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Movie Metropolis (309 KP) rated Christopher Robin (2018) in Movies

Jun 10, 2019 (Updated Jun 10, 2019)  
Christopher Robin (2018)
Christopher Robin (2018)
2018 | Adventure, Animation, Comedy
A Future Classic
The characters of Pooh, Eeyore, Piglet and Tigger are synonymous with the childhood of millions of adults across the globe. A.A. Milne’s classic creatures are etched into the memories of many, passed down through generations with tatty old story books and stuffed animals.

Their film history is a little more chequered. True box-office domination has eluded the little critters, until now at least. Rolling off the success of Paddington and its arguably even better sequel, Disney gets in on the action, the live-action that is, and brings Pooh and co to life in Christopher Robin. But does it work?

Christopher Robin (Ewan McGregor) – now a family man living in London – receives a surprise visit from his old childhood pal, Winnie-the-Pooh. With Christopher’s help, Pooh embarks on a journey to find his friends — Tigger, Eeyore, Owl, Piglet, Rabbit, Kanga and Roo. Once reunited, the lovable bear and the gang travel to London to help Christopher rediscover the joy of life.

With Marc Forster’s name attached to directing duties, you’d be forgiven for thinking he’d been hired simply to get the job done. After all, this is the same Marc Forster that brought us the perfectly adequate Quantum of Solace and the enjoyable if undistinguished World War Z. These aren’t the directing credits you’d expect when looking at a film involving a honey-loving bear in a red jumper.

Nevertheless, Forster proves us wrong. Christopher Robin is a sumptuous tale, beautifully realised with a script that makes us stop and look at the little things in life. Much like the film itself as it happens. Ewan McGregor was the ideal choice to play a world-weary Robin. At the brink of exhaustion and close to losing the truly important things in life – his wife (Hayley Atwell) and daughter (Bronte Carmichael), McGregor plays the part beautifully. Watching his inner-child slowly but surely rise to the surface is wonderful to see.

Elsewhere, the entire cast of voices used to bring our cuddly cast to life are absolutely spot on. Jim Cummings’ return as Pooh and Tigger brings a warm familiarity to proceedings and this was a nice touch by Disney to have him back behind the microphone. Toby Jones and former Doctor Who Peter Capaldi are also great as Owl and Rabbit respectively. Brad Garrett’s turn as Eeyore really couldn’t be more perfect.

Christopher Robin…is sure to be a future classic that can be passed down for generations
To look at, Christopher Robin really is sublime. The spectacular Sussex countryside is brought to life in the Hundred Acre Wood and the post-war setting of London lives and breathes right before your eyes. This is a film that draws you in as the script moves our cast from 1940s London, rich with smoke and smog, to lush countryside, heavy with dew and dripping in colour.

The CGI to bring Pooh, Piglet, Eeyore, Tigger, Kanga, Roo, Owl and Rabbit to life is nothing short of astounding. The way their fur moves in the wind feels so real and it is this depth that proves to be the film’s strongest suit. Using Disney’s seemingly unending source of funds, Marc Foster and his team have managed to create something truly astonishing.

Above all though, this is a film about the importance of family, and on that level it succeeds, and then some. While brief, the moments in which we see McGregor and his family spending time together, with Pooh and company in tow, are Christopher Robin’s most poignant. In typical Disney fashion, the film tugs on the heartstrings on more than one occasion, just enough to wipe away a solitary tear, but not enough to dig out the Kleenex.

Christopher Robin is another success for Disney’s live-action arm. With understated performances, very much similar to 2016’s remake of Pete’s Dragon, the House of Mouse has achieved something rather extraordinary. Yes, they’ve brought these wonderful characters back to life, but in a way that honours the books and stuffed animals we will have all grown up with. Unlike this year’s Peter Rabbit that destroyed the legacy of a much-loved literary character, Christopher Robin builds on that and is sure to be a future classic that can be passed down for generations.


https://moviemetropolis.net/2018/08/18/christopher-robin-review-a-future-classic/
  
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Kyera (8 KP) rated Red Queen in Books

Jan 31, 2018  
Red Queen
Red Queen
Victoria Aveyard | 2015 | Young Adult (YA)
8
8.0 (64 Ratings)
Book Rating
The world is ruled by Silvers, with their shining blood and abilities. The Red have no special powers are seen as lesser. They are relegated to perpetual poverty, while the Silbers live lives of luxury. But what happens when a Red manifests abilities in an arena filled with noble Silvers? They make her a future princess of course, but it's not the fairy tale it sounds like.

Mare is thrust into a world she never wished for and doesn't fit into. She is given no choice but to accept. There is much to learn about her abilities and how to control them. The one demand she made was to ensure the safety and well-being of her family. Her brothers are called home from the war, but not soon enough to save all of them. <spoiler> One was a member of a rebel/revolutionary group and was executed for it. </spoiler> This pushes Mare over the edge and she joins the rebel group, the Scarlet Guard.

It's intriguing to learn what each person has the ability to do. The control over water, manipulation of light, healing, mind-reading and more. But it's very off-putting and juvenile when the author refers to them as greenies or telkies. It sounds more like a two-year-old naming their stuffed bear Brownie or Fluffy than an author giving life to special abilities.

The world is not our own, so it would be nice to learn more about it. Unfortunately, Mare is not very learned and we must view the world through her lens. It would be fascinating to be given a history, geography and culture lesson from Julian in novella form. What does their domain look like? What about the surrounding kingdoms, their rulers, ruling abilities and geography? How did these new borders come to be? (It is mentioned that the borders were not always the way they are currently.) Overall, the world building is pretty good but could be improved (which it does later in the book.) The physical descriptions of the towns the royals pass on their way to the palace late in the story are good and allow the reader to immese themselves in the world more fully.

The princes are, unsurprisingly good people despite the harshness of the King and Queen. <spoiler> Or at least appear to be that way in the beginning, but it does not last. </spoiler> The future love interest(s) must be liked by the reader. Mare herself is harsh and quick-tempered by likable nonetheless. Though she has no choice in her future, she assures her family's well-being and that shows she has a good heart.

Of course, our protagonist catches the attention of not just one but two princes. The older and future King, Cal, wants to be a good ruler so he secretly ventures out in public to learn and experience his people outside the reports of advisors. He even decides to send a group of Silver soldiers to the front line and chooses to lead them. It may win the war, but it could also kill him. The younger, forever shadowed brother Maven believes that Reds and Silvers are equals. He even joins the Scarlet Guard to help propel change and spark a revolution.

Anyone can betray anyone.

The Scarlet Guard secrets Maven and Mare out of a play and transports them to another town just to have a conversation. Clearly the travel and discussion would take a significant amount of time and yet no one wonders where they are. The return trip and the play ending are just completely skipped. It was abrupt and didn't seem well-thought out.

The book ends with betrayal and bloodshed. But it also ends with a promise and the hope that not all is lost. It makes me want to begin the next book immeiate. Highly recommended book to fans of YA novels with good world building and character development that deal with monarchical rule and upheavals as well as people with special abilities.
  
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Hazel (1853 KP) rated Paper Towns in Books

Dec 7, 2018  
Paper Towns
Paper Towns
John Green | 2013 | Children
10
7.8 (36 Ratings)
Book Rating
This was my book of the month for March 2014. You can view and reblog my Tumblr post here: http://fuzzysparrow.tumblr.com/post/81305903630/x

<i>Paper Towns</i> is a brilliantly written novel by John Green. Having only previously read <i>The Fault in our Stars</i> I have little to compare it to and cannot say whether it is his best. I am writing this less that half an hour after finishing <i>Paper Towns</i> therefore it is still fresh in my mind, which may explain my slight preference over <i>TFIOS</i>. However the story lines are so different that it is not really fair to compare them.

Set in Orlando, Florida, <i>Paper Towns</i> is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.

Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.

But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.

To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.

The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?

At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to <i>The Fault in our Stars</i>, Green has filled <i>Paper Towns</i> with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.

<i>Paper Towns</i> can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.
  
Knack
Knack
2013 | Action/Adventure
Launch titles are often subject to some very harsh scrutiny by gamers and the new Playstation 4 game Knack is just one such example. The game was created by Sony’s Japan Studio to be a launch title for the new system and in an ironic twist, is not schedule to release in Japan until late Feb 2014.

Players play as Knack, a shape changing creation that was created by a professor using powerful and ancient relics. The relics are used as power in the societies of the world and when the Goblin race breaks a longstanding truce with new and powerful weapons of war, humanity finds itself needed to answer the threat.

A wealthy industrialist named Victor wants to use his army of robots to answer the Goblin threat but the Doctor who created Knack convinces the leaders that his creation is a more capable solution to the problem and as such is assigned to investigate and resolve the Goblin threat.

The game is divided into chapters and sub chapters and playing as Knack players must travel through caves, temples, fortresses, and other locales in missions which combine platform jumping, fighting, and puzzle solving. Players can locate hidden objects that when combined offer power ups such a relic finder and many other options that will help with the completion of the game.

Knack grows and regains health when relics are found and in time will learn how to add rocks, ice, and other substances to his matrix which in turn will allow him to be gigantic in nature for some of the games bigger battles. I will admit to taking some fiendish delight in swatting aside smaller enemies like gnats when I was able to bulk Knack up to a massive size. The game limits when Knack can reach gargantuan size as it keeps his scale in check with what the level requirements are.

There are also sun crystals that Knack can obtain which will allow him to unleash some super moves. Players can store up to three such power ups and once used, several crystals are needed to replenish what was used.

While the gameplay is fairly basic in that jumping, fighting, climbing, and avoiding enemy attacks there is some frustration with the at times repetitive nature of the levels and in game combat. While fun, it at times became boring as the game went along and it was also hampered by some of the camera angles in games that often made me resort to trial and error. This is frustrating as the game uses a checkpoint save and respawn system as once I was able to get through a tricky part of the game, I went over a cliff and had to replay a large portion of the game. This was frustrating as the camera only gave me an over the shoulder view and I could not see how much space was ahead of me. Other chapters cut to a cut scene in a similar situation but this one required me to inch forwards carefully to trigger the cutscene.

While the game does allow you to continue if you quit, I find myself having to re-watch tons of animation and replay several early stages of a level to get back to where I left off.

While the voice acting and story are nothing special the game is fun to play for what it is and I did enjoy several parts of the game despite the frustrations I mentioned earlier. The graphics are solid and while not showcases for the power of the system provide an interesting and engaging setting for the game and the numerous enemies and traps players will face.

The game has received some negative press to date which I think is highly unfair. Many people in my opinion are judging the game for what it was not rather than what it was. While it could have been a better game, it is a fun and enjoyable game for those who have more moderate expectations and would be ideal for younger players who are looking for something to play on the Playstation 4 that is age appropriate.

http://sknr.net/2014/01/26/knack/
  
A Thousand Pieces of You (Firebird, #1)
A Thousand Pieces of You (Firebird, #1)
4
8.3 (8 Ratings)
Book Rating
<i>A Thousand Pieces of You</i> was an absolute pain in the butt to listen to – that's probably an exaggeration.

The book is one of those novels that needs quite a bit of scientific background for you to fully grasp the entire meaning behind it. There is just <i>so</i> much physics and scientific varbage just purely explaining the concept parallel universes, dimension traveling, and the like throughout the first fifth of the book that I, a high school girl who only finished Chemistry, can only get a teeny grasp on because I was bored enough to do some research on the existence of parallel universes years ago. Still, I was as absolutely confused as a newborn baby.

But back then, I was in middle school. My curiosity might have been insatiable (it still is... in a way) and it annoyed the noodles out of my parents. Well, my mother was annoyed and wondered if I got switched at birth. Congrats, mom. You got a grammar Nazi and not a walking calculator. How does it feel to have someone younger than you correcting your grammar?

Still, getting bombarded with physics varbage isn't exactly my thing – my mind went from, "Whoa, this is cool!" to "Wait... why do I think this is cool again?" to "What is this? Physics class? I'M NOT DONE WITH CHEMISTRY YET." to "I don't understand. I'm reading this, absorbing this, digesting this, but I can't understand or comprehend or grasp this fully."
<div class="separator" style="clear: both; text-align: center;"><img src="http://bookwyrmingthoughts.bookblog.io/wp-content/uploads/sites/317/2015/06/TookMySkull.gif"; width="320" height="180" border="0" /></div>
The whole varbage thing might have been helpful with the world building and better understanding of how the whole dimension traveling worked – if you know enough science. No offense, but I swear, tPhone is the most ridiculous creation ever – a complete carbon copy of the iPhone with a different letter replacing the "i." The Triad here is quite literally the Apple of this book – I'm not too impressed.

There is also A LOT of flashbacks to Marguerite's life – helpful in learning about Marguerite, her family, Theo, Paul, and all the other characters, but only a few were actually helpful later on in the story. The whole physics varbage and the flashbacks felt like a conversation I would be having with a long time friend visiting after many years, or a potential class reunion ten years after I graduate and Lupe talks about this hair salon she opened in Mexico and Rundus talks about a gruesomely bloody game he programmed recently while finally keeping his fingers to himself unless he wants his girlfriend/fiancée/wife to go after my head in envy.

<i>A Thousand Pieces of You</i> was just that – a story told many years after it happened and the characters look back and reflect on themselves, possibly laughing at how stupid they might have acted. At the romantic notions they each had of each other – Marguerite thinking about never having a chance with Paul or Theo, Theo thinking about maybe he <i>does</i> have a chance with Marguerite, and Paul thinking he has no chance with Marguerite whatsoever. At how reckless Marguerite was with her thinking – jumping the gun and going after Paul right from the start, because one of the first things I hear is, "Kill Paul Markov." Whoa, gruesome much?

Then I get thrust into a flurry of confusion where Marguerite's emotions are on high tide and a dumpster of information is quite literally dumped upon my ears from the very next chapter about how this whole dimension travel works here, among other things.

While I enjoyed the whole "story around a fire" vibe, I feel like I would have enjoyed this so much better and grasped this so much more fully if I took a physics class before reading this.

<a href="https://bookwyrmingthoughts.com/audiobook-review-a-thousand-pieces-of-you-by-claudia-gray/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
Original Review posted at <a title="The Ambrose Beacon by Alena Gouveia" href="http://bookwyrming-thoughts.blogspot.com/2013/11/review-the-ambrose-beacon-by-alena-gouveia.html">Bookwyrming Thoughts<a/>

Note: Formatting is lost due to copy and paste, along with pictures and captions
<i><b>Disclaimer:</b> Review copy provided by author for review</i>
 
     Let me blunt about The Ambrose Beacon: it was boring. It also became the third unfortunate book that lands into my DNF list and the first fantasy book – oh wait. Not exactly the first... does the Caster Chronicles count as Fantasy, or does it count as Paranormal? If it counts as paranormal, then The Ambrose Beacon became the unfortunate first fantasy book I didn't finish.

      So essentially, I give fair warning: I rated and reviewed it based on what I could manage to read so far. Which, I think I was being a bit lenient about, but I didn't throw the book against the wall, so it certainly didn't deserve a lower rating.

      Now allow me to tell why I found it boring, and my general thoughts on it:

      Larry and Jerry. They sound so similar (they rhyme as well), that I was befuddled and mistakenly read Jerry as Larry and vice-versa when it was really the other way around. They're best friends and one of them is the main character. How confusing can that get?

     The characters don't seem to be in depth. While I get the why for Harper and Arianna, the other characters simply seem virtually pancake-like (no offense). Add to the fact that it suddenly switches POVs without some sort of sign. One minute it's Cole, the next? Dinah, Jerry, Harper, Vaughn, etc. >_<

      Fairies. Probably one of my favorite things to read about, and it's not because they're sparkly and pretty and whatnot. But I was actually interested in Gouveia's take on fairies when the word was
mentioned in the earliest parts of the book.

      Unfortunately, it doesn't seem to be well written, nor realistic. I mean, doing magic in public. In front of human eyewitnesses. That doesn't sound like the typical faery to me that tries to not let the human world find out about them because then it's all, "IT'S THE APOCALYPSE. I must be seeing things," or maybe, "HOLY MONKEYS. FAIRIES EXIST" *rubs eyes to make sure it's not an illusion.* But the fairies here seem like a bounce off of Fantastic Four (even though I haven't watched the movie). More like superheroes than the sidhe.
 
     The same thing is repeated, but in different variations. Oh hooray. Demons, demons and more demons. Same kind of demon, which isn't a problem for me, but the very fact that they tend to be doing the same thing over and over and over again throughout the entire book, which is the main reason why I stopped (I really did stop at exactly 50%). There's not a lot going on, although maybe if I had the time and gave the book further chances, there might be other things going on rather than "OMG, THERE'S A DEMON THAT WANTS MY HEAD ON A PLATTER. RUN." (or in the case here, it's fight to the death.)

     Generally I like fantasy. I love the creative worlds and character and creatures made up that gives me a free ticket to travel – okay, that applies to any book really – without having to move a single inch, and the very fact that you can't exactly buy a plane ticket to the area in the first place. Someone tell me if we can really buy a plane ticket to the Faery Realms if you so disagree on that fact. Of course... I wouldn't exactly try and mess with fairies in the first place.

      I tried liking the story. I thought first thought it was because of reading The Jungle, which is dreadfully boring, and it may have influenced my thoughts on this one. Then I read Allegiant for awhile and came back to it. It didn't work out well either (and Allegiant didn't bore me).

      So simply put, The Ambrose Beacon is not really my cup of tea.

      *eats a biscuit and avoids unsweetened tea*

      I really hate giving bad reviews. Especially DNFs.
  
    Toca Life: Stable

    Toca Life: Stable

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Last Night in Soho (2021)
Last Night in Soho (2021)
2021 | Drama, Horror, Thriller
Edgar Wright’s Haunting Love Letter to the Swinging Sixties.
A young 21st-century teen walks in her nightclothes down a darkened alley emerging into a bustling 60’s Soho street across from a theatre showing “Thunderball”. She enters the Cafe de Paris with a reflection mimicking her actions but showing a very different girl. So it was that the trailer for Edgar Wright’s “Last Night in Soho” hit earlier this year.

The trailer grabbed me by the gut and firmly cemented it as a “must see” in my movie-watching schedule. Frustratingly, Covid got in my way. But now free of the wretched virus, this had just HAD be my first outing.

Plot Summary:
Eloise (Thomasin McKenzie) is a Cornish teen whose fashion and music tastes are firmly rooted in the ’60s. She is also blessed (or plagued) with having visions of people who’ve passed, including her dead mother.

Travelling to a London fashion school, Eloise is a lost soul in a raucous world. But at night, she is mystically transported back to the swinging 60’s into the body of aspiring singer Sandie (Anya Taylor-Joy). Sandie is under the thrall of ‘manager’ Jack (Matt Smith), and Eloise witnesses events that she needs to tell people about. But who would possibly believe such a tale?

Certification:
US: R. UK: 18.

Talent:
Starring: Thomasin McKenzie, Anya Taylor-Joy, Matt Smith, Terence Stamp, Diana Rigg.

Directed by: Edgar Wright.

Written by: Krysty Wilson-Cairns (based on a story by Edgar Wright).

“Last Night in Soho” Review: Positives:
This is SUCH a tour de force of filmmaking. Honestly, there were moments in here, particularly in the first half of the movie, where I was beaming from ear to ear at the audacity of it all. That ‘time travel’ reveal is even better in ‘the flesh’ than it was in the trailer, enhanced by the vibrant cinematography of Chung-hoon Chung.
Thomasin McKensie again impressed me immensely. She was of course the ‘girl in the attic’ from “Jojo Rabbit” and the best thing in the lacklustre M. Night Shyamalan feature “Old“. Anya Taylor-Joy is as spectacular as you would expect and Matt Smith also delivers, although I wasn’t completely convinced by Smith’s cockney accent. And what a wonderful thing to watch veteran actors Terence Stamp and Diana RIgg strut their stuff on the big screen. (This was Rigg’s final screen performance, and the film is dedicated to her: “For Diana”. RIP Ms Rigg.)
The combination of ‘in camera’ and special effects here are gob-smackingly effective. Some of the ‘mirror’ effects involving Eloise, Sandie and Jack in the club are gleeful. And I’m not sure how they were all done. And a dance sequence where Eloise switches to Sandie and back again is just so clever.
The Production Design is just brilliant. It oozes a combination of 60’s style and sleaze. Surely an Oscar nomination is due here.
As with other Edgar Wright movies (like “Baby Driver“) the choice of music is superb. The score is by Oscar winning composer Steven Price, but you can be sure that Wright was heavily involved in the track selections. These prominently feature a Cilla Black track – heralded by 15 string beats of total perfection – that is in my top 5 songs from the 60’s. And Anya Taylor-Joy’s haunting version of “Downtown” is just superb.
Acting Royalty…. Diana Rigg in her last role, and….

Negatives:
The second half of the film just doesn’t *quite* live up to the promise of the first half (which was running as a clear 5*s).
While the inevitable twist in the tale is clever (and unexpected), I thought it was rather clumsily introduced. (I can’t go into details without introducing spoilers, but an envelope is involved). Something more subliminal would have been my preference; something that you would have had to watch the film again to catch.
A stunning starring role for Thomasin McKenzie. Just wonderful.

Summary Thoughts on “Last Night in Soho”
I loved this one. It lived up to my expectations, and came close to “classic status”. I need to give this careful consideration as to where this sits in my “Top 10 Films of the Year”, but it is undoubtedly up there in the list.

Highly recommended, if you are content to stomach some violent (and quite disturbing) horror imagery.