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Siren of Depravity
Gary Fry | 2016
6
6.0 (1 Ratings)
Book Rating
The idea of a story about a dark, tormented, and dysfunctional family with Lovecraftian undertones is definitely something I'm interested in; however, I can't help but feel a bit disappointed at the execution.

Written in first person perspective, Siren of Depravity is narrated by the main character, Harry Keyes. Harry is anything but the perfect husband: he's cheated on his wife and has a habit of lying to her. His pride and joy is his little girl, Eva. Harry also has a brother, Dexter, who just found out that he's actually adopted: they have different mothers.Coming from abusive childhoods, the two are haunted by their monster of a father. While Harry grew up, married, and found a career, Dexter bought the family house from his parents and became a bit of a recluse, burying himself in necromantic studies. The other characters, including Harry's wife and child, are largely minor characters until the end and, while most of them are fairly flat and static, Eva appears to be the only one that undergoes any sort of change.

Upon discovering the nature of his maternity, Dexter calls his brother up on the telephone for the first time in ages, divulging to Harry that he has discovered something that he absolutely must show him. Naturally, Harry casts aside all reason to travel two hours to visit his brother and learn what he has discovered, despite knowing how dark Dexter's interests are. It is at this point that Siren of Depravity starts hinting at old and terrible creatures that are inspired by Lovecraft, suggesting that they are buried deep underground. Dumbfounded by the knowledge that Dexter has a different mother, Harry takes it upon himself to solve the mystery and thus readers are led on a journey filled to the brim with horror after horror, from necromancy to human experimentation, Fry doesn't hold back on the grisly details that define the Keyes family's past.

Though the book begins a bit slowly, the action is nonstop and picks up speed further along. Fry has a knack for painting gruesome images with his words; however, I feel that his writing style would be better suited in third person, rather than first. Harry's perspective seems to be a bit heavily diluted by his own personal regrets, and the constant mention of his affair and of being swatted with a newspaper by his father throughout the book really takes away from many of the scenes. What bothered me more than how repetitive these moments were, was the constant beginning of a sentence with the word "but." "But" is a conjunction, and as such is meant to connect two thoughts. Many of the instances in which it was used, the word could have been omitted entirely, which would have helped the flow of the story. Instead, it gives the book a bit of a jerky feeling. Hopefully this will be addressed before publication.

I would like to thank NetGalley, DarkFuse, and Gary Fry for the advance review copy in exchange for an honest, unbiased review.
  
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Purple Phoenix Games (2266 KP) rated That Snow Moon in Tabletop Games

Jun 12, 2019 (Updated Jun 12, 2019)  
That Snow Moon
That Snow Moon
2017 | Action, Bluff, Card Game, Science Fiction
Many years ago, in a star system located quite a long ways away from our own…… Remind you of a wildly successful fantasy film series involving laser swords, telekinetic powers, and space travel? That snow coincidence. Ha! See what I did there?

That Snow Moon is a card game of dexterity, mixed with some bluffing. Players are divided between two ‘teams’ – the Liberation (good guys) and the Dynasty (bad guys). The goals are simple. The Liberation is trying to assemble a set of plans to be used in the destruction of the Snow Moon. The Dynasty is trying to destroy the Liberation base and stop them from acquiring those plans. I don’t know about you, but if they turned this into a movie, I would probably watch it.

Here’s the kicker though – you don’t simply PLAY cards in this game. You toss/drop them. Yep, you read that right. In this game, you throw cards. Each team takes turns tossing cards into the play area, in hopes of creating clusters of touching cards that activate powers to aid in the completion of their respective goals. Bluffing comes into play because Liberation cards can be played face-down, and remain that way until exposed by a Dynasty card. Can you trick the Dynasty into revealing a card whose power you want to use, or will they see through your ruse and expose and eliminate your more powerful cards? On the flip side, can you foil the plans of the rebellious Liberation, or will they be sly enough to avoid detection? The final fate of your galaxy is up in the air – literally.

The premise of this game sounded really cool to me, but when I actually got to play it, it was quite….underwhelming. In theory, tossing cards puts a unique twist on the standard card game. But the unpredictability of actually tossing/dropping cards makes this game way more luck-driven than strategic to me. It should be noted that we have a PnP of this game – sleeved and with regular playing cards added to beef up the cards. Maybe if we had a retail version, the cards would be easier to manipulate? I’m not sure. At times it just felt futile to try to strategize certain tosses because they cards are going to fall where they may. The actual gameplay is a little bland too – it feels like it’s missing something. Maybe adding more action options or more complex/powerful card powers would up the ante a little bit. The game, as is, just kind of feels like 16-Card-Pick-Up to me.

As a huge fan of the brand-name muse of this game, That Snow Moon fell flat for me. It feels a little too simple, yet wildly unpredictable at the same time. Is it a game I’d pull out to play again? I don’t know – maybe? It’s not high on my list. That snow joke, Purple Phoenix Games gives it a disappointing 9 / 18.


https://purplephoenixgames.wordpress.com/2019/05/30/that-snow-moon-review/
  
Hive Carbon
Hive Carbon
2010 | Abstract Strategy, Animals
You know when you just watched “The Avengers: Endgame” and you are totally jonesing for an epic war game? Well, I don’t really like war games, so I turned to Hive for my war game itch. Though I was unable to annihilate my opponent’s troops, I was able to entrap their Queen several times, so that’s a W in my book.

DISCLAIMER: There are few versions of Hive, but we will be using the Carbon edition for our review. This includes the ladybug and the mosquito pieces. -T

Hive is a Chess-style abstract game (with a way better skin/theme) where you take control of an army of insects that are trying to enclose your opponent’s Queen Bee. The different insect species have different move abilities that you must employ efficiently in order to win the skirmish. I won’t go through each bug’s movement here, but each one has very interesting movement rules and they make logical sense… well, to me at least. Ok I will give you a couple moves for examples. The Queen Bee can only move one space on her turn. Queen Bees are the biggest bees in the hive, so it makes sense that she would move slowly. The Grasshopper does not move like other insects because they hop over tiles in a straight line and end up at the end of the line. Makes sense. This is the game. Use your bugs and their varying movement styles to trap the Queen Bee and take victory.

Components. This is so easy. This game is a box, a travel case, and a bunch of hexagonal bakelite tiles. The box is a normal box that holds the bag, which holds the tiles. Or you can ditch the bag and just use the box. Or you can ditch the box and just use the bag. I kept both. The bag is good quality. The tiles are big and chunky and wonderful and they just feel so good to hold and place and move. I love bakelite components. A+ from me!

What about the game play? Well, I am not really a huge Chess fan. I can certainly see why people go crazy over it, but it never really clicked for me. This, however, clicks for me juuuuuuust fine. I love the different bugs and figuring out how best to move them. I love being able to be tactical while also still using an overarching strategy. I love watching the reactions when my opponents realize they have been beat. I really just love love love this game. I had it once upon a time, sold it at BGG auction, then missed it so much I had to get it again (at a gamer garage sale). I will never part with it again.

This is not my favorite Chess replacement (see Onitama), but it’s an excellent one. I am not alone in my assessment as you see Purple Phoenix Games gives Hive Carbon a buzzing 9 / 12.

https://purplephoenixgames.wordpress.com/2019/05/23/hive-carbon-review/
  
AVP - Alien Vs. Predator (2004)
AVP - Alien Vs. Predator (2004)
2004 | Action, Horror, Mystery
Story: AVP: Alien vs. Predator starts by taking us around the world fron Antarctica to space to Nebraska to Nepal where we meet the mountain climbing expert Alexa Woods (Lathan) onto Mexico where we meet the archaeologist Sebastian (Bova) who both get a visit from Maxwell Stafford (Salmon) who represents Charles Bishop Weyland (Henriksen).

Weyland has discovered an ancient pyramid buried under the ice of Bouvetoya Island in Antarctica and has built a team including Alexa, Sebastian, Miller (Bremner), Mark (Flanagan), Joe (Rye) and Adele (Boulaye) to mention a few. To travel to the island to enter into the pyramid for what could well be a massive discovery for whoever finds it.

What starts out as a simple exhibition turns into a nightmare when above ground the men get attacked by Predators but inside the pyramid they must battle aliens in a battle for survival stuck in the middle of these iconic villains.

 

Thoughts on AVP: Alien vs. Predator

 

Characters/Performance – Alexa Woods is the expert climber hired to lead the team into the pyramid using her experience on climb ice surfaces, she reluctantly agrees knowing she is the only available person to do the job safely. Sebastian is the archaeologist that is an expert on many ancient cultures. Weyland is the man funding and seeking technology inside the pyramid. The rest of the characters get a proper introduction only to be killed off in about a ten-minute sequence.

Performance was Lathan is good and the highlight of the human characters with everyone else just coming off fine not getting the time to make an impact.

Story – When you look at this story you are left thinking this is Alien on Earth, just without any suspense, horror or interesting stuff going on. This sounds harsh because this is an easy watch and people are going to be happy to watch aliens and predators fight, the problem I have was the introducing us to countless humans only to be disposable for these villains. Certain elements of the story telling do work though, looking at the idea of ancient civilizations worshiping the predators in exchange for the pyramids I did like.

Action/Horror/Sci-Fi – The action is all what you would come to expect, large body counts and alien or predator kills we have seen before. The horror is almost gone which disappoints with the sci-fi edge working on the level it needs to only.

Settings – After taking us around the world in the opening sequences we do settle down nicely for the setting inside the pyramid under the ice with little escape.

Special Effects – We have good effects when we keep things small scale but bad effects when things get to the large scale.

Final Thoughts – This is just fine nothing more, it is an easy watch and brings together icons of film, but this just isn’t as fun as Freddy v Jason.

 

Overall: Easy to watch all actioner horrorless movie.

https://moviesreview101.com/2017/11/18/franchise-weekend-avp-alien-vs-predator-2004/
  
The Pilgrims (Pendulum #1)
The Pilgrims (Pendulum #1)
Will Elliott | 2010 | Dystopia, Fiction & Poetry, Science Fiction/Fantasy
9
9.5 (2 Ratings)
Book Rating
The Pilgrims is the second book by Will Elliott and the first in the Pendulum trilogy.​ It follows Eric (a down on his luck journalist) and Case (an old vagrant that Eric befriends) who discover that a small door under a bridge leads to a different world.

The story follows them as they travel across this new land of Levaal and encounters various inhabitants - human and other races. There has been a war simmering between The Castle - ruled by the (not to beat about the bush) insane Vous - and a coalition of still-free cities governed by their respective mayors. Eric and Case arrive just as the war is about to become a full battle, and it's clear that this is not a coincidence.

I'm always wary of fantasy books where people cross from this world into the world of the writer's imagination, it always seems like a bit of a fanboy's wet dream and sometimes it isn't handled well and leaves a lot of holes. Elliott does adequately well in addressing these - Eric (at least) does not cross by accident, the magic that brings them to the world allows them to speak the correct language and so on. Elliott also wisely immediately plunges the antagonists into action, revealing the wonders of Levaal rather than letting them frolic on some untouched green hillside.

The other notable deviation from this being any sort of wish fulfillment fantasy is that Levaal actually isn't very.... nice. Danger, intrigue and double dealing abound. Vous could be nominally labelled as the 'bad guy' but it's clearly described that he is doing what are bad things for what he considers the right reasons. There are no 'dark lords' here and by the same token the 'good guys' really aren't particularly good.

Eric and Case are not spared from this. Neither is a paragon of virtue, Eric has some distinct character flaws, which are made very clear to him by other characters and perhaps at least some of the arc of the trilogy will be Eric becoming a 'better' person. Case has served time in prison for murder and is an alcoholic, the latter fact makes him behave erratically at best.

The inhabitants of Levaal do not deviate far from stock fantasy races, but all are unique and the world does seem to fit together and work quite well as a 'real' place, I did like the mechanism of how the magic worked and its limitations. Elliott has really put some thought into this.

The writing is hard to find fault with; the descriptive passages have real atmosphere, the dialogue is sharp and always in keeping with the characters, which in themselves are complex and nobody is represented as a cipher or standard trope. The story is engaging and moves at a terrific pace, covering a lot of ground (both metaphorically and across Levaal).

The ending is a real cliff hanger with a sting in the tail and it will be interesting to see where the story goes in the next volume, Shadow.

Highly recommended, though not for younger readers due to explicit sexual references.
  
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    Shopping and Entertainment

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    Wild Hunt

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    Games and Sports

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Lee (2222 KP) rated Supernova (2020) in Movies

Oct 12, 2020  
Supernova (2020)
Supernova (2020)
2020 | Drama
7
8.0 (3 Ratings)
Movie Rating
When I first saw the trailer for Supernova, I could tell that we were in for a fairly intense depiction of dementia and its effect on loved ones, delivered by a couple of veteran actors at the top of their game. Consequently, it was one of the movies I was most looking forward to as part of this years London Film Festival, and while it wasn’t quite as full-on or emotional for me as I was expecting, that’s certainly not the fault of Colin Firth or Stanley Tucci, who are both outstanding.

“We’re not going back, you know,” Sam (Firth) says to husband Tusker (Tucci) as they head off in their campervan for a road trip. He’s referring to any items they might have needed for the trip which are left behind, but those words will prove to hold a much deeper meaning as their journey progresses. Tusker, a best-selling author, has deliberately left his medication at home, having decided that it is having no effect in his battle with dementia. When Sam leaves Tusker in the van to head into a supermarket for supplies, he returns to find Tusker missing - a frantic drive down nearby country lanes finds him standing alone, lost and confused. His mind is clearly beginning to fail him.

As they put the incident behind them and continue their journey, we get a real sense of the love and commitment they both share. As they travel through the beautiful scenery of the Lake District, they bicker and joke with each other, like a gay version of Steve Coogan and Rob Brydon series, The Trip. “It isn’t even satisfying half the time,” Tusker admits after teasing Sam. When asked why he bothers anymore, he just smiles and replies “Because of the other half.”

Tusker continues to work on a new novel, but is finding it increasingly difficult to write anymore and has instead become preoccupied with gazing at the night sky, fascinated with astronomy. Sam, a semi-retired concert pianist, has taken a break to join Tusker on one last road-trip, revisiting locations from their lives together. They stop off at the home of Sam’s sister and her family, where a surprise birthday party brings together old friends and distant family. A chance to reminisce and take stock of what the future holds as Tusker continues to deteriorate. But a discovery during the party leads to some more serious discussions between Sam and Tusker, forcing them to acknowledge and attempt to come to terms with what lies ahead for them both.

Supernova didn’t head in the direction I expected it to, or deliver it in the way I envisioned from the trailer. For the most part, it’s just simple conversations between two lovers, sometimes playful, sometimes deadly serious. But it is delivered by two incredible actors, on peak-form and with such wonderful chemistry. And while it didn’t quite leave me feeling as emotional as it did for many others who watched it as part of the festival, it certainly managed to make a lasting impact.
  
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    Art & Design, Education and Reference

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