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Enola Holmes (2020)
Enola Holmes (2020)
2020 | Adventure, Crime, Drama
There were several things that didn't make me leap at this one, but I was excited to have a "new release" to watch so...

The Holmes family name is a recognisable one, Sherlock and Mycroft are taking London by storm... but did you know about their younger sister, Enola? Raised by her mother, an eccentric and strong woman with a very alternative view on education, Enola is a strong will young woman in her image. When her mother goes missing Enola sets off to find her against the wishes of her brothers, taking herself to London and crossing paths with friends and foes along the way.

When I was looking for something between Sherlock Holmes and Nancy Drew I was hoping they'd throw the stone a little further. In my notes I scribbled that there are plenty of books about teen detectives that would have adapted well... and then I discovered that this was a book, and a series no less. I understand that the association with Sherlock Holmes is a strong one to market, but I feel like we're a little Sherlocked out these days. I miss vaguely original content... sorry, that sounds bitchier than it was meant to be.

Millie Bobby Brown did a good job of bringing Enola to life, there's a strong precocious nature to the role and she adapted to every twist convincingly. At times I noticed the odd slip that felt a little pantomime-y but by the time I'd pursed my lips and frowned it had already passed.

The Holmes brothers, brought to us by Henry Cavill and Sam Claflin, where to start... Claflin as Mycroft did a pretty good job, possibly too good, every time he was on screen I wanted him to leave. However, am I the only one that thought that these actors should have been playing each other's roles? As much as I love Cavill, he is not Sherlock. Sherlock is not suave and naturally charming, and he's certainly not built like a Chippendale, well, maybe a bit of furniture. It felt like a very unnatural fit, but I could just about visualise it with the roles reversed.

Supporting actors were great, I particularly enjoyed Susan Wokoma's, Edith. But, I was pleasantly surprised to see Fiona Shaw pop up in what appeared to be a reprisal of her role from Three Men and a Little Lady, but I digress.

To a layman like myself the period setting looked amazing and I thought the costumes were excellent. In fact, everything about the film looked stunning, but here is where I part with compliments.

Enola Holmes clocks in at just over the 2 hour mark, 2 hours and 3 minutes if we're being precise. If you say "family film" I think 1 hour 30, 45 maybe, if you say "thriller" I think 2 hours+... I know there are no hard and fast rules about it, but here's the thing, there wasn't enough content to fill that time. Yes, they managed to fill the runtime, but so much of it was unnecessary. Her mother's storyline seemed entirely there to get her to London, which could easily have been done in several ways, there's one scene in particular that seemed to go nowhere. I hate to say it, but Fiona Shaw and her finishing school were completely surplus to requirements too, nothing happened there that was very relevant at all. Some of the additions to what is quite a simple story made it a little complicated, though complicated isn't quite the right word because everything was easy to grasp (when it was relevant), perhaps "fussy" would be a better choice.

When the film ended I knew we were being set up for round 2, though this one came with less of a sickening groan than Artemis Fowl's did. I don't know how the books run as a series so I'd be interested to see how they compare, but I'm not a fan of continued storyline and that will definitely be on the cards for a sequel.

While I'm fully aware I've just moaned about a lot of points, the film is definitely watchable, but for me it was too cluttered and drawn out to hold my attention. With some snipping here and there it could have been vastly improved.

(My god, I didn't even mention the 4th wall breaking or the very end... but I guess no one really wants a full essay on the subject.)

Originally posted on: https://emmaatthemovies.blogspot.com/2020/10/enola-holmes-movie-review.html
  
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Kirk Bage (1775 KP) rated Wheels (2014) in Movies

Mar 3, 2020 (Updated Mar 12, 2020)  
Wheels (2014)
Wheels (2014)
2014 | Drama
5
5.0 (1 Ratings)
Movie Rating
According to the film’s IMDb page, this low budget indie production, filmed in Los Angeles is the greatest film of all time! A month ago it sat at 9.3, which is better than The Godfather and The Shawshank Redemption! As I am writing and compiling a book about the best 200 films of the 21st century, up to the end of 2019, I was obliged to check this out. With almost 18,000 votes to its name, there must be something in it being rated that highly, right?

Well, obviously not. Someone smart behind the film, listed variously as a 2014 or 2017 production, depending on where you look, had clearly gone out of their way to manipulate its online presence in the hope of gaining viewers. Look, it worked – I watched it, and now I’m writing about it. Pretty shameful really, as you find that almost no website has a bad review or rating for it out there; it has pretty much been scrubbed clean. How they did it, I do not know, but it is indefensible to be honest. The real shame being that it isn’t a bad film for the budget at all, and may have got more views and respect the old fashioned way.

The story revolves around a recently paralysed man becoming suicidal and finding another guy in a wheelchair to ask if he will blow his brains out with a gun. From there the two go on a rampage of drug addiction, self harm and anti-social misbehaviour. For every cliche in there, there is another moment which is quite well done, and although you can see the cracks here and there it is mostly a watchable and enjoyable film, with some laughs and some genuine emotion. Acting wise, the two leads (writer and co-director Donavon Warren and Patrick Hume) have their moments too; perhaps lacking anything hugely inciteful, but certainly competent enough to compare favourably to some higher profile movies.

Ultimately, it is merely fine. Not something you would recommend or especially remember, but not a complete waste of 2 hours either. It is clearly going for the idea that disabled people are helpless victims on its head, and does largely succeed in not condescending or amping up the pity. That doesn’t stop either of them being unlikable people, however – perhaps that is the point.

More interesting than the film by far is how these guys manipulated the publicity system to get it seen. So many films worth seeing drift into obscurity for lack of money, take the films of Shane Caruth, Primer and Upstream Color. Both incredible, original and intelligent movies that no one saw, and only word of mouth many years later puts them on anyone’s radar. Then there are the endless festival films that do the rounds and can’t pick up distribution, no matter how good. Perhaps a film like Wheels needs to employ these kind of tactics to survive. It is really a question of ethics. I have to say, as an honest reviewer, it does bother me that fake ratings and reviews can exist and slip under the wire. But maybe that is just me…?
  
Wolfwalkers (2020)
Wolfwalkers (2020)
2020 | Animation, Family
10
9.3 (3 Ratings)
Movie Rating
Wolfwalkers is the latest animated offering from Irish based studio, Cartoon Saloon. I’m actually ashamed to say that before watching Wolfwalkers, I was pretty unfamiliar with their previous Irish folklore offerings - The Secret of Kells (2009) and Song of the Sea (2014) - but having seen this latest animated feature, it’s a mistake that I will be looking to correct as quickly as possible.

Wolfwalkers is set in Kilkenny, Ireland (which is also the home of Cartoon Saloon!) during the 17th century. Robyn (Honor Kneafsey) has moved from Yorkshire with her father, Bill (Sean Bean) to the walled town, where Bill has been tasked by the rather menacing Lord Protector (Simon McBurney) to clear the surrounding forest of wolves. Once the forest is clear, the woodsmen can fell the trees and the farmers can start working the land.

There are signs everywhere, throughout the town and pinned to trees in the forest, showing a snarling wolf with a red cross drawn over it. A wolf attack on some woodsmen early on shows us just how dangerous the wolves are, and also introduces us to the Wolfwalkers that walk among them. With blazing eyes and fiery red hair, the Wolfwalkers are able to communicate with and control the wolves, calling them off their attacks on the humans. They also appear to possess magical healing abilities, using them to heal a wolf scratch on the chest of one of the men.

Robyn has dreams of following in her father’s footsteps and becoming a hunter as she practices her crossbow skills. So rather than work all day in the scullery, she decides to slip past the guards at the outer gate (no children are allowed beyond the town walls) and secretly follow her father out into the forest, watching him as he sets traps for the wolves. When she comes face to face with a wolf, it’s much smaller and a lot cuter than the ones we’ve seen before, and Robyn learns that it is, in fact, a young Wolfwalker named Mebh.

Robyn forms a bond with Mebh and discovers that when the Wolfwalkers sleep, they assume the body of a wolf, leaving their human body to sleep until they return in order to wake it up. Mebh is worried because her mother has been asleep for some time and her wolf form has not yet returned. Robyn learns that the Wolfwalkers are simply trying to defend the animals from the modern world that is encroaching on their forest and Robyn vows to help find her mother. A difficult task when the Lord Protector has given her father 2 days to clear the forest of wolves, and he isn’t listening to his daughter as she pleads with him to stop.

I found Wolfwalkers to be simply wonderful, with a captivating story full of twist and turns for both kids and adults to enjoy. It’s beautiful to look at too, utilising a watercolour style with rough pencil sketches visible in most of the characters and scenery only adding to its visual appeal. I was completely taken by surprise and just couldn’t fault it.
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Tom Clancy's Ghost Recon Wildlands in Video Games

Jun 19, 2019  
Tom Clancy's Ghost Recon Wildlands
Tom Clancy's Ghost Recon Wildlands
2017 | Action/Adventure
The latest game in the Ghost Recon series takes players on a wild adventure across Bolivia as a member of an elite CIA unit tasked with bringing down the Santa Blanca Cartel.
Tom Clancy’s Ghost Recon Wildlands gives players a very large and diverse open world in which to operate and numerous vehicles in which to move through the massive and highly-detailed gaming maps.

Players start off by customizing their character and they can play with up to three real players or a mix of AI or humans. Missions are available via a map and contain story and side missions which grow as players progress through the game.

A typical mission may entail stopping a convoy, eliminating a target of interest, obtaining information, or disrupting operations for the Cartel.

Players can walk, fly, sail, or drive to the locales as the various provinces of the game are stocked with vehicles. There are also plenty of dangers along the way as random checkpoints, patrols, and other dangers lurk. The Cartel is not the only danger facing players as the local military or Unidad is in the pockets of the Cartel and they have an abundance of gunships, armored vehicles, and well-armed troops to bring to the fight.

The game does lead best to a more stealthy approach but at times run and gun can be effective if you are smart. I have taken at times to blowing up Propane and other explosives to create diversions while members of my team slip in and complete mission objectives.
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Wildlands also has plenty of side content such as the conversations between the main characters and the constant presence of the Cartel DJ on the radio. While this is a great addition to the game, hearing the same lines repeated the more you play the game can get old.

The graphics and detail level of the game are solid as I really enjoyed the diverse topography of the landscape. From snow covered mountains to rugged jungles and forest, the game offers plenty to look at, and while driving or flying, it is great fun to get caught up in.
 

Wildlands also has a great day and night cycle as well as dynamic weather as being caught in the rain makes handling vehicles harder and can slow your approach on a target locale. The game has a very deep menu of weapons, skills, and gear that are available and unlock as players gather Skill Points along the way. I recently upgraded my spy drone to have an explosive so I could fly it into an enemy area to scout the locale, and then deliver a nice surprise when needed.

There are some issues that arise from time to time such as clipping issues where a player will merge with a wall or steps and lag can arise with the graphics even when playing on an I7 system with an NVIDIA 1060 Founders Edition card. This was not as common playing on a Playstation 4 Pro system.

The biggest fault I have with Wildlands is the amount of repetition that comes up. I have played the early access and beta versions of the game as well as the launch version and I still keep playing various missions over and over. While I am free to play on my own with AI characters, the most enjoyable way to play for me is with other players, and as such I find myself often playing missions over and over even though I select the option to continue my story. Like Tom Clancy’s The Division, Wildlands offers a very large and immersive world filled with options for players and plenty of customization. The game also offers great replay value as even when the core story mode is completed, there are numerous side missions for players to play and more content is on the way.

If you want a good challenge and a game that will offer you countless hours of solid gameplay and replay value, you will not want to miss this one.

http://sknr.net/2017/03/27/tom-clancys-ghost-recon-wildlands/
  
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Bookapotamus (289 KP) rated The Glitch in Books

May 31, 2018  
The Glitch
The Glitch
Elisabeth Cohen | 2018 | Fiction & Poetry
5
5.0 (1 Ratings)
Book Rating
Incredible Character Development (0 more)
All over the place. (0 more)
Not worth the hype
So, when I first heard about The Glitch, I was all like - Wow. What cool idea for a story! This is going to be awesome. I need to get my hands on this one! And then I read it, and I was all like - WTF did I just read? Did someone slip me drugs? Did I miss something?

Shelley is like one of those Steve Jobs-esque corporate tech CEO robots who is basically all work and zero play. Her company is called Conch, and is sort of like a Siri for everyday life that clips onto your ear. Even Steve jobs seems like a wuss compared to Shelley. She's stiff, and brusque and her marriage and friendships are more of business arrangements it seems, as well as having children (Nova and Blazer?!? ummm what?), she has ZERO social life - and she likes it all this way. In fact she thrives on it.

The story starts out with Nova going missing on the beach and her and her husband CASUALLY STROLL around on the beach looking for her while they are both ON THE PHONE taking conference calls. I cannot even believe people like this might exist. Then a "glitch" happens with the Conch product and weirdness ensues. I'm all for weird books. I don't base a books review on unlikeable characters. In fact Shelley is written PERFECTLY. Elisabeth Cohen is apparently a technical writer by trade and she shines at developing Shelley as a character. Her writing is SO smart, and sharp and I LOVE the way she writes. I'm giving a slight pass since it's her first novel because the words are there - and they are exquisite! They just need some finesse in arranging the story better. But the themes here all ALL over the place. Kidnapping? Corporate espionage? Time travel? Lightning? Weird romantic feeling for coworkers and nannies? Women's empowerment? Technology? Work/Life/Mom balance? I had enough trouble with being in Shelley's head with her ramblings and descriptions - thoroughly written, and passionately descriptive - but the story itself just fell flat.

And the ending, just really unsatisfying. And a bit unbelievable knowing how hardcore Shelley was about most things - It was like she just conceded and gave up? Which seemed so out of character.. There were several times I was like "No WAY this type A personality would let this chick in her house!" and "Why isn't she calling the cops!" It was like you knew so precisely who Shelley was by the incredible character development of how robotic and precise her actions would be and then - what? Huh? What just happened? I'm still just really confused.

I hate when this happens. I find out about a book that sounds so ridiculously awesome that i rush out to find it wherever I can immediately. The description when I first heard of the book had a question in it like "What would you do if you met your younger self?" I want to read THAT book. That's what I thought I was reading and where it was going, but it turned into this whole other story that went somewhere else entirely. There was so much promise and potential and I'm pretty bummed. It wasn't worth all the hype I've been hearing.