, it wouldn’t be something I’d be showing the kids. This is adult humour, for adults – a concept that always makes me slightly uncomfortable, as it will inevitably involve gratuitous violence, nasty misogyny and token gross-outs: the mainstay of comedy films without actual jokes. Game Night just about gets away with it, however, by being smart enough and self-aware enough to know exactly where it sits, shrugging its shoulders and saying “this is what this is” take it or leave it. And I guess there will be as many people who don’t enjoy it as those who do.
Personally, I enjoy what Bateman and McAdams do best enough to play along and enjoy the ride. There is also a terrifically creepy, but note perfect turn from the increasingly reliable Jesse Plemmons, as the lonely neighbour, who steals all the funniest moments the film has to offer. See it for his performance and comic timing if for nothing else. It’s also nice to see Michael C. Hall of Dexter fame turn up for two minutes of mayhem – I don’t see enough of him these days.
In conclusion, neither a winner or a loser. Let’s call it a draw and reset the pieces.
BankofMarquis (1832 KP) rated The Midnight Sky (2020) in Movies
Dec 26, 2020
Moody and Atmospheric
Ever since his stint on ER, I have been a fan of George Clooney’s - and not just because he is charming and charismatic on film - but because I find that he brings an interesting facet to whatever character he inhabits
.
And with his latest effort THE MIDNIGHT SKY (Directed by Mr. Clooney, as well) he does not disappoint as his performance - and his Direction - are fascinating to watch.
Based upon the novel by Lily Brooks-Dalton, THE MIDNIGHT SKY tells the tale of a lone scientist (Clooney) in a remote, arctic research station, who is one of the few remaining people on an Earth that has become uninhabitable. He rushes to warn some returning astronauts to avoid their home planet.
A thoughtful, moody film. THE MIDNIGHT SKY will not be everyone’s cup of tea - and you have to be in the mood for something somewhat slow and contemplative - but if you are, you will be rewarded with a rich tapestry of visuals and performances that will be, ultimately, fulfilling.
Let’s start with what works - George Clooney. His direction and his performance as Augustine, the scientist, are both sparse and compact. Neither of these facets have an extraneous movement or tone and they work hand-in-hand to deliver the film that Clooney, obviously intends to give us.
Visually, this film is beautiful to look at - inter cutting the vast emptiness of space to the vast, snowy emptiness of the Arctic. The images that Clooney was able to create was well worth watching this film for.
Clooney was also fortunate enough to cast a variety of stellar performers in a film that has very few roles, so the ones that are there better deliver the goods - and they do. From Ethan Peck (Spock in Star Trek:Discovery) who plays the young Clooney in a flashback (I am very glad they chose to do this as opposed to “de-aging” Clooney) to the Astronauts: Felicity Jones, David Oyelowo (who I continue to like more and more every time I see him), Kyle Chandler and Tiffany Boone. All strike the right tone for the moodiness of this film.
Special notice should be made for Damien Bechir’s astronaut, Sanchez. He was terrific in the limited screen time he had and elevated every scene he was in. Bechir has become one of those performers who I get excited about when I see that he is going to be involved in a screen project.
What doesn’t work? Well…as I stated before…the pacing. It is slow (almost coming to a stop) at times. Since this is a film that will be streamed via Netflix, I can see many, many folks grabbing their phones at times, which is too bad, for the moodiness - and pace - worked for me (or at least the for the mood I was in while watching this).
My other issue with this film is the contrived circumstances that both Clooney and the Astronauts find themselves in. It isn’t enough that Clooney has to journey across rugged Arctic terrain to find a more powerful antennae to communicate with the Astronauts, we have to throw in cracking and melting ice to it. And, of course, just as the Astronauts connect with Clooney, a surprise meteor shower damages the communication array. These contrivances just wasn’t need for the type of movie this film was trying to be. It’s almost as if the Studio Heads said “it’s too slow and talky - put some action in this thing”.
But, if you are able to stay with this film, the ending pays off very well, indeed. I found that it earned it’s ending and I walked away moved and satisfied.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(OfMarquis)
.
And with his latest effort THE MIDNIGHT SKY (Directed by Mr. Clooney, as well) he does not disappoint as his performance - and his Direction - are fascinating to watch.
Based upon the novel by Lily Brooks-Dalton, THE MIDNIGHT SKY tells the tale of a lone scientist (Clooney) in a remote, arctic research station, who is one of the few remaining people on an Earth that has become uninhabitable. He rushes to warn some returning astronauts to avoid their home planet.
A thoughtful, moody film. THE MIDNIGHT SKY will not be everyone’s cup of tea - and you have to be in the mood for something somewhat slow and contemplative - but if you are, you will be rewarded with a rich tapestry of visuals and performances that will be, ultimately, fulfilling.
Let’s start with what works - George Clooney. His direction and his performance as Augustine, the scientist, are both sparse and compact. Neither of these facets have an extraneous movement or tone and they work hand-in-hand to deliver the film that Clooney, obviously intends to give us.
Visually, this film is beautiful to look at - inter cutting the vast emptiness of space to the vast, snowy emptiness of the Arctic. The images that Clooney was able to create was well worth watching this film for.
Clooney was also fortunate enough to cast a variety of stellar performers in a film that has very few roles, so the ones that are there better deliver the goods - and they do. From Ethan Peck (Spock in Star Trek:Discovery) who plays the young Clooney in a flashback (I am very glad they chose to do this as opposed to “de-aging” Clooney) to the Astronauts: Felicity Jones, David Oyelowo (who I continue to like more and more every time I see him), Kyle Chandler and Tiffany Boone. All strike the right tone for the moodiness of this film.
Special notice should be made for Damien Bechir’s astronaut, Sanchez. He was terrific in the limited screen time he had and elevated every scene he was in. Bechir has become one of those performers who I get excited about when I see that he is going to be involved in a screen project.
What doesn’t work? Well…as I stated before…the pacing. It is slow (almost coming to a stop) at times. Since this is a film that will be streamed via Netflix, I can see many, many folks grabbing their phones at times, which is too bad, for the moodiness - and pace - worked for me (or at least the for the mood I was in while watching this).
My other issue with this film is the contrived circumstances that both Clooney and the Astronauts find themselves in. It isn’t enough that Clooney has to journey across rugged Arctic terrain to find a more powerful antennae to communicate with the Astronauts, we have to throw in cracking and melting ice to it. And, of course, just as the Astronauts connect with Clooney, a surprise meteor shower damages the communication array. These contrivances just wasn’t need for the type of movie this film was trying to be. It’s almost as if the Studio Heads said “it’s too slow and talky - put some action in this thing”.
But, if you are able to stay with this film, the ending pays off very well, indeed. I found that it earned it’s ending and I walked away moved and satisfied.
Letter Grade: B
7 stars (out of 10) and you can take that to the Bank(OfMarquis)
Heather Cranmer (2721 KP) rated Captain Clive's Dreamworld in Books
Dec 12, 2020
I love books that deal with a mysterious town that seems to be perfect yet strange things happen, so when I heard about Captain Clive's Dreamworld by Jon Bassoff, I knew this would be my kind of book. I can not tell you enough about how great of a book this was!
Deputy Sam Hardy is fed up with his life. Everything looks bleak for Hardy. When a prostitute is found dead in a seedy motel room and Hardy looks like he may be the culprit, he is banished to take over the role of deputy in the seemingly perfect town of Angels and Hope. Everyone seems to love this town, and everything is so cookie cutter, but the people never seem to sleep. Young girls are going missing yet the town says the girls never existed. When Hardy begins to pry into this town's history, he puts his own wellbeing in jeopardy.
I will say the plot of Captain Clive's Dreamworld drew me in right away. The pacing is done perfectly, and I kept on finding myself reading as fast as possible so I could learn what would happen next. I was instantly transported to the town of Angels and Hope with Deputy Sam Hardy. I never lost interest at all. In my head, I was trying to work out what was wrong with the town. Everything seemed to be perfect there, but we all know that nothing is ever perfect. While Angels and Hope was created to be a utopia, it was much more dystopian. There were many sinister goings on happening. While I was able to predict some of the plot, it was still interesting to read on to see if I was correct. There are a few plot twists too. Jon Bassoff did a fantastic job making this story come together brilliantly enough to keep it interesting. While the book didn't end the way I wanted, it was definitely an interesting ending for sure. All loose ends were tied up and the story came together very well.
I enjoyed each and every character in Captain Clive's Dreamworld. Each character felt realistic and fleshed out. Sam Hardy was quite the interesting character. I liked reading about his thought process. I felt like I was going through everything he was. Although I thought he would be uncaring, he was quite the opposite. His plight to get answers was quite the journey to read about. The three witches were fabulous antagonists. I could picture each of the three women easily in my mind. They were easy to hate. I loved trying to figure out Mayor Sampson's character. I kept on trying to guess how much he knew and what he'd be willing to do to keep secrets hidden. I enjoyed reading about all the townspeople of Angels and Hope and trying to guess what their guilty secrets were and what their end game was.
Trigger warnings for Captain Clive's Dreamworld include death, murder, suicide, violence, prostitution, sex, child rape, incest, blackmail, gaslighting, threats, drugs, alcohol, and swearing. This is not a book for the faint of heart as it deals with some very dark subjects.
All in all, Captain Clive's Dreamworld is a highly entertaining read with a great cast of characters as well as a great plot. It is definitely not for the faint of heart though as it is quite dark but enjoyable nonetheless. I would definitely recommend Captain Clive's Dreamworld by Jon Bassoff to those aged 18+ who love a dark horror novel with great depth.
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(A special thank you to Pump Up Your Book for providing me with a paperback of Captain Clive's Dreamworld by Jon Bassoff in exchange for an honest and unbiased review.)
Deputy Sam Hardy is fed up with his life. Everything looks bleak for Hardy. When a prostitute is found dead in a seedy motel room and Hardy looks like he may be the culprit, he is banished to take over the role of deputy in the seemingly perfect town of Angels and Hope. Everyone seems to love this town, and everything is so cookie cutter, but the people never seem to sleep. Young girls are going missing yet the town says the girls never existed. When Hardy begins to pry into this town's history, he puts his own wellbeing in jeopardy.
I will say the plot of Captain Clive's Dreamworld drew me in right away. The pacing is done perfectly, and I kept on finding myself reading as fast as possible so I could learn what would happen next. I was instantly transported to the town of Angels and Hope with Deputy Sam Hardy. I never lost interest at all. In my head, I was trying to work out what was wrong with the town. Everything seemed to be perfect there, but we all know that nothing is ever perfect. While Angels and Hope was created to be a utopia, it was much more dystopian. There were many sinister goings on happening. While I was able to predict some of the plot, it was still interesting to read on to see if I was correct. There are a few plot twists too. Jon Bassoff did a fantastic job making this story come together brilliantly enough to keep it interesting. While the book didn't end the way I wanted, it was definitely an interesting ending for sure. All loose ends were tied up and the story came together very well.
I enjoyed each and every character in Captain Clive's Dreamworld. Each character felt realistic and fleshed out. Sam Hardy was quite the interesting character. I liked reading about his thought process. I felt like I was going through everything he was. Although I thought he would be uncaring, he was quite the opposite. His plight to get answers was quite the journey to read about. The three witches were fabulous antagonists. I could picture each of the three women easily in my mind. They were easy to hate. I loved trying to figure out Mayor Sampson's character. I kept on trying to guess how much he knew and what he'd be willing to do to keep secrets hidden. I enjoyed reading about all the townspeople of Angels and Hope and trying to guess what their guilty secrets were and what their end game was.
Trigger warnings for Captain Clive's Dreamworld include death, murder, suicide, violence, prostitution, sex, child rape, incest, blackmail, gaslighting, threats, drugs, alcohol, and swearing. This is not a book for the faint of heart as it deals with some very dark subjects.
All in all, Captain Clive's Dreamworld is a highly entertaining read with a great cast of characters as well as a great plot. It is definitely not for the faint of heart though as it is quite dark but enjoyable nonetheless. I would definitely recommend Captain Clive's Dreamworld by Jon Bassoff to those aged 18+ who love a dark horror novel with great depth.
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(A special thank you to Pump Up Your Book for providing me with a paperback of Captain Clive's Dreamworld by Jon Bassoff in exchange for an honest and unbiased review.)
Natacha (374 KP) rated Kings of the Wyld in Books
Sep 29, 2019
Contains spoilers, click to show
This was another book that I picked after it was recommended from one of my favourite Youtuber, Holly Heats Books, and as always I wasn't disappointed.
Kings of the Wyld is a "getting out of retirement of one last job" story. A band of five getting back together to save the daughter of one of them. The story is very well written, action-packed with a touch on humour here and there.
Things I liked:
-All the characters are very well written. They all have their own unique voice, personality and they offer something different to the band as well as the story.
-The relationships between all the characters are well crafted. By the end, you know and feel how close this band is and how much they love each other.
-I generally adore when an action/adventure book or movie has just a hint of comic relief without going overboard and turning it into stupid moments. And the author knows exactly when and where to add this little moment of humour to make you laugh without turning the story into ridicule. Love, love that!
-You never get bored. There is always something happening, twists and turns and obstacles being thrown to our heroes, without the story getting repetitive.
-They weren't a lot of twists and most were obvious but one of them I didn't see it coming. Maybe if I had paid more attention I could have seen it coming but I didn't so I was quite surprised.
-The final battle. I spend the entire book wondering how 5 guys will manager to fight a whole army. And the answer wasn't something that I was expecting and it was epic! Maybe with some clichés, like the "final speech to get people to follow you", but they were all so well done!
Things I didn't like:
-The fantasy world contains EVERY creature ever mentioned in fantasy, folk stories, and mythologies. From dragons and orcs to merpeople to vampires and werewolves. Which is amazing and interesting but... because there are so many creatures mentioned some of them are not described maybe because we should know how they look (?) and if you add all the author places and his own fantasy creature some time I got confused and overwhelmed and didn't necessarily know what kind of creature the author is talking about and I couldn't picture the scene properly in my mind.
-Magic has no rules. Which I don't really mind but.... [Spoiler] at some point it was used in a way that kind of put me off. Towards the end, our primary MC loses his hand and I liked the fact that the author didn't shy away from injuring his character but... this was fixed a chapter later with a magic potion that just made his hand grow back. What? Why? And this is where a draw the line on the "magic with no rules". Don't use random magic as a way to "fix" your character because you didn't want them to be hurt after all! Scars are witness to our own story and our past. Those guys went through a crazy adventure they should have scares and injuries, so if one of them loses his hand during a battle why go back on that a chapter later with a convenient magic potion. I was quite mad about that part but it was just a minor part of the story.
Despite a couple of tiny details, I thoroughly enjoyed this book and would highly recommend it. It was one of the best books I've read so far this year.
The review can also be found here: https://natachainreviewland.wordpress.com/2019/09/29/king-of-the-wyld-by-nicholas-eames/
Kings of the Wyld is a "getting out of retirement of one last job" story. A band of five getting back together to save the daughter of one of them. The story is very well written, action-packed with a touch on humour here and there.
Things I liked:
-All the characters are very well written. They all have their own unique voice, personality and they offer something different to the band as well as the story.
-The relationships between all the characters are well crafted. By the end, you know and feel how close this band is and how much they love each other.
-I generally adore when an action/adventure book or movie has just a hint of comic relief without going overboard and turning it into stupid moments. And the author knows exactly when and where to add this little moment of humour to make you laugh without turning the story into ridicule. Love, love that!
-You never get bored. There is always something happening, twists and turns and obstacles being thrown to our heroes, without the story getting repetitive.
-They weren't a lot of twists and most were obvious but one of them I didn't see it coming. Maybe if I had paid more attention I could have seen it coming but I didn't so I was quite surprised.
-The final battle. I spend the entire book wondering how 5 guys will manager to fight a whole army. And the answer wasn't something that I was expecting and it was epic! Maybe with some clichés, like the "final speech to get people to follow you", but they were all so well done!
Things I didn't like:
-The fantasy world contains EVERY creature ever mentioned in fantasy, folk stories, and mythologies. From dragons and orcs to merpeople to vampires and werewolves. Which is amazing and interesting but... because there are so many creatures mentioned some of them are not described maybe because we should know how they look (?) and if you add all the author places and his own fantasy creature some time I got confused and overwhelmed and didn't necessarily know what kind of creature the author is talking about and I couldn't picture the scene properly in my mind.
-Magic has no rules. Which I don't really mind but.... [Spoiler] at some point it was used in a way that kind of put me off. Towards the end, our primary MC loses his hand and I liked the fact that the author didn't shy away from injuring his character but... this was fixed a chapter later with a magic potion that just made his hand grow back. What? Why? And this is where a draw the line on the "magic with no rules". Don't use random magic as a way to "fix" your character because you didn't want them to be hurt after all! Scars are witness to our own story and our past. Those guys went through a crazy adventure they should have scares and injuries, so if one of them loses his hand during a battle why go back on that a chapter later with a convenient magic potion. I was quite mad about that part but it was just a minor part of the story.
Despite a couple of tiny details, I thoroughly enjoyed this book and would highly recommend it. It was one of the best books I've read so far this year.
The review can also be found here: https://natachainreviewland.wordpress.com/2019/09/29/king-of-the-wyld-by-nicholas-eames/
Kristy H (1252 KP) rated Never Look Back in Books
Sep 2, 2019
For Quentin Garrison, his podcast, entitled Closure, is truly about just that--closure. It centers on a series of murders in the 1970s committed by teens Gabriel LeRoy and April Cooper. The victims included Quentin's mother's little sister and his grandmother. As a result, Quentin has spent most of his life raised by a neglectful, drug addict mom. For Robin Diamond, a columnist, the podcast causes only confusion. When Quentin contacts her about it, asking specifically about April Cooper and tying her to Robin's own mother, Robin is bewildered. But the more she delves into the murders, the more she starts to wonder. Then there's a terrible home invasion at her parent's house, killing her father and leaving her mom unconscious. What exactly happened back in the '70s--and, now, in the home invasion?
This was an excellent thriller that had me hooked from the first page. It's dark, gritty, and utterly mesmerizing. When I started it, I was thinking to myself, not another podcast mystery, but little did I know... this book is totally addictive and brings in the podcast element in a seamless, fresh way.
It's told from the perspective of several of our main characters--particularly Robin and Quentin. We also get excerpts from a school assignment of April's when she was fifteen: letters to her future child. These slowly reveal what happened during the killings, and they are told in a spot-on voice of a fifteen-year-old girl. The way everything is woven together is perfect: I found myself completely captivated and read basically the last half of the book in one breathless setting, staying up past my bedtime to finish it.
We learn that both Gabriel and April died in a fire at the site of their last attempted murder. So when Quentin receives a tip claiming that April Cooper is still alive, it changes everything, including the focus of his podcast. When he starts to believe that Robin's mother is April, things get even more interesting. I loved the suspense--constantly wondering if April was alive and if she was, who she could be. And then, there's the aspect of was April "good" or "bad" during the killings. So many people blamed her for the deaths of their loved ones, and nothing is black or white in this book.
Even Quentin. Since his past is strongly affected by the murders, we find ourselves wondering if we can trust him, too. Quentin's grandfather basically gave up raising his daughter, Kate--Quentin's mother--after the death of his wife and young daughter. As such, Quentin's own mother wasn't much of a parent to him. Quentin's own bitterness and anger shines through--a strong theme in the book. Can we rely on someone so angry, we wonder? I felt for him, and his devoted husband and loving best friend and podcast partner. So many of the characters are intense, and each is so well-crafted and unique. Each flew off the page.
This is often a dark book, and there are many scenes of violence. But, for me, it was the emotional scenes that were the toughest to read. There are many touching moments, too, and I found myself attached to several of the characters. Reading young April's letters was quite a feat. Gaylin is such an excellent writer, and she just pulls you into the story so effortlessly--you feel as if you are there with her characters. Throw in some great twists and turns and this is an excellent and suspenseful novel.
The ending was a tough one, but I get it. Overall, I really enjoyed this dark psychological thriller. I am just loving Gaylin's recent books and need to go back and read some of her previous works (there's a little Brenna Spector shoutout in this one for those of you who are fans). Definitely recommend! 4.5 stars.
This was an excellent thriller that had me hooked from the first page. It's dark, gritty, and utterly mesmerizing. When I started it, I was thinking to myself, not another podcast mystery, but little did I know... this book is totally addictive and brings in the podcast element in a seamless, fresh way.
It's told from the perspective of several of our main characters--particularly Robin and Quentin. We also get excerpts from a school assignment of April's when she was fifteen: letters to her future child. These slowly reveal what happened during the killings, and they are told in a spot-on voice of a fifteen-year-old girl. The way everything is woven together is perfect: I found myself completely captivated and read basically the last half of the book in one breathless setting, staying up past my bedtime to finish it.
We learn that both Gabriel and April died in a fire at the site of their last attempted murder. So when Quentin receives a tip claiming that April Cooper is still alive, it changes everything, including the focus of his podcast. When he starts to believe that Robin's mother is April, things get even more interesting. I loved the suspense--constantly wondering if April was alive and if she was, who she could be. And then, there's the aspect of was April "good" or "bad" during the killings. So many people blamed her for the deaths of their loved ones, and nothing is black or white in this book.
Even Quentin. Since his past is strongly affected by the murders, we find ourselves wondering if we can trust him, too. Quentin's grandfather basically gave up raising his daughter, Kate--Quentin's mother--after the death of his wife and young daughter. As such, Quentin's own mother wasn't much of a parent to him. Quentin's own bitterness and anger shines through--a strong theme in the book. Can we rely on someone so angry, we wonder? I felt for him, and his devoted husband and loving best friend and podcast partner. So many of the characters are intense, and each is so well-crafted and unique. Each flew off the page.
This is often a dark book, and there are many scenes of violence. But, for me, it was the emotional scenes that were the toughest to read. There are many touching moments, too, and I found myself attached to several of the characters. Reading young April's letters was quite a feat. Gaylin is such an excellent writer, and she just pulls you into the story so effortlessly--you feel as if you are there with her characters. Throw in some great twists and turns and this is an excellent and suspenseful novel.
The ending was a tough one, but I get it. Overall, I really enjoyed this dark psychological thriller. I am just loving Gaylin's recent books and need to go back and read some of her previous works (there's a little Brenna Spector shoutout in this one for those of you who are fans). Definitely recommend! 4.5 stars.
Becs (244 KP) rated Of Mice and Men in Books
Oct 2, 2019
Contains spoilers, click to show
Of Mice and Men by John Steinbeck, a (somewhat) great historical fiction novel. I was just appalled by how slow the middle of the book was. I was so excited to read this book, as I’ve heard such great things about it. When I started, it was a little bumpy but as I kept reading, the road just kept becoming almost unbearable to continue. The ending though, spot on and definitely kicked my attention back into place. In all aspects, Of Mice and Men deserves a solid four gold stars. Reasons why below.
Genre: Literary classic, historical fiction
Audience: I definitely recommend at least a high schooler or up to read it. As it’s a little controversial and a bit harder of a read for a younger crowd.
Difficulty Reading: I almost put this down to never pick up and read again. I was about a millimeter away from doing it. But I have a thing against never finishing a book or DNF. If I’m going to pick something up and start reading it, I HAVE TO finish it, something about having an unfinished book doesn’t sit right with me. So, the answer is yes. This was a bit more of a difficult read. Now that it’s finished, I’m glad I stuck through and read the rest of the novel.
Insights: John Steinbeck is a great author and writer. I’ve read a few of his other novels and have loved them. Of Mice and Men just does not compare to the others. Maybe it’s the way that the characters speak. Maybe it’s the topic. Maybe it’s just Steinbeck lost touch with his writing when creating Of Mice and Men. Who knows, apparently some think that this novel is a piece of art. I mean, it’s still being sold nationwide. That must mean it’s somewhat good, right?
Ah-Ha Moment: When I found out that Lennie has a bit of a mental handicap issue. (This honestly sounds so bad in writing but I’m not trying to be rude about people who are mentally handicapped. I use to work as a caretaker for them and I loved it.) To continue on. You typically don’t see this style of character in this novels era. It was refreshing and different from other literary classic novels.
***SPOILERS AHEAD***
Favorite Quotes: “Trouble with mice is you always kill ’em. ” – Honestly, this is a perfect short, one sentence summary of the novel. If you don’t want to read Of Mice and Men, what happens is: you have George and Lennie, always traveling together. Lennie is mentally handicapped and likes to pet soft things. He gets in trouble in Weed by touching a female’s dress and not letting go when she screams. They run and come to find work bucking barley. Here, Lennie kills a newborn pup then kills Curley’s wife. George shoots Lennie in the back of the head and the novel ends.
***END OF SPOILERS***
“Guys like us, that work on ranches, are the loneliest guys in the world. They got no family. They don’t belong no place. They come to a ranch an’ work up a stake, and the first thing you know they’re poundin’ their tail on some other ranch. They ain’t got nothing to look ahead to.” – I mean, you’re not wrong George. Ranchhands are typically pretty lonely, especially in those olden days.
What will you gain: A love-hate relationship for this novel. Seriously. I love it so much I gave it four gold stars. But I hate it so much because man, it was a bit of a bore.
“Maybe ever’body in the whole damn world is scared of each other.”
Genre: Literary classic, historical fiction
Audience: I definitely recommend at least a high schooler or up to read it. As it’s a little controversial and a bit harder of a read for a younger crowd.
Difficulty Reading: I almost put this down to never pick up and read again. I was about a millimeter away from doing it. But I have a thing against never finishing a book or DNF. If I’m going to pick something up and start reading it, I HAVE TO finish it, something about having an unfinished book doesn’t sit right with me. So, the answer is yes. This was a bit more of a difficult read. Now that it’s finished, I’m glad I stuck through and read the rest of the novel.
Insights: John Steinbeck is a great author and writer. I’ve read a few of his other novels and have loved them. Of Mice and Men just does not compare to the others. Maybe it’s the way that the characters speak. Maybe it’s the topic. Maybe it’s just Steinbeck lost touch with his writing when creating Of Mice and Men. Who knows, apparently some think that this novel is a piece of art. I mean, it’s still being sold nationwide. That must mean it’s somewhat good, right?
Ah-Ha Moment: When I found out that Lennie has a bit of a mental handicap issue. (This honestly sounds so bad in writing but I’m not trying to be rude about people who are mentally handicapped. I use to work as a caretaker for them and I loved it.) To continue on. You typically don’t see this style of character in this novels era. It was refreshing and different from other literary classic novels.
***SPOILERS AHEAD***
Favorite Quotes: “Trouble with mice is you always kill ’em. ” – Honestly, this is a perfect short, one sentence summary of the novel. If you don’t want to read Of Mice and Men, what happens is: you have George and Lennie, always traveling together. Lennie is mentally handicapped and likes to pet soft things. He gets in trouble in Weed by touching a female’s dress and not letting go when she screams. They run and come to find work bucking barley. Here, Lennie kills a newborn pup then kills Curley’s wife. George shoots Lennie in the back of the head and the novel ends.
***END OF SPOILERS***
“Guys like us, that work on ranches, are the loneliest guys in the world. They got no family. They don’t belong no place. They come to a ranch an’ work up a stake, and the first thing you know they’re poundin’ their tail on some other ranch. They ain’t got nothing to look ahead to.” – I mean, you’re not wrong George. Ranchhands are typically pretty lonely, especially in those olden days.
What will you gain: A love-hate relationship for this novel. Seriously. I love it so much I gave it four gold stars. But I hate it so much because man, it was a bit of a bore.
“Maybe ever’body in the whole damn world is scared of each other.”
Purple Phoenix Games (2266 KP) rated Party Bandimals in Tabletop Games
Oct 8, 2019
Band geeks. We all were bullied as kids. Walking to/from school with our super uncool instrument cases in our hands. All throughout our schooldays knowing that we were near the bottom of the popularity barrel. Then something happens. We become adults, join a band, sell merchandise, and all of a sudden it’s cool to be in a band and everyone wants to hang out. None of this has anything to do with the game I’m previewing right now, but this is a PSA – treat your band kids well so they can flourish and grow and become invincible bad-asses that seriously rock.
Party Bandimals is a card game where players are band managers looking to fill out their respective musical groups that feature anthropomorphic animals playing musical instruments. Each turn players are trying to boost their own bands with wicked rad band members while simultaneously subbing in the uncool members to their opponents’ bands.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T
A game of Party Bandimals takes place over a series of rounds. The first player to amass a band whose total strength equals or exceeds 11 (net). Each animal card has a number printed in the upper left hand corner indicating its strength, be it positive or negative. Positive numbered cards are played to your band tableau and negative cards to an opponent’s band – thus lowering their total strength score.
To setup shuffle the cards and deal three to each player. Any player that has received any cards with the “Play when drawn” icon must discard those and draw up to three. You are now ready to play.
On your turn you draw up to four cards and then play a card from your hand. Any card drawn with the “Play when drawn” icon (see “Bob” above) will be played immediately. Otherwise, you may choose any card in your hand to be played. These could be band members or other events. Some cards are designed to be played as reaction cards to other opponents’ plays and can be played out of turn. That’s it! The rules and game play are very light, and games are very quick.
Components: This is a card game. Mine came in a tin, though I do not know if that is the plan for when the game goes retail or as result of a successful Kickstarter campaign. The cards are good quality, and the art on them is very cool. The names are sometimes hilarious and the art reflects that as well. Each character has a personality, and some are even inspired by the designer’s friends and family. I didn’t see any trumpet playing Travis cards, so maybe that’s in the works…
So here are my thoughts on Party Bandimals. It’s a really quick game with some interesting decisions and LOTS of take that. I mean, you’re trying to put a band together of the sickest entertainers out there, but so are your opponents. You are pawning off the bad musicians on your friends opponents and keeping all the good musicians. It really works well when you want a super quick filler with a great theme, fun art (I mean, look at lil Elanor up there on that harmonica solo), and grudges to be formed. If your group likes take that games, or at least don’t get all bent out of shape, then you should check out Party Bandimals. It’s quick, fun, and has a great theme. What more do you want, people???
Party Bandimals is a card game where players are band managers looking to fill out their respective musical groups that feature anthropomorphic animals playing musical instruments. Each turn players are trying to boost their own bands with wicked rad band members while simultaneously subbing in the uncool members to their opponents’ bands.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. As this is a preview copy of the game, I do not know if the final rules or components will be similar or different to what we were provided. -T
A game of Party Bandimals takes place over a series of rounds. The first player to amass a band whose total strength equals or exceeds 11 (net). Each animal card has a number printed in the upper left hand corner indicating its strength, be it positive or negative. Positive numbered cards are played to your band tableau and negative cards to an opponent’s band – thus lowering their total strength score.
To setup shuffle the cards and deal three to each player. Any player that has received any cards with the “Play when drawn” icon must discard those and draw up to three. You are now ready to play.
On your turn you draw up to four cards and then play a card from your hand. Any card drawn with the “Play when drawn” icon (see “Bob” above) will be played immediately. Otherwise, you may choose any card in your hand to be played. These could be band members or other events. Some cards are designed to be played as reaction cards to other opponents’ plays and can be played out of turn. That’s it! The rules and game play are very light, and games are very quick.
Components: This is a card game. Mine came in a tin, though I do not know if that is the plan for when the game goes retail or as result of a successful Kickstarter campaign. The cards are good quality, and the art on them is very cool. The names are sometimes hilarious and the art reflects that as well. Each character has a personality, and some are even inspired by the designer’s friends and family. I didn’t see any trumpet playing Travis cards, so maybe that’s in the works…
So here are my thoughts on Party Bandimals. It’s a really quick game with some interesting decisions and LOTS of take that. I mean, you’re trying to put a band together of the sickest entertainers out there, but so are your opponents. You are pawning off the bad musicians on your friends opponents and keeping all the good musicians. It really works well when you want a super quick filler with a great theme, fun art (I mean, look at lil Elanor up there on that harmonica solo), and grudges to be formed. If your group likes take that games, or at least don’t get all bent out of shape, then you should check out Party Bandimals. It’s quick, fun, and has a great theme. What more do you want, people???