
Gareth von Kallenbach (980 KP) rated World War Z in Video Games
Jun 19, 2019
Played from a third person perspective; teams of four players either human or A.I. battle hordes of undead as they attempt to survive and complete various tasks. The game is set in four chapters, New York, Jerusalem, Moscow, and Tokyo, and each segment allows players to select from four new characters to play during the various segments of each locale.
Players start with a primary and secondary weapon and will have the ability to pick up more along the way. Weapons include various machine guns, rifles, grenades, pistols, crossbows, and heavy weapons which have a limited use but pack a big punch.
Players also have bladed weapons which can be used to slash their way through hordes but this needs to be used sparingly as players can become overrun in no time.
Players can also find useful items such as machine gun emplacements, electrical traps, and other weapons which can be deployed in certain areas to help stem the onslaught of undead.
Missions often detail searching for items, activating or deactivating items, escorting an individual, and so on but do keep up the intensity and the highly detailed maps are very engaging.
The enemies consist of standard Zombies, a Bull Zombie who rushes and can do great amounts of damage, a Lurker that hides in the shadows and pounces. There is the Screamer who lets out tons of noise and attracts large crowds of Undead, and the Gasbag which releases a toxic gas when shot.
Players can use health kits to heal themselves and others and ammunition and supplies can be found in chests as well as Breaching Charges which allow players to enter locked areas.
The biggest issues with most of the enemies is that they have a similar look and tend to just mass and rush straight at you. It is funny that you will see characters looking like they are dressed for the New York Subway running around Tokyo, Jerusalem, and Moscow while the playable characters are clearly dressed for and specific to the locale they are in.
The game also features a multiplayer function but to me this was a real disappointment. Hit detection was bad as emptying a full clip in an another player seemed to do nothing yet they could kill you with a single shot. There were also numerous Spawn Campers who picked off players whenever they entered the map. I am sure it will be adjusted in time but I was so disappointed with it that I spent the majority of my time playing the campaign which to me was a far superior experience.
The game retails for $39.99 which makes it a real bargain and new content has been promised to arrive at a future date which will extend the enjoyment of the game.
While the gaming community eagerly hopes and awaits for a new Left 4 Dead game, World War Z is the closest to the fun and excitement of that series as getting your friends or being matched with others online to take down legions of Undead is a real thrill and one that this game has really captured where so many other recent efforts have failed.
http://sknr.net/2019/05/05/world-war-z-the-best-co-op-zombie-game-since-left-4-dead/

Night Reader Reviews (683 KP) rated Timothy Mean and the Time Machine in Books
Jan 9, 2020
Being bored one day, a young boy by the name of Timothy Mean decides to build a time machine. He visits Vikings and Pirates on their ships, causing them trouble. He visits his parents while they are children and in school themselves. At one point he even pulls the pants down on am astronaut. No trip in time would be complete without a trip into the future so that is exactly what he does. Timothy also likes playing pranks and being a trouble-maker at each location he visits.
The locations visited and Timothy's pranks open up chances for discussion with parents and slightly older children. Parents could ask their children all kinds of things about the book. They could ask about if their child would want to walk on the moon, or what they think the future will be like. Parents could ask about what their child would do if they were a pirate or maybe what they think life was like in mid-evil times. Almost any children's book that encourages children to think and use their imagination is a good one.
I loved the book. What I liked most were the fun rhymes and locations. If I absolutely had to pick something I did not like it would have to be the few lines that did not rhyme as they almost upset the flow of the passage. Though in all honesty, it is not a big issue and for a children's book writers are somewhat limited on their options to ensure a child would understand.
Target readers for this book are anyone. As a mother, I would feel comfortable reading this book to my children no matter how young. I also feel like this would be a good book for a beginning reader, maybe a page a dag. For even more fun and value, parents could have their new readers read the page that goes with the current weekday. Slightly older children and more experienced readers could sit down and read the entire book on their own.
I rate this book 4 out of 4 and plan on getting a physical copy for my own children (I reviewed a digital copy of the book). The book was wonderful and I hope it gains enough popularly that William A. E. Ford creates an entire line of rhyming Timothy Mean books
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The premise of this book probably sounds absurd, but please, don't let it deter you. I've read a handful of McMahon's books over time now and liked them all, but <i>I really, really enjoyed this book.</i> Many of her books have a blend of paranormal, fantasy, etc., and this one was no exception, expertly weaving in fantasy and supernatural flavors into a surprisingly riveting mystery.
The novel starts off a bit convoluted--there are a lot of narrators--and you have to suspend your disbelief at times for the plot to work, but it's really worth it. Necco is a wonderful character, and she's surrounded by this intriguing group of people, including Pru, a cafeteria lady/circus fanatic; Theo, a high school student finding her way; and Mr. Marcelle, a delivery man who helps out his private investigator brother. McMahon seamlessly weaves together these characters--and many more--into a mesmerizing tale that is part ghost story, part mystery, part love story. I honestly couldn't put this book down: I stayed up late to finish it.
This novel isn't your usual mystery or your usual supernatural tale, but it's certainly worth reading if you like one or both genres. There's a sweetness to it, as well as a completely compelling plot that will pull you in immediately.
You can read my review of McMahon's novel, THE NIGHT SISTER, <a href="https://www.goodreads.com/book/show/24040551-the-night-sister">here</a>.
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