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Star Wars, Vol. 7: The Ashes of Jedha
Star Wars, Vol. 7: The Ashes of Jedha
Kieron Gillen | 2018 | Comics & Graphic Novels
4
6.0 (2 Ratings)
Book Rating
The newest (at the time of writing) entry in Marvel's on-going Star Wars series, that sees Luke, Han, Leia et al travel to the planet of Jedha between the events of 'A New Hope' and 'The Empire Strikes Back': the planet, that is, that first appeared in the relatively-recent movie 'Rogue One' and on which the might of the Death Star was first practiced.

As such, Jedha is now a ruined planet under Imperial Occupation, with this collection (of issues number 38-43) also covering the effects of Saw Garrera's partisan group: another relatively recent addition to the whole Star Wars canon!

While Luke tries to learn more about being a Jedi as Leia seeks to form an alliance with the remaining members of that partisan group and as Han grows into a leadership role, the Empire tightens their grip on the planet.

I must admit to being a bit lost at first: although this is vol 7 in the series, the 'read in order' on the inside jacket actually places this after 'The Screaming Citadel': maybe if I'd read that, this might flow better?
  
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Ross (3282 KP) rated One Word Kill in Books

Dec 4, 2019  
One Word Kill
One Word Kill
Mark Lawrence | 2019 | Science Fiction/Fantasy
7
7.0 (2 Ratings)
Book Rating
Nothing original but a good read
Mark Lawrence has stepped out of the fantasy bubble into this loosely sci-fi trilogy set in the 1980s. 15 year old Nick is diagnosed with cancer and while undergoing chemotherapy starts to have strange visions and deja vu. A mysterious figure seems to be stalking him and his D&D friends, and he ends up planning a siege to help this person from the future.
The story is very short (a little over 200 pages on kindle), but is quite heavy on the 80s references and D&D gameplay. The story itself is nothing new but with a little more head-scratching time travel/parallel universe pseudo-science crammed in. The twists throughout the story are fairly predictable and cliched.
The dialogue also doesn't feel like authentic 80s teenager speech to me, a few too many Americanisms ("hey" instead of "hi", "do it, already" etc).
A reasonably enjoyable short book, but a little Stranger Things bandwagon-jumping to me. I'm not sure whether the other two books carry on the story or how, so I will be interested to see where they go from here.
  
DO
Daughter of Hades ( Cerberus book 2)
7
7.0 (1 Ratings)
Book Rating
49 of 230
Kindle
Daughter of Hades ( Cerberus book 2)
By Helen Scott
⭐️⭐️⭐️

Poppy never thought her life would get this crazy.

Sexy hellhound guards and being the future queen of the Underworld? She had been happy being a waitress and a freelance graphic designer in Chicago, hadn't she? What she was doesn't matter, that life is long gone now.

Before she can travel to the Underworld, she needs to find three judges that will preside over the souls of the dead. But who are they? Where are they? And how the hell is she supposed to find them?

As she battles agents of Hel at every turn and is confronted with mysterious new enemy Poppy is decidedly on edge. Will she find her judges in time or will her enemies get to them first?

We pick this up with Poppy searching for her 3 judges as well as getting closer with her hellhounds. It was ok it’s an easy series to read and can get a bit spicy. It was action packed too. All the things you expect from a RH. The one thing I’d like more is more depth.
  
Happy Death Day 2U (2019)
Happy Death Day 2U (2019)
2019 | Horror, Mystery
Entertaining (2 more)
Funny
Likeable Cast
Not really a horror movie (1 more)
Not much of a whodunit
Here we go again...
I liked the first "Happy Death Day" movie quite a bit. I was the only person in the theater that night, so watching it was a fun experience. I liked the idea of mixing a slasher movie with a time-travel/Groundhog's Day motif.

And while I enjoyed the sequel quite a bit, it wasn't nearly as fresh or original as the first movie. Which makes sense. Because it is basically the same movie, except with the horror and whodunit aspects stripped out...

This time Tree (what a dumb name!) gets popped into a parallel universe where things are just slightly different from the first movie. She still repeats the same day over and over. She still dies every day. But this time some of the details of her life are jumbled up - with some characters back to life, and interpersonal relationships changed - so she feels off-balance.

I had hoped that this would lead to a "Scream"-style search for who the killer is, mixed with new relationships, but the whole killing aspect is really put on the back burner. When the reveal happens, it doesn't make sense and there's no build up for it. It just happens. Then the story moves on.

Instead, this movie is about trying to choose between two different types of loss and using a sci-fi deus ex machina to give Tree the power to make that choice.

Will she stay in the new universe? Will she go back "home?" Does anyone really care?

Still, the actors are decent and the movie moves along quickly enough that I wasn't bored. You should definitely see the first movie first, because many of the details in the sequel rely on that knowledge. In fact, I didn't remember it all, even though I have seen it, so it caused a bit of confusion.

But I still recommend this one if you are a fan of genre movies.
  
The Intoxicating Mr Lavelle
The Intoxicating Mr Lavelle
Neil Blackmore | 2020 | Fiction & Poetry, LGBTQ+, Romance
8
8.0 (1 Ratings)
Book Rating
The Intoxicating Mr Lavelle rather intoxicated me, if I’m honest. It’s one of those witty yet heart-rending books that I didn’t want to stop listening to.
Ben Aldridge, the narrator, did his part so well. I believed that he was each of the separate characters - he made each of them sound so different, and he especially made Lavelle sound just how I would have imagined him to.
Two brothers, Benjamin and Edgar are on what is probably the most exciting and daunting trip of their young lives - a Grand Tour of Europe. It was what all the well-heeled young men and women would do at the time, in the hope that they’d make good business and, you never know, romantic connections. However, it quickly becomes apparent that the Bowen brothers are looked down on as being of the mercantile class. This horrified me as a modern day reader. Firstly, that two sheltered, innocent boys should be sent out to travel across Europe alone (must be the ‘Mother of Sons’ in me), secondly, that the upper classes were so bloody rude! They had the power to destroy someone with just a word. I could have scooped these boys up and taken them home, just to remove them from these horrendous people.
This is also the story of Benjamin’s self discovery. He meets and falls in love with Horace Lavelle at a time when men could be hanged as a ‘sodomite’. The author is upfront at the start that he had taken some liberties with this book. Homosexuality was illegal. No-one would take a chance of showing that they were gay. And there is that element of danger, of being found out, in this book despite those liberties.
But it’s such a lovely book - I wanted Benjamin to be happy, and I could see the potential for a train wreck ahead. And that’s all I’ll say! What I will say, is that this is a novel well worth your time!
  
Ad Astra (2019)
Ad Astra (2019)
2019 | Adventure, Drama, Mystery
An atmospheric slow-burner
I usually can't stand films that are slow burners as I just don't have the interest or the patience, but there's something about Ad Astra that really appealed to me.

For starters, it's one of the most realistic sci-fi films I've seen in a long time. It's a straight forward simple plot with no over elaborate schemes or plans, with a stark and immensely realistic view of what space travel would be like. No shiny spaceships or dodgy aliens to be seen. It's dark and gritty, and the ideas in here are so believable - right down to the commercialised Moon base. You spend the entire film expecting something to happen like it does in every other sci-fi, but it never does. Indeed there's a scene halfway through where the crew attend a ship broadcasting a distress call, and what happens is so unlike what you'd expect that it's both genius and downright hilarious. Whilst being a bit slow going in parts, this film doesn't waste any time with useless preamble - you're thrown into the main plot right from the opening scene and it gets straight down to business. It's just a shame that later on it gets a bit bogged down.

The cinematography is mostly fantastic. The music and effects are spot on, although I did think some of the way this was shot made it look a little dated and cheap, and there's rather too many close up shots of Brad Pitt's face. Pitt is very good in this, a step up from the very disappointing Once Upon a Time in Hollywood but I did find his voiceover cheesy and grating at times. Still despite it's negatives, this is a very atmospheric and often tense sci-fi, which is strange considering not very much happens. The ending is perhaps a letdown or anticlimax and if they had made this slightly less of a slow-burner, it would be a perfect example and how best to do a proper sci-fi.
  
Moon Justice (Aurelia Fridell #2)
Moon Justice (Aurelia Fridell #2)
Ryanne Hawk, E.R. Pierce | 2015 | Paranormal, Romance
8
8.0 (1 Ratings)
Book Rating
This story picks up where Fractured Moon finished. Ceithin and Aurelia travel to Alaska for some much-needed time alone, where Aurelia can spend time learning about her wolf. Things are never that easy though and their time in Alaska is interrupted in the form of a Kodiak shapeshifter. They are also pressed to return home where they find that things have changed in their absence, and not always for the better.

There is a lot that goes on in this book and it will keep your interest as you turn the pages. However, I will say that there were a couple of things that 'niggled' at me once I had finished it. Firstly, the whole 'thing' in Alaska - I'm really hoping that it will lead to a more developed story with Garrett and Mars as I felt that it ended rather abruptly and without actually going anywhere. Then there was the whole 'madman raising an army' situation. It seemed like a lot of hot air about nothing. Now, don't get me wrong. The storyline itself was fast-paced and well-written. It's just that I felt parts of it could have been 'more', bigger somehow. It felt like a big build-up, with a good action scene before and then... poof, it was all over.

Don't get me wrong though, this story isn't rushed and does come to a satisfactory close. On the whole, I thoroughly enjoyed it which is why it gets four stars. I felt the story ended nicely for Ceithin and Aurelia and would love to know more about this family and their friends, hopefully starting with Garrett and Mars as they go to Alaska.

Recommended for fans of the paranormal and shapeshifters.
 
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
 
Merissa
Archaeolibrarian - I Dig Good Books!
August 5, 2016
  
Doctor Who: Time of the Daleks
Doctor Who: Time of the Daleks
2017 | Entertainment, Science Fiction
I cannot tell you what a big fan of Doctor Who I am. I have one sticker on my car, and it’s a DW TARDIS right there in the upper left. They say you’ll never forget your first Doctor, and I only started watching several years into the reboot, but started with 9. And then 10 stole my heart. 11 was also quite amazing and I always reference people who have never seen the show to please please please watch, “Vincent and the Doctor.” If you watch that episode and are not moved to tears by the sheer beauty of the story being told, you absolutely have no soul. And if after watching that episode you are not an immediately-converted Whovian, then it was never meant to be. So why then is my rating on this game so lackluster if I love the IP so?


Doctor Who: Time of the Daleks (which I will carefully refer to as DW from here on out though I would never abbreviate to Dr.) is an adventure dice racing game, even though the only official tag is dice. In it, players take on the roles of different Doctor regenerations and will travel through time and space collecting companions, Timey-Wimey cards, and Sonic Charges in order to manipulate dice rolls to defeat Dilemmas and Time Anomalies that pop up at the absolute worst times.
To setup, follow the rulebook instructions – there are just too many components to detail here. The game takes up quite a bit of table space, so do make sure to use your largest table.

On a player’s turn they will be adding Sonic Charges, shuffling up companions, and rolling the TARDIS die to determine travel. Once at a location, the Doctor (and subsequent harem) can Adventure by assessing the challenge of dice results printed on the Location board plus the Dilemma disc combined. It is these icons that must be rolled (and possibly manipulated) in order to have a successful adventure. If successful, typically this involves a reward of moving the TARDIS pawn on the main Web of Time board closer to Gallifrey, in addition to other rewards. Failure on an adventure will typically result in the Dalek ship being moved further from Skaro and closer to Gallifrey.

Once the Doctors have had their turn, the Daleks will take a turn. Immediately move the Dalek ship one space on the Web of Time track towards Gallifrey, and if they have reached Gallifrey before any Doctor, or on the same turn as a Doctor, the Daleks win and the Doctors all lose. If not, play continues in this fashion until one of those win conditions are met, along with a couple more loss conditions I will leave you to discover.


This is a very pared-down synopsis of the rules, and I have intentionally left out several rules so as not to bog down my paraphrasing with minutia. Take this into consideration when determining if this is the game for you.
Components. All in all the components in DW are absolutely stellar! All the cardboard is thick and features great art and screencaps (which is a polarizing subject that I simply don’t mind). The dice are great quality, though I wish they had chosen a different color for the blue dice so that the TARDIS die would be the only blue in the box. The minis are great, and have interchangeable bases because throughout the game the Doctors may have to regenerate, thus switching to a different Doctor mid-game (awesome mechanic for this IP by the way).

Let me tell you why I like this DW game and why I do not. Firstly, the game is just too hard for me. Maybe it’s how I roll the dice, but I feel I am almost never in possession of enough resources to be able to reroll or manually manipulate my dice results enough to have the requisite amount of successful adventures. Some challenges require the Doctor to roll six dice, but then there are restrictions in play that drop a Doctor’s dice pool down to six, thus creating a you-must-roll-EXACTLY-what-you-need-to-win scenario that is tough to swallow for a dice game. Also, this next part is completely personal opinion, I wish that 10 was included in the starter box. I got my 11, and I appreciate that, but I feel like 10 is the most widely-popular Doctor in the franchise, or at least in New Who, so the ball was dropped here. I know I can purchase 10 in an expansion pack with 5 (and kudos to whomever made THAT combination), but I want him NOW.

Time travel games are so difficult to pull off, and with Doctor Who you HAVE to consider that time travel will play a very important part in gameplay. I believe this title handles it well, and even allows for multiple Doctors to work together (let’s not talk about time paradoxes for now). That is great and allows for excellent cooperative play, so I applaud the designer for that. I also enjoy the different abilities given by each different regeneration as well as what the companions each bring to the table. Perhaps a companion will add certain colors of dice to the Dice Pool, or allow the Doctor to switch out some of his generic dice for stronger and more specific dice, or simply allow rerolls of certain colors of dice. I dig that a lot. And seeing my precious companions in the game matched up to their Doctors fills me with a sense of nostalgia that I just do not feel in other games.

While this has been the subject of much deliberation on my part, I will be keeping my copy of the game, and will most definitely be adding 5 and 10 to the mix. I really want to like this game more than I do, and maybe having 10 in my arsenal is enough to do it, though I have my doubts. I love the Doctor Who IP and love dice games. I think this is a good game overall, and will continue to explore it with other gamers. Something will click, I’m sure of it. Purple Phoenix Games gives this one wibbly-wobbly 8 / 12. If you need a difficult dice game in your collection and also love the Doctors, pick up a copy. But also do yourself a favor and grab a copy of any expansion that includes your favorite Doctor – you will thank me later. Spoilers, sweetie, that’s coming in tomorrow’s post.
  
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Laura Doe (1350 KP) rated 11.22.63 in Books

Mar 12, 2021  
11.22.63
11.22.63
Stephen King | 2012 | Horror, Science Fiction/Fantasy, Thriller
8
8.8 (47 Ratings)
Book Rating
I would rate this 3.5/5 stars.
I’ve never been able to find myself wanting to read Stephen King, and after a few attempts when I was younger to start one of his novels, I still couldn’t and so until this book I have never finished a Stephen King. I persevered through this one because it had been lent to me by a friend with a good review and I had watched the tv series based on it a few years ago.
The start of this novel was very slow and confused me in a few points (but I think that was intentional as our main character – Jake Epping – was also pretty confused at the same time). But because not much was happening, I kept putting the book down, distracted to do something else and really having to force myself to pick it back up. Once I managed to get to part 2, I found that I was much more interested in the story and the plot line and it wasn’t such a chore to make the time to read it. I then had a difficult time to put the book down, and most nights I was only putting it down because I was falling asleep in the middle of a sentence! I read the last quarter of the book in a day, because I just wanted to know what was going to happen and whether he was going to be able to stop the assassination of John F. Kennedy.
Overall, I found the concept very interesting and not just the time travel. I found the concept of the past not wanting to be changed and actively trying to stop someone from changing it interesting, and sometimes it was quite comical the amount of things that went wrong when Jake was trying to change the past. I did, however, find the ending very disappointing. It felt like it was starting to be set up for a different ending and then at the last minute the author decided to change it completely. It just didn’t seem to fit with the set up of the last chapter or so, but I can see why it was done and that the ending that was being set up wouldn’t work in terms of not changing the past.
A very interesting read, but with a disappointing ending, but I would still recommend it!
  
Honey From the Lion (Love Across Time #2)
Honey From the Lion (Love Across Time #2)
Jackie North | 2018 | LGBTQ+, Romance
8
8.0 (1 Ratings)
Book Rating
beautifully written love story
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is the second book in the Love Across Time series, but you don't need to have read book one, Heroes For Ghosts, for this one to make sense. They are only related in that they both are time travel stories.

Laurie books himself a week on a dude ranch and on the first night there is caught in a snow storm along with a meteor shower. Waking up freezing, he manages to find himself in John's cabin, in 1891. John just wants to be left alone, to get on with his solitary life after the horrors of the war. Finding a freezing young man on his doorstep kind of throws him for a loop but the pair grow close. When Laurie gets caught in a storm again, and comes back to his time, he knows where he wants to be: with John. But how to get there?

I liked this, I liked this A LOT. Just one teeny weeny thing stopped it getting 5 stars, but I will come back to that.

Laurie is burnt out from work, and decides a dude ranch week is just the thing. First night there, he hears the legend of Old Joe and his little fox he found. Waking up in 1891, finding John and subsequently meeting the people in this legend, don't bother Laurie so much, as when he returns to his time. He KNOWS he needs to be with John, and when the lady on the ranch explains the legend PROPERLY, and what The Iron Mountain, the snow storms AND the meteor showers are said to do, Laurie knows, he KNOWS where he needs to be, and how to get there.

I loved that Laurie was almost totally UNphased by everything! He's like: Okay then! I went to sleep in 2018 and I woke up in 1891! Let's get on and live here! There wasn't really any panicking on his part, except when they went to town and Laurie was attacked, and I liked that he was all calm about everything.

I must admit, I thought he might have put the clues together about the legend before he did, but Laurie was enjoying his time with John. Teaching John all the pleasures he has missed up to now, even if it might get them killed. Coming back to his time, though, he sees it then.

It's not overly explicit, but it carries passion and love a plenty. Full of words and phrases of the time though. It takes time for Laurie and John to properly come together, and I liked being made to wait for it. It isn't a quick thing, them falling in love, it creeps up on them both and I loved that it did.

The only niggle I have is this: only Laurie has a say. I desperately wanted to hear from John, I really did. There were some important points that I needed to hear what he was thinking about, feeling, experiencing with Laurie, and he doesn't tell me. And if John had had a say, this would have been a 5 star read, I'm sure.

It's a beautifully written love story, this, don't mistake what I'm saying! It's just, I needed John, and I don't get him.

But even though only Laurie has a say, his voice is strong and clear and he grabbed me and did not let go. One sitting, 300 pages, two and a half hours, not a muscle moved off the sofa! Job done.

4 meteor stars, shooting across the sky.

**same worded review will appear elsewhere**