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Valley of the Moon
Valley of the Moon
Melanie Gideon | 2016 | Fiction & Poetry, History & Politics, Science Fiction/Fantasy
10
10.0 (2 Ratings)
Book Rating
New Time Traveler's Wife
received this book for free through Goodreads First Reads.

For fans of The Time Traveler’s Wife (Niffenegger, 2003) this captivating story by Melanie Gideon is an alluring, spellbinding work of fiction about loving, being loved and finding somewhere you belong. With a touch of time travel in an otherwise typical reality, Valley of the Moon will excite, enrapture and touch readers’ hearts.

It is difficult to give a synoptic review without giving too much of the plot away. In short, the book contains the two lives of complete strangers who meet under extremely unlikely circumstances. It is 1975 and Lux Lysander is struggling to make ends meet as a single mother in San Francisco. Estranged from her parents, Benno has become her life; Lux would do anything for him. The other half of the story begins in 1906 in the Californian Sonoma Valley. Joseph has achieved his dream of creating an Edenic community where races and classes can live in harmony. Greengage is a self-sufficient society where everyone is seen as equal, however, something happens to shake up the peace – literally. A huge earthquake mysteriously leaves the valley unharmed but completely surrounded by a deadly fog. No one can leave and no one can enter, that is until Lux does.

Until the two characters’ lives collide, the narrative is fairly typical, but it quickly takes on a theme that most minds would attempt to debunk. Through a wall of fog, Lux can pass between 1975 and 1906, whereas Joseph and his friends can only stay in their own timeline. Lux begins to live a double life: one with her son Benno and one with the antiquated lifestyle of the Greengage community. Unfortunately, it is only possible to pass through the fog on a fall moon, and not necessarily every month.

Lux’s modern appearance and colloquialisms baffle the community but she soon finds herself a place amongst the inhabitants. For a while, Lux is able to keep her two lives separate, but one slip up causes her to temporarily lose the love and trust of her only son. Torn between her own flesh and blood and the only place she feels she belongs, Lux has to decide how far she would go for the people she loves.

One of the key themes of the novel is relationship. Although romance develops toward the latter stages of the story, the majority is focused on familial love and love between friends. Lux and Benno’s relationship is particularly important, especially when their love becomes strained by Lux’s secret dalliance with the past. The other significant theme is about finding oneself. Lux lives in an era where, despite developments in women’s equality, single mothers are still shunned. Conversely, in 1906 where historically things were worse for women, the egalitarian society feels much more like home.

Lux’s temerity is to be admired as she continues to visit the past despite it being beyond the bounds of possibility. More applaudable is her determination to win back her son as well as her distant parents.

Despite being set for the most part in the 1970s and 80s, Valley of the Moon has a futuristic air about it, with an element of fantasy and science fiction. It is almost a version of The Lion, the Witch and the Wardrobe (Lewis, 1950) but for adults, with more realistic themes. Melanie Gideon admits that she got the idea for the novel from the film Brigadoon (1954) in which the protagonist stumbles across a magical land in the woods. With similarities, Gideon has created her own version of this fairy-tale-like scenario.

Journeying through a range of emotions, Valley of the Moon is a story that engages readers from beginning to end. With ups and downs, the author explores the lives and personalities of the main characters, which develop beautifully over time. This book is not one likely to disappoint its readers.
  
Last Year: The Nightmare
Last Year: The Nightmare
2018 | Horror
Premise (0 more)
Gameplay can be slow, needs more options (0 more)
Nostalgic Horror
The survival horror genre has been growing in recent years with more and more titles being released to a growing and receptive gaming audience. The goal for these games is usually simple; survive. The typical set up has four or more players working with one another to accomplish various tasks and elude a dangerous killer who is often randomly selected amongst the players at the start of each match.
The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.

Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.

Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.

This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.
Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.

The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.

The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.

The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.

The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.

Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.

In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.
3 stars out of 5
  
Last Year: The Nightmare
Last Year: The Nightmare
2018 | Horror
The survival horror genre has been growing in recent years with more and more titles being released to a growing and receptive gaming audience. The goal for these games is usually simple; survive. The typical set up has four or more players working with one another to accomplish various tasks and elude a dangerous killer who is often randomly selected amongst the players at the start of each match.

The latest game in this genre is entitled Last Year: The Nightmare and it sets players as stereotypical high school students as they attempt to survive against a killer.

Players will be able to select not only their persona but also a class such as Assault or Medic which will help the group survive the challenges ahead. Players will have to accomplish various tasks such as finding fuel for a Stair Car and locating computer disks as they attempt to open an exit which will allow players a time window to escape to safety.

Players will also have to find raw material along the way which can be used to construct and upgrade items such as a football helmet, weapons, and other tools needed for survival.

This is not a run and shoot scenario as weapons can involve a camera flash to temporarily blind your enemy, a mine to give them an explosive welcome, a shotgun, and a pipe with barbed wire and nails.

Playing in locales such as a gym, Bell tower, and a Library, there is plenty of area in which to cover which allows the killer plenty of places to strike. Players can quick travel through vents but may also take advantage of being able to barricade various locales which will slow down the killer but also restrict access for fellow players.

The killers come in three varieties, an axe murderer, a strangler, and a slow-moving but dangerous bulk that will smash, strangle, and throw, any players that get close enough to his range.

The game is available only via Discord currently and has had quite a few bugs to contend with during our numerous play tests most notably with launching and map loading. However when the game does load properly aside from some occasional lag; the gameplay has been solid and enjoyable and the in game chat has certainly led to some enjoyable conversations as we strategize.

The game’s graphics are solid but nothing spectacular and the same can be said for the audio and music. The maps are enjoyable but a little basic and I certainly hope that more of them will be released in the future. I also would like to see more options for the killers and might even be fun to allow more than one into a map to increase the challenge.

The killers are an intriguing mix as taking down players within ask is pretty much what you might expect but being able to last so a player with a chain and strangle them is an interesting new wrinkle. Once players are killed they can be revived after a certain amount of time as players will have to free them from a closet in which they are trapped. The same goes for the killers as once taken down; they will respond after a certain amount of time which also allows players to use a different killer.

Despite the issues; the game is enjoyable but depending on your tolerances some may find it becomes a little old and repetitious after a few games. I have not seen any major differences between playing any of the characters as the Jock seemed to perform exactly as the Nerd without any discernible advantage.

In the end the game is an enjoyable but fleeting diversion as after successfully completing a few rounds; it isn’t compelling enough to keep players engaged for long periods of time and to draw them back again and again.

http://sknr.net/2018/12/26/last-year-the-nightmare-2/
  
The Keeper of Portals
The Keeper of Portals
V.S. Nelson | 2017 | Children, Science Fiction/Fantasy, Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
<i>This ARC was provided by the author in exchange for an honest review </i>

Awaiting young adult readers in early 2017 is a fantasy story unlike any other. <i>The Keeper of Portals</i> is the debut novel of V.S. Nelson, the soon-to-be-published author with an imagination worth sharing. Incorporating the familiar concept of time travel into a new way of visualizing the world results in a story that will leave minds reeling.

Nelson’s theory is that every aspect of life has a keeper, a creature in charge of making sure their assigned element functions smoothly. There are the major keepers responsible for time, causality and other things that cannot be seen, yet objects as small as buttons have their own keeper, too. Humans, of course, are unaware of these keepers, therefore fifteen-year-old Martin Lockford initially believes he is going mad when the Keeper of Portals reveals his existence in Martin’s bedroom.

Martin and his mother, with nowhere else to go, have moved into a dilapidated manor once owned by a distant relative. Whilst exploring his new room, Martin is startled by a disembodied voice claiming to be the Keeper of Portals. Having not spoken to anyone for 400 years, Portals is eager to show off his role in the flowing of the unpredictable universe. The keeper’s task is to make sure each door leads to the correct place – something that he demonstrates by sending Martin to the <i>wrong</i> places. However, there is one door in the manor that he has been unable to open.

The very next morning, Martin awakes to discover the sealed door is no longer locked and, being the curious boy that he is, goes through to explore. The mystery door does not only transport Martin to a different place, it sends him back in time to 1623. Here he meets the young Isabel, a maid, who is intrigued with the inventions of the future, especially from a personal hygiene perspective. However, she is not the only one curious about the 21st century.

The irascible master of the manor is not who he initially seems. With the desire to control everything, he places Martin and Isabel in a grave predicament, trapping them in the 17th century. At risk of creating a paradox, Martin needs to return to his own time – a difficult feat in itself – however, with the Keeper of Portals missing, the master has caused many problems that need to be solved, otherwise a whole new future will be born.

Admittedly, it takes a while for the story to warm up – the reader may be introduced to the idea of keepers fairly early on, yet the key storyline does not reveal itself until much later. After perseverance on the reader’s behalf, <i>The Keeper of Portals</i>, becomes an exciting mix of fantasy and science fiction, cleverly thought out to create an unpredictable scenario. Adventure after adventure, until bittersweet conclusion, keeps readers engaged and compelled to read on long after bedtime.

Although Martin is the protagonist of the novel, Isabel’s role is equally important. Despite women in the 1600s being deprived on the rights they have in this day and age, Isabel is an intelligent, independent girl, perfectly able to handle everything that is thrown at her. She is an inspiration to teenage girls.

Written with teenage readers in mind, <i>The Keeper of Portals</i> is suitable for fantasy-loving adults, too. With equipoise of adventure and intellectual theory, as well as a touch of romance, it is definitely a book to look out for. V.S. Nelson writes with clarity, exuding remarkable intelligence; let us hope that there will be more from where this came from.
  
S. Darko: A Donnie Darko Tale (2009)
S. Darko: A Donnie Darko Tale (2009)
2009 | Drama, Mystery, Sci-Fi
3
3.8 (4 Ratings)
Movie Rating
Verdict: Pointless Sequel

Story: S. Darko starts seven years after the events of Donnie Darko, Samantha (Chase) his little sister has grown up to become a lost soul in the world, drifting with Corey (Evigan), still struggling with the grief of what happened to her brother’s unsolved death. The two women find themselves in a small country town while their car is getting fix.
As the two spend the time in the town, they learn about the secrets, including the estranged war veteran known as Iraq Jack (Lafferty) who is considered a danger in the local area, though he starts getting visits from Samantha talking about the end, will the rest of the town’s secrets get revealed.

Thoughts on S. Darko

Characters – Samantha is the younger sister of Donnie Darko, she has seen her family destroyed by what happened to him, seeing her left alone in the world, drifting with her friend, she has always been spaced out, but now she starts to experience the same visions that Donnie once did, sleepwalking and visiting people with warnings of an impending doom coming to this town. This is a strange twist for the character that starts of shier and more innocent, but soon is trying to find the truth about her own visions. Corey is the confident of the two friends, she likes to party and flirt, which has seen her getting tired of Samantha’s awkwardness. Iraq Jack is a war veteran that has been branded a creep in the town, the police are just waiting to blame him for any crime to get rid of him, but he has a story to tell, one that Samantha can connect too. Randy is the local bad boy that befriends the two girls, he has lost his brother and this has turned him to drink for comfort, while he battles his own demons once the girls arrive in the town.
Performances – Daveigh Chase is the only actors to return to the franchise, she doesn’t give us a bad performance, she does look like the innocent lost soul she is meant to be playing. Briana Evigan as the confident flirty best friend is strong through the film, while the rest of the cast really do what they can with the material, this isn’t one that the actors should be criticised for.
Story – The story here follows the sister of Donnie Darko as she discovers that she has her own journey with the time travelling universe saving rabbit figure that is desperately trying to put the warning out there to this small town. Well that is about as much as I could figure out, much like Donnie Darko, we do get a town filled with secrets that the time travelling is meant to expose or save, but we just try to get an overly diluted version of the genius of the original story. The idea that somebody in this town has their own bunny mask confuses more than anything and by the end you will be left wondering what the point in the story here was, the sequel ideas never seem to understand the uniqueness of the original, losing the direction it is trying to show.
Mystery/Sci-Fi – The mystery in this film comes what is going on, though it doesn’t even feel solved by the conclusion of the film, while the sci-fi side of the film follows the idea of time travel.
Settings – The film is set in a small town which does have a few secrets that people want to keep secret, but are about to be exposed.
Special Effects – The effects are fine they have the keep the goo water trail that we had in the first film.

Scene of the Movie – Umm, pass.
That Moment That Annoyed Me – So many plot holes.
Final Thoughts – This is a sequel that just seems to become pointless, he doesn’t dig any deeper and only confuses the timeline with plot holes everywhere.

Overall: Hopeless Sequel.
  
Godzilla: King of the Monsters (2019)
Godzilla: King of the Monsters (2019)
2019 | Action, Adventure, Fantasy
SOME of the effects. (0 more)
MOST of everything else. (0 more)
No Actors Required
Contains spoilers, click to show
I have a theory about movies that are 100% CGI; when someone isn’t a great actor and they are required only to supply a voice and they still aren’t very good, it really stands out.
Now, imagine you’re watching a film. I don’t know, maybe a bit creature epic, larger than life with whole cities being destroyed. The creature’s look amazing and the carnage they are wreaking is fabulous; buildings, helicopters, cars, all flying around the screen with a swish of a mighty reptilian tale. Now imagine that the actors, real people, not CGI, are, at best, bland and in some instances just outright terrible.
Annoying isn’t it?
It would lead one to believe that the film makers didn’t really put any stock in the human interactions, rather just gave a huge wad of cash to an SFX company and said, “Fill your boots, the more the merrier, make everything f---ing enormous!”
Godzilla (2014) was the second time Hollywood has attempted to make a film featuring Japan’s kaiju supremo and it was the first successful attempt from Hollywood, given that the 1998 Roland Emmerich attempt was basically Lost World: Jurassic Park (1997) but with added daddy issues (Roland Emmerich’s trademark).
Gareth Edwards 2014 first entry in the MonsterVerse was a huge success, financially and artistically. We saw a Godzilla that was of a scale we’d always wanted, towering over buildings, a reptilian God and we’re just the ants trying to not get squished.
Godzilla: King of Monsters attempts to up the ante by throwing a dozen or so monsters at the story. “Godzilla fought two MUTO’s did he, well… hold my beer!” Yeah, we’ll hold your beer while you get Millie Bobby Brown to stand there teary eyed for most of the film (a waste), Vera Farmiga to go from bereaved workaholic, to eco-terrorist to pointless self-sacrifice (unfathomable), and for Kyle Chandler to… well, Christ knows what Kyle Chandler was doing, apart from spitting terrible dialogue badly and then standing/sitting/walking looking angry but unconvincingly. Bradley Whitford provided some nice comic relief, he does droll sarcasm immensely well, Charles Dance is underused (and then forgotten about) and Zhang Ziyi tries to out-Kyle-Chandler Kyle Chandler in the bland, borderline useless stakes.
Worse than any failing on the human emotion side of the story are the huge liberties they take with global travel, like, one of side of the world to the other in a very short space of time. I mean Godzilla can do it because of some tunnels under the sea that he uses, possible the ones used in the science-denying sci-fi car crash abomination The Core (2003), but for the humans to just pop to Venezuela or the Antarctic is unforgivable.
This kind of leaps of reality always leads me to lose interest in the events in a film and start thinking around the script. In a film where everything everyone says is of dire emergency or import and then we see them in another part of the world some time later, what have they been talking about for all that time. Have they been napping? If so, it’s hasn’t eased any of the pointless angry posturing. Have they been chatting about boring everyday stuff? There is no hint of a relationship between any of these people who are spending potentially their last moments on earth together with alarming regularity. The world is possible about to get destroyed and you are in direct harm’s way! Shut up and nut up.
  
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Slide Quest
Slide Quest
2019 | Action, Medieval, Real-time
“Slippery When Wet.” What does that mean to you? What about, “Slippery When Dry, But Also Just Very Slippery Because There’s A Ball-Bearing On The Bottom Of This Little Knighteeple… Kneeple?” That’s more descriptive of what we have here in Slide Quest, and oh boy is it a doozy!


Ok so I originally heard about this game from watching one of Marco Arnaudo’s GENCON videos (he’s amazing btw and you should watch every video) and immediately falling in love with the premise. In this game it is your charge as a player to help the little blue knight guy, I’ll call him Sir Rolli, travel from Point A to Point B. That’s it! That’s all you have to do! However, there are obstacles in your path – fences, rocks, archways, dynamite, and even nefarious foes – foeeples. You do this by pressing down yellow levers that flip up one of the four sides of the game board. This then send Sir Rolli along the opposite direction, and depending on the pressure used, possibly right into a fence, or worse – a hole in the ground!
There are several modes of play and ways you can play. With different numbers of players you will have varied experiences. For instance, the first time I played this was with my son, 3, and my father-in-law, 60+. Now, my son obviously is in it to inadvertently sow mayhem, so my F-I-L and I had to compensate as much as possible. Even then, I loved playing it. The next time I played this was with three other players of adulthood status. Our experience was more focused, and we just tore through the different level with a surprising amount of success. We did not complete all 20 included levels, but we got close! Everyone who played had a great time, and we were all smiles the entire time.


This doesn’t mean that it is a perfect game. Nay. For this game can suffer an extreme quarterbacking issue. You know the type – (s)he who believes they know best in every situation and therefore feels compelled to tell everyone else what to do or how to do it correctly? Yes, even I succumb to this affliction at times, but I believe I have a great handle on it, personally. In any case, quarterbackers can also be shut down very quickly when they neglect to operate their paddle correctly and thus allow the team to suffer a lost health. It can happen, and that’s why I am placing that caveat here and now. Luckily, I have not experienced that in any of our games, so I hope that continues.
Components. I don’t know what happened over at Blue Orange Games over the last several years, but for the company that was known (at least in my world) as the “Spot It” company, and nothing more, they sure have upped their game (har har) significantly. These components are FANTASTIC and they really complement a fun and engaging game experience. Everything has a place, and the quality and art style are just through the roof. To me, well worth the price tag for the components alone.

So all in all, I absolutely adore this one. It is cute, fast, an easy teach, and can be a great equalizer as you can play with an array of different teammates. Josh has waffled on his rating for this one, but we all very much love this little gem. For the reasons mentioned and the fact that Josh added this to his cart and checked out before I was even done setting up the first map, Purple Phoenix Games give this one a slip-slidey 22 / 24. Go get this now!