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The Collector (2009)
The Collector (2009)
2009 | Horror, Mystery
6
7.4 (16 Ratings)
Movie Rating
Arkin wants to smooth over the rough patch his family is currently going through. He seems like a hard working man that's trying to make a living by doing some housework for a family who lives out in the country. It turns out that Arkin has more problems than he lets on though. His wife, Lisa, has quite a pile of debt resting on her shoulders and the loan sharks want their share that very night. Knowing his paycheck isn't enough to pay for their debt, Arkin assures Lisa that he'll have the money by midnight. Arkin is actually a thief who has been scoping out his employer's property the entire time he's been working for him. With the family away on vacation, the safe behind the mirror in the couple's bedroom is ripe for the taking. Unbeknownst to Arkin, however, is that the family never left and somebody else beat him to the punch. A man who's known as The Collector has already broken into the house Arkin had his eye on. After a quick investigation, Arkin notices the traps The Collector has set up in nearly every room and by every exit. As Arkin weighs his options, he realizes he must try to help the family he originally intended to steal from in a race against time.

The Collector is a film that is somewhat hurt by its own hype. It's written by Patrick Melton and Marcus Dunstan (who also directs), the writing team who penned the last three Saw films (including part VI). News broke right before its release that the film was almost a prequel to Saw. In the horror community, being a part of the Saw franchise is a rather large achievement. Even if you're not a fan of the franchise, it's hard to deny how well the Saw films do at the box office as their gross revenue is sometimes up to ten times what the film's budget was. The down side is that The Collector seems to make this point blatantly obvious. The film gives off a sense of deja vu throughout its entire duration. The Collector's traps are very reminiscent of Jigsaw's traps, at least in the way they're set up (reverse bear trap in Saw compared to the bear trap scene in The Collector). The Collector also looks and feels like a Saw film. The quick edits that a lot of people expressed their dislike for in Saw are used more often than not in The Collector. Grainy and high contrast filters along with those quick edits make it a bit hard to distinguish what events are actually occurring on screen at times. The first ten minutes or so of the film feel like an extended music video. These qualities don't necessarily make the film bad, but a film that's advertised as being original shouldn't have so much in common with a well distinguished franchise in the same genre; let alone when some of the same people are involved. Something that may have been easily averted if the marketing campaign didn't throw that fact in the public's face.

With all that being said, the film still has enough originality going for it to bring in horror fans. While the film does have its flaws (the main one being, how'd The Collector have time to set up all these traps?), they actually don't take away from the overall enjoyment for the film. What The Collector collects is rather interesting and even with its similarities to Saw, it's an original horror film that isn't a remake. Something we don't see a lot of anymore. What also might make or break the deal for horror fans seeing this film is that it doesn't shy away from blood and guts. The bear trap sequence alone is rather gruesome, but you do get to see some intestines make a cameo. So this definitely isn't for the squeamish. The film did leave a few open-ended questions, but they don't seem to be negative. The most memorable one is more of a sense of wondering why a certain character did a certain act rather than it being a glaring mistake. If this gets turned into a franchise (which depending on its reception, it just might), we'll probably get answers in the sequel(s). The Collector also seemed to establish a bit of tension at times, while the closing moments of the film were similar to a seesaw. The events that unfold seem to be going in one direction, but then quickly shift and go in another direction.

TV spots are saying things like, "Horror has a new icon," and that The Collector is the best horror film to come out in years. While the latter could be debated, the first part of that statement could very well be true. I, personally, wouldn't mind seeing more of The Collector as I like the idea and the character. The film as a whole, however, may have let its influences shine brighter than its original aspects. In retrospect, The Collector is an entertaining horror film composed of a decent antagonist, standard acting, an original storyline, and a few buckets of gore.
  
Legends Untold: The Weeping Caves Novice Set
Legends Untold: The Weeping Caves Novice Set
2019 | Adventure, Card Game, Exploration, Fantasy, Roleplaying
Small box, big on content (3 more)
Short playtime
Well written, easy to follow rules
Good replayability
Roll to resolve can be harsh (0 more)
A Deep, Strategic Exploration Adventure
Played my first game of Legends Untold, a superb RPG card game with a focus on skill checks and exploration rather than combat.

There are two different games in this series - The Weeping Caves and The Great Sewers. Both play the same but come with different characters, events and locations.

The promise is simple - choose a single scenario (8 available in each set) or play the story campaign (one 8 episode campaign in each set) and set off exploring. You control 1-4 characters who are normal villagers that have taken up arms and gone adventuring (the campaign has you leading the rest of your village to a new place of safety).

As you make your way through the caves (or sewers), you have to decide which path to take and whether you will be stealthy. Different paths have different levels of light which can affect whether you spot traps or gain surprise on enemies or they see you first. When you enter a new location you roll 3d6 and check your awareness against the light level on the new location. If you pass, you are aware and gain bonuses but if you fail you will get negative modifiers to some tests and could trigger traps.

The location cards have great artwork and can be laid out in any position (lining up exits) which makes the map look great and very different from the regimented layout of other games.

Once you've dealt with any goes, you can explore your surroundings and hopefully gain some loot to help you deal with things.

Everything is resolved with skill tests, rolling 3d6 and adding your characters attribute in a relevant skill plus any modifiers (pluses for being aware, minuses for being careless, etc) from equipment or talents.

There are 4 characters to choose from and an array of weapons, items and talents. The rules give you recommended setups for each character or you can create your own. As you play through, you will level up, gaining upgraded weapons and more talents to help you along. This makes for a great deal of replayability.

The mechanisms while seem daunting at first are intuitive and mesh together really well. The rule book is fantastic and written in such a way that you can start setting up the game and start aging while reading along. Everything is clearly laid out with an index and glossary as well as some handy refer me cards so checking a rule is quick and easy.

If you want a great, quick adventure game, Legends Untold is well worth a look.
  
    Sorcery!

    Sorcery!

    Games and Book

    (0 Ratings) Rate It

    App

    An epic four-part adventure through a land of monsters, traps, and magic. Start your story here!...