Mini Golf King - Multiplayer
Games
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Join the most exciting multiplayer Golf ever! Challenge players all over the world! Not just a...
MiniGolfApp GolfApp
Where the Animals Go: Tracking Wildlife with Technology in 50 Maps and Graphics
Oliver Uberti and James Cheshire
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'Beautiful and thrilling ...a joy to study cover to cover' - E. O. Wilson 'Enchanting and...
LeftSideCut (3776 KP) rated Cube Zero (2004) in Movies
Jan 19, 2021
I was honestly expecting some flaming garbage at this point, but this prequel to the series improves on Cube 2 in every way. Its characters are either more compelling or more schlocky, the design of the rooms and traps are much better and less bland, the godawful CGI has been switched out for a mostly practical effort, and it's gory again! Like the first one, the gore is fairly seldom, but it's pretty grim when it hits. The opening kill (again, like the first movie) is a doozy.
It doesn't just ape the first film however, as Cube Zero actually attempts to do something different with the narrative. Whilst a chunk of the plot follows a group of people once again stuck in the trap filled maze, trying to figure out how to leave, the other half takes place outside of the Cube, more specifically, in a place where engineers work, and monitor the test subjects progress. It holds back on telling us too much, which is a wise move, and changes up what has already become a stale formula. However, this is also a big negative as it's just a bit boring.... When the film kept cutting back to the people inside the Cube, I found myself engaged way more, before swiftly being back to watching some dude playing chess... It just drags.
The last third is a bit more interesting, and kind of links back to the first film (I think? The last scene was really confusing) and overall, doesn't over complicate things to the point of extreme boredom like the second film.
Overall, Cube Zero is a perfectly watchable bit of fluff. Its never going to set anyone's world on fire but it's serviceable in what it does, and is entertaining enough to warrant one last dip into this series before an inevitable remake surfaces at somepoint.
Slayaway Camp
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“A killer puzzle! 5/5 stars” - Touch Arcade Become Skullface, a psycho slasher bent on...
Pixel Dungeon
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Pixel Dungeon is an exciting and extremely popular roguelike. Explore the depths of Pixel Dungeon,...
Rayman Fiesta Run
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***Pocket Gamer - 9/10 - “A spunky, joyous, addictive gem [...] Another giddy and breathless mix...
Doodle Jump
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BE WARNED: Insanely addictive! "possibly the best iPhone game ever created" - Touch Arcade From...
Around the World in 80 Days (FULL) - Extended Edition
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The EXTENDED EDITION has finally arrived! - New puzzles - New scenes - New objects - New...
Blackveil: Green Rider #4
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Over a millennium ago, Mornhavon the Black, heir to the Arcosian Empire, crossed the great sea...
Purple Phoenix Games (2266 KP) rated Shuffle Grand Prix in Tabletop Games
Jun 12, 2019 (Updated Jun 12, 2019)
DISCLAIMER: While I will not be delving completely into the rulebook and describing every rule and scenario, I will give you a good idea of how the game plays and what I think of it. -T
Okay let’s setup this game in our minds. Shuffle the large deck of Distance Cards (in denominations of 25, 50, 75, and 100 distance) to form a draw deck. Each player will draft a team of racer and co-pilot, which means taking the racer’s deck and co-pilot’s deck to form their team. Each pilot is a different character with different decks and different special abilities that can be used throughout the game. For example, my first team was the wizard and the musician. Place the driver’s character card on top of the wheel (health) card at maximum wheel strength, and tuck the co-pilot’s card underneath them. You cannot use the co-pilot’s ability until they become the driver (when your main pilot spins out due to your opponents and their dastardly play). Now shuffle the driver’s and co-pilot’s decks together (a la Smash Up) to form your personal draw deck, draw three cards, and you are ready to begin!
On your turn you will flip over the top Distance Card and place it in front of yourself. This is how far you have driven this turn, and ultimately is your VP stack. From there you may play cards from your hand to affect your own cards, the cards of your opponents, or place traps. You may equip items to your car (max 2), switch out equipment, or pass your turn ? This structure continues until there are no more Distance Cards to draw, then the game ends and you count Distance to see who is the winner! I have intentionally left some rules out because they are fun to discover and play – like making your opponent spin out (for trophies), nerfing your opponents, card combo play, etc.
Components: this game is relatively light on components as it is a large number of playing cards and a collection of trophy chits. The chits are good quality, and were definitely too numerous for our plays. The cards are of great quality, which is what you expect from Bicycle, the playing card giant. The art in this game is VERY quirky. I wouldn’t say the art is amazing, but it’s fun and fits the theme. Think Munchkin art. In fact, think of this game as a whole as a combination of CTR/Mario Kart meets Munchkin.
Overall, I really dig this game. It’s pretty fast-playing, though those AP-prone players will hold up the game a bit on their turns. The rules are light, the game play is really fun, and the flavor text on the cards is quite humorous. I thought out loud as we were playing that this is a replacement for Munchkin for me, and I like Munchkin a lot. The take-that/screw-your-neighbor aspect is certainly there, but even when you pile on it doesn’t seem to slow you down so much that you can no longer do much on your turn. I appreciate that. The eight provided playable character decks feels like I can play this game for a really long time with different combinations and enjoy it each time. So for the ease of play, enjoyment of play, different combos we are excited to try, and absolute silliness, Purple Phoenix Games gives this one a bashin’ 14 / 18. Check it out!
https://purplephoenixgames.wordpress.com/2019/06/06/shuffle-grand-prix-review/

