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A Nightmare on Elm Street 3: Dream Warriors (1987)
A Nightmare on Elm Street 3: Dream Warriors (1987)
1987 | Horror
The introduction of funny Freddy (2 more)
Welcome to primetime, bitch!
Death Scene's
Welcome to primetime, bitch!
Contains spoilers, click to show
A Nightmare on Elm Street 3: Dream Warriors- is a excellent movie, coming off the disappointed Freedy's Revenge, Dream Warriors goes back to the oringal formula, Scary, twisted, dramatic and excellent deaths. Dream Warriors adds more like taking place psychiatric ward, a excellent line that was on the spot, "Welcome to primetime, bitch!". Also Heather Langenkamp and John Saxton return. Also you new charcters that will return in later sequels like Kristen, Kincaid and Joey. A great cast of charcters, a great story and also introduces Freddy's mom and her back story and adds more to Freddy's back story.

Lets talk more: production and deaths.

Production:

Craven's very first concept for the film was to have Freddy Krueger invade the real world: Krueger would haunt the actors filming a new Nightmare on Elm Street sequel. New Line Cinema rejected the metacinematic idea, but years later, Craven's concept was brought to the screen in Wes Craven's New Nightmare.

Before it was decided what script would be used for the film's story, both John Saxon and Robert Englund wrote their own scripts for a third Nightmare film; in Saxon's script called How the Nightmare on Elm Street All Began, which would have been a prequel story, Freddy would ultimately turn out to have been innocent, or at least set up for the murders by Charles Manson, who along with his followers would have been the main culprit of the murders; Freddy would be forced by the mob of angry parents to make a confession of the crimes, which would enrage them further. After they lynch Freddy, he comes back to avenge his wrongful death by targeting the parent's children.

In Englund's treatment called Freddy's Funhouse, the protagonist would have been Tina Gray's older sister, who would have been in college by the time Tina was murdered, and ends up coming back to Springwood to investigate how she died. In the script, Freddy had claimed the 1428 Elm Street house for his own in the dreamworld, setting up booby traps like Nancy did against him.

The death scenes: I love the death scene's in this film. Their are both memorable and excellent and probley my favorite out of all the franchise. You have Phillip's death: Veins pulled out/manipulated into falling off high ledge by Krueger, Jennifer's death: Head smashed into TV screen, Taryn death: Leg slashed with bladed glove, massive amounts of heroin injected into veins and Freddy saying "let's get high", William's death: Lifted, chest impaled with bladed glove and Freddy saying " Sorry kid, but I don't believe in fairy tales", Donald's death: Thrown/impaled through back on car's tail fin by a skeleton verison of krueger and Nancy's death: Stomach impaled twice/gutted with bladed glove/bled out, in dream world cause she sees her dad but its krueger. Also you have the Freddy worm that attacks Kristen.

The plot: During a hallucinatory incident, young Kristen Parker (Patricia Arquette) has her wrists slashed by dream-stalking monster Freddy Krueger (Robert Englund). Her mother, mistaking the wounds for a suicide attempt, sends Kristen to a psychiatric ward, where she joins a group of similarly troubled teens. One of the doctors there is Nancy Thompson (Heather Langenkamp), who had battled Freddy some years before. Nancy senses a potential in Kristen to rid the world of Freddy once and for all.

Dream Warriors: is a return to the oringal formula, and adds more. Adds memorable lines, better deaths, intoduction of comedy side of Freddy and above all a excellent movie.

The ending is sad cause Nancy and John doe die by freedy but it ends their story for now and starts a new story with Kristen, Kincaid and Joey. Its a percent, but sad ending. Ending the oringal maim charcters arc/story, while senting up a new trio of charcters.

Also you can't forget about that excellent theme song, "Dream Warrors" by Dokken.
  
Rambo: Last Blood (2019)
Rambo: Last Blood (2019)
2019 | Action, Adventure, Drama
Not really a "Rambo" flick...but kind of is (if you squint)...
The "final" installment in the Sylvester Stallone as John Rambo series of films (the 5th!) RAMBO: LAST BLOOD is one of those hybrid type of films that is really two 45-50 minute films put together to give you one 1 hour, 45 minute adventure. These two film-ettes are clear throwbacks to 2 other films.

"Oh...you say...they are paying homage to previous RAMBO films, like the first one FIRST BLOOD and the best one RAMBO..." and...that would make sense and give a reason for this character to re-emerge, but this is NOT what is happening here.

The first half of this film has been done better as the Liam Neeson film TAKEN while the 2nd half of this film is a clear homage to HOME ALONE - or as I call it BLOODY HOME ALONE. So, instead of the crooks being comically hurt, they are dismembered, disemboweled, be-headed and run through the middle with pointy stuff.

All with lots and lots of blood spurting everywhere.

Inexplicably, Sylvester Stallone agreed to revise his John Rambo personae after 11 years away from it and he is showing every moment of his 73 years of age in this role. To say that Stallone is a little "long in the tooth" for this type of action/beat 'em up role would be doing a disservice to the term "long in the tooth".

As is fairly typical in these types of films, the plot is fairly straightforward - John Rambo is living a peaceful existence until someone close to him is kidnapped by bad guys south of the border, so Rambo goes in search of her (that's the first half of the film - the TAKEN portion). And...this part of the film is...okay (just...okay). The "good guys" around Rambo are nice (enough) and he is joined by a crusading journalist who also has had someone kidnapped so you think he might be joined by a ragtag group of "frenemies" to fight a common enemy...but...Rambo goes in "mano a mano" (this is a Stallone/Rambo film after all) and this part of the film, ultimately, fails to deliver the goods and falls flat.

Director Adrian Grunberg (the immortal GET THE GRINGO...yeah, I've never heard of it, either) sets up at the beginning of this movie some interesting side characters (the journalist, the one time bad guy who is now out of the bad guy business and might have a redemption-type arc, the plucky teenager) and some interesting character traits (PTSD, Concussion symptoms) that our hero is suffering from. All of these elements should have/could have been utilized to bring some interesting twists to the action scenes - but they are all quickly...and promptly...dropped to show Stallone being macho and killing bad guys on his way to fulfilling the goal of the first half of the film.

And then comes the 2nd half.

The bad guys come to Rambo's Ranch to exact some revenge (I can see a bobby-trapped Halloween-type walk through haunted house coming to a corn field near you this fall). Any pretense of plot, character development, etc. is gone in a hot minute as this part of the film is all about the bloody Home Alone-type booby-traps at the ranch. Wanna see someone get a pitchfork to the face? Check! Wanna see someone get their arm chopped off with a machete? Check! How about falling through a trap door onto some spikes? You got it! And it just gets bigger, bloodier and more comedicly-"awesome-gruesome" as we go. If you enjoy this type of thing (and...I gotta admit...I do) then this is pretty entertaining.

Ridiculous? Yes. Is Stallone too old for this type of film? Yes. Over-the-top? Of course. A good film with strong characters? Heck no.

But that's not what we came to see. If you can get through the fairly slow (and poorly written) first half of this film, the 2nd half is bloody good fun.

Letter Grade: B-

6 stars (out of 10 - just know what kind of film you are watching) and you can take that to the Bank(ofMarquis).
  
Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Welcome back to Jumanji
How dare they make a sequel/remake/reboot of Jumanji? I mean that film was a classic. Admittedly a very average classic that doesn’t really live up to your childhood memory of it, but still. And, yeah, Zathura was a kind of remake given it was adapted from a book by the same writer and explored the same themes, but nobody watched that, so how dare they do a new Jumanji film? I mean it’s only 22 years since the original came out!

Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.

Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.

By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.

But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.

The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games

Jun 19, 2019  
Tom Clancy's The Division 2
Tom Clancy's The Division 2
2019 | Action, Fighting, Shooter
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.

Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.

As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.

The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.

This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.

With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.

Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.

Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.

The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.

Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.

Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.

Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.

While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.

This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.

There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.

There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.

One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.

There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.

That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.

http://sknr.net/2019/04/08/tom-clancys-the-division-2/
  
Friday the 13th (2009)
Friday the 13th (2009)
2009 | Horror
7
6.6 (22 Ratings)
Movie Rating
In the 1980’s the so- called slasher film genre was in full swing. When Michael Myers and the “Halloween” franchise became the highest grossing independent film in cinema history, the studios scrambled to get in on the booming genre and unleashed a flood of psycho killers on the viewing public, for the better part of a decade and a half.

Along with the aforementioned Michael Myers, and the later Freddy Krueger from the “Nightmare on Elm Street” series, Jason Voorhees of the “Friday The 13Th” series has become a cultural landmark. He has appeared in over ten movies (eleven if you count “Freddy Vs. Jason”) and unleashed havoc on countless oversexed and loaded teens, as well as those unfortunate enough to cross his path.
While the series, to many fans, become stale and largely self mocking with the Jason-in-space themed “Jason X”, the character rebounded nicely with “Freddy Vs. Jason” and had many fans clamoring for a second match up between the two iconic bad guys.

Eventually the powers-that-be decided to go the remake route, which had proven successful with “Halloween” and “My Bloody Valentine”, and have crafted a new “Friday the 13th” which they hope will re-energize the series.

The film opens with a modern re-telling of what was part of the finale of the original film, and hits the ground running with an impressive opening sequence that has Jason menacing a group of teens camping in the woods. The intense first twenty minutes of the film had the audience at the test screening gasping and cheering as the events set the stage for the body of the film, which revolves around another group of young adults taking a trip into the woods for a scenic getaway.

As the group stops for supplies, they encounter a young man who is looking for his sister who vanished in the area six weeks earlier. Despite little luck in his search, and the insistence by the local police that his sister is not anywhere in the area, he remains undaunted and continues his search.
At the same time, the group of young adults embarks on a frenzy of sex, drinking, drugs, and carefree living in the woods unaware that they are about to gain the attention of Camp Crystal Lake’s most infamous former camper.

As the film unfolds, Jason soon unleashes his customary brutality on the group as well as any townies that come across him, and the film deftly mixes some humor with classic horror mayhem. In the time honored formula, a group of survivors soon finds themselves under siege by Jason and must find a way to survive Jason’s wrath.

While the film lacks much in the way of plot and is loaded with a cast of largely unknowns, the film is a refreshing update to the series, knowing what the fans have come to expect and providing plenty of gore and scares. Since the cast exists to be little more than fodder for Jason, there is little effort devoted to fleshing them out as characters other than to provide excuses for most of the ladies in the film to shed their clothes, and a few of the male cast to establish themselves as comic relief, or the jerk who is destined for something special.

Director Marcus Nispel who has a solid pedigree with the recent “The Texas Chainsaw Massacre”, viral videos of Resident Evil 5, as well as the pending “Alice.” He clearly knows his subject matter and working with Producer Michael Bay and a script from Damian Shannon and Mark Swift (the duo behind “Freddy vs. Jason”), produced a solid by the numbers horror film.

Fans of the series will note clever references to the past films such as Jason’s original mask and will find themselves yelling at the screen over the constant stupidity of the victims as well as the inventive way Jason dispatches his victims. I found myself enjoying the updated Jason because while the movie is faithful to the character, it revitalized him to show a more cunning predator who is not above using traps, bait, and plotting to achieve his means. There was a plot thread in the film that did not really get developed as much as I had hoped, but in the end, the film delivered the goods and sets the stage well for future outings of the machete-wielding Jason.
  
Zombie Army 4: Dead War
Zombie Army 4: Dead War
2020 | Shooter
With the success of the Zombie Army series of DLC as well as the Zombie Army Trilogy game; Rebellion has released the next chapter in the series with Zombie Army 4: Dead War. The game is set at the end of World War 2 where Hitler has unleashed evil Occult powers to create an unstoppable army of the dead.
The game opens with players playing either on their own or in a group of up to four players as the Rebellion is seeing a resurgence of the Zombie forces that have spread over Europe.

This time around players will have many more options at their disposal such as the ability to find Upgrade Kits that will allow them to upgrade their weapons with added power, enhanced magazines, and other features. As before players can use Sniper Rifles, Shotguns, Machines Guns, and Pistols. There is a nice variety of weapons and players will want to find and customize ones that best suit their style of play.
Another great new feature is the Heavy Weapons that can be used when a player defeats a Boss Zombie and they include a Heavy Machine Gun, Flamethrower, and Super Saw. There are some others as well such as a Rocket Launcher and Emplacement Machine Guns.
All this is needed as the hordes are endless and they come at players in unending waves as they attempt to complete mission objectives and make it to strategic points on a map.
There are scores of new creatures to battle beyond the traditional hordes and the vast variety and abilities of the enemies makes the game a challenge. This combined with the fact that ammunition, health packs, and explosives are in limited supply, players must find supply chests and recover them from enemies in the form of stomping enemies.
Zombie Army 4 also allows players to customize the look of their characters and enhance their abilities such as Stamina as they would the same way they upgrade weapons.
The various segments are broken down into four-part chapters and the names and visuals that go with them embark memories of the classic Horror Films of the 70s and 80s.

Players will be able to take a break from the action by locating Safe Rooms at the end of each chapter. This haven allows players a safe place to upgrade, heal, reload, and more before taking on the next chapter.

Another nice feature of the game is that players can now do Melee based eliminations of enemies as well as pick a custom option such as a Flaming Axe, Power Punch, etc. to clear the hordes. Should a player fall they are able to be revived by their fellow players or else they have to wait until the next Checkpoint to be revived.

The game has some really impressive graphics and great imagery as locales from Sewers, Docks, Zoos, Bunkers, and more are all depicted in full detail complete with Macabre and Gory Supernatural decor.

Zombie Army 4: Dead War is lots of fun to play and has all of the gory action that fans of the series will love. The addition of all the new enemies, weapons, customizations, and abilities greatly enhances the game as well as the replay value as players can select a skill level that works best for them.

Should players need a break from the traditional game and want to practice using the traps, explosives, and other techniques in the game, there is a Horde Mode where players can simply focus on taking down waves vs doing mission objectives.

While the series began as a DLC; Zombie Army 4: Dead War looks and plays like a completely new game from the ground up. The look and gameplay will be familiar to fans of the series but the multitude of enhancements and new features make this a game that players will want to play.
Some of the lines in the game did get a bit annoying as they repeated themselves often and in the heat of battle hearing the same thing over and over gets old fast. Another issue comes when players play as the same character and you hear the voice of your character saying that their ammo was low even though you just reloaded.

In the end; Zombie Army 4: Dead War is not only an engaging and fun game; it is the best game in the series.
4 stars out of 5
  
Treasure Hunter
Treasure Hunter
2015 | Adventure, Card Game, Fantasy
Indiana Jones. Lara Croft. Benjamin Franklin Gates. These were all great treasure hunters. All of them had to overcome incredible riddles, curses, traps, and death-craving dark places to claim their loot. In Treasure Hunter you will be searching for your treasures using mules, scarecrows, and locals in a frozen tundra, a jungle, and a volcano. So, like, exactly the same as Indy and Tomb Raider and the dude from National Treasure.

Obviously I am making light of the theme of this card drafting, set collection, hand management game from Queen Games, but it’s just so fun to imagine yourself as a genuine treasure hunter. DO YOU HAVE WHAT IT TAKES??

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

To setup the game, shuffle the cards and the treasure tiles and place them in their respective resting spots. Place a treasure tile on the MIN and MAX sections of each terrain type on the main board. Assign three goblin tiles to their spots on the cave sections of the main board to be dealt with after your adventure round. Each player receives 15 starting gold to begin their adventure. Deal each player nine cards and you are ready to begin!

To start the game, look at the hand of cards that were dealt, choose one and pass the rest to the leftmost neighbor. This should be familiar if you have ever played any other card drafting game (like Sushi Go!, 7 Wonders, etc). Once you have your complete hand of nine cards you drafted, the hunt may begin. During you draft phase you will have already assessed the main board and decided how you would like your draft to go – do want the maximum red treasure? The minimum blue treasure? All the dogs?? Each terrain type will be scored in order from top down, so whomever has amassed the minimum number of blue values will receive the tile on the MIN section of the tundra, while they who gathered the most value in blue cards will receive the MAX tile. There are cards that can affect your values using a +/- mechanic so that you can hopefully come in the victor on your chosen field.

Once the main treasure hunt is complete and everyone has their treasure tiles, you must figuratively store your treasures in the cave. Predictably, goblins will visit your cave to try to steal your goods, so I hope you had drafted some guard dogs in the first phase of the game to protect your shinies. If not, you will be parting with some of your gold (which are ultimately VPs)! At the end of five rounds following this structure, and reversing draft direction, you flip over the main board to reveal the scoreboard where you can record your earnings (findings?) and determine victory for the greatest Treasure Hunter!

Components: this game comes with a good amount of components – just the way I like it. The main board, treasure tiles, money chits, and goblin tiles are all thick cardboard that are of great Queen Games quality. The cards are great quality too. I really like the double-sided game board that also serves as score board. Another great component collection from Queen Games!

Ok, so I really like this game a lot. I received this game from my wife, who has an uncanny ability to choose games for me that are not on my wish list, but that end up being simply wonderful (see Azul, Saboteur). I really enjoy card drafting games, and when you can go into a draft with a strategy that just is completely obliterated by someone else’s draft is unpredictable fun! So many times I have played this and just KNEW that my 2 of Red was going to win me the MIN tile. But then my opponent busts out a 3 of Red with a -2 card and snags it away from me. It can be frustrating, but it’s also just a testament to really good drafting and counter-strategy. Using the guard dogs to scare off goblins is cool, and the goblin tiles provide you with VPs too. I know it’s kinda kooky and silly, but I really enjoy this one. Richard Garfield has another hit on his hands for me, and I’m not the only one who recognizes it. Purple Phoenix Games gives this one a sneaky 14 / 18.
  
Earth Abides
Earth Abides
George F. Stewart | 1949 | Dystopia, Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Truly a classic, and a must read.
Earth Abides is not an entertaining book. It is not perfect. It is a tad long-winded at some points, sometimes decidedly dated feeling, and has a serious lack of everything that generally entertains me. It is, at it’s base, a look at the post-apocalyptic world through one man’s eyes. It was first published in 1949, and according to Goodreads, currently has 55 editions. It is considered a sci-fi book, but there’s nothing science fiction about the book. A disease hits, wipes out most of the world’s population, and the few that survive are left to pick up the pieces. That’s it. But that’s not all there is to it. A lot happens, but it’s over the life of one man. There’s no grand battles, no good versus evil in the ruins of the old world, just the quiet puttering of one of the last embers of humanity as it strives to not die out completely. And yet it won’t let you alone until you finish it.

I think this book had to have made some waves when people first started reading in. Published in 1949 and it features an interracial union and espouses a life better without God in it? Yowzers.

I frequently disliked the main character. Isherwood Williams is the type of man that – while I might admire his mind – I would frequently want to thump. He’s full of himself. He’s so cynical about the ‘simplicity’ of the people around him. And, of course, he’s completely human, and there’s the rub. We look for a ‘hero’ in these types of books. Ish is no hero. He’s someone who had the ‘luck’ to survive the end of the world, and now he’s got to live in it. But the world changes – doesn’t it always? And Ish isn’t a King of old. He’s just the head of his Tribe.

Earth Abides feels timeless. I have read many post-apocalyptic books, and they’ve grown tiresome. I approached this book with some caution, because I was afraid of more of the same drivel that is wonderful the first few times you read it, and then swiftly approaches “Been there done that” with disturbing ease. I didn’t want to dislike this book because I was bone-weary of the sub-genre. Thankfully, that wasn’t the case. Because, for all the post-apocalyptic books I’ve read, I don’t think that I’ve ever read a novel like Earth Abides. It also feels the most real. This is how the world goes on; earth abides while humanity fumbles along.

I won’t deny that the main reason I’m making the connection between the two is because I just recently read it, but I could not help but think of McCammon’s Boy’s Life when I finished Earth Abides. I am not someone who self-describes as liking ‘literary fiction’. I’m happy with my genre jollies, thankyouverymuch. I’ll admit to even wrinkling my nose at the idea of reading ‘literature’. However, I think both Earth Abides and Boy’s Life are perfect examples of books that show the appeal of that type of book. They’re not 600 pages long and packed with five dollar words, yet they don’t fit into any particular genre, and they make you think far more than they entertain you.

Here are a few of my favorite quotes:

“If there is a God who made us and we did wrong before His eyes—as George says—at least we did wrong only because we were as God made us, and I do not think that He should set traps. Oh, you should know better than George! Let us not bring all that back into the world again—the angry God, the mean God—the one who does not tell us the rules of the game, and then strikes us when we break them. Let us not bring Him back.”

“Man has been growing more stupid for several thousand years; I myself shall waste no tears at his demise.”

“During ten thousand years his numbers have been on the upgrade in spite of wars, pestilences, and famines. This increase in population has become more and more rapid. Biologically, man has for too long a time been rolling an uninterrupted run of sevens.”

Earth Abides really does deserve it’s spot on the “Must Read” list folks. Its hard to talk about but easy to read. You’ll need some quiet to be able to really appreciate it. Take as long as you need to take with it. I actually walked away from it for a week or so because I have an attention span the length of a gnat, but was drawn back to it, and able to pick up right where I left off.
  
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Lee (2222 KP) rated #Alive (2020) in Movies

Sep 11, 2020  
#Alive (2020)
#Alive (2020)
2020 | Action, Drama, Horror
7
8.0 (9 Ratings)
Movie Rating
The bar for South Korean zombie movies, or for any kind of zombie movie for that matter, was set exceptionally high when Train to Busan was released back in 2016. #Alive, which arrived on Netflix earlier this week, having premiered in its home country of South Korea back in June, had a lot to live up to. But by focusing primarily on just a single character, #Alive manages to deliver a quarantine story that we can all relate to after the chaos and uncertainty of 2020 and brings a touch of originality to a very familiar genre.

#Alive certainly doesn’t waste much time in dropping us straight into the zombie apocalypse. Young gamer Oh Joon-woo wakes up at 10 am, alone in the high-rise apartment that he shares with his parents. A note left by them tells us that they’ve gone away for a few days, leaving Oh Joon-woo to fend for himself. “Make sure you pick up some groceries”, his mum tells him, but instead he heads back to his room and begins playing an online game with some friends. But shortly into their game, his friends are distracted by some disturbing news reports on the TV, so Oh Joon-woo goes to check for himself.

He doesn’t need to watch much of the news on TV before realising that he can look outside of his apartment window and see for himself what the panic is all about. Down on the streets, people are running and screaming in all directions while others are in a frenzied state, attacking and biting everyone around them. Family members turn on each other, a fire truck crashes into a row of cars, and a nearby explosion quickly sends a dazed and confused Oh Joon-woo back inside his apartment.

The news reports talk of people quickly turning violent and attacking others, immediately passing on whatever it is that has turned them into crazed zombies. It describes how you can tell a person is turning because they will be bleeding from the eyes. “Citizens must stay home and avoid going out.” is the advice given. Sound familiar?

Oh Joon-woo does what a lot of us probably did during lockdown - he plays video games, drinks his dad’s alcohol, and tries to just ride it all out the best he can. He quickly regrets ignoring his mum’s request to go and buy groceries though, as he lays out the very small amount of mostly unhealthy food items that are in the apartment out onto the table, and separates them into meals for each day over the coming week or so.

Days pass, but without any sign of the outside chaos subsiding. There are still zombies down on the streets, taking out any unfortunate survivor unlucky enough to be outside, and any investigative trips outside the apartment front door are fraught with danger. We’ve now passed day 20, and Oh Joon-woo is struggling.

At his lowest point, Oh Joon-woo notices a laser pointer shining into his apartment from the high-rise opposite. When he goes to investigate, he sees that there is another survivor looking back at him. Kim Yoo-bin is also at a fairly low point in her life, but with food, weapons and homemade zombie traps, she appears to be a bit of a badass, clearly better equipped at dealing with the crisis than Oh Joon-woo. She initially thinks Oh Joon-woo is an idiot, sending food across a wire that they manage to set up between their buildings so that he doesn’t starve. But they soon form a close bond, sending messages to each other before eventually employing the use of walkie-talkies so that they can discuss a way out of their predicament.

#Alive taps into the feelings that so many of us will have felt during lockdown this year - feeling isolated, lonely, scared. It’s the quiet human moments that work so well here, especially with the introduction of a friend and an ally in the form of Kim Yoo-bin. Finding each other does literally save both of their lives.

But it’s never too long before we’re jolted right back into some zombie action, and thankfully that aspect doesn’t disappoint. The news reports had already informed us that the zombies appeared to be able to remember certain human actions from before they turned, such as opening doors. They even appear to retain aspects of behaviour from their human occupations. This makes for some entertaining and unpredictable zombie fun, most notably a firefighter zombie who scales the outside of the high-rise in an attempt to try and reach Kim Yoo-bin.

There’s a late plot twist and a deus ex machina which may seem like a bit of a cop-out for some, but overall #Alive is certainly a worthwhile watch for fans of zombie action with a focus on the human characters.
  
Call of Duty: Ghosts - Invasion
Call of Duty: Ghosts - Invasion
Shooter
Just in time for the 4th of July, Activision has released the Invasion DLC for Call of Duty: Ghosts so PC and Playstation users can get in on the action. The content as per the usual formula releases first on Xbox systems and then makes it way to the other platforms where it can be purchased on its own or as part of a season pass which offers 4 DLC releases.

The new release offers four new maps and the latest chapter of Extinction which will provide plenty of variety to keep fans going until the final DLC set is released which sets the stage for Call of Duty: Advanced Warfare in the fall.

Mixing old and new the new maps have much to offer at first glance and look to take the online experience of the game to the next level.

Pharaoh

Is set amongst Egyptian runes and there are dark temples and rubble strewn courtyards for players to navigate. Sadly it also makes for an ideal place for campers to setup in the shadow and this is one of the biggest frustrations as spawn camping happened to me often.

When I could get out to explore the richly detailed maps were great fun and I enjoyed the traps such as the collapsible pillar, the secret room, and the flesh eating scarabs as well as other treats the developers provided. I just wish gameplay issues did not mar the joy as much as they did.

Departed

Is set in a small Mexican Town during the Day of the Dead festival as if you had any doubt, the hearse and lively décor in the town’s fountain would be a giveaway. There is a church, retail shops, courtyards, and vehicles to contend with, however once again, camping rules the day as players often hide in the shadows or above picking players off when they spawn and making progress around the map tricky.

The Death Mariachi can be obtained via Field Orders and having a spectral ally with dual .44 Magnums can be a huge help along the way to victory for those lucky enough to obtain it.

Mutiny

This is perhaps the most creative of the new content as players battle in and around pirate ships and must contend with some speed and stealth requirements and two great Field Orders. There is the cannon barrage from the nearby sailing ship and the Ghostly Crew who are more than happy to help send enemies down the briny depths each chance they get.

I found a shotgun or an AK 47 worked best here as the close quarters make ideal conditions for a shotgun but on deck and the pier the rapid fire functions of the AK really helped out.

Favela

This is an update of the popular map from Modern Warfare II set in the Rio slums. Players have to run and gun across varied terrain to battle the enemy which is no easy task as snipers and campers love this map so expect to be frustrated if you have not played it before. Every window is a possible hiding place so this is not ideal for run and gun players.

Awakening

This is the third chapter in the Extinction storyline where players team up to battle an alien threat. This time they take the fight and the drill to the Alien’s backyard. As before players earn money by dispatching aliens which can be used for better weapons and power ups.

You need to work with one another as death will happen and you will need your team to revive you as once all four players are down, the game is over, and you will have to start the campaign over.

Calling in some sentry guns and artillery strikes help with the never ending waves as this is the best of the DLC by far.

 As much as I wanted to love this collection, sadly I ran into several issues with this collection which has marred my enjoyment of it. Issues with camping, lag, and rampant hacking have been so bad that I have struggled at times to find games on the PC version and when I have, gameplay at times has been almost unplayable.

Skill is one thing but when you unload half a clip in a target and they stand there taking it or kill you dead with one shot all the while being hit, you know you have a hack, lag, or gameplay issues. This happened time and time again, day in and day out.

Many players had told me in game how unhappy they have been with this collection as the maps encourage camping which leads to a lot of frustration.

Some users have complained that the matchmaking system is combing players regardless of their geography which is resulting in latency issues. I cannot tell you how many times a game has slowed to a crawl or stopped or how gunfire appeared to have no affect due to lag which on a 20 MBS line should not happen.

I did not see issues as bad as this with the previous two DLCs, the first one actually helped change my thoughts on the multiplay of Ghost which for me has been the least enjoyable of the series. That being said, it sadly is a return to form this time around and I am hoping that we have a better finale in store.

http://sknr.net/2014/07/14/call-of-duty-ghosts-invasion-dlc/