Gareth von Kallenbach (980 KP) rated World War Z in Video Games
Jun 19, 2019
Played from a third person perspective; teams of four players either human or A.I. battle hordes of undead as they attempt to survive and complete various tasks. The game is set in four chapters, New York, Jerusalem, Moscow, and Tokyo, and each segment allows players to select from four new characters to play during the various segments of each locale.
Players start with a primary and secondary weapon and will have the ability to pick up more along the way. Weapons include various machine guns, rifles, grenades, pistols, crossbows, and heavy weapons which have a limited use but pack a big punch.
Players also have bladed weapons which can be used to slash their way through hordes but this needs to be used sparingly as players can become overrun in no time.
Players can also find useful items such as machine gun emplacements, electrical traps, and other weapons which can be deployed in certain areas to help stem the onslaught of undead.
Missions often detail searching for items, activating or deactivating items, escorting an individual, and so on but do keep up the intensity and the highly detailed maps are very engaging.
The enemies consist of standard Zombies, a Bull Zombie who rushes and can do great amounts of damage, a Lurker that hides in the shadows and pounces. There is the Screamer who lets out tons of noise and attracts large crowds of Undead, and the Gasbag which releases a toxic gas when shot.
Players can use health kits to heal themselves and others and ammunition and supplies can be found in chests as well as Breaching Charges which allow players to enter locked areas.
The biggest issues with most of the enemies is that they have a similar look and tend to just mass and rush straight at you. It is funny that you will see characters looking like they are dressed for the New York Subway running around Tokyo, Jerusalem, and Moscow while the playable characters are clearly dressed for and specific to the locale they are in.
The game also features a multiplayer function but to me this was a real disappointment. Hit detection was bad as emptying a full clip in an another player seemed to do nothing yet they could kill you with a single shot. There were also numerous Spawn Campers who picked off players whenever they entered the map. I am sure it will be adjusted in time but I was so disappointed with it that I spent the majority of my time playing the campaign which to me was a far superior experience.
The game retails for $39.99 which makes it a real bargain and new content has been promised to arrive at a future date which will extend the enjoyment of the game.
While the gaming community eagerly hopes and awaits for a new Left 4 Dead game, World War Z is the closest to the fun and excitement of that series as getting your friends or being matched with others online to take down legions of Undead is a real thrill and one that this game has really captured where so many other recent efforts have failed.
http://sknr.net/2019/05/05/world-war-z-the-best-co-op-zombie-game-since-left-4-dead/
Gareth von Kallenbach (980 KP) rated Call of Duty: Infinite Warfare - Sabotage in Video Games
Jun 19, 2019
Like previous DLC packs in the series; the set contains four new maps and a new Zombie/Alien gameplay mode.
The first map is Noir: which is a futuristic Brooklyn setting teaming with open streets and an open courtyard which makes for some really close quarters combat. The map is great for those who like a run and gun approach but there are plenty of windows and areas for snipers and surprise attacks.
The next map is Renaissance which is a beautiful recreation of a pastoral Venetian setting. Players will battle in courtyards, a church, and along canals which create many choke points for enemy forces to mount attacks.
The third map is Neon which is a Tron like map set in a computer simulation. Players and vehicles as well as parts of the map de-rez when destroyed. The map has long lines and balconies which make for great points for snipers and those looking to mount and ambush, but I really liked mounting counter attacks in the night club which allows players a way to cover large parts of the map without having to travel the dangerous streets.
The final map is Dominion which is a futuristic remake of the classic Modern Warfare 2 map Afghan. Players will battle in a map with a downed vehicle at the center. The map has plenty of ridges, observation areas, and halls to allow players to battle one another in multiple game styles.
For me the highlight of the pack is the second installment of the Zombie mode called Rave in the Redwoods. The game continues the story of the four actors pulled into horror movies to battle legions of undead. The previous map was set in an 80s theme park and this time out we get a 90s themed camping horror film as the setting. Players get to use weapons such as a golf club, a spiked baseball bat, a machete, and other melee weapons before they pick up some heavier firepower to go with their grenades. Like in previous versions, players will have to buy access to various areas, new weapons, ammunition and such. There are also puzzles to solve to unlock new and special weapons and traps as well as to make the game progress to a conclusion point. Should players not solve the needed puzzles, then they will face wave after wave of enemies. Writer/Director Kevin Smith is on hand and can be a playable character and those looking for a change of pace can bring on a neon lightshow at various points. For fun players can also battle Bigfoot, a psycho killer, and other threats but trust me, there is plenty of challenge to go around. The Afterlife arcade returns so players who die are given a chance to play various games to make their way back into the game. With four player co-op, you will want to take advantage of the Zip Lines to get around.
While the new maps are fun, they really do not offer anything radically different but do extend the life of the game. For me, the Zombie mode is what makes this a must own as it continues to be the best overall Zombie experience in any of the COD games.
http://sknr.net/2017/03/15/call-duty-infinite-warfare-sabotage-dlc/
BankofMarquis (1832 KP) rated The Sting (1973) in Movies
Mar 29, 2020
Set in Chicago in the gangster-ridden, depression era mid-1930's, THE STING tells the tale of two con man who join forces for the ultimate con of a vile N.Y. Gangster who is responsible for killing a friend of theirs.
From everything I have read about it, the script by David S. Ward (who won an Oscar for his work) arrived pretty much finished. He shaped the story of the con men - and the myriad pieces of misdirection - fully before shopping it around to the studios. Universal jumped all over it and tabbed veteran Director George Roy Hill (BUTCH CASSIDY AND THE SUNDANCE KID) to helm the picture. Hill - being no dummy - saw this as a vehicle to re-team Newman and Redford (stars of Butch Cassidy) and the rest...as they say...is history.
Newman and Redford are perfectly cast as veteran grifter Henry Gondorff (Newman) and up and coming grifter Johnny Hooker (Redford). They have an ease of playing off of each other - each one complimenting the other one - both giving in their scenes with the other one which makes the scenes more rich and alive. They are joined by a veritable "who's who" of late '60's/early '70's character actors - Harold Gould, Eileen Brennan, Charles Durning, Ray Walston and Dana Elcar - all of them bring their "A" game and they are fun to watch. Special notice should be made to Robert Earl Jones (father of James Earl Jones) as Luther, the character who's fate propels the plot forward.
But...none of this would work if you didn't have a "bad guy" that was interesting to watch - and to root against - and bad guys don't get much better...and badder...than Robert Shaw's Doyle Lonnegan. Shaw plays Lonnegan as a physically tough boss who doesn't suffer failure, but is smart enough to avoid obvious traps. He is a worthy adversary of Gondorff and Hooker's and it is fun to watch Newman, Redford and Shaw play off each other. One other note - it was with this performance that Universal recommended Shaw to young Director Stephen Spielberg for his "shark flick" JAWS.
Edith Head won her 8th (and last) Oscar for the magnificent period costumes in this film and Marvin Hamlisch won for the Music - a surprising hit on the pop charts of re-channeled Scott Joplin tunes. The set design won an Oscar - as did the Director, George Roy Hill. All in all, the film won 7 out of the 11 Oscars it was nominated for (Redford was nominated for Best Actor, but did not win).
THE STING is a well crafted film. One that tells a timeless story and that stands the test of time as a testament of how great of an achievement in film this is. It is one of my All Time favorites.
Letter Grade: the rare A+
5 stars (out of 5) and you can take that to the Bank(ofMarquis)
Lee (2222 KP) rated Rose: A Love Story (2020) in Movies
Oct 14, 2020
As Sam cautiously goes about his work, rifle in hand, it’s obvious that he is alert and on edge, flinching at the slightest sounds that come from beyond the trees. Persistent, ominous music also informs us that something isn't quite right and succeeds in putting us quickly on edge too. And when Sam does return to the farmhouse, we learn that Rose has been locked inside, with all the windows boarded up, only the slightest slivers of light entering the gloomy rooms.
Sam and Rose are clearly a couple in love, their actions and conversations appearing genuine and normal. But occasionally the topic of conversation veers towards the unusual, and we continue to be drip-fed even more sinister clues as to what’s actually going on in their lives. When Rose cuts herself while preparing dinner, black veins pulse throughout her finger. Meanwhile, Sam heads off to an ultraviolet-lit room, where he attaches leeches to his body, casually sitting to read a book while they set to work, gorging on his blood. When the couple head outside for a walk one night, Rose wears a face mask while Sam doesn’t. And she talks of “a poison inside her”. You have a fairly good idea of what's going on, but the answers to any questions you have don't come easy, and we're constantly left guessing at which direction the movie is going to take.
Jennifer Sheridan’s feature directorial debut has a wonderfully claustrophobic feel to it, perfectly capturing the feeling of isolation against the beautiful backdrop of a Welsh forest in Winter. Questions hang throughout - how did Rose get this way, what kind of life did the couple lead beforehand, what actually is this illness doing or going to do to her? We're kept in suspense throughout and even when a young runaway called Amber stumbles across the couple, and stays with them overnight, the answers still don’t come easy. Amber just has to accept the fact that Sam is dropping his trousers in front of her in order to attach leeches to himself. And that she must sleep with the ultraviolet light on in her room...
As we neared the very end of the movie, I began to wonder if any of those answers would ever come, or if we would be left to make our own minds up. But thankfully a quick and frantic last-minute change of pace changed all of that, and still managed to end on something of a cliffhanger!
Writer Matt Stokoe (who also plays Sam) says of ‘Rose’ that while watching traditional vampire movies he was struck by the macabre, horror aspects of the vampire genre and the general avoidance of emotional depth shown in the figure of the ‘monster’. The result of his observations is a beautifully simple movie that focuses more on the love of a married couple than the monster that threatens to overpower their relationship. Sam shows that he will do anything for Rose as they struggle with her life-altering illness. Theirs is indeed a true love story.
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