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National Treasure (2004)
National Treasure (2004)
2004 | Action
6
7.1 (17 Ratings)
Movie Rating
Family friendly 2004 treasure hunt film, in which Nicolas Cage dials back his usual manic energy to play the lead character who - for plot reasons - has to steal the Declaration of Independence (yes, *that* Declaration of Independence) in order to stop the (British, of course) villain of the piece - as portrayed by Sean Bean - from doing so and then destroying that artifact.

As such, heavily aimed at the American audience rather than more international fare, coming across (to my UK eyes, at least) as very much an American attempt to set up a new Indiana Jones series. Oh, and the whole plot point of something being on the back of the Declaration? Remind you much of The Da Vinci code, and something on the back of the Mona Lisa ...?

Having said that, it's polished enough to not be the worst way of spending about 2 hours or so in front of the box.
  
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The Billionaire Dragon Shifter’s Mate ( Grays Hollow Dragon shifters #1)
By Zoe Chant
⭐️⭐️⭐️

Curvy Cara Linley left her boring life in Iowa in search of adventure, but she only found loneliness in new and different places. She thinks there's no fairy tales left for a girl like her-- until she gets stranded on a mountainside, and a gorgeous hero comes to her rescue.

Billionaire dragon shifter Gus Gray has all the treasure a dragon could desire, but even his hoard of glittering gold has lost its shine, with no mate to share it with. Can an ordinary princess and a lonely dragon find their happily ever after?

It was ok for what it was! I was actually surprised at how well written it was and can’t help but think it more of this writers talent which she has for this genre went into the book it could have more story to it and be a little longer. So much potential!
  
Bellum Magica
Bellum Magica
2021 | Adventure, Fantasy, Fighting, Medieval
One of the many recent trends in board games has been that of playing as the villains in the game’s lore. One of the bigger games that I remember employing this little shift is Legendary: Marvel Villains, and another that I truly enjoy is Disney Villainous. There is just something about playing as the bad guys in a game that is designed for the bad guys to finally win. Enter Bellum Magica, a game that I didn’t even realize existed until it arrived on my door step from Blue Orange Games. I wonder, will this one find its way into my collection permanently?

Bellum Magica is a medieval fantasy engine building game for two to five players. In it, players are evil lords waging war on a local village and each other in an attempt to becoming the richest lord of all. The winner is the player who earns the most VP from treasure chests looted during the game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, each player chooses a castle board and is randomly dealt two goblin cards to be added to the castle. These goblin cards have icons on the left and the right of the main character art, and will slide beneath the main castle board on either side to activate their icons for the duration. Next, the human kingdom (that will inevitably be attacked by players) is setup per number of players and placed on the table. The two different creature decks are shuffled and two cards from each pile are revealed. The other tokens are placed in the insert “token reserves” and are available to all. The first player takes the die and is known as the Captain. The game is now setup and ready to begin!
Each turn consists of six phases and, luckily, the game comes with a couple player aids to remind players of the order. First, the Captain rolls the die to Choose an active horde. Whichever result is rolled will then activate the corresponding line on the castle board, with all icons activating during the turn. If a player is unsatisfied with the rolled result, they may discard a barrel token in order to buy a round of drinks for the Captain, forcing them to re-roll the die. The Captain may also discard a Confusion Spell token in order to re-roll the die as well. These items are earned later in the game from different actions. Next, all players Gather resources (collect items) shown on the line that is activated on their castle board and any cards that have been added to alter these items (see photo below). Players will compare treasure map icons shown on the active line, and Call back their scouts who have gone in search of treasure chests. The player with the most icons will collect a metal chest, and if players are tied for the most, they each instead collect a wooden chest.

Once all items have been collected, players may enact the Attack action in turn order. Depending on the number and types of sword icons showing on the right side of players’ castle boards, they may choose to attack one of the face-up kingdom cards in the offer OR may choose to instead attack another player. In order to attack, the player will need to possess at least as many normal swords and/or magic swords as are showing on the kingdom card or on an opponent’s castle board. By successfully attacking, the player will collect spoils shown on the kingdom card, or may steal a treasure from an opponent, provided the attacker also possesses a thief icon on the active line.

When attacks are all resolved, players may next Recruit creatures from the setup creature decks by paying the recruitment costs (in food and glyph tokens). Players then decide under which side of their castle board they will slide the newly-acquired creature to aid in their efforts on future turns. These creatures can provide more resources or more attacking icons, depending on the side added.


After all these phases have been completed, the End of the Turn phase aptly finishes the turn. Cards are replenished and the new Captain is passed the die. Play continues in this fashion until one player has ten treasure chests at the end of an Attack phase. The player with the most VP from collected treasure chests is the winner!
Components. This game boasts some excellent artwork and some of the cutest little tokens I’ve seen. Firstly, the art is simply amazing. I love the looks of it, and the game is beautiful on the table once setup and playing. There are three types of wooden tokens that just make me smile while playing with them: little chicken legs, beer barrels, and cool little purple glyphs. I honestly wish they were bigger, but I understand cost of manufacturing places limitations when trying to keep products within a certain price point. All said, though, the components are great with this one!

I have one super tiny rule shrug: the addition of the Confuse Spell token and its rules. Now, I think I understand WHY it exists – these can be used every turn a player is Captain. So, it acts like a beer barrel, but is useful on future turns when you are Captain. If players are good at the game, and if you play with the full complement of players, you may not have many turns as Captain before someone wins, so I guess I don’t fully agree with the necessity of the Confusion Spells… except to further instill the fantasy theme.

That said, I still really enjoy Bellum Magica as a gateway-level engine builder. The more cards you add to your castle board, the better opportunities you give yourself to gain more and more resources throughout each turn. I have found that getting yourself a magic sword icon or more as soon as possible helps setup bigger turns and can be the difference between victory and embarrassment. As the kingdom cards start running out, their difficulty level increases, so having those extra magic swords come in handy big time. Also, investing in thief icons to be able to control other players’ treasure chest hoards may be invaluable. There are many ways to craft each turn to maximize effectiveness, and that helps keep Bellum Magica relevant and exciting to play.

It is probably no surprise by now, but I do enjoy playing Bellum Magica. When I first tried reading the rules I was a bit confused and wasn’t quite sure what the point was, but as I started playing more and more, the rules are really just pared down, almost like an outline or first draft. If you can stick with it and get it to the table, I believe you will find a very capable gateway engine building game with an accessible theme and great art and components. Purple Phoenix Games gives this one metal treasure chested 4 / 6. I do believe I will continue to love it more and more as I play it more and more. If you align with my board game tastes, this is an easy one to recommend. If you and I normally align somewhat, then I might suggest playing someone else’s copy before grabbing one of your own right away. I am more into gateway-weighted games than most reviewers, I’m sure, so this might be a bit lighter than your normal fare. In any case, I think this one needs to be played. A lot. If you ever see me out and about, or at a convention, let me know that you want to play this with me and I will not turn down the opportunity.
  
40x40

Awix (3310 KP) rated Fathom (1967) in Movies

Apr 13, 2019 (Updated Apr 13, 2019)  
Fathom (1967)
Fathom (1967)
1967 | Thriller
5
4.7 (6 Ratings)
Movie Rating
Light-as-a-soufflé-but-not-as-nourishing swinging 60s spy thriller. Big-haired competitive sky-diver Raquel Welch gets recruited to help recover a priceless Chinese treasure while visiting Spain. Naturally, this involves her wearing a lot of short skirts and bikinis. It soon turns out nearly everyone she meets is lying to her, so who can she trust? (The hunky guy with his name above hers on the poster might be a safe bet.)

Riffs somewhat on the style of Charade, but without the charm or acting ability of the stars in that film. Mostly feels a bit exhausting by modern standards: there's no denying Raquel Welch was a very beautiful woman, but did she really inspire such extremes of instant condescending lechery in every man she ever met? Even Richard Briers can barely keep his tongue in his mouth. Thorough-going chauvinism extends behind the camera, too, as noted - despite being in every scene, and playing the lead role, Welch doesn't even warrant top billing. It kind of passes the time in a very superficial way but it's extremely dated.
  
Munchkin
Munchkin
2001 | Card Game, Fantasy, Fighting, Humor
Easy to pick up, great expansions (0 more)
Excellent group game
One of the easiest to learn games, yet the most fun, games I've played. The cards are almost entirely self explanatory, and the huge amount of nods to the different variations and flavours of games (particularly Dungeons and Dragons) is brilliant.

Whether you fight the Level 8 Gazebo, the Level 1 Potted Plant, or the Level 20 Plutonium Dragon, the deals you can make with your friends and enemies can be almost anything - we even house rule that it can be outside of the game (for example, "I will make the next drink if you help me in this fight, and only take 1 treasure"). Its also entirely possible to "help" in the fight, but sabotage the fight so they dont gain levels!

With dozens of expansions, too, the game can grow and grow, and if you like a particular genre, they probably have it as an option (Sci Fi? Space Munchkin. Vampires? Munchkin Bites etc) - and they can all be played in one huge pile, if you want!!

Brilliant game
  
Cody and the rest of the Code Busters are excited for the next school day because their classes are going on a combined field trip to Alcatraz. The night before they leave, Cody gets a strange e-mail message. Then the four friends get part of a note on their front door step in the morning. It seems to imply that there might be a treasure on the island. Can they figure out what is going on while on the field trip?

While the title of the book is a little misleading (we discuss some haunted places but never see any), this is a fun book for kids of all ages. The plot moves along quickly, and it included a great twist. The characters are on the thin side, but I’m sure kids won’t notice that. And there is enough information on codes for kids to have lots of fun with them long after they’ve finished reading the book.

Read my full review at <a href="http://carstairsconsiders.blogspot.com/2018/02/book-review-haunted-lighthouse-by-penny.html">Carstairs Considers</a>.
  
Circus Maximus
Circus Maximus
1979 | Ancient, Fighting, Racing
The idea of the game (1 more)
The Theme "Chariot Racing"
old crappy components (0 more)
A really retro game, but still a good game.
I used to pay this when I was a kid in the 80's, watch Ben Hur and I want to play again immediately. The choice to play to win the race or to play to kill everyone else is a very real one and you find a way to balance the two is probably best. You can do damage to the chariots and the horses, and run them into the walls. Flip them over, Use he whip on them, etc. It's a race game at heart but the interaction between the racers is where the fun comes in. plus there are lots of people who find awesome mini's and create coliseums instead of the board it comes with, and they play at conventions. See some of the pictures I've added. This game is a old school treasure ahead of its time, but could use updating. I'd love to see a modern publisher get a hold of this and re-make it.
  
GT
Gork, the Teenage Dragon
8
8.0 (1 Ratings)
Book Rating
Hilarious, cute (at least to me) adventure in finding love with the young Gork. The authors take on dragons is wholly original. These aren't your typical dragons, either as destructive creatures hording treasure and demanding maidens and being slain by knights or as respected creatures of magic and wisdom. Gork and his dragons are a very interesting alien species that have the characteristics of typical dragons with their wings and tails and scales and claws and breathing fire and just plain fierceness but with an intelligence similar to humans, a more militarized society, and a huge love of poetry. Have I mentioned it's hilarious? yes? well that's cause it is lol. My only problem, and it's not much of one, was the repetition of things like "scaly green ass," the first few times it added to the humor but after that it got a little annoying. Gabe Hudson has clearly shown his talent and I'm interested to see what he does in his (hopefully very long) career.
**Thanks to the publisher for inviting me to review the ARC!**
  
Daring swordfights, a hidden secret, bandits, treasure, true love...Oh yes, Jody Hedlund has delivered another winner of a medieval young adult story.

Lady Sabine has a harrowing journey of self-acceptance ahead of her. Sir Bennet has always strived to remain honorable...Will he be able to follow his heart and love?

I adore that one of my favorite authors has branched out and started a Young Adult series! My only complaint is that the story was too short. I would have loved to have a little more time with Sabine and Bennet...I love the world that Jody has created and the heroes, the knights, are so very swoony! I am excited to read the next book in the series, A Loyal Heart.

I received a complimentary copy of For Love and Honor from the publisher. I also borrowed the audio version from my library and purchased my own print copy. I was not required to write a positive review. All opinions expressed are mine alone.
  
Enemy of God
Enemy of God
Bernard Cornwell | 1998 | Fiction & Poetry, History & Politics
9
7.5 (2 Ratings)
Book Rating
Continues the gripping Warlord Chronicles trilogy (1 more)
Great characters, compelling story.
As with The Winter King, violence can be graphic - but if you've read the first part and it was a negative for you... what are you doing here? (0 more)
See my review for the first book in the trilogy – The Winter King. If you’ve read that, I’m positive that you won’t need much convincing about this part – I will reassure you though – it’s just as good and gripping.
Enemy of God continues to tell the story of Arthur begun in The Winter King, showing Arthur’s efforts to unite the Britons against the Saxon invaders. Derfel’s tale continues and he becomes a champion of Arthur’s, finds love and embarks on a perilous quest to recover an ancient British treasure. There’s a lot of darkness and conspiracy thrown in too.
As a Lord of the Rings fan, this is my next favourite ‘fantasy’ trilogy. If you liked ‘The Vikings’ or ‘The Last Kingdoms’ series on TV, I would highly recommend that you give this trilogy a read – starting with The Winter King.