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Help the Teenage Mutant Ninja Turtles travel through portals and fight evil in this action-packed...
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Paris Metro for iPad
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Paris Metro for iPad is the original and No. 1 selling application for getting around Paris, France....
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DEAD TRIGGER 2: FIRST PERSON ZOMBIE SHOOTER GAME
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BEST MOBILE ZOMBIE SHOOTER EVER * App Store - Best of 2013* * 50 Million survivors from all over the...
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ChineseSkill -Learn Mandarin Chinese Language Free
Education and Reference
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ChineseSkill is the most effective app to learn Chinese mandarin. Features: 1. Game-based learning...
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Full Fitness HD for iPad
Health & Fitness and Medical
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✭ 50% OFF FOR TODAY. BUY NOW! ✭ "Rated 4 out of 4 ... the best of its kind at the crowded App...
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Gareth von Kallenbach (980 KP) rated Transformers Rise of the Beasts (2023) in Movies
Jun 6, 2023
It is learned that a planet-destroying evil is fixated on obtaining a key that will allow it to travel to any point in the universe to continue its reign of destruction. The animal-based Maximals are able to escape with the key and hide it on Earth where they will also remain in secret as guardians.
Flash forward to 1994 when Noah Diaz (Anthony Ramos), following his stint in the Army is looking to find gainful employment to help his mother as well as his ailing brother. Despite being a wizard with electronics Noah is not considered to be a team player which has hampered his job prospects and leads him to consider criminal activities in an effort to obtain much-needed funds for his brother's medical bills.
In a moment of desperation, Noah attempts to steal a loaded Porsche but finds he is unable to follow through on the act as it is against his moral compass. Unknown to Noah the car is actually an Autobot named Mirage (Pete Davidson), who soon enlists Noah to help them find the key which they have recently detected.
This does not sit well with Optimus Prime (Peter Cullen), who believes that humanity will only act in your best interests and that his crew needs to find the key so that they can return to their war-ravaged, Cybertron.
It is learned that a crafty but perpetually overlooked museum intern named Elena (Dominique Fishback), has accidentally activated the key and in doing so has allowed the evil Scourge (Peter Dinklage), and his minions to zero in on its location as he attempts to obtain the key for his master and is willing to destroy all were in his way.
Noah and Elena soon find themselves paired with their unexpected allies as they race to stop the evil from obtaining both parts of the key and find themselves with some unexpected allies in the form of the Maximals.
What follows is a frantic action-adventure film that cleverly combines humor, action, dazzling visual effects, and a tail that is part Indiana Jones, and Transformers with a surprising amount of humanity.
It would be easy for the human cast the overshadowed by the massive and visually spectacular creations that frequently transform and battle it out across numerous action sequences. However, director Steven Caple Jr. takes advantage of his young talent both of whom are clearly potential stars in the making as they provide a grounding humanity to the film which makes it more than a lavish FX showcase.
The film also has an impressive era-specific soundtrack and a scene near the end that offers up some intriguing and exciting possibilities for the future. "Transformers: Rise of the Beasts" is a highly enjoyable summer action adventure as well as one the more enjoyable films in the franchise and should delight fans of the franchise and has me for the first time in a long time eagerly awaiting what comes next.
4 stars out of 5
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Purple Phoenix Games (2266 KP) rated Lost Ruins of Arnak in Tabletop Games
Feb 7, 2021
Players, or “archaeologists” as the game coins them, will have only 5 rounds to explore as much of the board as possible, which includes a hidden temple as well as the jungle proper. At the end of the 5 rounds, players will add up all victory points they have obtained from the temple, any treasure they have left, points on any cards collected, and guardians they have overcome.
“Lost Ruins of Arnak” takes place on, well… Arnak. It’s a fictional jungle that is teeming with wild animals and guardians which keep watch over various treasures all over the expansive island, from here forward referred to as the giant game board. These guardians appear when you explore a new jungle tile for the first time. They attack only if you stay in the location longer than a turn OR if you return to the location on a subsequent turn. If you eliminate a guardian, they provide a couple victory points towards your overall total at the end of the game, and a slight bonus when collecting artifacts from other locations later. Being attacked by a guardian isn’t the end of the world, but can have detrimental effects on your personal deck of cards if you fail to overcome a guardian too many times.
While in the jungle, you may place a single meeple, or “archaeologist” on your turn to discover a new area, or visit a previously discovered one. These new areas contain a guardian and some sort of gold amount or trinket (idols, artifacts, or jewels). These items can be used to push your token further through the hidden temple (see below) OR to purchase cards to improve your play deck going forward. While navigating this mysterious jungle can seem exciting at first glance, you have to be careful not to let your gold fever take over, as it may leave you with minimal points by not using some worker placement to explore the mysterious temple ruins further.
While the jungle takes up a majority of the board, there is a temple which players navigate through simultaneously on the right hand side of the giant board. While it isn’t as visually appealing as the jungle portion of the board, it serves by far the highest purpose by scoring victory points. As your token travels through this temple, more and more treasure (victory points) await. It is not suggested in the rulebook, but should be noted that failing to spend ample treasure to work your way through the temple is almost a sure-fire means of not having a chance to win the game. The mechanic of exploring the temple is unique, but can be costly in terms of managing your resources properly. In my opinion, this takes away from the luster of traversing through a hidden temple and finding as much fat loots as possible. Rather, it feels like another board game I own, where you are furiously chucking dice just trying to get through with no time to look around.
The final mechanic of the game, which, as I read reviews myself prior to purchase, thought would be more prominent, is the deck building mechanic. You are provided a few cards at the start, which is similar to most any deckbuilding game. These basic cards are your first few resources to use for traveling around the board OR for their monetary value in either gold or scrolls. Using the cards for travel allow you to explore different levels of the jungle on the game board. The lower areas of the board require less travel points, while the more lucrative spaces higher up in the jungle require more. To get more travel points, you will need better cards from the decks provided. By using your gold, also an aspect of each card, you may purchase stronger cards from the supply. So, there is a balance you must find between using your cards for travel or for purchases each turn. This can be very limiting with only having the 5 rounds in which to play.
My final thoughts: I am a total sucker for pretty much anything that says the words “deck building” on them, and this game was no exception. I went into this game thinking there was going to be this new way of using a deck building mechanic to also explore a really well crafted game board. I could not have been more wrong. The deck building aspect got so lost in the other mechanics, that I felt like I rarely had the opportunity to actually build my deck. After 3-4 plays of this game, with varying player counts from 2-4, I always ended up with a deck no bigger than about 15-20 cards. When I think deck build, I think of those powerhouses like Marvel Legendary, Ascension, or Star Realms where you are really transforming your deck into a large deck by the end. On top of that, most highly regarded deck builders require you to strategize somewhat in which cards that you buy to compliment your current deck further. Arnak completely leaves both of these elements out. Most times I found myself only able to purchase 1 card in the supply due to lack of resources that I did not have any choice in how that card would compliment my deck or not. It was merely just collecting a card to try and give my deck any sort of a distinct advantage going forward. Now, don’t get me wrong, like the game board, the artwork on the cards is stunning. By far this saves the poor mechanism of the actual cards themselves.
To me, the amount of mechanisms in the game is what gets in its own way. Its that classic, everything but the kitchen sink expression. The exploration gets in the way of the deck-building, which gets in the way of the worker placement, which gets in the way of the resource management. When I found myself wanting to build my deck, it was more crucial that I move up the temple one step. When I wanted to move up the temple, I was missing a certain idol, so I had to resort to wasting cards for gold to purchase a card for my deck that I really didn’t want. So while I think the premise is really thrilling for what this game could have been, in my opinion it just fell short. I left me wanting to explore the upper part of the jungle I never got to. I left me wanting to look at more of the artwork on the cards I never was able to purchase. In the end, I made it to the top of the temple. I couldn’t wait to enjoy my heaping pile of fat loots that awaited my studded archaeologist. However, once I turned over the treasure token, I only acquired another measly 12 victory points. This feeling left me wanting more from this game that was so hyped for its gameplay. I no longer felt like Indiana Jones, and more like I was in a bad B movie hoping for a better acting career.
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Rachel King (13 KP) rated American Gods in Books
Feb 11, 2019
While the names of classical mythology fit into the category of the Old Gods, there are New Gods that have taken root in America, born from cultural obsessions that have evolved and devolved over the years, such as railroads - a man dressed as a railroad conductor, television - a voice talking through Lucille Ball on a rerun of I Love Lucy, vehicles - stocky men that seemed to resemble vehicles themselves, and internet - a short, nerdy, nervous kid, among other American fixations and stereotypes.
In addition, one of the scenic devices used throughout the plot is what Gaiman's characters describe as places of power - side-of-the-road dives that road-trippers visit for no apparent reason, such as a place boasting the largest doll collection in America or the biggest wheel of cheese. And no, Disneyworld is not one of them.
One of the things I found interesting about this Gaiman-born world is that the Old Gods only exist in the New World when regular people travel from other countries and bring their memories and practices with them, even when they don't intend to stay themselves. The gods are "born" from these average people, and even though they can be killed by others, they don't die otherwise, but instead alternately starve or thrive based on the behavior of the people who live and die in the New World. They all have counterpart manifestations of themselves in the countries they are pulled from, but one's existence does not affect the other - though they do seem to be aware of each other.
All of this is merely the background of the main plot, which centers around the activities and travels of a seemingly mortal man with a single name, Shadow. I never did "get" the one-name thing, but whatever. Through Shadow's narration, the reader learns of an impending storm - a battle between the Old Gods and New Gods, the former fighting for survival and the latter fighting for dominance. Shadow works for a mysterious "Mr. Wednesday" and is randomly haunted by his dead wife, Laura, but otherwise seems to have little drive of his own for most of the book. In fitting irony, he has his own brand of "magic" - an obsession for coin tricks to pass the time from his days spent in prison - which I could never really follow the descriptions of.
To be completely honest, I truly did enjoy this book, though I am struggling to say exactly why. Perhaps I was fascinated by the "shadowy" way that Gaiman told the story, or how he developed this over-the-hill world of gods and goddesses that better resembled America's middle and poor classes' struggles for survival, money, and influence. Some of the personal touches that Shadow's character added to the plot made him at times surprisingly endearing. In addition, the way that Shadow seemed to address the reader at the very end of the book was so satisfying that I laughed out loud and had to read it again several times. Something about that just brought the book to life for me and help me to fully appreciate the versatile style of Gaiman. This is one of those books you don't have to fully understand to fully appreciate.
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Darren (1599 KP) rated A Walk In The Woods (2015) in Movies
Jul 8, 2019
Writer: Michael Arndt, Bill Holderman (Screenplay) Bill Bryson (Book)
Starring: Robert Redford, Nick Nolte, Emma Thompson, Mary Steenburgen, Nick Offerman, Kristen Schaal, R. Keith Harris
Plot: After spending two decades in England, Bill Bryson returns to the U.S., where he decides the best way to connect with his homeland is to hike the Appalachian Trail with one of his oldest friends.
Tagline – When you push yourself to the edge, the real fun begins.
Runtime: 1 Hour 44 Minutes
There may be spoilers in the rest of the review
Verdict: Never Captures the Sense of Adventure
Story: A Walk in the Woods starts when author Bill Bryson (Redford) returns to America after years of travel books, where he has never written about his homeland. Bill wants to walk the Appalachian Trail, over 2000miles, his wife Catherine (Thompson) isn’t happy with this decision forcing him to go with somebody, which sees him reconnect with an old friend Stephen Katz (Nolte).
Even though Stephen isn’t in the best shape for this hike, he is the only person that accepts the offer and the two set out on the 6-month long hike, hoping to create his next best seller, while reconnecting with an old friend.
Thoughts on A Walk in the Woods
Characters – Bill Bryson is a travel author that has been writing about hiking trails all over the world, only he has never written about America, he wants to change this, hoping to give himself a chance to experience the American walking trail of the Appalachian Trail, one of the most challenging hikes in the country. Stephen Katz is the only person that is willing to join Bill on his adventure, the two have had their differences in the past, he isn’t in the best shape for this adventure and sees it as a chance to reconnect with an old friend. Catherine is the wife of Bill that doesn’t want Bill to go on this hike, she is worried about everything that could happen, forcing him to go with somebody on the trip. Jeannie is one of the ladies that they guys meet on the journey, she is one of the many people they meet along the way.
Performances – Robert Redford and Nick Nolte are wonderful together in the leading role, you get to believe their friendship has been through the ups and downs life has to offer, only to let them get their solo moments when needed for the film. when we get to the supporting cast Emma Thompson does get her chance to shine without getting too much screen time.
Story – The story here follows an author who sets out on a new adventure travelling the Appalachian Trail, first for himself and secondly for his latest book, he reconnects with an old friend to join him on this adventure. This story does have a big difference from the book which sees a big age change, which does change the story, which is more focused on the older generation that are seeing their friends die and wanting to do another adventure before it is too late. The trip itself never gets shown in distance scale either, we know how far it is, but we don’t seem to learn where it starts and finishes or what locations we go through.
Adventure/Biopic/Comedy – The adventure side of the film does take the men on with a location that will be one of the highlights of the film, the biopic side of the film does use the real names, but not the real ages which does change the dynamic of the story completely. The comedy will give you a couple of laughs along the way, without it being a full-blown comedy.
Settings – The settings in the film do give us a couple of beautiful shots, though we don’t get to feel the distance being travelled.
Scene of the Movie – Mary Ellen.
That Moment That Annoyed Me – We never feel the distance they are traveling through the film.
Final Thoughts – This is an adventure film that doesn’t give us the sense of adventure that it could have, we do get great performances, but the story never draws us in the way it could.
Overall: Disappointing adventure.
Rating
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Gareth von Kallenbach (980 KP) rated The Space Between Us (2017) in Movies
Jul 12, 2019
Gardner finds a box of his mother’s things in a storage room and a photo of who he believes to be his father. His urge to go to Earth and meet his father and Tulsa is to the point he will do almost anything. Kendra seeing the pain that Gardner is in she decides to reach out to Genesis Director Chen (BD Wong) and founder Nathaniel Shepherd (Gary Oldman) and requests they allow him to come to Earth. Shepherd is against it. Pointing out that, due to the reduced gravity of Mars, Gardner’s bones will be weaker and more brittle and his heart will be enlarged. Almost assuredly making living on Earth impossible. Determined to make it to Gardner goes through painful operations to strengthen his bones and intense training to improve his muscles. After 16 years he is finally allowed to travel to Earth. Only to be quarantined and battered with tests upon arrival. Undeterred, he breaks out of the facility and heads out to find Tulsa. He finds her and convinces her to help him find his father. So they head out cross country to find his family and seem to be finding love along the way. But Kendra and Shepherd are hot on their heels. They rush to track Gardner down before his health deteriorates and is unable to survive in Earth’s environment.
The Sci-Fi story is a heartwarming one in The Space Between Us. It is a futuristic love story of two teens who are worlds apart, literally in this instance, but both find the one person in the universe who is meant for them. Butterfield does a good job of playing Gardner and showing how someone removed from this world can be awkward and out of place but also be amazingly honest and forthright. Robertson performance is okay as the tough product of a foster system teen that has a rough exterior but longs for a family. The love story and interaction between these two characters is definitely the bright spot. The rest of the cast is good and the overall story had some original concepts, such as the first human born on Mars. But there are times that are a little cheesy for my personal taste. Also the ending in my opinion was predictable and a forgone conclusion. How the film was presented visually was hit and miss for me. There would be beautiful shots of mountain passes, the ocean or the desert that really captured the beauty of Earth as if they were being seen for the first time. Then there were times when the shot was blurry and you could tell the people, vehicles or aircraft was out of place. The shots of space were very much the same some good some bad.
Overall the movie was good but not really something I would want to go back and see again. It definitely had the feel of a movie you could take the whole family to, very wholesome. I wish it was more constant visually.