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Total Recall (2012)
Total Recall (2012)
2012 | Action, Sci-Fi
5
5.8 (20 Ratings)
Movie Rating
Remaking classic films is always risky business. Mainly because there is a specific reason those movies are so well received – because they are the best of their time. Remakes are inherently risky because the filmmakers have a bar they have to at least reach, and they absolutely cannot tread the exact same ground as the original. They have to do something new, modern, or innovate. Or, at least they are expected to. When remakes work, they soar. When they don’t… Well, that’s another story. Paul Verhoeven’s “Total Recall” (1990) was an excellent science fiction monolith of its time. It stood out as a heartfelt science fiction story, one that was exceptionally aware of its own identity, design, and overall setting. It reflected the vary soul of its time – intentionally representational of culture at the time (late 80s and early 90s). If Len Wiseman’s remake, “Total Recall” (2012) is supposed to be a representation of contemporary culture in the same way as the original, then I fear our popular culture is too shallow for high minded science fiction. While not a bad movie – in fact, it is actually quite entertaining overall – it just does not feature the same soul and passion of the original film.

The premise follows the original in only a rough sense. Sometime in the future, the world has been left mostly uninhabitable due to a deadly chemical war across the globe. Humanity has been left to residing in the only remaining habitable landmasses – Western Europe and “The Colony”, the latter being modern-day Australia. Because air travel is now impossible, the only travel between the landmasses is through a massive elevator called “The Fall” that cuts through the center of the Earth. Douglas Quaid (Colin Farrell) is a factory worker who works in Europe but lives in “The Colony” with his wife, Lori (Kate Beckinstale). His chronic nightmares lead him to become interested in the “Rekall” service – a machine that can implant memories into customers. His interest will lead him on a wild journey with Melina (Jessica Biel) to learn about his true self as well as secrets of Cohaagen’s (Bryan Cranston) tyrannical administration.

The problems of the film really start with the premise. While I enjoy the creativity of something like “The Fall”, it is simply too ridiculous to take seriously. They deserve credit for coming up with a relatively unknown science fiction concept, but an elevator that travels through the center of the Earth? Peoples’ suspension of disbelief can only be pushed so far. It serves a practical purpose in the plot – to create the conflict between “The Colony” and the mainland and between the government and the Resistance. Yet, too much time is spent trying to introduce this concept and make it seem plausible than the film should. It honestly seems easier to just use the original film’s conflict between settings – Mars and Earth. I have to ask, what makes an elevator between two lands more contemporary of an idea than a conflict between colonial Mars and Earth. This is especially true considering recent news that a Mars colony might be seen in our lifetimes.

The other problems are more literary. Colin Farrell’s Douglas Quaid is portrayed very well throughout the film, and he manages to make the character satisfactory in the emotional portrayal of a man with a confused past and an insane situation. But even then, I have to say Arnold’s original portrayal seemed overall more human. The problem with Colin Farrell’s character is a mixture of performance and writing in his introduction. It is hard to believe him as someone so distraught over his nightmares that he absolutely feels compelled to go to Rekall. If they spent more time exploring his inner demons and how they are bringing his life down, then he would have been a much more compelling character. As it stands, he just goes through the motions of a protagonist. All of the other characters are the same way. Kate Beckinstale’s villainous Lori and Jessica Biel’s Melina are fairly shallow characters. They are not bad at their roles but that is all they, unfortunately, are: roles. Like Quaid, they just go through the motions, playing their part as clichéd character archetypes. Bryan Cranston is always awesome in any role, but in this he is not given much to work with. All he ends up being is just an evil tyrant with a megalomaniacal plot – with very little reason or background.

Those issues said, there are many things that do work. The pacing is good throughout, with no moments feeling awkward. The art design is exceptional, and there are no moments in the film that are boring to look at. To its credit, almost every scene is full of beautiful science-fiction design. The only complaint in this area is that some of the action scenes feel very cluttered due to the overall noise of The Colony’s design. The plot moves forward steadily, and it is overall simple to understand. That said, it is not without its own faults. The plot starts out great but becomes full of usual secret agent thriller clichés. Also, the plot becomes very campy, not to mention unbelievable, in its third act. The third act is also where there are the most plot holes – notable plot holes at that.

If you can shut your brain off for a couple hours, you can enjoy “Total Recall”. The film is pretty to look at and is absolutely packed with action sequences. All of the action sequences are well shot, well paced, and entertaining. The actors all do great with what they are given; but the problem is that they are not given much. They are all fairly flat characters, but are all satisfactory for the service of the plot – a plot that is well paced and understandable, but one that becomes campy, ridiculous, and peppered with notable plot holes. It is not as tightly written and directed to be a great secret agent thriller, and not as inspired to be a great science fiction story. The original was exceptional in its setting construction – pulling the audience into the amazingly designed Paul Verhoeven world. It was full of comedy and thrills, thought and design. As it stands, the moments that could really go far in establishing a passionate soul-filled, inspired world are instead spent on making quick references to those vary moments from the original. It could have established its own voice, its own heart and soul, but it just settles on being your clichéd average science fiction blockbuster.
  
Entourage (2015)
Entourage (2015)
2015 | Comedy
8
8.3 (3 Ratings)
Movie Rating
When we last saw the crew from the smash HBO series Entourage, they were jetting their way to Europe to celebrate the pending marriage of movie star Vincent Chase (Adrian Grenier). Taking up soon after the events of the series finale, “Entourage” opens with a spectacular deck party hosted by Vinnie after his marriage lasted all of 9 days. He has his friends Turtle (Jerry Ferrara), Eric (Kevin Connolly), and his half-brother Johnny (Kevin Dillon), join him at his party set aboard a lavish yacht.

At the same time, former Agent to the Stars and now studio head, Ari Gold (Jeremy Piven) has called Vincent to offer him the lead for what he plans to be his first blockbuster under his watch. Vincent accepts the role but on the condition that he makes his directorial debut on the picture.

Despite his reservations, Ari uses his influence to get Vincent the job and attempts very hard to keep his end of deal he made with his wife that they could take the job and move back to Hollywood as long as Ari can keep his anger in check and make sure he has fun moments with his family often.

When the film runs over budget and Eric is forced to ask Ari for more money, Ari must travel to Texas to meet with the main financer of the film, Larsen McCredle (Billy Bob Thornton), Larsen is not willing to part with more money and he assigns his son Travis (Haley Joel Osment), to travel back to L.A. with Ari and oversee the completion of the film.

Naturally things do not go as planned and Ari’s slow burning fuse is ramping to overdrive with hysterical results and despite their best intentions, Vincent’s friends cannot seem to get out of their own way as they have numerous funny and embarrassing subplots around them and their romantic interests.

If you are a fan of the series you know what to expect, plenty of male bonding, women, jokes, and Ari pouring gasoline on every fire he attempts to put out.

The film is well-paced and very funny and it was great to see the gang back in action, especially when they had a script that enhances the show and does not treat it as a movie of the week reunion.

The supporting cast is solid and it is great fun seeing all the celebrity cameos and characters from the series that appear in the film.

The big draw is Piven, as he commands every scene that he is in. Running from full on rage to subtle submission in a blink of an eye, he reminds us of why he won three Emmy Awards for his portrayal of the character, and I will honestly say I think he should be given Oscar consideration for his performance in the film.

In the end if you are a fan of the series you will likely enjoy the film very much and if not, then what are you waiting for? See the show and you will fast become a fan.

http://sknr.net/2015/06/03/entourage/
  
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    My Talking Tom

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Fans of the award-winning Borderlands 2 will be thrilled with the latest downloadable content adventure (DLC) Tiny Tina’s assault on Dragon Keep. This is the fourth downloadable adventure for the game and while it is not necessary to own or have played the previous adventures it is required that you own the full version of Borderlands 2 in order to enjoy the game.

 

As any fans of the series will know, Tina is the highly precocious yet unstable character with a penchant for blowing things up. This time around she is hosting a role-playing game session for her colleagues from the first game. With time on their hands, the group reluctantly agrees to take part in the adventure which is set within a fantasy realm. This allows the game developers to capture the elements of Borderlands 2 that works so well such as the team-based gameplay, millions of weapons and power up combinations, customizations, and above all action-packed gameplay while introducing a new twist.

 

The twist this time around is not only in the fantasy setting which allows gamers to encounter skeletons, dragons, Orcs, dwarves, wizards, and other fantasy opponents, but dealing with Tina herself. As the host of the game, Tina often presents seemingly impossible challenges such as introducing an undefeatable Dragon at the start of the game. This allows humor to enter into the picture as you can clearly hear the other players complaining about this development which in turn causes her to adjust the game on the fly to a more manageable opponent or situation. While being immersed in the game and being able to hear the players banter about their situation as well as complain to Tina really captures the immersive elements of role-playing games and provides some of the best moments of the series to date.

 

The quest is a straightforward save the Queen style mission but along the way there’ll be plenty of laughs and challenges to keep even the most hard-core gamer satisfied. I took great delight in using my high-powered sniper rifle to take down adult skeletal archers as well as reducing skeletal swordsmen to crumbling piles of bone with one well-placed punch. For me the ultimate delight was knocking a helmet off opponent with a well-placed shot and then sending the skull flying with the follow-up. Unfortunately you still have the skeletal body to contend with but once weakened, they went down very easily. There are no vehicles to contend with this time as all travel is done on foot but this in no way lessens the experience as this is a classic combination of role-playing games and Borderlands universe that comes complete with jokes about rolling for initiative and other genre staples.

 

There is a lot of challenge offered in the game and at times some of the boss battles are exceptionally difficult and work best when you have players assisting you in the quest. Even so, expect several trips to the regeneration chamber as death is definitely a constant in the game even for the most experienced players. The game supports up to four players and allows them to drop in and out of the game at any time.

 

The graphics and sound of the game are first rate and illustrate just why Borderlands 2 won so many awards. The detail level of dungeons, castles, dark forests, and other fantasy realms came alive with vivid clarity and was a nice change of pace from the previous settings in and around the world of Pandora. I found myself enjoying this offering more than I had the previous three DLC packs which is saying something as each one of them was highly enjoyable in their own way. The banter between Tina and the players will have fans and stitches but there are some very unexpected and tender moments in the game as well.

 

There are also plenty of side quests available for those who want to expand their experience and countless new weapons and power up opportunities can be found from the abundant treasure chests that litter the landscape as well as by defeating key opponents. I did find the pathfinding at times to be a bit frustrating especially in the mines as at times various members of the party was unsure of which way to go. That being said, the final result was a big success and I look forward to seeing what is to come next in the franchise. The game is available for the PC, Xbox 360, and Playstation 3 systems.

http://sknr.net/2013/07/11/httpsknr-netreviewsgaming-reviewsborderlands-2-tiny-tinas-assault-on-dragon-keep-on-dragon-keep/
  
A Spy Came Home (Mac Ambrose, #1)
A Spy Came Home (Mac Ambrose, #1)
H.N. Wake | 2014
8
8.0 (1 Ratings)
Book Rating
Mac Ambrose is a CIA officer. She has recently revealed this information to her closest friends after being in the agency for 20 years. She shares this information in an attempt to bring down a corrupt organization and its effect on the gun laws in America. Using the skills she has learning in the Agency, and the connections of her friends, she sets out on a mission to bring down those involved. She only has a few short weeks to accomplish her goal.

At first I wasn't sure if I was going to make it through this book. The first few chapters involve a lot of legalese that did not draw me into the story. Talking about the different gun laws and how and when they went into effect. Finally, after that small rut, it was smooth sailing and I had to keep going. So if you find yourself in the same scenario, I encourage you to keep going. It definitely gets better from there.

I totally enjoyed this book. It made the wheels in my head churn with the possibility of the corruption in our government. This book explores what goes on behind closed door of lobbyists and other who are in a position to change the laws in this country.

This book takes you on a journey through the world as we learn more about Mac as a CIA officer and her personal life. We travel through time as well which helps to learn why she is so determined to pull off this mission no matter the consequences. The last few pages will leave you on the edge of your seat to find out what is going to happen. I can't wait to see what is next for Mac Ambrose.

<b>Also by H.N.Wake: [b:Ghosts in Macau|25398065|Ghosts in Macau (A Mac Ambrose Short Story)|H.N. Wake|https://d.gr-assets.com/books/1429618876s/25398065.jpg|45150620]</b>;

**I was given a copy of this book by the author in exchange for my honest review.**
  
God of War
God of War
2018 | Action/Adventure
Literally everything (0 more)
The wait until the next one! (0 more)
God of War- BOY!
Contains spoilers, click to show
Hello! So, God of War on the PS4. Techically God of War 4. The game started off by throwing you into this emotional journey by burying the wife of Kratos.

The emotional music that was lined up with the journey of gathering something as simple as wood, was by far the best part of the beginning.

 

Then a stranger comes and you being Kratos, you say to yourself, "Yeah, I can take him, look at this skinny little man thinking he stands a chance against me, the mighty KRATOS-" Then he catches you by surprise, he is so much more powerful than you imagined and now you're in this brilliantl, beautiful fight to the death. It was crazy. The whole game was filled with emotion and raw power. The emotional growth of the bond between Father and Son was a beautiful thing to watch.

This is a super late review, so there isn't much to say about it other than it was an incredible game that added onto an already incredible series. The end of the game left us with wanting more and more. By the end of it I found myself wanting to send an email to Santa Monica Studios, begging for an early copy of the next game or maybe a script just to know what happens. The cliffhanger it left us with was amazing and wonderful.

 

The combat was smooth and I found myself throwing the axe for no apparent reason but to see how far I could throw it and travel away from it, just to call it back and watch as the axe returns to Kratos' hand in real time. The amount of detail they put into this game is incredible and I'm sure that it will be quite a wait until the next one. In my honest opinion about God of War, I would personally give the game a solid 10/10. Thank you so much for reading!